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BISLib.csproj
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BISLib.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ProductVersion>8.0.30703</ProductVersion>
<ProjectGuid>{34ED470D-644F-4E70-ABA7-367F233EC2A6}</ProjectGuid>
<TargetFramework>netstandard2.0</TargetFramework>
<CodeContractsAssemblyMode>1</CodeContractsAssemblyMode>
<AssemblyTitle>BISLib</AssemblyTitle>
<Company>Sierra Softworks</Company>
<Product>ArmA Launcher</Product>
<Description>Launches Bohemia Interactive Studio games</Description>
<Copyright>Copyright © Benjamin Pannell 2012</Copyright>
<OutputPath>bin\$(Configuration)\</OutputPath>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryUrl>https://github.com/SierraSoftworks/BISLib</RepositoryUrl>
<MinVerTagPrefix>v</MinVerTagPrefix>
<MinVerMinimumMajorMinor>1.0</MinVerMinimumMajorMinor>
<MinVerDefaultPreReleasePhase>preview</MinVerDefaultPreReleasePhase>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>full</DebugType>
<CodeContractsEnableRuntimeChecking>True</CodeContractsEnableRuntimeChecking>
<CodeContractsRuntimeOnlyPublicSurface>False</CodeContractsRuntimeOnlyPublicSurface>
<CodeContractsRuntimeThrowOnFailure>True</CodeContractsRuntimeThrowOnFailure>
<CodeContractsRuntimeCallSiteRequires>False</CodeContractsRuntimeCallSiteRequires>
<CodeContractsRuntimeSkipQuantifiers>False</CodeContractsRuntimeSkipQuantifiers>
<CodeContractsRunCodeAnalysis>False</CodeContractsRunCodeAnalysis>
<CodeContractsNonNullObligations>False</CodeContractsNonNullObligations>
<CodeContractsBoundsObligations>False</CodeContractsBoundsObligations>
<CodeContractsArithmeticObligations>False</CodeContractsArithmeticObligations>
<CodeContractsEnumObligations>False</CodeContractsEnumObligations>
<CodeContractsRedundantAssumptions>False</CodeContractsRedundantAssumptions>
<CodeContractsInferRequires>False</CodeContractsInferRequires>
<CodeContractsInferEnsures>False</CodeContractsInferEnsures>
<CodeContractsInferObjectInvariants>False</CodeContractsInferObjectInvariants>
<CodeContractsSuggestAssumptions>False</CodeContractsSuggestAssumptions>
<CodeContractsSuggestRequires>True</CodeContractsSuggestRequires>
<CodeContractsSuggestEnsures>False</CodeContractsSuggestEnsures>
<CodeContractsSuggestObjectInvariants>False</CodeContractsSuggestObjectInvariants>
<CodeContractsDisjunctiveRequires>False</CodeContractsDisjunctiveRequires>
<CodeContractsRunInBackground>True</CodeContractsRunInBackground>
<CodeContractsShowSquigglies>False</CodeContractsShowSquigglies>
<CodeContractsUseBaseLine>False</CodeContractsUseBaseLine>
<CodeContractsEmitXMLDocs>False</CodeContractsEmitXMLDocs>
<CodeContractsCustomRewriterAssembly />
<CodeContractsCustomRewriterClass />
<CodeContractsLibPaths />
<CodeContractsExtraRewriteOptions />
<CodeContractsExtraAnalysisOptions />
<CodeContractsBaseLineFile />
<CodeContractsCacheAnalysisResults>False</CodeContractsCacheAnalysisResults>
<CodeContractsRuntimeCheckingLevel>Full</CodeContractsRuntimeCheckingLevel>
<CodeContractsReferenceAssembly>%28none%29</CodeContractsReferenceAssembly>
<CodeContractsAnalysisWarningLevel>0</CodeContractsAnalysisWarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="MinVer" Version="2.2.0">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
</Project>