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Current status: Library/PackageCache/com.siccity.gltfutility@96619fcd48/Plugins/draco/GLTFUtilityDracoLoader.cs(108,13): error CS0103: The name 'DRACODEC_UNITY_LIB' does not exist in the current context
Hi, I appear to not be able to make a PR for this.
In GLTFUtilityDracoLoader.cs:101, put UNITY_VISIONOS as an extra signifier to set that const variable #if !UNITY_EDITOR && (UNITY_WEBGL || UNITY_IOS || UNITY_VISIONOS) const string DRACODEC_UNITY_LIB = "__Internal"; #elif UNITY_ANDROID || UNITY_STANDALONE || UNITY_WSA || UNITY_EDITOR || PLATFORM_LUMIN const string DRACODEC_UNITY_LIB = "dracodec_unity"; #endif
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