Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Apple Vision OS support #249

Open
guilherme-francisco opened this issue Jul 3, 2024 · 1 comment
Open

Apple Vision OS support #249

guilherme-francisco opened this issue Jul 3, 2024 · 1 comment

Comments

@guilherme-francisco
Copy link

@stuurge
Copy link

stuurge commented Sep 3, 2024

Hi, I appear to not be able to make a PR for this.
In GLTFUtilityDracoLoader.cs:101, put UNITY_VISIONOS as an extra signifier to set that const variable
#if !UNITY_EDITOR && (UNITY_WEBGL || UNITY_IOS || UNITY_VISIONOS) const string DRACODEC_UNITY_LIB = "__Internal"; #elif UNITY_ANDROID || UNITY_STANDALONE || UNITY_WSA || UNITY_EDITOR || PLATFORM_LUMIN const string DRACODEC_UNITY_LIB = "dracodec_unity"; #endif

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants