The source code of my game Prove thine Worth, a game about a prince escaping a dungeon.
This game was made with an unreleased framework made by rxi.
The framework has the following limitations:
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128x128 screen resolution
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A single 128x128 sprite sheet
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A single 128x64 tilemap
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A maximum of 7 colors (plus transparency)
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6 buttons (4 directions + 2)
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4 oscillators for sound and music (music can be made in the update() callback)
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Lua stripped of most functions, limited to a maximum of 256kb VM memory