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I haven't seen anyone post or talk about this at all ever, but it's a thing that's kinda been bothering me for a long time now.
I want to figure out how to make both the playable and opponent character in a song to play their singing animation once during hold notes and staying on their last frame until they release the note, much like the way they do in vanilla fnf after the weekend 1 update, but i genuinely have no clue how to code something even remotely close, doesn't help I'm not too experienced with coding in general.
any kind of help is highly appreciated, and also I'm new to this whole thing, hello!!
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
No response
The text was updated successfully, but these errors were encountered:
Describe your problem here.
I haven't seen anyone post or talk about this at all ever, but it's a thing that's kinda been bothering me for a long time now.
I want to figure out how to make both the playable and opponent character in a song to play their singing animation once during hold notes and staying on their last frame until they release the note, much like the way they do in vanilla fnf after the weekend 1 update, but i genuinely have no clue how to code something even remotely close, doesn't help I'm not too experienced with coding in general.
any kind of help is highly appreciated, and also I'm new to this whole thing, hello!!
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
No response
The text was updated successfully, but these errors were encountered: