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OpenGamepadUI Docs - development branch

Welcome to the official documentation for OpenGamepadUI, the free and open source game launcher and overlay written using Godot Engine, designed with a gamepad native experience in mind.

The table of contents in the sidebar should let you easily access the documentation for your topic of interest. You can also use the search bar in the top-left corner.

Get involved

OpenGamepadUI is an open source project developed by a community of volunteers. The documentation team can always use your feedback and help to improve the tutorials and class reference. If you don't understand something, or cannot find what you are looking for in the docs, help us make the documentation better by letting us know!

Submit an issue or pull request on the GitHub repository.

.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: About
   :name: sec-general

   about/introduction
   about/faq
   about/release_policy


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Getting started
   :name: sec-learn

   getting_started/introduction
   getting_started/installation/index
   getting_started/usage/index


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Contributing
   :name: sec-contributing

   contributing/ways_to_contribute
   contributing/workflow/index
   contributing/development/index
   contributing/documentation/index


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Plugins
   :name: sec-plugins

   plugins/introduction
   plugins/getting_started
   plugins/submitting
   plugins/tutorials/index


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Community
   :name: sec-community

   community/channels
   community/tutorials


.. toctree::
   :hidden:
   :maxdepth: 1
   :caption: Class reference
   :name: sec-class-ref

   classes/index