diff --git a/Resources/Audio/SS220/Effects/Drop/arta_shell.ogg b/Resources/Audio/SS220/Effects/Drop/arta_shell.ogg new file mode 100644 index 000000000000..1fe789b88365 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/arta_shell.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/axe.ogg b/Resources/Audio/SS220/Effects/Drop/axe.ogg new file mode 100644 index 000000000000..d0aa9e6a0320 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/axe.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/baseball_bat.ogg b/Resources/Audio/SS220/Effects/Drop/baseball_bat.ogg new file mode 100644 index 000000000000..abedb699f70a Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/baseball_bat.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/blade.ogg b/Resources/Audio/SS220/Effects/Drop/blade.ogg new file mode 100644 index 000000000000..3a17da7e440f Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/blade.ogg differ diff --git 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a/Resources/Audio/SS220/Effects/Drop/clothing_bag.ogg b/Resources/Audio/SS220/Effects/Drop/clothing_bag.ogg new file mode 100644 index 000000000000..3927d4b569c7 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clothing_bag.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/clothing_bag_tank.ogg b/Resources/Audio/SS220/Effects/Drop/clothing_bag_tank.ogg new file mode 100644 index 000000000000..e8324f83d0b6 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clothing_bag_tank.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/clothing_base.ogg b/Resources/Audio/SS220/Effects/Drop/clothing_base.ogg new file mode 100644 index 000000000000..4cc67530819c Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clothing_base.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/clothing_belt.ogg b/Resources/Audio/SS220/Effects/Drop/clothing_belt.ogg new file mode 100644 index 000000000000..d99d7d194c7e Binary files /dev/null and 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new file mode 100644 index 000000000000..0d7ce9ba78db Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clothing_head_helmedeva.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/clothing_headset.ogg b/Resources/Audio/SS220/Effects/Drop/clothing_headset.ogg new file mode 100644 index 000000000000..c7f8a795a699 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clothing_headset.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/clothing_magboots.ogg b/Resources/Audio/SS220/Effects/Drop/clothing_magboots.ogg new file mode 100644 index 000000000000..9fb3e49adbbb Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clothing_magboots.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/clusterbang.ogg b/Resources/Audio/SS220/Effects/Drop/clusterbang.ogg new file mode 100644 index 000000000000..23cf7008f128 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clusterbang.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/clusterbangbanana.ogg b/Resources/Audio/SS220/Effects/Drop/clusterbangbanana.ogg new file mode 100644 index 000000000000..273b2e1251c7 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/clusterbangbanana.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/crusher.ogg b/Resources/Audio/SS220/Effects/Drop/crusher.ogg new file mode 100644 index 000000000000..2889edf88250 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/crusher.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/gohei.ogg b/Resources/Audio/SS220/Effects/Drop/gohei.ogg new file mode 100644 index 000000000000..54a687fa20c2 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/gohei.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/grenade.ogg b/Resources/Audio/SS220/Effects/Drop/grenade.ogg new file mode 100644 index 000000000000..bcb2433e0ab6 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/grenade.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/handgrenade.ogg b/Resources/Audio/SS220/Effects/Drop/handgrenade.ogg new file mode 100644 index 000000000000..6b1e9468d16a Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/handgrenade.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/havy.ogg b/Resources/Audio/SS220/Effects/Drop/havy.ogg new file mode 100644 index 000000000000..58bcc6e71dca Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/havy.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/laser.ogg b/Resources/Audio/SS220/Effects/Drop/laser.ogg new file mode 100644 index 000000000000..c75ca2981e92 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/laser.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/lsmg.ogg b/Resources/Audio/SS220/Effects/Drop/lsmg.ogg new file mode 100644 index 000000000000..f65e41c96e3c Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/lsmg.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/needle.ogg b/Resources/Audio/SS220/Effects/Drop/needle.ogg new file mode 100644 index 000000000000..c46e3610727b Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/needle.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/pistol.ogg b/Resources/Audio/SS220/Effects/Drop/pistol.ogg new file mode 100644 index 000000000000..80f4bd545fb9 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/pistol.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/revolver.ogg b/Resources/Audio/SS220/Effects/Drop/revolver.ogg new file mode 100644 index 000000000000..8d6a123135c4 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/revolver.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/rifles.ogg b/Resources/Audio/SS220/Effects/Drop/rifles.ogg new file mode 100644 index 000000000000..f0a7aba364d1 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/rifles.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/rocket.ogg b/Resources/Audio/SS220/Effects/Drop/rocket.ogg new file mode 100644 index 000000000000..399eb81704ff Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/rocket.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/shiv.ogg b/Resources/Audio/SS220/Effects/Drop/shiv.ogg new file mode 100644 index 000000000000..8db3a15a3739 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/shiv.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/sledgehammer.ogg b/Resources/Audio/SS220/Effects/Drop/sledgehammer.ogg new file mode 100644 index 000000000000..cb94a9ab5002 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/sledgehammer.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/smg.ogg b/Resources/Audio/SS220/Effects/Drop/smg.ogg new file mode 100644 index 000000000000..8e5c30c6d6ca Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/smg.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/spear.ogg b/Resources/Audio/SS220/Effects/Drop/spear.ogg new file mode 100644 index 000000000000..f23fe46b7c8e Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/spear.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/star.ogg b/Resources/Audio/SS220/Effects/Drop/star.ogg new file mode 100644 index 000000000000..60b7e51fd04b Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/star.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/stunprod.ogg b/Resources/Audio/SS220/Effects/Drop/stunprod.ogg new file mode 100644 index 000000000000..441cbb5866b7 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/stunprod.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/sword.ogg b/Resources/Audio/SS220/Effects/Drop/sword.ogg new file mode 100644 index 000000000000..503d2668145a Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/sword.ogg differ diff --git a/Resources/Audio/SS220/Effects/Drop/wands.ogg b/Resources/Audio/SS220/Effects/Drop/wands.ogg new file mode 100644 index 000000000000..92a0d6fe19a3 Binary files /dev/null and b/Resources/Audio/SS220/Effects/Drop/wands.ogg differ diff --git a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml index 86860eb9c556..7657315bf404 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml @@ -4,6 +4,11 @@ name: backpack description: You wear this on your back and put items into it. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_bag.ogg + params: + volume: 2 - type: Sprite sprite: Clothing/Back/Backpacks/backpack.rsi state: icon diff --git a/Resources/Prototypes/Entities/Clothing/Back/specific.yml b/Resources/Prototypes/Entities/Clothing/Back/specific.yml index 9a116500c021..e0ad84f9cad7 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/specific.yml @@ -1,4 +1,4 @@ -- type: entity +- type: entity parent: ClothingBackpack id: ClothingBackpackChameleon name: backpack @@ -40,6 +40,11 @@ name: backpack water tank description: Holds a large amount of fluids. Supplies to spray nozzles in your hands. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_bag_tank.ogg + params: + volume: 2 - type: Tag tags: - NozzleBackTank diff --git a/Resources/Prototypes/Entities/Clothing/Belt/base_clothingbelt.yml b/Resources/Prototypes/Entities/Clothing/Belt/base_clothingbelt.yml index 76af5067aea1..5ef7933ae4a0 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/base_clothingbelt.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/base_clothingbelt.yml @@ -3,6 +3,11 @@ parent: Clothing id: ClothingBeltBase components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_belt.ogg + params: + volume: 2 - type: Sprite state: icon - type: Item diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml index b2f2e1c2e47f..0e7af168548f 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml @@ -5,6 +5,11 @@ name: headset description: An updated, modular intercom that fits over the head. Takes encryption keys. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_headset.ogg + params: + volume: 2 - type: ContainerContainer containers: key_slots: !type:Container diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/base_clothingeyes.yml b/Resources/Prototypes/Entities/Clothing/Eyes/base_clothingeyes.yml index b31f821629dd..688ed45d62f4 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/base_clothingeyes.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/base_clothingeyes.yml @@ -3,6 +3,11 @@ parent: Clothing id: ClothingEyesBase components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_glass.ogg + params: + volume: 2 - type: Sprite state: icon - type: Clothing diff --git a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml index b0bc84c9d4f6..3da377093ddf 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml @@ -3,6 +3,11 @@ parent: Clothing id: ClothingHeadBase components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head.ogg + params: + volume: 2 - type: Clothing slots: - HEAD @@ -45,6 +50,11 @@ parent: Clothing id: HatBase components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head.ogg + params: + volume: 2 - type: Clothing slots: - HEAD @@ -61,6 +71,11 @@ name: base helmet with light categories: [ HideSpawnMenu ] components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head_helmedeva.ogg + params: + volume: 2 - type: Sprite layers: - state: icon @@ -119,6 +134,11 @@ id: ClothingHeadEVAHelmetBase name: base space helmet components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head_helmedeva.ogg + params: + volume: 2 - type: BreathMask - type: Item size: Normal @@ -153,6 +173,11 @@ name: base hardsuit helmet categories: [ HideSpawnMenu ] components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head_helmedeva.ogg + params: + volume: 2 - type: BreathMask - type: Sprite state: icon # default state used by most inheritors diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml index 0ec595d8b69d..b665fa593c42 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml @@ -3,6 +3,11 @@ id: ClothingHeadHatHardhatBase abstract: true components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head_helmedeva.ogg + params: + volume: 2 - type: Sprite layers: - state: icon diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml index d2d38e3f80eb..eff7e97551c6 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml @@ -12,6 +12,11 @@ name: basic hardsuit helmet description: A basic-looking hardsuit helmet that provides minor protection against most sources of damage. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head_helmedeva.ogg + params: + volume: 2 - type: Sprite sprite: Clothing/Head/Hardsuits/basic.rsi - type: Clothing diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml index 8e8800266936..76437b76ee5f 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml @@ -8,6 +8,11 @@ name: helmet description: Standard security gear. Protects the head from impacts. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_head_helmedeva.ogg + params: + volume: 2 - type: Sprite sprite: Clothing/Head/Helmets/security.rsi - type: Clothing diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml index d096ee3ff177..0acf83820652 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml @@ -3,6 +3,11 @@ parent: Clothing id: ClothingShoesBase components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_boots.ogg + params: + volume: 2 - type: Clothing slots: - FEET @@ -42,6 +47,11 @@ parent: [ClothingShoesBase, ClothingSlotBase] id: ClothingShoesMilitaryBase components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_boots.ogg + params: + volume: 2 - type: Matchbox - type: ItemSlots slots: diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml index e06200fa7956..041c44b7b23a 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml @@ -4,6 +4,11 @@ name: magboots description: Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_magboots.ogg + params: + volume: 2 ##new sound_drop effect, add MIXnikita - type: Sprite sprite: Clothing/Shoes/Boots/magboots.rsi layers: diff --git a/Resources/Prototypes/Entities/Clothing/base_clothing.yml b/Resources/Prototypes/Entities/Clothing/base_clothing.yml index 02a2ddce4116..227ef7c8c6bc 100644 --- a/Resources/Prototypes/Entities/Clothing/base_clothing.yml +++ b/Resources/Prototypes/Entities/Clothing/base_clothing.yml @@ -3,6 +3,11 @@ parent: BaseItem id: Clothing components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/clothing_base.ogg + params: + volume: 2 - type: Item size: Normal - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml index 42bd054ac717..f6cd11a0b042 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml @@ -6,6 +6,11 @@ parent: [BaseItem, BaseMajorContraband] description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/rocket.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - CartridgeRocket @@ -48,6 +53,11 @@ parent: [BaseItem, BaseMajorContraband] abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/grenade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - Grenade @@ -148,6 +158,11 @@ parent: [BaseItem, BaseMajorContraband] abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/cannonball.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - CannonBall diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml index f907421f62c5..3e689bf20f39 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml @@ -3,6 +3,11 @@ abstract: true parent: BaseItem components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/havy.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_staff.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_staff.yml index 9cab4cac25a4..da23889aeb80 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_staff.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_staff.yml @@ -1,8 +1,13 @@ -- type: entity +- type: entity id: WeaponStaffBase abstract: true parent: BaseItem components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/wands.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Basic/staves.rsi - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_wand.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_wand.yml index c4a937ee2cd1..bb9c510d39a9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_wand.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_wand.yml @@ -1,8 +1,13 @@ -- type: entity +- type: entity id: WeaponWandBase abstract: true parent: BaseItem components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/wands.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Basic/wands.rsi - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml index f2e93a607ece..fe9f94e0afa7 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml @@ -1,9 +1,14 @@ -- type: entity +- type: entity id: WeaponSprayNozzle parent: BaseItem name: spray nozzle description: A high-powered spray nozzle used in conjunction with a backpack-mounted water tank. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/pistol.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Basic/spraynozzle.rsi state: icon diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml index c96a1522d2ef..ea7323a9376d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml @@ -1,8 +1,13 @@ -- type: entity +- type: entity id: WeaponWaterGunBase abstract: true parent: BaseItem components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/smg.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Pistols/water_pistol.rsi - type: Clothing diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index b4ee1190ab44..88923915ec3f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -3,6 +3,11 @@ parent: BaseItem abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/laser.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite - type: Item size: Huge @@ -37,6 +42,11 @@ parent: BaseItem abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/laser.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite - type: Item size: Huge diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml index 13a52a6c14dc..59f99eb2173a 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml @@ -5,6 +5,11 @@ description: The original rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/bow.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Bow/bow.rsi - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml index ebcba7d5e446..72b177d75788 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml @@ -5,6 +5,11 @@ description: Spray and pray. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/havy.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite - type: Item size: Ginormous diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml index 1a1514f48cf3..aa309eebcb51 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/lsmg.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite - type: Item size: Huge @@ -86,7 +91,12 @@ id: WeaponLightMachineGunL6C parent: BaseItem description: A L6 SAW for use by cyborgs. Creates .30 rifle ammo on the fly from an internal ammo fabricator, which slowly self-charges. - components: + components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/lsmg.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Gun minAngle: 4 maxAngle: 25 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 5ea853cd8d14..1fb636eff0ee 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/havy.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite - type: Clothing sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi @@ -26,6 +31,11 @@ id: WeaponLauncherChinaLake description: PLOOP. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/rifles.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi layers: @@ -203,6 +213,11 @@ id: WeaponForceGun description: Manipulates gravity around objects to fling them at high velocities. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/smg.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Item storedRotation: -90 - type: ForceGun @@ -248,6 +263,11 @@ parent: BaseItem id: WeaponGrapplingGun components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/revolver.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: AmmoCounter - type: GrapplingGun - type: Gun @@ -322,6 +342,11 @@ suffix: Admeme description: Manipulates gravity around objects to fling them at high velocities. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/revolver.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: ForceGun canTetherAlive: true canUnanchor: true diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index 167e21e15f2d..35bd1d910ca9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/pistol.ogg + params: + volume: 2 - type: Sprite layers: - state: base diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index 9cbbe82dc5d1..ea04667d321e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/revolver.ogg + params: + volume: 2 - type: Sprite state: icon - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index e5de0e4dada6..183356b181bd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/rifles.ogg + params: + volume: 2 - type: Sprite - type: Item size: Huge diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index 407c93f65dfa..688b09edc345 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/smg.ogg + params: + volume: 2 - type: Sprite - type: Item size: Large diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index d1908e3f0c7f..3253e54539d4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/revolver.ogg + params: + volume: 2 - type: Sprite layers: - state: icon @@ -50,6 +55,11 @@ id: WeaponShotgunBulldog description: It's a magazine-fed shotgun designed for close quarters combat. Uses .50 shotgun shells. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/rifles.ogg + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi layers: @@ -284,6 +294,11 @@ id: WeaponShotgunImprovised description: A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/revolver.ogg + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi - type: Clothing diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 4ea0061c9614..31b780fbf631 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -5,6 +5,11 @@ description: A rooty tooty point and shooty. abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/lsmg.ogg + params: + volume: 2 - type: Sprite layers: - state: base diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml index 551fedfd9056..8809db51b1bf 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml @@ -4,6 +4,11 @@ id: BaseBallBat description: A robust baseball bat. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/baseball_bat.ogg + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/baseball_bat.rsi state: icon @@ -49,6 +54,11 @@ id: IncompleteBaseBallBat description: A few planks of wood stuck together. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/baseball_bat.ogg + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/incomplete_bat.rsi state: icon diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml index cbf437d0b282..0a44ab54e519 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml @@ -4,6 +4,11 @@ name: cane description: A wooden cane. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/baseball_bat.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/cane.rsi state: cane @@ -32,6 +37,11 @@ id: CaneBlade description: A sharp blade with a cane shaped hilt. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/cane_blade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sharp - type: Sprite sprite: Objects/Weapons/Melee/cane_blade.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml index bfdd94add6c0..efa61afcc1ed 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml @@ -4,6 +4,11 @@ id: Chainsaw description: A very large chainsaw. Usually you use this for cutting down trees... usually. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/chainsaw.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Wieldable wieldSound: !type:SoundPathSpecifier path: /Audio/Weapons/chainsawwield.ogg diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml index ecb6479de706..1fd92790fb5d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml @@ -4,6 +4,11 @@ id: RitualDagger description: A strange dagger used by sinister groups for rituals and sacrifices. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/blade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sharp - type: Sprite sprite: Objects/Weapons/Melee/cult_dagger.rsi @@ -28,6 +33,11 @@ id: EldritchBlade description: A sword humming with unholy energy. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/blade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sharp - type: Sprite sprite: Objects/Weapons/Melee/cult_blade.rsi @@ -52,6 +62,11 @@ id: UnholyHalberd description: A poleaxe that seems to be linked to its wielder. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/axe.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - FireAxe diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml index 792c5399f758..84c23e5533f3 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -4,6 +4,11 @@ id: FireAxe description: Truly, the weapon of a madman. Who would think to fight fire with an axe? components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/axe.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - FireAxe diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml index 2380e19d79f8..294fb2b8be4c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml @@ -1,9 +1,14 @@ -- type: entity +- type: entity name: gohei parent: BaseItem id: Gohei description: A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/gohei.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/gohei.rsi state: gohei diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml index 71a71f18b743..3f5072584f86 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml @@ -3,6 +3,11 @@ id: BaseKnife abstract: true components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/blade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - Knife @@ -182,6 +187,11 @@ id: Shiv description: A crude weapon fashioned from a piece of cloth and a glass shard. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/shiv.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - CombatKnife @@ -268,6 +278,11 @@ description: This bloodred knife is very aerodynamic and easy to throw, but good luck trying to fight someone hand-to-hand. components: # SS220 BetterKnifes Update begin + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/shiv.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: ThrowingAngle angle: 0 - type: SolutionContainerManager diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml index 337c7f07f7b9..b0bfb4fd2702 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml @@ -35,6 +35,11 @@ sprite: Objects/Weapons/Melee/pickaxe.rsi storedRotation: -45 - type: UseDelay + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/axe.ogg + params: + volume: 2 ##new sound_drop effect, add MIXnikita - type: entity name: mining drill @@ -93,6 +98,11 @@ name: crusher description: An early design of the proto-kinetic accelerator. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/crusher.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sharp - type: UnpoweredFlashlight - type: PointLight diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml index e472157081a8..4a7269c02161 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml @@ -4,6 +4,11 @@ name: official security anti-inflatable armament description: A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/needle.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/needle.rsi state: icon diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml index 0c75015d9aa6..7a93bb4d6299 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml @@ -4,6 +4,11 @@ id: Sledgehammer description: The perfect tool for wanton carnage. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/sledgehammer.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/sledgehammer.rsi state: icon diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml index c5c300008cd3..f6744899935e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml @@ -4,6 +4,11 @@ id: Spear description: Definition of a Classic. Keeping murder affordable since 200,000 BCE. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/spear.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: EmbeddableProjectile offset: -0.15,0.0 - type: ThrowingAngle diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml index 7a3b298129f5..8c9fb1b73ba8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml @@ -4,6 +4,11 @@ id: Stunprod description: A stun prod for illegal incapacitation. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/stunprod.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/stunprod.rsi layers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml index c03d1641223e..0852ab6da621 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml @@ -22,6 +22,11 @@ id: CaptainSabre description: A ceremonial weapon belonging to the captain of the station. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/sword.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/captain_sabre.rsi - type: MeleeWeapon @@ -52,6 +57,11 @@ id: Katana description: Ancient craftwork made with not so ancient plasteel. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/sword.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - Katana @@ -107,6 +117,11 @@ id: Machete description: A large, vicious looking blade. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/blade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - Machete @@ -128,6 +143,11 @@ id: Claymore description: An ancient war blade. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/sword.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/claymore.rsi - type: MeleeWeapon @@ -150,6 +170,11 @@ id: Cutlass description: A wickedly curved blade, often seen in the hands of space pirates. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/sword.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Tag tags: - Machete diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml index 16756f5d0cfb..666c265ecacc 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml @@ -4,6 +4,11 @@ name: white cane description: This isn't for you. It's for the people who can't figure out you're blind when you ask if cargo is the bar. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/baseball_bat.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/white_cane.rsi state: icon diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml index b4f540ae53d7..1dc41234eb14 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml @@ -4,6 +4,11 @@ name: clusterbang description: Can be used only with flashbangs. Explodes several times. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/clusterbang.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Grenades/clusterbang.rsi state: base-0 @@ -24,6 +29,11 @@ description: Launches three flashbangs after the timer runs out. suffix: Full components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/clusterbang.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Grenades/clusterbang.rsi layers: @@ -55,6 +65,11 @@ name: clustergrenade description: Why use one grenade when you can use three at once! components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/clusterbang.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Grenades/clusterbomb.rsi layers: @@ -84,6 +99,11 @@ name: cluster banana peel description: Splits into 6 explosive banana peels after throwing, guaranteed fun! components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/clusterbangbanana.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Specific/Hydroponics/banana.rsi state: produce @@ -208,6 +228,11 @@ name: slipocalypse clustersoap description: Spreads small pieces of syndicate soap over an area upon landing on the floor. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/clusterbang.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Specific/Janitorial/soap.rsi layers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml index ca4e57896c12..a9118223e7cf 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml @@ -3,6 +3,11 @@ parent: BaseItem id: GrenadeBase components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/handgrenade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Grenades/grenade.rsi layers: @@ -292,6 +297,11 @@ parent: BaseItem id: ModularGrenade components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/clusterbang.ogg + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Grenades/modular.rsi layers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml index 3cffe6e66176..f2d012631a7b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml @@ -4,6 +4,11 @@ name: throwing star description: An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/star.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Throwable/throwing_star.rsi layers: @@ -30,7 +35,7 @@ restitution: 0.3 friction: 0.2 - type: EmbeddableProjectile - sound: /Audio/Weapons/star_hit.ogg + sound: /Audio/Weapons/star_hit.ogg ##new sound_drop effect, add MIXnikita - type: LandAtCursor - type: DamageOtherOnHit damage: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/security.yml b/Resources/Prototypes/Entities/Objects/Weapons/security.yml index 37da0a430051..c833fee34191 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/security.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/security.yml @@ -4,6 +4,11 @@ id: Stunbaton description: A stun baton for incapacitating people with. Actively harming with this is considered bad tone. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/stunprod.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/stunbaton.rsi layers: @@ -127,6 +132,11 @@ id: Truncheon description: A rigid, steel-studded baton, meant to harm. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/baseball_bat.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/truncheon.rsi state: icon @@ -164,6 +174,11 @@ id: Flash description: An ultrabright flashbulb with a trigger, which causes the victim to be dazed and lose their eyesight for a moment. Useless when burnt out. components: + - type: EmitSoundOnLand + sound: + path: /Audio/SS220/Effects/Drop/handgrenade.ogg ##new sound_drop effect, add MIXnikita + params: + volume: 2 - type: Sprite sprite: Objects/Weapons/Melee/flash.rsi layers: diff --git a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml index 2bc093e7ccec..5c039ae7c8d2 100644 --- a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml +++ b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml @@ -4,6 +4,11 @@ parent: BaseItem abstract: true components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/arta_shell.ogg + params: + volume: 2 - type: Tag tags: - GrenadeDusterArta diff --git a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/crossbow.yml b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/crossbow.yml index fcbd42c08e82..2cd20b9a7d86 100644 --- a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/crossbow.yml +++ b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Guns/crossbow.yml @@ -6,6 +6,11 @@ abstract: true description: Energy crossbow. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/smg.ogg + params: + volume: 2 - type: AmmoCounter - type: UseDelayOnShoot - type: UseDelay diff --git a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/sword.yml index 1988f6f01c41..dbb923f0e12a 100644 --- a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/sword.yml +++ b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/sword.yml @@ -47,6 +47,11 @@ description: A graceful and elegant weapon that is the perfect choice for those who prefer a sophisticated style during combat. suffix: 27 piercing components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/cane_blade.ogg + params: + volume: 2 - type: Sharp - type: Sprite sprite: SS220/Objects/Weapons/Melee/rapier.rsi diff --git a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/telescopichka.yml b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/telescopichka.yml index cf27d21782b5..01b9bfae8e19 100644 --- a/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/telescopichka.yml +++ b/Resources/Prototypes/SS220/Entities/Objects/Weapons/Melee/telescopichka.yml @@ -6,6 +6,11 @@ id: Telescopichka description: Very loud and very dangerous energy sword that can reflect shots. Can be stored in pockets when turned off. components: + - type: EmitSoundOnLand ##new sound_drop effect, add MIXnikita + sound: + path: /Audio/SS220/Effects/Drop/stunprod.ogg + params: + volume: 2 - type: Sprite sprite: SS220/Objects/Weapons/Melee/telescopichka.rsi layers: