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Multiple overlays displayed at the same time can lock up the game #85

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agustincordes opened this issue Oct 1, 2013 · 1 comment
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@agustincordes
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Must investigate this further, but in short: when spots on a node that lie "beneath" an opened overlay -- and which also open an overlay -- are inadvertently clicked, it can cause the overlays to lock-up.

@ghost ghost assigned agustincordes Oct 1, 2013
@agustincordes
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Will implement this new attribute for overlays:

Modal - Ignores any click outside the top overlay.
Modeless - The current mode, clicks outside the overlay are transferred to other overlays and the node.

Also a function hideOverlays() that fades out all active overlays -- should be useful for games that make heavy use of overlays.

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