diff --git a/backend/backend/__init__.py b/backend/backend/__init__.py index ddf5fea..ca71484 100644 --- a/backend/backend/__init__.py +++ b/backend/backend/__init__.py @@ -2,4 +2,4 @@ from .celery import app as celery_app -VERSION = '20240802' +VERSION = '20240809' diff --git a/frontend/.env b/frontend/.env index 61941ef..533f71d 100644 --- a/frontend/.env +++ b/frontend/.env @@ -1 +1 @@ -VUE_APP_VERSION="20240802" +VUE_APP_VERSION="20240809" diff --git a/frontend/src/components/modals/changelog.vue b/frontend/src/components/modals/changelog.vue index b1bb3a1..04e640b 100644 --- a/frontend/src/components/modals/changelog.vue +++ b/frontend/src/components/modals/changelog.vue @@ -12,8 +12,10 @@
Fixed an issue where the "Show Loot Distribution" buttons on the mobile view of the Loot Solver did not cause the popup to appear!
+Discovered a major issue with the Loot Solver algorithm being inefficient due to it being super naive.
+This release improves the algorithm to be more true to the "top N people get items every week".
+A whole writeup of the methodology is available here, in case anyone wants to have a read!