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units.mk
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units.mk
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# List of all units in the system. Use directory name rather than namespace.
#
# This list is primarily used at compile time to build the executable.
#
# NOTE: The unit-unit must be first. Units may follow in any order thereafter.
#
# NOTE: Be sure to add the unit to the appropriate APP_UNITS .mk file.
UNITS = \
unit \
util \
threads \
db \
editing_tools \
plugins \
slideshow \
photos \
publishing \
library \
direct \
core \
sidebar \
events \
tags \
camera \
searches \
config \
data_imports
# Name(s) of units that represent application entry points. These units will have init and
# termination entry points generated: Name.unitize_init() and Name.unitize_terminate(). These
# methods should be called in main(). They will initialize the named unit and all is prerequisite
# units, thereby initializing the entire application.
APP_UNITS = Library Direct