From d34b2fdc3e2f3bc00220fe2ea31b0b8507e7678d Mon Sep 17 00:00:00 2001 From: Samuel Asher Rivello <63511769+SamuelAsherRivello@users.noreply.github.com> Date: Thu, 18 Apr 2024 22:05:45 -0500 Subject: [PATCH] Redo Initial Import. Now 0.0.3 --- RMC DOTS/Samples~/RMC DOTS Samples.meta | 8 ++++++++ .../Games/{Playground2D.meta => Pong2D.meta} | 0 .../Pong2D_Version02_DOTS.meta | 0 .../Pong2D_Version02_DOTS/Prefabs.meta | 0 .../Pong2D_Version02_DOTS/Prefabs/Projectile.prefab | 0 .../Prefabs/Projectile.prefab.meta | 0 .../Pong2D_Version02_DOTS/Scenes.meta | 0 .../Scenes/Pong2D_Version02_DOTS.unity | 0 .../Scenes/Pong2D_Version02_DOTS.unity.meta | 0 .../Pong2D_Version02_DOTS/Scenes/SubScenes.meta | 0 .../SubScenes/Pong2D_Version02_DOTS_SubScene.unity | 0 .../Pong2D_Version02_DOTS_SubScene.unity.meta | 0 .../Pong2D_Version02_DOTS/Scripts.meta | 0 .../Pong2D_Version02_DOTS/Scripts/Runtime.meta | 0 .../Scripts/Runtime/ApplyLinearImpulse.meta | 0 .../ApplyLinearImpulseComponent.cs | 2 +- .../ApplyLinearImpulseComponent.cs.meta | 0 .../ApplyLinearImpulse/ApplyLinearImpulseSystem.cs | 2 +- .../ApplyLinearImpulseSystem.cs.meta | 0 .../Runtime/BallPaddleCollisionDetection.meta | 0 .../BallPaddleCollisionDetectionSystem.cs | 0 .../BallPaddleCollisionDetectionSystem.cs.meta | 0 .../Pong2D_Version02_DOTS/Scripts/Runtime/Goal.meta | 0 .../Scripts/Runtime/Goal/GoalAuthoring.cs | 2 +- .../Scripts/Runtime/Goal/GoalAuthoring.cs.meta | 0 .../Scripts/Runtime/Goal/GoalComponent.cs | 2 +- .../Scripts/Runtime/Goal/GoalComponent.cs.meta | 0 .../Scripts/Runtime/Paddle.meta | 0 .../Scripts/Runtime/Paddle/CPU.meta | 0 .../Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs | 2 +- .../Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs.meta | 0 .../Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs | 2 +- .../Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs.meta | 0 .../Scripts/Runtime/Paddle/Human.meta | 0 .../Runtime/Paddle/Human/PaddleHumanMoveSystem.cs | 2 +- .../Paddle/Human/PaddleHumanMoveSystem.cs.meta | 0 .../Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs | 2 +- .../Runtime/Paddle/Human/PaddleHumanTag.cs.meta | 0 .../Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs | 2 +- .../Runtime/Paddle/PaddleMoveAuthoring.cs.meta | 0 .../Scripts/Runtime/Paddle/PaddleMoveComponent.cs | 2 +- .../Runtime/Paddle/PaddleMoveComponent.cs.meta | 0 .../Scripts/Runtime/Pong2D_Version02_DOTS.cs | 4 ++-- .../Scripts/Runtime/Pong2D_Version02_DOTS.cs.meta | 0 .../Scripts/Runtime/Projectile.meta | 0 .../Runtime/Projectile/ProjectileAuthoring.cs | 2 +- .../Runtime/Projectile/ProjectileAuthoring.cs.meta | 0 .../Runtime/Projectile/ProjectileHasScored.meta | 0 .../ProjectileConstrainRotationSystem.cs | 2 +- .../ProjectileConstrainRotationSystem.cs.meta | 0 .../ProjectileHasScoredAudioSystem.cs | 2 +- .../ProjectileHasScoredAudioSystem.cs.meta | 0 .../ProjectileHasScoredComponent.cs | 2 +- .../ProjectileHasScoredComponent.cs.meta | 0 .../ProjectileHasScoredDestroySystem.cs | 2 +- .../ProjectileHasScoredDestroySystem.cs.meta | 0 .../ProjectileHasScoredScoreSystem.cs | 2 +- .../ProjectileHasScoredScoreSystem.cs.meta | 0 .../ProjectileHasScored/ProjectileHasScoredSystem.cs | 2 +- .../ProjectileHasScoredSystem.cs.meta | 0 .../Scripts/Runtime/Projectile/ProjectileTag.cs | 2 +- .../Scripts/Runtime/Projectile/ProjectileTag.cs.meta | 0 ...ples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef} | 2 +- ...Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef.meta} | 0 .../Pong2D_Version02_DOTS/Version.txt | 0 .../Pong2D_Version02_DOTS/Version.txt.meta | 0 .../Games/{Playground2D => Pong2D}/Shared2D.meta | 0 .../Games/{Playground2D => Pong2D}/Shared2D/Art.meta | 0 .../{Playground2D => Pong2D}/Shared2D/Art/Audio.meta | 0 .../Shared2D/Art/Audio/AudioClips.meta | 0 .../Shared2D/Art/Audio/AudioClips/Click01.ogg | 0 .../Shared2D/Art/Audio/AudioClips/Click01.ogg.meta | 0 .../Shared2D/Art/Audio/AudioClips/Click02.ogg | 0 .../Shared2D/Art/Audio/AudioClips/Click02.ogg.meta | 0 .../Shared2D/Art/Audio/AudioClips/Goal01.ogg | 0 .../Shared2D/Art/Audio/AudioClips/Goal01.ogg.meta | 0 .../Shared2D/Art/Audio/AudioClips/Hit01.ogg | 0 .../Shared2D/Art/Audio/AudioClips/Hit01.ogg.meta | 0 .../Shared2D/Art/Audio/AudioMixer.meta | 0 .../Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer | 0 .../Art/Audio/AudioMixer/AudioMixer.mixer.meta | 0 .../{Playground2D => Pong2D}/Shared2D/Art/Fonts.meta | 0 .../Shared2D/Art/Fonts/Bit 5x5 SDF.asset | 0 .../Shared2D/Art/Fonts/Bit 5x5 SDF.asset.meta | 0 .../Shared2D/Art/Fonts/Bit 5x5.ttf | 0 .../Shared2D/Art/Fonts/Bit 5x5.ttf.meta | 0 .../Games/Pong2D/Shared2D/Art/Sprites.meta | 8 ++++++++ .../Shared2D/Art/Sprites/SquareSolid.psd} | 0 .../Shared2D/Art/Sprites/SquareSolid.psd.meta} | 0 .../Shared2D/Art/Sprites/SquareStripped.psd} | 0 .../Shared2D/Art/Sprites/SquareStripped.psd.meta} | 0 .../{Playground2D => Pong2D}/Shared2D/Prefabs.meta | 0 .../Shared2D/Prefabs/Audio.meta | 0 .../Shared2D/Prefabs/Audio/AudioManager2D.prefab | 0 .../Prefabs/Audio/AudioManager2D.prefab.meta | 0 .../Shared2D/Prefabs/UI.meta | 0 .../{Playground2D => Pong2D}/Shared2D/Scripts.meta | 0 .../Shared2D/Scripts/Runtime.meta | 0 .../Shared2D/Scripts/Runtime/Common.cs | 4 ++-- .../Shared2D/Scripts/Runtime/Common.cs.meta | 0 .../RMC.DOTS.Samples.Shared2D.Runtime.asmdef} | 2 +- .../RMC.DOTS.Samples.Shared2D.Runtime.asmdef.meta} | 0 .../Shared2D/Scripts/Runtime/UI.meta | 0 .../Scripts/Runtime/UI/DialogVisualElement.cs | 2 +- .../Scripts/Runtime/UI/DialogVisualElement.cs.meta | 0 .../Shared2D/Scripts/Runtime/UI/MainUI.cs | 2 +- .../Shared2D/Scripts/Runtime/UI/MainUI.cs.meta | 0 .../{Playground2D => Pong2D}/Shared2D/Settings.meta | 0 .../Shared2D/Settings/Audio.meta | 0 .../Settings/Audio/AudioManagerConfiguration2D.asset | 0 .../Audio/AudioManagerConfiguration2D.asset.meta | 0 .../Shared2D/Settings/Physics.meta | 0 .../Physics/PhysicMaterialBounce.physicMaterial | 0 .../Physics/PhysicMaterialBounce.physicMaterial.meta | 0 .../Shared2D/Settings/UIToolkit.meta | 0 .../Shared2D/Settings/UIToolkit/Settings.meta | 0 .../UIToolkit/Settings/PanelSettings2D.asset | 0 .../UIToolkit/Settings/PanelSettings2D.asset.meta | 0 .../UIToolkit/Settings/PanelTextSettings2D.asset | 0 .../Settings/PanelTextSettings2D.asset.meta | 0 .../UIToolkit/Settings/RenderTexture2D.renderTexture | 0 .../Settings/RenderTexture2D.renderTexture.meta | 0 .../UIToolkit/Settings/RenderTextureMaterial2D.mat | 0 .../Settings/RenderTextureMaterial2D.mat.meta | 0 .../Shared2D/Settings/UIToolkit/Themes.meta | 0 .../Shared2D/Settings/UIToolkit/Uss.meta | 0 .../Shared2D/Settings/UIToolkit/Uss/PongStyles.uss | 0 .../Settings/UIToolkit/Uss/PongStyles.uss.meta | 0 .../Shared2D/Settings/UIToolkit/Uxml.meta | 0 .../Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml | 0 .../Settings/UIToolkit/Uxml/PongLayout.uxml.meta | 0 .../Shared2D/Settings/Volume Profiles.meta | 0 .../Settings/Volume Profiles/Modern Profile.asset | 0 .../Volume Profiles/Modern Profile.asset.meta | 0 .../Settings/Volume Profiles/Retro Profile.asset | 0 .../Volume Profiles/Retro Profile.asset.meta | 0 .../Games/{Playground3D.meta => RollABall3D.meta} | 0 .../RollABall3D_Version01_GO.meta | 0 .../RollABall3D_Version01_GO/Prefabs.meta | 0 .../RollABall3D_Version01_GO/Prefabs/Pickup.prefab | 0 .../Prefabs/Pickup.prefab.meta | 0 .../RollABall3D_Version01_GO/Scenes.meta | 0 .../Scenes/RollABall3D_Version01_GO.unity | 0 .../Scenes/RollABall3D_Version01_GO.unity.meta | 0 .../RollABall3D_Version01_GO/Scripts.meta | 0 ...lABall3D.RollABall3D_Version01_GO.Runtime.asmdef} | 2 +- ...l3D.RollABall3D_Version01_GO.Runtime.asmdef.meta} | 0 .../RollABall3D_Version01_GO/Scripts/Runtime.meta | 0 .../Scripts/Runtime/Pickups.meta | 0 .../Scripts/Runtime/Pickups/Pickup.cs | 2 +- .../Scripts/Runtime/Pickups/Pickup.cs.meta | 0 .../Scripts/Runtime/Player.meta | 0 .../Scripts/Runtime/Player/Player.cs | 2 +- .../Scripts/Runtime/Player/Player.cs.meta | 0 .../Scripts/Runtime/RollABall3D_Version01_GO.cs | 4 ++-- .../Scripts/Runtime/RollABall3D_Version01_GO.cs.meta | 0 .../RollABall3D_Version01_GO/Version.txt | 0 .../RollABall3D_Version01_GO/Version.txt.meta | 0 .../RollABall3D_Version02_DOTS.meta | 0 .../RollABall3D_Version02_DOTS/Scenes.meta | 0 .../Scenes/RollABall3D_Version02_DOTS.unity | 0 .../Scenes/RollABall3D_Version02_DOTS.unity.meta | 0 .../RollABall3D_Version02_DOTS/Scenes/SubScenes.meta | 0 .../RollABall3D_Version02_DOTS_SubScene.unity | 0 .../RollABall3D_Version02_DOTS_SubScene.unity.meta | 0 .../RollABall3D_Version02_DOTS/Scripts.meta | 0 .../RollABall3D_Version02_DOTS/Scripts/Runtime.meta | 0 .../Scripts/Runtime/Pickup.meta | 0 .../Scripts/Runtime/Pickup/PickupRotation.meta | 0 .../Pickup/PickupRotation/PickupRotationAuthoring.cs | 2 +- .../PickupRotation/PickupRotationAuthoring.cs.meta | 0 .../Pickup/PickupRotation/PickupRotationComponent.cs | 2 +- .../PickupRotation/PickupRotationComponent.cs.meta | 0 .../Pickup/PickupRotation/PickupRotationSystem.cs | 2 +- .../PickupRotation/PickupRotationSystem.cs.meta | 0 .../Scripts/Runtime/Pickup/PickupTag.cs | 2 +- .../Scripts/Runtime/Pickup/PickupTag.cs.meta | 0 .../Scripts/Runtime/Pickup/PickupWasCollected.meta | 0 .../PickupWasCollectedAudioSystem.cs | 2 +- .../PickupWasCollectedAudioSystem.cs.meta | 0 .../PickupWasCollectedDestroySystem.cs | 2 +- .../PickupWasCollectedDestroySystem.cs.meta | 0 .../PickupWasCollectedScoreSystem.cs | 2 +- .../PickupWasCollectedScoreSystem.cs.meta | 0 .../PickupWasCollected/PickupWasCollectedSystem.cs | 2 +- .../PickupWasCollectedSystem.cs.meta | 0 .../PickupWasCollected/PickupWasCollectedTag.cs | 2 +- .../PickupWasCollected/PickupWasCollectedTag.cs.meta | 0 .../Scripts/Runtime/Player.meta | 0 .../Scripts/Runtime/Player/PlayerMove.meta | 0 .../Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs | 2 +- .../Player/PlayerMove/PlayerMoveAuthoring.cs.meta | 0 .../Runtime/Player/PlayerMove/PlayerMoveComponent.cs | 2 +- .../Player/PlayerMove/PlayerMoveComponent.cs.meta | 0 .../Runtime/Player/PlayerMove/PlayerMoveSystem.cs | 2 +- .../Player/PlayerMove/PlayerMoveSystem.cs.meta | 0 .../Scripts/Runtime/Player/PlayerTag.cs | 2 +- .../Scripts/Runtime/Player/PlayerTag.cs.meta | 0 ...Ball3D.RollABall3D_Version02_DOTS.Runtime.asmdef} | 2 +- ...D.RollABall3D_Version02_DOTS.Runtime.asmdef.meta} | 0 .../Scripts/Runtime/RollABall3D_Version02_DOTS.cs | 12 +++++++++--- .../Runtime/RollABall3D_Version02_DOTS.cs.meta | 0 .../RollABall3D_Version02_DOTS/Version.txt | 0 .../RollABall3D_Version02_DOTS/Version.txt.meta | 0 .../{Playground3D => RollABall3D}/Shared3D.meta | 0 .../{Playground3D => RollABall3D}/Shared3D/Art.meta | 0 .../Shared3D/Art/Audio.meta | 0 .../Shared3D/Art/Audio/AudioClips.meta | 0 .../Shared3D/Art/Audio/AudioClips/Click01.wav | 0 .../Shared3D/Art/Audio/AudioClips/Click01.wav.meta | 0 .../Shared3D/Art/Audio/AudioClips/Click02.mp3 | 0 .../Shared3D/Art/Audio/AudioClips/Click02.mp3.meta | 0 .../Shared3D/Art/Audio/AudioClips/Pickup01.mp3 | 0 .../Shared3D/Art/Audio/AudioClips/Pickup01.mp3.meta | 0 .../Shared3D/Art/Audio/AudioMixers.meta | 0 .../Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer | 0 .../Art/Audio/AudioMixers/AudioMixer.mixer.meta | 0 .../Shared3D/Art/Materials.meta | 0 .../Shared3D/Art/Materials/Background.mat | 0 .../Shared3D/Art/Materials/Background.mat.meta | 0 .../Shared3D/Art/Materials/Ground.mat | 0 .../Shared3D/Art/Materials/Ground.mat.meta | 0 .../Shared3D/Art/Materials/PickUp.mat | 0 .../Shared3D/Art/Materials/PickUp.mat.meta | 0 .../Shared3D/Art/Materials/Player.mat | 0 .../Shared3D/Art/Materials/Player.mat.meta | 0 .../Shared3D/Art/Materials/Wall.mat | 0 .../Shared3D/Art/Materials/Wall.mat.meta | 0 .../Shared3D/Art/Textures.meta | 0 .../Shared3D/Art/Textures/Player.png | 0 .../Shared3D/Art/Textures/Player.png.meta | 0 .../Shared3D/Prefabs.meta | 0 .../Shared3D/Prefabs/Audio.meta | 0 .../Shared3D/Prefabs/Audio/AudioManager3D.prefab | 0 .../Prefabs/Audio/AudioManager3D.prefab.meta | 0 .../Shared3D/Prefabs/Common.prefab | 0 .../Shared3D/Prefabs/Common.prefab.meta | 0 .../Shared3D/Prefabs/UI.meta | 0 .../Shared3D/Prefabs/UI/MainUI.prefab | 0 .../Shared3D/Prefabs/UI/MainUI.prefab.meta | 0 .../Shared3D/Scripts.meta | 0 .../Shared3D/Scripts/Runtime.meta | 0 .../Shared3D/Scripts/Runtime/Common.cs | 4 ++-- .../Shared3D/Scripts/Runtime/Common.cs.meta | 0 ...C.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef} | 2 +- ...S.Samples.RollABall3D.Shared.Runtime.asmdef.meta} | 0 .../Shared3D/Scripts/Runtime/UI.meta | 0 .../Scripts/Runtime/UI/DialogVisualElement.cs | 2 +- .../Scripts/Runtime/UI/DialogVisualElement.cs.meta | 0 .../Shared3D/Scripts/Runtime/UI/MainUI.cs | 2 +- .../Shared3D/Scripts/Runtime/UI/MainUI.cs.meta | 0 .../Shared3D/Settings.meta | 0 .../Shared3D/Settings/.keep | 0 .../Shared3D/Settings/Audio.meta | 0 .../Settings/Audio/AudioManagerConfiguration3D.asset | 0 .../Audio/AudioManagerConfiguration3D.asset.meta | 0 .../Shared3D/Settings/UIToolkit.meta | 0 .../Shared3D/Settings/UIToolkit/Settings.meta | 0 .../UIToolkit/Settings/PanelSettings3D.asset | 0 .../UIToolkit/Settings/PanelSettings3D.asset.meta | 0 .../UIToolkit/Settings/PanelTextSettings3D.asset | 0 .../Settings/PanelTextSettings3D.asset.meta | 0 .../Shared3D/Settings/UIToolkit/Themes.meta | 0 .../UIToolkit/Themes/UnityDefaultRuntimeTheme.tss | 0 .../Themes/UnityDefaultRuntimeTheme.tss.meta | 0 .../Shared3D/Settings/UIToolkit/Uss.meta | 0 .../Settings/UIToolkit/Uss/RollABallStyles.uss | 0 .../Settings/UIToolkit/Uss/RollABallStyles.uss.meta | 0 .../Shared3D/Settings/UIToolkit/Uxml.meta | 0 .../Settings/UIToolkit/Uxml/RollABallLayout.uxml | 0 .../UIToolkit/Uxml/RollABallLayout.uxml.meta | 0 package.json | 2 +- 272 files changed, 76 insertions(+), 54 deletions(-) create mode 100644 RMC DOTS/Samples~/RMC DOTS Samples.meta rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D.meta => Pong2D.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Prefabs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scenes.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scenes/SubScenes.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs (83%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs (95%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Goal.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs (91%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs (76%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs (96%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs (78%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs (95%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs (78%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs (94%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs (68%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs (98%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs (96%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs (93%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs (95%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs (71%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs (94%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs (97%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs (97%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs (59%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.Playground2D.Pong.Version02_DOTS.Runtime.asmdef => Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef} (92%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.Playground2D.Pong.Version02_DOTS.Runtime.asmdef.meta => Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Version.txt (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Pong2D_Version02_DOTS/Version.txt.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Click01.ogg (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Click01.ogg.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Click02.ogg (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Click02.ogg.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Goal01.ogg (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Goal01.ogg.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Hit01.ogg (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioClips/Hit01.ogg.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioMixer.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Fonts.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Fonts/Bit 5x5 SDF.asset (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Fonts/Bit 5x5 SDF.asset.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Fonts/Bit 5x5.ttf (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Art/Fonts/Bit 5x5.ttf.meta (100%) create mode 100644 RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites.meta rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Shared2D/Art/Square.psd => Pong2D/Shared2D/Art/Sprites/SquareSolid.psd} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Shared2D/Art/Square.psd.meta => Pong2D/Shared2D/Art/Sprites/SquareSolid.psd.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Shared2D/Art/Square Stripe.psd => Pong2D/Shared2D/Art/Sprites/SquareStripped.psd} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Shared2D/Art/Square Stripe.psd.meta => Pong2D/Shared2D/Art/Sprites/SquareStripped.psd.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Prefabs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Prefabs/Audio.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Prefabs/Audio/AudioManager2D.prefab (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Prefabs/Audio/AudioManager2D.prefab.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Prefabs/UI.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime/Common.cs (90%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime/Common.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Shared2D/Scripts/Runtime/RMC.Playground2D.Shared.Runtime.asmdef => Pong2D/Shared2D/Scripts/Runtime/RMC.DOTS.Samples.Shared2D.Runtime.asmdef} (94%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D/Shared2D/Scripts/Runtime/RMC.Playground2D.Shared.Runtime.asmdef.meta => Pong2D/Shared2D/Scripts/Runtime/RMC.DOTS.Samples.Shared2D.Runtime.asmdef.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime/UI.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs (98%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime/UI/MainUI.cs (98%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Scripts/Runtime/UI/MainUI.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Audio.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Physics.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/RenderTextureMaterial2D.mat (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Settings/RenderTextureMaterial2D.mat.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Themes.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Uss.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Uss/PongStyles.uss (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Uss/PongStyles.uss.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Uxml.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Volume Profiles.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Volume Profiles/Modern Profile.asset (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Volume Profiles/Modern Profile.asset.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Volume Profiles/Retro Profile.asset (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground2D => Pong2D}/Shared2D/Settings/Volume Profiles/Retro Profile.asset.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D.meta => RollABall3D.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Prefabs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Prefabs/Pickup.prefab (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Prefabs/Pickup.prefab.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scenes.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D/RollABall3D_Version01_GO/Scripts/RMC.Playground3D.RollABall3D_Version01_GO.Runtime.asmdef => RollABall3D/RollABall3D_Version01_GO/Scripts/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime.asmdef} (87%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D/RollABall3D_Version01_GO/Scripts/RMC.Playground3D.RollABall3D_Version01_GO.Runtime.asmdef.meta => RollABall3D/RollABall3D_Version01_GO/Scripts/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime.asmdef.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/Pickups.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs (92%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/Player.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs (95%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs (97%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Version.txt (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version01_GO/Version.txt.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scenes.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scenes/SubScenes.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs (95%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs (83%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs (96%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs (78%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs (95%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs (96%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs (95%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs (96%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs (83%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs (96%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs (80%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs (96%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs (75%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime.asmdef => RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime.asmdef} (92%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime.asmdef.meta => RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime.asmdef.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs (94%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Version.txt (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/RollABall3D_Version02_DOTS/Version.txt.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioClips.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioClips/Click01.wav (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioClips/Click01.wav.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioClips/Click02.mp3 (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioClips/Click02.mp3.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioClips/Pickup01.mp3 (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioClips/Pickup01.mp3.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioMixers.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Background.mat (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Background.mat.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Ground.mat (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Ground.mat.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/PickUp.mat (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/PickUp.mat.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Player.mat (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Player.mat.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Wall.mat (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Materials/Wall.mat.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Textures.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Textures/Player.png (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Art/Textures/Player.png.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/Audio.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/Audio/AudioManager3D.prefab (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/Audio/AudioManager3D.prefab.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/Common.prefab (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/Common.prefab.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/UI.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/UI/MainUI.prefab (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Prefabs/UI/MainUI.prefab.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime/Common.cs (89%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime/Common.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D/Shared3D/Scripts/Runtime/RMC.Playground3D.Shared.Runtime.asmdef => RollABall3D/Shared3D/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef} (84%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D/Shared3D/Scripts/Runtime/RMC.Playground3D.Shared.Runtime.asmdef.meta => RollABall3D/Shared3D/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef.meta} (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime/UI.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs (98%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime/UI/MainUI.cs (98%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Scripts/Runtime/UI/MainUI.cs.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/.keep (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/Audio.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => 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RollABall3D}/Shared3D/Settings/UIToolkit/Themes.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Uss.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Uxml.meta (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml (100%) rename RMC DOTS/Samples~/RMC DOTS Samples/Games/{Playground3D => RollABall3D}/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml.meta (100%) diff --git a/RMC DOTS/Samples~/RMC DOTS Samples.meta b/RMC DOTS/Samples~/RMC DOTS Samples.meta new file mode 100644 index 00000000..9f852f35 --- /dev/null +++ b/RMC DOTS/Samples~/RMC DOTS Samples.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef8c676b08c523d429b87bad169d7055 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Prefabs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Prefabs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Prefabs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Prefabs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Prefabs/Projectile.prefab.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/Pong2D_Version02_DOTS.unity.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/SubScenes.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/SubScenes.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/SubScenes.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/SubScenes.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scenes/SubScenes/Pong2D_Version02_DOTS_SubScene.unity.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs similarity index 83% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs index 0d7c4b6e..46f1c47f 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs @@ -1,7 +1,7 @@ using Unity.Entities; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { /// /// Apply a linear impulse to an entity EXACTLY ONE TIME diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseComponent.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs similarity index 95% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs index ed3f2fc4..09a7286f 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs @@ -4,7 +4,7 @@ using Unity.Physics.Systems; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { /// diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/ApplyLinearImpulse/ApplyLinearImpulseSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/BallPaddleCollisionDetection/BallPaddleCollisionDetectionSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs similarity index 91% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs index 9dc3f139..2339bcd8 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs @@ -2,7 +2,7 @@ using Unity.Entities; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { public class GoalAuthoring : MonoBehaviour { diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalAuthoring.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs similarity index 76% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs index b0719133..71192086 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs @@ -2,7 +2,7 @@ using Unity.Entities; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { public struct GoalComponent : IComponentData { diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Goal/GoalComponent.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs similarity index 96% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs index fe6c9195..8342a817 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs @@ -8,7 +8,7 @@ using Unity.Physics.Systems; using Unity.Transforms; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { [UpdateInGroup(typeof(FixedStepSimulationSystemGroup))] [UpdateBefore(typeof(PhysicsSystemGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUMoveSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs similarity index 78% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs index 589b4f53..c87b1a87 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { // This tag component allows us to easily get a reference to our player // as we can query for the entity with this tag diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/CPU/PaddleCPUTag.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs similarity index 95% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs index 57a426b7..8c582b6d 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs @@ -6,7 +6,7 @@ using Unity.Physics.Extensions; using Unity.Physics.Systems; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { [UpdateInGroup(typeof(FixedStepSimulationSystemGroup))] [UpdateBefore(typeof(PhysicsSystemGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanMoveSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs similarity index 78% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs index d28fa62b..d0a463f7 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { // This tag component allows us to easily get a reference to our player // as we can query for the entity with this tag diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/Human/PaddleHumanTag.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs similarity index 94% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs index b592af07..86f74f43 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs @@ -2,7 +2,7 @@ using Unity.Physics; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { public enum PlayerType { diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveAuthoring.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs similarity index 68% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs index 2d35827c..bc5aa9a2 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { public struct PaddleMoveComponent : IComponentData { diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Paddle/PaddleMoveComponent.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs similarity index 98% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs index 29e8be9a..43aed86d 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs @@ -4,12 +4,12 @@ using RMC.DOTS.Systems.Scoring; using RMC.DOTS.Systems.Spawner; using RMC.DOTS.Utilities; -using RMC.Playground2D.Shared; +using RMC.DOTS.Samples.Pong2D.Shared; using Unity.Entities; using Unity.Scenes; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { // Namespace Properties ------------------------------ diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Pong2D_Version02_DOTS.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs similarity index 96% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs index 2ac41514..9adb26ce 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs @@ -4,7 +4,7 @@ using UnityEngine; using Random = UnityEngine.Random; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { public class ProjectileAuthoring : MonoBehaviour { diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileAuthoring.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs similarity index 93% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs index aac2abb9..d2471bdc 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs @@ -6,7 +6,7 @@ using Unity.Physics.Systems; using Unity.Transforms; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { [UpdateInGroup(typeof(FixedStepSimulationSystemGroup))] [UpdateBefore(typeof(PhysicsSystemGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileConstrainRotationSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs similarity index 95% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs index 9ec30085..4e9ada3d 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs @@ -3,7 +3,7 @@ using Unity.Entities; using Unity.Physics.Systems; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredAudioSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs similarity index 71% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs index 1025059e..2168075a 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { public struct ProjectileHasScoredComponent : IComponentData { diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredComponent.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs similarity index 94% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs index c810a4ee..c58c561b 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs @@ -2,7 +2,7 @@ using Unity.Entities; using Unity.Physics.Systems; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredDestroySystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs similarity index 97% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs index e4915c6c..a9463ca9 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs @@ -5,7 +5,7 @@ using Unity.Physics.Systems; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredScoreSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs similarity index 97% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs index 9e37fad8..7b88fe9a 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs @@ -4,7 +4,7 @@ using Unity.Physics.Systems; using UnityEngine; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileHasScored/ProjectileHasScoredSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs similarity index 59% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs index 2fd3529e..4903c830 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.Pong2D_Version02_DOTS +namespace RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS { public struct ProjectileTag : IComponentData {} } \ No newline at end of file diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/Projectile/ProjectileTag.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.Playground2D.Pong.Version02_DOTS.Runtime.asmdef b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef similarity index 92% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.Playground2D.Pong.Version02_DOTS.Runtime.asmdef rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef index 6bdc8167..562f8a33 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.Playground2D.Pong.Version02_DOTS.Runtime.asmdef +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef @@ -1,5 +1,5 @@ { - "name": "RMC.Playground2D.Pong.Version02_DOTS.Runtime", + "name": "RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime", "rootNamespace": "", "references": [ "GUID:8d0b5587a0a8ae741afbfe3a79c2872a", diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.Playground2D.Pong.Version02_DOTS.Runtime.asmdef.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.Playground2D.Pong.Version02_DOTS.Runtime.asmdef.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.Pong2D.Pong2D_Version02_DOTS.Runtime.asmdef.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Version.txt b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Version.txt similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Version.txt rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Version.txt diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Version.txt.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Version.txt.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Pong2D_Version02_DOTS/Version.txt.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Pong2D_Version02_DOTS/Version.txt.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click01.ogg b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click01.ogg similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click01.ogg rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click01.ogg diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click01.ogg.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click01.ogg.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click01.ogg.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click01.ogg.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click02.ogg b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click02.ogg similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click02.ogg rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click02.ogg diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click02.ogg.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click02.ogg.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Click02.ogg.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Click02.ogg.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Goal01.ogg.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioClips/Hit01.ogg.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioMixer.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioMixer.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioMixer.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioMixer.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Audio/AudioMixer/AudioMixer.mixer.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5 SDF.asset.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5.ttf b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5.ttf similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5.ttf rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5.ttf diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5.ttf.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5.ttf.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Fonts/Bit 5x5.ttf.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Fonts/Bit 5x5.ttf.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites.meta new file mode 100644 index 00000000..7e2f5c56 --- /dev/null +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 21560b026b12bb14f983061a7a50c531 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square.psd b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareSolid.psd similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square.psd rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareSolid.psd diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square.psd.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareSolid.psd.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square.psd.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareSolid.psd.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square Stripe.psd b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareStripped.psd similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square Stripe.psd rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareStripped.psd diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square Stripe.psd.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareStripped.psd.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Art/Square Stripe.psd.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Art/Sprites/SquareStripped.psd.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/Audio.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/Audio.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/Audio.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/Audio.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/Audio/AudioManager2D.prefab.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/UI.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/UI.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Prefabs/UI.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Prefabs/UI.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/Common.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/Common.cs similarity index 90% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/Common.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/Common.cs index 0194ab4b..8dcf114f 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/Common.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/Common.cs @@ -1,7 +1,7 @@ -using RMC.Playground2D.Shared.UI; +using RMC.DOTS.Samples.Pong2D.Shared.UI; using UnityEngine; -namespace RMC.Playground2D.Shared +namespace RMC.DOTS.Samples.Pong2D.Shared { // Namespace Properties ------------------------------ diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/Common.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/Common.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/Common.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/Common.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/RMC.Playground2D.Shared.Runtime.asmdef b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/RMC.DOTS.Samples.Shared2D.Runtime.asmdef similarity index 94% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/RMC.Playground2D.Shared.Runtime.asmdef rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/RMC.DOTS.Samples.Shared2D.Runtime.asmdef index f1fdbd15..a9480f11 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/RMC.Playground2D.Shared.Runtime.asmdef +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/RMC.DOTS.Samples.Shared2D.Runtime.asmdef @@ -1,5 +1,5 @@ { - "name": "RMC.Playground2D.Shared.Runtime", + "name": "RMC.DOTS.Samples.Shared2D.Runtime", "rootNamespace": "", "references": [ "GUID:8d0b5587a0a8ae741afbfe3a79c2872a", diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/RMC.Playground2D.Shared.Runtime.asmdef.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/RMC.DOTS.Samples.Shared2D.Runtime.asmdef.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/RMC.Playground2D.Shared.Runtime.asmdef.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/RMC.DOTS.Samples.Shared2D.Runtime.asmdef.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs similarity index 98% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs index a654f8f0..a4b1501c 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs @@ -1,7 +1,7 @@ using UnityEngine.Events; using UnityEngine.UIElements; -namespace RMC.Playground2D.Shared.UI +namespace RMC.DOTS.Samples.Pong2D.Shared.UI { // Namespace Properties ------------------------------ public class ConfirmUnityEvent : UnityEvent {} diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/DialogVisualElement.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/MainUI.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/MainUI.cs similarity index 98% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/MainUI.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/MainUI.cs index 6ebda467..8cb8bc97 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/MainUI.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/MainUI.cs @@ -2,7 +2,7 @@ using UnityEngine.Events; using UnityEngine.UIElements; -namespace RMC.Playground2D.Shared.UI +namespace RMC.DOTS.Samples.Pong2D.Shared.UI { // Namespace Properties ------------------------------ diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/MainUI.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/MainUI.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Scripts/Runtime/UI/MainUI.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Scripts/Runtime/UI/MainUI.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Audio.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Audio.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Audio.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Audio.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Audio/AudioManagerConfiguration2D.asset.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Physics.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Physics.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Physics.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Physics.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Physics/PhysicMaterialBounce.physicMaterial.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelSettings2D.asset.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/PanelTextSettings2D.asset.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/RenderTexture2D.renderTexture.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Settings/RenderTextureMaterial2D.mat b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Settings/RenderTextureMaterial2D.mat similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS 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DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Themes.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Themes.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uss.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Uss.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uss.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Uss.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uss/PongStyles.uss b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Uss/PongStyles.uss similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uss/PongStyles.uss rename to RMC DOTS/Samples~/RMC DOTS 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Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/UIToolkit/Uxml/PongLayout.uxml.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Volume Profiles.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Volume Profiles.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Volume Profiles.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Volume Profiles.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Volume Profiles/Modern Profile.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Volume Profiles/Modern Profile.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Volume Profiles/Modern Profile.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/Pong2D/Shared2D/Settings/Volume Profiles/Modern Profile.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground2D/Shared2D/Settings/Volume Profiles/Modern Profile.asset.meta b/RMC DOTS/Samples~/RMC DOTS 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Samples/Games/Playground3D/RollABall3D_Version01_GO/Prefabs/Pickup.prefab.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Prefabs/Pickup.prefab.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Prefabs/Pickup.prefab.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Prefabs/Pickup.prefab.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scenes.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scenes.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scenes.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scenes.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scenes/RollABall3D_Version01_GO.unity.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/RMC.Playground3D.RollABall3D_Version01_GO.Runtime.asmdef b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime.asmdef similarity index 87% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/RMC.Playground3D.RollABall3D_Version01_GO.Runtime.asmdef rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime.asmdef index 378c184b..a6942f16 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/RMC.Playground3D.RollABall3D_Version01_GO.Runtime.asmdef +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime.asmdef @@ -1,5 +1,5 @@ { - "name": "RMC.Playground3D.RollABall3D_Version01_GO.Runtime", + "name": "RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime", "rootNamespace": "", "references": [ "GUID:8d0b5587a0a8ae741afbfe3a79c2872a", diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/RMC.Playground3D.RollABall3D_Version01_GO.Runtime.asmdef.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime.asmdef.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/RMC.Playground3D.RollABall3D_Version01_GO.Runtime.asmdef.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO.Runtime.asmdef.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs similarity index 92% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs index 7bfd9048..93028d56 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace RMC.Playground3D.RollABall3D_Version01_GO +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO { /// /// The Pickup is a spinning yellow cube which the player diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Pickups/Pickup.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Player.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Player.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Player.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Player.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs similarity index 95% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs index 79b4c755..6cec4158 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.Events; -namespace RMC.Playground3D.RollABall3D_Version01_GO +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO { // Namespace Properties ------------------------------ diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/Player/Player.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs similarity index 97% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs index 46f306d9..b26733d2 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs @@ -1,11 +1,11 @@ using System.Collections.Generic; using RMC.Core.Audio; -using RMC.Playground3D.Shared; +using RMC.DOTS.Samples.RollABall3D.Shared; using RMCDotsInputActionNamespace; using UnityEngine; using UnityEngine.SceneManagement; -namespace RMC.Playground3D.RollABall3D_Version01_GO +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version01_GO { // Namespace Properties ------------------------------ diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Scripts/Runtime/RollABall3D_Version01_GO.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Version.txt b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Version.txt similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Version.txt rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Version.txt diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Version.txt.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Version.txt.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version01_GO/Version.txt.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version01_GO/Version.txt.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/RollABall3D_Version02_DOTS.unity.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/SubScenes.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/SubScenes.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/SubScenes.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/SubScenes.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scenes/SubScenes/RollABall3D_Version02_DOTS_SubScene.unity.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs similarity index 95% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs index 2da35f5b..decd8128 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs @@ -3,7 +3,7 @@ using Unity.Mathematics; using UnityEngine; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This authoring component allows us to define the speed and direction a pickup will rotate. This script is added diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationAuthoring.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs similarity index 83% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs index 1a4424f2..02cdc009 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs @@ -1,7 +1,7 @@ using Unity.Entities; using Unity.Mathematics; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This data component defines the speed and direction the pickups will rotate in the game world. diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationComponent.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs similarity index 96% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs index 9b45b10e..b1d54edf 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs @@ -3,7 +3,7 @@ using Unity.Mathematics; using Unity.Transforms; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This system schedules a job to rotate all pickups in the world diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupRotation/PickupRotationSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs similarity index 78% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs index b122a565..ad815273 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This component allows us to get all entities that are pickups so we can perform operations on all of them. diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupTag.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs similarity index 95% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs index 9d96a918..a5db3171 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs @@ -4,7 +4,7 @@ using Unity.Physics.Systems; using UnityEngine; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedAudioSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs similarity index 96% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs index 7030b5a8..05675899 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs @@ -2,7 +2,7 @@ using Unity.Entities; using Unity.Physics.Systems; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedDestroySystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs similarity index 95% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs index 1bddf87d..5475fa70 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs @@ -5,7 +5,7 @@ using Unity.Physics.Systems; using UnityEngine; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedScoreSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs similarity index 96% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs index 3e58f29f..f3a3af8b 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs @@ -4,7 +4,7 @@ using Unity.Physics.Systems; using UnityEngine; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { [UpdateInGroup(typeof(PhysicsSystemGroup))] [UpdateAfter(typeof(PhysicsSimulationGroup))] diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs similarity index 83% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs index eb906e7d..959f70b5 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This component gets added to a pickup if it has been picked up this frame. An entity with this component will diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Pickup/PickupWasCollected/PickupWasCollectedTag.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs similarity index 96% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs index 4546d096..80536e54 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs @@ -2,7 +2,7 @@ using Unity.Entities; using UnityEngine; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This authoring component gets added to the player GameObject in the Roll A Ball sub scene. diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveAuthoring.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs similarity index 80% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs index f07d6811..7ad19332 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This component defines the strength of force that is applied to the player when moving through the world diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveComponent.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs similarity index 96% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs index 61d9f4e9..b7eec07c 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs @@ -6,7 +6,7 @@ using Unity.Physics.Extensions; using Unity.Physics.Systems; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { /// /// This system moves the player in 3D space. diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerMove/PlayerMoveSystem.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs similarity index 75% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs index 95ed35c0..c07d2894 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs @@ -1,6 +1,6 @@ using Unity.Entities; -namespace RMC.Playground3D.RollABall3D_Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { // This tag component allows us to easily get a reference to our player as we can query for the entity with this tag public struct PlayerTag : IComponentData {} diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/Player/PlayerTag.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime.asmdef b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime.asmdef similarity index 92% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime.asmdef rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime.asmdef index 415a34b6..0149a5c4 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime.asmdef +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime.asmdef @@ -1,5 +1,5 @@ { - "name": "RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime", + "name": "RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime", "rootNamespace": "", "references": [ "GUID:8d0b5587a0a8ae741afbfe3a79c2872a", diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime.asmdef.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime.asmdef.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.Playground3D.RollABall3D_Version02_DOTS.Runtime.asmdef.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS.Runtime.asmdef.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs similarity index 94% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs index 2c27cee5..e75260e4 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs @@ -1,14 +1,14 @@ using System.Threading.Tasks; using RMC.Core.Audio; +using RMC.DOTS.Samples.RollABall3D.Shared; using RMC.DOTS.Systems.GameState; using RMC.DOTS.Systems.Scoring; using RMC.DOTS.Utilities; -using RMC.Playground3D.Shared; using Unity.Entities; using Unity.Scenes; using UnityEngine; -namespace RMC.Playground3D.RollABall.Version02_DOTS +namespace RMC.DOTS.Samples.RollABall3D.RollABall3D_Version02_DOTS { // Namespace Properties ------------------------------ @@ -48,6 +48,9 @@ public bool IsEnabledSimulationSystemGroup [SerializeField] private SubScene _subScene; + [SerializeField] + private bool IsDebug = false; + private GameStateSystem _gameStateSystem; private World _ecsWorld; @@ -97,7 +100,10 @@ private async Task InitializeAsync() // Event Handlers -------------------------------- private void GameStateSystem_OnGameStateChanged(GameState gameState) { - Debug.Log($"OnGameStateChanged() gameState = {gameState}"); + if (IsDebug) + { + Debug.Log($"OnGameStateChanged() gameState = {gameState}"); + } switch (gameState) { diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Scripts/Runtime/RollABall3D_Version02_DOTS.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Version.txt b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Version.txt similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Version.txt rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Version.txt diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Version.txt.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Version.txt.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/RollABall3D_Version02_DOTS/Version.txt.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/RollABall3D_Version02_DOTS/Version.txt.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click01.wav b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click01.wav similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click01.wav rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click01.wav diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click01.wav.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click01.wav.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click01.wav.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click01.wav.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click02.mp3 b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click02.mp3 similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click02.mp3 rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click02.mp3 diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click02.mp3.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click02.mp3.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Click02.mp3.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Click02.mp3.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3 b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3 similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3 rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3 diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioClips/Pickup01.mp3.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioMixers.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioMixers.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioMixers.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioMixers.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Audio/AudioMixers/AudioMixer.mixer.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Background.mat b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Background.mat similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Background.mat rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Background.mat diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Background.mat.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Background.mat.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Background.mat.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Background.mat.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Ground.mat b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Ground.mat similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Ground.mat rename to RMC DOTS/Samples~/RMC DOTS 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Samples/Games/Playground3D/Shared3D/Art/Materials/PickUp.mat.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/PickUp.mat.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/PickUp.mat.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/PickUp.mat.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Player.mat b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Player.mat similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Player.mat rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Player.mat diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Player.mat.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Player.mat.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Player.mat.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Player.mat.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Wall.mat b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Wall.mat similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Wall.mat rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Wall.mat diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Wall.mat.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Wall.mat.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Materials/Wall.mat.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Materials/Wall.mat.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Textures.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Textures.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Textures.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Textures.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Textures/Player.png b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Textures/Player.png similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Textures/Player.png rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Textures/Player.png diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Textures/Player.png.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Textures/Player.png.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Art/Textures/Player.png.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Art/Textures/Player.png.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Audio.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Audio.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Audio.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Audio.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Audio/AudioManager3D.prefab.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Common.prefab b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Common.prefab similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Common.prefab rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Common.prefab diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Common.prefab.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Common.prefab.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/Common.prefab.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/Common.prefab.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/UI.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/UI.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/UI.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/UI.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/UI/MainUI.prefab b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/UI/MainUI.prefab similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/UI/MainUI.prefab rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/UI/MainUI.prefab diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/UI/MainUI.prefab.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/UI/MainUI.prefab.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Prefabs/UI/MainUI.prefab.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Prefabs/UI/MainUI.prefab.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/Common.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/Common.cs similarity index 89% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/Common.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/Common.cs index 2d59c477..536d61f2 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/Common.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/Common.cs @@ -1,7 +1,7 @@ -using RMC.Playground3D.Shared.UI; +using RMC.DOTS.Samples.RollABall3D.Shared.UI; using UnityEngine; -namespace RMC.Playground3D.Shared +namespace RMC.DOTS.Samples.RollABall3D.Shared { // Namespace Properties ------------------------------ diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/Common.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/Common.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/Common.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/Common.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/RMC.Playground3D.Shared.Runtime.asmdef b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef similarity index 84% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/RMC.Playground3D.Shared.Runtime.asmdef rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef index 5f3701d3..e01ff6cd 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/RMC.Playground3D.Shared.Runtime.asmdef +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef @@ -1,5 +1,5 @@ { - "name": "RMC.Playground3D.Shared.Runtime", + "name": "RMC.DOTS.Samples.RollABall3D.Shared.Runtime", "rootNamespace": "", "references": [], "includePlatforms": [], diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/RMC.Playground3D.Shared.Runtime.asmdef.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/RMC.Playground3D.Shared.Runtime.asmdef.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/RMC.DOTS.Samples.RollABall3D.Shared.Runtime.asmdef.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs similarity index 98% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs index ed6399b2..7322f1fe 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs @@ -1,7 +1,7 @@ using UnityEngine.Events; using UnityEngine.UIElements; -namespace RMC.Playground3D.Shared.UI +namespace RMC.DOTS.Samples.RollABall3D.Shared.UI { // Namespace Properties ------------------------------ public class ConfirmUnityEvent : UnityEvent {} diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/DialogVisualElement.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/MainUI.cs b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/MainUI.cs similarity index 98% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/MainUI.cs rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/MainUI.cs index b936171f..1ae396df 100644 --- a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/MainUI.cs +++ b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/MainUI.cs @@ -2,7 +2,7 @@ using UnityEngine.Events; using UnityEngine.UIElements; -namespace RMC.Playground3D.Shared.UI +namespace RMC.DOTS.Samples.RollABall3D.Shared.UI { // Namespace Properties ------------------------------ diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/MainUI.cs.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/MainUI.cs.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Scripts/Runtime/UI/MainUI.cs.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Scripts/Runtime/UI/MainUI.cs.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/.keep b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/.keep similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/.keep rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/.keep diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/Audio.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/Audio.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/Audio.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/Audio.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/Audio/AudioManagerConfiguration3D.asset.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelSettings3D.asset.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Settings/PanelTextSettings3D.asset.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Themes.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Themes.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Themes.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Themes.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Themes/UnityDefaultRuntimeTheme.tss.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uss.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uss.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uss.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uss.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uss/RollABallStyles.uss.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uxml.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uxml.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uxml.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uxml.meta diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml diff --git a/RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml.meta b/RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml.meta similarity index 100% rename from RMC DOTS/Samples~/RMC DOTS Samples/Games/Playground3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml.meta rename to RMC DOTS/Samples~/RMC DOTS Samples/Games/RollABall3D/Shared3D/Settings/UIToolkit/Uxml/RollABallLayout.uxml.meta diff --git a/package.json b/package.json index f0004c97..e2907461 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.rmc.rmc-dots", "displayName": "RMC DOTS", - "version": "0.0.2", + "version": "0.0.3", "unity": "2022.3", "description": "DOTS library for Unity Development by Rivello Multimedia Consulting", "keywords": [