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osmo-bts is complete software for managing a BTS and is compatible with real life hardware
osmo-bts seems to have good abstraction that allows custom BTS models
Web sockets are the only reasonable two way communication from computers inside the virtual Minecraft world of Samland
HTTP request are an option, however they do not allow the server (the BTS) to send data to a client at anytime - Web sockets allow clients to connect to a server and receive data at anytime or send data at anytime.
The text was updated successfully, but these errors were encountered:
The rewritten trxcon and mobile programs would live on a computer acting as a virtual "BTS" inside the Minecraft world, it will communicate to a real BTS using the method described above. Mobile devices would communicate with the virtual "BTS" over Wireless Modems with the Modem API
Modems support having multiple channels that are a number. This channels closely resemble the frequencies as seen in the real world.
An easier option would to skip the rewrite of FakeTRX and just rewrite trxcon and mobile. trxcon would use sockets sent through the Samland proxy. These programs would be written in Computercraft Typescript.
An instance of FakeTRX and regular trxcon would be needed to communicate with the real osmocom BTS software.
Implement a Base Transceiver Station that allows communications from virtual mobile devices inside virtual worlds.
Implementation
Use https://github.com/osmocom/osmo-bts and add a BTS models like the
osmo-bts-virtual
however modify it to use something like Web Sockets. Mobile devices will communicate with the BTS over web sockets.A C based web socket library is required.
Reasons
The text was updated successfully, but these errors were encountered: