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GameController.java
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GameController.java
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import java.util.Scanner;
import javax.swing.JFrame;
public class GameController {
private QuantumGrid current;
private QuantumGrid wanted;
private Scanner input;
private String[] lastCoords;
private Not not;
private Hadamard hadamard;
private Swap swap;
private Gate selectedGate;
private JFrame frame;
public GameController() {
current = new QuantumGrid();
wanted = new QuantumGrid();
input = new Scanner(System.in);
not = new Not();
hadamard = new Hadamard();
swap = new Swap();
selectedGate = not;
frame = new JFrame("Quantum Game");
frame.setSize(600, 600);
frame.add(new FrameDraw(this));
frame.pack();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
public void play(String command) {
String lastInput = command.strip().toLowerCase();
switch(lastInput) {
case "n", "not", "x", "not gate": selectedGate = not; break;
case "h", "hadamard", "hadamard gate", "h gate": selectedGate = hadamard; break;
case "swap", "s": selectedGate = swap; break;
default:
lastCoords = lastInput.split(" ");
if(selectedGate.equals(swap)) {
current.apply2Qs(selectedGate, Integer.parseInt(lastCoords[0]), Integer.parseInt(lastCoords[1]), Integer.parseInt(lastCoords[2]), Integer.parseInt(lastCoords[3]));
} else {
current.apply(selectedGate, Integer.parseInt(lastCoords[0]), Integer.parseInt(lastCoords[1]));
}
}
}
public String getSelectedGate() {
return selectedGate.equals(swap) ? "swap" : selectedGate.equals(not) ? "not" : selectedGate.equals(hadamard) ? "hadamard" : "error";
}
public QuantumGrid[] getGrids() {
return new QuantumGrid[]{current, wanted};
}
public void draw() {
for(int i = 0; i < 100; i++) {
System.out.println();
}
System.out.println();
System.out.println("Wanted:");
wanted.print();
System.out.println("Current:");
current.print();
System.out.println("Game Over: " + current.equals(wanted));
System.out.print("Gate: ");
System.out.println(selectedGate.equals(not) ? "Not" : selectedGate.equals(hadamard) ? "Hadamard" : "Swap");
System.out.println();
}
public static void main(String[] args) {
GameController game = new GameController();
//game.play();
}
}