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Let's start with one question: Why does this plugin even exist?
I mean, i am a big fan of projects that implement the features of the Unreal Engine in other fantastic ways. And i really don't want to rant on git. But git with Unreal Engine? It's just wrong (Reference: Ari)
The serialization and managing of the "big fat binary blobs" just don't allow such file handling, as perforce or plastic does.
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Let's start with one question: Why does this plugin even exist?
I mean, i am a big fan of projects that implement the features of the Unreal Engine in other fantastic ways. And i really don't want to rant on git. But git with Unreal Engine? It's just wrong (Reference: Ari)
The serialization and managing of the "big fat binary blobs" just don't allow such file handling, as perforce or plastic does.
I'm happy to hear from you.
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