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As you said, it is indeed very difficult, but this is the most distinctive feature of the entire function. Even if it is placed in the special expansion of the race, it will not affect normal expansion. My idea is that the tree does not need protection, just leave it to crawl quietly by itself. Of course, creep need to be cleared out in advance
If WISP is always used as a priority every time, then this feature loses its uniqueness and many idle ancient trees are left unused
In my branch, I will prioritize the use of ancient trees, and they are the idle ancient trees closest to the expansion location
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