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When there is no human involvement, AI tends to lean towards mixed forces #470

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jzy-chitong56 opened this issue Dec 13, 2024 · 0 comments

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@jzy-chitong56
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I still insist on my viewpoint that AI needs to lean towards mixing different unit types in order to achieve strong overall strength, but this doesn't seem quite right when fighting against real people. Top professional players also build targeted countermeasure units instead of mixing, so I suggest mixing for cheating during AI civil wars, especially against third-party AI - because your AI writing colleagues tend to prefer limited mixing

  • When humans do not participate, only observe the game, and do not enable control and sharing modes
  • At the same time, it is best to BJ provide VS AI with a signal input

In this way, when VS third-party AI, AMAI can be more inclined to mix all types of troops

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