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Alternate Terrain Generation support #4

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SimonMeskens opened this issue Nov 6, 2015 · 3 comments
Open

Alternate Terrain Generation support #4

SimonMeskens opened this issue Nov 6, 2015 · 3 comments

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@SimonMeskens
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I'm writing integration for ATG, right now the ReplaceBiomeBlocksHandler is set to only run on vanilla or EB worlds, while it works wonders with ATG too. I'm going to do a PR for ATG support, mainly using its API to register biomes correctly for sane defaults, do you mind me also adding support for biome block replacement?

Should I make an extra config option with a list of world types to use?

I'll make sure not to make it a hardcoded dependency

@SimonMeskens
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Also, if you're ever on Esper IRC, feel free to ping me, I'm usually there with the nick Gil

@SimonMeskens
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Added custom grass/stone in ATG to fork in 2.5 branch:
https://github.com/SimonMeskens/EnhancedBiomes/issues/1

@SimonMeskens
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Added the ATG API
91e017c

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