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hedy.py
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hedy.py
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import textwrap
from functools import lru_cache
import lark
from website.flask_helpers import gettext_with_fallback as gettext
from lark import Lark
from lark.exceptions import UnexpectedEOF, UnexpectedCharacters, VisitError
from lark import Tree, Transformer, visitors, v_args
from os import path, getenv
import hedy
import hedy_error
import hedy_grammar
import hedy_translation
from utils import atomic_write_file
from hedy_content import ALL_KEYWORD_LANGUAGES
from collections import namedtuple
import re
import regex
from dataclasses import dataclass, field
import exceptions
import program_repair
import yaml
import hashlib
import os
import pickle
import sys
import tempfile
import utils
# Some useful constants
from hedy_content import KEYWORDS
from hedy_sourcemap import SourceMap, source_map_transformer
from prefixes.music import present_in_notes_mapping
from prefixes.normal import get_num_sys
HEDY_MAX_LEVEL = 18
HEDY_MAX_LEVEL_SKIPPING_FAULTY = 5
MAX_LINES = 100
LEVEL_STARTING_INDENTATION = 8
# Boolean variables to allow code which is under construction to not be executed
local_keywords_enabled = True
# dictionary to store transpilers
TRANSPILER_LOOKUP = {}
MICROBIT_TRANSPILER_LOOKUP = {}
# define source-map
source_map = SourceMap()
# builtins taken from 3.11.0 docs: https://docs.python.org/3/library/functions.html
PYTHON_BUILTIN_FUNCTIONS = [
'abs',
'aiter',
'all',
'any',
'anext',
'ascii',
'bin',
'bool',
'breakpoint',
'bytearray',
'bytes',
'callable',
'chr',
'classmethod',
'compile',
'complex',
'delattr',
'dict',
'dir',
'divmod',
'enumerate',
'eval',
'exec',
'filter',
'float',
'format',
'frozenset',
'getattr',
'globals',
'hasattr',
'hash',
'help',
'hex',
'id',
'input',
'int',
'isinstance',
'issubclass',
'iter',
'len',
'list',
'locals',
'map',
'max',
'memoryview',
'min',
'next',
'object',
'oct',
'open',
'ord',
'pow',
'print',
'property',
'range',
'repr',
'reversed',
'round',
'set',
'setattr',
'slice',
'sorted',
'staticmethod',
'str',
'sum',
'super',
'tuple',
'type',
'vars',
'zip']
PYTHON_KEYWORDS = [
'and',
'except',
'lambda',
'with',
'as',
'finally',
'nonlocal',
'while',
'assert',
'False',
'None',
'yield',
'break',
'for',
'not',
'class',
'from',
'or',
'continue',
'global',
'pass',
'def',
'if',
'raise',
'del',
'import',
'return',
'elif',
'in',
'True',
'else',
'is',
'try',
'int']
LIBRARIES = ['time']
# Python keywords and function names need hashing when used as var names
reserved_words = set(PYTHON_BUILTIN_FUNCTIONS + PYTHON_KEYWORDS + LIBRARIES)
# Let's retrieve all keywords dynamically from the cached KEYWORDS dictionary
indent_keywords = {}
for lang_, keywords in KEYWORDS.items():
indent_keywords[lang_] = []
for keyword in ['if', 'elif', 'for', 'repeat', 'while', 'else', 'define', 'def']:
indent_keywords[lang_].append(keyword) # always also check for En
indent_keywords[lang_].append(keywords.get(keyword))
def make_value_error(command, tip, lang, value='{}'):
return make_error_text(exceptions.RuntimeValueException(command=command, value=value, tip=tip), lang)
def make_values_error(command, tip, lang):
return make_error_text(exceptions.RuntimeValuesException(command=command, value='{}', tip=tip), lang)
def make_error_text(ex, lang):
# The error text is transpiled in f-strings with ", ' and ''' quotes. The only option is to use """.
return f'"""{hedy_error.get_error_text(ex, lang)}"""'
def translate_suggestion(suggestion_type):
# Right now we only have three types of suggestion
# In the future we might change this if the number increases
if suggestion_type == 'number':
return gettext('suggestion_number')
elif suggestion_type == 'color':
return gettext('suggestion_color')
elif suggestion_type == 'note':
return gettext('suggestion_note')
elif suggestion_type == 'numbers_or_strings':
return gettext('suggestion_numbers_or_strings')
return ''
class Command:
print = 'print'
ask = 'ask'
echo = 'echo'
turn = 'turn'
forward = 'forward'
sleep = 'sleep'
color = 'color'
add_to_list = 'add to list'
remove_from_list = 'remove from list'
list_access = 'at random'
in_list = 'in list'
not_in_list = 'not in list'
equality = 'is (equality)'
repeat = 'repeat'
for_list = 'for in'
for_loop = 'for in range'
if_ = 'if'
else_ = 'else'
elif_ = 'elif'
addition = '+'
subtraction = '-'
multiplication = '*'
division = '/'
smaller = '<'
smaller_equal = '<='
bigger = '>'
bigger_equal = '>='
not_equal = '!='
pressed = 'pressed'
clear = 'clear'
define = 'define'
call = 'call'
returns = 'return'
play = 'play'
while_ = 'while'
translatable_commands = {Command.print: ['print'],
Command.ask: ['ask'],
Command.echo: ['echo'],
Command.turn: ['turn'],
Command.sleep: ['sleep'],
Command.color: ['color'],
Command.forward: ['forward'],
Command.add_to_list: ['add', 'to_list'],
Command.remove_from_list: ['remove', 'from'],
Command.list_access: ['at', 'random'],
Command.in_list: ['in'],
Command.not_in_list: ['not in'],
Command.equality: ['is', '=', '=='],
Command.repeat: ['repeat', 'times'],
Command.for_list: ['for', 'in'],
Command.for_loop: ['in', 'range', 'to'],
Command.define: ['define'],
Command.call: ['call'],
Command.returns: ['return'], }
class HedyType:
any = 'any'
none = 'none'
string = 'string'
integer = 'integer'
list = 'list'
float = 'float'
boolean = 'boolean'
input = 'input'
# Type promotion rules are used to implicitly convert one type to another, e.g. integer should be auto converted
# to float in 1 + 1.5. Additionally, before level 12, we want to convert numbers to strings, e.g. in equality checks.
int_to_float = (HedyType.integer, HedyType.float)
int_to_string = (HedyType.integer, HedyType.string)
float_to_string = (HedyType.float, HedyType.string)
input_to_int = (HedyType.input, HedyType.integer)
input_to_float = (HedyType.input, HedyType.float)
input_to_boolean = (HedyType.input, HedyType.boolean)
input_to_string = (HedyType.input, HedyType.string)
def promote_types(types, rules):
for (from_type, to_type) in rules:
if to_type in types:
types = [to_type if t == from_type else t for t in types]
return types
def add_level(commands, level, add=None, remove=None):
# Adds the commands for the given level by taking the commands of the previous level
# and adjusting the list based on which keywords need to be added or/and removed
if not add:
add = []
if not remove:
remove = []
commands[level] = [c for c in commands[level - 1] if c not in remove] + add
# Commands per Hedy level which are used to suggest the closest command when kids make a mistake
commands_per_level = {1: ['ask', 'color', 'echo', 'forward', 'play', 'print', 'turn']}
add_level(commands_per_level, level=2, add=['is', 'sleep'], remove=['echo'])
add_level(commands_per_level, level=3, add=['add', 'at', 'from', 'random', 'remove', 'to'])
add_level(commands_per_level, level=4, add=['clear'])
add_level(commands_per_level, level=5, add=['else', 'if', 'if_pressed', 'in', 'not_in'])
add_level(commands_per_level, level=6)
add_level(commands_per_level, level=7, add=['repeat', 'times'])
add_level(commands_per_level, level=8)
add_level(commands_per_level, level=9)
add_level(commands_per_level, level=10, add=['for'])
add_level(commands_per_level, level=11, add=['range'], remove=['times'])
add_level(commands_per_level, level=12, add=['define', 'call'])
add_level(commands_per_level, level=13, add=['and', 'or'])
add_level(commands_per_level, level=14)
add_level(commands_per_level, level=15, add=['while'])
add_level(commands_per_level, level=16)
add_level(commands_per_level, level=17, add=['elif'])
add_level(commands_per_level, level=18, add=['input'], remove=['ask'])
command_turn_literals = ['right', 'left']
english_colors = ['black', 'blue', 'brown', 'gray', 'green', 'orange', 'pink', 'purple', 'red', 'white', 'yellow']
def color_commands_local(language):
colors_local = [hedy_translation.translate_keyword_from_en(k, language) for k in english_colors]
return colors_local
def command_make_color_local(language):
if language == "en":
return english_colors
else:
return english_colors + color_commands_local(language)
# Commands and their types per level (only partially filled!)
commands_and_types_per_level = {
Command.print: {
1: [HedyType.string, HedyType.integer, HedyType.input, HedyType.list],
4: [HedyType.string, HedyType.integer, HedyType.input],
12: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float],
15: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float, HedyType.boolean],
16: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float, HedyType.boolean, HedyType.list]
},
Command.ask: {
1: [HedyType.string, HedyType.integer, HedyType.input, HedyType.list],
4: [HedyType.string, HedyType.integer, HedyType.input],
12: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float],
15: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float, HedyType.boolean],
16: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float, HedyType.boolean, HedyType.list]
},
Command.turn: {
1: command_turn_literals,
2: [HedyType.integer, HedyType.input],
12: [HedyType.integer, HedyType.input, HedyType.float]
},
Command.color: {
1: [english_colors, HedyType.list],
2: [english_colors, HedyType.string, HedyType.input, HedyType.list]},
Command.forward: {
1: [HedyType.integer, HedyType.input],
12: [HedyType.integer, HedyType.input, HedyType.float]
},
Command.sleep: {
1: [HedyType.integer, HedyType.input],
12: [HedyType.integer, HedyType.input, HedyType.float]
},
Command.list_access: {1: [HedyType.list]},
Command.in_list: {1: [HedyType.list]},
Command.not_in_list: {1: [HedyType.list]},
Command.add_to_list: {1: [HedyType.list]},
Command.remove_from_list: {1: [HedyType.list]},
Command.equality: {
1: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float],
14: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float, HedyType.list],
15: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float, HedyType.list, HedyType.boolean]
},
Command.addition: {
6: [HedyType.integer, HedyType.input],
12: [HedyType.string, HedyType.integer, HedyType.input, HedyType.float]
},
Command.subtraction: {
1: [HedyType.integer, HedyType.input],
12: [HedyType.integer, HedyType.float, HedyType.input],
},
Command.multiplication: {
1: [HedyType.integer, HedyType.input],
12: [HedyType.integer, HedyType.float, HedyType.input],
},
Command.division: {
1: [HedyType.integer, HedyType.input],
12: [HedyType.integer, HedyType.float, HedyType.input],
},
Command.repeat: {7: [HedyType.integer, HedyType.input]},
Command.for_list: {10: {HedyType.list}},
Command.for_loop: {11: [HedyType.integer, HedyType.input]},
Command.smaller: {14: [HedyType.integer, HedyType.float, HedyType.input]},
Command.smaller_equal: {14: [HedyType.integer, HedyType.float, HedyType.input]},
Command.bigger: {14: [HedyType.integer, HedyType.float, HedyType.input]},
Command.bigger_equal: {14: [HedyType.integer, HedyType.float, HedyType.input]},
Command.not_equal: {
14: [HedyType.integer, HedyType.float, HedyType.string, HedyType.input, HedyType.list, HedyType.boolean]
},
Command.pressed: {5: [HedyType.string]} # TODO: maybe use a seperate type character in the future.
}
# we generate Python strings with ' always, so ' needs to be escaped but " works fine
# \ also needs to be escaped because it eats the next character
characters_that_need_escaping = ["\\", "'"]
character_skulpt_cannot_parse = re.compile('[^a-zA-Z0-9_]')
def get_list_keywords(commands, to_lang):
""" Returns a list with the local keywords of the argument 'commands'
"""
translation_commands = []
dir = path.abspath(path.dirname(__file__))
path_keywords = dir + "/content/keywords"
to_yaml_filesname_with_path = path.join(path_keywords, to_lang + '.yaml')
en_yaml_filesname_with_path = path.join(path_keywords, 'en' + '.yaml')
with open(en_yaml_filesname_with_path, 'r', encoding='utf-8') as stream:
en_yaml_dict = yaml.safe_load(stream)
try:
with open(to_yaml_filesname_with_path, 'r', encoding='utf-8') as stream:
to_yaml_dict = yaml.safe_load(stream)
for command in commands:
if command == 'if_pressed': # TODO: this is a bit of a hack
command = 'pressed' # since in the yamls they are called pressed
try:
translation_commands.append(to_yaml_dict[command])
except Exception:
translation_commands.append(en_yaml_dict[command])
except Exception:
for command in commands:
translation_commands.append(en_yaml_dict[command])
return translation_commands
def get_suggestions_for_language(lang, level):
if not local_keywords_enabled:
lang = 'en'
lang_commands = get_list_keywords(commands_per_level[level], lang)
# if we allow multiple keyword languages:
en_commands = get_list_keywords(commands_per_level[level], 'en')
en_lang_commands = list(set(en_commands + lang_commands))
return en_lang_commands
def escape_var(var):
var_name = var
if isinstance(var, LookupEntry):
var_name = var.name
return "_" + var_name if var_name in reserved_words else var_name
def style_command(command):
return f'<span class="command-highlighted">{command}</span>'
def closest_command(input_, known_commands, threshold=2):
# Find the closest command to the input, i.e. the one with the smallest distance within the threshold. Returns:
# (None, _) No suggestion. There is no command similar enough to the input. For example, the distance
# between 'eechoooo' and 'echo' is higher than the specified threshold.
# (False, _) Invalid suggestion. The suggested command is identical to the input, so it is not a suggestion.
# This is to prevent "print is not a command in Hedy level 3, did you mean print?" error message.
# (True, 'sug') Valid suggestion. A command is similar enough to the input but not identical, e.g. 'aks' -> 'ask'
# FH, early 2020: simple string distance, could be more sophisticated MACHINE LEARNING!
minimum_distance = 1000
result = None
for command in known_commands:
minimum_distance_for_command = calculate_minimum_distance(command, input_)
if minimum_distance_for_command < minimum_distance and minimum_distance_for_command <= threshold:
minimum_distance = minimum_distance_for_command
result = command
if result:
if result != input_:
return True, result # Valid suggestion
return False, '' # Invalid suggestion
return None, '' # No suggestion
def calculate_minimum_distance(s1, s2):
"""Return string distance between 2 strings."""
if len(s1) > len(s2):
s1, s2 = s2, s1
distances = range(len(s1) + 1)
for index2, char2 in enumerate(s2):
new_distances = [index2 + 1]
for index1, char1 in enumerate(s1):
if char1 == char2:
new_distances.append(distances[index1])
else:
new_distances.append(1 + min((distances[index1], distances[index1 + 1], new_distances[-1])))
distances = new_distances
return distances[-1]
@dataclass
class InvalidInfo:
error_type: str
command: str = ''
arguments: list = field(default_factory=list)
line: int = 0
column: int = 0
# used in to construct lookup table entries and infer their type
@dataclass
class LookupEntry:
name: str
tree: Tree
definition_line: int
skip_hashing: bool
access_line: int = None
type_: str = None
currently_inferring: bool = False # used to detect cyclic type inference
def is_func(self):
return '(' in self.name and '[' not in self.name
def is_var(self):
return '(' not in self.name and '[' not in self.name
class LookupTable:
"""The lookup table has a naive implementation of scopes: the start and end lines of every local scope is stored
in a list. Everything else falls in the global scope. Since local scopes cannot be nested, every line in the
code could either belong to one local scope or the global scope."""
def __init__(self, local_scopes, entries):
self.local_scopes = local_scopes
self.entries = entries
self.__local_scopes = local_scopes
self.__entries = entries
def get_all(self):
return self.__entries
def get_only_vars(self):
"""Returns entries which do not represent list access or function definitions"""
return [e for e in self.__entries if e.is_var()]
def try_get_local_scope(self, line):
for (n, s, e) in self.__local_scopes:
if s <= line <= e:
return n, s, e
return None
def get_all_in_scope(self, access_line):
"""Returns the lookup entries for the scope of the given access line."""
def in_global_scope(line):
return not [s for (_, s, e) in self.__local_scopes if s <= line <= e]
def is_func_definition(entry):
return entry.is_func() and entry.definition_line in [s for (_, s, _) in self.__local_scopes]
local_scope = self.try_get_local_scope(access_line)
if local_scope:
_, start, end = local_scope
# if the variable is in local scope, return the whole local scope combined
# with the part of the global scope defined before the local scope
loc = [e for e in self.__entries if start <= e.definition_line <= end]
glo = [e for e in self.__entries if e.definition_line < start and in_global_scope(e.definition_line)]
return loc + glo
# if the variable is in the global scope, return the whole global scope
# combined with the function definitions
glo = [e for e in self.__entries if in_global_scope(e.definition_line)]
funcs = [e for e in self.__entries if is_func_definition(e)]
return glo + funcs
def get_matching(self, var, access_line):
"""Returns the lookup entries that match the provided variable name. The access_line is needed to determine
the scope in which the variable is used. Note that in the lookup table, variables are escaped but functions
are not. In other words, the variable `sum` is stored as `_sum`, but the function `sum` is stored as `sum()`.
When calling this method, don't escape func names. """
def escape(arg):
arg = str(arg)
letter_or_underscore = r"[\p{Lu}\p{Ll}\p{Lt}\p{Lm}\p{Lo}\p{Nl}_]"
letter_or_numeral = r"[\p{Mn}\p{Mc}\p{Nd}\p{Pc}·]"
var_regex = fr"{letter_or_underscore}({letter_or_underscore}|{letter_or_numeral})*"
function_regex = fr"{var_regex}\("
if regex.match(function_regex, arg):
return escape_var(arg.split('(')[0])
return escape_var(arg)
entries_in_scope = self.get_all_in_scope(access_line)
return [entry for entry in entries_in_scope if escape(entry.name) == escape(var)]
class TypedTree(Tree):
def __init__(self, data, children, meta, type_):
super().__init__(data, children, meta)
self.type_ = type_
@v_args(meta=True)
class ExtractAST(Transformer):
# simplifies the tree: f.e. flattens arguments of text, var and punctuation for further processing
def text(self, meta, args):
return Tree('text', [' '.join([str(c) for c in args])], meta)
def NAME(self, args):
return ''.join([str(c) for c in args])
def NOT_LETTER_OR_NUMERAL(self, args):
return ''.join([str(c) for c in args])
def INT(self, args):
return Tree('integer', [str(args)])
def NUMBER(self, args):
return Tree('number', [str(args)])
def POSITIVE_NUMBER(self, args):
return Tree('number', [str(args)])
def NEGATIVE_NUMBER(self, args):
return Tree('number', [str(args)])
def TRUE(self, args):
return Tree('true', [str(args)])
def FALSE(self, args):
return Tree('false', [str(args)])
def boolean(self, meta, args):
return args[0]
# level 2
def var(self, meta, args):
return Tree('var', [''.join([str(c) for c in args])], meta)
def list_access(self, meta, args):
if isinstance(args[1], Tree) and "random" in args[1].data:
return Tree('list_access', [args[0], 'random'], meta)
return Tree('list_access', [args[0], args[1]], meta)
# level 5
def error_unsupported_number(self, meta, args):
return Tree('unsupported_number', [''.join([str(c) for c in args])], meta)
# This visitor collects all entries that should be part of the lookup table. It only stores the name of the entry
# (e.g. 'animal') and its value as a tree node (e.g. Tree['text', ['cat']]) which is later used to infer the type
# of the entry. This preliminary traversal is needed to avoid issues with loops in which an iterator variable is
# used in the inner commands which are visited before the iterator variable is added to the lookup.
class LookupEntryCollector(visitors.Visitor):
def __init__(self, level):
super().__init__()
self.level = level
self.local_scopes = []
self.lookup_entries = []
def ask(self, tree):
# in level 1 there is no variable name on the left side of the ask command
if self.level > 1:
self.add_to_lookup(tree.children[0].children[0], tree, tree.meta.line)
def input_empty_brackets(self, tree):
self.input(tree)
def input(self, tree):
var_name = tree.children[0].children[0]
self.add_to_lookup(var_name, tree, tree.meta.line)
# def var_access(self, tree):
# variable_name = tree.children[0].children[0]
# # store the line of access (or string value) in the lookup table
# # so we know what variable is used where
# vars = [a for a in self.lookup if a.name == variable_name]
# if vars:
# corresponding_lookup_entry = vars[0]
# corresponding_lookup_entry.access_line = tree.meta.line
def assign(self, tree):
# when the left-hand-side is a list access, let the 'list_access' child visit to add an entry to the lookup
if tree.children[0].data != 'list_access':
var_name = tree.children[0].children[0]
self.add_to_lookup(var_name, tree.children[1], tree.meta.line)
def assign_list(self, tree):
var_name = tree.children[0].children[0]
self.add_to_lookup(var_name, tree, tree.meta.line)
# list access is added to the lookup table not because it must be escaped
# for example we print(dieren[1]) not print('dieren[1]')
def list_access(self, tree):
list_name = escape_var(tree.children[0].children[0])
index = tree.children[1].children[0] if isinstance(tree.children[1], Tree) else tree.children[1]
try:
index = str(int(index)) # needed to convert non-latin numbers
name = f'{list_name}.data[int({index})-1]'
name_old = f'{list_name}[int({index})-1]'
except ValueError:
if index == 'random':
name = f'random.choice({list_name}.data)'
name_old = f'random.choice({list_name})'
else:
name = f'{list_name}.data[int({escape_var(index)}.data)-1]'
name_old = f'{list_name}[int({escape_var(index)})-1]'
if self.level > 5:
self.add_to_lookup(name, tree, tree.meta.line, True)
else:
self.add_to_lookup(name_old, tree, tree.meta.line, True)
def change_list_item(self, tree):
self.add_to_lookup(tree.children[0].children[0], tree, tree.meta.line, True)
def for_list(self, tree):
iterator = str(tree.children[0].children[0])
# the tree is trimmed to skip contain the inner commands of the loop since
# they are not needed to infer the type of the iterator variable
trimmed_tree = Tree(tree.data, tree.children[0:2], tree.meta)
self.add_to_lookup(iterator, trimmed_tree, tree.meta.line)
def for_loop(self, tree):
iterator = str(tree.children[0].children[0])
# the tree is trimmed to skip contain the inner commands of the loop since
# they are not needed to infer the type of the iterator variable
trimmed_tree = Tree(tree.data, tree.children[0:3], tree.meta)
self.add_to_lookup(iterator, trimmed_tree, tree.meta.line)
def define(self, tree):
func_name = str(tree.children[0].children[0])
self.add_local_scope(func_name, tree.meta.line, tree.meta.end_line)
self.add_to_lookup(func_name + "()", tree, tree.meta.line)
# add arguments to lookup
if tree.children[1].data == 'arguments':
for x in (c for c in tree.children[1].children if isinstance(c, Tree)):
self.add_to_lookup(x.children[0], tree.children[1], tree.meta.line)
def call(self, tree):
function_name = tree.children[0].children[0]
names = [x.name for x in self.lookup_entries]
if function_name + "()" not in names:
raise exceptions.UndefinedFunctionException(function_name, tree.meta.line)
def add_to_lookup(self, name, tree, definition_line, skip_hashing=False):
entry = LookupEntry(name, tree, definition_line, skip_hashing)
hashed_name = escape_var(entry)
entry.name = hashed_name
self.lookup_entries.append(entry)
def add_local_scope(self, scope_name, start_line, end_line):
self.local_scopes.append((scope_name, start_line, end_line))
# The transformer traverses the whole AST and infers the type of each node. It alters the lookup table entries with
# their inferred type. It also performs type validation for commands, e.g. 'text' + 1 results in error.
@v_args(tree=True)
class TypeValidator(Transformer):
def __init__(self, lookup, level, lang, input_string):
super().__init__()
self.lookup = lookup
self.level = level
self.lang = lang
self.input_string = input_string
def print(self, tree):
self.validate_args_type_allowed(Command.print, tree.children, tree.meta)
return self.to_typed_tree(tree)
def ask(self, tree):
if self.level > 1:
self.save_type_to_lookup(tree.children[0].children[0], tree.meta.line, HedyType.input)
self.validate_args_type_allowed(Command.ask, tree.children[1:], tree.meta)
return self.to_typed_tree(tree, HedyType.input)
def input(self, tree):
self.validate_args_type_allowed(Command.ask, tree.children[1:], tree.meta)
return self.to_typed_tree(tree, HedyType.input)
def forward(self, tree):
if tree.children:
self.validate_args_type_allowed(Command.forward, tree.children, tree.meta)
return self.to_typed_tree(tree)
def color(self, tree):
if tree.children:
self.validate_args_type_allowed(Command.color, tree.children, tree.meta)
return self.to_typed_tree(tree)
def turn(self, tree):
if tree.children:
name = tree.children[0].data
if self.level > 1 or name not in command_turn_literals:
self.validate_args_type_allowed(Command.turn, tree.children, tree.meta)
return self.to_typed_tree(tree)
def sleep(self, tree):
if tree.children:
self.validate_args_type_allowed(Command.sleep, tree.children, tree.meta)
return self.to_typed_tree(tree)
def assign(self, tree):
try:
type_ = self.get_type(tree.children[1])
self.save_type_to_lookup(tree.children[0].children[0], tree.meta.line, type_)
except hedy.exceptions.UndefinedVarException as ex:
if self.level >= 12:
raise hedy.exceptions.UnquotedAssignTextException(
text=ex.arguments['name'],
line_number=tree.meta.line)
else:
raise
return self.to_typed_tree(tree, HedyType.none)
def assign_list(self, tree):
self.save_type_to_lookup(tree.children[0].children[0], tree.meta.line, HedyType.list)
return self.to_typed_tree(tree, HedyType.list)
def list_access(self, tree):
self.validate_args_type_allowed(Command.list_access, tree.children[0], tree.meta)
list_name = escape_var(tree.children[0].children[0])
if tree.children[1] == 'random':
name = f'random.choice({list_name}.data)'
else:
# We want list access to be 1-based instead of 0-based, hence the -1
name = f'{list_name}.data[int({tree.children[1]})-1]'
self.save_type_to_lookup(name, tree.meta.line, HedyType.any)
return self.to_typed_tree(tree, HedyType.any)
def add(self, tree):
self.validate_args_type_allowed(Command.add_to_list, tree.children[1], tree.meta)
return self.to_typed_tree(tree)
def remove(self, tree):
self.validate_args_type_allowed(Command.remove_from_list, tree.children[1], tree.meta)
return self.to_typed_tree(tree)
def in_list_check(self, tree):
self.validate_args_type_allowed(Command.in_list, tree.children[1], tree.meta)
return self.to_typed_tree(tree, HedyType.boolean)
def not_in_list_check(self, tree):
self.validate_args_type_allowed(Command.not_in_list, tree.children[1], tree.meta)
return self.to_typed_tree(tree, HedyType.boolean)
def equality_check(self, tree):
if self.level < 12:
rules = [int_to_float, int_to_string, float_to_string, input_to_string, input_to_int, input_to_float]
else:
rules = [int_to_float, input_to_string, input_to_int, input_to_float, input_to_boolean]
self.validate_binary_command_args_type(Command.equality, tree, rules)
return self.to_typed_tree(tree, HedyType.boolean)
def repeat(self, tree):
command = Command.repeat
allowed_types = get_allowed_types(command, self.level)
self.check_type_allowed(command, allowed_types, tree.children[0], tree.meta)
return self.to_typed_tree(tree, HedyType.none)
def for_list(self, tree):
command = Command.for_list
allowed_types = get_allowed_types(command, self.level)
self.check_type_allowed(command, allowed_types, tree.children[1], tree.meta)
self.save_type_to_lookup(tree.children[0].children[0], tree.meta.line, HedyType.any)
return self.to_typed_tree(tree, HedyType.none)
def for_loop(self, tree):
command = Command.for_loop
allowed_types = get_allowed_types(command, self.level)
start_type = self.check_type_allowed(command, allowed_types, tree.children[1], tree.meta)
self.check_type_allowed(command, allowed_types, tree.children[2], tree.meta)
iterator = str(tree.children[0])
self.save_type_to_lookup(iterator, tree.meta.line, start_type)
return self.to_typed_tree(tree, HedyType.none)
def integer(self, tree):
return self.to_typed_tree(tree, HedyType.integer)
def text(self, tree):
# under level 12 integers appear as text, so we parse them
if self.level < 12:
type_ = HedyType.integer if ConvertToPython.is_int(tree.children[0]) else HedyType.string
else:
type_ = HedyType.string
return self.to_typed_tree(tree, type_)
def text_in_quotes(self, tree):
t = tree.children[0] if tree.children else tree
return self.to_typed_tree(t, HedyType.string)
def var_access(self, tree):
return self.to_typed_tree(tree, HedyType.string)
def var_access_print(self, tree):
return self.var_access(tree)
def var(self, tree):
return self.to_typed_tree(tree, HedyType.none)
def number(self, tree):
number = tree.children[0]
if ConvertToPython.is_int(number):
return self.to_typed_tree(tree, HedyType.integer)
if ConvertToPython.is_float(number):
return self.to_typed_tree(tree, HedyType.float)
# We managed to parse a number that cannot be parsed by python
raise exceptions.ParseException(level=self.level, location='', found=number)
def true(self, tree):
return self.to_typed_tree(tree, HedyType.boolean)
def false(self, tree):
return self.to_typed_tree(tree, HedyType.boolean)
def subtraction(self, tree):
return self.to_sum_typed_tree(tree, Command.subtraction)
def addition(self, tree):
return self.to_sum_typed_tree(tree, Command.addition)
def multiplication(self, tree):
return self.to_sum_typed_tree(tree, Command.multiplication)
def division(self, tree):
return self.to_sum_typed_tree(tree, Command.division)
def to_sum_typed_tree(self, tree, command):
rules = [int_to_float, input_to_int, input_to_float, input_to_string]
prom_left_type, prom_right_type = self.validate_binary_command_args_type(command, tree, rules)
return TypedTree(tree.data, tree.children, tree.meta, prom_left_type)
def smaller(self, tree):
return self.to_comparison_tree(Command.smaller, tree)
def smaller_equal(self, tree):
return self.to_comparison_tree(Command.smaller_equal, tree)
def bigger(self, tree):
return self.to_comparison_tree(Command.bigger, tree)
def bigger_equal(self, tree):
return self.to_comparison_tree(Command.bigger_equal, tree)
def not_equal(self, tree):
rules = [int_to_float, input_to_int, input_to_float, input_to_string]
self.validate_binary_command_args_type(Command.not_equal, tree, rules)
return self.to_typed_tree(tree, HedyType.boolean)
def to_comparison_tree(self, command, tree):
allowed_types = get_allowed_types(command, self.level)
self.check_type_allowed(command, allowed_types, tree.children[0], tree.meta)
self.check_type_allowed(command, allowed_types, tree.children[1], tree.meta)
return self.to_typed_tree(tree, HedyType.boolean)
def validate_binary_command_args_type(self, command, tree, type_promotion_rules):
allowed_types = get_allowed_types(command, self.level)
left_type = self.check_type_allowed(command, allowed_types, tree.children[0], tree.meta)
right_type = self.check_type_allowed(command, allowed_types, tree.children[1], tree.meta)
if self.ignore_type(left_type) or self.ignore_type(right_type):
return HedyType.any, HedyType.any
prom_left_type, prom_right_type = promote_types([left_type, right_type], type_promotion_rules)
if prom_left_type != prom_right_type:
left_arg = tree.children[0].children[0]
right_arg = tree.children[1].children[0]
raise hedy.exceptions.InvalidTypeCombinationException(
command, left_arg, right_arg, left_type, right_type, tree.meta.line)
return prom_left_type, prom_right_type
def validate_args_type_allowed(self, command, children, meta):
allowed_types = get_allowed_types(command, self.level)
children = children if type(children) is list else [children]
for child in children:
self.check_type_allowed(command, allowed_types, child, meta)
def check_type_allowed(self, command, allowed_types, tree, meta=None):
arg_type = self.get_type(tree)
if arg_type not in allowed_types and not self.ignore_type(arg_type):
variable = tree.children[0]
if command in translatable_commands:
keywords = translatable_commands[command]