diff --git a/Content.Shared/Mobs/Systems/MobStateSystem.StateMachine.cs b/Content.Shared/Mobs/Systems/MobStateSystem.StateMachine.cs index ae98a8a8a5d..c36bdb23349 100644 --- a/Content.Shared/Mobs/Systems/MobStateSystem.StateMachine.cs +++ b/Content.Shared/Mobs/Systems/MobStateSystem.StateMachine.cs @@ -1,4 +1,3 @@ -using Content.Shared.Backmen.Surgery.Body; using Content.Shared.Database; using Content.Shared.Mobs.Components; diff --git a/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs b/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs index 321d368c6a7..7c12a62cd05 100644 --- a/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs +++ b/Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs @@ -1,4 +1,3 @@ -using Content.Shared.Bed.Sleep; using Content.Shared.Buckle.Components; using Content.Shared.CombatMode.Pacification; using Content.Shared.Damage.ForceSay; diff --git a/Content.Shared/Mobs/Systems/MobStateSystem.cs b/Content.Shared/Mobs/Systems/MobStateSystem.cs index e8a6af451e6..d3e55f0d698 100644 --- a/Content.Shared/Mobs/Systems/MobStateSystem.cs +++ b/Content.Shared/Mobs/Systems/MobStateSystem.cs @@ -2,7 +2,6 @@ using Content.Shared.Administration.Logs; using Content.Shared.Mobs.Components; using Content.Shared.Standing; -using Robust.Shared.Network; using Robust.Shared.Physics.Systems; using Robust.Shared.Timing; @@ -17,7 +16,6 @@ public partial class MobStateSystem : EntitySystem [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ILogManager _logManager = default!; [Dependency] private readonly IGameTiming _timing = default!; - [Dependency] private readonly INetManager _net = default!; private ISawmill _sawmill = default!; private EntityQuery _mobStateQuery;