diff --git a/Content.Shared/Backmen/Surgery/SanitizedComponent.cs b/Content.Shared/Backmen/Surgery/SanitizedComponent.cs index a9ebb11d370..5956313bfd6 100644 --- a/Content.Shared/Backmen/Surgery/SanitizedComponent.cs +++ b/Content.Shared/Backmen/Surgery/SanitizedComponent.cs @@ -1,7 +1,7 @@ using Robust.Shared.GameStates; using Robust.Shared.Prototypes; -namespace Content.Shared._Shitmed.Medical.Surgery; +namespace Content.Shared.Backmen.Surgery; /// /// Prevents the entity from causing toxin damage to entities it does surgery on. diff --git a/Content.Shared/Backmen/Surgery/SharedSurgerySystem.Steps.cs b/Content.Shared/Backmen/Surgery/SharedSurgerySystem.Steps.cs index 5d743d3741d..a8aeb1e8cd2 100644 --- a/Content.Shared/Backmen/Surgery/SharedSurgerySystem.Steps.cs +++ b/Content.Shared/Backmen/Surgery/SharedSurgerySystem.Steps.cs @@ -15,7 +15,7 @@ using Content.Shared.Popups; using Robust.Shared.Prototypes; using System.Linq; -using Content.Shared._Shitmed.Medical.Surgery; +using Content.Shared.Backmen.Surgery; using Content.Shared.Backmen.Mood; using Content.Shared.Backmen.Surgery.Body.Events; using Content.Shared.Backmen.Surgery.Body.Organs; @@ -24,7 +24,6 @@ using Content.Shared.Backmen.Surgery.Steps.Parts; using Content.Shared.Backmen.Surgery.Tools; using Content.Shared.Containers.ItemSlots; -using Content.Shared.Medical.Surgery; using AmputateAttemptEvent = Content.Shared.Body.Events.AmputateAttemptEvent; namespace Content.Shared.Backmen.Surgery; diff --git a/Content.Shared/Body/Systems/SharedBodySystem.Body.cs b/Content.Shared/Body/Systems/SharedBodySystem.Body.cs index 53e66681307..65b1a4b8a2c 100644 --- a/Content.Shared/Body/Systems/SharedBodySystem.Body.cs +++ b/Content.Shared/Body/Systems/SharedBodySystem.Body.cs @@ -25,18 +25,6 @@ using Robust.Shared.Map; using Robust.Shared.Utility; -// Shitmed Change -/*using Content.Shared._Shitmed.Body.Events; -using Content.Shared._Shitmed.Body.Part; -using Content.Shared._Shitmed.Humanoid.Events; -using Content.Shared._Shitmed.Targeting; -using Content.Shared.Containers.ItemSlots; -using Content.Shared.Damage; -using Content.Shared.FixedPoint; -using Content.Shared.Humanoid; -using Content.Shared.Inventory.Events; -using Content.Shared.Rejuvenate; -using Content.Shared.Standing;*/ using Robust.Shared.Timing; namespace Content.Shared.Body.Systems; diff --git a/Resources/Prototypes/_Goobstation/Recipes/Lathes/medical.yml b/Resources/Prototypes/_Goobstation/Recipes/Lathes/medical.yml deleted file mode 100644 index 3b21449f11a..00000000000 --- a/Resources/Prototypes/_Goobstation/Recipes/Lathes/medical.yml +++ /dev/null @@ -1,31 +0,0 @@ -- type: latheRecipe - id: VehicleWheelchairFolded - result: VehicleWheelchairFolded - completetime: 1 - materials: - Plastic: 500 - Cloth: 500 - Steel: 1000 - -# Goobstation -- type: latheRecipe - id: SyringeGun - result: SyringeGun - completetime: 5 - materials: - Steel: 500 - Glass: 500 - Plastic: 500 - Gold: 100 - Plasma: 100 - -- type: latheRecipe - id: RapidSyringeGun - result: RapidSyringeGun - completetime: 5 - materials: - Steel: 1000 - Glass: 1000 - Plastic: 1000 - Gold: 200 - Plasma: 200 \ No newline at end of file diff --git a/Resources/Prototypes/_Goobstation/Research/civilianservices.yml b/Resources/Prototypes/_Goobstation/Research/civilianservices.yml deleted file mode 100644 index 3edacbc5541..00000000000 --- a/Resources/Prototypes/_Goobstation/Research/civilianservices.yml +++ /dev/null @@ -1,17 +0,0 @@ -# Tier 1 - -# Tier 2 - -- type: technology - id: MedicalDefense - name: research-technology-medical-defense - icon: - sprite: _Goobstation/Objects/Weapons/Guns/Cannons/syringe_gun.rsi - state: rapid-syringe-gun - discipline: CivilianServices - tier: 2 - cost: 10000 - recipeUnlocks: - - RapidSyringeGun - -# Tier 3 \ No newline at end of file