diff --git a/Plugins/Smartsuit/Smartsuit.uplugin b/Plugins/Smartsuit/Smartsuit.uplugin index 0fa23c7..0f63f02 100644 --- a/Plugins/Smartsuit/Smartsuit.uplugin +++ b/Plugins/Smartsuit/Smartsuit.uplugin @@ -7,7 +7,7 @@ "Category": "Animation", "CreatedBy": "Rokoko Electronics ApS", "CreatedByURL": "https://www.rokoko.com", - "EngineVersion": "4.23.0", + "EngineVersion": "4.24.0", "DocsURL": "https://rokokoelectronics.github.io/Smartsuit-Unreal-Plugin-Docs/1.0.0b/annotated.html", "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/7e20fe7d4247410cb4f7d3e162d61c21", "SupportURL": "", @@ -27,7 +27,7 @@ }, { "Name": "SmartsuitEditor", - "Type": "Developer", + "Type": "UncookedOnly", "LoadingPhase": "PreDefault", "WhitelistPlatforms": [ "Win64", diff --git a/Plugins/Smartsuit/Source/SmartsuitEditor/SmartsuitEditor.Build.cs b/Plugins/Smartsuit/Source/SmartsuitEditor/SmartsuitEditor.Build.cs index 3a028ff..f2171e1 100644 --- a/Plugins/Smartsuit/Source/SmartsuitEditor/SmartsuitEditor.Build.cs +++ b/Plugins/Smartsuit/Source/SmartsuitEditor/SmartsuitEditor.Build.cs @@ -8,8 +8,8 @@ public class SmartsuitEditor : ModuleRules public SmartsuitEditor(ReadOnlyTargetRules Target) : base(Target) { MinFilesUsingPrecompiledHeaderOverride = 1; - bFasterWithoutUnity = true; - //bUseUnity = false; + //bFasterWithoutUnity = true; + bUseUnity = false; PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public")); diff --git a/UnrealSampleProject.uproject b/UnrealSampleProject.uproject index c1ba12e..14de4fd 100644 --- a/UnrealSampleProject.uproject +++ b/UnrealSampleProject.uproject @@ -1,6 +1,6 @@ { "FileVersion": 3, - "EngineAssociation": "4.26", + "EngineAssociation": "4.24", "Category": "", "Description": "", "Modules": [