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Bodyless Frames #84
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Hello However, would it be possible then to place some mate at a position with offsets or other constraints? Currently it can be done with bodies, the first constraint must be with the body to which the frame is attached to but extra constraints can be used to position the frame |
Hello, thanks for the reply. I agree, setting a frame with a specific offset is not possible with a mate connector. Maybe a good solution to fulfill both requirements would be to simply make each frame a bodyless link in the urdf? I tried to use the frame option just now, but I get the following error:
Any idea what could be the reason for this? Thanks |
Frames are already made bodyless when imported in urdf, it is only a body in onshape Did you click the objects in proper order (child first then parent) in the frame constraint? Else, you can share the document with me, but I might be unable to help before a few days since I am not at home now |
(if |
I tried both orders, but no luck at. The error keeps coming up. Here is the link to the document: https://cad.onshape.com/documents/c6bbee4c679f1136517dbd13/w/93d55c9c58e5f3dcd5e8982d/e/443ae538899342843556ddb6?renderMode=0&uiState=62ff5431d3251e0c4486d78c Thanks in advance! |
Hello, |
Hi everyone,
Adding a small box to add frames to a robot seems a little redundant. Is it possible to simply use a Mate Connector as a frame for an robot/object? The following picture should give an example, in which the pos1 suppose to be a frame and a child link in the resulting .urdf file.
I would try to add this feature myself, but maybe someone can show me where to look in the code. I'm totally new to this repo.
Thank you
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