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Issue with SetFaceSprite() and removing faces #12

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Simbel0 opened this issue Feb 19, 2020 · 1 comment
Open

Issue with SetFaceSprite() and removing faces #12

Simbel0 opened this issue Feb 19, 2020 · 1 comment
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@Simbel0
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Simbel0 commented Feb 19, 2020

When you use BattleDialog(), you can write [func:SetFaceSprite, File.Character.Face] to add a face next to the text but you can't return to a "text-only" state after that, unless BattleDialog () is called in HandleCustomCommand()

@RhenaudTheLukark RhenaudTheLukark self-assigned this Feb 20, 2020
@RhenaudTheLukark
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I'll try to look into it whenever I can

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