Single worker thread #211
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Luke100000
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I have a server with 2 virtual cores. Works fine, until someone starts exploring. So my idea was to only have a single worker (e.g.:
defaultGlobalExecutorParallelismExpression
set to 1), which should then never reach full cpu utilization.This initially worked, the server reported a nice 20 tps under load, but eventually started starving and kicking random players.
Any ideas, related mods or config flags which may solve that problem more efficiently? I want to slowdown generation, not the other chunk operations. It feels like a quite basic issue yet I did not found a proper solution.
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