diff --git a/tutorials/io/encrypting_save_games.rst b/tutorials/io/encrypting_save_games.rst index 07f9be253eb..3f5d6935e35 100644 --- a/tutorials/io/encrypting_save_games.rst +++ b/tutorials/io/encrypting_save_games.rst @@ -36,8 +36,6 @@ some unique user identifier, for example: Note that ``OS.get_unique_id()`` does not work on UWP or HTML5. -That is all! Thank you for your cooperation, citizen. - .. note:: This method cannot really prevent players from editing their savegames locally because, since the encryption key is stored inside the game, the player can still decrypt and edit the file themselves. The only way to prevent this