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Update to the latest version of the mods #676
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# Conflicts: # ValheimUnity/AssetBundles/AssetBundles # ValheimUnity/AssetBundles/AssetBundles.manifest # ValheimUnity/AssetBundles/epicloot # ValheimUnity/AssetBundles/epicloot.manifest # ValheimUnity/Assets/ExternalLibraries/EpicLoot-UnityLib.dll
Updated Release notes.
# Conflicts: # EpicLoot/EpicLoot.csproj # ValheimUnity/Assets/ExternalLibraries/EpicLoot-UnityLib.dll
# Conflicts: # Jam/Jam.csproj # StationsAreContainers/StationsAreContainers.csproj # ValheimUnity/AssetBundles/jamassets # ValheimUnity/AssetBundles/jamassets.manifest
# Conflicts: # EpicLoot/EpicLoot.csproj
# Conflicts: # EquipmentAndQuickSlots/EquipmentAndQuickSlots.csproj
## Version 0.9.35 - Various Clean Up * Added additional logging and break prevention for loot rolls * This is to prevent loot roller from breaking because of bad patches. * Added additional logging and break prevention for patch files directory. * This is to prevent bad BepInEx installs from crashing Epic Loot fully. * Still need to ensure the BepInEx for Valheim is used from Thunderstore. * Added 4 new config settings that control additional items that bosses drop and to allow customization to drops in the same way that Trophies do. * Crypt Key Drop Mode * Crypt Key Drop Player Range * Wishbone Drop Mode * Wishbone Drop Player Range
## Version 0.9.36 - Valheim Enchantment System Compatibility * Added compatibility with Valheim Enchantment System * Fixed bug that would occur if there was no rarity table in the loottable entry. * Added defensive coding around loot rolling to ensure no errors would occur. * Refactored Auga's EpicLoot tooltips for showing Magic Items.
## Version 0.9.37 - Auga Tooltip Bug Fix * Auga Tooltip now populates correctly in the Crafting and Augmenting actions.
* Quickslots transpiler changed indexes * Vanilla method change for ZInput.GetKeyDown
* Fix enchanting table not displaying correctly the first time it is accessed. * Fix for Modify health critical effect not applying correctly. * Changed attack speed to apply as a multiplier rather than additive since animation base speeds is not always 1. * Reworked Bounty system, upgraded file format. NOT backwards compatible. * Reverting from this version your server bounty ledger will not load and all players with unrecorded bounty kills from other players will be lost. * Removes bounty data from global keys storage, fully upgrading to the external file save system. * Added self-destruct to treasure chests that have been found upon reloading them. * Minimap should now handle removing adventure map pins when abandoned or when resetting via console commands. * Decreased maximum minimap offset by 20% so that treasure chests and bounties are better spawned within the red map circle.
* Restructured loose files into folders. * Moved all csproj references into new Paths.props file. * Deleted unused projects and files.
* Bug fixes to catch various reported exceptions. * Added check to ensure chest is empty before self-destruct on treasure chests. * Additions for the new Ashlands content. * Additions for missing Hildir content. * Added Mythic rarity! New translations available: * $mod_epicloot_mythic * $mod_epicloot_mythicsetlabel (not used yet) * $mod_epicloot_basicmythicnameformat * Rebalanced the mod to account for Mythic rarity and to be more vanilla friendly. * Added missing crossbow skill: 4 new translation keys available: * $mod_epicloot_me_addcrossbowsskill_display * $mod_epicloot_me_addcrossbowsskill_desc * $mod_epicloot_me_addcrossbowsskill_prefix1 * $mod_epicloot_me_addcrossbowsskill_suffix1 * Added missing fishing skill: 4 new translation keys available: * $mod_epicloot_me_addfishingskill_display * $mod_epicloot_me_addfishingskill_desc * $mod_epicloot_me_addfishingskill_prefix1 * $mod_epicloot_me_addfishingskill_suffix1 * Added fishing rod support to enchanting system * Added new magic effect requirement option: MustHaveEffectTypes, to only apply when any of the given effects are present on the item. * This is used to prevent recall from applying to weapons that are not throwable.
* Fixed internal mod version and updated logo.
* Set fallback gambling Coins from 1 to 10000 when misconfigured. * Tweaked default fallback items for the item info configuration. * Set default maximum radius for Ashlands adventure spawns to 8000, should help with performance issues when spawning bounties and treasure chests. * Bounties and treasure chest should no longer spawn in lava. * Treasure chests now delete themselves (like tombstones) after fully looted. * Tweaked code for buying treasure chests to prevent accidental multiple purchase. * Added support for the nocost cheat for Epic Loot trader menu. * Epic Loot trader menu now allows you to buy items (and do other interactions) with a full inventory. Items will drop at the player's feet. * Reworked gating logic to fix bugs with some items dropping when not allowed. * Simplified double and triple shot checks to improve other mod compatibilities. * Reworked inventory management (checks, additions, removal) into a new class EpicLoot_UnityLib.InventoryManagement to improve other mod compatibilities. * Re-enabled gotomerchant command to teleport the player again. * Set the default value of the "Config Sync - Lock Config" configuration to true.
* Hot fix for Sacrificing item selecting the wrong item in the inventory. * Increased minimum required version to 10.0.
* New configuration GatedFreebuildMode to control when items are unlocked when using the free build enchantment.
* Updated for Valheim 0.219.13 Patch (Bog Witch)
* DoubleMagicShot now uses twice the eitr plus tweaks to fix projectile amount on some staffs. * TripleShot now uses thrice the ammo and is less accurate at longer distances. * 16 New Magic Effects with new translations available (see Github for these new translation keys): * Bloodlust * CoinHoarder * DecreaseForsakenCooldown * EitrLeech * IncreaseHeatResistance * IncreaseMiningDrop * IncreaseTreeDrop * ModifyAttackEitrUse * ModifyAttackHealthUse * ModifyDodgeStaminaUse * ModifyDrawStaminaUse * ModifyLowHealth: Raises the health critical threshold * ModifySummonDamage (Temporarily disabled for bug fixes) * ModifySummonHealth (Temporarily disabled for bug fixes) * ModifyWispRange * Warmth: Prevents the cold and freezing debuffs * Additional new translations available: * mod_epicloot_itemtooltip_rarity * mod_epicloot_itemtooltip_effects * Updated mod_epicloot_me_doublemagicshot_desc translation * Added feature to allow some requirements in the MagicItemEffects json accept a value of false (such as ItemUsesEitrOnAttack). * Removed Bows from ModifyAttackStaminaUse and ModifyAttackSpeed (It does not actually work).
* New configuration GatedFreebuildMode to control when items are unlocked when using the free build enchantment. Defaults to BossKillUnlocksCurrentBiomePieces. * DoubleMagicShot now uses twice the eitr plus tweaks to fix projectile amount on some staffs. * TripleShot now uses thrice the ammo and is less accurate at longer distances. * 16 New Magic Effects with new translations available (see Github for these new translation keys): * Bloodlust * CoinHoarder * DecreaseForsakenCooldown * EitrLeech * IncreaseHeatResistance * IncreaseMiningDrop * IncreaseTreeDrop * ModifyAttackEitrUse * ModifyAttackHealthUse * ModifyDodgeStaminaUse * ModifyDrawStaminaUse * ModifyLowHealth: Raises the health critical threshold * ModifySummonDamage (Temporarily disabled for bug fixes) * ModifySummonHealth (Temporarily disabled for bug fixes) * ModifyWispRange * Warmth: Prevents the cold and freezing debuffs * Additional new translations available: * mod_epicloot_itemtooltip_rarity * mod_epicloot_itemtooltip_effects * Updated mod_epicloot_me_doublemagicshot_desc translation * Added feature to allow some requirements in the MagicItemEffects json accept a value of false (such as ItemUsesEitrOnAttack). * Removed Bows from ModifyAttackStaminaUse and ModifyAttackSpeed (It does not actually work).
* Fixed magiceffects ItemUsesStaminaOnAttack, ItemUsesEitrOnAttack, ItemUsesHealthOnAttack, and ItemUsesDrawStaminaOnAttack not resolving correctly when set to true. * Changed Warmth effect to only roll on Epic and above.
* Update for Valheim version 0.219.13 Bog Witch.
* Update for Valheim version 0.219.13 Bog Witch.
* Update for Valheim version 0.219.13 Bog Witch.
* Update for Valheim version 0.219.13 Bog Witch.
* Fixed Coin Hoarder not working unless on a weapon. * Fixed ranged damage from non-players not applying correctly.
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