From 8d6a502160dad81628e9c71dc90b002caaf8164e Mon Sep 17 00:00:00 2001 From: RandyGaul Date: Sat, 23 Mar 2024 22:12:15 -0700 Subject: [PATCH] Fix reference wrong image --- docs/topics/drawing.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/topics/drawing.md b/docs/topics/drawing.md index 6745ba5f4..9839bd38d 100644 --- a/docs/topics/drawing.md +++ b/docs/topics/drawing.md @@ -266,7 +266,7 @@ You can apply customizable shaders that work with the draw API by using function and [cf_render_settings_pop_shader](https://randygaul.github.io/cute_framework/#/draw/cf_render_settings_pop_shader). By creating custom FX you can implement interesting visuals like the following wavelet example:

- +

The draw API passes *all* geometry into an optional shader function, within the fragment shader, called `shader`. This function is the final step in the entire fragment shader, granting the opportunity to alter the final output pixel color. Let us look at an example custom shader to apply a color mixing effect.