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button.cpp
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/**************************************************************************
* Copyright (c) 2012-2015 Raffaele Pertile <[email protected]>
* This file is part of touchegg-gce.
*
* touchegg-gce is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* touchegg-gce is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with touchegg-gce. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
#include "button.h"
#include "ui_button.h"
#include "editdialog.h"
Button::Button(QWidget *parent) :
QWidget(parent),
ui(new Ui::button)
{
ui->setupUi(this);
bLabel.gesture = findChild<QLabel*>("lg");
bLabel.fingers = findChild<QLabel*>("lf");
bLabel.direction = findChild<QLabel*>("ld");
bLabel.layout = findChild<QGridLayout*>("optionLayout");
}
Button::~Button()
{
delete ui;
}
/**
* @brief on_pushButton_2_clicked
*Create the edit dialog of a gesture
*/
void Button::on_pushButton_2_clicked()
{
EditDialog *a = new EditDialog(getGesture(), this);
a->open();
a->b = this;
a->setUp(false);
}
/**
*
* @brief setGesture Needed to keep a link between
* data struct and interface.
* @param gesture set the gesture related to this bottom.
*/
void Button::setGesture(Gesture *gesture){
this->gesture = gesture;
}
/**
* @brief getGesture get the referece to the gesture
* related to this interface.
* @return the referece to the gesture
* related to this interface.
*/
Gesture* Button::getGesture(){
return gesture;
}
/**
* @brief on_pushButton_clicked
*Remove the gesture
*/
void Button::on_pushButton_clicked()
{
gesture->destroy();
delete this;
}
void Button::on_pushButton_3_clicked()
{
EditDialog *a = new EditDialog(getGesture(), this);
a->open();
a->b = this;
a->setUp(true);
}