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Currently the latest download link uses a variable on the downloads page to determine what version number is the latest. This variable needs to be updated manually currently for the website's download link to be updated after a new release.
It would be nice to automate this so that developers don't need to push a single line to the website repo each time a release is made.
https://github.com/USER/PROJECT/releases/latest/download/build.zip wont work for us because the name of our build changes each time because it has a version number in it.
Current game version can be found here it is referred to as the "bundleVersion".
Solutions
A. Rework our current download link to use the current game version in the game repo directly as the variable.
B. Automate a process to read the current game version and update the variable in the config file here on the website repo....
The text was updated successfully, but these errors were encountered:
Currently the latest download link uses a variable on the downloads page to determine what version number is the latest. This variable needs to be updated manually currently for the website's download link to be updated after a new release.
It would be nice to automate this so that developers don't need to push a single line to the website repo each time a release is made.
https://github.com/USER/PROJECT/releases/latest/download/build.zip
wont work for us because the name of our build changes each time because it has a version number in it.Current game version can be found here it is referred to as the "bundleVersion".
Solutions
A. Rework our current download link to use the current game version in the game repo directly as the variable.
B. Automate a process to read the current game version and update the variable in the config file here on the website repo....
The text was updated successfully, but these errors were encountered: