diff --git a/RageCoop.Client/Sync/EntityPool.cs b/RageCoop.Client/Sync/EntityPool.cs index b1b45d02..d8941fe2 100644 --- a/RageCoop.Client/Sync/EntityPool.cs +++ b/RageCoop.Client/Sync/EntityPool.cs @@ -343,7 +343,7 @@ public static void DoSync() if (p.MainProjectile.AttachedEntity==null) { // Prevent projectiles from exploding next to vehicle - if (p.WeaponHash==(WeaponHash)VehicleWeaponHash.Tank ) + if (p.WeaponHash==(WeaponHash)VehicleWeaponHash.Tank || p.MainProjectile.Position.DistanceTo(p.Origin)<2) { continue; }