diff --git a/docs/source/reference/index.rst b/docs/source/reference/index.rst index a41241ec..d3052f19 100644 --- a/docs/source/reference/index.rst +++ b/docs/source/reference/index.rst @@ -22,3 +22,6 @@ Respawn API /reference/respawn/topology /reference/respawn/clientcommands /reference/respawn/movers + /reference/respawn/globals_server + /reference/respawn/globals_client + /reference/respawn/globals_ui diff --git a/docs/source/reference/respawn/globals_client.rst b/docs/source/reference/respawn/globals_client.rst new file mode 100644 index 00000000..501c7dbd --- /dev/null +++ b/docs/source/reference/respawn/globals_client.rst @@ -0,0 +1,22371 @@ +CLIENT Globals +===== + +``AttackerDamage`` +^^^^^^^^^^ + +* type: struct + + +``DamageHistoryStruct`` +^^^^^^^^^^ + +* type: struct + + +``AssistingPlayerStruct`` +^^^^^^^^^^ + +* type: struct + + +``CHARGE_TOOL`` +^^^^^^^^^^ + +.. note:: + + ``CHARGE_TOOL`` is constant + +* type: string + +* value: ``"sp_weapon_arc_tool"`` + + +``TRIG_FLAG_NONE`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NONE`` is constant + +* type: int + +* value: ``0`` + + +``TRIG_FLAG_PLAYERONLY`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_PLAYERONLY`` is constant + +* type: int + +* value: ``0x0001`` + + +``TRIG_FLAG_NPCONLY`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NPCONLY`` is constant + +* type: int + +* value: ``0x0002`` + + +``TRIG_FLAG_NOCONTEXTBUSY`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NOCONTEXTBUSY`` is constant + +* type: int + +* value: ``0x0004`` + + +``TRIG_FLAG_ONCE`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_ONCE`` is constant + +* type: int + +* value: ``0x0008`` + + +``TRIG_FLAG_EXCLUSIVE`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_EXCLUSIVE`` is constant + +* type: int + +* value: ``0x0010`` + + +``TRIG_FLAG_DEVDRAW`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_DEVDRAW`` is constant + +* type: int + +* value: ``0x0020`` + + +``TRIG_FLAG_START_DISABLED`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_START_DISABLED`` is constant + +* type: int + +* value: ``0x0040`` + + +``TRIG_FLAG_NO_PHASE_SHIFT`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NO_PHASE_SHIFT`` is constant + +* type: int + +* value: ``0x0080`` + + +``MAP_EXTENTS`` +^^^^^^^^^^ + +.. note:: + + ``MAP_EXTENTS`` is constant + +* type: float + +* value: ``128*128`` + + +``TRIGGER_INTERNAL_SIGNAL`` +^^^^^^^^^^ + +.. note:: + + ``TRIGGER_INTERNAL_SIGNAL`` is constant + +* type: string + +* value: ``"OnTrigger"`` + + +``CALCULATE_SEQUENCE_BLEND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CALCULATE_SEQUENCE_BLEND_TIME`` is constant + +* type: float + +* value: ``-1.0`` + + +``ArrayDistanceEntry`` +^^^^^^^^^^ + +* type: struct + + +``GravityLandData`` +^^^^^^^^^^ + +* type: struct + + +``FirstPersonSequenceStruct`` +^^^^^^^^^^ + +* type: struct + + +``FrontRightDotProductsStruct`` +^^^^^^^^^^ + +* type: struct + + +``RaySphereIntersectStruct`` +^^^^^^^^^^ + +* type: struct + + +``eDamageSourceId`` +^^^^^^^^^^ + +* type: enum + + +``eModSourceId`` +^^^^^^^^^^ + +* type: enum + + +``modNameStrings`` +^^^^^^^^^^ + +.. note:: + + ``modNameStrings`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ eModSourceId.accelerator ] = "#MOD_ACCELERATOR_NAME", + [ eModSourceId.afterburners ] = "#MOD_AFTERBURNERS_NAME", + [ eModSourceId.arc_triple_threat ] = "#MOD_ARC_TRIPLE_THREAT_NAME", + [ eModSourceId.burn_mod_autopistol ] = "#BC_AUTOPISTOL_M2", + [ eModSourceId.burn_mod_car ] = "#BC_CAR_M2", + [ eModSourceId.burn_mod_defender ] = "#BC_DEFENDER_M2", + [ eModSourceId.burn_mod_dmr ] = "#BC_DMR_M2", + [ eModSourceId.burn_mod_emp_grenade ] = "#BC_EMP_GRENADE_M2", + [ eModSourceId.burn_mod_frag_grenade ] = "#BC_FRAG_GRENADE_M2", + [ eModSourceId.burn_mod_grenade_electric_smoke ] = "#BC_GRENADE_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_grenade_gravity ] = "#BC_GRENADE_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_thermite_grenade ] = "#BC_GRENADE_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_g2 ] = "#BC_G2_M2", + [ eModSourceId.burn_mod_hemlok ] = "#BC_HEMLOK_M2", + [ eModSourceId.burn_mod_lmg ] = "#BC_LMG_M2", + [ eModSourceId.burn_mod_mgl ] = "#BC_MGL_M2", + [ eModSourceId.burn_mod_r97 ] = "#BC_R97_M2", + [ eModSourceId.burn_mod_rspn101 ] = "#BC_RSPN101_M2", + [ eModSourceId.burn_mod_satchel ] = "#BC_SATCHEL_M2", + [ eModSourceId.burn_mod_semipistol ] = "#BC_SEMIPISTOL_M2", + [ eModSourceId.burn_mod_smr ] = "#BC_SMR_M2", + [ eModSourceId.burn_mod_smart_pistol ] = "#BC_SMART_PISTOL_M2", + [ eModSourceId.burn_mod_sniper ] = "#BC_SNIPER_M2", + [ eModSourceId.burn_mod_rocket_launcher ] = "#BC_ROCKET_LAUNCHER_M2", + [ eModSourceId.burn_mod_titan_40mm ] = "#BC_TITAN_40MM_M2", + [ eModSourceId.burn_mod_titan_arc_cannon ] = "#BC_TITAN_ARC_CANNON_M2", + [ eModSourceId.burn_mod_titan_rocket_launcher ] = "#BC_TITAN_ROCKET_LAUNCHER_M2", + [ eModSourceId.burn_mod_titan_sniper ] = "#BC_TITAN_SNIPER_M2", + [ eModSourceId.burn_mod_titan_triple_threat ] = "#BC_TITAN_TRIPLE_THREAT_M2", + [ eModSourceId.burn_mod_titan_xo16 ] = "#BC_TITAN_XO16_M2", + [ eModSourceId.burn_mod_titan_dumbfire_rockets ] = "#BC_TITAN_DUMBFIRE_MISSILE_M2", + [ eModSourceId.burn_mod_titan_homing_rockets ] = "#BC_TITAN_HOMING_ROCKETS_M2", + [ eModSourceId.burn_mod_titan_salvo_rockets ] = "#BC_TITAN_SALVO_ROCKETS_M2", + [ eModSourceId.burn_mod_titan_shoulder_rockets ] = "#BC_TITAN_SHOULDER_ROCKETS_M2", + [ eModSourceId.burn_mod_titan_vortex_shield ] = "#BC_TITAN_VORTEX_SHIELD_M2", + [ eModSourceId.burn_mod_titan_smoke ] = "#BC_TITAN_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_titan_particle_wall ] = "#BC_TITAN_SHIELD_WALL_M2", + [ eModSourceId.burst ] = "#MOD_BURST_NAME", + [ eModSourceId.capacitor ] = "#MOD_CAPACITOR_NAME", + [ eModSourceId.enhanced_targeting ] = "#MOD_ENHANCED_TARGETING_NAME", + [ eModSourceId.extended_ammo ] = "#MOD_EXTENDED_MAG_NAME", + [ eModSourceId.fast_reload ] = "#MOD_FAST_RELOAD_NAME", + [ eModSourceId.instant_shot ] = "#MOD_INSTANT_SHOT_NAME", + [ eModSourceId.overcharge ] = "#MOD_OVERCHARGE_NAME", + [ eModSourceId.quick_shot ] = "#MOD_QUICK_SHOT_NAME", + [ eModSourceId.rapid_fire_missiles ] = "#MOD_RAPID_FIRE_MISSILES_NAME", + [ eModSourceId.burn_mod_shotgun ] = "#BC_SHOTGUN_M2", + [ eModSourceId.silencer ] = "#MOD_SILENCER_NAME", + [ eModSourceId.slammer ] = "#MOD_SLAMMER_NAME", + [ eModSourceId.spread_increase_ttt ] = "#MOD_SPREAD_INCREASE_TTT_NAME", + [ eModSourceId.stabilizer ] = "#MOD_STABILIZER_NAME", + [ eModSourceId.titanhammer ] = "#MOD_TITANHAMMER_NAME", + [ eModSourceId.burn_mod_wingman ] = "#BC_WINGMAN_M2", + [ eModSourceId.burn_mod_lstar ] = "#BC_LSTAR_M2", + [ eModSourceId.burn_mod_mastiff ] = "#BC_MASTIFF_M2", + [ eModSourceId.burn_mod_vinson ] = "#BC_VINSON_M2", + [ eModSourceId.ricochet ] = "Ricochet", + [ eModSourceId.ar_trajectory ] = "AR Trajectory", + [ eModSourceId.smart_lock ] = "Smart Lock", + [ eModSourceId.pro_screen ] = "Pro Screen", + [ eModSourceId.rocket_arena ] = "Rocket Arena", + } + + +``Frontline`` +^^^^^^^^^^ + +* type: struct + + +``SyncedMelee`` +^^^^^^^^^^ + +* type: struct + + +``SyncedMeleeChooser`` +^^^^^^^^^^ + +* type: struct + + +``KNIFE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``KNIFE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/combat_knife/w_combat_knife.mdl"`` + + +``PULSE_BLADE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``PULSE_BLADE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/kunai/w_kunai.mdl"`` + + +``WINGMAN_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/b3wing/w_b3wing.mdl"`` + + +``AWALL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``AWALL_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/sentry_shield/sentry_shield_proj.mdl"`` + + +``REVIVE_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``REVIVE_ENABLED`` is constant + +* type: bool + +* value: ``false`` + + +``LeechActionInfo`` +^^^^^^^^^^ + +* type: struct + + +``LeechData`` +^^^^^^^^^^ + +* type: struct + + +``eRodeoDirection`` +^^^^^^^^^^ + +* type: enum + + +``RODEO_DRAIN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DRAIN_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``OFFER_RODEO_BATTERY_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``OFFER_RODEO_BATTERY_COOLDOWN`` is constant + +* type: float + +* value: ``5.0`` + + +``REQUEST_RODEO_BATTERY_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_COOLDOWN`` is constant + +* type: float + +* value: ``10.0`` + + +``REQUEST_RODEO_BATTERY_HINT_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_HINT_COOLDOWN`` is constant + +* type: float + +* value: ``30.0`` + + +``REQUEST_RODEO_BATTERY_SHOW_ICON_TIME`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_SHOW_ICON_TIME`` is constant + +* type: float + +* value: ``30.0`` + + +``REQUEST_RODEO_BATTERY_HEALTH_PERCENTAGE_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_HEALTH_PERCENTAGE_THRESHOLD`` is constant + +* type: float + +* value: ``0.8`` + + +``eRodeoPositions`` +^^^^^^^^^^ + +* type: enum + + +``eRodeoClamberDirection`` +^^^^^^^^^^ + +* type: enum + + +``RODEO_BATTERY_THIEF_ICON_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_BATTERY_THIEF_ICON_DURATION`` is constant + +* type: float + +* value: ``10.0`` + + +``SENTRY_TURRET_PLACEMENT_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``SENTRY_TURRET_PLACEMENT_RANGE`` is constant + +* type: int + +* value: ``75`` + + +``SentryTurretPlacementInfo`` +^^^^^^^^^^ + +* type: struct + + +``GRENADE_INDICATOR_ARROW_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_INDICATOR_ARROW_MODEL`` is constant + +* type: asset + +* value: ``$"models/hud/grenade_indicator/grenade_indicator_arrow.mdl"`` + + +``GRENADE_INDICATOR_FRAG_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_INDICATOR_FRAG_MODEL`` is constant + +* type: asset + +* value: ``$"models/hud/grenade_indicator/grenade_indicator_frag.mdl"`` + + +``GRENADE_INDICATOR_SONAR_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_INDICATOR_SONAR_MODEL`` is constant + +* type: asset + +* value: ``$"models/hud/grenade_indicator/grenade_indicator_sonar.mdl"`` + + +``GRENADE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/grenades/m20_f_grenade.mdl"`` + + +``DAMAGEARROW_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DAMAGEARROW_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/bullets/damage_arrow.mdl"`` + + +``damageTypes`` +^^^^^^^^^^ + +* type: enum + + +``GENERIC_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``GENERIC_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``BLISK_ID`` +^^^^^^^^^^ + +.. note:: + + ``BLISK_ID`` is constant + +* type: int + +* value: ``1`` + + +``SPYGLASS_ID`` +^^^^^^^^^^ + +.. note:: + + ``SPYGLASS_ID`` is constant + +* type: int + +* value: ``2`` + + +``GRAVES_ID`` +^^^^^^^^^^ + +.. note:: + + ``GRAVES_ID`` is constant + +* type: int + +* value: ``3`` + + +``ConversationStruct`` +^^^^^^^^^^ + +* type: struct + + +``CLASSIC_MP_SKYSHOW_DOGFIGHTS_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``CLASSIC_MP_SKYSHOW_DOGFIGHTS_DELAY`` is constant + +* type: float + +* value: ``75.0`` + + +``DROP_MIN_X`` +^^^^^^^^^^ + +.. note:: + + ``DROP_MIN_X`` is constant + +* type: float + +* value: ``0.0`` + + +``ANALYSIS_STEPS`` +^^^^^^^^^^ + +.. note:: + + ``ANALYSIS_STEPS`` is constant + +* type: int + +* value: ``8`` + + +``ANALYSIS_YAW_STEP`` +^^^^^^^^^^ + +.. note:: + + ``ANALYSIS_YAW_STEP`` is constant + +* type: unknown + +* value: ``360.0 / ANALYSIS_STEPS`` + + +``FIRST_ONLY`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_ONLY`` is constant + +* type: bool + +* value: ``false`` + + +``SPAWNPOINT_USE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPAWNPOINT_USE_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``MAX_ANALYSIS_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_ANALYSIS_COUNT`` is constant + +* type: int + +* value: ``64`` + + +``DESCRIPTION_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``DESCRIPTION_MULTIPLIER`` is constant + +* type: float + +* value: ``0.0006`` + + +``DROPSHIP_VERTICAL`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_VERTICAL`` is constant + +* type: string + +* value: ``"dropship_flyer_attack_vertical_successful"`` + + +``DROPSHIP_STRAFE`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_STRAFE`` is constant + +* type: string + +* value: ``"gd_goblin_zipline_strafe"`` + + +``DROPSHIP_FLYER_ATTACK_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_FLYER_ATTACK_ANIM`` is constant + +* type: string + +* value: ``"dropship_flyer_attack"`` + + +``DROPSHIP_FLYER_ATTACK_ANIM_VERTICAL`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_FLYER_ATTACK_ANIM_VERTICAL`` is constant + +* type: string + +* value: ``"dropship_flyer_attack_vertical"`` + + +``DROPSHIP_DROP_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_DROP_ANIM`` is constant + +* type: string + +* value: ``"gd_goblin_zipline_strafe"`` + + +``DROPSHIP_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_MODEL`` is constant + +* type: asset + +* value: ``$"models/vehicle/goblin_dropship/goblin_dropship.mdl"`` + + +``STRATON_FLIGHT_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_FLIGHT_ANIM`` is constant + +* type: string + +* value: ``"st_gunship_dogfight_C"`` + + +``STRATON_DOGFIGHT_ANIM1`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM1`` is constant + +* type: string + +* value: ``"st_Dogfight_Target_1"`` + + +``STRATON_DOGFIGHT_ANIM2`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM2`` is constant + +* type: string + +* value: ``"st_Dogfight_Target_2"`` + + +``STRATON_DOGFIGHT_ANIM3`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM3`` is constant + +* type: string + +* value: ``"st_Dogfight_Target_3"`` + + +``STRATON_DOGFIGHT_ANIM1_PERSUER`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM1_PERSUER`` is constant + +* type: string + +* value: ``"st_Dogfight_Persuer_1"`` + + +``STRATON_DOGFIGHT_ANIM2_PERSUER`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM2_PERSUER`` is constant + +* type: string + +* value: ``"st_Dogfight_Persuer_2"`` + + +``STRATON_DOGFIGHT_ANIM3_PERSUER`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM3_PERSUER`` is constant + +* type: string + +* value: ``"st_Dogfight_Persuer_3"`` + + +``STRATON_ATTACK_FULL`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_ATTACK_FULL`` is constant + +* type: string + +* value: ``"st_AngelCity_IMC_Win_Full"`` + + +``FX_HORNET_DEATH`` +^^^^^^^^^^ + +.. note:: + + ``FX_HORNET_DEATH`` is constant + +* type: asset + +* value: ``$"P_veh_exp_hornet_HS"`` + + +``HOTDROP_TURBO_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``HOTDROP_TURBO_ANIM`` is constant + +* type: string + +* value: ``"at_hotdrop_drop_2knee_turbo"`` + + +``TURBO_WARP_FX`` +^^^^^^^^^^ + +.. note:: + + ``TURBO_WARP_FX`` is constant + +* type: asset + +* value: ``$"P_warp_in_atlas"`` + + +``TURBO_WARP_COMPANY`` +^^^^^^^^^^ + +.. note:: + + ``TURBO_WARP_COMPANY`` is constant + +* type: asset + +* value: ``$"hotdrop_hld_warp"`` + + +``FX_GUNSHIP_CRASH_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``FX_GUNSHIP_CRASH_EXPLOSION`` is constant + +* type: asset + +* value: ``$"droppod_impact_black"`` + + +``FX_GUNSHIP_CRASH_EXPLOSION_ENTRANCE`` +^^^^^^^^^^ + +.. note:: + + ``FX_GUNSHIP_CRASH_EXPLOSION_ENTRANCE`` is constant + +* type: asset + +* value: ``$"veh_gunship_warp_FULL"`` + + +``FX_GUNSHIP_CRASH_EXPLOSION_EXIT`` +^^^^^^^^^^ + +.. note:: + + ``FX_GUNSHIP_CRASH_EXPLOSION_EXIT`` is constant + +* type: asset + +* value: ``$"veh_gunship_warp_OUT_FULL"`` + + +``NodeFP`` +^^^^^^^^^^ + +* type: struct + + +``DropTable`` +^^^^^^^^^^ + +* type: struct + + +``CallinData`` +^^^^^^^^^^ + +* type: struct + + +``SpawnPointFP`` +^^^^^^^^^^ + +* type: struct + + +``AttachPoint`` +^^^^^^^^^^ + +* type: struct + + +``NullNodeFP`` +^^^^^^^^^^ + +* type: NodeFP + + +``nodeFPOrNull`` +^^^^^^^^^^ + +* type: typedef + + +``FlightPath`` +^^^^^^^^^^ + +* type: struct + + +``ANALYSIS_PREVIEW_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ANALYSIS_PREVIEW_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``FLYER_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``FLYER_MODEL`` is constant + +* type: asset + +* value: ``$"models/Creatures/flyer/r2_flyer.mdl"`` + + +``FlyerAnim`` +^^^^^^^^^^ + +* type: struct + + +``HIGHLIGHT_COLOR_NEUTRAL`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_NEUTRAL`` is constant + +* type: vector + +* value: ``<1.0,1.0,1.0>`` + + +``HIGHLIGHT_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ``<0.34,0.59,0.86>`` + + +``HIGHLIGHT_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_ENEMY`` is constant + +* type: vector + +* value: ``<1.0,0.36,0.12>`` + + +``HIGHLIGHT_COLOR_INTERACT`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_INTERACT`` is constant + +* type: vector + +* value: ``<0.63,0.80,1.0>`` + + +``HIGHLIGHT_COLOR_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_OBJECTIVE`` is constant + +* type: vector + +* value: ``<0.90,0.63,0.09>`` + + +``HIGHLIGHT_OUTLINE_WEAPON_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_WEAPON_PICKUP`` is constant + +* type: int + +* value: ``104`` + + +``HIGHLIGHT_OUTLINE_INTERACT_BUTTON`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_INTERACT_BUTTON`` is constant + +* type: int + +* value: ``105`` + + +``HIGHLIGHT_OUTLINE_BOSS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_BOSS_TITAN`` is constant + +* type: int + +* value: ``108`` + + +``HIGHLIGHT_OUTLINE_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_OBJECTIVE`` is constant + +* type: int + +* value: ``125`` + + +``HIGHLIGHT_FILL_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FILL_OBJECTIVE`` is constant + +* type: int + +* value: ``126`` + + +``MAP_SCAN_FADE_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``MAP_SCAN_FADE_DISTANCE`` is constant + +* type: int + +* value: ``16000`` + + +``MFD_MINIMAP_FRIENDLY_MATERIAL`` +^^^^^^^^^^ + +.. note:: + + ``MFD_MINIMAP_FRIENDLY_MATERIAL`` is constant + +* type: asset + +* value: ``$"vgui/HUD/minimap_mfd_friendly"`` + + +``MFD_MINIMAP_PENDING_MARK_FRIENDLY_MATERIAL`` +^^^^^^^^^^ + +.. note:: + + ``MFD_MINIMAP_PENDING_MARK_FRIENDLY_MATERIAL`` is constant + +* type: asset + +* value: ``$"vgui/HUD/minimap_mfd_pre_friendly"`` + + +``MFD_MINIMAP_ENEMY_MATERIAL`` +^^^^^^^^^^ + +.. note:: + + ``MFD_MINIMAP_ENEMY_MATERIAL`` is constant + +* type: asset + +* value: ``$"vgui/HUD/minimap_mfd_enemy"`` + + +``eMinimapObject_info_hardpoint`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapObject_prop_script`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapObject_npc`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapObject_npc_titan`` +^^^^^^^^^^ + +* type: enum + + +``MARKER_TOWERDEFENSEGENERATOR`` +^^^^^^^^^^ + +.. note:: + + ``MARKER_TOWERDEFENSEGENERATOR`` is constant + +* type: string + +* value: ``"TowerDefenseGeneratorEnt"`` + + +``MARKER_ENT_CLASSNAME`` +^^^^^^^^^^ + +.. note:: + + ``MARKER_ENT_CLASSNAME`` is constant + +* type: string + +* value: ``"script_ref"`` + + +``MARKET_ENT_MARKED_NAME`` +^^^^^^^^^^ + +.. note:: + + ``MARKET_ENT_MARKED_NAME`` is constant + +* type: string + +* value: ``"mfd_marked"`` + + +``MARKET_ENT_PENDING_MARKED_NAME`` +^^^^^^^^^^ + +.. note:: + + ``MARKET_ENT_PENDING_MARKED_NAME`` is constant + +* type: string + +* value: ``"mfd_pending_marked"`` + + +``EARN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``EARN_TYPE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_TYPE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"earnType"`` + + +``EARN_BUILDING_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_BUILDING_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"buildingImage"`` + + +``EARN_READY_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_READY_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"readyImage"`` + + +``EARN_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"nameText"`` + + +``EARNMETER_HOLDTIME`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_HOLDTIME`` is constant + +* type: float + +* value: ``10.0`` + + +``CORE_SMOKE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``CORE_SMOKE_FRAC`` is constant + +* type: float + +* value: ``0.20`` + + +``CORE_SMOKE_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``CORE_SMOKE_WEAPON`` is constant + +* type: string + +* value: ``"mp_titanability_electric_smoke"`` + + +``eEarnMeterMode`` +^^^^^^^^^^ + +* type: enum + + +``eRewardState`` +^^^^^^^^^^ + +* type: enum + + +``EarnObject`` +^^^^^^^^^^ + +* type: struct + + +``EarnStruct`` +^^^^^^^^^^ + +* type: struct + + +``earn`` +^^^^^^^^^^ + +* type: EarnStruct + + +``TITAN_EJECT_SCREECH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EJECT_SCREECH`` is constant + +* type: string + +* value: ``"titan_eject_screech"`` + + +``TITAN_DECAY_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DECAY_LIMIT`` is constant + +* type: float + +* value: ``0.35`` + + +``TITAN_NUCLEAR_CORE_FX_3P`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_NUCLEAR_CORE_FX_3P`` is constant + +* type: asset + +* value: ``$"P_xo_exp_nuke_3P_alt"`` + + +``TITAN_NUCLEAR_CORE_FX_1P`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_NUCLEAR_CORE_FX_1P`` is constant + +* type: asset + +* value: ``$"P_xo_exp_nuke_1P_alt"`` + + +``TITAN_NUCLEAR_CORE_NUKE_FX`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_NUCLEAR_CORE_NUKE_FX`` is constant + +* type: asset + +* value: ``$"P_xo_nuke_warn_flare"`` + + +``eCockpitState`` +^^^^^^^^^^ + +* type: enum + + +``ION_ENERGY_REGEN_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``ION_ENERGY_REGEN_INTERVAL`` is constant + +* type: float + +* value: ``0.1`` + + +``ION_ENERGY_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ION_ENERGY_MAX`` is constant + +* type: int + +* value: ``1000`` + + +``DEFAULT_ARC_CANNON_FOVDOT`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_ARC_CANNON_FOVDOT`` is constant + +* type: float + +* value: ``0.98`` + + +``DEFAULT_ARC_CANNON_FOVDOT_MISSILE`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_ARC_CANNON_FOVDOT_MISSILE`` is constant + +* type: float + +* value: ``0.95`` + + +``ARC_CANNON_RANGE_CHAIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_RANGE_CHAIN`` is constant + +* type: int + +* value: ``400`` + + +``ARC_CANNON_TITAN_RANGE_CHAIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TITAN_RANGE_CHAIN`` is constant + +* type: int + +* value: ``900`` + + +``ARC_CANNON_CHAIN_COUNT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``ARC_CANNON_CHAIN_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MAX`` is constant + +* type: int + +* value: ``5`` + + +``ARC_CANNON_CHAIN_COUNT_NPC`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_NPC`` is constant + +* type: int + +* value: ``2`` + + +``ARC_CANNON_FORK_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FORK_COUNT_MAX`` is constant + +* type: int + +* value: ``1`` + + +``ARC_CANNON_FORK_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FORK_DELAY`` is constant + +* type: float + +* value: ``0.1`` + + +``ARC_CANNON_RANGE_CHAIN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_RANGE_CHAIN_BURN`` is constant + +* type: int + +* value: ``400`` + + +``ARC_CANNON_TITAN_RANGE_CHAIN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TITAN_RANGE_CHAIN_BURN`` is constant + +* type: int + +* value: ``900`` + + +``ARC_CANNON_CHAIN_COUNT_MIN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MIN_BURN`` is constant + +* type: int + +* value: ``100`` + + +``ARC_CANNON_CHAIN_COUNT_MAX_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MAX_BURN`` is constant + +* type: int + +* value: ``100`` + + +``ARC_CANNON_CHAIN_COUNT_NPC_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_NPC_BURN`` is constant + +* type: int + +* value: ``10`` + + +``ARC_CANNON_FORK_COUNT_MAX_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FORK_COUNT_MAX_BURN`` is constant + +* type: int + +* value: ``10`` + + +``ARC_CANNON_BEAM_LIFETIME_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_LIFETIME_BURN`` is constant + +* type: int + +* value: ``1`` + + +``ARC_CANNON_BOLT_RADIUS_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_RADIUS_MIN`` is constant + +* type: int + +* value: ``32`` + + +``ARC_CANNON_BOLT_RADIUS_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_RADIUS_MAX`` is constant + +* type: int + +* value: ``640`` + + +``ARC_CANNON_BOLT_WIDTH_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_WIDTH_MIN`` is constant + +* type: int + +* value: ``1`` + + +``ARC_CANNON_BOLT_WIDTH_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_WIDTH_MAX`` is constant + +* type: int + +* value: ``26`` + + +``ARC_CANNON_BOLT_WIDTH_NPC`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_WIDTH_NPC`` is constant + +* type: int + +* value: ``8`` + + +``ARC_CANNON_BEAM_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_COLOR`` is constant + +* type: string + +* value: ``"150 190 255"`` + + +``ARC_CANNON_BEAM_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_LIFETIME`` is constant + +* type: float + +* value: ``0.75`` + + +``ARC_CANNON_TITAN_SCREEN_SFX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TITAN_SCREEN_SFX`` is constant + +* type: string + +* value: ``"Null_Remove_SoundHook"`` + + +``ARC_CANNON_PILOT_SCREEN_SFX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_PILOT_SCREEN_SFX`` is constant + +* type: string + +* value: ``"Null_Remove_SoundHook"`` + + +``ARC_CANNON_EMP_DURATION_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_EMP_DURATION_MIN`` is constant + +* type: float + +* value: ``0.1`` + + +``ARC_CANNON_EMP_DURATION_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_EMP_DURATION_MAX`` is constant + +* type: float + +* value: ``1.8`` + + +``ARC_CANNON_EMP_FADEOUT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_EMP_FADEOUT_DURATION`` is constant + +* type: float + +* value: ``0.4`` + + +``ARC_CANNON_SCREEN_EFFECTS_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SCREEN_EFFECTS_MIN`` is constant + +* type: float + +* value: ``0.01`` + + +``ARC_CANNON_SCREEN_EFFECTS_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SCREEN_EFFECTS_MAX`` is constant + +* type: float + +* value: ``0.02`` + + +``ARC_CANNON_SCREEN_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SCREEN_THRESHOLD`` is constant + +* type: float + +* value: ``0.3385`` + + +``ARC_CANNON_3RD_PERSON_EFFECT_MIN_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_3RD_PERSON_EFFECT_MIN_DURATION`` is constant + +* type: float + +* value: ``0.2`` + + +``ARC_CANNON_DAMAGE_FALLOFF_SCALER`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_DAMAGE_FALLOFF_SCALER`` is constant + +* type: float + +* value: ``0.75`` + + +``ARC_CANNON_DAMAGE_CHARGE_RATIO`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_DAMAGE_CHARGE_RATIO`` is constant + +* type: float + +* value: ``0.85`` + + +``ARC_CANNON_DAMAGE_CHARGE_RATIO_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_DAMAGE_CHARGE_RATIO_BURN`` is constant + +* type: float + +* value: ``0.676`` + + +``ARC_CANNON_CAPACITOR_CHARGE_RATIO`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CAPACITOR_CHARGE_RATIO`` is constant + +* type: float + +* value: ``1.0`` + + +``ARC_CANNON_TARGETS_MISSILES`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TARGETS_MISSILES`` is constant + +* type: int + +* value: ``1`` + + +``OVERCHARGE_MAX_SHIELD_DECAY`` +^^^^^^^^^^ + +.. note:: + + ``OVERCHARGE_MAX_SHIELD_DECAY`` is constant + +* type: float + +* value: ``0.2`` + + +``OVERCHARGE_SHIELD_DECAY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``OVERCHARGE_SHIELD_DECAY_MULTIPLIER`` is constant + +* type: float + +* value: ``0.04`` + + +``OVERCHARGE_BONUS_CHARGE_FRACTION`` +^^^^^^^^^^ + +.. note:: + + ``OVERCHARGE_BONUS_CHARGE_FRACTION`` is constant + +* type: float + +* value: ``0.05`` + + +``SPLITTER_DAMAGE_FALLOFF_SCALER`` +^^^^^^^^^^ + +.. note:: + + ``SPLITTER_DAMAGE_FALLOFF_SCALER`` is constant + +* type: float + +* value: ``0.6`` + + +``SPLITTER_FORK_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``SPLITTER_FORK_COUNT_MAX`` is constant + +* type: int + +* value: ``10`` + + +``ARC_CANNON_SIGNAL_DEACTIVATED`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SIGNAL_DEACTIVATED`` is constant + +* type: string + +* value: ``"ArcCannonDeactivated"`` + + +``ARC_CANNON_SIGNAL_CHARGEEND`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SIGNAL_CHARGEEND`` is constant + +* type: string + +* value: ``"ArcCannonChargeEnd"`` + + +``ARC_CANNON_BEAM_EFFECT`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_EFFECT`` is constant + +* type: asset + +* value: ``$"wpn_arc_cannon_beam"`` + + +``ARC_CANNON_BEAM_EFFECT_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_EFFECT_MOD`` is constant + +* type: asset + +* value: ``$"wpn_arc_cannon_beam_mod"`` + + +``ARC_CANNON_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FX_TABLE`` is constant + +* type: string + +* value: ``"exp_arc_cannon"`` + + +``ArcCannonTargetClassnames`` +^^^^^^^^^^ + +.. note:: + + ``ArcCannonTargetClassnames`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ "npc_drone" ] = true, + [ "npc_dropship" ] = true, + [ "npc_marvin" ] = true, + [ "npc_prowler" ] = true, + [ "npc_soldier" ] = true, + [ "npc_soldier_heavy" ] = true, + [ "npc_soldier_shield" ] = true, + [ "npc_spectre" ] = true, + [ "npc_stalker" ] = true, + [ "npc_super_spectre" ] = true, + [ "npc_titan" ] = true, + [ "npc_turret_floor" ] = true, + [ "npc_turret_mega" ] = true, + [ "npc_turret_sentry" ] = true, + [ "npc_frag_drone" ] = true, + [ "player" ] = true, + [ "prop_dynamic" ] = true, + [ "prop_script" ] = true, + [ "grenade_frag" ] = true, + [ "rpg_missile" ] = true, + [ "script_mover" ] = true, + [ "turret" ] = true, + } + + +``DEFAULT_MAX_COOK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_MAX_COOK_TIME`` is constant + +* type: float + +* value: ``99999.9`` + + +``PROXIMITY_MINE_EXPLOSION_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``PROXIMITY_MINE_EXPLOSION_DELAY`` is constant + +* type: float + +* value: ``1.2`` + + +``PROXIMITY_MINE_ARMING_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``PROXIMITY_MINE_ARMING_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``THERMITE_GRENADE_FX`` +^^^^^^^^^^ + +.. note:: + + ``THERMITE_GRENADE_FX`` is constant + +* type: asset + +* value: ``$"P_grenade_thermite"`` + + +``CLUSTER_BASE_FX`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_BASE_FX`` is constant + +* type: asset + +* value: ``$"P_wpn_meteor_exp"`` + + +``ProximityTargetClassnames`` +^^^^^^^^^^ + +.. note:: + + ``ProximityTargetClassnames`` is constant + +* type: table + +.. code-block:: javascript + + { + [ "npc_soldier_shield" ] = true, + [ "npc_soldier_heavy" ] = true, + [ "npc_soldier" ] = true, + [ "npc_spectre" ] = true, + [ "npc_drone" ] = true, + [ "npc_titan" ] = true, + [ "npc_marvin" ] = true, + [ "player" ] = true, + [ "npc_turret_mega" ] = true, + [ "npc_turret_sentry" ] = true, + [ "npc_dropship" ] = true, + } + + +``PROTO_AMPED_WALL`` +^^^^^^^^^^ + +.. note:: + + ``PROTO_AMPED_WALL`` is constant + +* type: string + +* value: ``"proto_amped_wall"`` + + +``GUN_SHIELD_WALL`` +^^^^^^^^^^ + +.. note:: + + ``GUN_SHIELD_WALL`` is constant + +* type: string + +* value: ``"gun_shield_wall"`` + + +``VORTEX_REFIRE_NONE`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_NONE`` is constant + +* type: string + +* value: ``""`` + + +``VORTEX_REFIRE_ABSORB`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_ABSORB`` is constant + +* type: string + +* value: ``"absorb"`` + + +``VORTEX_REFIRE_BULLET`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_BULLET`` is constant + +* type: string + +* value: ``"bullet"`` + + +``VORTEX_REFIRE_EXPLOSIVE_ROUND`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_EXPLOSIVE_ROUND`` is constant + +* type: string + +* value: ``"explosive_round"`` + + +``VORTEX_REFIRE_ROCKET`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_ROCKET`` is constant + +* type: string + +* value: ``"rocket"`` + + +``VORTEX_REFIRE_GRENADE`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_GRENADE`` is constant + +* type: string + +* value: ``"grenade"`` + + +``VORTEX_REFIRE_GRENADE_LONG_FUSE`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_GRENADE_LONG_FUSE`` is constant + +* type: string + +* value: ``"grenade_long_fuse"`` + + +``PROJECTILE_PREDICTED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_PREDICTED`` is constant + +* type: bool + +* value: ``true`` + + +``PROJECTILE_NOT_PREDICTED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_NOT_PREDICTED`` is constant + +* type: bool + +* value: ``false`` + + +``PROJECTILE_LAG_COMPENSATED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_LAG_COMPENSATED`` is constant + +* type: bool + +* value: ``true`` + + +``PROJECTILE_NOT_LAG_COMPENSATED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_NOT_LAG_COMPENSATED`` is constant + +* type: bool + +* value: ``false`` + + +``RadiusDamageData`` +^^^^^^^^^^ + +* type: struct + + +``DECOY_FADE_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``DECOY_FADE_DISTANCE`` is constant + +* type: int + +* value: ``16000`` + + +``DECOY_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``DECOY_DURATION`` is constant + +* type: float + +* value: ``10.0`` + + +``HOLOPILOT_ANGLE_SEGMENT`` +^^^^^^^^^^ + +.. note:: + + ``HOLOPILOT_ANGLE_SEGMENT`` is constant + +* type: vector + +* value: ``<0,25,0>`` + + +``SP_PARTICLE_WALL_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SP_PARTICLE_WALL_DURATION`` is constant + +* type: float + +* value: ``8.0`` + + +``MP_PARTICLE_WALL_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``MP_PARTICLE_WALL_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``TITAN_GUN_SHIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GUN_SHIELD_RADIUS`` is constant + +* type: int + +* value: ``105`` + + +``TITAN_GUN_SHIELD_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GUN_SHIELD_HEALTH`` is constant + +* type: int + +* value: ``2500`` + + +``PAS_LEGION_SHEILD_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``PAS_LEGION_SHEILD_HEALTH`` is constant + +* type: int + +* value: ``5000`` + + +``FLIGHT_CORE_IMPACT_FX`` +^^^^^^^^^^ + +.. note:: + + ``FLIGHT_CORE_IMPACT_FX`` is constant + +* type: asset + +* value: ``$"droppod_impact"`` + + +``PROJECTILE_SPEED_40MM`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_SPEED_40MM`` is constant + +* type: float + +* value: ``8000.0`` + + +``TITAN_40MM_SHELL_EJECT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_40MM_SHELL_EJECT`` is constant + +* type: asset + +* value: ``$"models/Weapons/shellejects/shelleject_40mm.mdl"`` + + +``TANK_BUSTER_40MM_SFX_LOOP`` +^^^^^^^^^^ + +.. note:: + + ``TANK_BUSTER_40MM_SFX_LOOP`` is constant + +* type: string + +* value: ``"Weapon_Vortex_Gun.ExplosiveWarningBeep"`` + + +``TITAN_40MM_EXPLOSION_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_40MM_EXPLOSION_SOUND`` is constant + +* type: string + +* value: ``"Weapon.Explosion_Med"`` + + +``MORTAR_SHOT_SFX_LOOP`` +^^^^^^^^^^ + +.. note:: + + ``MORTAR_SHOT_SFX_LOOP`` is constant + +* type: string + +* value: ``"Weapon_Sidwinder_Projectile"`` + + +``FLAME_WALL_THERMITE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLAME_WALL_THERMITE_DURATION`` is constant + +* type: float + +* value: ``5.2`` + + +``PAS_SCORCH_FIREWALL_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``PAS_SCORCH_FIREWALL_DURATION`` is constant + +* type: float + +* value: ``5.2`` + + +``SP_FLAME_WALL_DURATION_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``SP_FLAME_WALL_DURATION_SCALE`` is constant + +* type: float + +* value: ``1.75`` + + +``SP_THERMITE_DURATION_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``SP_THERMITE_DURATION_SCALE`` is constant + +* type: float + +* value: ``1.25`` + + +``METEOR_FX_TRAIL`` +^^^^^^^^^^ + +.. note:: + + ``METEOR_FX_TRAIL`` is constant + +* type: asset + +* value: ``$"P_wpn_meteor_exp_trail"`` + + +``METEOR_FX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``METEOR_FX_BASE`` is constant + +* type: asset + +* value: ``$"P_wpn_meteor_exp"`` + + +``METEOR_THERMITE_DAMAGE_RADIUS_DEF`` +^^^^^^^^^^ + +.. note:: + + ``METEOR_THERMITE_DAMAGE_RADIUS_DEF`` is constant + +* type: int + +* value: ``45`` + + +``SWORD_GLOW_FP`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW_FP`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_hld_FP"`` + + +``SWORD_GLOW`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_hld"`` + + +``SWORD_GLOW_PRIME_FP`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW_PRIME_FP`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_PRM_FP"`` + + +``SWORD_GLOW_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW_PRIME`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_PRM"`` + + +``PROJECTILE_SPEED_FLAK`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_SPEED_FLAK`` is constant + +* type: float + +* value: ``7500.0`` + + +``FX_ELECTRIC_SMOKESCREEN_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN_PILOT`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric_pilot"`` + + +``FX_ELECTRIC_SMOKESCREEN_PILOT_AIR`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN_PILOT_AIR`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric_pilot_air"`` + + +``GUNSHIPMINE_LAUNCH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_LAUNCH_VELOCITY`` is constant + +* type: float + +* value: ``3000.0`` + + +``GUNSHIPMINE_MIN_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MIN_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``6.0`` + + +``GUNSHIPMINE_MAX_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MAX_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``6.0`` + + +``GUNSHIPMINE_MINE_FIELD_ACTIVATION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MINE_FIELD_ACTIVATION_TIME`` is constant + +* type: float + +* value: ``1.15`` + + +``GUNSHIPMINE_MINE_FIELD_EXPLODE_TELL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MINE_FIELD_EXPLODE_TELL_TIME`` is constant + +* type: float + +* value: ``3.00`` + + +``GUNSHIPMINE_MINE_FIELD_TITAN_ONLY`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MINE_FIELD_TITAN_ONLY`` is constant + +* type: bool + +* value: ``false`` + + +``GUNSHIPMINE_NUM_SHOTS`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_NUM_SHOTS`` is constant + +* type: int + +* value: ``4`` + + +``GUNSHIP_PROX_MINE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIP_PROX_MINE_RANGE`` is constant + +* type: int + +* value: ``35`` + + +``GUNSHIP_PROX_MINE_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIP_PROX_MINE_HEALTH`` is constant + +* type: int + +* value: ``1`` + + +``DEPLOYABLE_THROW_POWER`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_THROW_POWER`` is constant + +* type: float + +* value: ``500.0`` + + +``SHIFTER_START_SOUND_1P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_1P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_Activate_1P"`` + + +``SHIFTER_START_SOUND_3P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_3P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_Activate_3P"`` + + +``SHIFTER_END_SOUND_1P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_1P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_End_1P"`` + + +``SHIFTER_END_SOUND_3P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_3P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_End_3P"`` + + +``SHIFTER_START_SOUND_1P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_1P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_activate_1p"`` + + +``SHIFTER_START_SOUND_3P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_3P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_activate_3p"`` + + +``SHIFTER_END_SOUND_1P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_1P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_end_1p"`` + + +``SHIFTER_END_SOUND_3P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_3P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_end_3p"`` + + +``COCKPIT_STIM_FX`` +^^^^^^^^^^ + +* type: int + + +``PILOT_STIM_HLD_FX`` +^^^^^^^^^^ + +* type: int + + +``STIM_EFFECT_SEVERITY`` +^^^^^^^^^^ + +.. note:: + + ``STIM_EFFECT_SEVERITY`` is constant + +* type: float + +* value: ``0.4`` + + +``TRIPLETHREAT_LAUNCH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_LAUNCH_VELOCITY`` is constant + +* type: float + +* value: ``1100.0`` + + +``TRIPLETHREAT_MIN_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MIN_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``8.2`` + + +``TRIPLETHREAT_MAX_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MAX_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``8.8`` + + +``TRIPLETHREAT_MINE_FIELD_ACTIVATION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_ACTIVATION_TIME`` is constant + +* type: float + +* value: ``1.15`` + + +``TRIPLETHREAT_MINE_FIELD_TITAN_ONLY`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_TITAN_ONLY`` is constant + +* type: bool + +* value: ``false`` + + +``TRIPLETHREAT_MINE_FIELD_MAX_MINES`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_MAX_MINES`` is constant + +* type: int + +* value: ``9`` + + +``TRIPLETHREAT_MINE_FIELD_LAUNCH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_LAUNCH_VELOCITY`` is constant + +* type: int + +* value: ``1100`` + + +``TRIPLETHREAT_NUM_SHOTS`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_NUM_SHOTS`` is constant + +* type: int + +* value: ``3`` + + +``PROX_MINE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PROX_MINE_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``GauntletWorldspaceDisplay`` +^^^^^^^^^^ + +* type: struct + + +``IntFromEntityCompare`` +^^^^^^^^^^ + +* type: typedef + + +``DEVSCRIPTS`` +^^^^^^^^^^ + +.. note:: + + ``DEVSCRIPTS`` is constant + +* type: bool + +* value: ``false`` + + +``NETWORK_INVITE`` +^^^^^^^^^^ + +.. note:: + + ``NETWORK_INVITE`` is constant + +* type: bool + +* value: ``true`` + + +``PRE_RELEASE_DEMO`` +^^^^^^^^^^ + +.. note:: + + ``PRE_RELEASE_DEMO`` is constant + +* type: bool + +* value: ``false`` + + +``DIFFICULTY_EASY`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_EASY`` is constant + +* type: int + +* value: ``0`` + + +``DIFFICULTY_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_NORMAL`` is constant + +* type: int + +* value: ``1`` + + +``DIFFICULTY_HARD`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_HARD`` is constant + +* type: int + +* value: ``2`` + + +``DIFFICULTY_MASTER`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_MASTER`` is constant + +* type: int + +* value: ``3`` + + +``Point`` +^^^^^^^^^^ + +* type: struct + + +``T_DAY`` +^^^^^^^^^^ + +.. note:: + + ``T_DAY`` is constant + +* type: string + +* value: ``"tday"`` + + +``TEAM_DEATHMATCH`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_DEATHMATCH`` is constant + +* type: string + +* value: ``"tdm"`` + + +``PILOT_SKIRMISH`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIRMISH`` is constant + +* type: string + +* value: ``"ps"`` + + +``CAPTURE_POINT`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT`` is constant + +* type: string + +* value: ``"cp"`` + + +``ATTRITION`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION`` is constant + +* type: string + +* value: ``"at"`` + + +``CAPTURE_THE_FLAG`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_THE_FLAG`` is constant + +* type: string + +* value: ``"ctf"`` + + +``MARKED_FOR_DEATH`` +^^^^^^^^^^ + +.. note:: + + ``MARKED_FOR_DEATH`` is constant + +* type: string + +* value: ``"mfd"`` + + +``MARKED_FOR_DEATH_PRO`` +^^^^^^^^^^ + +.. note:: + + ``MARKED_FOR_DEATH_PRO`` is constant + +* type: string + +* value: ``"mfdp"`` + + +``LAST_TITAN_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``LAST_TITAN_STANDING`` is constant + +* type: string + +* value: ``"lts"`` + + +``WINGMAN_LAST_TITAN_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_LAST_TITAN_STANDING`` is constant + +* type: string + +* value: ``"wlts"`` + + +``LTS_BOMB`` +^^^^^^^^^^ + +.. note:: + + ``LTS_BOMB`` is constant + +* type: string + +* value: ``"ltsbomb"`` + + +``AI_TDM`` +^^^^^^^^^^ + +.. note:: + + ``AI_TDM`` is constant + +* type: string + +* value: ``"aitdm"`` + + +``BOMB`` +^^^^^^^^^^ + +.. note:: + + ``BOMB`` is constant + +* type: string + +* value: ``"bomb"`` + + +``FFA`` +^^^^^^^^^^ + +.. note:: + + ``FFA`` is constant + +* type: string + +* value: ``"ffa"`` + + +``SST`` +^^^^^^^^^^ + +.. note:: + + ``SST`` is constant + +* type: string + +* value: ``"sst"`` + + +``COLISEUM`` +^^^^^^^^^^ + +.. note:: + + ``COLISEUM`` is constant + +* type: string + +* value: ``"coliseum"`` + + +``WINGMAN_PILOT_SKIRMISH`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_PILOT_SKIRMISH`` is constant + +* type: string + +* value: ``"wps"`` + + +``HARDCORE_TDM`` +^^^^^^^^^^ + +.. note:: + + ``HARDCORE_TDM`` is constant + +* type: string + +* value: ``"htdm"`` + + +``FREE_AGENCY`` +^^^^^^^^^^ + +.. note:: + + ``FREE_AGENCY`` is constant + +* type: string + +* value: ``"fra"`` + + +``FORT_WAR`` +^^^^^^^^^^ + +.. note:: + + ``FORT_WAR`` is constant + +* type: string + +* value: ``"fw"`` + + +``HUNTED`` +^^^^^^^^^^ + +.. note:: + + ``HUNTED`` is constant + +* type: string + +* value: ``"hunted"`` + + +``DON`` +^^^^^^^^^^ + +.. note:: + + ``DON`` is constant + +* type: string + +* value: ``"don"`` + + +``SPEEDBALL`` +^^^^^^^^^^ + +.. note:: + + ``SPEEDBALL`` is constant + +* type: string + +* value: ``"speedball"`` + + +``RAID`` +^^^^^^^^^^ + +.. note:: + + ``RAID`` is constant + +* type: string + +* value: ``"raid"`` + + +``ATCOOP`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP`` is constant + +* type: string + +* value: ``"atcoop"`` + + +``CONQUEST`` +^^^^^^^^^^ + +.. note:: + + ``CONQUEST`` is constant + +* type: string + +* value: ``"cq"`` + + +``FD`` +^^^^^^^^^^ + +.. note:: + + ``FD`` is constant + +* type: string + +* value: ``"fd"`` + + +``FD_EASY`` +^^^^^^^^^^ + +.. note:: + + ``FD_EASY`` is constant + +* type: string + +* value: ``"fd_easy"`` + + +``FD_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_NORMAL`` is constant + +* type: string + +* value: ``"fd_normal"`` + + +``FD_HARD`` +^^^^^^^^^^ + +.. note:: + + ``FD_HARD`` is constant + +* type: string + +* value: ``"fd_hard"`` + + +``FD_MASTER`` +^^^^^^^^^^ + +.. note:: + + ``FD_MASTER`` is constant + +* type: string + +* value: ``"fd_master"`` + + +``FD_INSANE`` +^^^^^^^^^^ + +.. note:: + + ``FD_INSANE`` is constant + +* type: string + +* value: ``"fd_insane"`` + + +``PVE_SANDBOX`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX`` is constant + +* type: string + +* value: ``"pve_sandbox"`` + + +``TITAN_BRAWL`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BRAWL`` is constant + +* type: string + +* value: ``"ttdm"`` + + +``VERBOSE_DAMAGE_PRINTOUTS`` +^^^^^^^^^^ + +.. note:: + + ``VERBOSE_DAMAGE_PRINTOUTS`` is constant + +* type: bool + +* value: ``false`` + + +``SAVEGAME_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``SAVEGAME_VERSION`` is constant + +* type: int + +* value: ``18`` + + +``PERSISTENCE_INIT_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_INIT_VERSION`` is constant + +* type: int + +* value: ``231`` + + +``TEMP_NETWORTH_VAR`` +^^^^^^^^^^ + +.. note:: + + ``TEMP_NETWORTH_VAR`` is constant + +* type: string + +* value: ``"activeBCID"`` + + +``NETWORTH_VAR`` +^^^^^^^^^^ + +.. note:: + + ``NETWORTH_VAR`` is constant + +* type: string + +* value: ``"netWorth"`` + + +``TESTCONST`` +^^^^^^^^^^ + +.. note:: + + ``TESTCONST`` is constant + +* type: int + +* value: ``99`` + + +``TEAM_BOTH`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_BOTH`` is constant + +* type: int + +* value: ``4`` + + +``TEAM_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COUNT`` is constant + +* type: int + +* value: ``31`` + + +``MAX_GAME_HISTORY`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GAME_HISTORY`` is constant + +* type: int + +* value: ``20`` + + +``NON_RARES_PER_RARE`` +^^^^^^^^^^ + +.. note:: + + ``NON_RARES_PER_RARE`` is constant + +* type: int + +* value: ``12`` + + +``MAX_RANK`` +^^^^^^^^^^ + +.. note:: + + ``MAX_RANK`` is constant + +* type: int + +* value: ``24`` + + +``MAX_GEN`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GEN`` is constant + +* type: int + +* value: ``100`` + + +``CPU_LEVEL_MINSPEC`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_MINSPEC`` is constant + +* type: int + +* value: ``0`` + + +``CPU_LEVEL_DURANGO`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_DURANGO`` is constant + +* type: int + +* value: ``1`` + + +``CPU_LEVEL_HIGHEND`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_HIGHEND`` is constant + +* type: int + +* value: ``2`` + + +``MAX_WORLD_COORD`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WORLD_COORD`` is constant + +* type: int + +* value: ``( 1 << 16 ) - 1`` + + +``COORD_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``COORD_RANGE`` is constant + +* type: float + +* value: ``MAX_WORLD_COORD + MAX_WORLD_COORD + 1`` + + +``MAX_WORLD_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WORLD_RANGE`` is constant + +* type: float + +* value: ``sqrt( COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE )`` + + +``INVERT_CONVAR_GAMEPAD`` +^^^^^^^^^^ + +.. note:: + + ``INVERT_CONVAR_GAMEPAD`` is constant + +* type: string + +* value: ``"joy_inverty"`` + + +``INVERT_CONVAR_MOUSE`` +^^^^^^^^^^ + +.. note:: + + ``INVERT_CONVAR_MOUSE`` is constant + +* type: string + +* value: ``"m_invert_pitch"`` + + +``AUTOSPRINT_CONVAR_NAME`` +^^^^^^^^^^ + +.. note:: + + ``AUTOSPRINT_CONVAR_NAME`` is constant + +* type: string + +* value: ``"autosprint_type"`` + + +``AI_HARD_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``AI_HARD_LIMIT`` is constant + +* type: int + +* value: ``36`` + + +``MID_SPEC_PLAYER_CUTOFF`` +^^^^^^^^^^ + +.. note:: + + ``MID_SPEC_PLAYER_CUTOFF`` is constant + +* type: int + +* value: ``8`` + + +``MID_SPEC_MAX_AI_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MID_SPEC_MAX_AI_COUNT`` is constant + +* type: int + +* value: ``9`` + + +``ZERO_VECTOR`` +^^^^^^^^^^ + +.. note:: + + ``ZERO_VECTOR`` is constant + +* type: vector + +* value: ``<0,0,0>`` + + +``PilotLoadoutDef`` +^^^^^^^^^^ + +* type: struct + + +``TitanLoadoutDef`` +^^^^^^^^^^ + +* type: struct + + +``eBeaconType`` +^^^^^^^^^^ + +* type: enum + + +``GRUNT_EXECUTE_MIN_DIST_FROM_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_MIN_DIST_FROM_PLAYER`` is constant + +* type: int + +* value: ``768`` + + +``GRUNT_EXECUTE_COOLDOWN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_COOLDOWN_MIN`` is constant + +* type: int + +* value: ``3`` + + +``GRUNT_EXECUTE_COOLDOWN_MAX`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_COOLDOWN_MAX`` is constant + +* type: int + +* value: ``4`` + + +``MAX_GRUNTS_TO_EXECUTE_AT_ONCE`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GRUNTS_TO_EXECUTE_AT_ONCE`` is constant + +* type: int + +* value: ``2`` + + +``GRUNT_EXECUTE_GROUP_COOLDOWN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_GROUP_COOLDOWN_MIN`` is constant + +* type: int + +* value: ``30`` + + +``GRUNT_EXECUTE_GROUP_COOLDOWN_MAX`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_GROUP_COOLDOWN_MAX`` is constant + +* type: int + +* value: ``31`` + + +``CONNECT_TIME_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``CONNECT_TIME_DEFAULT`` is constant + +* type: int + +* value: ``23`` + + +``OUT_OF_BOUNDS_TIME_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_TIME_LIMIT`` is constant + +* type: float + +* value: ``8.0`` + + +``OUT_OF_BOUNDS_DECAY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_DECAY_TIME`` is constant + +* type: float + +* value: ``15.0`` + + +``OUT_OF_BOUNDS_DECAY_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_DECAY_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``MAX_TRACKED_CHALLENGES`` +^^^^^^^^^^ + +.. note:: + + ``MAX_TRACKED_CHALLENGES`` is constant + +* type: int + +* value: ``3`` + + +``FRIENDLY_R`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_R`` is constant + +* type: int + +* value: ``87`` + + +``FRIENDLY_G`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_G`` is constant + +* type: int + +* value: ``151`` + + +``FRIENDLY_B`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_B`` is constant + +* type: int + +* value: ``219`` + + +``ENEMY_R`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_R`` is constant + +* type: int + +* value: ``255`` + + +``ENEMY_G`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_G`` is constant + +* type: int + +* value: ``120`` + + +``ENEMY_B`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_B`` is constant + +* type: int + +* value: ``32`` + + +``LOCAL_R`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_R`` is constant + +* type: int + +* value: ``254`` + + +``LOCAL_G`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_G`` is constant + +* type: int + +* value: ``184`` + + +``LOCAL_B`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_B`` is constant + +* type: int + +* value: ``0`` + + +``PARTY_R`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_R`` is constant + +* type: int + +* value: ``91`` + + +``PARTY_G`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_G`` is constant + +* type: int + +* value: ``255`` + + +``PARTY_B`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_B`` is constant + +* type: int + +* value: ``31`` + + +``BURN_R`` +^^^^^^^^^^ + +.. note:: + + ``BURN_R`` is constant + +* type: int + +* value: ``246`` + + +``BURN_G`` +^^^^^^^^^^ + +.. note:: + + ``BURN_G`` is constant + +* type: int + +* value: ``134`` + + +``BURN_B`` +^^^^^^^^^^ + +.. note:: + + ``BURN_B`` is constant + +* type: int + +* value: ``40`` + + +``TEAM_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_ENEMY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_PARTY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_PARTY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_YOU`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_YOU`` is constant + +* type: vector + +* value: ```` + + +``BURN_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_COLOR`` is constant + +* type: vector + +* value: ```` + + +``TIME_ZOFFSET`` +^^^^^^^^^^ + +.. note:: + + ``TIME_ZOFFSET`` is constant + +* type: int + +* value: ``11520`` + + +``LOCALPLAYER_NAME_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``LOCALPLAYER_NAME_COLOR`` is constant + +* type: array + +* value: ``[ LOCAL_R, LOCAL_G, LOCAL_B ]`` + + +``FRIENDLY_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_COLOR`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_FRIENDLY`` + + +``ENEMY_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_COLOR`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_ENEMY`` + + +``FRIENDLY_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_COLOR_FX`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_FRIENDLY`` + + +``ENEMY_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_COLOR_FX`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_ENEMY`` + + +``NEUTRAL_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``NEUTRAL_COLOR_FX`` is constant + +* type: vector + +* value: ``<220,220,220>`` + + +``FRIENDLY_CROSSHAIR_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_CROSSHAIR_COLOR`` is constant + +* type: array + +* value: ``[FRIENDLY_R, FRIENDLY_G, FRIENDLY_B, 255]`` + + +``ENEMY_CROSSHAIR_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_CROSSHAIR_COLOR`` is constant + +* type: array + +* value: ``[ENEMY_R, ENEMY_G, ENEMY_B, 180]`` + + +``OBITUARY_COLOR_BURN_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_BURN_WEAPON`` is constant + +* type: vector + +* value: ``<246,134,40>`` + + +``BURN_CARD_WEAPON_HUD_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WEAPON_HUD_COLOR`` is constant + +* type: array + +* value: ``[ 246, 134, 40, 255 ]`` + + +``BURN_CARD_WEAPON_HUD_COLOR_VECTOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WEAPON_HUD_COLOR_VECTOR`` is constant + +* type: vector + +* value: ``<0.965,0.525,0.157>`` + + +``SQUAD_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``SQUAD_SIZE`` is constant + +* type: int + +* value: ``4`` + + +``eWeaponProficiency`` +^^^^^^^^^^ + +* type: enum + + +``eCodeDialogueID`` +^^^^^^^^^^ + +* type: enum + + +``eTitanVO`` +^^^^^^^^^^ + +* type: enum + + +``CURRENT_TARGET_FORGET_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CURRENT_TARGET_FORGET_TIME`` is constant + +* type: float + +* value: ``8.0`` + + +``scoreEventPointType`` +^^^^^^^^^^ + +* type: enum + + +``BLINKING_BLUE_LIGHT_PARTICLE`` +^^^^^^^^^^ + +.. note:: + + ``BLINKING_BLUE_LIGHT_PARTICLE`` is constant + +* type: string + +* value: ``"blue_light_large_blink"`` + + +``eNPCTitanMode`` +^^^^^^^^^^ + +* type: enum + + +``eGruntCombatState`` +^^^^^^^^^^ + +* type: enum + + +``MAX_BULLET_PER_SHOT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BULLET_PER_SHOT`` is constant + +* type: int + +* value: ``35`` + + +``ELIMINATION_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ELIMINATION_FUSE_TIME`` is constant + +* type: int + +* value: ``45`` + + +``ePanelState`` +^^^^^^^^^^ + +* type: enum + + +``crosshairPriorityLevel`` +^^^^^^^^^^ + +* type: enum + + +``eSpectreSpawnStyle`` +^^^^^^^^^^ + +* type: enum + + +``USE_TIME_INFINITE`` +^^^^^^^^^^ + +.. note:: + + ``USE_TIME_INFINITE`` is constant + +* type: int + +* value: ``-1`` + + +``CL_HIGHLIGHT_ARROW_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ARROW_X`` is constant + +* type: float + +* value: ``0.85`` + + +``CL_HIGHLIGHT_ARROW_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ARROW_Y`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_ICON_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ICON_X`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_ICON_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ICON_Y`` is constant + +* type: float + +* value: ``0.75`` + + +``CL_HIGHLIGHT_LABEL_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_LABEL_X`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_LABEL_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_LABEL_Y`` is constant + +* type: float + +* value: ``0.75`` + + +``MFD_COUNTDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFD_COUNTDOWN_TIME`` is constant + +* type: int + +* value: ``5`` + + +``MFDP_COUNTDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFDP_COUNTDOWN_TIME`` is constant + +* type: int + +* value: ``3`` + + +``MFD_BETWEEN_MARKS_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFD_BETWEEN_MARKS_TIME`` is constant + +* type: int + +* value: ``7`` + + +``MFD_ESCORT_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MFD_ESCORT_RADIUS`` is constant + +* type: int + +* value: ``700`` + + +``MFD_ROUNDS_SKIPPED_AFTER_BEING_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``MFD_ROUNDS_SKIPPED_AFTER_BEING_MARKED`` is constant + +* type: int + +* value: ``3`` + + +``MFD_PRO_KILL_ANNOUNCEMENT_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``MFD_PRO_KILL_ANNOUNCEMENT_WAIT`` is constant + +* type: float + +* value: ``0.12`` + + +``MAX_STAR_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_STAR_COUNT`` is constant + +* type: int + +* value: ``3`` + + +``SHIELD_WALL_CHARGE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_CHARGE_TIME`` is constant + +* type: float + +* value: ``15.0`` + + +``SHIELD_WALL_MAX_CHARGES`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_MAX_CHARGES`` is constant + +* type: int + +* value: ``2`` + + +``TANK_MISSILE_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TANK_MISSILE_DELAY`` is constant + +* type: float + +* value: ``1.5`` + + +``TANK_MISSILE_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``TANK_MISSILE_VELOCITY`` is constant + +* type: int + +* value: ``1800`` + + +``DEFAULT_WARNING_SFX`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_WARNING_SFX`` is constant + +* type: string + +* value: ``"Weapon_R1_Satchel.ArmedBeep"`` + + +``FORCE_SONAR_DEACTIVATE`` +^^^^^^^^^^ + +.. note:: + + ``FORCE_SONAR_DEACTIVATE`` is constant + +* type: string + +* value: ``"SonarDeactivate"`` + + +``BURN_CARD_SATCHEL_BURST_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_SATCHEL_BURST_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``BURN_CARD_SATCHEL_BURST_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_SATCHEL_BURST_RANGE`` is constant + +* type: int + +* value: ``250`` + + +``NOT_IN_TITAN_QUEUE`` +^^^^^^^^^^ + +.. note:: + + ``NOT_IN_TITAN_QUEUE`` is constant + +* type: int + +* value: ``-1`` + + +``TITAN_REQUEST_WAITING_FOR_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAITING_FOR_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_REQUEST_WAVE_INCOMING`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_INCOMING`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_REQUEST_WAVE_RESULTS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_RESULTS`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_REQUEST_WAVE_RESULTS_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_RESULTS_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``MGL_MAGNETIC_FORCE`` +^^^^^^^^^^ + +.. note:: + + ``MGL_MAGNETIC_FORCE`` is constant + +* type: int + +* value: ``1600`` + + +``TT_MAGNETIC_FORCE`` +^^^^^^^^^^ + +.. note:: + + ``TT_MAGNETIC_FORCE`` is constant + +* type: float + +* value: ``1600.0`` + + +``PROX_MINE_MARKER_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PROX_MINE_MARKER_TIME`` is constant + +* type: int + +* value: ``3`` + + +``VANGUARD_SHOULDER_MISSILE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``VANGUARD_SHOULDER_MISSILE_SPEED`` is constant + +* type: int + +* value: ``2200`` + + +``VANGUARD_CORE8_HEALTH_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``VANGUARD_CORE8_HEALTH_AMOUNT`` is constant + +* type: int + +* value: ``5000`` + + +``MEGA_TURRET_REPAIR_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MEGA_TURRET_REPAIR_TIME`` is constant + +* type: int + +* value: ``30`` + + +``LIGHT_TURRET_REPAIR_TIME`` +^^^^^^^^^^ + +.. note:: + + ``LIGHT_TURRET_REPAIR_TIME`` is constant + +* type: int + +* value: ``30`` + + +``EMBARKABLE_NEVER`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_NEVER`` is constant + +* type: int + +* value: ``0`` + + +``EMBARKABLE_INFRONT`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_INFRONT`` is constant + +* type: int + +* value: ``1`` + + +``EMBARKABLE_ANY`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_ANY`` is constant + +* type: int + +* value: ``2`` + + +``EMBARKABLE_ANY_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_ANY_PLAYER`` is constant + +* type: int + +* value: ``3`` + + +``CLUSTER_ROCKET_BURST_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT`` is constant + +* type: int + +* value: ``20`` + + +``CLUSTER_ROCKET_BURST_COUNT_BURN`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT_BURN`` is constant + +* type: int + +* value: ``32`` + + +``CLUSTER_ROCKET_BURST_COUNT_MOD`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT_MOD`` is constant + +* type: int + +* value: ``10`` + + +``CLUSTER_ROCKET_BURST_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``CLUSTER_ROCKET_BURST_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_OFFSET`` is constant + +* type: float + +* value: ``0.3`` + + +``CLUSTER_ROCKET_BURST_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_RANGE`` is constant + +* type: float + +* value: ``250.0`` + + +``CLUSTER_ROCKET_BURST_GROUP_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_GROUP_SIZE`` is constant + +* type: int + +* value: ``5`` + + +``CLUSTER_ROCKET_BASE_FIRERATE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BASE_FIRERATE`` is constant + +* type: float + +* value: ``0.1`` + + +``CLUSTER_ROCKET_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_DURATION`` is constant + +* type: float + +* value: ``5.0`` + + +``PAS_NORTHSTAR_CLUSTER_ROCKET_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``PAS_NORTHSTAR_CLUSTER_ROCKET_DURATION`` is constant + +* type: float + +* value: ``8.0`` + + +``CLUSTER_ROCKET_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_FX_TABLE`` is constant + +* type: string + +* value: ``"exp_rocket_cluster_secondary"`` + + +``DAMAGE_BREAK_MELEE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``DAMAGE_BREAK_MELEE_ASSIST`` is constant + +* type: int + +* value: ``1400`` + + +``TITAN_FOOTSTEP_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FOOTSTEP_DAMAGE`` is constant + +* type: int + +* value: ``350`` + + +``TITAN_FOOTSTEP_DAMAGE_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FOOTSTEP_DAMAGE_WAIT`` is constant + +* type: float + +* value: ``1.0`` + + +``REVIVE_TIME_TO_REVIVE`` +^^^^^^^^^^ + +.. note:: + + ``REVIVE_TIME_TO_REVIVE`` is constant + +* type: float + +* value: ``4.0`` + + +``eRankEnabledModes`` +^^^^^^^^^^ + +* type: enum + + +``eOutpostCannonTargets`` +^^^^^^^^^^ + +* type: enum + + +``eDiggerState`` +^^^^^^^^^^ + +* type: enum + + +``O2_EPILOGUE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``O2_EPILOGUE_DURATION`` is constant + +* type: float + +* value: ``51.5`` + + +``eEvents`` +^^^^^^^^^^ + +* type: enum + + +``eHardpoint`` +^^^^^^^^^^ + +* type: enum + + +``BLISK`` +^^^^^^^^^^ + +.. note:: + + ``BLISK`` is constant + +* type: int + +* value: ``0`` + + +``GRAVES`` +^^^^^^^^^^ + +.. note:: + + ``GRAVES`` is constant + +* type: int + +* value: ``1`` + + +``BISH`` +^^^^^^^^^^ + +.. note:: + + ``BISH`` is constant + +* type: int + +* value: ``2`` + + +``BARKER`` +^^^^^^^^^^ + +.. note:: + + ``BARKER`` is constant + +* type: int + +* value: ``3`` + + +``CRASHTIME`` +^^^^^^^^^^ + +.. note:: + + ``CRASHTIME`` is constant + +* type: float + +* value: ``16.05`` + + +``WAKEUPTIME`` +^^^^^^^^^^ + +.. note:: + + ``WAKEUPTIME`` is constant + +* type: float + +* value: ``1.5`` + + +``GATEVDUTIME`` +^^^^^^^^^^ + +.. note:: + + ``GATEVDUTIME`` is constant + +* type: float + +* value: ``9.2`` + + +``LEVEL_UNLOCKS_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``LEVEL_UNLOCKS_COUNT`` is constant + +* type: array + +* value: ``[{ level = "sp_training", count = 1 }, { level = "sp_crashsite", count = 2 }, { level = "sp_sewers1", count = 6 }, { level = "sp_boomtown_start", count = 4 }, { level = "sp_boomtown", count = 3 }, { level = "sp_boomtown_end", count = 2 }, { level = "sp_hub_timeshift", count = 2 }, { level = "sp_timeshift_spoke02", count = 6 }, { level = "sp_beacon", count = 9 }, { level = "sp_beacon_spoke0", count = 2 }, { level = "sp_tday", count = 3 }, { level = "sp_s2s", count = 3 }, { level = "sp_skyway_v1", count = 3 }, { level = "sp_chadbox", count = 6 }]`` + + +``OFFHAND_HUD_COLOR_FULL`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_HUD_COLOR_FULL`` is constant + +* type: string + +* value: ``"180 246 85"`` + + +``OFFHAND_HUD_COLOR_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_HUD_COLOR_EMPTY`` is constant + +* type: string + +* value: ``"200 80 80"`` + + +``EJECT_FADE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``EJECT_FADE_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``PROGRESS_BAR_FULL`` +^^^^^^^^^^ + +.. note:: + + ``PROGRESS_BAR_FULL`` is constant + +* type: string + +* value: ``"49 188 204 255"`` + + +``PROGRESS_BAR_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``PROGRESS_BAR_EMPTY`` is constant + +* type: string + +* value: ``"229 86 23 255"`` + + +``eDevStats`` +^^^^^^^^^^ + +* type: enum + + +``DEVSTATS_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_VERSION`` is constant + +* type: int + +* value: ``3`` + + +``DEVSTATS_V2_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_V2_VERSION`` is constant + +* type: int + +* value: ``2`` + + +``DEVSTATS_SEPARATOR`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_SEPARATOR`` is constant + +* type: string + +* value: ``";"`` + + +``DEV_STAT`` +^^^^^^^^^^ + +.. note:: + + ``DEV_STAT`` is constant + +* type: string + +* value: ``"DEV_STAT"`` + + +``NUM_GAMES_TRACK_KDRATIO`` +^^^^^^^^^^ + +.. note:: + + ``NUM_GAMES_TRACK_KDRATIO`` is constant + +* type: int + +* value: ``10`` + + +``NUM_GAMES_TRACK_WINLOSS_HISTORY`` +^^^^^^^^^^ + +.. note:: + + ``NUM_GAMES_TRACK_WINLOSS_HISTORY`` is constant + +* type: int + +* value: ``10`` + + +``CONSTFLYERHEALTH`` +^^^^^^^^^^ + +.. note:: + + ``CONSTFLYERHEALTH`` is constant + +* type: int + +* value: ``100`` + + +``CONSTFLYERHEALTHZERO`` +^^^^^^^^^^ + +.. note:: + + ``CONSTFLYERHEALTHZERO`` is constant + +* type: int + +* value: ``100000`` + + +``eFlyerType`` +^^^^^^^^^^ + +* type: enum + + +``eFlyerPathScale`` +^^^^^^^^^^ + +* type: enum + + +``eDropStyle`` +^^^^^^^^^^ + +* type: enum + + +``eNPCStateCP`` +^^^^^^^^^^ + +* type: enum + + +``eCapPointAIScoring`` +^^^^^^^^^^ + +* type: enum + + +``eFighterAngles`` +^^^^^^^^^^ + +* type: enum + + +``DEATHCAM_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEATHCAM_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_PILOT`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_TITAN`` is constant + +* type: float + +* value: ``6.8`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_DROPPOD`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_DROPPOD`` is constant + +* type: float + +* value: ``2.0`` + + +``KILL_REPLAY_AFTER_KILL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_AFTER_KILL_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``DEATHCAM_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``DEATHCAM_TIME_SHORT`` is constant + +* type: float + +* value: ``2.0`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_SHORT`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_AFTER_KILL_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_AFTER_KILL_TIME_SHORT`` is constant + +* type: float + +* value: ``1.0`` + + +``RESPAWN_BUTTON_BUFFER`` +^^^^^^^^^^ + +.. note:: + + ``RESPAWN_BUTTON_BUFFER`` is constant + +* type: float + +* value: ``0.0`` + + +``DEFAULT_SCRIPTED_ANIMATION_BLEND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_SCRIPTED_ANIMATION_BLEND_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``DEFAULT_SCRIPTED_ARRIVAL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_SCRIPTED_ARRIVAL_DISTANCE`` is constant + +* type: int + +* value: ``16`` + + +``RODEO_APPROACH_FALLING_FROM_ABOVE`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_APPROACH_FALLING_FROM_ABOVE`` is constant + +* type: int + +* value: ``0`` + + +``RODEO_APPROACH_JUMP_ON`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_APPROACH_JUMP_ON`` is constant + +* type: int + +* value: ``1`` + + +``SAFE_TITANFALL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``SAFE_TITANFALL_DISTANCE`` is constant + +* type: int + +* value: ``125`` + + +``SAFE_TITANFALL_DISTANCE_CTF`` +^^^^^^^^^^ + +.. note:: + + ``SAFE_TITANFALL_DISTANCE_CTF`` is constant + +* type: int + +* value: ``270`` + + +``NUM_PERSISTENT_PILOT_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NUM_PERSISTENT_PILOT_LOADOUTS`` is constant + +* type: int + +* value: ``10`` + + +``NUM_PERSISTENT_TITAN_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NUM_PERSISTENT_TITAN_LOADOUTS`` is constant + +* type: int + +* value: ``7`` + + +``EMBARK_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``EMBARK_TIMEOUT`` is constant + +* type: float + +* value: ``13.0`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MIN`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MIN`` is constant + +* type: float + +* value: ``1.5`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MAX`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MAX`` is constant + +* type: float + +* value: ``2.5`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_FADE`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_FADE`` is constant + +* type: float + +* value: ``1.0`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MIN`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MIN`` is constant + +* type: float + +* value: ``0.15`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MAX`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MAX`` is constant + +* type: float + +* value: ``0.4`` + + +``EMP_IMPARED_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``EMP_IMPARED_SOUND`` is constant + +* type: string + +* value: ``"EMP_VisualImpair"`` + + +``AIN_REV`` +^^^^^^^^^^ + +.. note:: + + ``AIN_REV`` is constant + +* type: int + +* value: ``21`` + + +``VOICE_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``VOICE_COUNT`` is constant + +* type: int + +* value: ``6`` + + +``TEST_ALL_ALIASES`` +^^^^^^^^^^ + +.. note:: + + ``TEST_ALL_ALIASES`` is constant + +* type: bool + +* value: ``false`` + + +``ARMOR_TYPE_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``ARMOR_TYPE_HEAVY`` is constant + +* type: int + +* value: ``1`` + + +``ARMOR_TYPE_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``ARMOR_TYPE_NORMAL`` is constant + +* type: int + +* value: ``0`` + + +``SKYBOXLEVEL`` +^^^^^^^^^^ + +.. note:: + + ``SKYBOXLEVEL`` is constant + +* type: string + +* value: ``"skybox_cam_level"`` + + +``SKYBOXSPACE`` +^^^^^^^^^^ + +.. note:: + + ``SKYBOXSPACE`` is constant + +* type: string + +* value: ``"skybox_cam_intro"`` + + +``WARPINFXTIME`` +^^^^^^^^^^ + +.. note:: + + ``WARPINFXTIME`` is constant + +* type: float + +* value: ``2.7`` + + +``MATCH_PROGRESS_RED_EYE_AND_ARMADA`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_RED_EYE_AND_ARMADA`` is constant + +* type: int + +* value: ``1`` + + +``MATCH_PROGRESS_AIR_ZINGERS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_AIR_ZINGERS`` is constant + +* type: int + +* value: ``4`` + + +``MATCH_PROGRESS_REFUEL_GOBLINS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_REFUEL_GOBLINS`` is constant + +* type: int + +* value: ``8`` + + +``SKYSCALE_SPACE`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_SPACE`` is constant + +* type: float + +* value: ``0.0`` + + +``SKYSCALE_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_DEFAULT`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_FRACTURE_WARP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_WARP`` is constant + +* type: float + +* value: ``0.25`` + + +``SKYSCALE_FRACTURE_DOOROPEN_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_DOOROPEN_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_DOOROPEN_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_DOOROPEN_PLAYER`` is constant + +* type: float + +* value: ``0.33`` + + +``SKYSCALE_FRACTURE_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_COLONY_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_COLONY_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_SHIP`` is constant + +* type: float + +* value: ``0.7`` + + +``SKYSCALE_COLONY_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.7`` + + +``SKYSCALE_COLONY_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_COLONY_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_COLONY_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_RELIC_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_RELIC_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_RELIC_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_OUTPOST_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_SHIP`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_OUTPOST_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_OUTPOST_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.6`` + + +``SKYSCALE_BONEYARD_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.6`` + + +``SKYSCALE_BONEYARD_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_BONEYARD_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``1.0`` + + +``0.8`` +^^^^^^^^^^ + +.. note:: + + ``0.8`` is constant + +* type: SKYSCALE_BONEYARD_DOOROPEN_MCOR_PLAYER= + + +``SKYSCALE_BONEYARD_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_SHIP`` is constant + +* type: float + +* value: ``0.35`` + + +``SKYSCALE_BONEYARD_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_SHIP`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_AIRBASE_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_AIRBASE_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_AIRBASE_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_O2_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``1.1`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.9`` + + +``IMC_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``IMC_TRANSITION_TIME`` is constant + +* type: float + +* value: ``18.0`` + + +``IMC_ENTER_ATMOS_FX_TIME`` +^^^^^^^^^^ + +.. note:: + + ``IMC_ENTER_ATMOS_FX_TIME`` is constant + +* type: float + +* value: ``4.0`` + + +``SKYSCALE_O2_FIRE_BUILDUP_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_FIRE_BUILDUP_TIME`` is constant + +* type: int + +* value: ``14`` + + +``SKYSCALE_EJECT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_EJECT_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``PICK_LOADOUT_SOUND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PICK_LOADOUT_SOUND_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``PerfIndexClient`` +^^^^^^^^^^ + +* type: enum + + +``PerfIndexServer`` +^^^^^^^^^^ + +* type: enum + + +``PROMO_SCORE_ADVANCE_REQ`` +^^^^^^^^^^ + +.. note:: + + ``PROMO_SCORE_ADVANCE_REQ`` is constant + +* type: int + +* value: ``50`` + + +``RANKED_GEM_PROGRESSION_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_GEM_PROGRESSION_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``RANKED_RECALC_TIMESLICE`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_RECALC_TIMESLICE`` is constant + +* type: float + +* value: ``1.8`` + + +``RANKED_PLAY`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_PLAY`` is constant + +* type: string + +* value: ``"ranked"`` + + +``eRankedContributionType`` +^^^^^^^^^^ + +* type: enum + + +``RANKED_TIER_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_TIER_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``RANKED_DIVISION_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_DIVISION_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``RANKED_DECAY_GEMS_LOST_PER_DAY`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_DECAY_GEMS_LOST_PER_DAY`` is constant + +* type: int + +* value: ``1`` + + +``RANKED_INVALID_SEASON`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_INVALID_SEASON`` is constant + +* type: int + +* value: ``-12345`` + + +``RANKED_SEASON_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SEASON_OFFSET`` is constant + +* type: int + +* value: ``539`` + + +``RANKED_SEASONS_PER_MONTH`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SEASONS_PER_MONTH`` is constant + +* type: int + +* value: ``1`` + + +``RANKED_SPLASH_COLORS_MAIN`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_MAIN`` is constant + +* type: array + +* value: ``[ 139, 195, 98 ]`` + + +``RANKED_SPLASH_COLORS_GLOW`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_GLOW`` is constant + +* type: array + +* value: ``[ 34, 90, 65, 255 ]`` + + +``RANKED_SPLASH_COLORS_MAIN_STRING`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_MAIN_STRING`` is constant + +* type: string + +* value: ``"164 229 117 255"`` + + +``RANKED_SPLASH_COLORS_GLOW_STRING`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_GLOW_STRING`` is constant + +* type: string + +* value: ``"34 90 65 255"`` + + +``SharedPerfIndexStart`` +^^^^^^^^^^ + +.. note:: + + ``SharedPerfIndexStart`` is constant + +* type: int + +* value: ``100`` + + +``PerfIndexShared`` +^^^^^^^^^^ + +* type: enum + + +``TITAN_CORE_ACTIVE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_ACTIVE_TIME`` is constant + +* type: float + +* value: ``12.6`` + + +``TITAN_CORE_MARATHON_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_MARATHON_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``1.42`` + + +``TITAN_CORE_FIRST_BUILD_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_FIRST_BUILD_TIME`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_CORE_BUILD_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_BUILD_TIME`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_CORE_CHARGE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_CHARGE_TIME`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_CORE_TIC_RATE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_TIC_RATE`` is constant + +* type: float + +* value: ``3.8`` + + +``SHIELD_BOOST_R`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_R`` is constant + +* type: int + +* value: ``255`` + + +``SHIELD_BOOST_G`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_G`` is constant + +* type: int + +* value: ``225`` + + +``SHIELD_BOOST_B`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_B`` is constant + +* type: int + +* value: ``100`` + + +``SHIELD_BEACON_REGEN_RATE`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BEACON_REGEN_RATE`` is constant + +* type: int + +* value: ``20`` + + +``EVAC_SHIP_DAMAGE_MULTIPLIER_AGAINST_NUCLEAR_CORE`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_DAMAGE_MULTIPLIER_AGAINST_NUCLEAR_CORE`` is constant + +* type: float + +* value: ``0.5`` + + +``EVAC_SHIP_SHIELD_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_SHIELD_REGEN_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``EVAC_SHIP_SHIELD_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_SHIELD_REGEN_DELAY`` is constant + +* type: float + +* value: ``6.0`` + + +``EVAL_PASSENGER_INVULNERABILITY`` +^^^^^^^^^^ + +.. note:: + + ``EVAL_PASSENGER_INVULNERABILITY`` is constant + +* type: bool + +* value: ``true`` + + +``ProgressSource`` +^^^^^^^^^^ + +* type: enum + + +``HOTDROP_IMPACT_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``HOTDROP_IMPACT_FX_TABLE`` is constant + +* type: string + +* value: ``"droppod_impact"`` + + +``HUMAN_RAGDOLL_IMPACT_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_RAGDOLL_IMPACT_TABLE`` is constant + +* type: string + +* value: ``"ragdoll_human"`` + + +``CE_FLAG_INTRO`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_INTRO`` is constant + +* type: int + +* value: ``0x0002`` + + +``CE_FLAG_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EXECUTION`` is constant + +* type: int + +* value: ``0x0004`` + + +``CE_FLAG_EMBARK`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EMBARK`` is constant + +* type: int + +* value: ``0x0008`` + + +``CE_FLAG_DISEMBARK`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_DISEMBARK`` is constant + +* type: int + +* value: ``0x0010`` + + +``CE_FLAG_TITAN_HOT_DROP`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_TITAN_HOT_DROP`` is constant + +* type: int + +* value: ``0x0020`` + + +``CE_FLAG_CLASSIC_MP_SPAWNING`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_CLASSIC_MP_SPAWNING`` is constant + +* type: int + +* value: ``0x0040`` + + +``CE_FLAG_HIDE_MAIN_HUD`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_HIDE_MAIN_HUD`` is constant + +* type: int + +* value: ``0x0080`` + + +``CE_FLAG_TITAN_3P_CAM`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_TITAN_3P_CAM`` is constant + +* type: int + +* value: ``0x0100`` + + +``CE_FLAG_WAVE_SPAWNING`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_WAVE_SPAWNING`` is constant + +* type: int + +* value: ``0x0200`` + + +``CE_FLAG_EOG_STAT_DISPLAY`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EOG_STAT_DISPLAY`` is constant + +* type: int + +* value: ``0x0400`` + + +``TITAN_DAMAGE_STAGE_FULL`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_FULL`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DAMAGE_STAGE_1`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_1`` is constant + +* type: float + +* value: ``0.75`` + + +``TITAN_DAMAGE_STAGE_2`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_2`` is constant + +* type: float + +* value: ``0.5`` + + +``TITAN_DAMAGE_STAGE_3`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_3`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_DAMAGE_STAGE_DOOMED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_DOOMED`` is constant + +* type: float + +* value: ``0.0`` + + +``DOOMED_MIN_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``DOOMED_MIN_HEALTH`` is constant + +* type: int + +* value: ``1`` + + +``ABILITY_STIM_SPEED_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_SPEED_MOD`` is constant + +* type: float + +* value: ``2.0`` + + +``ABILITY_STIM_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_REGEN_DELAY`` is constant + +* type: float + +* value: ``2.0`` + + +``ABILITY_STIM_REGEN_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_REGEN_MOD`` is constant + +* type: float + +* value: ``2.0`` + + +``BERSERKER_INCOMING_DAMAGE_DAMPEN`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_INCOMING_DAMAGE_DAMPEN`` is constant + +* type: float + +* value: ``0.5`` + + +``BERSERKER_DASH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_DASH_VELOCITY`` is constant + +* type: int + +* value: ``1200`` + + +``BERSERKER_AOE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_AOE_RADIUS`` is constant + +* type: int + +* value: ``120`` + + +``BERSERKER_AOE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_AOE_DAMAGE`` is constant + +* type: int + +* value: ``500`` + + +``BERSERKER_PRE_DASH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_PRE_DASH_TIME`` is constant + +* type: float + +* value: ``0.4`` + + +``BERSERKER_DASH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_DASH_TIME`` is constant + +* type: float + +* value: ``0.6`` + + +``SONAR_GRENADE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_GRENADE_RADIUS`` is constant + +* type: float + +* value: ``1250.0`` + + +``SONAR_GRENADE_PULSE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_GRENADE_PULSE_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``SONAR_PULSE_SPACE`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_PULSE_SPACE`` is constant + +* type: float + +* value: ``400.0`` + + +``SONAR_PULSE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_PULSE_SPEED`` is constant + +* type: float + +* value: ``300.0`` + + +``DASH_MELEE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``DASH_MELEE_SPEED`` is constant + +* type: float + +* value: ``1.35`` + + +``WALLRUN_CLOAK_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_CLOAK_DURATION`` is constant + +* type: float + +* value: ``15.0`` + + +``WALLRUN_CLOAK_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_CLOAK_TRANSITION_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``WALLHANG_CLOAK_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``WALLHANG_CLOAK_DURATION`` is constant + +* type: float + +* value: ``15.0`` + + +``WALLHANG_CLOAK_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WALLHANG_CLOAK_TRANSITION_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``TITAN_HEALTHDROP_REGENFRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_REGENFRAC`` is constant + +* type: float + +* value: ``0.3`` + + +``TITAN_HEALTHDROP_REGENTIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_REGENTIME`` is constant + +* type: float + +* value: ``5.0`` + + +``TITAN_HEALTHDROP_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_TIMEOUT`` is constant + +* type: float + +* value: ``30.0`` + + +``SOLDIER_SHIELD_REGEN_THREAD`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_REGEN_THREAD`` is constant + +* type: string + +* value: ``"SoldierShieldRegenThink"`` + + +``SOLDIER_SHIELD_ZEROED`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_ZEROED`` is constant + +* type: string + +* value: ``"SoldierShieldZeroed"`` + + +``SOLDIER_SHIELD_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_RESTART`` is constant + +* type: string + +* value: ``"SoldierShieldRestart"`` + + +``MAX_WEAPON_FIRE_ID`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WEAPON_FIRE_ID`` is constant + +* type: int + +* value: ``4`` + + +``OFFHAND_RIGHT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_RIGHT`` is constant + +* type: int + +* value: ``0`` + + +``OFFHAND_LEFT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_LEFT`` is constant + +* type: int + +* value: ``1`` + + +``OFFHAND_ANTIRODEO`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_ANTIRODEO`` is constant + +* type: int + +* value: ``2`` + + +``OFFHAND_EQUIPMENT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_EQUIPMENT`` is constant + +* type: int + +* value: ``3`` + + +``OFFHAND_INVENTORY`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_INVENTORY`` is constant + +* type: int + +* value: ``4`` + + +``OFFHAND_MELEE`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_MELEE`` is constant + +* type: int + +* value: ``5`` + + +``OFFHAND_TITAN_CENTER`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_TITAN_CENTER`` is constant + +* type: int + +* value: ``2`` + + +``TITANMENU_NO_CUSTOMIZATION`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_NO_CUSTOMIZATION`` is constant + +* type: int + +* value: ``0x00001`` + + +``TITANMENU_FORCE_NON_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_FORCE_NON_PRIME`` is constant + +* type: int + +* value: ``0x00002`` + + +``TITANMENU_FORCE_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_FORCE_PRIME`` is constant + +* type: int + +* value: ``0x00004`` + + +``OFFHAND_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_COUNT`` is constant + +* type: int + +* value: ``6`` + + +``OFFHAND_ORDNANCE`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_ORDNANCE`` is constant + +* type: unknown + +* value: ``OFFHAND_RIGHT`` + + +``OFFHAND_SPECIAL`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_SPECIAL`` is constant + +* type: unknown + +* value: ``OFFHAND_LEFT`` + + +``SHIELD_REGEN_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_REGEN_TICK_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``HARVESTER_BEAM_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_BEAM_TICK_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DOOMED_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_REGEN_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``TITAN_DOOMED_REGEN_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_REGEN_AMOUNT`` is constant + +* type: float + +* value: ``0.0025`` + + +``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC_PILOT`` is constant + +* type: float + +* value: ``0.0`` + + +``STATIC_RANDOM`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_RANDOM`` is constant + +* type: int + +* value: ``0`` + + +``STATIC_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_HEAVY`` is constant + +* type: int + +* value: ``1`` + + +``STATIC_LIGHT`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_LIGHT`` is constant + +* type: int + +* value: ``2`` + + +``STATIC_VERY_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_VERY_HEAVY`` is constant + +* type: int + +* value: ``3`` + + +``SATCHEL_DETONATE_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``SATCHEL_DETONATE_DELAY`` is constant + +* type: float + +* value: ``0.0`` + + +``MATCH_PROGRESS_EARLY`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_EARLY`` is constant + +* type: int + +* value: ``30`` + + +``MATCH_PROGRESS_MID`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_MID`` is constant + +* type: int + +* value: ``60`` + + +``MATCH_PROGRESS_LATE`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_LATE`` is constant + +* type: int + +* value: ``90`` + + +``MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT`` is constant + +* type: int + +* value: ``120`` + + +``MATCH_PROGRESS_THRESHOLDS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_THRESHOLDS`` is constant + +* type: array + +* value: ``[ MATCH_PROGRESS_EARLY, MATCH_PROGRESS_MID, MATCH_PROGRESS_LATE, MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT ]`` + + +``eItemTypes`` +^^^^^^^^^^ + +* type: enum + + +``SFLAG_DOUBLE_XP`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_DOUBLE_XP`` is constant + +* type: int + +* value: ``0x00001`` + + +``SFLAG_FAST_BUILD1`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_FAST_BUILD1`` is constant + +* type: int + +* value: ``0x00002`` + + +``SFLAG_HUNTER_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_GRUNT`` is constant + +* type: int + +* value: ``0x00004`` + + +``SFLAG_HUNTER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_SPECTRE`` is constant + +* type: int + +* value: ``0x00008`` + + +``SFLAG_HUNTER_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_PILOT`` is constant + +* type: int + +* value: ``0x00010`` + + +``SFLAG_HUNTER_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_TITAN`` is constant + +* type: int + +* value: ``0x00020`` + + +``SFLAG_FAST_BUILD2`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_FAST_BUILD2`` is constant + +* type: int + +* value: ``0x00040`` + + +``SFLAG_SPECTRE_VIRUS`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_SPECTRE_VIRUS`` is constant + +* type: int + +* value: ``0x00200`` + + +``SFLAG_INSTANT_HACK`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_INSTANT_HACK`` is constant + +* type: int + +* value: ``0x00400`` + + +``SFLAG_BC_DASH_CAPACITY`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_BC_DASH_CAPACITY`` is constant + +* type: int + +* value: ``0x01000`` + + +``SFLAG_COOP_ORDNANCE_CAPACITY_1`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_COOP_ORDNANCE_CAPACITY_1`` is constant + +* type: int + +* value: ``0x02000`` + + +``SFLAG_TITAN_SMASH`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_TITAN_SMASH`` is constant + +* type: int + +* value: ``0x10000`` + + +``RACE_HUMAN_FEMALE`` +^^^^^^^^^^ + +.. note:: + + ``RACE_HUMAN_FEMALE`` is constant + +* type: string + +* value: ``"race_human_female"`` + + +``BURN_CARD_MAP_LOOT_DROP`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_MAP_LOOT_DROP`` is constant + +* type: int + +* value: ``1`` + + +``BURNCARD_WARNING_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_WARNING_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``MAX_BURN_CARD_PACKS_EVER`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BURN_CARD_PACKS_EVER`` is constant + +* type: int + +* value: ``50`` + + +``BURNCARD_INDEX_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_INDEX_EMPTY`` is constant + +* type: int + +* value: ``-1`` + + +``BCGROUP_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_SPEED`` is constant + +* type: int + +* value: ``0`` + + +``BCGROUP_STEALTH`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_STEALTH`` is constant + +* type: int + +* value: ``1`` + + +``BCGROUP_INTEL`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_INTEL`` is constant + +* type: int + +* value: ``2`` + + +``BCGROUP_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``BCGROUP_NPC`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_NPC`` is constant + +* type: int + +* value: ``4`` + + +``BCGROUP_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_WEAPON`` is constant + +* type: int + +* value: ``5`` + + +``BCGROUP_MISC`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_MISC`` is constant + +* type: int + +* value: ``6`` + + +``BCGROUP_DICE`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_DICE`` is constant + +* type: int + +* value: ``7`` + + +``BC_GROUPINGS`` +^^^^^^^^^^ + +.. note:: + + ``BC_GROUPINGS`` is constant + +* type: int + +* value: ``8`` + + +``BURNCARDS_PER_PACK`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARDS_PER_PACK`` is constant + +* type: int + +* value: ``7`` + + +``DECK_STYLE_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``DECK_STYLE_BURNCARDS`` is constant + +* type: bool + +* value: ``false`` + + +``BURN_CARD_NEVER_COLLECTED`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_NEVER_COLLECTED`` is constant + +* type: int + +* value: ``-1`` + + +``BURNCARD_PACK_PER_XP`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_PACK_PER_XP`` is constant + +* type: float + +* value: ``8000.0`` + + +``BURNCARD_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_COMMON`` is constant + +* type: int + +* value: ``0`` + + +``BURNCARD_RARE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_RARE`` is constant + +* type: int + +* value: ``2`` + + +``CARDS_PER_PAGE`` +^^^^^^^^^^ + +.. note:: + + ``CARDS_PER_PAGE`` is constant + +* type: float + +* value: ``12.0`` + + +``CARDS_PER_ROW`` +^^^^^^^^^^ + +.. note:: + + ``CARDS_PER_ROW`` is constant + +* type: float + +* value: ``6.0`` + + +``BURN_CARD_WARMUP_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WARMUP_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``INGAME_BURN_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``INGAME_BURN_CARDS`` is constant + +* type: int + +* value: ``3`` + + +``MAX_BURN_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BURN_CARDS`` is constant + +* type: int + +* value: ``72`` + + +``MAX_UNOPENED_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_BURNCARDS`` is constant + +* type: int + +* value: ``25`` + + +``MAX_UNOPENED_EXCHANGED_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_EXCHANGED_BURNCARDS`` is constant + +* type: int + +* value: ``6`` + + +``MAX_MAILED_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_MAILED_CARDS`` is constant + +* type: int + +* value: ``30`` + + +``MAX_UNOPENED_PACKS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_PACKS`` is constant + +* type: int + +* value: ``99`` + + +``PILE_DECK`` +^^^^^^^^^^ + +.. note:: + + ``PILE_DECK`` is constant + +* type: int + +* value: ``0`` + + +``PILE_ACTIVE`` +^^^^^^^^^^ + +.. note:: + + ``PILE_ACTIVE`` is constant + +* type: int + +* value: ``1`` + + +``PILE_COLLECTION`` +^^^^^^^^^^ + +.. note:: + + ``PILE_COLLECTION`` is constant + +* type: int + +* value: ``2`` + + +``READING_NONE`` +^^^^^^^^^^ + +.. note:: + + ``READING_NONE`` is constant + +* type: int + +* value: ``-1`` + + +``READING_IN_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``READING_IN_PROGRESS`` is constant + +* type: int + +* value: ``0`` + + +``READING_WAITING_TO_CONTINUE`` +^^^^^^^^^^ + +.. note:: + + ``READING_WAITING_TO_CONTINUE`` is constant + +* type: int + +* value: ``1`` + + +``READING_DONE`` +^^^^^^^^^^ + +.. note:: + + ``READING_DONE`` is constant + +* type: int + +* value: ``2`` + + +``BURNCARD_REWARD_VAL_1`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_1`` is constant + +* type: int + +* value: ``80`` + + +``BURNCARD_REWARD_VAL_2`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_2`` is constant + +* type: int + +* value: ``140`` + + +``BURNCARD_REWARD_VAL_3`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_3`` is constant + +* type: int + +* value: ``260`` + + +``BURNCARD_STORY_PROGRESS_NONE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_NONE`` is constant + +* type: int + +* value: ``0`` + + +``BURNCARD_STORY_PROGRESS_INTRO`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_INTRO`` is constant + +* type: int + +* value: ``1`` + + +``BURNCARD_STORY_PROGRESS_COMPLETE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_COMPLETE`` is constant + +* type: int + +* value: ``5`` + + +``BURNCARD_AUTO_SONAR_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_AUTO_SONAR_INTERVAL`` is constant + +* type: float + +* value: ``6.5`` + + +``BURNCARD_AUTO_SONAR_IMAGE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_AUTO_SONAR_IMAGE_DURATION`` is constant + +* type: float + +* value: ``1.5`` + + +``eTitanAvailability`` +^^^^^^^^^^ + +* type: enum + + +``eBoostAvailability`` +^^^^^^^^^^ + +* type: enum + + +``ePilotOverdrive`` +^^^^^^^^^^ + +* type: enum + + +``eTitanExitEnabled`` +^^^^^^^^^^ + +* type: enum + + +``eSpawnAsTitan`` +^^^^^^^^^^ + +* type: enum + + +``eTeamShareEarnMeter`` +^^^^^^^^^^ + +* type: enum + + +``eWaveSpawnType`` +^^^^^^^^^^ + +* type: enum + + +``ePilotGroundSpawnMethod`` +^^^^^^^^^^ + +* type: enum + + +``eAllowNPCs`` +^^^^^^^^^^ + +* type: enum + + +``DROPSHIP_TITAN_PICKUP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_TITAN_PICKUP_RADIUS`` is constant + +* type: int + +* value: ``256`` + + +``eObjective`` +^^^^^^^^^^ + +* type: enum + + +``eFloorIsLava`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapState`` +^^^^^^^^^^ + +* type: enum + + +``eOSPState`` +^^^^^^^^^^ + +* type: enum + + +``eAmmoLimit`` +^^^^^^^^^^ + +* type: enum + + +``eEliminationMode`` +^^^^^^^^^^ + +* type: enum + + +``ePlayerBleedout`` +^^^^^^^^^^ + +* type: enum + + +``eFlagState`` +^^^^^^^^^^ + +* type: enum + + +``COUNT_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``COUNT_ENABLED`` is constant + +* type: int + +* value: ``1`` + + +``BURN_CARD_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_COUNT_MAX`` is constant + +* type: int + +* value: ``99`` + + +``CLOAK_INCLUDE_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_INCLUDE_FADE_IN_TIME`` is constant + +* type: bool + +* value: ``true`` + + +``CLOAK_EXCLUDE_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_EXCLUDE_FADE_IN_TIME`` is constant + +* type: bool + +* value: ``false`` + + +``MARVIN_TYPE_SHOOTER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_SHOOTER`` is constant + +* type: int + +* value: ``0`` + + +``MARVIN_TYPE_WORKER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_WORKER`` is constant + +* type: int + +* value: ``1`` + + +``MARVIN_TYPE_MARVINONE`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_MARVINONE`` is constant + +* type: int + +* value: ``2`` + + +``MARVIN_TYPE_FIREFIGHTER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_FIREFIGHTER`` is constant + +* type: int + +* value: ``3`` + + +``eLobbyType`` +^^^^^^^^^^ + +* type: enum + + +``userSignInState`` +^^^^^^^^^^ + +* type: enum + + +``eMaps`` +^^^^^^^^^^ + +* type: enum + + +``eEventNotifications`` +^^^^^^^^^^ + +* type: enum + + +``ePermanentEventNotifications`` +^^^^^^^^^^ + +* type: enum + + +``ePrivateMatchStartState`` +^^^^^^^^^^ + +* type: enum + + +``TITANFALL_INNER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANFALL_INNER_RADIUS`` is constant + +* type: float + +* value: ``90.0`` + + +``TITANFALL_OUTER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANFALL_OUTER_RADIUS`` is constant + +* type: float + +* value: ``120.0`` + + +``TITANHOTDROP_DISABLE_ENEMY_TITANFALL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANHOTDROP_DISABLE_ENEMY_TITANFALL_RADIUS`` is constant + +* type: int + +* value: ``450`` + + +``FIRST_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``27`` + + +``SECOND_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``SECOND_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``54`` + + +``THIRD_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``THIRD_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``76`` + + +``O2_DEV_DISABLE_SKYSHOW`` +^^^^^^^^^^ + +.. note:: + + ``O2_DEV_DISABLE_SKYSHOW`` is constant + +* type: bool + +* value: ``false`` + + +``RESPAWN_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RESPAWN_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``0.75`` + + +``eMissionType`` +^^^^^^^^^^ + +* type: enum + + +``WAVESPAWN_PROTECTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WAVESPAWN_PROTECTION_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``COOP_MAX_ACTIVE_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``COOP_MAX_ACTIVE_TITANS`` is constant + +* type: int + +* value: ``8`` + + +``COOP_MAX_ACTIVE_CLOAKED_DRONES`` +^^^^^^^^^^ + +.. note:: + + ``COOP_MAX_ACTIVE_CLOAKED_DRONES`` is constant + +* type: int + +* value: ``3`` + + +``COOP_SENTRY_TURRET_MAX_COUNT_PET`` +^^^^^^^^^^ + +.. note:: + + ``COOP_SENTRY_TURRET_MAX_COUNT_PET`` is constant + +* type: int + +* value: ``3`` + + +``COOP_SENTRY_TURRET_MAX_COUNT_INV`` +^^^^^^^^^^ + +.. note:: + + ``COOP_SENTRY_TURRET_MAX_COUNT_INV`` is constant + +* type: int + +* value: ``3`` + + +``FD_VICTORY_ANNOUNCEMENT_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``FD_VICTORY_ANNOUNCEMENT_LENGTH`` is constant + +* type: float + +* value: ``13.0`` + + +``FD_DEFEAT_ANNOUNCEMENT_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``FD_DEFEAT_ANNOUNCEMENT_LENGTH`` is constant + +* type: float + +* value: ``13.0`` + + +``FD_EOG_TIME_BETWEEN_ANNOUNCEMENT_AND_STARS`` +^^^^^^^^^^ + +.. note:: + + ``FD_EOG_TIME_BETWEEN_ANNOUNCEMENT_AND_STARS`` is constant + +* type: float + +* value: ``8.0`` + + +``FD_EOG_STAR_DISPLAY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FD_EOG_STAR_DISPLAY_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``FD_STAR_DISPLAY_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_STAR_DISPLAY_INTERVAL`` is constant + +* type: float + +* value: ``1.0`` + + +``GENERATOR_SHIELD_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_SHIELD_REGEN_DELAY`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_SHIELD_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_SHIELD_REGEN_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_DAMAGE_STREAK_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_STREAK_TIMEOUT`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_GLOBAL`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_GLOBAL`` is constant + +* type: int + +* value: ``10000`` + + +``GENERATOR_THREAT_WARN_DIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_DIST_TITAN`` is constant + +* type: int + +* value: ``2500`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_MORTAR_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_MORTAR_TITANS`` is constant + +* type: int + +* value: ``4000`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_SUICIDE_SPECTRES`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_SUICIDE_SPECTRES`` is constant + +* type: int + +* value: ``1500`` + + +``GENERATOR_THREAT_WARN_DIST_INFANTRY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_DIST_INFANTRY`` is constant + +* type: int + +* value: ``1500`` + + +``GENERATOR_THREAT_WARN_NUM_REQ_INFANTRY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_NUM_REQ_INFANTRY`` is constant + +* type: int + +* value: ``16`` + + +``DEPLOYABLE_TURRET_ACCURACY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_TURRET_ACCURACY_MULTIPLIER`` is constant + +* type: float + +* value: ``2.0`` + + +``DEPLOYABLE_TURRET_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_TURRET_HEALTH`` is constant + +* type: int + +* value: ``600`` + + +``TIME_BETWEEN_OBJ`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BETWEEN_OBJ`` is constant + +* type: int + +* value: ``10`` + + +``TIME_BEFORE_CHECKPOINT_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BEFORE_CHECKPOINT_RESTART`` is constant + +* type: int + +* value: ``1`` + + +``TIME_BEFORE_OBJECTIVE_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BEFORE_OBJECTIVE_RESTART`` is constant + +* type: int + +* value: ``6`` + + +``MINION_BUBBLE_SHIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MINION_BUBBLE_SHIELD_RADIUS`` is constant + +* type: int + +* value: ``230`` + + +``MINION_BUBBLE_SHIELD_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``MINION_BUBBLE_SHIELD_RADIUS_SQR`` is constant + +* type: int + +* value: ``51984`` + + +``MAX_LOADOUT_CRATE_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_LOADOUT_CRATE_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``MINIMAP_LOADOUT_CRATE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_LOADOUT_CRATE_SCALE`` is constant + +* type: float + +* value: ``0.075`` + + +``RADAR_JAM_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RADAR_JAM_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_DAMAGE_NUKE_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_NUKE_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``0.25`` + + +``GENERATOR_DAMAGE_MORTAR_ROCKET_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_MORTAR_ROCKET_MULTIPLIER`` is constant + +* type: float + +* value: ``0.8`` + + +``eTAC_ABILITY`` +^^^^^^^^^^ + +* type: enum + + +``HARVESTER_GRAPH_DATA_POINTS`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_GRAPH_DATA_POINTS`` is constant + +* type: int + +* value: ``20`` + + +``SPECTRE_MAX_SIGHT_DIST`` +^^^^^^^^^^ + +.. note:: + + ``SPECTRE_MAX_SIGHT_DIST`` is constant + +* type: int + +* value: ``3000`` + + +``ARC_TITAN_EMP_FIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_RADIUS`` is constant + +* type: int + +* value: ``330`` + + +``ARC_TITAN_EMP_FIELD_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_RADIUS_SQR`` is constant + +* type: int + +* value: ``108900`` + + +``ARC_TITAN_EMP_FIELD_INNER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_INNER_RADIUS`` is constant + +* type: int + +* value: ``150`` + + +``ARC_TITAN_EMP_FIELD_INNER_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_INNER_RADIUS_SQR`` is constant + +* type: int + +* value: ``22500`` + + +``TITAN_GRAPPLE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GRAPPLE_DAMAGE`` is constant + +* type: int + +* value: ``600`` + + +``TITAN_GRAPPLE_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GRAPPLE_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``CLOAKED_DRONE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_SPEED`` is constant + +* type: int + +* value: ``1800`` + + +``CLOAKED_DRONE_ACC`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_ACC`` is constant + +* type: float + +* value: ``1.75`` + + +``CLOAKED_DRONE_YAWRATE`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_YAWRATE`` is constant + +* type: int + +* value: ``150`` + + +``CLOAKED_DRONE_LOOPING_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_LOOPING_SFX`` is constant + +* type: string + +* value: ``"Coop_CloakDrone_Beam"`` + + +``CLOAKED_DRONE_WARP_IN_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_WARP_IN_SFX`` is constant + +* type: string + +* value: ``"Coop_DroneTeleport_In"`` + + +``CLOAKED_DRONE_WARP_OUT_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_WARP_OUT_SFX`` is constant + +* type: string + +* value: ``"Coop_DroneTeleport_Out"`` + + +``CLOAKED_DRONE_CLOAK_START_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_CLOAK_START_SFX`` is constant + +* type: string + +* value: ``"CloakDrone_Cloak_On"`` + + +``CLOAKED_DRONE_CLOAK_LOOP_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_CLOAK_LOOP_SFX`` is constant + +* type: string + +* value: ``"CloakDrone_Cloak_Sustain_Loop"`` + + +``CLOAKED_DRONE_HOVER_LOOP_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_HOVER_LOOP_SFX`` is constant + +* type: string + +* value: ``"AngelCity_Scr_DroneSearchHover"`` + + +``MINIMAP_CLOAKED_DRONE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_CLOAKED_DRONE_SCALE`` is constant + +* type: float + +* value: ``0.070`` + + +``FD_FIRE_DAMAGE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_FIRE_DAMAGE_SCALE`` is constant + +* type: float + +* value: ``1.2`` + + +``FD_HOT_STREAK_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``FD_HOT_STREAK_MULTIPLIER`` is constant + +* type: float + +* value: ``1.5`` + + +``CURRENCY_COIN_WALLET_MIN`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_MIN`` is constant + +* type: int + +* value: ``0`` + + +``CURRENCY_COIN_WALLET_MAX`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_MAX`` is constant + +* type: int + +* value: ``999999`` + + +``CURRENCY_COIN_WALLET_START_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_START_AMOUNT`` is constant + +* type: int + +* value: ``10000`` + + +``MAX_XP_TO_COINS_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_XP_TO_COINS_AMOUNT`` is constant + +* type: int + +* value: ``5000`` + + +``COIN_REWARD_SELL_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_SELL_COMMON`` is constant + +* type: int + +* value: ``100`` + + +``COIN_REWARD_SELL_RARE`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_SELL_RARE`` is constant + +* type: int + +* value: ``400`` + + +``COIN_REWARD_MATCH_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_MATCH_COMPLETION`` is constant + +* type: int + +* value: ``500`` + + +``COIN_REWARD_MATCH_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_MATCH_VICTORY`` is constant + +* type: int + +* value: ``250`` + + +``COIN_REWARD_FIRST_WIN_OF_DAY`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_FIRST_WIN_OF_DAY`` is constant + +* type: int + +* value: ``1000`` + + +``COIN_REWARD_DAILY_CHALLENGE`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_DAILY_CHALLENGE`` is constant + +* type: int + +* value: ``500`` + + +``COST_BC_MATCHLONG_UPGRADE`` +^^^^^^^^^^ + +.. note:: + + ``COST_BC_MATCHLONG_UPGRADE`` is constant + +* type: int + +* value: ``3000`` + + +``eShopResponseType`` +^^^^^^^^^^ + +* type: enum + + +``eCoinRewardCategory`` +^^^^^^^^^^ + +* type: enum + + +``eCoinRewardType`` +^^^^^^^^^^ + +* type: enum + + +``eShopItemType`` +^^^^^^^^^^ + +* type: enum + + +``eChallengeCategory`` +^^^^^^^^^^ + +* type: enum + + +``SECONDS_PER_WEEK`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_WEEK`` is constant + +* type: int + +* value: ``604800`` + + +``SECONDS_PER_DAY`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_DAY`` is constant + +* type: int + +* value: ``86400`` + + +``SECONDS_PER_HOUR`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_HOUR`` is constant + +* type: int + +* value: ``3600`` + + +``SECONDS_PER_MINUTE`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_MINUTE`` is constant + +* type: int + +* value: ``60`` + + +``FNF_SCHEDULE_RESET_SECONDS`` +^^^^^^^^^^ + +.. note:: + + ``FNF_SCHEDULE_RESET_SECONDS`` is constant + +* type: int + +* value: ``27000`` + + +``PST_TIME_ZONE_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``PST_TIME_ZONE_OFFSET`` is constant + +* type: int + +* value: ``-7`` + + +``DAILY_RESET_TIME_ZONE_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``DAILY_RESET_TIME_ZONE_OFFSET`` is constant + +* type: int + +* value: ``-10`` + + +``TITAN_OS_VOICE_PACK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_OS_VOICE_PACK`` is constant + +* type: array + +* value: ``["Bt","Legion","Scorch","Ronin","Northstar","ion","Tone","Vanguard"]`` + + +``eMusicPieceID`` +^^^^^^^^^^ + +* type: enum + + +``eEOGRankPage`` +^^^^^^^^^^ + +* type: enum + + +``PILOT_HARD_LANDING_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_HARD_LANDING_SCALE`` is constant + +* type: float + +* value: ``1.1`` + + +``NWRP_HARD_LANDING_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``NWRP_HARD_LANDING_SCALE`` is constant + +* type: float + +* value: ``0.5`` + + +``TDAY_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_PILOT`` is constant + +* type: int + +* value: ``1`` + + +``TDAY_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_TITAN`` is constant + +* type: int + +* value: ``10`` + + +``TDAY_SCORE_POD`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_POD`` is constant + +* type: int + +* value: ``1`` + + +``400`` +^^^^^^^^^^ + +.. note:: + + ``400`` is constant + +* type: ATTRITION_SCORE_BOUNTY_SURVIVAL= + + +``ATTRITION_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BOSS`` is constant + +* type: int + +* value: ``100`` + + +``ATTRITION_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``400`` + + +``ATTRITION_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``ATTRITION_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``50`` + + +``ATTRITION_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``50`` + + +``ATTRITION_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``ATTRITION_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PROWLER`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_GRUNT`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``15`` + + +``ATTRITION_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_STALKER`` is constant + +* type: int + +* value: ``20`` + + +``ATTRITION_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``50`` + + +``ATCOOP_SCORE_BOUNTY_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOUNTY_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``ATCOOP_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOSS`` is constant + +* type: int + +* value: ``50`` + + +``ATCOOP_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``ATCOOP_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``ATCOOP_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``ATCOOP_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``25`` + + +``ATCOOP_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``ATCOOP_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PROWLER`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_GRUNT`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``10`` + + +``ATCOOP_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_STALKER`` is constant + +* type: int + +* value: ``10`` + + +``ATCOOP_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_BOUNTY_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOUNTY_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``PVE_SANDBOX_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOSS`` is constant + +* type: int + +* value: ``50`` + + +``PVE_SANDBOX_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``PVE_SANDBOX_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``PVE_SANDBOX_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``PVE_SANDBOX_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PROWLER`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_GRUNT`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``10`` + + +``PVE_SANDBOX_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_STALKER`` is constant + +* type: int + +* value: ``10`` + + +``PVE_SANDBOX_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``25`` + + +``FD_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TITAN`` is constant + +* type: int + +* value: ``5`` + + +``FD_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``3`` + + +``FD_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_PROWLER`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_GRUNT`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_STALKER`` is constant + +* type: int + +* value: ``2`` + + +``FD_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MARVIN`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ENEMIES`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ENEMIES`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_MVP`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MVP`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_TEAM_FINAL_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_FINAL_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_FLAWLESS_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_FLAWLESS_WAVE`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_REPAIR_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_REPAIR_TURRET`` is constant + +* type: int + +* value: ``25`` + + +``FD_SCORE_DIDNT_DIE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_DIDNT_DIE`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_SHIELD_HARVESTER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SHIELD_HARVESTER`` is constant + +* type: int + +* value: ``150`` + + +``FD_SCORE_SONAR_PULSE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SONAR_PULSE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ARC_TRAP_TRIGGERED`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ARC_TRAP_TRIGGERED`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TETHER_TRAP_TRIGGERED`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TETHER_TRAP_TRIGGERED`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ARC_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ARC_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_HEAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_HEAL`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_DAMAGE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_DAMAGE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_HEALING_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_HEALING_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_SUPPORT_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SUPPORT_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``ZIPLINE_IDLE_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``ZIPLINE_IDLE_ANIM`` is constant + +* type: string + +* value: ``"pt_zipline_slide_idle"`` + + +``DEFAULT_CONVERSATION_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_CONVERSATION_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``AI_CONVERSATION_RANGE_SQR`` +^^^^^^^^^^ + +.. note:: + + ``AI_CONVERSATION_RANGE_SQR`` is constant + +* type: int + +* value: ``20250000`` + + +``AI_CONVERSATION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``AI_CONVERSATION_RANGE`` is constant + +* type: int + +* value: ``4500`` + + +``MAX_VOICE_DIST_SQRD`` +^^^^^^^^^^ + +.. note:: + + ``MAX_VOICE_DIST_SQRD`` is constant + +* type: int + +* value: ``9000000`` + + +``AI_FRIENDLY_CHATTER_RANGE_SQR`` +^^^^^^^^^^ + +.. note:: + + ``AI_FRIENDLY_CHATTER_RANGE_SQR`` is constant + +* type: int + +* value: ``4410000`` + + +``AI_FRIENDLY_CHATTER_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``AI_FRIENDLY_CHATTER_RANGE`` is constant + +* type: int + +* value: ``2100`` + + +``PLAYER_SHIELD_WALL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_RADIUS`` is constant + +* type: int + +* value: ``30`` + + +``PLAYER_SHIELD_WALL_FOV`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_FOV`` is constant + +* type: int + +* value: ``120`` + + +``PLAYER_SHIELD_WALL_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_HEALTH`` is constant + +* type: int + +* value: ``500`` + + +``PLAYER_SHIELD_WALL_REGEN_WAIT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_REGEN_WAIT_TIME`` is constant + +* type: int + +* value: ``8`` + + +``PLAYER_SHIELD_WALL_REGEN_INCREMENT`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_REGEN_INCREMENT`` is constant + +* type: int + +* value: ``25`` + + +``AIRVEHICLE_FLAG_AWAIT_INPUT`` +^^^^^^^^^^ + +.. note:: + + ``AIRVEHICLE_FLAG_AWAIT_INPUT`` is constant + +* type: int + +* value: ``0x040`` + + +``HIGHLIGHT_FAR_MAX`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FAR_MAX`` is constant + +* type: float + +* value: ``999999999999999.0`` + + +``REQUIRES_ANY`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_ANY`` is constant + +* type: int + +* value: ``0`` + + +``REQUIRES_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_PILOT`` is constant + +* type: int + +* value: ``1`` + + +``REQUIRES_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_TITAN`` is constant + +* type: int + +* value: ``2`` + + +``HighlightContext`` +^^^^^^^^^^ + +* type: struct + + +``ShGlobals`` +^^^^^^^^^^ + +* type: struct + + +``GAMEMODE_SP`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_SP`` is constant + +* type: string + +* value: ``"solo"`` + + +``shGlobal`` +^^^^^^^^^^ + +* type: ShGlobals + + +``NEW_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NEW_LOADOUTS`` is constant + +* type: bool + +* value: ``true`` + + +``HIGHLIGHT_FILL_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FILL_DEFAULT`` is constant + +* type: int + +* value: ``110`` + + +``HIGHLIGHT_OUTLINE_GENERIC`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_GENERIC`` is constant + +* type: int + +* value: ``110`` + + +``ePresentationType`` +^^^^^^^^^^ + +* type: enum + + +``ePrimaryWeaponCategory`` +^^^^^^^^^^ + +* type: enum + + +``eSecondaryWeaponCategory`` +^^^^^^^^^^ + +* type: enum + + +``eMenuAnimClass`` +^^^^^^^^^^ + +* type: enum + + +``eSideNotificationSystems`` +^^^^^^^^^^ + +* type: enum + + +``ePlayerMovementEvents`` +^^^^^^^^^^ + +* type: enum + + +``RERUN_LAUNCH_STARTPOINT`` +^^^^^^^^^^ + +* type: string + + +``eUIEvent`` +^^^^^^^^^^ + +* type: enum + + +``PILOT_WEAPON_MOD_COMMON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_WEAPON_MOD_COMMON_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_WEAPON_MOD_COMMON_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``PILOT_WEAPON_MOD_COMMON_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PILOT_WEAPON_MOD_COMMON_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``PILOT_WEAPON_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_WEAPON_MOD_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_WEAPON_MOD_DAMAGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_DAMAGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``PILOT_WEAPON_MOD_ACCURACYDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_ACCURACYDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``PILOT_WEAPON_MOD_RANGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_RANGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PILOT_WEAPON_MOD_FIRERATEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_FIRERATEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``PILOT_WEAPON_MOD_CLIPSIZEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_CLIPSIZEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``PILOT_WEAPON_MOD_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``7`` + + +``TITAN_PRIMARY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_COMMON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_MOD_COMMON_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_NAME_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_COMMON_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PRIMARY_MOD_COMMON_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PRIMARY_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_MOD_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_DAMAGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_DAMAGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PRIMARY_MOD_ACCURACYDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_ACCURACYDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PRIMARY_MOD_RANGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_RANGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``TITAN_PRIMARY_MOD_FIRERATEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_FIRERATEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``TITAN_PRIMARY_MOD_CLIPSIZEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_CLIPSIZEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``TITAN_PRIMARY_MOD_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``7`` + + +``TITAN_ABILITY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_ABILITY_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_ABILITY_DAMAGESOURCE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_DAMAGESOURCE_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_ABILITY_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PASSIVE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PASSIVE_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PASSIVE_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PASSIVE_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PASSIVE_LONGDESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_LONGDESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``TITAN_PASSIVE_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``TITAN_PASSIVE_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``TITAN_VOICE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_VOICE_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_NAME_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_VOICE_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_VOICE_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_VOICE_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``BURN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``BURN_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``BURN_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``BURN_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``BURN_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"activationCost"`` + + +``BURN_TIER_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_TIER_COLUMN_NAME`` is constant + +* type: string + +* value: ``"tier"`` + + +``BURN_AVAILABLE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_AVAILABLE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"rewardAvailableFor"`` + + +``BURN_WEAPON_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_WEAPON_COLUMN_NAME`` is constant + +* type: string + +* value: ``"weaponName"`` + + +``BURN_EXTRA_WEAPON_MOD_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_EXTRA_WEAPON_MOD_NAME`` is constant + +* type: string + +* value: ``"extraWeaponMod"`` + + +``BATTLE_CHATTER_CONVERSATION_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_CONVERSATION_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"conversationname"`` + + +``BATTLE_CHATTER_PRIORITY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_PRIORITY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"priority"`` + + +``BATTLE_CHATTER_DEBOUNCE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_DEBOUNCE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"debounce"`` + + +``FACTION_DIALOGUE_CONVERSATION_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_CONVERSATION_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"conversationname"`` + + +``FACTION_DIALOGUE_PRIORITY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_PRIORITY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"priority"`` + + +``FACTION_DIALOGUE_DEBOUNCE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_DEBOUNCE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"debounce"`` + + +``FACTION_DIALOGUE_DISABLED_LIST_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_DISABLED_LIST_NAME`` is constant + +* type: string + +* value: ``"disabledForFaction"`` + + +``FACTION_LEADERS_PERSISTENCE_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PERSISTENCE_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"persistenceRef"`` + + +``FACTION_LEADERS_FACTION_DIALOGUE_PREFIX_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_FACTION_DIALOGUE_PREFIX_COLUMN_NAME`` is constant + +* type: string + +* value: ``"factionDialoguePrefix"`` + + +``FACTION_LEADERS_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``FACTION_LEADERS_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``FACTION_LEADERS_WAVEFORM_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_WAVEFORM_COLUMN_NAME`` is constant + +* type: string + +* value: ``"usesWaveform"`` + + +``FACTION_LEADERS_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``FACTION_LEADERS_MODEL_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_MODEL_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"modelName"`` + + +``FACTION_LEADERS_DROPSHIP_ANIM_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DROPSHIP_ANIM_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"dropshipAnimName"`` + + +``FACTION_LEADERS_DROPSHIP_ANIM_EASTEREGG`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DROPSHIP_ANIM_EASTEREGG`` is constant + +* type: string + +* value: ``"isEasterEgg"`` + + +``FACTION_LEADERS_PROP_MODEL_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PROP_MODEL_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"propModelName"`` + + +``FACTION_LEADERS_PROP_ATTACHMENT_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PROP_ATTACHMENT_COLUMN_NAME`` is constant + +* type: string + +* value: ``"propAttachment"`` + + +``NON_LOADOUT_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``NON_LOADOUT_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``NON_LOADOUT_MOD_PARENT_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_PARENT_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``NON_LOADOUT_MOD_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``NON_LOADOUT_MOD_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``NON_LOADOUT_MOD_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PHYS_EXPLOSION_SMALL`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_SMALL`` is constant + +* type: int + +* value: ``100`` + + +``PHYS_EXPLOSION_MEDIUM`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_MEDIUM`` is constant + +* type: int + +* value: ``250`` + + +``PHYS_EXPLOSION_LARGE`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_LARGE`` is constant + +* type: int + +* value: ``500`` + + +``PHYS_EXPLOSION_HUGE`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_HUGE`` is constant + +* type: int + +* value: ``10000`` + + +``ePowerUps`` +^^^^^^^^^^ + +* type: enum + + +``COLLECTIBLE_PICKUP_EFFECT`` +^^^^^^^^^^ + +.. note:: + + ``COLLECTIBLE_PICKUP_EFFECT`` is constant + +* type: asset + +* value: ``$"ar_item_pickup_CP"`` + + +``MODEL_HARVESTER_TOWER`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_HARVESTER_TOWER`` is constant + +* type: asset + +* value: ``$"models/props/generator_coop/generator_coop.mdl"`` + + +``FX_HARVESTER_BEAM`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_BEAM`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_beam_endcap"`` + + +``FX_HARVESTER_HEALTH_LOW`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_HEALTH_LOW`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_damaged"`` + + +``FX_HARVESTER_OVERSHIELD`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_OVERSHIELD`` is constant + +* type: asset + +* value: ``$"P_harvestor_shield_wall"`` + + +``FX_HARVESTER_SHIELD`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_SHIELD`` is constant + +* type: asset + +* value: ``$"P_coop_harvester_CP"`` + + +``FX_HARVESTER_SHIELD_BREAK`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_SHIELD_BREAK`` is constant + +* type: asset + +* value: ``$"P_coop_harvester_break_CP"`` + + +``FX_GEN_HARVESTER_BEAM`` +^^^^^^^^^^ + +.. note:: + + ``FX_GEN_HARVESTER_BEAM`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_beam_endcap"`` + + +``$"models/props/generator_coop/generator_coop_blackbox.mdl"`` +^^^^^^^^^^ + +.. note:: + + ``$"models/props/generator_coop/generator_coop_blackbox.mdl"`` is constant + +* type: MODEL_HARVESTER_TOWER_COLLISION= + + +``MODEL_HARVESTER_TOWER_RINGS`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_HARVESTER_TOWER_RINGS`` is constant + +* type: asset + +* value: ``$"models/props/generator_coop/generator_coop_rings_animated.mdl"`` + + +``LTS_TEAM_SELECTION_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``LTS_TEAM_SELECTION_LENGTH`` is constant + +* type: float + +* value: ``15.0`` + + +``GAMEMODE_BOMB_SCORE_PLANT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_PLANT`` is constant + +* type: int + +* value: ``1000`` + + +``GAMEMODE_BOMB_SCORE_DEFUSE`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_DEFUSE`` is constant + +* type: int + +* value: ``1`` + + +``GAMEMODE_BOMB_SCORE_EXPLODE`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_EXPLODE`` is constant + +* type: int + +* value: ``1`` + + +``GAMEMODE_BOMB_SCORE_CARRY`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_CARRY`` is constant + +* type: int + +* value: ``250`` + + +``GAMEMODE_BOMB_SCORE_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_KILL_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``GAMEMODE_BOMB_SCORE_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_KILL_PILOT`` is constant + +* type: int + +* value: ``50`` + + +``GAMEMODE_RAID_SCORE_PLANT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_RAID_SCORE_PLANT`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_WEAK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_WEAK`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_HENCH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HENCH`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_MERC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_MERC`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_AUTO`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AUTO`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BOSS`` is constant + +* type: int + +* value: ``4`` + + +``COMBO_METER_MAX`` +^^^^^^^^^^ + +.. note:: + + ``COMBO_METER_MAX`` is constant + +* type: float + +* value: ``3.0`` + + +``DREW_MODE`` +^^^^^^^^^^ + +.. note:: + + ``DREW_MODE`` is constant + +* type: int + +* value: ``0`` + + +``GREEN_SCREEN_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GREEN_SCREEN_MODEL`` is constant + +* type: asset + +* value: ``$"models/test/green_screen.mdl"`` + + +``DEFAULT_MENU_ENVIRONMENT_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_MENU_ENVIRONMENT_MODEL`` is constant + +* type: asset + +* value: ``$"models/menu/default_environment.mdl"`` + + +``COCKPIT_UI_XOFFSET`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_XOFFSET`` is constant + +* type: int + +* value: ``22`` + + +``COCKPIT_UI_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_WIDTH`` is constant + +* type: float + +* value: ``41.4`` + + +``COCKPIT_UI_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_HEIGHT`` is constant + +* type: float + +* value: ``COCKPIT_UI_WIDTH / 1.7665`` + + +``COCKPIT_RUI_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_WIDTH`` is constant + +* type: int + +* value: ``34`` + + +``COCKPIT_RUI_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_HEIGHT`` is constant + +* type: float + +* value: ``COCKPIT_RUI_WIDTH / 1.7665`` + + +``COCKPIT_RUI_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_RADIUS`` is constant + +* type: int + +* value: ``350`` + + +``COCKPIT_RUI_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_OFFSET`` is constant + +* type: vector + +* value: ``<-218,0,0>`` + + +``COCKPIT_RUI_OFFSET_1610_TEMP`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_OFFSET_1610_TEMP`` is constant + +* type: vector + +* value: ``<-216,0,0>`` + + +``COCKPIT_RUI_SUBDIV`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_SUBDIV`` is constant + +* type: float + +* value: ``3.5`` + + +``TITAN_COCKPIT_RUI_SCREEN_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_RUI_SCREEN_WIDTH`` is constant + +* type: float + +* value: ``21.0`` + + +``TITAN_COCKPIT_TOPO_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_TOPO_RADIUS`` is constant + +* type: float + +* value: ``150.0`` + + +``TITAN_COCKPIT_ROTATION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_ROTATION_ANGLE`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_COCKPIT_LOWER_RUI_SCREEN_SQUARE_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_LOWER_RUI_SCREEN_SQUARE_SIZE`` is constant + +* type: float + +* value: ``24.0`` + + +``TITAN_COCKPIT_LOWER_RUI_SCREEN_HEIGHT_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_LOWER_RUI_SCREEN_HEIGHT_SCALE`` is constant + +* type: float + +* value: ``1.3125`` + + +``TITAN_COCKPIT_INSTRUMENT1_RUI_SCREEN_SQUARE_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_INSTRUMENT1_RUI_SCREEN_SQUARE_SIZE`` is constant + +* type: float + +* value: ``4.5`` + + +``SPOT_ASSIST_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_ASSIST_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``NUM_SPOTS_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``NUM_SPOTS_AVAILABLE`` is constant + +* type: int + +* value: ``20`` + + +``SPOT_CONE_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_CONE_HEIGHT`` is constant + +* type: float + +* value: ``8000.0`` + + +``SPOT_CONE_ANGLE_TO_AXIS`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_CONE_ANGLE_TO_AXIS`` is constant + +* type: float + +* value: ``4.5`` + + +``SPOT_TRACE_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_TRACE_DISTANCE`` is constant + +* type: float + +* value: ``MAX_WORLD_RANGE`` + + +``SPOT_HIGHLIGHT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``SPOT_HIGHLIGHT_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_FADE_IN_TIME`` is constant + +* type: float + +* value: ``0.15`` + + +``SPOT_HIGHLIGHT_FADE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_FADE_OUT_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``SPOT_MODEL_SNAPSHOT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_MODEL_SNAPSHOT_TIME`` is constant + +* type: float + +* value: ``8.0`` + + +``GROUND_SPOT_VISIBLE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GROUND_SPOT_VISIBLE_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``SPOT_GLOBAL_VO_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_GLOBAL_VO_COOLDOWN`` is constant + +* type: float + +* value: ``4.0`` + + +``eWeaponStatType`` +^^^^^^^^^^ + +* type: enum + + +``eTitanStatType`` +^^^^^^^^^^ + +* type: enum + + +``EARNMETER_MODE`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_MODE`` is constant + +* type: string + +* value: ``"earnMeterMode"`` + + +``EARNMETER_OWNEDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_OWNEDFRAC`` is constant + +* type: string + +* value: ``"earnMeterOwnedFrac"`` + + +``EARNMETER_EARNEDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_EARNEDFRAC`` is constant + +* type: string + +* value: ``"earnMeterFrac"`` + + +``EARNMETER_REWARDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_REWARDFRAC`` is constant + +* type: string + +* value: ``"earnMeterRewardFrac"`` + + +``EARNMETER_REWARDID`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_REWARDID`` is constant + +* type: string + +* value: ``"earnMeterRewardId"`` + + +``EARNMETER_GOALID`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_GOALID`` is constant + +* type: string + +* value: ``"earnMeterGoalId"`` + + +``TOP_INVENTORY_ITEM_BURN_CARD_ID`` +^^^^^^^^^^ + +.. note:: + + ``TOP_INVENTORY_ITEM_BURN_CARD_ID`` is constant + +* type: string + +* value: ``"topInventoryItemBurnCardID"`` + + +``ANTI_RODEO_RESULT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ANTI_RODEO_RESULT_DURATION`` is constant + +* type: float + +* value: ``3.0`` + + +``RUI_SORT_SCREENFADE`` +^^^^^^^^^^ + +.. note:: + + ``RUI_SORT_SCREENFADE`` is constant + +* type: int + +* value: ``1000`` + + +``R1_VGUI_MINIMAP`` +^^^^^^^^^^ + +.. note:: + + ``R1_VGUI_MINIMAP`` is constant + +* type: bool + +* value: ``false`` + + +``TITAN_HINT_DASH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HINT_DASH`` is constant + +* type: int + +* value: ``5`` + + +``CALLING_CARD_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CALLING_CARD_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CALLING_CARD_LAYOUT_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_LAYOUT_COLUMN_NAME`` is constant + +* type: string + +* value: ``"layoutType"`` + + +``CALLING_CARD_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CALLSIGN_ICON_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CALLSIGN_ICON_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CALLSIGN_ICON_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CALLSIGN_ICON_SMALL_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_SMALL_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"smallImage"`` + + +``CAMO_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CAMO_PILOT_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotRef"`` + + +``CAMO_TITAN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanRef"`` + + +``CAMO_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CAMO_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CAMO_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``CAMO_PILOT_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotCost"`` + + +``CAMO_TITAN_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanCost"`` + + +``CAMO_PILOT_WEAPON_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_WEAPON_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotWeaponCost"`` + + +``CAMO_TITAN_WEAPON_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_WEAPON_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanWeaponCost"`` + + +``CAMO_CATEGORY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_CATEGORY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"category"`` + + +``CAMO_INDEX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_INDEX_BASE`` is constant + +* type: int + +* value: ``0`` + + +``SKIN_INDEX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``SKIN_INDEX_BASE`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_SKIN_INDEX_GHOST`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIN_INDEX_GHOST`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_WARPAINT_CAMO_INDEX`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_WARPAINT_CAMO_INDEX`` is constant + +* type: int + +* value: ``-1`` + + +``WEAPON_SKIN_INDEX_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_DEFAULT`` is constant + +* type: int + +* value: ``0`` + + +``WEAPON_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``1`` + + +``WEAPON_SKIN_INDEX_GHOST`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_GHOST`` is constant + +* type: int + +* value: ``11`` + + +``FWTS_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_HIDDEN`` is constant + +* type: int + +* value: ``1 << 0`` + + +``FWTS_IMC`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_IMC`` is constant + +* type: int + +* value: ``1 << 1`` + + +``FWTS_MILITIA`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_MILITIA`` is constant + +* type: int + +* value: ``1 << 2`` + + +``FWTS_SHIELDED`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_SHIELDED`` is constant + +* type: int + +* value: ``1 << 3`` + + +``FWTS_THREAT`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_THREAT`` is constant + +* type: int + +* value: ``1 << 4`` + + +``MINIMAP_Z_BASE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_BASE`` is constant + +* type: int + +* value: ``500`` + + +``MINIMAP_Z_LAYER`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_LAYER`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 1`` + + +``MINIMAP_Z_THREAT_WEDGES`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_THREAT_WEDGES`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 2`` + + +``MINIMAP_Z_YOU`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_YOU`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 200`` + + +``MINIMAP_Z_OBJECT`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_OBJECT`` is constant + +* type: int + +* value: ``25`` + + +``MINIMAP_Z_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_OBJECTIVE`` is constant + +* type: int + +* value: ``50`` + + +``MINIMAP_Z_NPC`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_NPC`` is constant + +* type: int + +* value: ``75`` + + +``MINIMAP_Z_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_PLAYER`` is constant + +* type: int + +* value: ``100`` + + +``SP_STARTING_TITAN_LOADOUT_KIT`` +^^^^^^^^^^ + +.. note:: + + ``SP_STARTING_TITAN_LOADOUT_KIT`` is constant + +* type: string + +* value: ``"mp_titanweapon_xo16_shorty"`` + + +``SP_FIRST_TITAN_LOADOUT_KIT`` +^^^^^^^^^^ + +.. note:: + + ``SP_FIRST_TITAN_LOADOUT_KIT`` is constant + +* type: string + +* value: ``"mp_titanweapon_sticky_40mm"`` + + +``HAS_WORLD_CALLSIGN`` +^^^^^^^^^^ + +.. note:: + + ``HAS_WORLD_CALLSIGN`` is constant + +* type: bool + +* value: ``true`` + + +``IMAGE_ATLAS_MENU`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_MENU`` is constant + +* type: int + +* value: ``0`` + + +``IMAGE_ATLAS_HUD`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_HUD`` is constant + +* type: int + +* value: ``1`` + + +``IMAGE_ATLAS_CALLINGCARD`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_CALLINGCARD`` is constant + +* type: int + +* value: ``2`` + + +``IMAGE_ATLAS_FACTION_LOGO`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_FACTION_LOGO`` is constant + +* type: int + +* value: ``3`` + + +``IMAGE_ATLAS_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_CAMO`` is constant + +* type: int + +* value: ``4`` + + +``IMAGE_ATLAS_COMMS`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_COMMS`` is constant + +* type: int + +* value: ``5`` + + +``EARN_METER_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``EARN_METER_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``1.25`` + + +``COCKPIT_COLOR_BLUE`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_BLUE`` is constant + +* type: float + +* value: ``0.0`` + + +``COCKPIT_COLOR_YELLOW`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_YELLOW`` is constant + +* type: float + +* value: ``0.05`` + + +``COCKPIT_COLOR_RED`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_RED`` is constant + +* type: float + +* value: ``0.15`` + + +``COCKPIT_COLOR_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_SIEGE`` is constant + +* type: float + +* value: ``0.25`` + + +``COCKPIT_COLOR_THREAT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_THREAT`` is constant + +* type: float + +* value: ``0.35`` + + +``COCKPIT_COLOR_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_HIDDEN`` is constant + +* type: float + +* value: ``0.45`` + + +``COCKPIT_COLOR_VANGUARD`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_VANGUARD`` is constant + +* type: float + +* value: ``0.55`` + + +``SP_RODEO_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``SP_RODEO_BOOST`` is constant + +* type: int + +* value: ``300`` + + +``PRO_SCREEN_INT_LIFETIME_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``PRO_SCREEN_INT_LIFETIME_KILLS`` is constant + +* type: int + +* value: ``0`` + + +``PRO_SCREEN_INT_MATCH_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``PRO_SCREEN_INT_MATCH_KILLS`` is constant + +* type: int + +* value: ``1`` + + +``achievements`` +^^^^^^^^^^ + +* type: enum + + +``ACHIEVEMENT_COLLECTIBLES_1_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``ACHIEVEMENT_COLLECTIBLES_1_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``ACHIEVEMENT_COLLECTIBLES_2_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``ACHIEVEMENT_COLLECTIBLES_2_COUNT`` is constant + +* type: int + +* value: ``25`` + + +``MERIT_STATE_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_AVAILABLE`` is constant + +* type: int + +* value: ``0`` + + +``MERIT_STATE_SUCCESS`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_SUCCESS`` is constant + +* type: int + +* value: ``1`` + + +``MERIT_STATE_FAILURE`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_FAILURE`` is constant + +* type: int + +* value: ``2`` + + +``MERIT_STATE_DISABLED`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_DISABLED`` is constant + +* type: int + +* value: ``3`` + + +``MERIT_STATE_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_HIDDEN`` is constant + +* type: int + +* value: ``4`` + + +``MAX_MAIL_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_MAIL_COUNT`` is constant + +* type: int + +* value: ``9`` + + +``TITAN_CLASS_LOCK_STATE_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_AVAILABLE`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_CLASS_LOCK_STATE_LEVELRECOMMENDED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LEVELRECOMMENDED`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_CLASS_LOCK_STATE_LOCKED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LOCKED`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_CLASS_LOCK_STATE_LEVELREQUIRED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LEVELREQUIRED`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_CLASS_LOCK_STATE_INUSE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_INUSE`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_EASY_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_BONUS_SCALE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_NORMAL_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_BONUS_SCALE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_BONUS_SCALE`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_MASTER_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_BONUS_SCALE`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_INSANE_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_BONUS_SCALE`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_VICTORY_HARD_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_HARD_BONUS`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_VICTORY_MASTER_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_MASTER_BONUS`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_VICTORY_INSANE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_INSANE_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_EASY_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_WIN`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_NORMAL_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_WIN`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_WIN`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_MASTER_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_WIN`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_INSANE_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_WIN`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_WAVE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_EASY_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_WAVE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_NORMAL_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_WAVE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_HARD_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_WAVE_BONUS`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_MASTER_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_WAVE_BONUS`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_INSANE_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_WAVE_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_EASY_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_MILESTONE`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_NORMAL_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_MASTER_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_INSANE_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``eFDDifficultyLevel`` +^^^^^^^^^^ + +* type: enum + + +``eFDTutorials`` +^^^^^^^^^^ + +* type: enum + + +``eLaunching`` +^^^^^^^^^^ + +* type: enum + + +``eConsoleSettingsMenu`` +^^^^^^^^^^ + +* type: enum + + +``Friend`` +^^^^^^^^^^ + +* type: struct + + +``FriendsData`` +^^^^^^^^^^ + +* type: struct + + +``eFriendStatus`` +^^^^^^^^^^ + +* type: enum + + +``DpadCommListItem`` +^^^^^^^^^^ + +* type: struct + + +``WEAPONFLAG_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``WEAPONFLAG_AMPED`` is constant + +* type: int + +* value: ``(1<<0)`` + + +``PROP_IS_VALID_FOR_TURRET_PLACEMENT`` +^^^^^^^^^^ + +.. note:: + + ``PROP_IS_VALID_FOR_TURRET_PLACEMENT`` is constant + +* type: int + +* value: ``SPF_CUSTOM_SCRIPT_3`` + + +``TITAN_ARM_BADGE_ATTACHMENT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ARM_BADGE_ATTACHMENT`` is constant + +* type: string + +* value: ``"exp_L_shoulder"`` + + +``PERSISTENCE_LEAVECOUNT_VAR`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LEAVECOUNT_VAR`` is constant + +* type: string + +* value: ``"abandonCountForMode"`` + + +``PERSISTENCE_LAST_LEAVE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LAST_LEAVE_TIME`` is constant + +* type: string + +* value: ``"lastAbandonTime"`` + + +``PERSISTENCE_LEAVEMODE_VAR`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LEAVEMODE_VAR`` is constant + +* type: string + +* value: ``"lastAbandonedMode"`` + + +``TEAM_IMC_GRUNT_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_rifle.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_LMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_LMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_lmg.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_RIFLE`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_RIFLE`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_rifle.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_ROCKET`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_ROCKET`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_shotgun.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_SHOTGUN`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_SHOTGUN`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_shotgun.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_SMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_SMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_smg.mdl"`` + + +``DATA_KNIFE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DATA_KNIFE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/data_knife/v_data_knife.mdl"`` + + +``STEAL_PISTOL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``STEAL_PISTOL_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/p2011/w_p2011.mdl"`` + + +``SENTRY_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``SENTRY_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_plasma/turret_plasma.mdl"`` + + +``ROCKET_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``ROCKET_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_rocket/turret_rocket.mdl"`` + + +``PLASMA_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``PLASMA_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_plasma/turret_plasma.mdl"`` + + +``HITSCAN_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``HITSCAN_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_hitscan/turret_hitscan.mdl"`` + + +``CONTROL_PANEL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``CONTROL_PANEL_MODEL`` is constant + +* type: asset + +* value: ``$"models/communication/terminal_usable_imc_01.mdl"`` + + +``RODEO_BATTERY_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_BATTERY_MODEL`` is constant + +* type: asset + +* value: ``$"models/titans/medium/titan_medium_battery_static.mdl"`` + + +``MODEL_GENERATOR`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_GENERATOR`` is constant + +* type: asset + +* value: ``$"models/beacon/charge_generator_01_glass.mdl"`` + + +``level`` +^^^^^^^^^^ + +* type: table + + +``reloadingScripts`` +^^^^^^^^^^ + +* type: bool + +* value: ``false`` + + +``reloadedScripts`` +^^^^^^^^^^ + +* type: bool + +* value: ``false`` + + +``GAMETYPE_TEXT`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE_DESC`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE_ICON`` +^^^^^^^^^^ + +* type: table + +* value: ``{[ RANKED_PLAY ] = $"ui/scoreboard_secret_logo"}`` + + +``GAMETYPE_COLOR`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE`` +^^^^^^^^^^ + +* type: string + + +``MAX_TEAMS`` +^^^^^^^^^^ + +* type: int + + +``GAMEDESC_CURRENT`` +^^^^^^^^^^ + +* type: string + + +``COOP_STAR_SCORE_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``COOP_STAR_SCORE_REQUIREMENT`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + //SCORES DETERMINED BY RUNNING script Coop_GetTeamScore() while the level is playing. + [ "mp_airbase" ] = [ 620, 1245, 1870 ], + [ "mp_angel_city" ] = [ 650, 1305, 1955 ], + [ "mp_backwater" ] = [ 615, 1235, 1855 ], + [ "mp_boneyard" ] = [ 595, 1190, 1790 ], + [ "mp_colony" ] = [ 620, 1245, 1870 ], + [ "mp_corporate" ] = [ 570, 1145, 1715 ], + [ "mp_fracture" ] = [ 675, 1355, 2030 ], + [ "mp_harmony_mines" ] = [ 615, 1230, 1845 ], + [ "mp_haven" ] = [ 620, 1245, 1870 ], + [ "mp_lagoon" ] = [ 700, 1405, 2110 ], + [ "mp_nexus" ] = [ 620, 1240, 1865 ], + [ "mp_o2" ] = [ 620, 1245, 1870 ], + [ "mp_outpost_207" ] = [ 550, 1100, 1650 ], + [ "mp_overlook" ] = [ 630, 1260, 1890 ], + [ "mp_relic" ] = [ 550, 1100, 1650 ], + [ "mp_rise" ] = [ 350, 700, 1055 ], + [ "mp_runoff" ] = [ 550, 1100, 1650 ], + [ "mp_sandtrap" ] = [ 675, 1355, 2030 ], + [ "mp_smugglers_cove" ] = [ 595, 1190, 1785 ], + [ "mp_switchback" ] = [ 570, 1145, 1715 ], + [ "mp_training_ground" ] = [ 720, 1445, 2170 ], + [ "mp_zone_18" ] = [ 615, 1235, 1855 ], + [ "mp_wargames" ] = [ 570, 1145, 1715 ], + [ "mp_swampland" ] = [ 655, 1310, 1970 ], + [ "default" ] = [ 10000, 10000, 10000 ] + } + + +``COOP_CUSTOMMATCH_UNLOCK_PLAYS`` +^^^^^^^^^^ + +.. note:: + + ``COOP_CUSTOMMATCH_UNLOCK_PLAYS`` is constant + +* type: int + +* value: ``3`` + + +``USE_NEW_LOADOUT_MENU`` +^^^^^^^^^^ + +.. note:: + + ``USE_NEW_LOADOUT_MENU`` is constant + +* type: int + +* value: ``1`` + + +``POINTVALUE_MATCH_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MATCH_VICTORY`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_MATCH_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MATCH_COMPLETION`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ROUND_WIN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ROUND_WIN`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_ROUND_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ROUND_COMPLETION`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ASSIST`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_FIRETEAM_AI`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_FIRETEAM_AI`` is constant + +* type: int + +* value: ``20`` + + +``POINTVALUE_KILL_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_SPECTRE`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_KILL_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_STALKER`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_KILL_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_TITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ASSIST_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_AUTOTITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ELECTROCUTE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELECTROCUTE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_ELECTROCUTE_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELECTROCUTE_AUTOTITAN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_EXECUTE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EXECUTE_PILOT`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_KILL_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_MARVIN`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_KILL_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_TURRET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_HEAVY_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_HEAVY_TURRET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_LIGHT_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_LIGHT_TURRET`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_KILL_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_DRONE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_PROWLER`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_SUICIDE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_SUICIDE_SPECTRE`` is constant + +* type: int + +* value: ``15`` + + +``POINTVALUE_COOP_KILL_SNIPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_SNIPER_SPECTRE`` is constant + +* type: int + +* value: ``40`` + + +``POINTVALUE_COOP_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_COOP_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_ASSIST_TITAN`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_NUKE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_NUKE_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_MORTAR_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_MORTAR_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_EMP_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_EMP_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_CLOAKING_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_CLOAKING_DRONE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_GRUNT`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_SPECTRE`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_AUTOTITAN_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_AUTOTITAN_MULTIPLIER`` is constant + +* type: float + +* value: ``1.00`` + + +``POINTVALUE_DROPPOD_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DROPPOD_KILL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_OPERATOR_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_OPERATOR_KILL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SPOTTING_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SPOTTING_ASSIST`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEADSHOT`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_NPC_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_NPC_HEADSHOT`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_FIRST_STRIKE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FIRST_STRIKE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_DOUBLEKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DOUBLEKILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_TRIPLEKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TRIPLEKILL`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_MEGAKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MEGAKILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MAYHEM`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MAYHEM`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_ONSLAUGHT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ONSLAUGHT`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_KILLINGSPREE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLINGSPREE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_RAMPAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RAMPAGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_SHOWSTOPPER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SHOWSTOPPER`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_REVENGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_REVENGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_PILOTEJECTKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_PILOTEJECTKILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_REVENGE_QUICK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_REVENGE_QUICK`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_NEMESIS`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_NEMESIS`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_DOMINATING`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DOMINATING`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COMEBACK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COMEBACK`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_TITANPERMADAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITANPERMADAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_TITAN_STEPCRUSH`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_TITAN_STEPCRUSH_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_PILOT`` is constant + +* type: unknown + +* value: ``100 + POINTVALUE_KILL_PILOT`` + + +``POINTVALUE_TITAN_STEPCRUSH_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_SPECTRE`` is constant + +* type: unknown + +* value: ``POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_SPECTRE`` + + +``POINTVALUE_TITAN_STEPCRUSH_FIRETEAM_AI`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_FIRETEAM_AI`` is constant + +* type: unknown + +* value: ``POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_FIRETEAM_AI`` + + +``POINTVALUE_TITAN_MELEE_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_EXECUTION`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_TITAN_MELEE_VS_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_TITAN_MELEE_VS_HUMANSIZE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_HUMANSIZE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_TITAN_MELEE_VS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_TITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_RODEO_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_RODEO_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_RODEO_PILOT_BEATDOWN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEO_PILOT_BEATDOWN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_SUPER_USED_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SUPER_USED_ELECTRIC_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_ELECTRIC_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SUPER_USED_EE_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_EE_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_GUIDED_ORBITAL_LASER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_GUIDED_ORBITAL_LASER`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_LEECH_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_DRONE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_GUNSHIP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_GUNSHIP`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_DESTROYED_SATCHEL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_SATCHEL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_DESTROYED_PROXIMITY_MINE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_PROXIMITY_MINE`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_DESTROYED_LASER_MINE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_LASER_MINE`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_VICTORYKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_VICTORYKILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_MVP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_MVP`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_STOPPED_COMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_COMMON_BURN_CARD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_STOPPED_UNCOMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_UNCOMMON_BURN_CARD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_STOPPED_RARE_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_RARE_BURN_CARD`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_EARNED_COMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EARNED_COMMON_BURN_CARD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_EARNED_RARE_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EARNED_RARE_BURN_CARD`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_USED_BURNCARD_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_USED_BURNCARD_COMMON`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_USED_BURNCARD_RARE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_USED_BURNCARD_RARE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_BURNCARD_EXTRA_CREDIT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_BURNCARD_EXTRA_CREDIT`` is constant + +* type: int + +* value: ``1000`` + + +``POINTVALUE_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HARDPOINT_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HARDPOINT_NEUTRALIZE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_NEUTRALIZE`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_HARDPOINT_NEUTRALIZE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_NEUTRALIZE_ASSIST`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_HARDPOINT_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SIEGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_SNIPE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SNIPE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_ASSAULT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_SIEGE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SIEGE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_SNIPE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SNIPE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_ASSAULT_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_ASSAULT_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_DEFENSE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_DEFENSE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_HOLD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_HOLD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_HARDPOINT_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_AMPED`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HARDPOINT_AMPED_HOLD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_AMPED_HOLD`` is constant + +* type: int + +* value: ``50`` + + +``TEAMPOINTVALUE_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``20`` + + +``TEAMPOINTVALUE_HARDPOINT_OWNED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_OWNED`` is constant + +* type: int + +* value: ``1`` + + +``TEAMPOINTVALUE_AMPED_HARDPOINT_OWNED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_AMPED_HARDPOINT_OWNED`` is constant + +* type: int + +* value: ``2`` + + +``TEAMPOINTVALUE_HARDPOINT_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_AMPED`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FINAL_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FINAL_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``400`` + + +``POINTVALUE_FINAL_HARDPOINT_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FINAL_HARDPOINT_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ELIMINATE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELIMINATE_TITAN`` is constant + +* type: int + +* value: ``450`` + + +``POINTVALUE_ELIMINATE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELIMINATE_PILOT`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_WLTS_ELIMINATE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ELIMINATE_TITAN`` is constant + +* type: int + +* value: ``375`` + + +``POINTVALUE_WLTS_ELIMINATE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ELIMINATE_PILOT`` is constant + +* type: int + +* value: ``225`` + + +``POINTVALUE_WLTS_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_TITAN`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_WLTS_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ASSIST_TITAN`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_WLTS_KILL_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_AUTOTITAN`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_WLTS_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_PILOT`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_WLTS_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ASSIST`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_FLAG_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CAPTURE`` is constant + +* type: int + +* value: ``400`` + + +``POINTVALUE_FLAG_TAKEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_TAKEN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_RETURN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_RETURN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_CARRIER_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CARRIER_KILL`` is constant + +* type: int + +* value: ``100`` + + +``HARDPOINT_RANGED_ASSAULT_DIST`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_RANGED_ASSAULT_DIST`` is constant + +* type: int + +* value: ``2500`` + + +``HARDPOINT_PERIMETER_DEFENSE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_PERIMETER_DEFENSE_RANGE`` is constant + +* type: int + +* value: ``2500`` + + +``POINTVALUE_ORE_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_PICKUP`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_MEGA_ORE_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MEGA_ORE_PICKUP`` is constant + +* type: int + +* value: ``20`` + + +``POINTVALUE_ORE_DEPOSIT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_DEPOSIT`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_ORE_FROM_PLAYER_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_FROM_PLAYER_PICKUP`` is constant + +* type: int + +* value: ``15`` + + +``MAX_ORE_PLAYER_CAN_CARRY`` +^^^^^^^^^^ + +.. note:: + + ``MAX_ORE_PLAYER_CAN_CARRY`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_MARKED_KILLED_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_KILLED_MARKED`` is constant + +* type: int + +* value: ``350`` + + +``POINTVALUE_MARKED_TARGET_KILLED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_TARGET_KILLED`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_MARKED_ESCORT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_ESCORT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MARKED_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_MARKED_OUTLASTED_ENEMY_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_OUTLASTED_ENEMY_MARKED`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MARKED_TARGET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_TARGET`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_COOP_WAVE_MVP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_WAVE_MVP`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_COOP_TURRET_KILL_STREAK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_TURRET_KILL_STREAK`` is constant + +* type: int + +* value: ``25`` + + +``COOP_TURRET_KILL_STREAK_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``COOP_TURRET_KILL_STREAK_REQUIREMENT`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_COOP_IMMORTAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_IMMORTAL`` is constant + +* type: int + +* value: ``350`` + + +``POINTVALUE_COOP_SURVIVOR`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_SURVIVOR`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_ASSAULT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_PERIMETER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_PERIMETER_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SIEGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_SNIPE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SNIPE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_BASE_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_BASE_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_FORWARD_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_FORWARD_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_INVASIVE_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_INVASIVE_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_SHIELD_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SHIELD_CONSTRUCTION`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_RESOURCE_DENIAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_RESOURCE_DENIAL`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_FW_TOWER_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TOWER_DAMAGE`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_FW_TOWER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TOWER_DEFENSE`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_FW_TEAM_TURRET_CONTROL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TEAM_TURRET_CONTROL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_FW_SECURING_RESOURCES`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SECURING_RESOURCES`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_FW_DESTROY_TURRET_SHIELD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_DESTROY_TURRET_SHIELD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_ELIMINATE_HUNTER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_HUNTER`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_ELIMINATE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_GRUNT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_ELIMINATE_SQUAD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_SQUAD`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_AQUIRE_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_AQUIRE_ASSET`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HUNTED_SECURE_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_SECURE_ASSET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_EXTRACT_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_EXTRACT_ASSET`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_OBJECTIVE_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_OBJECTIVE_SURVIVAL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_MISSION_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_MISSION_SURVIVAL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CONTROL_PANEL_ACTIVATE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CONTROL_PANEL_ACTIVATE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CONTROL_PANEL_ACTIVATE_LIGHT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CONTROL_PANEL_ACTIVATE_LIGHT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FIRST_TITANFALL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FIRST_TITANFALL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CALLED_IN_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CALLED_IN_TITAN`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_RODEOD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEOD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_RODEOD_FRIEND`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEOD_FRIEND`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_FRIEND_RIDE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FRIEND_RIDE`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_GET_TO_CHOPPER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_GET_TO_CHOPPER`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_HOTZONE_EXTRACT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HOTZONE_EXTRACT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_SOLE_SURVIVOR`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SOLE_SURVIVOR`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FULL_TEAM_EVAC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_EVAC`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_EVAC_DENIED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EVAC_DENIED`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_ESCAPEE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_ESCAPEE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FULL_TEAM_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_KILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FULL_TEAM_KILL_SOLO`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_KILL_SOLO`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_FISHINBARREL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FISHINBARREL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_RANKED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_RANKED_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_TOP_RANKED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_TOP_RANKED_PILOT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_TOP_PERF_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_TOP_PERF_PILOT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_DOGFIGHTER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_DOGFIGHTER`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_ANGELCITY_SEARCHDRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_ANGELCITY_SEARCHDRONE`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_KILL_FLYER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_FLYER`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HEALTH_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEALTH_PICKUP`` is constant + +* type: int + +* value: ``1000`` + + +``POINTVALUE_HARVEST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARVEST`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_RESUPPLY`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RESUPPLY`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_HEAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEAL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_DRONE_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DRONE_GETS_KILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_MARVIN_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARVIN_GETS_KILL`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_TURRET_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TURRET_GETS_KILL`` is constant + +* type: int + +* value: ``40`` + + +``DOUBLEKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``DOUBLEKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``2`` + + +``TRIPLEKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLEKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``3`` + + +``MEGAKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``MEGAKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``4`` + + +``CASCADINGKILL_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CASCADINGKILL_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``ONSLAUGHT_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``ONSLAUGHT_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``8`` + + +``ONSLAUGHT_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ONSLAUGHT_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``MAYHEM_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``MAYHEM_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``4`` + + +``MAYHEM_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAYHEM_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``QUICK_REVENGE_TIME_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``QUICK_REVENGE_TIME_LIMIT`` is constant + +* type: float + +* value: ``20.0`` + + +``NEMESIS_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``NEMESIS_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``DOMINATING_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``DOMINATING_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``RAMPAGE_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``RAMPAGE_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``5`` + + +``KILLINGSPREE_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``KILLINGSPREE_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``COMEBACK_DEATHS_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``COMEBACK_DEATHS_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``WORTHIT_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WORTHIT_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``0.5`` + + +``DROPPOD_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``DROPPOD_SPEED`` is constant + +* type: int + +* value: ``2500`` + + +``DROPPOD_SPEED_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``DROPPOD_SPEED_BOOST`` is constant + +* type: int + +* value: ``15000`` + + +``OPERATOR_POD_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_POD_SPEED`` is constant + +* type: int + +* value: ``2500`` + + +``OPERATOR_POD_SPEED_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_POD_SPEED_BOOST`` is constant + +* type: int + +* value: ``15000`` + + +``OPERATOR_DROP_POD_DROP_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_DROP_POD_DROP_OFFSET`` is constant + +* type: int + +* value: ``2048`` + + +``DEFAULT_PLAYER_DROPPOD_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_PLAYER_DROPPOD_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``100`` + + +``DEFAULT_OPERATOR_POD_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_OPERATOR_POD_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_TARGET_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_TARGET_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``220`` + + +``FIREATEAM_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``FIREATEAM_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``300`` + + +``WALLRUN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``MARVIN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``300`` + + +``HOVERDRONE_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``150`` + + +``TURRET_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``100`` + + +``HARVESTER_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``450`` + + +``AMMO_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``AMMO_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``650`` + + +``NUMBER_OPERATOR_ABILITIES`` +^^^^^^^^^^ + +.. note:: + + ``NUMBER_OPERATOR_ABILITIES`` is constant + +* type: int + +* value: ``6`` + + +``GLOBAL_COOLDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GLOBAL_COOLDOWN_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``HARVEST_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COOLDOWN`` is constant + +* type: int + +* value: ``10`` + + +``MARVINS_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_COOLDOWN`` is constant + +* type: int + +* value: ``20`` + + +``HEALTHSTATION_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_COOLDOWN`` is constant + +* type: int + +* value: ``15`` + + +``AMMOSTATION_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_COOLDOWN`` is constant + +* type: int + +* value: ``15`` + + +``TURRET_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_COOLDOWN`` is constant + +* type: int + +* value: ``10`` + + +``HOVERDRONE_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_COOLDOWN`` is constant + +* type: int + +* value: ``25`` + + +``STRIKE_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_COOLDOWN`` is constant + +* type: int + +* value: ``60`` + + +``OPERATOR_STARTING_POINTS`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_STARTING_POINTS`` is constant + +* type: int + +* value: ``250`` + + +``HARVEST_COST`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST`` is constant + +* type: int + +* value: ``50`` + + +``HARVEST_COST_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST_LEVEL2`` is constant + +* type: int + +* value: ``200`` + + +``HARVEST_COST_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST_LEVEL3`` is constant + +* type: int + +* value: ``500`` + + +``MARVINS_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_COST`` is constant + +* type: int + +* value: ``300`` + + +``MARVINS_REPAIR_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_REPAIR_COST`` is constant + +* type: int + +* value: ``25`` + + +``MARVINS_BUFF_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_BUFF_COST`` is constant + +* type: int + +* value: ``100`` + + +``HEALTHSTATION_COST`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_COST`` is constant + +* type: int + +* value: ``100`` + + +``AMMOSTATION_COST`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_COST`` is constant + +* type: int + +* value: ``25`` + + +``TURRET_COST`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_COST`` is constant + +* type: int + +* value: ``75`` + + +``STRIKE_COST`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_COST`` is constant + +* type: int + +* value: ``500`` + + +``HOVERDRONE_COST`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_COST`` is constant + +* type: int + +* value: ``125`` + + +``OPERATOR_COST_HEAL_FIRETEAM`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_FIRETEAM`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_FIRETEAM`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_FIRETEAM`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_HEAL_WALLRUNNER`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_WALLRUNNER`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_WALLRUNNER`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_WALLRUNNER`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_HEAL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_SELECTION_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_SELECTION_ENABLED`` is constant + +* type: int + +* value: ``0`` + + +``ABILITY_COOLDOWN_LAG_ADJUST_MAX_MS`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_COOLDOWN_LAG_ADJUST_MAX_MS`` is constant + +* type: float + +* value: ``300.0`` + + +``OPERATOR_FREE_POINTS_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_FREE_POINTS_AMOUNT`` is constant + +* type: int + +* value: ``25`` + + +``OPERATOR_FREE_POINTS_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_FREE_POINTS_INTERVAL`` is constant + +* type: float + +* value: ``15.0`` + + +``AMMOSTATION_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_DISPLAYNAME`` is constant + +* type: string + +* value: ``"AMMO BAY"`` + + +``AMMOSTATION_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_DURATION`` is constant + +* type: int + +* value: ``30`` + + +``AMMOSTATION_ZONERADIUS`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_ZONERADIUS`` is constant + +* type: int + +* value: ``300`` + + +``AMMOSTATION_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_INTERVAL`` is constant + +* type: float + +* value: ``1.0`` + + +``HARVEST_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_DISPLAYNAME`` is constant + +* type: string + +* value: ``"HARVESTER"`` + + +``HARVEST_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_DURATION`` is constant + +* type: int + +* value: ``1600`` + + +``HARVEST_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL`` is constant + +* type: float + +* value: ``10.0`` + + +``HARVEST_INTERVAL_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL_LEVEL2`` is constant + +* type: float + +* value: ``6.0`` + + +``HARVEST_INTERVAL_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL_LEVEL3`` is constant + +* type: float + +* value: ``3.0`` + + +``HARVEST_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_HEALTH`` is constant + +* type: int + +* value: ``1000`` + + +``HEALTHSTATION_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_DISPLAYNAME`` is constant + +* type: string + +* value: ``"MED BAY"`` + + +``HEALTHSTATION_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_DURATION`` is constant + +* type: int + +* value: ``30`` + + +``HEALTHSTATION_ZONERADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_ZONERADIUS`` is constant + +* type: int + +* value: ``300`` + + +``HEALTHSTATION_HEAL_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_HEAL_FRAC`` is constant + +* type: float + +* value: ``0.01`` + + +``HEALTHSTATION_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_INTERVAL`` is constant + +* type: float + +* value: ``0.1`` + + +``MARVINS_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_DISPLAYNAME`` is constant + +* type: string + +* value: ``"TROOPS"`` + + +``MARVINS_BUFF_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_BUFF_MULTIPLIER`` is constant + +* type: float + +* value: ``2.5`` + + +``TURRET_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_DISPLAYNAME`` is constant + +* type: string + +* value: ``"TURRET"`` + + +``TURRET_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_ATTACK_RANGE`` is constant + +* type: int + +* value: ``1500`` + + +``TURRET_ACCURACY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_ACCURACY_MULTIPLIER`` is constant + +* type: float + +* value: ``1.0`` + + +``STRIKE_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_DISPLAYNAME`` is constant + +* type: string + +* value: ``"SATELLITE STRIKE"`` + + +``OBITUARY_ENABLED_PLAYERS`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_PLAYERS`` is constant + +* type: int + +* value: ``1`` + + +``OBITUARY_ENABLED_NPC`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_NPC`` is constant + +* type: int + +* value: ``0`` + + +``OBITUARY_ENABLED_NPC_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_NPC_TITANS`` is constant + +* type: int + +* value: ``1`` + + +``OBITUARY_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``OBITUARY_COLOR_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_DEFAULT`` is constant + +* type: vector + +* value: ``<255,255,255>`` + + +``OBITUARY_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ```` + + +``OBITUARY_COLOR_PARTY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_PARTY`` is constant + +* type: vector + +* value: ``<179,255,204>`` + + +``OBITUARY_COLOR_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_WEAPON`` is constant + +* type: vector + +* value: ``<255,255,255>`` + + +``OBITUARY_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_ENEMY`` is constant + +* type: vector + +* value: ```` + + +``OBITUARY_COLOR_LOCALPLAYER`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_LOCALPLAYER`` is constant + +* type: vector + +* value: ```` + + +``SPLASH_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_X`` is constant + +* type: int + +* value: ``30`` + + +``SPLASH_X_GAP`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_X_GAP`` is constant + +* type: int + +* value: ``10`` + + +``SPLASH_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_Y`` is constant + +* type: int + +* value: ``120`` + + +``SPLASH_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_DURATION`` is constant + +* type: float + +* value: ``5.0`` + + +``SPLASH_FADE_OUT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_FADE_OUT_DURATION`` is constant + +* type: float + +* value: ``0.5`` + + +``SPLASH_SPACING`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SPACING`` is constant + +* type: int + +* value: ``12`` + + +``SPLASH_SCROLL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SCROLL_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``SPLASH_TYPEWRITER_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TYPEWRITER_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``SPLASH_SHOW_MULTI_SCORE_TOTAL`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SHOW_MULTI_SCORE_TOTAL`` is constant + +* type: int + +* value: ``1`` + + +``SPLASH_MULTI_SCORE_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_MULTI_SCORE_REQUIREMENT`` is constant + +* type: int + +* value: ``1`` + + +``SPLASH_TOTAL_POS_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TOTAL_POS_X`` is constant + +* type: int + +* value: ``50`` + + +``SPLASH_TOTAL_POS_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TOTAL_POS_Y`` is constant + +* type: int + +* value: ``-30`` + + +``SPLASH_TEXT_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TEXT_COLOR`` is constant + +* type: string + +* value: ``"173 226 255 180"`` + + +``SPLASH_VALUE_OFFSET_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_VALUE_OFFSET_X`` is constant + +* type: int + +* value: ``0`` + + +``SPLASH_VALUE_OFFSET_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_VALUE_OFFSET_Y`` is constant + +* type: int + +* value: ``0`` + + +``TEAM_OWNED_SCORE_FREQ`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_OWNED_SCORE_FREQ`` is constant + +* type: float + +* value: ``2.0`` + + +``PLAYER_HELD_SCORE_FREQ`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_HELD_SCORE_FREQ`` is constant + +* type: float + +* value: ``10.0`` + + +``CAPTURE_DURATION_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_CAPTURE`` is constant + +* type: float + +* value: ``10.0`` + + +``CAPTURE_DURATION_NEUTRALIZE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_NEUTRALIZE`` is constant + +* type: int + +* value: ``10`` + + +``CAPTURE_POINT_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_FRIENDLY`` is constant + +* type: string + +* value: ``"77 142 197 255"`` + + +``CAPTURE_POINT_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_ENEMY`` is constant + +* type: string + +* value: ``"192 120 77 255"`` + + +``CAPTURE_POINT_COLOR_NEUTRAL`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_NEUTRAL`` is constant + +* type: string + +* value: ``"190 190 190 255"`` + + +``CAPTURE_POINT_COLOR_FRIENDLY_CAP`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_FRIENDLY_CAP`` is constant + +* type: string + +* value: ``"77 142 197 255"`` + + +``CAPTURE_POINT_COLOR_ENEMY_CAP`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_ENEMY_CAP`` is constant + +* type: string + +* value: ``"192 120 77 255"`` + + +``CAPTURE_POINT_ALPHA_MIN_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MIN_VALUE`` is constant + +* type: int + +* value: ``120`` + + +``CAPTURE_POINT_ALPHA_MIN_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MIN_DISTANCE`` is constant + +* type: int + +* value: ``2000`` + + +``CAPTURE_POINT_ALPHA_MAX_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MAX_VALUE`` is constant + +* type: int + +* value: ``255`` + + +``CAPTURE_POINT_ALPHA_MAX_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MAX_DISTANCE`` is constant + +* type: int + +* value: ``400`` + + +``CAPTURE_POINT_CROSSHAIR_DIST_MAX`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_DIST_MAX`` is constant + +* type: int + +* value: ``40000`` + + +``CAPTURE_POINT_CROSSHAIR_DIST_MIN`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_DIST_MIN`` is constant + +* type: int + +* value: ``2500`` + + +``CAPTURE_POINT_CROSSHAIR_ALPHA_MOD`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_ALPHA_MOD`` is constant + +* type: float + +* value: ``0.5`` + + +``CAPTURE_POINT_SLIDE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SLIDE_IN_TIME`` is constant + +* type: float + +* value: ``0.15`` + + +``CAPTURE_POINT_SLIDE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SLIDE_OUT_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``CAPTURE_POINT_MINIMAP_ICON_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_MINIMAP_ICON_SCALE`` is constant + +* type: float + +* value: ``0.15`` + + +``CAPTURE_POINT_TITANS_BREAK_CONTEST`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_TITANS_BREAK_CONTEST`` is constant + +* type: bool + +* value: ``true`` + + +``CAPTURE_POINT_AI_CAP_POWER`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_AI_CAP_POWER`` is constant + +* type: float + +* value: ``0.25`` + + +``CAPTURE_POINT_MAX_PULSE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_MAX_PULSE_SPEED`` is constant + +* type: float + +* value: ``2.0`` + + +``CAPTURE_POINT_STATE_UNASSIGNED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_UNASSIGNED`` is constant + +* type: int + +* value: ``0`` + + +``CAPTURE_POINT_STATE_HALTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_HALTED`` is constant + +* type: int + +* value: ``1`` + + +``CAPTURE_POINT_STATE_CAPPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CAPPING`` is constant + +* type: int + +* value: ``2`` + + +``CAPTURE_POINT_STATE_SELF_UNAMPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_SELF_UNAMPING`` is constant + +* type: int + +* value: ``3`` + + +``CAPTURE_POINT_STATE_CAPTURED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CAPTURED`` is constant + +* type: int + +* value: ``4`` + + +``CAPTURE_POINT_STATE_AMPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_AMPING`` is constant + +* type: int + +* value: ``5`` + + +``CAPTURE_POINT_STATE_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_AMPED`` is constant + +* type: int + +* value: ``6`` + + +``CAPTURE_POINT_STATE_CONTESTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CONTESTED`` is constant + +* type: int + +* value: ``7`` + + +``CAPTURE_POINT_FLAGS_CONTESTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_FLAGS_CONTESTED`` is constant + +* type: int + +* value: ``(1 << 0)`` + + +``CAPTURE_POINT_FLAGS_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_FLAGS_AMPED`` is constant + +* type: int + +* value: ``(1 << 1)`` + + +``HARDPOINT_AMPED_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_AMPED_DELAY`` is constant + +* type: float + +* value: ``30.0`` + + +``CAPTURE_POINT_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ENEMY`` is constant + +* type: string + +* value: ``"Contested: %d/%d"`` + + +``CAPTURE_POINT_ENEMIES`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ENEMIES`` is constant + +* type: string + +* value: ``"Contested: %d/%d"`` + + +``CAPTURE_POINT_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_EMPTY`` is constant + +* type: string + +* value: ``""`` + + +``CAPTURE_POINT_SECURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SECURE`` is constant + +* type: string + +* value: ``"Secured"`` + + +``CAPTURE_DURATION_PILOT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_PILOT_CAPTURE`` is constant + +* type: int + +* value: ``8`` + + +``CAPTURE_DURATION_TITAN_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_TITAN_CAPTURE`` is constant + +* type: int + +* value: ``20`` + + +``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT`` is constant + +* type: float + +* value: ``3.5`` + + +``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` is constant + +* type: float + +* value: ``7.5`` + + +``ROUND_WINNING_KILL_REPLAY_SCREEN_FADE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_SCREEN_FADE_TIME`` is constant + +* type: float + +* value: ``4.0`` + + +``ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY - ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` + + +``ROUND_WINNING_KILL_REPLAY_CROSSHAIR_FADEOUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_CROSSHAIR_FADEOUT_TIME`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION - 0.5`` + + +``ROUND_WINNING_KILL_REPLAY_DELAY_BETWEEN_ANNOUNCEMENTS`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_DELAY_BETWEEN_ANNOUNCEMENTS`` is constant + +* type: float + +* value: ``2.0`` + + +``ROUND_WINNING_KILL_REPLAY_ROUND_SCORE_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_ROUND_SCORE_ANNOUNCEMENT_DURATION`` is constant + +* type: float + +* value: ``4.0`` + + +``ROUND_WINNING_KILL_REPLAY_FINAL_SCORE_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_FINAL_SCORE_ANNOUNCEMENT_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT + ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` + + +``GAME_POSTMATCH_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``GAME_POSTMATCH_LENGTH`` is constant + +* type: float + +* value: ``7.0`` + + +``GAME_WINNER_DETERMINED_ROUND_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_ROUND_WAIT`` is constant + +* type: float + +* value: ``10.0`` + + +``GAME_WINNER_DETERMINED_FINAL_ROUND_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_FINAL_ROUND_WAIT`` is constant + +* type: float + +* value: ``3.0`` + + +``GAME_WINNER_DETERMINED_FINAL_ROUND_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_FINAL_ROUND_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 2.0`` + + +``GAME_WINNER_DETERMINED_ROUND_WAIT_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_ROUND_WAIT_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 3.0`` + + +``SWITCHING_SIDES_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``SWITCHING_SIDES_DELAY`` is constant + +* type: float + +* value: ``8.0`` + + +``SWITCHING_SIDES_DELAY_REPLAY`` +^^^^^^^^^^ + +.. note:: + + ``SWITCHING_SIDES_DELAY_REPLAY`` is constant + +* type: float + +* value: ``2.0`` + + +``GAME_WINNER_DETERMINED_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_WAIT`` is constant + +* type: float + +* value: ``6.0`` + + +``GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY`` +^^^^^^^^^^ + +.. note:: + + ``GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY`` is constant + +* type: float + +* value: ``10.0`` + + +``GAME_EPILOGUE_ENDING_LEADUP`` +^^^^^^^^^^ + +.. note:: + + ``GAME_EPILOGUE_ENDING_LEADUP`` is constant + +* type: float + +* value: ``6.0`` + + +``GAME_POSTROUND_CLEANUP_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_POSTROUND_CLEANUP_WAIT`` is constant + +* type: float + +* value: ``5.0`` + + +``PREMATCH_COUNTDOWN_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``PREMATCH_COUNTDOWN_SOUND`` is constant + +* type: string + +* value: ``"Menu_Timer_LobbyCountdown_Tick"`` + + +``WAITING_FOR_PLAYERS_COUNTDOWN_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``WAITING_FOR_PLAYERS_COUNTDOWN_SOUND`` is constant + +* type: string + +* value: ``"Menu_Timer_Tick"`` + + +``eGameState`` +^^^^^^^^^^ + +* type: enum + + +``FIRETEAM_DROPPOD_FORCE_EXIT`` +^^^^^^^^^^ + +.. note:: + + ``FIRETEAM_DROPPOD_FORCE_EXIT`` is constant + +* type: int + +* value: ``15`` + + +``SILENT_WEAPON_AI_SOUND_RADIUS_MP`` +^^^^^^^^^^ + +.. note:: + + ``SILENT_WEAPON_AI_SOUND_RADIUS_MP`` is constant + +* type: int + +* value: ``300`` + + +``LOUD_WEAPON_AI_SOUND_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``LOUD_WEAPON_AI_SOUND_RADIUS`` is constant + +* type: float + +* value: ``4000.0`` + + +``LOUD_WEAPON_AI_SOUND_RADIUS_MP`` +^^^^^^^^^^ + +.. note:: + + ``LOUD_WEAPON_AI_SOUND_RADIUS_MP`` is constant + +* type: float + +* value: ``5000.0`` + + +``WEAPON_FLYOUT_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_FLYOUT_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``WEAPON_FLYOUTS_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_FLYOUTS_ENABLED`` is constant + +* type: int + +* value: ``1`` + + +``FLYOUT_TITLE_TYPE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_TITLE_TYPE_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``FLYOUT_POINT_LINE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_POINT_LINE_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``FLYOUT_SHOW_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_SHOW_DURATION`` is constant + +* type: float + +* value: ``2.0`` + + +``FLYOUT_SHOW_CHALLENGE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_SHOW_CHALLENGE_DURATION`` is constant + +* type: float + +* value: ``3.0`` + + +``FLYOUT_FADE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_FADE_OUT_TIME`` is constant + +* type: float + +* value: ``0.5`` + + +``FLYOUT_CONNECTING_LINE_ALPHA`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_CONNECTING_LINE_ALPHA`` is constant + +* type: int + +* value: ``100`` + + +``SATCHEL_CLACKER_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``SATCHEL_CLACKER_SOUND`` is constant + +* type: string + +* value: ``"Weapon_R1_Clacker.TriggerPull"`` + + +``LASER_TRIP_MINE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``LASER_TRIP_MINE_SOUND`` is constant + +* type: string + +* value: ``"PlayerUI.LoadoutSelect"`` + + +``OBJECTIVE_SCREEN_MAX_LOCATIONS`` +^^^^^^^^^^ + +.. note:: + + ``OBJECTIVE_SCREEN_MAX_LOCATIONS`` is constant + +* type: int + +* value: ``8`` + + +``START_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``START_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``CLASS_CHANGE_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``CLASS_CHANGE_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``WAVE_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``WAVE_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``3.0`` + + +``ELIM_FIRST_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``ELIM_FIRST_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``ELIM_TITAN_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``ELIM_TITAN_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``30.0`` + + +``HEALTH_BARS_ENABLED_SP`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BARS_ENABLED_SP`` is constant + +* type: int + +* value: ``1`` + + +``HEALTH_BARS_ENABLED_MP`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BARS_ENABLED_MP`` is constant + +* type: int + +* value: ``1`` + + +``HEALTH_BAR_MAX_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BAR_MAX_DISTANCE`` is constant + +* type: int + +* value: ``5000`` + + +``HEALTH_BAR_HEAD_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BAR_HEAD_OFFSET`` is constant + +* type: int + +* value: ``2`` + + +``FIRETEAM_AVENGED_DEBOUNCE`` +^^^^^^^^^^ + +.. note:: + + ``FIRETEAM_AVENGED_DEBOUNCE`` is constant + +* type: float + +* value: ``5.0`` + + +``OVERDRIVE_FIRE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_FIRE_SOUND`` is constant + +* type: string + +* value: ``"Player.FireOverdrive"`` + + +``DROPSHIP_TIME_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_TIME_LEVEL1`` is constant + +* type: float + +* value: ``2.0`` + + +``OVERDRIVE_TIME_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL1`` is constant + +* type: float + +* value: ``20.0`` + + +``OVERDRIVE_DAMAGE_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL1`` is constant + +* type: float + +* value: ``1.3`` + + +``OVERDRIVE_TIME_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL2`` is constant + +* type: float + +* value: ``20.0`` + + +``OVERDRIVE_DAMAGE_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL2`` is constant + +* type: float + +* value: ``1.4`` + + +``OVERDRIVE_ARMOR_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_ARMOR_LEVEL2`` is constant + +* type: float + +* value: ``0.65`` + + +``OVERDRIVE_TIME_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL3`` is constant + +* type: float + +* value: ``15.0`` + + +``OVERDRIVE_DAMAGE_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL3`` is constant + +* type: float + +* value: ``1.1`` + + +``BALL_LIGHTNING_BURST_NUM`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_NUM`` is constant + +* type: int + +* value: ``1`` + + +``BALL_LIGHTNING_BURST_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_DELAY`` is constant + +* type: float + +* value: ``0.4`` + + +``BALL_LIGHTNING_BURST_PAUSE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_PAUSE`` is constant + +* type: float + +* value: ``0.3`` + + +``BALL_LIGHTNING_ZAP_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_LIFETIME`` is constant + +* type: float + +* value: ``0.3`` + + +``BALL_LIGHTNING_ZAP_FX`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_FX`` is constant + +* type: asset + +* value: ``$"P_wpn_arcball_beam"`` + + +``BALL_LIGHTNING_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_FX_TABLE`` is constant + +* type: string + +* value: ``""`` + + +``BALL_LIGHTNING_ZAP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_RADIUS`` is constant + +* type: int + +* value: ``400`` + + +``BALL_LIGHTNING_ZAP_HUMANSIZE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_HUMANSIZE_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``BALL_LIGHTNING_ZAP_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_HEIGHT`` is constant + +* type: int + +* value: ``300`` + + +``BALL_LIGHTNING_ZAP_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_SOUND`` is constant + +* type: string + +* value: ``"weapon_arc_ball_tendril"`` + + +``BALL_LIGHTNING_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_DAMAGE`` is constant + +* type: int + +* value: ``120`` + + +``BALL_LIGHTNING_CHARGED_ZAP_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_LIFETIME`` is constant + +* type: float + +* value: ``0.4`` + + +``BALL_LIGHTNING_CHARGED_ZAP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_RADIUS`` is constant + +* type: int + +* value: ``600`` + + +``BALL_LIGHTNING_CHARGED_ZAP_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_HEIGHT`` is constant + +* type: int + +* value: ``300`` + + +``BALL_LIGHTNING_CHARGED_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_DAMAGE`` is constant + +* type: int + +* value: ``60`` + + +``SFX_SMOKE_DEPLOY_1P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_1P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_1P"`` + + +``SFX_SMOKE_DEPLOY_3P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_3P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_3P"`` + + +``SFX_SMOKE_DEPLOY_BURN_1P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_BURN_1P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_amped_1P"`` + + +``SFX_SMOKE_DEPLOY_BURN_3P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_BURN_3P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_amped_3P"`` + + +``SFX_SMOKE_GRENADE_DEPLOY`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_GRENADE_DEPLOY`` is constant + +* type: string + +* value: ``"Weapon_SmokeGrenade_Temp"`` + + +``SFX_SMOKE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DAMAGE`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Damage"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_1P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_3P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_1P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_3P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_1P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_3P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_1P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_3P"`` + + +``SMOKESCREEN_SFX_POPCORN_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``SMOKESCREEN_SFX_POPCORN_EXPLOSION`` is constant + +* type: string + +* value: ``"Weapon_ElectricSmokescreen.Explosion"`` + + +``FX_ELECTRIC_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric"`` + + +``FX_ELECTRIC_SMOKESCREEN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN_BURN`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric_burn_mod"`` + + +``FX_GRENADE_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``FX_GRENADE_SMOKESCREEN`` is constant + +* type: asset + +* value: ``$"P_smkscreen_test"`` + + +``HEALTH_REGEN_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_REGEN_TICK_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``TITAN_HEALTH_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTH_REGEN_DELAY`` is constant + +* type: float + +* value: ``7.0`` + + +``TITAN_HEALTH_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTH_REGEN_TIME`` is constant + +* type: float + +* value: ``14.0`` + + +``TITAN_DEFAULT_PERMANANT_DAMAGE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DEFAULT_PERMANANT_DAMAGE_FRAC`` is constant + +* type: float + +* value: ``0.8`` + + +``TITAN_GARAGE_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_TICK_TIME`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_GARAGE_HEALTH_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_HEALTH_REGEN`` is constant + +* type: int + +* value: ``150`` + + +``TITAN_GARAGE_MAX_HEALTH_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_MAX_HEALTH_REGEN`` is constant + +* type: int + +* value: ``300`` + + +``DEFAULT_BOT_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_BOT_TITAN`` is constant + +* type: string + +* value: ``"titan_atlas"`` + + +``MAX_DAMAGE_HISTORY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAX_DAMAGE_HISTORY_TIME`` is constant + +* type: float + +* value: ``12.0`` + + +``MAX_NPC_KILL_STEAL_PREVENTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAX_NPC_KILL_STEAL_PREVENTION_TIME`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_DOOMED_EJECT_PROTECTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_EJECT_PROTECTION_TIME`` is constant + +* type: float + +* value: ``1.5`` + + +``TITAN_DOOMED_INVUL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_INVUL_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_EJECT_MAX_PRESS_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EJECT_MAX_PRESS_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DOOMED_MAX_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_MAX_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``TITAN_DOOMED_MAX_INITIAL_LOSS_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_MAX_INITIAL_LOSS_FRAC`` is constant + +* type: float + +* value: ``0.25`` + + +``HIT_GROUP_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``HIT_GROUP_HEADSHOT`` is constant + +* type: int + +* value: ``1`` + + +``COCKPIT_HEALTHBARS`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_HEALTHBARS`` is constant + +* type: int + +* value: ``1`` + + +``CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_RECEIVED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_RECEIVED`` is constant + +* type: float + +* value: ``0.002`` + + +``CORE_BUILD_PERCENT_FROM_DOOM_INFLICTED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_DOOM_INFLICTED`` is constant + +* type: float + +* value: ``10.0`` + + +``CORE_BUILD_PERCENT_FROM_DOOM_ENTERED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_DOOM_ENTERED`` is constant + +* type: float + +* value: ``0.0`` + + +``PILOT_SYNCED_MELEE_CONETRACE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SYNCED_MELEE_CONETRACE_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``HUMAN_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``115`` + + +``HUMAN_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``40`` + + +``PILOT_ELITE_MELEE_COUNTER_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_ELITE_MELEE_COUNTER_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``PILOT_ELITE_MELEE_COUNTER_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_ELITE_MELEE_COUNTER_DAMAGE`` is constant + +* type: int + +* value: ``400`` + + +``PROWLER_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PROWLER_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``PROWLER_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``PROWLER_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``40`` + + +``HUMAN_MELEE_KICK_ATTACK_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_MELEE_KICK_ATTACK_DAMAGE`` is constant + +* type: int + +* value: ``120`` + + +``HUMAN_MELEE_KICK_ATTACK_PUSHBACK_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_MELEE_KICK_ATTACK_PUSHBACK_MULTIPLIER`` is constant + +* type: int + +* value: ``600`` + + +``TITAN_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ATTACK_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``350`` + + +``TITAN_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``45`` + + +``TITAN_AIMASSIST_MELEE_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_MELEE_ATTACK_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_AIMASSIST_MELEE_ATTACK_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_MELEE_ATTACK_ANGLE`` is constant + +* type: int + +* value: ``25`` + + +``TITAN_AIMASSIST_DASH_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_DASH_ATTACK_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``TITAN_AIMASSIST_DASH_ATTACK_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_DASH_ATTACK_ANGLE`` is constant + +* type: int + +* value: ``35`` + + +``TITAN_MELEE_MAX_VERTICAL_PUSHBACK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_MELEE_MAX_VERTICAL_PUSHBACK`` is constant + +* type: float + +* value: ``550.0`` + + +``RODEO_DAMAGE_STATE_0_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_0_THRESHOLD`` is constant + +* type: float + +* value: ``1.0`` + + +``RODEO_DAMAGE_STATE_1_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_1_THRESHOLD`` is constant + +* type: float + +* value: ``0.85`` + + +``RODEO_DAMAGE_STATE_2_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_2_THRESHOLD`` is constant + +* type: float + +* value: ``0.65`` + + +``RODEO_DAMAGE_STATE_3_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_3_THRESHOLD`` is constant + +* type: float + +* value: ``0.40`` + + +``RODEO_DAMAGE_STATE_4_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_4_THRESHOLD`` is constant + +* type: float + +* value: ``0.15`` + + +``VO_PRIORITY_STORY`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_STORY`` is constant + +* type: int + +* value: ``3000`` + + +``VO_PRIORITY_GAMESTATE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_GAMESTATE`` is constant + +* type: int + +* value: ``1500`` + + +``VO_PRIORITY_ELIMINATION_STATUS`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_ELIMINATION_STATUS`` is constant + +* type: int + +* value: ``1250`` + + +``VO_PRIORITY_GAMEMODE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_GAMEMODE`` is constant + +* type: int + +* value: ``800`` + + +``VO_PRIORITY_PLAYERSTATE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_PLAYERSTATE`` is constant + +* type: int + +* value: ``500`` + + +``EVENT_PRIORITY_CALLOUTMAJOR3`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR3`` is constant + +* type: int + +* value: ``6`` + + +``EVENT_PRIORITY_CALLOUTMAJOR2`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR2`` is constant + +* type: int + +* value: ``5`` + + +``EVENT_PRIORITY_CALLOUTMAJOR`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR`` is constant + +* type: int + +* value: ``4`` + + +``EVENT_PRIORITY_CALLOUT`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUT`` is constant + +* type: int + +* value: ``3`` + + +``EVENT_PRIORITY_CALLOUTMINOR2`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMINOR2`` is constant + +* type: int + +* value: ``2`` + + +``EVENT_PRIORITY_CALLOUTMINOR`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMINOR`` is constant + +* type: int + +* value: ``1`` + + +``VO_PRIORITY_AI_CHATTER_HIGH`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_HIGH`` is constant + +* type: int + +* value: ``30`` + + +``VO_PRIORITY_AI_CHATTER`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER`` is constant + +* type: int + +* value: ``20`` + + +``VO_PRIORITY_AI_CHATTER_LOW`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_LOW`` is constant + +* type: int + +* value: ``10`` + + +``VO_PRIORITY_AI_CHATTER_LOWEST`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_LOWEST`` is constant + +* type: int + +* value: ``1`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_HIGH`` +^^^^^^^^^^ + +* type: float + +* value: ``4.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER`` +^^^^^^^^^^ + +* type: float + +* value: ``5.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_LOW`` +^^^^^^^^^^ + +* type: float + +* value: ``6.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_LOWEST`` +^^^^^^^^^^ + +* type: float + +* value: ``7.0`` + + +``VO_HARDPOINT_HELP_REQUEST_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_HELP_REQUEST_MINWAIT`` is constant + +* type: int + +* value: ``20`` + + +``VO_HARDPOINT_HELP_REQUEST_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_HELP_REQUEST_TIMEOUT`` is constant + +* type: int + +* value: ``40`` + + +``VO_HARDPOINT_PLAYER_THANKS_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_PLAYER_THANKS_MINWAIT`` is constant + +* type: int + +* value: ``15`` + + +``VO_AI_CHATTER_TO_PLAYER_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_AI_CHATTER_TO_PLAYER_MINWAIT`` is constant + +* type: int + +* value: ``60`` + + +``VO_AI_CHATTER_PLAYER_CALLOUT_MAXDIST`` +^^^^^^^^^^ + +.. note:: + + ``VO_AI_CHATTER_PLAYER_CALLOUT_MAXDIST`` is constant + +* type: int + +* value: ``3500`` + + +``instamissionTypes`` +^^^^^^^^^^ + +* type: enum + + +``TITAN_KNEEL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_KNEEL_DISTANCE`` is constant + +* type: int + +* value: ``720`` + + +``TITAN_FORCE_KNEEL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FORCE_KNEEL_DISTANCE`` is constant + +* type: int + +* value: ``220`` + + +``TITAN_STAND_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_STAND_DISTANCE`` is constant + +* type: int + +* value: ``850`` + + +``TITAN_COCKPIT_DAMAGE_STATIC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_DAMAGE_STATIC`` is constant + +* type: int + +* value: ``0`` + + +``STANCE_KNEEL`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_KNEEL`` is constant + +* type: int + +* value: ``0`` + + +``STANCE_KNEELING`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_KNEELING`` is constant + +* type: int + +* value: ``1`` + + +``STANCE_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_STANDING`` is constant + +* type: int + +* value: ``2`` + + +``STANCE_STAND`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_STAND`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_DAMAGE_STATE_ARMOR_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STATE_ARMOR_HEALTH`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_ADDITIVE_FLINCH_DAMAGE_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ADDITIVE_FLINCH_DAMAGE_THRESHOLD`` is constant + +* type: int + +* value: ``500`` + + +``COCKPIT_SPARK_FX_DAMAGE_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_SPARK_FX_DAMAGE_LIMIT`` is constant + +* type: int + +* value: ``200`` + + +``PILOT_HIT_INDICATOR_DAMAGE_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_HIT_INDICATOR_DAMAGE_LIMIT`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` is constant + +* type: int + +* value: ``240`` + + +``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE_SQUARED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE_SQUARED`` is constant + +* type: unknown + +* value: ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE * TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` + + +``TITAN_BUBBLE_SHIELD_CYLINDER_TRIGGER_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_CYLINDER_TRIGGER_HEIGHT`` is constant + +* type: unknown + +* value: ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE + 50`` + + +``FIRST_PERSON_SPECTATOR_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_PERSON_SPECTATOR_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``BATTERY_PICKUP_KIT_EFFECTIVENESS`` +^^^^^^^^^^ + +.. note:: + + ``BATTERY_PICKUP_KIT_EFFECTIVENESS`` is constant + +* type: float + +* value: ``0.75`` + + +``DEG_TO_RAD`` +^^^^^^^^^^ + +.. note:: + + ``DEG_TO_RAD`` is constant + +* type: float + +* value: ``0.01745329251994`` + + +``RAD_TO_DEG`` +^^^^^^^^^^ + +.. note:: + + ``RAD_TO_DEG`` is constant + +* type: float + +* value: ``57.29577951308232`` + + +``LEGAL_PLAYER_TITAN_SETTINGS`` +^^^^^^^^^^ + +* type: array + + +``AllModesAndMapsCompleteData`` +^^^^^^^^^^ + +* type: struct + + +``_RegisteringFunctions`` +^^^^^^^^^^ + +* type: bool + + +``_serverVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_serverEntityVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_serverVarHandles`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_nextServerVarIndex`` +^^^^^^^^^^ + +* type: int + +* value: ``0`` + + +``_entityClassVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarsIsEnts`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarsSyncToAllClients`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarHandles`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarChangeCallbacks`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_nextEntVarIndex`` +^^^^^^^^^^ + +* type: int + +* value: ``0`` + + +``_entityVarsByEHandle`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``ePassives`` +^^^^^^^^^^ + +* type: enum + + +``_PassiveFromEnum`` +^^^^^^^^^^ + +.. note:: + + ``_PassiveFromEnum`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ "pas_shield_regen" ] = ePassives.PAS_SHIELD_REGEN, + [ "pas_wall_runner" ] = ePassives.PAS_WALL_RUNNER, + [ "pas_minimap_all" ] = ePassives.PAS_MINIMAP_ALL, + [ "pas_minimap_players" ] = ePassives.PAS_MINIMAP_PLAYERS, + [ "pas_minimap_ai" ] = ePassives.PAS_MINIMAP_AI, + [ "pas_enhanced_titan_ai" ] = ePassives.PAS_ENHANCED_TITAN_AI, + [ "pas_longer_bubble" ] = ePassives.PAS_LONGER_BUBBLE, + [ "pas_dash_recharge" ] = ePassives.PAS_DASH_RECHARGE, + [ "pas_auto_eject" ] = ePassives.PAS_AUTO_EJECT, + [ "pas_doomed_time" ] = ePassives.PAS_DOOMED_TIME, + [ "pas_conscript" ] = ePassives.PAS_CONSCRIPT, + [ "pas_detect_respawn" ] = ePassives.PAS_DETECT_RESPAWN, + [ "pas_fusion_core" ] = ePassives.PAS_FUSION_CORE, + [ "pas_stealth_movement" ] = ePassives.PAS_STEALTH_MOVEMENT, + [ "pas_fast_hack" ] = ePassives.PAS_FAST_HACK, + [ "pas_ordnance_pack" ] = ePassives.PAS_ORDNANCE_PACK, + [ "pas_power_cell" ] = ePassives.PAS_POWER_CELL, + [ "pas_wallhang" ] = ePassives.PAS_WALLHANG, + [ "pas_fast_health_regen" ] = ePassives.PAS_FAST_HEALTH_REGEN, + [ "pas_defensive_core" ] = ePassives.PAS_DEFENSIVE_CORE, + [ "pas_run_and_gun" ] = ePassives.PAS_RUN_AND_GUN, + [ "pas_dead_mans_trigger" ] = ePassives.PAS_DEAD_MANS_TRIGGER, + [ "pas_fast_reload" ] = ePassives.PAS_FAST_RELOAD, + [ "pas_auto_sonar" ] = ePassives.PAS_AUTO_SONAR, + [ "pas_assault_reactor" ] = ePassives.PAS_ASSAULT_REACTOR, + [ "pas_hyper_core" ] = ePassives.PAS_HYPER_CORE, + [ "pas_marathon_core" ] = ePassives.PAS_MARATHON_CORE, + [ "pas_build_up_nuclear_core" ] = ePassives.PAS_BUILD_UP_NUCLEAR_CORE, + [ "pas_cloaked_wallrun" ] = ePassives.PAS_CLOAKED_WALLRUN, + [ "pas_cloaked_wallhang" ] = ePassives.PAS_CLOAKED_WALLHANG, + [ "pas_smoke_sight" ] = ePassives.PAS_SMOKE_SIGHT, + [ "pas_fast_embark" ] = ePassives.PAS_FAST_EMBARK, + [ "pas_enemy_death_icons" ] = ePassives.PAS_ENEMY_DEATH_ICONS, + [ "pas_cdr_on_kill" ] = ePassives.PAS_CDR_ON_KILL, + [ "pas_at_hunter" ] = ePassives.PAS_AT_HUNTER, + [ "pas_phase_eject" ] = ePassives.PAS_PHASE_EJECT, + [ "pas_ads_hover" ] = ePassives.PAS_ADS_HOVER, + [ "pas_mobility_dash_capacity"] = ePassives.PAS_MOBILITY_DASH_CAPACITY, + [ "pas_off_the_grid" ] = ePassives.PAS_OFF_THE_GRID, + [ "pas_guardian_chip" ] = ePassives.PAS_GUARDIAN_CHIP, + [ "pas_doomed_speed" ] = ePassives.PAS_DOOMED_SPEED, + [ "pas_shielded_core" ] = ePassives.PAS_SHIELDED_CORE, + [ "pas_fast_ads" ] = ePassives.PAS_FAST_ADS, + [ "pas_fast_swap" ] = ePassives.PAS_FAST_SWAP, + [ "pas_warpfall" ] = ePassives.PAS_WARPFALL, + [ "pas_bubbleshield" ] = ePassives.PAS_BUBBLESHIELD, + + [ "pas_ronin_weapon" ] = ePassives.PAS_RONIN_WEAPON, + [ "pas_northstar_weapon" ] = ePassives.PAS_NORTHSTAR_WEAPON, + [ "pas_ion_weapon" ] = ePassives.PAS_ION_WEAPON, + [ "pas_tone_weapon" ] = ePassives.PAS_TONE_WEAPON, + [ "pas_scorch_weapon" ] = ePassives.PAS_SCORCH_WEAPON, + [ "pas_legion_weapon" ] = ePassives.PAS_LEGION_WEAPON, + + [ "pas_ion_tripwire" ] = ePassives.PAS_ION_TRIPWIRE, + [ "pas_ion_vortex" ] = ePassives.PAS_ION_VORTEX, + [ "pas_ion_lasercannon" ] = ePassives.PAS_ION_LASERCANNON, + [ "pas_ion_weapon_ads" ] = ePassives.PAS_ION_WEAPON_ADS, + + [ "pas_tone_rockets" ] = ePassives.PAS_TONE_ROCKETS, + [ "pas_tone_sonar" ] = ePassives.PAS_TONE_SONAR, + [ "pas_tone_wall" ] = ePassives.PAS_TONE_WALL, + [ "pas_tone_burst" ] = ePassives.PAS_TONE_BURST, + + [ "pas_ronin_arcwave" ] = ePassives.PAS_RONIN_ARCWAVE, + [ "pas_ronin_phase" ] = ePassives.PAS_RONIN_PHASE, + [ "pas_ronin_swordcore" ] = ePassives.PAS_RONIN_SWORDCORE, + [ "pas_ronin_autoshift" ] = ePassives.PAS_RONIN_AUTOSHIFT, + + [ "pas_northstar_cluster" ] = ePassives.PAS_NORTHSTAR_CLUSTER, + [ "pas_northstar_trap" ] = ePassives.PAS_NORTHSTAR_TRAP, + [ "pas_northstar_flightcore" ] = ePassives.PAS_NORTHSTAR_FLIGHTCORE, + [ "pas_northstar_optics" ] = ePassives.PAS_NORTHSTAR_OPTICS, + + [ "pas_scorch_firewall" ] = ePassives.PAS_SCORCH_FIREWALL, + [ "pas_scorch_shield" ] = ePassives.PAS_SCORCH_SHIELD, + [ "pas_scorch_selfdmg" ] = ePassives.PAS_SCORCH_SELFDMG, + [ "pas_scorch_flamecore" ] = ePassives.PAS_SCORCH_FLAMECORE, + + [ "pas_legion_spinup" ] = ePassives.PAS_LEGION_SPINUP, + [ "pas_legion_gunshield" ] = ePassives.PAS_LEGION_GUNSHIELD, + [ "pas_legion_smartcore" ] = ePassives.PAS_LEGION_SMARTCORE, + [ "pas_legion_siege" ] = ePassives.PAS_LEGION_SIEGE, + [ "pas_legion_chargeshot" ] = ePassives.PAS_LEGION_CHARGESHOT, + + [ "pas_vanguard_coremeter" ] = ePassives.PAS_VANGUARD_COREMETER, + [ "pas_vanguard_shield" ] = ePassives.PAS_VANGUARD_SHIELD, + [ "pas_vanguard_rearm" ] = ePassives.PAS_VANGUARD_REARM, + [ "pas_vanguard_doom" ] = ePassives.PAS_VANGUARD_DOOM, + [ "pas_vanguard_core1" ] = ePassives.PAS_VANGUARD_CORE1, + [ "pas_vanguard_core2" ] = ePassives.PAS_VANGUARD_CORE2, + [ "pas_vanguard_core3" ] = ePassives.PAS_VANGUARD_CORE3, + [ "pas_vanguard_core4" ] = ePassives.PAS_VANGUARD_CORE4, + [ "pas_vanguard_core5" ] = ePassives.PAS_VANGUARD_CORE5, + [ "pas_vanguard_core6" ] = ePassives.PAS_VANGUARD_CORE6, + [ "pas_vanguard_core7" ] = ePassives.PAS_VANGUARD_CORE7, + [ "pas_vanguard_core8" ] = ePassives.PAS_VANGUARD_CORE8, + [ "pas_vanguard_core9" ] = ePassives.PAS_VANGUARD_CORE9, + + [ "pas_pilot_hardcore_settings" ] = ePassives.PAS_PILOT_HARDCORE_SETTINGS, + [ "pas_titan_hardcore_settings" ] = ePassives.PAS_TITAN_HARDCORE_SETTINGS, + [ "pas_anti_rodeo" ] = ePassives.PAS_ANTI_RODEO, + } + + +``RodeoPackageStruct`` +^^^^^^^^^^ + +* type: struct + + +``AnimEventData`` +^^^^^^^^^^ + +* type: struct + + +``TitanBindings`` +^^^^^^^^^^ + +* type: struct + + +``SegmentedHealthBar`` +^^^^^^^^^^ + +* type: struct + + +``BurnMeterHudStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClientEntityStruct`` +^^^^^^^^^^ + +* type: struct + + +``TitanCockpitRUI`` +^^^^^^^^^^ + +* type: struct + + +``ClientPlayerStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClientAIStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClientWeaponStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClientProjectileStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClientTitanSoulStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClientPlayerDecoyStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClientFirstPersonProxyStruct`` +^^^^^^^^^^ + +* type: struct + + +``AUTO_TITAN_GUARD_MODE_DIAG_SUFFIX`` +^^^^^^^^^^ + +.. note:: + + ``AUTO_TITAN_GUARD_MODE_DIAG_SUFFIX`` is constant + +* type: string + +* value: ``"guard"`` + + +``AUTO_TITAN_GUARD_MODE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``AUTO_TITAN_GUARD_MODE_SOUND`` is constant + +* type: string + +* value: ``"Menu_TitanAIMode_Guard"`` + + +``AUTO_TITAN_FOLLOW_MODE_DIAG_SUFFIX`` +^^^^^^^^^^ + +.. note:: + + ``AUTO_TITAN_FOLLOW_MODE_DIAG_SUFFIX`` is constant + +* type: string + +* value: ``"follow"`` + + +``AUTO_TITAN_FOLLOW_MODE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``AUTO_TITAN_FOLLOW_MODE_SOUND`` is constant + +* type: string + +* value: ``"Menu_TitanAIMode_Follow"`` + + +``SCREENFX_WARPJUMP`` +^^^^^^^^^^ + +.. note:: + + ``SCREENFX_WARPJUMP`` is constant + +* type: asset + +* value: ``$"P_warpjump_FP"`` + + +``SCREENFX_WARPJUMPDLIGHT`` +^^^^^^^^^^ + +.. note:: + + ``SCREENFX_WARPJUMPDLIGHT`` is constant + +* type: asset + +* value: ``$"warpjump_CH_dlight"`` + + +``FX_KILLSHOT_BLOODSPRAY`` +^^^^^^^^^^ + +.. note:: + + ``FX_KILLSHOT_BLOODSPRAY`` is constant + +* type: asset + +* value: ``$"P_deathfx_human"`` + + +``FX_BLOODSPRAY_DECAL_SML`` +^^^^^^^^^^ + +.. note:: + + ``FX_BLOODSPRAY_DECAL_SML`` is constant + +* type: asset + +* value: ``$"P_deathfx_human_decal_SML"`` + + +``FX_BLOODSPRAY_DECAL_MED`` +^^^^^^^^^^ + +.. note:: + + ``FX_BLOODSPRAY_DECAL_MED`` is constant + +* type: asset + +* value: ``$"P_deathfx_human_decal_MED"`` + + +``FX_BLOODSPRAY_DECAL_LRG`` +^^^^^^^^^^ + +.. note:: + + ``FX_BLOODSPRAY_DECAL_LRG`` is constant + +* type: asset + +* value: ``$"P_deathfx_human_decal_LRG"`` + + +``SHIELD_BODY_FX`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BODY_FX`` is constant + +* type: asset + +* value: ``$"P_xo_armor_body_CP"`` + + +``SHIELD_BREAK_FX`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BREAK_FX`` is constant + +* type: asset + +* value: ``$"P_xo_armor_break_CP"`` + + +``AttackerDisplayNameStruct`` +^^^^^^^^^^ + +* type: struct + + +``RUMBLE_FLAGS_NONE`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAGS_NONE`` is constant + +* type: int + +* value: ``0x0000`` + + +``RUMBLE_FLAG_STOP`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAG_STOP`` is constant + +* type: int + +* value: ``0x0001`` + + +``RUMBLE_FLAG_LOOP`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAG_LOOP`` is constant + +* type: int + +* value: ``0x0002`` + + +``RUMBLE_FLAG_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAG_RESTART`` is constant + +* type: int + +* value: ``0x0004`` + + +``RUMBLE_FLAG_UPDATE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAG_UPDATE_SCALE`` is constant + +* type: int + +* value: ``0x0008`` + + +``RUMBLE_FLAG_ONLYONE`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAG_ONLYONE`` is constant + +* type: int + +* value: ``0x0010`` + + +``RUMBLE_FLAG_RANDOM_AMPLITUDE`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAG_RANDOM_AMPLITUDE`` is constant + +* type: int + +* value: ``0x0020`` + + +``RUMBLE_FLAG_INITIAL_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``RUMBLE_FLAG_INITIAL_SCALE`` is constant + +* type: int + +* value: ``0x0040`` + + +``PILOT_THROWN_TICK_WARNING_FX`` +^^^^^^^^^^ + +* type: int + + +``AI_GENERATED_TICK_WARNING_FX`` +^^^^^^^^^^ + +* type: int + + +``AI_GENERATED_TICK_WARNING_BEAMS_FX`` +^^^^^^^^^^ + +* type: int + + +``MAX_ACTIVE_TRAPS_DISPLAYED`` +^^^^^^^^^^ + +.. note:: + + ``MAX_ACTIVE_TRAPS_DISPLAYED`` is constant + +* type: int + +* value: ``5`` + + +``VGUI_CLOSED`` +^^^^^^^^^^ + +.. note:: + + ``VGUI_CLOSED`` is constant + +* type: int + +* value: ``0`` + + +``VGUI_CLOSING`` +^^^^^^^^^^ + +.. note:: + + ``VGUI_CLOSING`` is constant + +* type: int + +* value: ``1`` + + +``VGUI_OPEN`` +^^^^^^^^^^ + +.. note:: + + ``VGUI_OPEN`` is constant + +* type: int + +* value: ``2`` + + +``VGUI_OPENING`` +^^^^^^^^^^ + +.. note:: + + ``VGUI_OPENING`` is constant + +* type: int + +* value: ``3`` + + +``USE_AUTO_TEXT`` +^^^^^^^^^^ + +.. note:: + + ``USE_AUTO_TEXT`` is constant + +* type: int + +* value: ``1`` + + +``SHIELD_R`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_R`` is constant + +* type: int + +* value: ``176`` + + +``SHIELD_G`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_G`` is constant + +* type: int + +* value: ``227`` + + +``SHIELD_B`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_B`` is constant + +* type: int + +* value: ``227`` + + +``TEAM_ICON_IMC`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_ICON_IMC`` is constant + +* type: asset + +* value: ``$"ui/scoreboard_imc_logo"`` + + +``TEAM_ICON_MILITIA`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_ICON_MILITIA`` is constant + +* type: asset + +* value: ``$"ui/scoreboard_mcorp_logo"`` + + +``HudElementGroup`` +^^^^^^^^^^ + +* type: var + +* value: ``null`` + + +``CNotAVGUI`` +^^^^^^^^^^ + +* type: var + +* value: ``null`` + + +``VisGroup`` +^^^^^^^^^^ + +* type: struct + + +``HUDSplashLine`` +^^^^^^^^^^ + +* type: unknown + +* value: ``null`` + + +``CONVFLAG_STARTPOINT`` +^^^^^^^^^^ + +.. note:: + + ``CONVFLAG_STARTPOINT`` is constant + +* type: int + +* value: ``0x0001`` + + +``CONVFLAG_UNORDERED`` +^^^^^^^^^^ + +.. note:: + + ``CONVFLAG_UNORDERED`` is constant + +* type: int + +* value: ``0x0002`` + + +``CONVFLAG_ENDPOINT`` +^^^^^^^^^^ + +.. note:: + + ``CONVFLAG_ENDPOINT`` is constant + +* type: int + +* value: ``0x0004`` + + +``CONVFLAG_GROUP`` +^^^^^^^^^^ + +.. note:: + + ``CONVFLAG_GROUP`` is constant + +* type: int + +* value: ``0x0008`` + + +``eJumpJetType`` +^^^^^^^^^^ + +* type: enum + + +``JumpJetFXNamesStruct`` +^^^^^^^^^^ + +* type: struct + + +``JumpJetDataStruct`` +^^^^^^^^^^ + +* type: struct + + +``MAX_SCORE_COLUMNS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_SCORE_COLUMNS`` is constant + +* type: int + +* value: ``8`` + + +``SCOREBOARD_MATERIAL_GEN1`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN1`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_0"`` + + +``SCOREBOARD_MATERIAL_GEN2`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN2`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_1"`` + + +``SCOREBOARD_MATERIAL_GEN3`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN3`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_2"`` + + +``SCOREBOARD_MATERIAL_GEN4`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN4`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_3"`` + + +``SCOREBOARD_MATERIAL_GEN5`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN5`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_4"`` + + +``SCOREBOARD_MATERIAL_GEN6`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN6`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_5"`` + + +``SCOREBOARD_MATERIAL_GEN7`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN7`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_6"`` + + +``SCOREBOARD_MATERIAL_GEN8`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN8`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_7"`` + + +``SCOREBOARD_MATERIAL_GEN9`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN9`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_8"`` + + +``SCOREBOARD_MATERIAL_GEN10`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_GEN10`` is constant + +* type: asset + +* value: ``$"ui/menu/generation_icons/generation_9"`` + + +``SCOREBOARD_BACKGROUND`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_BACKGROUND`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/scoreboard"`` + + +``ClGlobals`` +^^^^^^^^^^ + +* type: struct + + +``clGlobal`` +^^^^^^^^^^ + +* type: ClGlobals + + +``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_EVEN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_EVEN`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/friendly_player"`` + + +``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_ODD`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_ODD`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/friendly_player_dots"`` + + +``SCOREBOARD_MATERIAL_FRIENDLY_SLOT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FRIENDLY_SLOT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/friendly_slot"`` + + +``SCOREBOARD_MATERIAL_ENEMY_PLAYER_EVEN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ENEMY_PLAYER_EVEN`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/enemy_player"`` + + +``SCOREBOARD_MATERIAL_ENEMY_PLAYER_ODD`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ENEMY_PLAYER_ODD`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/enemy_player_dots"`` + + +``SCOREBOARD_MATERIAL_ENEMY_SLOT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ENEMY_SLOT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/enemy_slot"`` + + +``SCOREBOARD_MATERIAL_MIC_INACTIVE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_INACTIVE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_default"`` + + +``SCOREBOARD_MATERIAL_MIC_ACTIVE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_ACTIVE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_talk"`` + + +``SCOREBOARD_MATERIAL_MIC_MUTED`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_MUTED`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_mute"`` + + +``SCOREBOARD_MATERIAL_MIC_PARTYCHAT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_PARTYCHAT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_party_talk"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead"`` + + +``SCOREBOARD_MATERIAL_STATUS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_TITAN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_titan"`` + + +``SCOREBOARD_MATERIAL_STATUS_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_PILOT`` is constant + +* type: asset + +* value: ``$"ui/icon_status_pilot"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead_with_titan"`` + + +``SCOREBOARD_MATERIAL_STATUS_EVAC`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_EVAC`` is constant + +* type: asset + +* value: ``$"ui/icon_status_evac"`` + + +``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead_with_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead_with_titan_burn"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_1`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_1`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_1"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_2`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_2`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_2"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_3`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_3`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_3"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_4`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_4`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_4"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_5`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_5`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_5"`` + + +``SCOREBOARD_MATERIAL_PILOT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_PILOT_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_pilot_kills"`` + + +``SCOREBOARD_MATERIAL_TITAN_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_TITAN_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_titan_kills"`` + + +``SCOREBOARD_MATERIAL_NPC_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_NPC_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_npc_kills"`` + + +``SCOREBOARD_MATERIAL_ASSISTS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ASSISTS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_assists"`` + + +``SCOREBOARD_MATERIAL_DEATHS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_DEATHS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_deaths"`` + + +``SCOREBOARD_MATERIAL_SCORE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_SCORE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_score"`` + + +``SCOREBOARD_MATERIAL_HARDPOINT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_HARDPOINT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_hardpoint"`` + + +``SCOREBOARD_MATERIAL_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ASSAULT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_assault"`` + + +``SCOREBOARD_MATERIAL_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_DEFENSE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_defense"`` + + +``SCOREBOARD_MATERIAL_FLAG_RETURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FLAG_RETURN`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_flag_return"`` + + +``SCOREBOARD_MATERIAL_FLAG_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FLAG_CAPTURE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_flag_capture"`` + + +``SCOREBOARD_MATERIAL_MARKED_FOR_DEATH_TARGET_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MARKED_FOR_DEATH_TARGET_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_marked_for_death"`` + + +``SCOREBOARD_MATERIAL_VICTORY_CONTRIBUTION`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_VICTORY_CONTRIBUTION`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_victory_contribution"`` + + +``SCOREBOARD_MATERIAL_PROMO`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_PROMO`` is constant + +* type: asset + +* value: ``$"ui/menu/rank_icons/promo"`` + + +``SCOREBOARD_MATERIAL_COOP_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_titan"`` + + +``SCOREBOARD_MATERIAL_COOP_EMP_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_EMP_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_emp_titan_square"`` + + +``SCOREBOARD_MATERIAL_COOP_MORTAR_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_MORTAR_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_mortar_titan_square"`` + + +``SCOREBOARD_MATERIAL_COOP_NUKE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_NUKE_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_nuke_titan_square"`` + + +``SCOREBOARD_MATERIAL_COOP_CLOAK_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_CLOAK_DRONE`` is constant + +* type: asset + +* value: ``$"ui/td_wave_icon_cloaked_drone"`` + + +``SCOREBOARD_MATERIAL_COOP_SUICIDE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_SUICIDE_SPECTRE`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_suicide"`` + + +``SCOREBOARD_MATERIAL_COOP_SNIPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_SNIPER_SPECTRE`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_sniper"`` + + +``SCOREBOARD_MATERIAL_COOP_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_SPECTRE`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_spectre"`` + + +``SCOREBOARD_MATERIAL_COOP_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_GRUNT`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_grunt"`` + + +``SCOREBOARD_MATERIAL_COOP_BACKGROUND`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_BACKGROUND`` is constant + +* type: asset + +* value: ``$"ui/menu/coop_menu_assets/coop_scoreboard_back"`` + + +``SCOREBOARD_MATERIAL_COOP_INFO_BOX`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_INFO_BOX`` is constant + +* type: asset + +* value: ``$"ui/menu/coop_menu_assets/coop_scoreboard_info_box"`` + + +``SCOREBOARD_MATERIAL_COOP_STARS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_STARS`` is constant + +* type: asset + +* value: ``$"ui/menu/lobby/map_star_small"`` + + +``SCOREBOARD_MATERIAL_COOP_STARS_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_STARS_EMPTY`` is constant + +* type: asset + +* value: ``$"ui/menu/lobby/map_star_empty_small"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_1`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_1`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p1"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_2`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_2`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p2"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_3`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_3`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p3"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_4`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_4`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p4"`` + + +``CUSTOM_BIND_ALIASES_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``CUSTOM_BIND_ALIASES_PILOT`` is constant + +* type: array + + +``CUSTOM_BIND_ALIASES_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``CUSTOM_BIND_ALIASES_TITAN`` is constant + +* type: array + diff --git a/docs/source/reference/respawn/globals_server.rst b/docs/source/reference/respawn/globals_server.rst new file mode 100644 index 00000000..3640d3a0 --- /dev/null +++ b/docs/source/reference/respawn/globals_server.rst @@ -0,0 +1,22459 @@ +SERVER Globals +===== + +``AttackerDamage`` +^^^^^^^^^^ + +* type: struct + + +``DamageHistoryStruct`` +^^^^^^^^^^ + +* type: struct + + +``AssistingPlayerStruct`` +^^^^^^^^^^ + +* type: struct + + +``CHARGE_TOOL`` +^^^^^^^^^^ + +.. note:: + + ``CHARGE_TOOL`` is constant + +* type: string + +* value: ``"sp_weapon_arc_tool"`` + + +``TRIG_FLAG_NONE`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NONE`` is constant + +* type: int + +* value: ``0`` + + +``TRIG_FLAG_PLAYERONLY`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_PLAYERONLY`` is constant + +* type: int + +* value: ``0x0001`` + + +``TRIG_FLAG_NPCONLY`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NPCONLY`` is constant + +* type: int + +* value: ``0x0002`` + + +``TRIG_FLAG_NOCONTEXTBUSY`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NOCONTEXTBUSY`` is constant + +* type: int + +* value: ``0x0004`` + + +``TRIG_FLAG_ONCE`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_ONCE`` is constant + +* type: int + +* value: ``0x0008`` + + +``TRIG_FLAG_EXCLUSIVE`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_EXCLUSIVE`` is constant + +* type: int + +* value: ``0x0010`` + + +``TRIG_FLAG_DEVDRAW`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_DEVDRAW`` is constant + +* type: int + +* value: ``0x0020`` + + +``TRIG_FLAG_START_DISABLED`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_START_DISABLED`` is constant + +* type: int + +* value: ``0x0040`` + + +``TRIG_FLAG_NO_PHASE_SHIFT`` +^^^^^^^^^^ + +.. note:: + + ``TRIG_FLAG_NO_PHASE_SHIFT`` is constant + +* type: int + +* value: ``0x0080`` + + +``MAP_EXTENTS`` +^^^^^^^^^^ + +.. note:: + + ``MAP_EXTENTS`` is constant + +* type: float + +* value: ``128*128`` + + +``TRIGGER_INTERNAL_SIGNAL`` +^^^^^^^^^^ + +.. note:: + + ``TRIGGER_INTERNAL_SIGNAL`` is constant + +* type: string + +* value: ``"OnTrigger"`` + + +``CALCULATE_SEQUENCE_BLEND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CALCULATE_SEQUENCE_BLEND_TIME`` is constant + +* type: float + +* value: ``-1.0`` + + +``ArrayDistanceEntry`` +^^^^^^^^^^ + +* type: struct + + +``GravityLandData`` +^^^^^^^^^^ + +* type: struct + + +``FirstPersonSequenceStruct`` +^^^^^^^^^^ + +* type: struct + + +``FrontRightDotProductsStruct`` +^^^^^^^^^^ + +* type: struct + + +``RaySphereIntersectStruct`` +^^^^^^^^^^ + +* type: struct + + +``eDamageSourceId`` +^^^^^^^^^^ + +* type: enum + + +``eModSourceId`` +^^^^^^^^^^ + +* type: enum + + +``modNameStrings`` +^^^^^^^^^^ + +.. note:: + + ``modNameStrings`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ eModSourceId.accelerator ] = "#MOD_ACCELERATOR_NAME", + [ eModSourceId.afterburners ] = "#MOD_AFTERBURNERS_NAME", + [ eModSourceId.arc_triple_threat ] = "#MOD_ARC_TRIPLE_THREAT_NAME", + [ eModSourceId.burn_mod_autopistol ] = "#BC_AUTOPISTOL_M2", + [ eModSourceId.burn_mod_car ] = "#BC_CAR_M2", + [ eModSourceId.burn_mod_defender ] = "#BC_DEFENDER_M2", + [ eModSourceId.burn_mod_dmr ] = "#BC_DMR_M2", + [ eModSourceId.burn_mod_emp_grenade ] = "#BC_EMP_GRENADE_M2", + [ eModSourceId.burn_mod_frag_grenade ] = "#BC_FRAG_GRENADE_M2", + [ eModSourceId.burn_mod_grenade_electric_smoke ] = "#BC_GRENADE_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_grenade_gravity ] = "#BC_GRENADE_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_thermite_grenade ] = "#BC_GRENADE_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_g2 ] = "#BC_G2_M2", + [ eModSourceId.burn_mod_hemlok ] = "#BC_HEMLOK_M2", + [ eModSourceId.burn_mod_lmg ] = "#BC_LMG_M2", + [ eModSourceId.burn_mod_mgl ] = "#BC_MGL_M2", + [ eModSourceId.burn_mod_r97 ] = "#BC_R97_M2", + [ eModSourceId.burn_mod_rspn101 ] = "#BC_RSPN101_M2", + [ eModSourceId.burn_mod_satchel ] = "#BC_SATCHEL_M2", + [ eModSourceId.burn_mod_semipistol ] = "#BC_SEMIPISTOL_M2", + [ eModSourceId.burn_mod_smr ] = "#BC_SMR_M2", + [ eModSourceId.burn_mod_smart_pistol ] = "#BC_SMART_PISTOL_M2", + [ eModSourceId.burn_mod_sniper ] = "#BC_SNIPER_M2", + [ eModSourceId.burn_mod_rocket_launcher ] = "#BC_ROCKET_LAUNCHER_M2", + [ eModSourceId.burn_mod_titan_40mm ] = "#BC_TITAN_40MM_M2", + [ eModSourceId.burn_mod_titan_arc_cannon ] = "#BC_TITAN_ARC_CANNON_M2", + [ eModSourceId.burn_mod_titan_rocket_launcher ] = "#BC_TITAN_ROCKET_LAUNCHER_M2", + [ eModSourceId.burn_mod_titan_sniper ] = "#BC_TITAN_SNIPER_M2", + [ eModSourceId.burn_mod_titan_triple_threat ] = "#BC_TITAN_TRIPLE_THREAT_M2", + [ eModSourceId.burn_mod_titan_xo16 ] = "#BC_TITAN_XO16_M2", + [ eModSourceId.burn_mod_titan_dumbfire_rockets ] = "#BC_TITAN_DUMBFIRE_MISSILE_M2", + [ eModSourceId.burn_mod_titan_homing_rockets ] = "#BC_TITAN_HOMING_ROCKETS_M2", + [ eModSourceId.burn_mod_titan_salvo_rockets ] = "#BC_TITAN_SALVO_ROCKETS_M2", + [ eModSourceId.burn_mod_titan_shoulder_rockets ] = "#BC_TITAN_SHOULDER_ROCKETS_M2", + [ eModSourceId.burn_mod_titan_vortex_shield ] = "#BC_TITAN_VORTEX_SHIELD_M2", + [ eModSourceId.burn_mod_titan_smoke ] = "#BC_TITAN_ELECTRIC_SMOKE_M2", + [ eModSourceId.burn_mod_titan_particle_wall ] = "#BC_TITAN_SHIELD_WALL_M2", + [ eModSourceId.burst ] = "#MOD_BURST_NAME", + [ eModSourceId.capacitor ] = "#MOD_CAPACITOR_NAME", + [ eModSourceId.enhanced_targeting ] = "#MOD_ENHANCED_TARGETING_NAME", + [ eModSourceId.extended_ammo ] = "#MOD_EXTENDED_MAG_NAME", + [ eModSourceId.fast_reload ] = "#MOD_FAST_RELOAD_NAME", + [ eModSourceId.instant_shot ] = "#MOD_INSTANT_SHOT_NAME", + [ eModSourceId.overcharge ] = "#MOD_OVERCHARGE_NAME", + [ eModSourceId.quick_shot ] = "#MOD_QUICK_SHOT_NAME", + [ eModSourceId.rapid_fire_missiles ] = "#MOD_RAPID_FIRE_MISSILES_NAME", + [ eModSourceId.burn_mod_shotgun ] = "#BC_SHOTGUN_M2", + [ eModSourceId.silencer ] = "#MOD_SILENCER_NAME", + [ eModSourceId.slammer ] = "#MOD_SLAMMER_NAME", + [ eModSourceId.spread_increase_ttt ] = "#MOD_SPREAD_INCREASE_TTT_NAME", + [ eModSourceId.stabilizer ] = "#MOD_STABILIZER_NAME", + [ eModSourceId.titanhammer ] = "#MOD_TITANHAMMER_NAME", + [ eModSourceId.burn_mod_wingman ] = "#BC_WINGMAN_M2", + [ eModSourceId.burn_mod_lstar ] = "#BC_LSTAR_M2", + [ eModSourceId.burn_mod_mastiff ] = "#BC_MASTIFF_M2", + [ eModSourceId.burn_mod_vinson ] = "#BC_VINSON_M2", + [ eModSourceId.ricochet ] = "Ricochet", + [ eModSourceId.ar_trajectory ] = "AR Trajectory", + [ eModSourceId.smart_lock ] = "Smart Lock", + [ eModSourceId.pro_screen ] = "Pro Screen", + [ eModSourceId.rocket_arena ] = "Rocket Arena", + } + + +``Frontline`` +^^^^^^^^^^ + +* type: struct + + +``SyncedMelee`` +^^^^^^^^^^ + +* type: struct + + +``SyncedMeleeChooser`` +^^^^^^^^^^ + +* type: struct + + +``KNIFE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``KNIFE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/combat_knife/w_combat_knife.mdl"`` + + +``PULSE_BLADE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``PULSE_BLADE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/kunai/w_kunai.mdl"`` + + +``WINGMAN_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/b3wing/w_b3wing.mdl"`` + + +``AWALL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``AWALL_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/sentry_shield/sentry_shield_proj.mdl"`` + + +``REVIVE_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``REVIVE_ENABLED`` is constant + +* type: bool + +* value: ``false`` + + +``PILOT_GHOST_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_GHOST_MODEL`` is constant + +* type: asset + +* value: ``$"models/humans/heroes/mlt_hero_jack.mdl"`` + + +``PILOT_GHOST_WEAPON_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_GHOST_WEAPON_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/rspn101/w_rspn101.mdl"`` + + +``GHOST_FLASH_EFFECT`` +^^^^^^^^^^ + +.. note:: + + ``GHOST_FLASH_EFFECT`` is constant + +* type: asset + +* value: ``$"P_ar_holopilot_flash"`` + + +``GHOST_TRAIL_EFFECT`` +^^^^^^^^^^ + +.. note:: + + ``GHOST_TRAIL_EFFECT`` is constant + +* type: asset + +* value: ``$"P_ar_holopilot_trail"`` + + +``LeechActionInfo`` +^^^^^^^^^^ + +* type: struct + + +``LeechData`` +^^^^^^^^^^ + +* type: struct + + +``eRodeoDirection`` +^^^^^^^^^^ + +* type: enum + + +``RODEO_DRAIN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DRAIN_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``OFFER_RODEO_BATTERY_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``OFFER_RODEO_BATTERY_COOLDOWN`` is constant + +* type: float + +* value: ``5.0`` + + +``REQUEST_RODEO_BATTERY_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_COOLDOWN`` is constant + +* type: float + +* value: ``10.0`` + + +``REQUEST_RODEO_BATTERY_HINT_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_HINT_COOLDOWN`` is constant + +* type: float + +* value: ``30.0`` + + +``REQUEST_RODEO_BATTERY_SHOW_ICON_TIME`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_SHOW_ICON_TIME`` is constant + +* type: float + +* value: ``30.0`` + + +``REQUEST_RODEO_BATTERY_HEALTH_PERCENTAGE_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``REQUEST_RODEO_BATTERY_HEALTH_PERCENTAGE_THRESHOLD`` is constant + +* type: float + +* value: ``0.8`` + + +``eRodeoPositions`` +^^^^^^^^^^ + +* type: enum + + +``eRodeoClamberDirection`` +^^^^^^^^^^ + +* type: enum + + +``RODEO_BATTERY_THIEF_ICON_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_BATTERY_THIEF_ICON_DURATION`` is constant + +* type: float + +* value: ``10.0`` + + +``SENTRY_TURRET_PLACEMENT_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``SENTRY_TURRET_PLACEMENT_RANGE`` is constant + +* type: int + +* value: ``75`` + + +``SentryTurretPlacementInfo`` +^^^^^^^^^^ + +* type: struct + + +``GRENADE_INDICATOR_ARROW_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_INDICATOR_ARROW_MODEL`` is constant + +* type: asset + +* value: ``$"models/hud/grenade_indicator/grenade_indicator_arrow.mdl"`` + + +``GRENADE_INDICATOR_FRAG_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_INDICATOR_FRAG_MODEL`` is constant + +* type: asset + +* value: ``$"models/hud/grenade_indicator/grenade_indicator_frag.mdl"`` + + +``GRENADE_INDICATOR_SONAR_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_INDICATOR_SONAR_MODEL`` is constant + +* type: asset + +* value: ``$"models/hud/grenade_indicator/grenade_indicator_sonar.mdl"`` + + +``GRENADE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GRENADE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/grenades/m20_f_grenade.mdl"`` + + +``DAMAGEARROW_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DAMAGEARROW_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/bullets/damage_arrow.mdl"`` + + +``damageTypes`` +^^^^^^^^^^ + +* type: enum + + +``GENERIC_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``GENERIC_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``BLISK_ID`` +^^^^^^^^^^ + +.. note:: + + ``BLISK_ID`` is constant + +* type: int + +* value: ``1`` + + +``SPYGLASS_ID`` +^^^^^^^^^^ + +.. note:: + + ``SPYGLASS_ID`` is constant + +* type: int + +* value: ``2`` + + +``GRAVES_ID`` +^^^^^^^^^^ + +.. note:: + + ``GRAVES_ID`` is constant + +* type: int + +* value: ``3`` + + +``ConversationStruct`` +^^^^^^^^^^ + +* type: struct + + +``CLASSIC_MP_SKYSHOW_DOGFIGHTS_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``CLASSIC_MP_SKYSHOW_DOGFIGHTS_DELAY`` is constant + +* type: float + +* value: ``75.0`` + + +``DROP_MIN_X`` +^^^^^^^^^^ + +.. note:: + + ``DROP_MIN_X`` is constant + +* type: float + +* value: ``0.0`` + + +``ANALYSIS_STEPS`` +^^^^^^^^^^ + +.. note:: + + ``ANALYSIS_STEPS`` is constant + +* type: int + +* value: ``8`` + + +``ANALYSIS_YAW_STEP`` +^^^^^^^^^^ + +.. note:: + + ``ANALYSIS_YAW_STEP`` is constant + +* type: unknown + +* value: ``360.0 / ANALYSIS_STEPS`` + + +``FIRST_ONLY`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_ONLY`` is constant + +* type: bool + +* value: ``false`` + + +``SPAWNPOINT_USE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPAWNPOINT_USE_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``MAX_ANALYSIS_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_ANALYSIS_COUNT`` is constant + +* type: int + +* value: ``64`` + + +``DESCRIPTION_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``DESCRIPTION_MULTIPLIER`` is constant + +* type: float + +* value: ``0.0006`` + + +``DROPSHIP_VERTICAL`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_VERTICAL`` is constant + +* type: string + +* value: ``"dropship_flyer_attack_vertical_successful"`` + + +``DROPSHIP_STRAFE`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_STRAFE`` is constant + +* type: string + +* value: ``"gd_goblin_zipline_strafe"`` + + +``DROPSHIP_FLYER_ATTACK_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_FLYER_ATTACK_ANIM`` is constant + +* type: string + +* value: ``"dropship_flyer_attack"`` + + +``DROPSHIP_FLYER_ATTACK_ANIM_VERTICAL`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_FLYER_ATTACK_ANIM_VERTICAL`` is constant + +* type: string + +* value: ``"dropship_flyer_attack_vertical"`` + + +``DROPSHIP_DROP_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_DROP_ANIM`` is constant + +* type: string + +* value: ``"gd_goblin_zipline_strafe"`` + + +``DROPSHIP_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_MODEL`` is constant + +* type: asset + +* value: ``$"models/vehicle/goblin_dropship/goblin_dropship.mdl"`` + + +``STRATON_FLIGHT_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_FLIGHT_ANIM`` is constant + +* type: string + +* value: ``"st_gunship_dogfight_C"`` + + +``STRATON_DOGFIGHT_ANIM1`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM1`` is constant + +* type: string + +* value: ``"st_Dogfight_Target_1"`` + + +``STRATON_DOGFIGHT_ANIM2`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM2`` is constant + +* type: string + +* value: ``"st_Dogfight_Target_2"`` + + +``STRATON_DOGFIGHT_ANIM3`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM3`` is constant + +* type: string + +* value: ``"st_Dogfight_Target_3"`` + + +``STRATON_DOGFIGHT_ANIM1_PERSUER`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM1_PERSUER`` is constant + +* type: string + +* value: ``"st_Dogfight_Persuer_1"`` + + +``STRATON_DOGFIGHT_ANIM2_PERSUER`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM2_PERSUER`` is constant + +* type: string + +* value: ``"st_Dogfight_Persuer_2"`` + + +``STRATON_DOGFIGHT_ANIM3_PERSUER`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_DOGFIGHT_ANIM3_PERSUER`` is constant + +* type: string + +* value: ``"st_Dogfight_Persuer_3"`` + + +``STRATON_ATTACK_FULL`` +^^^^^^^^^^ + +.. note:: + + ``STRATON_ATTACK_FULL`` is constant + +* type: string + +* value: ``"st_AngelCity_IMC_Win_Full"`` + + +``FX_HORNET_DEATH`` +^^^^^^^^^^ + +.. note:: + + ``FX_HORNET_DEATH`` is constant + +* type: asset + +* value: ``$"P_veh_exp_hornet_HS"`` + + +``HOTDROP_TURBO_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``HOTDROP_TURBO_ANIM`` is constant + +* type: string + +* value: ``"at_hotdrop_drop_2knee_turbo"`` + + +``TURBO_WARP_FX`` +^^^^^^^^^^ + +.. note:: + + ``TURBO_WARP_FX`` is constant + +* type: asset + +* value: ``$"P_warp_in_atlas"`` + + +``TURBO_WARP_COMPANY`` +^^^^^^^^^^ + +.. note:: + + ``TURBO_WARP_COMPANY`` is constant + +* type: asset + +* value: ``$"hotdrop_hld_warp"`` + + +``FX_GUNSHIP_CRASH_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``FX_GUNSHIP_CRASH_EXPLOSION`` is constant + +* type: asset + +* value: ``$"droppod_impact_black"`` + + +``FX_GUNSHIP_CRASH_EXPLOSION_ENTRANCE`` +^^^^^^^^^^ + +.. note:: + + ``FX_GUNSHIP_CRASH_EXPLOSION_ENTRANCE`` is constant + +* type: asset + +* value: ``$"veh_gunship_warp_FULL"`` + + +``FX_GUNSHIP_CRASH_EXPLOSION_EXIT`` +^^^^^^^^^^ + +.. note:: + + ``FX_GUNSHIP_CRASH_EXPLOSION_EXIT`` is constant + +* type: asset + +* value: ``$"veh_gunship_warp_OUT_FULL"`` + + +``NodeFP`` +^^^^^^^^^^ + +* type: struct + + +``DropTable`` +^^^^^^^^^^ + +* type: struct + + +``CallinData`` +^^^^^^^^^^ + +* type: struct + + +``SpawnPointFP`` +^^^^^^^^^^ + +* type: struct + + +``AttachPoint`` +^^^^^^^^^^ + +* type: struct + + +``NullNodeFP`` +^^^^^^^^^^ + +* type: NodeFP + + +``nodeFPOrNull`` +^^^^^^^^^^ + +* type: typedef + + +``FlightPath`` +^^^^^^^^^^ + +* type: struct + + +``ANALYSIS_PREVIEW_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ANALYSIS_PREVIEW_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``FLYER_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``FLYER_MODEL`` is constant + +* type: asset + +* value: ``$"models/Creatures/flyer/r2_flyer.mdl"`` + + +``FlyerAnim`` +^^^^^^^^^^ + +* type: struct + + +``HIGHLIGHT_COLOR_NEUTRAL`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_NEUTRAL`` is constant + +* type: vector + +* value: ``<1.0,1.0,1.0>`` + + +``HIGHLIGHT_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ``<0.34,0.59,0.86>`` + + +``HIGHLIGHT_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_ENEMY`` is constant + +* type: vector + +* value: ``<1.0,0.36,0.12>`` + + +``HIGHLIGHT_COLOR_INTERACT`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_INTERACT`` is constant + +* type: vector + +* value: ``<0.63,0.80,1.0>`` + + +``HIGHLIGHT_COLOR_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_COLOR_OBJECTIVE`` is constant + +* type: vector + +* value: ``<0.90,0.63,0.09>`` + + +``HIGHLIGHT_OUTLINE_WEAPON_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_WEAPON_PICKUP`` is constant + +* type: int + +* value: ``104`` + + +``HIGHLIGHT_OUTLINE_INTERACT_BUTTON`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_INTERACT_BUTTON`` is constant + +* type: int + +* value: ``105`` + + +``HIGHLIGHT_OUTLINE_BOSS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_BOSS_TITAN`` is constant + +* type: int + +* value: ``108`` + + +``HIGHLIGHT_OUTLINE_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_OBJECTIVE`` is constant + +* type: int + +* value: ``125`` + + +``HIGHLIGHT_FILL_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FILL_OBJECTIVE`` is constant + +* type: int + +* value: ``126`` + + +``MAP_SCAN_FADE_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``MAP_SCAN_FADE_DISTANCE`` is constant + +* type: int + +* value: ``16000`` + + +``MFD_MINIMAP_FRIENDLY_MATERIAL`` +^^^^^^^^^^ + +.. note:: + + ``MFD_MINIMAP_FRIENDLY_MATERIAL`` is constant + +* type: asset + +* value: ``$"vgui/HUD/minimap_mfd_friendly"`` + + +``MFD_MINIMAP_PENDING_MARK_FRIENDLY_MATERIAL`` +^^^^^^^^^^ + +.. note:: + + ``MFD_MINIMAP_PENDING_MARK_FRIENDLY_MATERIAL`` is constant + +* type: asset + +* value: ``$"vgui/HUD/minimap_mfd_pre_friendly"`` + + +``MFD_MINIMAP_ENEMY_MATERIAL`` +^^^^^^^^^^ + +.. note:: + + ``MFD_MINIMAP_ENEMY_MATERIAL`` is constant + +* type: asset + +* value: ``$"vgui/HUD/minimap_mfd_enemy"`` + + +``eMinimapObject_info_hardpoint`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapObject_prop_script`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapObject_npc`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapObject_npc_titan`` +^^^^^^^^^^ + +* type: enum + + +``MARKER_TOWERDEFENSEGENERATOR`` +^^^^^^^^^^ + +.. note:: + + ``MARKER_TOWERDEFENSEGENERATOR`` is constant + +* type: string + +* value: ``"TowerDefenseGeneratorEnt"`` + + +``MARKER_ENT_CLASSNAME`` +^^^^^^^^^^ + +.. note:: + + ``MARKER_ENT_CLASSNAME`` is constant + +* type: string + +* value: ``"script_ref"`` + + +``MARKET_ENT_MARKED_NAME`` +^^^^^^^^^^ + +.. note:: + + ``MARKET_ENT_MARKED_NAME`` is constant + +* type: string + +* value: ``"mfd_marked"`` + + +``MARKET_ENT_PENDING_MARKED_NAME`` +^^^^^^^^^^ + +.. note:: + + ``MARKET_ENT_PENDING_MARKED_NAME`` is constant + +* type: string + +* value: ``"mfd_pending_marked"`` + + +``EARN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``EARN_TYPE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_TYPE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"earnType"`` + + +``EARN_BUILDING_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_BUILDING_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"buildingImage"`` + + +``EARN_READY_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_READY_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"readyImage"`` + + +``EARN_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``EARN_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"nameText"`` + + +``EARNMETER_HOLDTIME`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_HOLDTIME`` is constant + +* type: float + +* value: ``10.0`` + + +``CORE_SMOKE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``CORE_SMOKE_FRAC`` is constant + +* type: float + +* value: ``0.20`` + + +``CORE_SMOKE_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``CORE_SMOKE_WEAPON`` is constant + +* type: string + +* value: ``"mp_titanability_electric_smoke"`` + + +``eEarnMeterMode`` +^^^^^^^^^^ + +* type: enum + + +``eRewardState`` +^^^^^^^^^^ + +* type: enum + + +``EarnObject`` +^^^^^^^^^^ + +* type: struct + + +``EarnStruct`` +^^^^^^^^^^ + +* type: struct + + +``earn`` +^^^^^^^^^^ + +* type: EarnStruct + + +``TITAN_EJECT_SCREECH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EJECT_SCREECH`` is constant + +* type: string + +* value: ``"titan_eject_screech"`` + + +``TITAN_DECAY_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DECAY_LIMIT`` is constant + +* type: float + +* value: ``0.35`` + + +``TITAN_NUCLEAR_CORE_FX_3P`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_NUCLEAR_CORE_FX_3P`` is constant + +* type: asset + +* value: ``$"P_xo_exp_nuke_3P_alt"`` + + +``TITAN_NUCLEAR_CORE_FX_1P`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_NUCLEAR_CORE_FX_1P`` is constant + +* type: asset + +* value: ``$"P_xo_exp_nuke_1P_alt"`` + + +``TITAN_NUCLEAR_CORE_NUKE_FX`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_NUCLEAR_CORE_NUKE_FX`` is constant + +* type: asset + +* value: ``$"P_xo_nuke_warn_flare"`` + + +``eCockpitState`` +^^^^^^^^^^ + +* type: enum + + +``ION_ENERGY_REGEN_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``ION_ENERGY_REGEN_INTERVAL`` is constant + +* type: float + +* value: ``0.1`` + + +``ION_ENERGY_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ION_ENERGY_MAX`` is constant + +* type: int + +* value: ``1000`` + + +``DEFAULT_ARC_CANNON_FOVDOT`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_ARC_CANNON_FOVDOT`` is constant + +* type: float + +* value: ``0.98`` + + +``DEFAULT_ARC_CANNON_FOVDOT_MISSILE`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_ARC_CANNON_FOVDOT_MISSILE`` is constant + +* type: float + +* value: ``0.95`` + + +``ARC_CANNON_RANGE_CHAIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_RANGE_CHAIN`` is constant + +* type: int + +* value: ``400`` + + +``ARC_CANNON_TITAN_RANGE_CHAIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TITAN_RANGE_CHAIN`` is constant + +* type: int + +* value: ``900`` + + +``ARC_CANNON_CHAIN_COUNT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``ARC_CANNON_CHAIN_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MAX`` is constant + +* type: int + +* value: ``5`` + + +``ARC_CANNON_CHAIN_COUNT_NPC`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_NPC`` is constant + +* type: int + +* value: ``2`` + + +``ARC_CANNON_FORK_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FORK_COUNT_MAX`` is constant + +* type: int + +* value: ``1`` + + +``ARC_CANNON_FORK_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FORK_DELAY`` is constant + +* type: float + +* value: ``0.1`` + + +``ARC_CANNON_RANGE_CHAIN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_RANGE_CHAIN_BURN`` is constant + +* type: int + +* value: ``400`` + + +``ARC_CANNON_TITAN_RANGE_CHAIN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TITAN_RANGE_CHAIN_BURN`` is constant + +* type: int + +* value: ``900`` + + +``ARC_CANNON_CHAIN_COUNT_MIN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MIN_BURN`` is constant + +* type: int + +* value: ``100`` + + +``ARC_CANNON_CHAIN_COUNT_MAX_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_MAX_BURN`` is constant + +* type: int + +* value: ``100`` + + +``ARC_CANNON_CHAIN_COUNT_NPC_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CHAIN_COUNT_NPC_BURN`` is constant + +* type: int + +* value: ``10`` + + +``ARC_CANNON_FORK_COUNT_MAX_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FORK_COUNT_MAX_BURN`` is constant + +* type: int + +* value: ``10`` + + +``ARC_CANNON_BEAM_LIFETIME_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_LIFETIME_BURN`` is constant + +* type: int + +* value: ``1`` + + +``ARC_CANNON_BOLT_RADIUS_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_RADIUS_MIN`` is constant + +* type: int + +* value: ``32`` + + +``ARC_CANNON_BOLT_RADIUS_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_RADIUS_MAX`` is constant + +* type: int + +* value: ``640`` + + +``ARC_CANNON_BOLT_WIDTH_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_WIDTH_MIN`` is constant + +* type: int + +* value: ``1`` + + +``ARC_CANNON_BOLT_WIDTH_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_WIDTH_MAX`` is constant + +* type: int + +* value: ``26`` + + +``ARC_CANNON_BOLT_WIDTH_NPC`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BOLT_WIDTH_NPC`` is constant + +* type: int + +* value: ``8`` + + +``ARC_CANNON_BEAM_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_COLOR`` is constant + +* type: string + +* value: ``"150 190 255"`` + + +``ARC_CANNON_BEAM_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_LIFETIME`` is constant + +* type: float + +* value: ``0.75`` + + +``ARC_CANNON_TITAN_SCREEN_SFX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TITAN_SCREEN_SFX`` is constant + +* type: string + +* value: ``"Null_Remove_SoundHook"`` + + +``ARC_CANNON_PILOT_SCREEN_SFX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_PILOT_SCREEN_SFX`` is constant + +* type: string + +* value: ``"Null_Remove_SoundHook"`` + + +``ARC_CANNON_EMP_DURATION_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_EMP_DURATION_MIN`` is constant + +* type: float + +* value: ``0.1`` + + +``ARC_CANNON_EMP_DURATION_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_EMP_DURATION_MAX`` is constant + +* type: float + +* value: ``1.8`` + + +``ARC_CANNON_EMP_FADEOUT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_EMP_FADEOUT_DURATION`` is constant + +* type: float + +* value: ``0.4`` + + +``ARC_CANNON_SCREEN_EFFECTS_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SCREEN_EFFECTS_MIN`` is constant + +* type: float + +* value: ``0.01`` + + +``ARC_CANNON_SCREEN_EFFECTS_MAX`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SCREEN_EFFECTS_MAX`` is constant + +* type: float + +* value: ``0.02`` + + +``ARC_CANNON_SCREEN_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SCREEN_THRESHOLD`` is constant + +* type: float + +* value: ``0.3385`` + + +``ARC_CANNON_3RD_PERSON_EFFECT_MIN_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_3RD_PERSON_EFFECT_MIN_DURATION`` is constant + +* type: float + +* value: ``0.2`` + + +``ARC_CANNON_DAMAGE_FALLOFF_SCALER`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_DAMAGE_FALLOFF_SCALER`` is constant + +* type: float + +* value: ``0.75`` + + +``ARC_CANNON_DAMAGE_CHARGE_RATIO`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_DAMAGE_CHARGE_RATIO`` is constant + +* type: float + +* value: ``0.85`` + + +``ARC_CANNON_DAMAGE_CHARGE_RATIO_BURN`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_DAMAGE_CHARGE_RATIO_BURN`` is constant + +* type: float + +* value: ``0.676`` + + +``ARC_CANNON_CAPACITOR_CHARGE_RATIO`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_CAPACITOR_CHARGE_RATIO`` is constant + +* type: float + +* value: ``1.0`` + + +``ARC_CANNON_TARGETS_MISSILES`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_TARGETS_MISSILES`` is constant + +* type: int + +* value: ``1`` + + +``OVERCHARGE_MAX_SHIELD_DECAY`` +^^^^^^^^^^ + +.. note:: + + ``OVERCHARGE_MAX_SHIELD_DECAY`` is constant + +* type: float + +* value: ``0.2`` + + +``OVERCHARGE_SHIELD_DECAY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``OVERCHARGE_SHIELD_DECAY_MULTIPLIER`` is constant + +* type: float + +* value: ``0.04`` + + +``OVERCHARGE_BONUS_CHARGE_FRACTION`` +^^^^^^^^^^ + +.. note:: + + ``OVERCHARGE_BONUS_CHARGE_FRACTION`` is constant + +* type: float + +* value: ``0.05`` + + +``SPLITTER_DAMAGE_FALLOFF_SCALER`` +^^^^^^^^^^ + +.. note:: + + ``SPLITTER_DAMAGE_FALLOFF_SCALER`` is constant + +* type: float + +* value: ``0.6`` + + +``SPLITTER_FORK_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``SPLITTER_FORK_COUNT_MAX`` is constant + +* type: int + +* value: ``10`` + + +``ARC_CANNON_SIGNAL_DEACTIVATED`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SIGNAL_DEACTIVATED`` is constant + +* type: string + +* value: ``"ArcCannonDeactivated"`` + + +``ARC_CANNON_SIGNAL_CHARGEEND`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_SIGNAL_CHARGEEND`` is constant + +* type: string + +* value: ``"ArcCannonChargeEnd"`` + + +``ARC_CANNON_BEAM_EFFECT`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_EFFECT`` is constant + +* type: asset + +* value: ``$"wpn_arc_cannon_beam"`` + + +``ARC_CANNON_BEAM_EFFECT_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_BEAM_EFFECT_MOD`` is constant + +* type: asset + +* value: ``$"wpn_arc_cannon_beam_mod"`` + + +``ARC_CANNON_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``ARC_CANNON_FX_TABLE`` is constant + +* type: string + +* value: ``"exp_arc_cannon"`` + + +``ArcCannonTargetClassnames`` +^^^^^^^^^^ + +.. note:: + + ``ArcCannonTargetClassnames`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ "npc_drone" ] = true, + [ "npc_dropship" ] = true, + [ "npc_marvin" ] = true, + [ "npc_prowler" ] = true, + [ "npc_soldier" ] = true, + [ "npc_soldier_heavy" ] = true, + [ "npc_soldier_shield" ] = true, + [ "npc_spectre" ] = true, + [ "npc_stalker" ] = true, + [ "npc_super_spectre" ] = true, + [ "npc_titan" ] = true, + [ "npc_turret_floor" ] = true, + [ "npc_turret_mega" ] = true, + [ "npc_turret_sentry" ] = true, + [ "npc_frag_drone" ] = true, + [ "player" ] = true, + [ "prop_dynamic" ] = true, + [ "prop_script" ] = true, + [ "grenade_frag" ] = true, + [ "rpg_missile" ] = true, + [ "script_mover" ] = true, + [ "turret" ] = true, + } + + +``DEFAULT_MAX_COOK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_MAX_COOK_TIME`` is constant + +* type: float + +* value: ``99999.9`` + + +``PROXIMITY_MINE_EXPLOSION_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``PROXIMITY_MINE_EXPLOSION_DELAY`` is constant + +* type: float + +* value: ``1.2`` + + +``PROXIMITY_MINE_ARMING_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``PROXIMITY_MINE_ARMING_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``THERMITE_GRENADE_FX`` +^^^^^^^^^^ + +.. note:: + + ``THERMITE_GRENADE_FX`` is constant + +* type: asset + +* value: ``$"P_grenade_thermite"`` + + +``CLUSTER_BASE_FX`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_BASE_FX`` is constant + +* type: asset + +* value: ``$"P_wpn_meteor_exp"`` + + +``ProximityTargetClassnames`` +^^^^^^^^^^ + +.. note:: + + ``ProximityTargetClassnames`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ "npc_soldier_shield" ] = true, + [ "npc_soldier_heavy" ] = true, + [ "npc_soldier" ] = true, + [ "npc_spectre" ] = true, + [ "npc_drone" ] = true, + [ "npc_titan" ] = true, + [ "npc_marvin" ] = true, + [ "player" ] = true, + [ "npc_turret_mega" ] = true, + [ "npc_turret_sentry" ] = true, + [ "npc_dropship" ] = true, + } + + +``PROTO_AMPED_WALL`` +^^^^^^^^^^ + +.. note:: + + ``PROTO_AMPED_WALL`` is constant + +* type: string + +* value: ``"proto_amped_wall"`` + + +``GUN_SHIELD_WALL`` +^^^^^^^^^^ + +.. note:: + + ``GUN_SHIELD_WALL`` is constant + +* type: string + +* value: ``"gun_shield_wall"`` + + +``VORTEX_REFIRE_NONE`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_NONE`` is constant + +* type: string + +* value: ``""`` + + +``VORTEX_REFIRE_ABSORB`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_ABSORB`` is constant + +* type: string + +* value: ``"absorb"`` + + +``VORTEX_REFIRE_BULLET`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_BULLET`` is constant + +* type: string + +* value: ``"bullet"`` + + +``VORTEX_REFIRE_EXPLOSIVE_ROUND`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_EXPLOSIVE_ROUND`` is constant + +* type: string + +* value: ``"explosive_round"`` + + +``VORTEX_REFIRE_ROCKET`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_ROCKET`` is constant + +* type: string + +* value: ``"rocket"`` + + +``VORTEX_REFIRE_GRENADE`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_GRENADE`` is constant + +* type: string + +* value: ``"grenade"`` + + +``VORTEX_REFIRE_GRENADE_LONG_FUSE`` +^^^^^^^^^^ + +.. note:: + + ``VORTEX_REFIRE_GRENADE_LONG_FUSE`` is constant + +* type: string + +* value: ``"grenade_long_fuse"`` + + +``PROJECTILE_PREDICTED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_PREDICTED`` is constant + +* type: bool + +* value: ``true`` + + +``PROJECTILE_NOT_PREDICTED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_NOT_PREDICTED`` is constant + +* type: bool + +* value: ``false`` + + +``PROJECTILE_LAG_COMPENSATED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_LAG_COMPENSATED`` is constant + +* type: bool + +* value: ``true`` + + +``PROJECTILE_NOT_LAG_COMPENSATED`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_NOT_LAG_COMPENSATED`` is constant + +* type: bool + +* value: ``false`` + + +``RadiusDamageData`` +^^^^^^^^^^ + +* type: struct + + +``PopcornInfo`` +^^^^^^^^^^ + +* type: struct + + +``HOLO_PILOT_TRAIL_FX`` +^^^^^^^^^^ + +* type: int + + +``HoverSounds`` +^^^^^^^^^^ + +* type: struct + + +``DECOY_FADE_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``DECOY_FADE_DISTANCE`` is constant + +* type: int + +* value: ``16000`` + + +``DECOY_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``DECOY_DURATION`` is constant + +* type: float + +* value: ``10.0`` + + +``HOLOPILOT_ANGLE_SEGMENT`` +^^^^^^^^^^ + +.. note:: + + ``HOLOPILOT_ANGLE_SEGMENT`` is constant + +* type: vector + +* value: ``<0,25,0>`` + + +``SP_PARTICLE_WALL_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SP_PARTICLE_WALL_DURATION`` is constant + +* type: float + +* value: ``8.0`` + + +``MP_PARTICLE_WALL_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``MP_PARTICLE_WALL_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``TITAN_GUN_SHIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GUN_SHIELD_RADIUS`` is constant + +* type: int + +* value: ``105`` + + +``TITAN_GUN_SHIELD_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GUN_SHIELD_HEALTH`` is constant + +* type: int + +* value: ``2500`` + + +``PAS_LEGION_SHEILD_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``PAS_LEGION_SHEILD_HEALTH`` is constant + +* type: int + +* value: ``5000`` + + +``FLIGHT_CORE_IMPACT_FX`` +^^^^^^^^^^ + +.. note:: + + ``FLIGHT_CORE_IMPACT_FX`` is constant + +* type: asset + +* value: ``$"droppod_impact"`` + + +``PROJECTILE_SPEED_40MM`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_SPEED_40MM`` is constant + +* type: float + +* value: ``8000.0`` + + +``TITAN_40MM_SHELL_EJECT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_40MM_SHELL_EJECT`` is constant + +* type: asset + +* value: ``$"models/Weapons/shellejects/shelleject_40mm.mdl"`` + + +``TANK_BUSTER_40MM_SFX_LOOP`` +^^^^^^^^^^ + +.. note:: + + ``TANK_BUSTER_40MM_SFX_LOOP`` is constant + +* type: string + +* value: ``"Weapon_Vortex_Gun.ExplosiveWarningBeep"`` + + +``TITAN_40MM_EXPLOSION_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_40MM_EXPLOSION_SOUND`` is constant + +* type: string + +* value: ``"Weapon.Explosion_Med"`` + + +``MORTAR_SHOT_SFX_LOOP`` +^^^^^^^^^^ + +.. note:: + + ``MORTAR_SHOT_SFX_LOOP`` is constant + +* type: string + +* value: ``"Weapon_Sidwinder_Projectile"`` + + +``FLAME_WALL_THERMITE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLAME_WALL_THERMITE_DURATION`` is constant + +* type: float + +* value: ``5.2`` + + +``PAS_SCORCH_FIREWALL_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``PAS_SCORCH_FIREWALL_DURATION`` is constant + +* type: float + +* value: ``5.2`` + + +``SP_FLAME_WALL_DURATION_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``SP_FLAME_WALL_DURATION_SCALE`` is constant + +* type: float + +* value: ``1.75`` + + +``PLAYER_METEOR_DAMAGE_TICK`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_METEOR_DAMAGE_TICK`` is constant + +* type: float + +* value: ``100.0`` + + +``PLAYER_METEOR_DAMAGE_TICK_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_METEOR_DAMAGE_TICK_PILOT`` is constant + +* type: float + +* value: ``20.0`` + + +``NPC_METEOR_DAMAGE_TICK`` +^^^^^^^^^^ + +.. note:: + + ``NPC_METEOR_DAMAGE_TICK`` is constant + +* type: float + +* value: ``100.0`` + + +``NPC_METEOR_DAMAGE_TICK_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``NPC_METEOR_DAMAGE_TICK_PILOT`` is constant + +* type: float + +* value: ``20.0`` + + +``MeteorRadiusDamage`` +^^^^^^^^^^ + +* type: struct + + +``SP_THERMITE_DURATION_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``SP_THERMITE_DURATION_SCALE`` is constant + +* type: float + +* value: ``1.25`` + + +``METEOR_FX_TRAIL`` +^^^^^^^^^^ + +.. note:: + + ``METEOR_FX_TRAIL`` is constant + +* type: asset + +* value: ``$"P_wpn_meteor_exp_trail"`` + + +``METEOR_FX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``METEOR_FX_BASE`` is constant + +* type: asset + +* value: ``$"P_wpn_meteor_exp"`` + + +``METEOR_THERMITE_DAMAGE_RADIUS_DEF`` +^^^^^^^^^^ + +.. note:: + + ``METEOR_THERMITE_DAMAGE_RADIUS_DEF`` is constant + +* type: int + +* value: ``45`` + + +``SWORD_GLOW_FP`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW_FP`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_hld_FP"`` + + +``SWORD_GLOW`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_hld"`` + + +``SWORD_GLOW_PRIME_FP`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW_PRIME_FP`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_PRM_FP"`` + + +``SWORD_GLOW_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``SWORD_GLOW_PRIME`` is constant + +* type: asset + +* value: ``$"P_xo_sword_core_PRM"`` + + +``PROJECTILE_SPEED_FLAK`` +^^^^^^^^^^ + +.. note:: + + ``PROJECTILE_SPEED_FLAK`` is constant + +* type: float + +* value: ``7500.0`` + + +``FX_ELECTRIC_SMOKESCREEN_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN_PILOT`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric_pilot"`` + + +``FX_ELECTRIC_SMOKESCREEN_PILOT_AIR`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN_PILOT_AIR`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric_pilot_air"`` + + +``GUNSHIPMINE_LAUNCH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_LAUNCH_VELOCITY`` is constant + +* type: float + +* value: ``3000.0`` + + +``GUNSHIPMINE_MIN_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MIN_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``6.0`` + + +``GUNSHIPMINE_MAX_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MAX_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``6.0`` + + +``GUNSHIPMINE_MINE_FIELD_ACTIVATION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MINE_FIELD_ACTIVATION_TIME`` is constant + +* type: float + +* value: ``1.15`` + + +``GUNSHIPMINE_MINE_FIELD_EXPLODE_TELL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MINE_FIELD_EXPLODE_TELL_TIME`` is constant + +* type: float + +* value: ``3.00`` + + +``GUNSHIPMINE_MINE_FIELD_TITAN_ONLY`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_MINE_FIELD_TITAN_ONLY`` is constant + +* type: bool + +* value: ``false`` + + +``GUNSHIPMINE_NUM_SHOTS`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIPMINE_NUM_SHOTS`` is constant + +* type: int + +* value: ``4`` + + +``GUNSHIP_PROX_MINE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIP_PROX_MINE_RANGE`` is constant + +* type: int + +* value: ``35`` + + +``GUNSHIP_PROX_MINE_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``GUNSHIP_PROX_MINE_HEALTH`` is constant + +* type: int + +* value: ``1`` + + +``THERMITE_GRENADE_BURN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``THERMITE_GRENADE_BURN_TIME`` is constant + +* type: float + +* value: ``6.0`` + + +``DEPLOYABLE_THROW_POWER`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_THROW_POWER`` is constant + +* type: float + +* value: ``500.0`` + + +``SHIFTER_START_SOUND_1P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_1P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_Activate_1P"`` + + +``SHIFTER_START_SOUND_3P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_3P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_Activate_3P"`` + + +``SHIFTER_END_SOUND_1P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_1P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_End_1P"`` + + +``SHIFTER_END_SOUND_3P`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_3P`` is constant + +* type: string + +* value: ``"Pilot_PhaseShift_End_3P"`` + + +``SHIFTER_START_SOUND_1P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_1P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_activate_1p"`` + + +``SHIFTER_START_SOUND_3P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_START_SOUND_3P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_activate_3p"`` + + +``SHIFTER_END_SOUND_1P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_1P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_end_1p"`` + + +``SHIFTER_END_SOUND_3P_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SHIFTER_END_SOUND_3P_TITAN`` is constant + +* type: string + +* value: ``"titan_phasedash_end_3p"`` + + +``COCKPIT_STIM_FX`` +^^^^^^^^^^ + +* type: int + + +``PILOT_STIM_HLD_FX`` +^^^^^^^^^^ + +* type: int + + +``STIM_EFFECT_SEVERITY`` +^^^^^^^^^^ + +.. note:: + + ``STIM_EFFECT_SEVERITY`` is constant + +* type: float + +* value: ``0.4`` + + +``TRIPLETHREAT_LAUNCH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_LAUNCH_VELOCITY`` is constant + +* type: float + +* value: ``1100.0`` + + +``TRIPLETHREAT_MIN_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MIN_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``8.2`` + + +``TRIPLETHREAT_MAX_MINE_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MAX_MINE_FUSE_TIME`` is constant + +* type: float + +* value: ``8.8`` + + +``TRIPLETHREAT_MINE_FIELD_ACTIVATION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_ACTIVATION_TIME`` is constant + +* type: float + +* value: ``1.15`` + + +``TRIPLETHREAT_MINE_FIELD_TITAN_ONLY`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_TITAN_ONLY`` is constant + +* type: bool + +* value: ``false`` + + +``TRIPLETHREAT_MINE_FIELD_MAX_MINES`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_MAX_MINES`` is constant + +* type: int + +* value: ``9`` + + +``TRIPLETHREAT_MINE_FIELD_LAUNCH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_MINE_FIELD_LAUNCH_VELOCITY`` is constant + +* type: int + +* value: ``1100`` + + +``TRIPLETHREAT_NUM_SHOTS`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLETHREAT_NUM_SHOTS`` is constant + +* type: int + +* value: ``3`` + + +``PROX_MINE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PROX_MINE_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``NPC_TITAN_PILOT_PROTOTYPE`` +^^^^^^^^^^ + +.. note:: + + ``NPC_TITAN_PILOT_PROTOTYPE`` is constant + +* type: int + +* value: ``0`` + + +``NPCPilotStruct`` +^^^^^^^^^^ + +* type: struct + + +``_ClientCommandCallbacks`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_cc`` +^^^^^^^^^^ + +* type: entity + +* value: ``null`` + + +``_sc`` +^^^^^^^^^^ + +* type: entity + +* value: ``null`` + + +``spawnCallbackFuncArray`` +^^^^^^^^^^ + +* type: struct + + +``spawnCallbackFuncArray_scriptNoteworthy`` +^^^^^^^^^^ + +* type: struct + + +``spawnCallbackEditorClassFuncArray`` +^^^^^^^^^^ + +* type: struct + + +``pilotEliminationDialogueCallbackType`` +^^^^^^^^^^ + +* type: typedef + + +``SvGlobals`` +^^^^^^^^^^ + +* type: struct + + +``svGlobal`` +^^^^^^^^^^ + +* type: SvGlobals + + +``PlayerSlowDownEffect`` +^^^^^^^^^^ + +* type: struct + + +``AnimEventData`` +^^^^^^^^^^ + +* type: struct + + +``BeamEffect`` +^^^^^^^^^^ + +* type: struct + + +``SpawnPointData`` +^^^^^^^^^^ + +* type: struct + + +``BallLightningData`` +^^^^^^^^^^ + +* type: struct + + +``PhaseRewindData`` +^^^^^^^^^^ + +* type: struct + + +``PlayerInputEventCallbackStruct`` +^^^^^^^^^^ + +* type: struct + + +``PlayerHeldButtonEventCallbackStruct`` +^^^^^^^^^^ + +* type: struct + + +``PlayerInputAxisEventCallbackStruct`` +^^^^^^^^^^ + +* type: struct + + +``eStatUpdateTime`` +^^^^^^^^^^ + +* type: enum + + +``eStoredWeaponType`` +^^^^^^^^^^ + +* type: enum + + +``TitanDamage`` +^^^^^^^^^^ + +* type: struct + + +``RecentUnlock`` +^^^^^^^^^^ + +* type: struct + + +``StoredWeapon`` +^^^^^^^^^^ + +* type: struct + + +``ScriptTriggerData`` +^^^^^^^^^^ + +* type: struct + + +``BurnCardPhaseRewindStruct`` +^^^^^^^^^^ + +* type: struct + + +``ServerEntityStruct`` +^^^^^^^^^^ + +* type: struct + + +``MeritData`` +^^^^^^^^^^ + +* type: struct + + +``ServerPlayerStruct`` +^^^^^^^^^^ + +* type: struct + + +``TitanSettings`` +^^^^^^^^^^ + +* type: struct + + +``NPCDefaultWeapon`` +^^^^^^^^^^ + +* type: struct + + +``ServerAIStruct`` +^^^^^^^^^^ + +* type: struct + + +``ServerWeaponStruct`` +^^^^^^^^^^ + +* type: struct + + +``RemoteTurretSettings`` +^^^^^^^^^^ + +* type: struct + + +``ServerRemoteTurretStruct`` +^^^^^^^^^^ + +* type: struct + + +``ServerProjectileStruct`` +^^^^^^^^^^ + +* type: struct + + +``ServerTitanSoulStruct`` +^^^^^^^^^^ + +* type: struct + + +``ServerPlayerDecoyStruct`` +^^^^^^^^^^ + +* type: struct + + +``ServerSpawnpointStruct`` +^^^^^^^^^^ + +* type: struct + + +``ServerFirstPersonProxyStruct`` +^^^^^^^^^^ + +* type: struct + + +``C_PLAYFX_SINGLE`` +^^^^^^^^^^ + +.. note:: + + ``C_PLAYFX_SINGLE`` is constant + +* type: int + +* value: ``0`` + + +``C_PLAYFX_MULTIPLE`` +^^^^^^^^^^ + +.. note:: + + ``C_PLAYFX_MULTIPLE`` is constant + +* type: int + +* value: ``1`` + + +``C_PLAYFX_LOOP`` +^^^^^^^^^^ + +.. note:: + + ``C_PLAYFX_LOOP`` is constant + +* type: int + +* value: ``2`` + + +``MUTEALLFADEIN`` +^^^^^^^^^^ + +.. note:: + + ``MUTEALLFADEIN`` is constant + +* type: int + +* value: ``2`` + + +``ZipLine`` +^^^^^^^^^^ + +* type: struct + + +``HUMAN_RAGDOLL_IMPACT_TABLE_IDX`` +^^^^^^^^^^ + +* type: int + +* value: ``-1`` + + +``ArrayDotResultStruct`` +^^^^^^^^^^ + +* type: struct + + +``ShieldDamageModifier`` +^^^^^^^^^^ + +* type: struct + + +``eStationaryAIPositionTypes`` +^^^^^^^^^^ + +* type: enum + + +``StationaryAIPosition`` +^^^^^^^^^^ + +* type: struct + + +``ArrayDistanceEntryForStationaryAIPosition`` +^^^^^^^^^^ + +* type: struct + + +``DRONE_SHIELD_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_COOLDOWN`` is constant + +* type: int + +* value: ``8`` + + +``DRONE_SHIELD_WALL_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_WALL_HEALTH`` is constant + +* type: int + +* value: ``200`` + + +``DRONE_SHIELD_WALL_RADIUS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_WALL_RADIUS_TITAN`` is constant + +* type: int + +* value: ``200`` + + +``DRONE_SHIELD_WALL_RADIUS_HUMAN`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_WALL_RADIUS_HUMAN`` is constant + +* type: int + +* value: ``90`` + + +``DRONE_SHIELD_WALL_HEIGHT_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_WALL_HEIGHT_TITAN`` is constant + +* type: int + +* value: ``450`` + + +``DRONE_SHIELD_WALL_HEIGHT_HUMAN`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_WALL_HEIGHT_HUMAN`` is constant + +* type: int + +* value: ``190`` + + +``DRONE_SHIELD_WALL_FOV_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_WALL_FOV_TITAN`` is constant + +* type: int + +* value: ``115`` + + +``DRONE_SHIELD_WALL_FOV_HUMAN`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_SHIELD_WALL_FOV_HUMAN`` is constant + +* type: int + +* value: ``105`` + + +``DRONE_MINIMUM_DEPLOY_CLEARANCE_FROM_GROUND`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_MINIMUM_DEPLOY_CLEARANCE_FROM_GROUND`` is constant + +* type: int + +* value: ``120`` + + +``MIN_DRONE_SHIELD_FROM_OWNER_DIST`` +^^^^^^^^^^ + +.. note:: + + ``MIN_DRONE_SHIELD_FROM_OWNER_DIST`` is constant + +* type: int + +* value: ``256`` + + +``MIN_DRONE_SHIELD_FROM_OWNER_DIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``MIN_DRONE_SHIELD_FROM_OWNER_DIST_TITAN`` is constant + +* type: int + +* value: ``400`` + + +``DRONE_LEASH_DISTANCE_SQR`` +^^^^^^^^^^ + +.. note:: + + ``DRONE_LEASH_DISTANCE_SQR`` is constant + +* type: int + +* value: ``589824`` + + +``SOUND_DRONE_EXPLODE_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``SOUND_DRONE_EXPLODE_DEFAULT`` is constant + +* type: string + +* value: ``"Drone_DeathExplo"`` + + +``SOUND_DRONE_EXPLODE_CLOAK`` +^^^^^^^^^^ + +.. note:: + + ``SOUND_DRONE_EXPLODE_CLOAK`` is constant + +* type: string + +* value: ``"Drone_DeathExplo"`` + + +``FX_DRONE_SHIELD_WALL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``FX_DRONE_SHIELD_WALL_TITAN`` is constant + +* type: asset + +* value: ``$"P_drone_shield_wall_XO"`` + + +``FX_DRONE_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``FX_DRONE_EXPLOSION`` is constant + +* type: asset + +* value: ``$"P_drone_exp_md"`` + + +``FX_DRONE_R_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``FX_DRONE_R_EXPLOSION`` is constant + +* type: asset + +* value: ``$"P_drone_exp_rocket"`` + + +``FX_DRONE_P_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``FX_DRONE_P_EXPLOSION`` is constant + +* type: asset + +* value: ``$"P_drone_exp_plasma"`` + + +``FX_DRONE_W_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``FX_DRONE_W_EXPLOSION`` is constant + +* type: asset + +* value: ``$"P_drone_exp_worker"`` + + +``FX_DRONE_SHIELD_ROPE_GLOW`` +^^^^^^^^^^ + +.. note:: + + ``FX_DRONE_SHIELD_ROPE_GLOW`` is constant + +* type: asset + +* value: ``$"acl_light_white"`` + + +``AI_PERSONAL_SHIELD_PAIN_SHIELD_STYLE`` +^^^^^^^^^^ + +.. note:: + + ``AI_PERSONAL_SHIELD_PAIN_SHIELD_STYLE`` is constant + +* type: bool + +* value: ``true`` + + +``SOUND_GUNSHIP_HOVER`` +^^^^^^^^^^ + +.. note:: + + ``SOUND_GUNSHIP_HOVER`` is constant + +* type: string + +* value: ``"Gunship_Hover"`` + + +``SOUND_GUNSHIP_EXPLODE_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``SOUND_GUNSHIP_EXPLODE_DEFAULT`` is constant + +* type: string + +* value: ``"Gunship_Explode"`` + + +``FX_GUNSHIP_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``FX_GUNSHIP_EXPLOSION`` is constant + +* type: asset + +* value: ``$"P_veh_exp_crow"`` + + +``eAILethality`` +^^^^^^^^^^ + +* type: enum + + +``RPG_USE_ALWAYS`` +^^^^^^^^^^ + +.. note:: + + ``RPG_USE_ALWAYS`` is constant + +* type: int + +* value: ``2`` + + +``STANDARDGOALRADIUS`` +^^^^^^^^^^ + +.. note:: + + ``STANDARDGOALRADIUS`` is constant + +* type: int + +* value: ``100`` + + +``HACK_CAP_BACK1`` +^^^^^^^^^^ + +.. note:: + + ``HACK_CAP_BACK1`` is constant + +* type: asset + +* value: ``$"models/sandtrap/sandtrap_wall_bracket.mdl"`` + + +``HACK_CAP_BACK2`` +^^^^^^^^^^ + +.. note:: + + ``HACK_CAP_BACK2`` is constant + +* type: asset + +* value: ``$"models/pipes/pipe_modular_grey_bracket_cap.mdl"`` + + +``HACK_CAP_BACK3`` +^^^^^^^^^^ + +.. note:: + + ``HACK_CAP_BACK3`` is constant + +* type: asset + +* value: ``$"models/lamps/office_lights_hanging_wire.mdl"`` + + +``HACK_DRONE_BACK1`` +^^^^^^^^^^ + +.. note:: + + ``HACK_DRONE_BACK1`` is constant + +* type: asset + +* value: ``$"models/Weapons/ammoboxes/backpack_single.mdl"`` + + +``HACK_DRONE_BACK2`` +^^^^^^^^^^ + +.. note:: + + ``HACK_DRONE_BACK2`` is constant + +* type: asset + +* value: ``$"models/barriers/fence_wire_holder_double.mdl"`` + + +``DEFAULT_TETHER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_TETHER_RADIUS`` is constant + +* type: int + +* value: ``1500`` + + +``DEFAULT_COVER_BEHAVIOR_CYLINDER_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_COVER_BEHAVIOR_CYLINDER_HEIGHT`` is constant + +* type: int + +* value: ``512`` + + +``PROTOTYPE_DEFAULT_TITAN_RODEO_SLOTS`` +^^^^^^^^^^ + +.. note:: + + ``PROTOTYPE_DEFAULT_TITAN_RODEO_SLOTS`` is constant + +* type: int + +* value: ``3`` + + +``eDropPodFlag`` +^^^^^^^^^^ + +* type: enum + + +``OutOfBoundsDataStruct`` +^^^^^^^^^^ + +* type: struct + + +``PREMATCH_TIMER_INTRO_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``PREMATCH_TIMER_INTRO_DEFAULT`` is constant + +* type: int + +* value: ``46`` + + +``PREMATCH_TIMER_NO_INTRO`` +^^^^^^^^^^ + +.. note:: + + ``PREMATCH_TIMER_NO_INTRO`` is constant + +* type: int + +* value: ``7`` + + +``CLEAR_PLAYERS_BUFFER`` +^^^^^^^^^^ + +.. note:: + + ``CLEAR_PLAYERS_BUFFER`` is constant + +* type: float + +* value: ``2.0`` + + +``ENDROUND_FREEZE`` +^^^^^^^^^^ + +.. note:: + + ``ENDROUND_FREEZE`` is constant + +* type: int + +* value: ``0`` + + +``ENDROUND_MOVEONLY`` +^^^^^^^^^^ + +.. note:: + + ``ENDROUND_MOVEONLY`` is constant + +* type: int + +* value: ``1`` + + +``ENDROUND_FREE`` +^^^^^^^^^^ + +.. note:: + + ``ENDROUND_FREE`` is constant + +* type: int + +* value: ``3`` + + +``NO_DETERMINED_WINNING_TEAM_YET`` +^^^^^^^^^^ + +.. note:: + + ``NO_DETERMINED_WINNING_TEAM_YET`` is constant + +* type: int + +* value: ``-1`` + + +``eWinReason`` +^^^^^^^^^^ + +* type: enum + + +``FLIGHT_PATH_DEBUG`` +^^^^^^^^^^ + +.. note:: + + ``FLIGHT_PATH_DEBUG`` is constant + +* type: bool + +* value: ``false`` + + +``PickupGlow`` +^^^^^^^^^^ + +* type: struct + + +``REVIVE_DEATH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``REVIVE_DEATH_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``SpectreRackSpectre`` +^^^^^^^^^^ + +* type: struct + + +``SpectreRack`` +^^^^^^^^^^ + +* type: struct + + +``CLOAK_FADE_IN`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_FADE_IN`` is constant + +* type: float + +* value: ``1.0`` + + +``CLOAK_FADE_OUT`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_FADE_OUT`` is constant + +* type: float + +* value: ``1.0`` + + +``MARVIN_EMOTE_SOUND_HAPPY`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_EMOTE_SOUND_HAPPY`` is constant + +* type: string + +* value: ``"diag_spectre_gs_LeechEnd_01_1"`` + + +``MARVIN_EMOTE_SOUND_SAD`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_EMOTE_SOUND_SAD`` is constant + +* type: string + +* value: ``"diag_spectre_gs_LeechAborted_01_1"`` + + +``MARVIN_EMOTE_SOUND_PAIN`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_EMOTE_SOUND_PAIN`` is constant + +* type: string + +* value: ``"diag_spectre_gs_LeechStart_01_1"`` + + +``RODEO_BATTERY_MODEL_FOR_RODEO_ANIMS`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_BATTERY_MODEL_FOR_RODEO_ANIMS`` is constant + +* type: asset + +* value: ``$"models/props/titan_battery_static/titan_battery_static.mdl"`` + + +``BATTERY_FX_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``BATTERY_FX_FRIENDLY`` is constant + +* type: asset + +* value: ``$"P_xo_battery"`` + + +``BATTERY_FX_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``BATTERY_FX_AMPED`` is constant + +* type: asset + +* value: ``$"P_xo_battery_amped"`` + + +``RODEO_BATTERY_EXPLOSION_EFFECT`` +^^^^^^^^^^ + +* type: int + + +``ANTI_RODEO_DEFAULT_START_DELAY`` +^^^^^^^^^^ + +* type: float + +* value: ``0.5`` + + +``ANTI_RODEO_DEFAULT_DRAIN_DURATION`` +^^^^^^^^^^ + +* type: float + +* value: ``1.25`` + + +``ANTI_RODEO_DEFAULT_WINDOW_DURATION`` +^^^^^^^^^^ + +* type: float + +* value: ``0.1`` + + +``ANTI_RODEO_DEFAULT_WINDOW_START`` +^^^^^^^^^^ + +* type: float + +* value: ``0.55`` + + +``SmokescreenStruct`` +^^^^^^^^^^ + +* type: struct + + +``WARPFALL_SOUND_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``WARPFALL_SOUND_DELAY`` is constant + +* type: float + +* value: ``1.1`` + + +``WARPFALL_FX_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``WARPFALL_FX_DELAY`` is constant + +* type: float + +* value: ``0.9`` + + +``TITANDROP_LOS_DIST`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_LOS_DIST`` is constant + +* type: int + +* value: ``2000`` + + +``TITANDROP_MIN_FOV`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_MIN_FOV`` is constant + +* type: int + +* value: ``10`` + + +``TITANDROP_MAX_FOV`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_MAX_FOV`` is constant + +* type: int + +* value: ``80`` + + +``TITANDROP_FOV_PENALTY`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_FOV_PENALTY`` is constant + +* type: int + +* value: ``8`` + + +``TITANDROP_PATHNODESEARCH_EXACTDIST`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_PATHNODESEARCH_EXACTDIST`` is constant + +* type: int + +* value: ``500`` + + +``TITANDROP_PATHNODESEARCH_DISTFRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_PATHNODESEARCH_DISTFRAC`` is constant + +* type: float + +* value: ``0.8`` + + +``TITANDROP_GROUNDSEARCH_ZDIR`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_GROUNDSEARCH_ZDIR`` is constant + +* type: float + +* value: ``-1.0`` + + +``TITANDROP_GROUNDSEARCH_FORWARDDIST`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_GROUNDSEARCH_FORWARDDIST`` is constant + +* type: int + +* value: ``350`` + + +``TITANDROP_GROUNDSEARCH_DIST`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_GROUNDSEARCH_DIST`` is constant + +* type: int + +* value: ``1000`` + + +``TITANDROP_FALLBACK_DIST`` +^^^^^^^^^^ + +.. note:: + + ``TITANDROP_FALLBACK_DIST`` is constant + +* type: int + +* value: ``150`` + + +``SIGNAL_TITAN_HEALTH_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``SIGNAL_TITAN_HEALTH_REGEN`` is constant + +* type: string + +* value: ``"BeginTitanHealthRegen"`` + + +``SIGNAL_TITAN_SHIELD_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``SIGNAL_TITAN_SHIELD_REGEN`` is constant + +* type: string + +* value: ``"BeginTitanShieldRegen"`` + + +``TITAN_HEALTH_REGEN_DELAY_MAX`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTH_REGEN_DELAY_MAX`` is constant + +* type: float + +* value: ``0.7`` + + +``HOTDROP_FP_WARP`` +^^^^^^^^^^ + +.. note:: + + ``HOTDROP_FP_WARP`` is constant + +* type: asset + +* value: ``$"P_warpjump_FP"`` + + +``HOTDROP_TRAIL_FX`` +^^^^^^^^^^ + +.. note:: + + ``HOTDROP_TRAIL_FX`` is constant + +* type: asset + +* value: ``$"hotdrop_hld_warp"`` + + +``BUBBLE_SHIELD_FX_PARTICLE_SYSTEM_INDEX`` +^^^^^^^^^^ + +* type: int + + +``SHIELD_WALL_COL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_COL_MODEL`` is constant + +* type: asset + +* value: ``$"models/fx/xo_shield_wall.mdl"`` + + +``SHIELD_WALL_FX`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_FX`` is constant + +* type: asset + +* value: ``$"P_xo_shield_wall"`` + + +``TURRET_SHIELD_WALL_COL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_SHIELD_WALL_COL_MODEL`` is constant + +* type: asset + +* value: ``$"models/fx/turret_shield_wall.mdl"`` + + +``TURRET_SHIELD_WALL_FX`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_SHIELD_WALL_FX`` is constant + +* type: asset + +* value: ``$"P_turret_shield_wall"`` + + +``AMPED_WALL_FX`` +^^^^^^^^^^ + +.. note:: + + ``AMPED_WALL_FX`` is constant + +* type: asset + +* value: ``$"P_xo_amped_wall"`` + + +``PAS_TONE_WALL_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``PAS_TONE_WALL_HEALTH`` is constant + +* type: int + +* value: ``3000`` + + +``PAS_TONE_WALL_DURATION_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``PAS_TONE_WALL_DURATION_MULTIPLIER`` is constant + +* type: float + +* value: ``1.5`` + + +``SHIELD_WALL_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_DURATION`` is constant + +* type: float + +* value: ``8.0`` + + +``SHIELD_WALL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_RADIUS`` is constant + +* type: int + +* value: ``180`` + + +``SHIELD_WALL_FOV`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_FOV`` is constant + +* type: int + +* value: ``120`` + + +``SHIELD_WALL_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_WIDTH`` is constant + +* type: float + +* value: ``156.0`` + + +``EarnMeterThresholdEarnedStruct`` +^^^^^^^^^^ + +* type: struct + + +``ClServer_MessageStruct`` +^^^^^^^^^^ + +* type: struct + + +``IntFromEntityCompare`` +^^^^^^^^^^ + +* type: typedef + + +``DEVSCRIPTS`` +^^^^^^^^^^ + +.. note:: + + ``DEVSCRIPTS`` is constant + +* type: bool + +* value: ``false`` + + +``NETWORK_INVITE`` +^^^^^^^^^^ + +.. note:: + + ``NETWORK_INVITE`` is constant + +* type: bool + +* value: ``true`` + + +``PRE_RELEASE_DEMO`` +^^^^^^^^^^ + +.. note:: + + ``PRE_RELEASE_DEMO`` is constant + +* type: bool + +* value: ``false`` + + +``DIFFICULTY_EASY`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_EASY`` is constant + +* type: int + +* value: ``0`` + + +``DIFFICULTY_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_NORMAL`` is constant + +* type: int + +* value: ``1`` + + +``DIFFICULTY_HARD`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_HARD`` is constant + +* type: int + +* value: ``2`` + + +``DIFFICULTY_MASTER`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_MASTER`` is constant + +* type: int + +* value: ``3`` + + +``Point`` +^^^^^^^^^^ + +* type: struct + + +``T_DAY`` +^^^^^^^^^^ + +.. note:: + + ``T_DAY`` is constant + +* type: string + +* value: ``"tday"`` + + +``TEAM_DEATHMATCH`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_DEATHMATCH`` is constant + +* type: string + +* value: ``"tdm"`` + + +``PILOT_SKIRMISH`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIRMISH`` is constant + +* type: string + +* value: ``"ps"`` + + +``CAPTURE_POINT`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT`` is constant + +* type: string + +* value: ``"cp"`` + + +``ATTRITION`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION`` is constant + +* type: string + +* value: ``"at"`` + + +``CAPTURE_THE_FLAG`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_THE_FLAG`` is constant + +* type: string + +* value: ``"ctf"`` + + +``MARKED_FOR_DEATH`` +^^^^^^^^^^ + +.. note:: + + ``MARKED_FOR_DEATH`` is constant + +* type: string + +* value: ``"mfd"`` + + +``MARKED_FOR_DEATH_PRO`` +^^^^^^^^^^ + +.. note:: + + ``MARKED_FOR_DEATH_PRO`` is constant + +* type: string + +* value: ``"mfdp"`` + + +``LAST_TITAN_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``LAST_TITAN_STANDING`` is constant + +* type: string + +* value: ``"lts"`` + + +``WINGMAN_LAST_TITAN_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_LAST_TITAN_STANDING`` is constant + +* type: string + +* value: ``"wlts"`` + + +``LTS_BOMB`` +^^^^^^^^^^ + +.. note:: + + ``LTS_BOMB`` is constant + +* type: string + +* value: ``"ltsbomb"`` + + +``AI_TDM`` +^^^^^^^^^^ + +.. note:: + + ``AI_TDM`` is constant + +* type: string + +* value: ``"aitdm"`` + + +``BOMB`` +^^^^^^^^^^ + +.. note:: + + ``BOMB`` is constant + +* type: string + +* value: ``"bomb"`` + + +``FFA`` +^^^^^^^^^^ + +.. note:: + + ``FFA`` is constant + +* type: string + +* value: ``"ffa"`` + + +``SST`` +^^^^^^^^^^ + +.. note:: + + ``SST`` is constant + +* type: string + +* value: ``"sst"`` + + +``COLISEUM`` +^^^^^^^^^^ + +.. note:: + + ``COLISEUM`` is constant + +* type: string + +* value: ``"coliseum"`` + + +``WINGMAN_PILOT_SKIRMISH`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_PILOT_SKIRMISH`` is constant + +* type: string + +* value: ``"wps"`` + + +``HARDCORE_TDM`` +^^^^^^^^^^ + +.. note:: + + ``HARDCORE_TDM`` is constant + +* type: string + +* value: ``"htdm"`` + + +``FREE_AGENCY`` +^^^^^^^^^^ + +.. note:: + + ``FREE_AGENCY`` is constant + +* type: string + +* value: ``"fra"`` + + +``FORT_WAR`` +^^^^^^^^^^ + +.. note:: + + ``FORT_WAR`` is constant + +* type: string + +* value: ``"fw"`` + + +``HUNTED`` +^^^^^^^^^^ + +.. note:: + + ``HUNTED`` is constant + +* type: string + +* value: ``"hunted"`` + + +``DON`` +^^^^^^^^^^ + +.. note:: + + ``DON`` is constant + +* type: string + +* value: ``"don"`` + + +``SPEEDBALL`` +^^^^^^^^^^ + +.. note:: + + ``SPEEDBALL`` is constant + +* type: string + +* value: ``"speedball"`` + + +``RAID`` +^^^^^^^^^^ + +.. note:: + + ``RAID`` is constant + +* type: string + +* value: ``"raid"`` + + +``ATCOOP`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP`` is constant + +* type: string + +* value: ``"atcoop"`` + + +``CONQUEST`` +^^^^^^^^^^ + +.. note:: + + ``CONQUEST`` is constant + +* type: string + +* value: ``"cq"`` + + +``FD`` +^^^^^^^^^^ + +.. note:: + + ``FD`` is constant + +* type: string + +* value: ``"fd"`` + + +``FD_EASY`` +^^^^^^^^^^ + +.. note:: + + ``FD_EASY`` is constant + +* type: string + +* value: ``"fd_easy"`` + + +``FD_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_NORMAL`` is constant + +* type: string + +* value: ``"fd_normal"`` + + +``FD_HARD`` +^^^^^^^^^^ + +.. note:: + + ``FD_HARD`` is constant + +* type: string + +* value: ``"fd_hard"`` + + +``FD_MASTER`` +^^^^^^^^^^ + +.. note:: + + ``FD_MASTER`` is constant + +* type: string + +* value: ``"fd_master"`` + + +``FD_INSANE`` +^^^^^^^^^^ + +.. note:: + + ``FD_INSANE`` is constant + +* type: string + +* value: ``"fd_insane"`` + + +``PVE_SANDBOX`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX`` is constant + +* type: string + +* value: ``"pve_sandbox"`` + + +``TITAN_BRAWL`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BRAWL`` is constant + +* type: string + +* value: ``"ttdm"`` + + +``VERBOSE_DAMAGE_PRINTOUTS`` +^^^^^^^^^^ + +.. note:: + + ``VERBOSE_DAMAGE_PRINTOUTS`` is constant + +* type: bool + +* value: ``false`` + + +``SAVEGAME_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``SAVEGAME_VERSION`` is constant + +* type: int + +* value: ``18`` + + +``PERSISTENCE_INIT_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_INIT_VERSION`` is constant + +* type: int + +* value: ``231`` + + +``TEMP_NETWORTH_VAR`` +^^^^^^^^^^ + +.. note:: + + ``TEMP_NETWORTH_VAR`` is constant + +* type: string + +* value: ``"activeBCID"`` + + +``NETWORTH_VAR`` +^^^^^^^^^^ + +.. note:: + + ``NETWORTH_VAR`` is constant + +* type: string + +* value: ``"netWorth"`` + + +``TESTCONST`` +^^^^^^^^^^ + +.. note:: + + ``TESTCONST`` is constant + +* type: int + +* value: ``99`` + + +``TEAM_BOTH`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_BOTH`` is constant + +* type: int + +* value: ``4`` + + +``TEAM_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COUNT`` is constant + +* type: int + +* value: ``31`` + + +``MAX_GAME_HISTORY`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GAME_HISTORY`` is constant + +* type: int + +* value: ``20`` + + +``NON_RARES_PER_RARE`` +^^^^^^^^^^ + +.. note:: + + ``NON_RARES_PER_RARE`` is constant + +* type: int + +* value: ``12`` + + +``MAX_RANK`` +^^^^^^^^^^ + +.. note:: + + ``MAX_RANK`` is constant + +* type: int + +* value: ``24`` + + +``MAX_GEN`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GEN`` is constant + +* type: int + +* value: ``100`` + + +``CPU_LEVEL_MINSPEC`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_MINSPEC`` is constant + +* type: int + +* value: ``0`` + + +``CPU_LEVEL_DURANGO`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_DURANGO`` is constant + +* type: int + +* value: ``1`` + + +``CPU_LEVEL_HIGHEND`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_HIGHEND`` is constant + +* type: int + +* value: ``2`` + + +``MAX_WORLD_COORD`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WORLD_COORD`` is constant + +* type: int + +* value: ``( 1 << 16 ) - 1`` + + +``COORD_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``COORD_RANGE`` is constant + +* type: float + +* value: ``MAX_WORLD_COORD + MAX_WORLD_COORD + 1`` + + +``MAX_WORLD_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WORLD_RANGE`` is constant + +* type: float + +* value: ``sqrt( COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE )`` + + +``INVERT_CONVAR_GAMEPAD`` +^^^^^^^^^^ + +.. note:: + + ``INVERT_CONVAR_GAMEPAD`` is constant + +* type: string + +* value: ``"joy_inverty"`` + + +``INVERT_CONVAR_MOUSE`` +^^^^^^^^^^ + +.. note:: + + ``INVERT_CONVAR_MOUSE`` is constant + +* type: string + +* value: ``"m_invert_pitch"`` + + +``AUTOSPRINT_CONVAR_NAME`` +^^^^^^^^^^ + +.. note:: + + ``AUTOSPRINT_CONVAR_NAME`` is constant + +* type: string + +* value: ``"autosprint_type"`` + + +``AI_HARD_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``AI_HARD_LIMIT`` is constant + +* type: int + +* value: ``36`` + + +``MID_SPEC_PLAYER_CUTOFF`` +^^^^^^^^^^ + +.. note:: + + ``MID_SPEC_PLAYER_CUTOFF`` is constant + +* type: int + +* value: ``8`` + + +``MID_SPEC_MAX_AI_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MID_SPEC_MAX_AI_COUNT`` is constant + +* type: int + +* value: ``9`` + + +``ZERO_VECTOR`` +^^^^^^^^^^ + +.. note:: + + ``ZERO_VECTOR`` is constant + +* type: vector + +* value: ``<0,0,0>`` + + +``PilotLoadoutDef`` +^^^^^^^^^^ + +* type: struct + + +``TitanLoadoutDef`` +^^^^^^^^^^ + +* type: struct + + +``eBeaconType`` +^^^^^^^^^^ + +* type: enum + + +``GRUNT_EXECUTE_MIN_DIST_FROM_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_MIN_DIST_FROM_PLAYER`` is constant + +* type: int + +* value: ``768`` + + +``GRUNT_EXECUTE_COOLDOWN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_COOLDOWN_MIN`` is constant + +* type: int + +* value: ``3`` + + +``GRUNT_EXECUTE_COOLDOWN_MAX`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_COOLDOWN_MAX`` is constant + +* type: int + +* value: ``4`` + + +``MAX_GRUNTS_TO_EXECUTE_AT_ONCE`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GRUNTS_TO_EXECUTE_AT_ONCE`` is constant + +* type: int + +* value: ``2`` + + +``GRUNT_EXECUTE_GROUP_COOLDOWN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_GROUP_COOLDOWN_MIN`` is constant + +* type: int + +* value: ``30`` + + +``GRUNT_EXECUTE_GROUP_COOLDOWN_MAX`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_GROUP_COOLDOWN_MAX`` is constant + +* type: int + +* value: ``31`` + + +``CONNECT_TIME_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``CONNECT_TIME_DEFAULT`` is constant + +* type: int + +* value: ``23`` + + +``OUT_OF_BOUNDS_TIME_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_TIME_LIMIT`` is constant + +* type: float + +* value: ``8.0`` + + +``OUT_OF_BOUNDS_DECAY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_DECAY_TIME`` is constant + +* type: float + +* value: ``15.0`` + + +``OUT_OF_BOUNDS_DECAY_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_DECAY_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``MAX_TRACKED_CHALLENGES`` +^^^^^^^^^^ + +.. note:: + + ``MAX_TRACKED_CHALLENGES`` is constant + +* type: int + +* value: ``3`` + + +``FRIENDLY_R`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_R`` is constant + +* type: int + +* value: ``87`` + + +``FRIENDLY_G`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_G`` is constant + +* type: int + +* value: ``151`` + + +``FRIENDLY_B`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_B`` is constant + +* type: int + +* value: ``219`` + + +``ENEMY_R`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_R`` is constant + +* type: int + +* value: ``255`` + + +``ENEMY_G`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_G`` is constant + +* type: int + +* value: ``120`` + + +``ENEMY_B`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_B`` is constant + +* type: int + +* value: ``32`` + + +``LOCAL_R`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_R`` is constant + +* type: int + +* value: ``254`` + + +``LOCAL_G`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_G`` is constant + +* type: int + +* value: ``184`` + + +``LOCAL_B`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_B`` is constant + +* type: int + +* value: ``0`` + + +``PARTY_R`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_R`` is constant + +* type: int + +* value: ``91`` + + +``PARTY_G`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_G`` is constant + +* type: int + +* value: ``255`` + + +``PARTY_B`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_B`` is constant + +* type: int + +* value: ``31`` + + +``BURN_R`` +^^^^^^^^^^ + +.. note:: + + ``BURN_R`` is constant + +* type: int + +* value: ``246`` + + +``BURN_G`` +^^^^^^^^^^ + +.. note:: + + ``BURN_G`` is constant + +* type: int + +* value: ``134`` + + +``BURN_B`` +^^^^^^^^^^ + +.. note:: + + ``BURN_B`` is constant + +* type: int + +* value: ``40`` + + +``TEAM_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_ENEMY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_PARTY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_PARTY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_YOU`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_YOU`` is constant + +* type: vector + +* value: ```` + + +``BURN_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_COLOR`` is constant + +* type: vector + +* value: ```` + + +``TIME_ZOFFSET`` +^^^^^^^^^^ + +.. note:: + + ``TIME_ZOFFSET`` is constant + +* type: int + +* value: ``11520`` + + +``LOCALPLAYER_NAME_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``LOCALPLAYER_NAME_COLOR`` is constant + +* type: array + +* value: ``[ LOCAL_R, LOCAL_G, LOCAL_B ]`` + + +``FRIENDLY_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_COLOR`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_FRIENDLY`` + + +``ENEMY_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_COLOR`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_ENEMY`` + + +``FRIENDLY_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_COLOR_FX`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_FRIENDLY`` + + +``ENEMY_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_COLOR_FX`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_ENEMY`` + + +``NEUTRAL_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``NEUTRAL_COLOR_FX`` is constant + +* type: vector + +* value: ``<220,220,220>`` + + +``FRIENDLY_CROSSHAIR_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_CROSSHAIR_COLOR`` is constant + +* type: array + +* value: ``[FRIENDLY_R, FRIENDLY_G, FRIENDLY_B, 255]`` + + +``ENEMY_CROSSHAIR_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_CROSSHAIR_COLOR`` is constant + +* type: array + +* value: ``[ENEMY_R, ENEMY_G, ENEMY_B, 180]`` + + +``OBITUARY_COLOR_BURN_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_BURN_WEAPON`` is constant + +* type: vector + +* value: ``<246,134,40>`` + + +``BURN_CARD_WEAPON_HUD_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WEAPON_HUD_COLOR`` is constant + +* type: array + +* value: ``[ 246, 134, 40, 255 ]`` + + +``BURN_CARD_WEAPON_HUD_COLOR_VECTOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WEAPON_HUD_COLOR_VECTOR`` is constant + +* type: vector + +* value: ``<0.965,0.525,0.157>`` + + +``SQUAD_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``SQUAD_SIZE`` is constant + +* type: int + +* value: ``4`` + + +``eWeaponProficiency`` +^^^^^^^^^^ + +* type: enum + + +``eCodeDialogueID`` +^^^^^^^^^^ + +* type: enum + + +``eTitanVO`` +^^^^^^^^^^ + +* type: enum + + +``CURRENT_TARGET_FORGET_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CURRENT_TARGET_FORGET_TIME`` is constant + +* type: float + +* value: ``8.0`` + + +``scoreEventPointType`` +^^^^^^^^^^ + +* type: enum + + +``BLINKING_BLUE_LIGHT_PARTICLE`` +^^^^^^^^^^ + +.. note:: + + ``BLINKING_BLUE_LIGHT_PARTICLE`` is constant + +* type: string + +* value: ``"blue_light_large_blink"`` + + +``eNPCTitanMode`` +^^^^^^^^^^ + +* type: enum + + +``eGruntCombatState`` +^^^^^^^^^^ + +* type: enum + + +``MAX_BULLET_PER_SHOT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BULLET_PER_SHOT`` is constant + +* type: int + +* value: ``35`` + + +``ELIMINATION_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ELIMINATION_FUSE_TIME`` is constant + +* type: int + +* value: ``45`` + + +``ePanelState`` +^^^^^^^^^^ + +* type: enum + + +``crosshairPriorityLevel`` +^^^^^^^^^^ + +* type: enum + + +``eSpectreSpawnStyle`` +^^^^^^^^^^ + +* type: enum + + +``USE_TIME_INFINITE`` +^^^^^^^^^^ + +.. note:: + + ``USE_TIME_INFINITE`` is constant + +* type: int + +* value: ``-1`` + + +``CL_HIGHLIGHT_ARROW_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ARROW_X`` is constant + +* type: float + +* value: ``0.85`` + + +``CL_HIGHLIGHT_ARROW_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ARROW_Y`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_ICON_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ICON_X`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_ICON_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ICON_Y`` is constant + +* type: float + +* value: ``0.75`` + + +``CL_HIGHLIGHT_LABEL_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_LABEL_X`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_LABEL_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_LABEL_Y`` is constant + +* type: float + +* value: ``0.75`` + + +``MFD_COUNTDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFD_COUNTDOWN_TIME`` is constant + +* type: int + +* value: ``5`` + + +``MFDP_COUNTDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFDP_COUNTDOWN_TIME`` is constant + +* type: int + +* value: ``3`` + + +``MFD_BETWEEN_MARKS_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFD_BETWEEN_MARKS_TIME`` is constant + +* type: int + +* value: ``7`` + + +``MFD_ESCORT_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MFD_ESCORT_RADIUS`` is constant + +* type: int + +* value: ``700`` + + +``MFD_ROUNDS_SKIPPED_AFTER_BEING_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``MFD_ROUNDS_SKIPPED_AFTER_BEING_MARKED`` is constant + +* type: int + +* value: ``3`` + + +``MFD_PRO_KILL_ANNOUNCEMENT_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``MFD_PRO_KILL_ANNOUNCEMENT_WAIT`` is constant + +* type: float + +* value: ``0.12`` + + +``MAX_STAR_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_STAR_COUNT`` is constant + +* type: int + +* value: ``3`` + + +``SHIELD_WALL_CHARGE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_CHARGE_TIME`` is constant + +* type: float + +* value: ``15.0`` + + +``SHIELD_WALL_MAX_CHARGES`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_MAX_CHARGES`` is constant + +* type: int + +* value: ``2`` + + +``TANK_MISSILE_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TANK_MISSILE_DELAY`` is constant + +* type: float + +* value: ``1.5`` + + +``TANK_MISSILE_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``TANK_MISSILE_VELOCITY`` is constant + +* type: int + +* value: ``1800`` + + +``DEFAULT_WARNING_SFX`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_WARNING_SFX`` is constant + +* type: string + +* value: ``"Weapon_R1_Satchel.ArmedBeep"`` + + +``FORCE_SONAR_DEACTIVATE`` +^^^^^^^^^^ + +.. note:: + + ``FORCE_SONAR_DEACTIVATE`` is constant + +* type: string + +* value: ``"SonarDeactivate"`` + + +``BURN_CARD_SATCHEL_BURST_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_SATCHEL_BURST_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``BURN_CARD_SATCHEL_BURST_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_SATCHEL_BURST_RANGE`` is constant + +* type: int + +* value: ``250`` + + +``NOT_IN_TITAN_QUEUE`` +^^^^^^^^^^ + +.. note:: + + ``NOT_IN_TITAN_QUEUE`` is constant + +* type: int + +* value: ``-1`` + + +``TITAN_REQUEST_WAITING_FOR_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAITING_FOR_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_REQUEST_WAVE_INCOMING`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_INCOMING`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_REQUEST_WAVE_RESULTS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_RESULTS`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_REQUEST_WAVE_RESULTS_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_RESULTS_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``MGL_MAGNETIC_FORCE`` +^^^^^^^^^^ + +.. note:: + + ``MGL_MAGNETIC_FORCE`` is constant + +* type: int + +* value: ``1600`` + + +``TT_MAGNETIC_FORCE`` +^^^^^^^^^^ + +.. note:: + + ``TT_MAGNETIC_FORCE`` is constant + +* type: float + +* value: ``1600.0`` + + +``PROX_MINE_MARKER_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PROX_MINE_MARKER_TIME`` is constant + +* type: int + +* value: ``3`` + + +``VANGUARD_SHOULDER_MISSILE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``VANGUARD_SHOULDER_MISSILE_SPEED`` is constant + +* type: int + +* value: ``2200`` + + +``VANGUARD_CORE8_HEALTH_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``VANGUARD_CORE8_HEALTH_AMOUNT`` is constant + +* type: int + +* value: ``5000`` + + +``MEGA_TURRET_REPAIR_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MEGA_TURRET_REPAIR_TIME`` is constant + +* type: int + +* value: ``30`` + + +``LIGHT_TURRET_REPAIR_TIME`` +^^^^^^^^^^ + +.. note:: + + ``LIGHT_TURRET_REPAIR_TIME`` is constant + +* type: int + +* value: ``30`` + + +``EMBARKABLE_NEVER`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_NEVER`` is constant + +* type: int + +* value: ``0`` + + +``EMBARKABLE_INFRONT`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_INFRONT`` is constant + +* type: int + +* value: ``1`` + + +``EMBARKABLE_ANY`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_ANY`` is constant + +* type: int + +* value: ``2`` + + +``EMBARKABLE_ANY_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_ANY_PLAYER`` is constant + +* type: int + +* value: ``3`` + + +``CLUSTER_ROCKET_BURST_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT`` is constant + +* type: int + +* value: ``20`` + + +``CLUSTER_ROCKET_BURST_COUNT_BURN`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT_BURN`` is constant + +* type: int + +* value: ``32`` + + +``CLUSTER_ROCKET_BURST_COUNT_MOD`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT_MOD`` is constant + +* type: int + +* value: ``10`` + + +``CLUSTER_ROCKET_BURST_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``CLUSTER_ROCKET_BURST_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_OFFSET`` is constant + +* type: float + +* value: ``0.3`` + + +``CLUSTER_ROCKET_BURST_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_RANGE`` is constant + +* type: float + +* value: ``250.0`` + + +``CLUSTER_ROCKET_BURST_GROUP_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_GROUP_SIZE`` is constant + +* type: int + +* value: ``5`` + + +``CLUSTER_ROCKET_BASE_FIRERATE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BASE_FIRERATE`` is constant + +* type: float + +* value: ``0.1`` + + +``CLUSTER_ROCKET_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_DURATION`` is constant + +* type: float + +* value: ``5.0`` + + +``PAS_NORTHSTAR_CLUSTER_ROCKET_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``PAS_NORTHSTAR_CLUSTER_ROCKET_DURATION`` is constant + +* type: float + +* value: ``8.0`` + + +``CLUSTER_ROCKET_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_FX_TABLE`` is constant + +* type: string + +* value: ``"exp_rocket_cluster_secondary"`` + + +``DAMAGE_BREAK_MELEE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``DAMAGE_BREAK_MELEE_ASSIST`` is constant + +* type: int + +* value: ``1400`` + + +``TITAN_FOOTSTEP_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FOOTSTEP_DAMAGE`` is constant + +* type: int + +* value: ``350`` + + +``TITAN_FOOTSTEP_DAMAGE_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FOOTSTEP_DAMAGE_WAIT`` is constant + +* type: float + +* value: ``1.0`` + + +``REVIVE_TIME_TO_REVIVE`` +^^^^^^^^^^ + +.. note:: + + ``REVIVE_TIME_TO_REVIVE`` is constant + +* type: float + +* value: ``4.0`` + + +``eRankEnabledModes`` +^^^^^^^^^^ + +* type: enum + + +``eOutpostCannonTargets`` +^^^^^^^^^^ + +* type: enum + + +``eDiggerState`` +^^^^^^^^^^ + +* type: enum + + +``O2_EPILOGUE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``O2_EPILOGUE_DURATION`` is constant + +* type: float + +* value: ``51.5`` + + +``eEvents`` +^^^^^^^^^^ + +* type: enum + + +``eHardpoint`` +^^^^^^^^^^ + +* type: enum + + +``BLISK`` +^^^^^^^^^^ + +.. note:: + + ``BLISK`` is constant + +* type: int + +* value: ``0`` + + +``GRAVES`` +^^^^^^^^^^ + +.. note:: + + ``GRAVES`` is constant + +* type: int + +* value: ``1`` + + +``BISH`` +^^^^^^^^^^ + +.. note:: + + ``BISH`` is constant + +* type: int + +* value: ``2`` + + +``BARKER`` +^^^^^^^^^^ + +.. note:: + + ``BARKER`` is constant + +* type: int + +* value: ``3`` + + +``CRASHTIME`` +^^^^^^^^^^ + +.. note:: + + ``CRASHTIME`` is constant + +* type: float + +* value: ``16.05`` + + +``WAKEUPTIME`` +^^^^^^^^^^ + +.. note:: + + ``WAKEUPTIME`` is constant + +* type: float + +* value: ``1.5`` + + +``GATEVDUTIME`` +^^^^^^^^^^ + +.. note:: + + ``GATEVDUTIME`` is constant + +* type: float + +* value: ``9.2`` + + +``LEVEL_UNLOCKS_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``LEVEL_UNLOCKS_COUNT`` is constant + +* type: array + +* value: ``[{ level = "sp_training", count = 1 }, { level = "sp_crashsite", count = 2 }, { level = "sp_sewers1", count = 6 }, { level = "sp_boomtown_start", count = 4 }, { level = "sp_boomtown", count = 3 }, { level = "sp_boomtown_end", count = 2 }, { level = "sp_hub_timeshift", count = 2 }, { level = "sp_timeshift_spoke02", count = 6 }, { level = "sp_beacon", count = 9 }, { level = "sp_beacon_spoke0", count = 2 }, { level = "sp_tday", count = 3 }, { level = "sp_s2s", count = 3 }, { level = "sp_skyway_v1", count = 3 }, { level = "sp_chadbox", count = 6 }]`` + + +``OFFHAND_HUD_COLOR_FULL`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_HUD_COLOR_FULL`` is constant + +* type: string + +* value: ``"180 246 85"`` + + +``OFFHAND_HUD_COLOR_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_HUD_COLOR_EMPTY`` is constant + +* type: string + +* value: ``"200 80 80"`` + + +``EJECT_FADE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``EJECT_FADE_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``PROGRESS_BAR_FULL`` +^^^^^^^^^^ + +.. note:: + + ``PROGRESS_BAR_FULL`` is constant + +* type: string + +* value: ``"49 188 204 255"`` + + +``PROGRESS_BAR_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``PROGRESS_BAR_EMPTY`` is constant + +* type: string + +* value: ``"229 86 23 255"`` + + +``eDevStats`` +^^^^^^^^^^ + +* type: enum + + +``DEVSTATS_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_VERSION`` is constant + +* type: int + +* value: ``3`` + + +``DEVSTATS_V2_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_V2_VERSION`` is constant + +* type: int + +* value: ``2`` + + +``DEVSTATS_SEPARATOR`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_SEPARATOR`` is constant + +* type: string + +* value: ``";"`` + + +``DEV_STAT`` +^^^^^^^^^^ + +.. note:: + + ``DEV_STAT`` is constant + +* type: string + +* value: ``"DEV_STAT"`` + + +``NUM_GAMES_TRACK_KDRATIO`` +^^^^^^^^^^ + +.. note:: + + ``NUM_GAMES_TRACK_KDRATIO`` is constant + +* type: int + +* value: ``10`` + + +``NUM_GAMES_TRACK_WINLOSS_HISTORY`` +^^^^^^^^^^ + +.. note:: + + ``NUM_GAMES_TRACK_WINLOSS_HISTORY`` is constant + +* type: int + +* value: ``10`` + + +``CONSTFLYERHEALTH`` +^^^^^^^^^^ + +.. note:: + + ``CONSTFLYERHEALTH`` is constant + +* type: int + +* value: ``100`` + + +``CONSTFLYERHEALTHZERO`` +^^^^^^^^^^ + +.. note:: + + ``CONSTFLYERHEALTHZERO`` is constant + +* type: int + +* value: ``100000`` + + +``eFlyerType`` +^^^^^^^^^^ + +* type: enum + + +``eFlyerPathScale`` +^^^^^^^^^^ + +* type: enum + + +``eDropStyle`` +^^^^^^^^^^ + +* type: enum + + +``eNPCStateCP`` +^^^^^^^^^^ + +* type: enum + + +``eCapPointAIScoring`` +^^^^^^^^^^ + +* type: enum + + +``eFighterAngles`` +^^^^^^^^^^ + +* type: enum + + +``DEATHCAM_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEATHCAM_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_PILOT`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_TITAN`` is constant + +* type: float + +* value: ``6.8`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_DROPPOD`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_DROPPOD`` is constant + +* type: float + +* value: ``2.0`` + + +``KILL_REPLAY_AFTER_KILL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_AFTER_KILL_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``DEATHCAM_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``DEATHCAM_TIME_SHORT`` is constant + +* type: float + +* value: ``2.0`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_SHORT`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_AFTER_KILL_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_AFTER_KILL_TIME_SHORT`` is constant + +* type: float + +* value: ``1.0`` + + +``RESPAWN_BUTTON_BUFFER`` +^^^^^^^^^^ + +.. note:: + + ``RESPAWN_BUTTON_BUFFER`` is constant + +* type: float + +* value: ``0.0`` + + +``DEFAULT_SCRIPTED_ANIMATION_BLEND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_SCRIPTED_ANIMATION_BLEND_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``DEFAULT_SCRIPTED_ARRIVAL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_SCRIPTED_ARRIVAL_DISTANCE`` is constant + +* type: int + +* value: ``16`` + + +``RODEO_APPROACH_FALLING_FROM_ABOVE`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_APPROACH_FALLING_FROM_ABOVE`` is constant + +* type: int + +* value: ``0`` + + +``RODEO_APPROACH_JUMP_ON`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_APPROACH_JUMP_ON`` is constant + +* type: int + +* value: ``1`` + + +``SAFE_TITANFALL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``SAFE_TITANFALL_DISTANCE`` is constant + +* type: int + +* value: ``125`` + + +``SAFE_TITANFALL_DISTANCE_CTF`` +^^^^^^^^^^ + +.. note:: + + ``SAFE_TITANFALL_DISTANCE_CTF`` is constant + +* type: int + +* value: ``270`` + + +``NUM_PERSISTENT_PILOT_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NUM_PERSISTENT_PILOT_LOADOUTS`` is constant + +* type: int + +* value: ``10`` + + +``NUM_PERSISTENT_TITAN_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NUM_PERSISTENT_TITAN_LOADOUTS`` is constant + +* type: int + +* value: ``7`` + + +``EMBARK_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``EMBARK_TIMEOUT`` is constant + +* type: float + +* value: ``13.0`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MIN`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MIN`` is constant + +* type: float + +* value: ``1.5`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MAX`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MAX`` is constant + +* type: float + +* value: ``2.5`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_FADE`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_FADE`` is constant + +* type: float + +* value: ``1.0`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MIN`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MIN`` is constant + +* type: float + +* value: ``0.15`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MAX`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MAX`` is constant + +* type: float + +* value: ``0.4`` + + +``EMP_IMPARED_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``EMP_IMPARED_SOUND`` is constant + +* type: string + +* value: ``"EMP_VisualImpair"`` + + +``AIN_REV`` +^^^^^^^^^^ + +.. note:: + + ``AIN_REV`` is constant + +* type: int + +* value: ``21`` + + +``VOICE_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``VOICE_COUNT`` is constant + +* type: int + +* value: ``6`` + + +``TEST_ALL_ALIASES`` +^^^^^^^^^^ + +.. note:: + + ``TEST_ALL_ALIASES`` is constant + +* type: bool + +* value: ``false`` + + +``ARMOR_TYPE_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``ARMOR_TYPE_HEAVY`` is constant + +* type: int + +* value: ``1`` + + +``ARMOR_TYPE_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``ARMOR_TYPE_NORMAL`` is constant + +* type: int + +* value: ``0`` + + +``SKYBOXLEVEL`` +^^^^^^^^^^ + +.. note:: + + ``SKYBOXLEVEL`` is constant + +* type: string + +* value: ``"skybox_cam_level"`` + + +``SKYBOXSPACE`` +^^^^^^^^^^ + +.. note:: + + ``SKYBOXSPACE`` is constant + +* type: string + +* value: ``"skybox_cam_intro"`` + + +``WARPINFXTIME`` +^^^^^^^^^^ + +.. note:: + + ``WARPINFXTIME`` is constant + +* type: float + +* value: ``2.7`` + + +``MATCH_PROGRESS_RED_EYE_AND_ARMADA`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_RED_EYE_AND_ARMADA`` is constant + +* type: int + +* value: ``1`` + + +``MATCH_PROGRESS_AIR_ZINGERS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_AIR_ZINGERS`` is constant + +* type: int + +* value: ``4`` + + +``MATCH_PROGRESS_REFUEL_GOBLINS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_REFUEL_GOBLINS`` is constant + +* type: int + +* value: ``8`` + + +``SKYSCALE_SPACE`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_SPACE`` is constant + +* type: float + +* value: ``0.0`` + + +``SKYSCALE_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_DEFAULT`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_FRACTURE_WARP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_WARP`` is constant + +* type: float + +* value: ``0.25`` + + +``SKYSCALE_FRACTURE_DOOROPEN_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_DOOROPEN_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_DOOROPEN_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_DOOROPEN_PLAYER`` is constant + +* type: float + +* value: ``0.33`` + + +``SKYSCALE_FRACTURE_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_COLONY_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_COLONY_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_SHIP`` is constant + +* type: float + +* value: ``0.7`` + + +``SKYSCALE_COLONY_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.7`` + + +``SKYSCALE_COLONY_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_COLONY_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_COLONY_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_RELIC_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_RELIC_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_RELIC_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_OUTPOST_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_SHIP`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_OUTPOST_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_OUTPOST_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.6`` + + +``SKYSCALE_BONEYARD_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.6`` + + +``SKYSCALE_BONEYARD_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_BONEYARD_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``1.0`` + + +``0.8`` +^^^^^^^^^^ + +.. note:: + + ``0.8`` is constant + +* type: SKYSCALE_BONEYARD_DOOROPEN_MCOR_PLAYER= + + +``SKYSCALE_BONEYARD_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_SHIP`` is constant + +* type: float + +* value: ``0.35`` + + +``SKYSCALE_BONEYARD_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_SHIP`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_AIRBASE_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_AIRBASE_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_AIRBASE_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_O2_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``1.1`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.9`` + + +``IMC_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``IMC_TRANSITION_TIME`` is constant + +* type: float + +* value: ``18.0`` + + +``IMC_ENTER_ATMOS_FX_TIME`` +^^^^^^^^^^ + +.. note:: + + ``IMC_ENTER_ATMOS_FX_TIME`` is constant + +* type: float + +* value: ``4.0`` + + +``SKYSCALE_O2_FIRE_BUILDUP_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_FIRE_BUILDUP_TIME`` is constant + +* type: int + +* value: ``14`` + + +``SKYSCALE_EJECT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_EJECT_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``PICK_LOADOUT_SOUND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PICK_LOADOUT_SOUND_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``PerfIndexClient`` +^^^^^^^^^^ + +* type: enum + + +``PerfIndexServer`` +^^^^^^^^^^ + +* type: enum + + +``PROMO_SCORE_ADVANCE_REQ`` +^^^^^^^^^^ + +.. note:: + + ``PROMO_SCORE_ADVANCE_REQ`` is constant + +* type: int + +* value: ``50`` + + +``RANKED_GEM_PROGRESSION_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_GEM_PROGRESSION_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``RANKED_RECALC_TIMESLICE`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_RECALC_TIMESLICE`` is constant + +* type: float + +* value: ``1.8`` + + +``RANKED_PLAY`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_PLAY`` is constant + +* type: string + +* value: ``"ranked"`` + + +``eRankedContributionType`` +^^^^^^^^^^ + +* type: enum + + +``RANKED_TIER_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_TIER_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``RANKED_DIVISION_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_DIVISION_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``RANKED_DECAY_GEMS_LOST_PER_DAY`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_DECAY_GEMS_LOST_PER_DAY`` is constant + +* type: int + +* value: ``1`` + + +``RANKED_INVALID_SEASON`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_INVALID_SEASON`` is constant + +* type: int + +* value: ``-12345`` + + +``RANKED_SEASON_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SEASON_OFFSET`` is constant + +* type: int + +* value: ``539`` + + +``RANKED_SEASONS_PER_MONTH`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SEASONS_PER_MONTH`` is constant + +* type: int + +* value: ``1`` + + +``RANKED_SPLASH_COLORS_MAIN`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_MAIN`` is constant + +* type: array + +* value: ``[ 139, 195, 98 ]`` + + +``RANKED_SPLASH_COLORS_GLOW`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_GLOW`` is constant + +* type: array + +* value: ``[ 34, 90, 65, 255 ]`` + + +``RANKED_SPLASH_COLORS_MAIN_STRING`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_MAIN_STRING`` is constant + +* type: string + +* value: ``"164 229 117 255"`` + + +``RANKED_SPLASH_COLORS_GLOW_STRING`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_GLOW_STRING`` is constant + +* type: string + +* value: ``"34 90 65 255"`` + + +``SharedPerfIndexStart`` +^^^^^^^^^^ + +.. note:: + + ``SharedPerfIndexStart`` is constant + +* type: int + +* value: ``100`` + + +``PerfIndexShared`` +^^^^^^^^^^ + +* type: enum + + +``TITAN_CORE_ACTIVE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_ACTIVE_TIME`` is constant + +* type: float + +* value: ``12.6`` + + +``TITAN_CORE_MARATHON_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_MARATHON_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``1.42`` + + +``TITAN_CORE_FIRST_BUILD_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_FIRST_BUILD_TIME`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_CORE_BUILD_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_BUILD_TIME`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_CORE_CHARGE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_CHARGE_TIME`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_CORE_TIC_RATE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_TIC_RATE`` is constant + +* type: float + +* value: ``3.8`` + + +``SHIELD_BOOST_R`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_R`` is constant + +* type: int + +* value: ``255`` + + +``SHIELD_BOOST_G`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_G`` is constant + +* type: int + +* value: ``225`` + + +``SHIELD_BOOST_B`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_B`` is constant + +* type: int + +* value: ``100`` + + +``SHIELD_BEACON_REGEN_RATE`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BEACON_REGEN_RATE`` is constant + +* type: int + +* value: ``20`` + + +``EVAC_SHIP_DAMAGE_MULTIPLIER_AGAINST_NUCLEAR_CORE`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_DAMAGE_MULTIPLIER_AGAINST_NUCLEAR_CORE`` is constant + +* type: float + +* value: ``0.5`` + + +``EVAC_SHIP_SHIELD_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_SHIELD_REGEN_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``EVAC_SHIP_SHIELD_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_SHIELD_REGEN_DELAY`` is constant + +* type: float + +* value: ``6.0`` + + +``EVAL_PASSENGER_INVULNERABILITY`` +^^^^^^^^^^ + +.. note:: + + ``EVAL_PASSENGER_INVULNERABILITY`` is constant + +* type: bool + +* value: ``true`` + + +``ProgressSource`` +^^^^^^^^^^ + +* type: enum + + +``HOTDROP_IMPACT_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``HOTDROP_IMPACT_FX_TABLE`` is constant + +* type: string + +* value: ``"droppod_impact"`` + + +``HUMAN_RAGDOLL_IMPACT_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_RAGDOLL_IMPACT_TABLE`` is constant + +* type: string + +* value: ``"ragdoll_human"`` + + +``CE_FLAG_INTRO`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_INTRO`` is constant + +* type: int + +* value: ``0x0002`` + + +``CE_FLAG_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EXECUTION`` is constant + +* type: int + +* value: ``0x0004`` + + +``CE_FLAG_EMBARK`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EMBARK`` is constant + +* type: int + +* value: ``0x0008`` + + +``CE_FLAG_DISEMBARK`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_DISEMBARK`` is constant + +* type: int + +* value: ``0x0010`` + + +``CE_FLAG_TITAN_HOT_DROP`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_TITAN_HOT_DROP`` is constant + +* type: int + +* value: ``0x0020`` + + +``CE_FLAG_CLASSIC_MP_SPAWNING`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_CLASSIC_MP_SPAWNING`` is constant + +* type: int + +* value: ``0x0040`` + + +``CE_FLAG_HIDE_MAIN_HUD`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_HIDE_MAIN_HUD`` is constant + +* type: int + +* value: ``0x0080`` + + +``CE_FLAG_TITAN_3P_CAM`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_TITAN_3P_CAM`` is constant + +* type: int + +* value: ``0x0100`` + + +``CE_FLAG_WAVE_SPAWNING`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_WAVE_SPAWNING`` is constant + +* type: int + +* value: ``0x0200`` + + +``CE_FLAG_EOG_STAT_DISPLAY`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EOG_STAT_DISPLAY`` is constant + +* type: int + +* value: ``0x0400`` + + +``TITAN_DAMAGE_STAGE_FULL`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_FULL`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DAMAGE_STAGE_1`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_1`` is constant + +* type: float + +* value: ``0.75`` + + +``TITAN_DAMAGE_STAGE_2`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_2`` is constant + +* type: float + +* value: ``0.5`` + + +``TITAN_DAMAGE_STAGE_3`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_3`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_DAMAGE_STAGE_DOOMED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_DOOMED`` is constant + +* type: float + +* value: ``0.0`` + + +``DOOMED_MIN_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``DOOMED_MIN_HEALTH`` is constant + +* type: int + +* value: ``1`` + + +``ABILITY_STIM_SPEED_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_SPEED_MOD`` is constant + +* type: float + +* value: ``2.0`` + + +``ABILITY_STIM_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_REGEN_DELAY`` is constant + +* type: float + +* value: ``2.0`` + + +``ABILITY_STIM_REGEN_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_REGEN_MOD`` is constant + +* type: float + +* value: ``2.0`` + + +``BERSERKER_INCOMING_DAMAGE_DAMPEN`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_INCOMING_DAMAGE_DAMPEN`` is constant + +* type: float + +* value: ``0.5`` + + +``BERSERKER_DASH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_DASH_VELOCITY`` is constant + +* type: int + +* value: ``1200`` + + +``BERSERKER_AOE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_AOE_RADIUS`` is constant + +* type: int + +* value: ``120`` + + +``BERSERKER_AOE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_AOE_DAMAGE`` is constant + +* type: int + +* value: ``500`` + + +``BERSERKER_PRE_DASH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_PRE_DASH_TIME`` is constant + +* type: float + +* value: ``0.4`` + + +``BERSERKER_DASH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_DASH_TIME`` is constant + +* type: float + +* value: ``0.6`` + + +``SONAR_GRENADE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_GRENADE_RADIUS`` is constant + +* type: float + +* value: ``1250.0`` + + +``SONAR_GRENADE_PULSE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_GRENADE_PULSE_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``SONAR_PULSE_SPACE`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_PULSE_SPACE`` is constant + +* type: float + +* value: ``400.0`` + + +``SONAR_PULSE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_PULSE_SPEED`` is constant + +* type: float + +* value: ``300.0`` + + +``DASH_MELEE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``DASH_MELEE_SPEED`` is constant + +* type: float + +* value: ``1.35`` + + +``WALLRUN_CLOAK_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_CLOAK_DURATION`` is constant + +* type: float + +* value: ``15.0`` + + +``WALLRUN_CLOAK_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_CLOAK_TRANSITION_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``WALLHANG_CLOAK_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``WALLHANG_CLOAK_DURATION`` is constant + +* type: float + +* value: ``15.0`` + + +``WALLHANG_CLOAK_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WALLHANG_CLOAK_TRANSITION_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``TITAN_HEALTHDROP_REGENFRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_REGENFRAC`` is constant + +* type: float + +* value: ``0.3`` + + +``TITAN_HEALTHDROP_REGENTIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_REGENTIME`` is constant + +* type: float + +* value: ``5.0`` + + +``TITAN_HEALTHDROP_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_TIMEOUT`` is constant + +* type: float + +* value: ``30.0`` + + +``SOLDIER_SHIELD_REGEN_THREAD`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_REGEN_THREAD`` is constant + +* type: string + +* value: ``"SoldierShieldRegenThink"`` + + +``SOLDIER_SHIELD_ZEROED`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_ZEROED`` is constant + +* type: string + +* value: ``"SoldierShieldZeroed"`` + + +``SOLDIER_SHIELD_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_RESTART`` is constant + +* type: string + +* value: ``"SoldierShieldRestart"`` + + +``MAX_WEAPON_FIRE_ID`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WEAPON_FIRE_ID`` is constant + +* type: int + +* value: ``4`` + + +``OFFHAND_RIGHT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_RIGHT`` is constant + +* type: int + +* value: ``0`` + + +``OFFHAND_LEFT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_LEFT`` is constant + +* type: int + +* value: ``1`` + + +``OFFHAND_ANTIRODEO`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_ANTIRODEO`` is constant + +* type: int + +* value: ``2`` + + +``OFFHAND_EQUIPMENT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_EQUIPMENT`` is constant + +* type: int + +* value: ``3`` + + +``OFFHAND_INVENTORY`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_INVENTORY`` is constant + +* type: int + +* value: ``4`` + + +``OFFHAND_MELEE`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_MELEE`` is constant + +* type: int + +* value: ``5`` + + +``OFFHAND_TITAN_CENTER`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_TITAN_CENTER`` is constant + +* type: int + +* value: ``2`` + + +``TITANMENU_NO_CUSTOMIZATION`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_NO_CUSTOMIZATION`` is constant + +* type: int + +* value: ``0x00001`` + + +``TITANMENU_FORCE_NON_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_FORCE_NON_PRIME`` is constant + +* type: int + +* value: ``0x00002`` + + +``TITANMENU_FORCE_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_FORCE_PRIME`` is constant + +* type: int + +* value: ``0x00004`` + + +``OFFHAND_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_COUNT`` is constant + +* type: int + +* value: ``6`` + + +``OFFHAND_ORDNANCE`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_ORDNANCE`` is constant + +* type: unknown + +* value: ``OFFHAND_RIGHT`` + + +``OFFHAND_SPECIAL`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_SPECIAL`` is constant + +* type: unknown + +* value: ``OFFHAND_LEFT`` + + +``SHIELD_REGEN_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_REGEN_TICK_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``HARVESTER_BEAM_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_BEAM_TICK_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DOOMED_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_REGEN_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``TITAN_DOOMED_REGEN_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_REGEN_AMOUNT`` is constant + +* type: float + +* value: ``0.0025`` + + +``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC_PILOT`` is constant + +* type: float + +* value: ``0.0`` + + +``STATIC_RANDOM`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_RANDOM`` is constant + +* type: int + +* value: ``0`` + + +``STATIC_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_HEAVY`` is constant + +* type: int + +* value: ``1`` + + +``STATIC_LIGHT`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_LIGHT`` is constant + +* type: int + +* value: ``2`` + + +``STATIC_VERY_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_VERY_HEAVY`` is constant + +* type: int + +* value: ``3`` + + +``SATCHEL_DETONATE_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``SATCHEL_DETONATE_DELAY`` is constant + +* type: float + +* value: ``0.0`` + + +``MATCH_PROGRESS_EARLY`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_EARLY`` is constant + +* type: int + +* value: ``30`` + + +``MATCH_PROGRESS_MID`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_MID`` is constant + +* type: int + +* value: ``60`` + + +``MATCH_PROGRESS_LATE`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_LATE`` is constant + +* type: int + +* value: ``90`` + + +``MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT`` is constant + +* type: int + +* value: ``120`` + + +``MATCH_PROGRESS_THRESHOLDS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_THRESHOLDS`` is constant + +* type: array + +* value: ``[ MATCH_PROGRESS_EARLY, MATCH_PROGRESS_MID, MATCH_PROGRESS_LATE, MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT ]`` + + +``eItemTypes`` +^^^^^^^^^^ + +* type: enum + + +``SFLAG_DOUBLE_XP`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_DOUBLE_XP`` is constant + +* type: int + +* value: ``0x00001`` + + +``SFLAG_FAST_BUILD1`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_FAST_BUILD1`` is constant + +* type: int + +* value: ``0x00002`` + + +``SFLAG_HUNTER_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_GRUNT`` is constant + +* type: int + +* value: ``0x00004`` + + +``SFLAG_HUNTER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_SPECTRE`` is constant + +* type: int + +* value: ``0x00008`` + + +``SFLAG_HUNTER_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_PILOT`` is constant + +* type: int + +* value: ``0x00010`` + + +``SFLAG_HUNTER_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_TITAN`` is constant + +* type: int + +* value: ``0x00020`` + + +``SFLAG_FAST_BUILD2`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_FAST_BUILD2`` is constant + +* type: int + +* value: ``0x00040`` + + +``SFLAG_SPECTRE_VIRUS`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_SPECTRE_VIRUS`` is constant + +* type: int + +* value: ``0x00200`` + + +``SFLAG_INSTANT_HACK`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_INSTANT_HACK`` is constant + +* type: int + +* value: ``0x00400`` + + +``SFLAG_BC_DASH_CAPACITY`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_BC_DASH_CAPACITY`` is constant + +* type: int + +* value: ``0x01000`` + + +``SFLAG_COOP_ORDNANCE_CAPACITY_1`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_COOP_ORDNANCE_CAPACITY_1`` is constant + +* type: int + +* value: ``0x02000`` + + +``SFLAG_TITAN_SMASH`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_TITAN_SMASH`` is constant + +* type: int + +* value: ``0x10000`` + + +``RACE_HUMAN_FEMALE`` +^^^^^^^^^^ + +.. note:: + + ``RACE_HUMAN_FEMALE`` is constant + +* type: string + +* value: ``"race_human_female"`` + + +``BURN_CARD_MAP_LOOT_DROP`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_MAP_LOOT_DROP`` is constant + +* type: int + +* value: ``1`` + + +``BURNCARD_WARNING_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_WARNING_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``MAX_BURN_CARD_PACKS_EVER`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BURN_CARD_PACKS_EVER`` is constant + +* type: int + +* value: ``50`` + + +``BURNCARD_INDEX_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_INDEX_EMPTY`` is constant + +* type: int + +* value: ``-1`` + + +``BCGROUP_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_SPEED`` is constant + +* type: int + +* value: ``0`` + + +``BCGROUP_STEALTH`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_STEALTH`` is constant + +* type: int + +* value: ``1`` + + +``BCGROUP_INTEL`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_INTEL`` is constant + +* type: int + +* value: ``2`` + + +``BCGROUP_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``BCGROUP_NPC`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_NPC`` is constant + +* type: int + +* value: ``4`` + + +``BCGROUP_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_WEAPON`` is constant + +* type: int + +* value: ``5`` + + +``BCGROUP_MISC`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_MISC`` is constant + +* type: int + +* value: ``6`` + + +``BCGROUP_DICE`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_DICE`` is constant + +* type: int + +* value: ``7`` + + +``BC_GROUPINGS`` +^^^^^^^^^^ + +.. note:: + + ``BC_GROUPINGS`` is constant + +* type: int + +* value: ``8`` + + +``BURNCARDS_PER_PACK`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARDS_PER_PACK`` is constant + +* type: int + +* value: ``7`` + + +``DECK_STYLE_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``DECK_STYLE_BURNCARDS`` is constant + +* type: bool + +* value: ``false`` + + +``BURN_CARD_NEVER_COLLECTED`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_NEVER_COLLECTED`` is constant + +* type: int + +* value: ``-1`` + + +``BURNCARD_PACK_PER_XP`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_PACK_PER_XP`` is constant + +* type: float + +* value: ``8000.0`` + + +``BURNCARD_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_COMMON`` is constant + +* type: int + +* value: ``0`` + + +``BURNCARD_RARE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_RARE`` is constant + +* type: int + +* value: ``2`` + + +``CARDS_PER_PAGE`` +^^^^^^^^^^ + +.. note:: + + ``CARDS_PER_PAGE`` is constant + +* type: float + +* value: ``12.0`` + + +``CARDS_PER_ROW`` +^^^^^^^^^^ + +.. note:: + + ``CARDS_PER_ROW`` is constant + +* type: float + +* value: ``6.0`` + + +``BURN_CARD_WARMUP_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WARMUP_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``INGAME_BURN_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``INGAME_BURN_CARDS`` is constant + +* type: int + +* value: ``3`` + + +``MAX_BURN_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BURN_CARDS`` is constant + +* type: int + +* value: ``72`` + + +``MAX_UNOPENED_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_BURNCARDS`` is constant + +* type: int + +* value: ``25`` + + +``MAX_UNOPENED_EXCHANGED_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_EXCHANGED_BURNCARDS`` is constant + +* type: int + +* value: ``6`` + + +``MAX_MAILED_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_MAILED_CARDS`` is constant + +* type: int + +* value: ``30`` + + +``MAX_UNOPENED_PACKS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_PACKS`` is constant + +* type: int + +* value: ``99`` + + +``PILE_DECK`` +^^^^^^^^^^ + +.. note:: + + ``PILE_DECK`` is constant + +* type: int + +* value: ``0`` + + +``PILE_ACTIVE`` +^^^^^^^^^^ + +.. note:: + + ``PILE_ACTIVE`` is constant + +* type: int + +* value: ``1`` + + +``PILE_COLLECTION`` +^^^^^^^^^^ + +.. note:: + + ``PILE_COLLECTION`` is constant + +* type: int + +* value: ``2`` + + +``READING_NONE`` +^^^^^^^^^^ + +.. note:: + + ``READING_NONE`` is constant + +* type: int + +* value: ``-1`` + + +``READING_IN_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``READING_IN_PROGRESS`` is constant + +* type: int + +* value: ``0`` + + +``READING_WAITING_TO_CONTINUE`` +^^^^^^^^^^ + +.. note:: + + ``READING_WAITING_TO_CONTINUE`` is constant + +* type: int + +* value: ``1`` + + +``READING_DONE`` +^^^^^^^^^^ + +.. note:: + + ``READING_DONE`` is constant + +* type: int + +* value: ``2`` + + +``BURNCARD_REWARD_VAL_1`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_1`` is constant + +* type: int + +* value: ``80`` + + +``BURNCARD_REWARD_VAL_2`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_2`` is constant + +* type: int + +* value: ``140`` + + +``BURNCARD_REWARD_VAL_3`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_3`` is constant + +* type: int + +* value: ``260`` + + +``BURNCARD_STORY_PROGRESS_NONE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_NONE`` is constant + +* type: int + +* value: ``0`` + + +``BURNCARD_STORY_PROGRESS_INTRO`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_INTRO`` is constant + +* type: int + +* value: ``1`` + + +``BURNCARD_STORY_PROGRESS_COMPLETE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_COMPLETE`` is constant + +* type: int + +* value: ``5`` + + +``BURNCARD_AUTO_SONAR_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_AUTO_SONAR_INTERVAL`` is constant + +* type: float + +* value: ``6.5`` + + +``BURNCARD_AUTO_SONAR_IMAGE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_AUTO_SONAR_IMAGE_DURATION`` is constant + +* type: float + +* value: ``1.5`` + + +``eTitanAvailability`` +^^^^^^^^^^ + +* type: enum + + +``eBoostAvailability`` +^^^^^^^^^^ + +* type: enum + + +``ePilotOverdrive`` +^^^^^^^^^^ + +* type: enum + + +``eTitanExitEnabled`` +^^^^^^^^^^ + +* type: enum + + +``eSpawnAsTitan`` +^^^^^^^^^^ + +* type: enum + + +``eTeamShareEarnMeter`` +^^^^^^^^^^ + +* type: enum + + +``eWaveSpawnType`` +^^^^^^^^^^ + +* type: enum + + +``ePilotGroundSpawnMethod`` +^^^^^^^^^^ + +* type: enum + + +``eAllowNPCs`` +^^^^^^^^^^ + +* type: enum + + +``DROPSHIP_TITAN_PICKUP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_TITAN_PICKUP_RADIUS`` is constant + +* type: int + +* value: ``256`` + + +``eObjective`` +^^^^^^^^^^ + +* type: enum + + +``eFloorIsLava`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapState`` +^^^^^^^^^^ + +* type: enum + + +``eOSPState`` +^^^^^^^^^^ + +* type: enum + + +``eAmmoLimit`` +^^^^^^^^^^ + +* type: enum + + +``eEliminationMode`` +^^^^^^^^^^ + +* type: enum + + +``ePlayerBleedout`` +^^^^^^^^^^ + +* type: enum + + +``eFlagState`` +^^^^^^^^^^ + +* type: enum + + +``COUNT_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``COUNT_ENABLED`` is constant + +* type: int + +* value: ``1`` + + +``BURN_CARD_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_COUNT_MAX`` is constant + +* type: int + +* value: ``99`` + + +``CLOAK_INCLUDE_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_INCLUDE_FADE_IN_TIME`` is constant + +* type: bool + +* value: ``true`` + + +``CLOAK_EXCLUDE_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_EXCLUDE_FADE_IN_TIME`` is constant + +* type: bool + +* value: ``false`` + + +``MARVIN_TYPE_SHOOTER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_SHOOTER`` is constant + +* type: int + +* value: ``0`` + + +``MARVIN_TYPE_WORKER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_WORKER`` is constant + +* type: int + +* value: ``1`` + + +``MARVIN_TYPE_MARVINONE`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_MARVINONE`` is constant + +* type: int + +* value: ``2`` + + +``MARVIN_TYPE_FIREFIGHTER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_FIREFIGHTER`` is constant + +* type: int + +* value: ``3`` + + +``eLobbyType`` +^^^^^^^^^^ + +* type: enum + + +``userSignInState`` +^^^^^^^^^^ + +* type: enum + + +``eMaps`` +^^^^^^^^^^ + +* type: enum + + +``eEventNotifications`` +^^^^^^^^^^ + +* type: enum + + +``ePermanentEventNotifications`` +^^^^^^^^^^ + +* type: enum + + +``ePrivateMatchStartState`` +^^^^^^^^^^ + +* type: enum + + +``TITANFALL_INNER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANFALL_INNER_RADIUS`` is constant + +* type: float + +* value: ``90.0`` + + +``TITANFALL_OUTER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANFALL_OUTER_RADIUS`` is constant + +* type: float + +* value: ``120.0`` + + +``TITANHOTDROP_DISABLE_ENEMY_TITANFALL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANHOTDROP_DISABLE_ENEMY_TITANFALL_RADIUS`` is constant + +* type: int + +* value: ``450`` + + +``FIRST_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``27`` + + +``SECOND_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``SECOND_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``54`` + + +``THIRD_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``THIRD_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``76`` + + +``O2_DEV_DISABLE_SKYSHOW`` +^^^^^^^^^^ + +.. note:: + + ``O2_DEV_DISABLE_SKYSHOW`` is constant + +* type: bool + +* value: ``false`` + + +``RESPAWN_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RESPAWN_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``0.75`` + + +``eMissionType`` +^^^^^^^^^^ + +* type: enum + + +``WAVESPAWN_PROTECTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WAVESPAWN_PROTECTION_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``COOP_MAX_ACTIVE_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``COOP_MAX_ACTIVE_TITANS`` is constant + +* type: int + +* value: ``8`` + + +``COOP_MAX_ACTIVE_CLOAKED_DRONES`` +^^^^^^^^^^ + +.. note:: + + ``COOP_MAX_ACTIVE_CLOAKED_DRONES`` is constant + +* type: int + +* value: ``3`` + + +``COOP_SENTRY_TURRET_MAX_COUNT_PET`` +^^^^^^^^^^ + +.. note:: + + ``COOP_SENTRY_TURRET_MAX_COUNT_PET`` is constant + +* type: int + +* value: ``3`` + + +``COOP_SENTRY_TURRET_MAX_COUNT_INV`` +^^^^^^^^^^ + +.. note:: + + ``COOP_SENTRY_TURRET_MAX_COUNT_INV`` is constant + +* type: int + +* value: ``3`` + + +``FD_VICTORY_ANNOUNCEMENT_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``FD_VICTORY_ANNOUNCEMENT_LENGTH`` is constant + +* type: float + +* value: ``13.0`` + + +``FD_DEFEAT_ANNOUNCEMENT_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``FD_DEFEAT_ANNOUNCEMENT_LENGTH`` is constant + +* type: float + +* value: ``13.0`` + + +``FD_EOG_TIME_BETWEEN_ANNOUNCEMENT_AND_STARS`` +^^^^^^^^^^ + +.. note:: + + ``FD_EOG_TIME_BETWEEN_ANNOUNCEMENT_AND_STARS`` is constant + +* type: float + +* value: ``8.0`` + + +``FD_EOG_STAR_DISPLAY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FD_EOG_STAR_DISPLAY_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``FD_STAR_DISPLAY_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_STAR_DISPLAY_INTERVAL`` is constant + +* type: float + +* value: ``1.0`` + + +``GENERATOR_SHIELD_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_SHIELD_REGEN_DELAY`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_SHIELD_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_SHIELD_REGEN_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_DAMAGE_STREAK_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_STREAK_TIMEOUT`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_GLOBAL`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_GLOBAL`` is constant + +* type: int + +* value: ``10000`` + + +``GENERATOR_THREAT_WARN_DIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_DIST_TITAN`` is constant + +* type: int + +* value: ``2500`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_MORTAR_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_MORTAR_TITANS`` is constant + +* type: int + +* value: ``4000`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_SUICIDE_SPECTRES`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_SUICIDE_SPECTRES`` is constant + +* type: int + +* value: ``1500`` + + +``GENERATOR_THREAT_WARN_DIST_INFANTRY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_DIST_INFANTRY`` is constant + +* type: int + +* value: ``1500`` + + +``GENERATOR_THREAT_WARN_NUM_REQ_INFANTRY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_NUM_REQ_INFANTRY`` is constant + +* type: int + +* value: ``16`` + + +``DEPLOYABLE_TURRET_ACCURACY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_TURRET_ACCURACY_MULTIPLIER`` is constant + +* type: float + +* value: ``2.0`` + + +``DEPLOYABLE_TURRET_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_TURRET_HEALTH`` is constant + +* type: int + +* value: ``600`` + + +``TIME_BETWEEN_OBJ`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BETWEEN_OBJ`` is constant + +* type: int + +* value: ``10`` + + +``TIME_BEFORE_CHECKPOINT_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BEFORE_CHECKPOINT_RESTART`` is constant + +* type: int + +* value: ``1`` + + +``TIME_BEFORE_OBJECTIVE_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BEFORE_OBJECTIVE_RESTART`` is constant + +* type: int + +* value: ``6`` + + +``MINION_BUBBLE_SHIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MINION_BUBBLE_SHIELD_RADIUS`` is constant + +* type: int + +* value: ``230`` + + +``MINION_BUBBLE_SHIELD_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``MINION_BUBBLE_SHIELD_RADIUS_SQR`` is constant + +* type: int + +* value: ``51984`` + + +``MAX_LOADOUT_CRATE_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_LOADOUT_CRATE_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``MINIMAP_LOADOUT_CRATE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_LOADOUT_CRATE_SCALE`` is constant + +* type: float + +* value: ``0.075`` + + +``RADAR_JAM_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RADAR_JAM_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_DAMAGE_NUKE_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_NUKE_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``0.25`` + + +``GENERATOR_DAMAGE_MORTAR_ROCKET_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_MORTAR_ROCKET_MULTIPLIER`` is constant + +* type: float + +* value: ``0.8`` + + +``eTAC_ABILITY`` +^^^^^^^^^^ + +* type: enum + + +``HARVESTER_GRAPH_DATA_POINTS`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_GRAPH_DATA_POINTS`` is constant + +* type: int + +* value: ``20`` + + +``SPECTRE_MAX_SIGHT_DIST`` +^^^^^^^^^^ + +.. note:: + + ``SPECTRE_MAX_SIGHT_DIST`` is constant + +* type: int + +* value: ``3000`` + + +``ARC_TITAN_EMP_FIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_RADIUS`` is constant + +* type: int + +* value: ``330`` + + +``ARC_TITAN_EMP_FIELD_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_RADIUS_SQR`` is constant + +* type: int + +* value: ``108900`` + + +``ARC_TITAN_EMP_FIELD_INNER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_INNER_RADIUS`` is constant + +* type: int + +* value: ``150`` + + +``ARC_TITAN_EMP_FIELD_INNER_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_INNER_RADIUS_SQR`` is constant + +* type: int + +* value: ``22500`` + + +``TITAN_GRAPPLE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GRAPPLE_DAMAGE`` is constant + +* type: int + +* value: ``600`` + + +``TITAN_GRAPPLE_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GRAPPLE_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``CLOAKED_DRONE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_SPEED`` is constant + +* type: int + +* value: ``1800`` + + +``CLOAKED_DRONE_ACC`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_ACC`` is constant + +* type: float + +* value: ``1.75`` + + +``CLOAKED_DRONE_YAWRATE`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_YAWRATE`` is constant + +* type: int + +* value: ``150`` + + +``CLOAKED_DRONE_LOOPING_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_LOOPING_SFX`` is constant + +* type: string + +* value: ``"Coop_CloakDrone_Beam"`` + + +``CLOAKED_DRONE_WARP_IN_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_WARP_IN_SFX`` is constant + +* type: string + +* value: ``"Coop_DroneTeleport_In"`` + + +``CLOAKED_DRONE_WARP_OUT_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_WARP_OUT_SFX`` is constant + +* type: string + +* value: ``"Coop_DroneTeleport_Out"`` + + +``CLOAKED_DRONE_CLOAK_START_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_CLOAK_START_SFX`` is constant + +* type: string + +* value: ``"CloakDrone_Cloak_On"`` + + +``CLOAKED_DRONE_CLOAK_LOOP_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_CLOAK_LOOP_SFX`` is constant + +* type: string + +* value: ``"CloakDrone_Cloak_Sustain_Loop"`` + + +``CLOAKED_DRONE_HOVER_LOOP_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_HOVER_LOOP_SFX`` is constant + +* type: string + +* value: ``"AngelCity_Scr_DroneSearchHover"`` + + +``MINIMAP_CLOAKED_DRONE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_CLOAKED_DRONE_SCALE`` is constant + +* type: float + +* value: ``0.070`` + + +``FD_FIRE_DAMAGE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_FIRE_DAMAGE_SCALE`` is constant + +* type: float + +* value: ``1.2`` + + +``FD_HOT_STREAK_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``FD_HOT_STREAK_MULTIPLIER`` is constant + +* type: float + +* value: ``1.5`` + + +``CURRENCY_COIN_WALLET_MIN`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_MIN`` is constant + +* type: int + +* value: ``0`` + + +``CURRENCY_COIN_WALLET_MAX`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_MAX`` is constant + +* type: int + +* value: ``999999`` + + +``CURRENCY_COIN_WALLET_START_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_START_AMOUNT`` is constant + +* type: int + +* value: ``10000`` + + +``MAX_XP_TO_COINS_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_XP_TO_COINS_AMOUNT`` is constant + +* type: int + +* value: ``5000`` + + +``COIN_REWARD_SELL_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_SELL_COMMON`` is constant + +* type: int + +* value: ``100`` + + +``COIN_REWARD_SELL_RARE`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_SELL_RARE`` is constant + +* type: int + +* value: ``400`` + + +``COIN_REWARD_MATCH_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_MATCH_COMPLETION`` is constant + +* type: int + +* value: ``500`` + + +``COIN_REWARD_MATCH_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_MATCH_VICTORY`` is constant + +* type: int + +* value: ``250`` + + +``COIN_REWARD_FIRST_WIN_OF_DAY`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_FIRST_WIN_OF_DAY`` is constant + +* type: int + +* value: ``1000`` + + +``COIN_REWARD_DAILY_CHALLENGE`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_DAILY_CHALLENGE`` is constant + +* type: int + +* value: ``500`` + + +``COST_BC_MATCHLONG_UPGRADE`` +^^^^^^^^^^ + +.. note:: + + ``COST_BC_MATCHLONG_UPGRADE`` is constant + +* type: int + +* value: ``3000`` + + +``eShopResponseType`` +^^^^^^^^^^ + +* type: enum + + +``eCoinRewardCategory`` +^^^^^^^^^^ + +* type: enum + + +``eCoinRewardType`` +^^^^^^^^^^ + +* type: enum + + +``eShopItemType`` +^^^^^^^^^^ + +* type: enum + + +``eChallengeCategory`` +^^^^^^^^^^ + +* type: enum + + +``SECONDS_PER_WEEK`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_WEEK`` is constant + +* type: int + +* value: ``604800`` + + +``SECONDS_PER_DAY`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_DAY`` is constant + +* type: int + +* value: ``86400`` + + +``SECONDS_PER_HOUR`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_HOUR`` is constant + +* type: int + +* value: ``3600`` + + +``SECONDS_PER_MINUTE`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_MINUTE`` is constant + +* type: int + +* value: ``60`` + + +``FNF_SCHEDULE_RESET_SECONDS`` +^^^^^^^^^^ + +.. note:: + + ``FNF_SCHEDULE_RESET_SECONDS`` is constant + +* type: int + +* value: ``27000`` + + +``PST_TIME_ZONE_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``PST_TIME_ZONE_OFFSET`` is constant + +* type: int + +* value: ``-7`` + + +``DAILY_RESET_TIME_ZONE_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``DAILY_RESET_TIME_ZONE_OFFSET`` is constant + +* type: int + +* value: ``-10`` + + +``TITAN_OS_VOICE_PACK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_OS_VOICE_PACK`` is constant + +* type: array + +* value: ``["Bt","Legion","Scorch","Ronin","Northstar","ion","Tone","Vanguard"]`` + + +``eMusicPieceID`` +^^^^^^^^^^ + +* type: enum + + +``eEOGRankPage`` +^^^^^^^^^^ + +* type: enum + + +``PILOT_HARD_LANDING_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_HARD_LANDING_SCALE`` is constant + +* type: float + +* value: ``1.1`` + + +``NWRP_HARD_LANDING_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``NWRP_HARD_LANDING_SCALE`` is constant + +* type: float + +* value: ``0.5`` + + +``TDAY_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_PILOT`` is constant + +* type: int + +* value: ``1`` + + +``TDAY_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_TITAN`` is constant + +* type: int + +* value: ``10`` + + +``TDAY_SCORE_POD`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_POD`` is constant + +* type: int + +* value: ``1`` + + +``400`` +^^^^^^^^^^ + +.. note:: + + ``400`` is constant + +* type: ATTRITION_SCORE_BOUNTY_SURVIVAL= + + +``ATTRITION_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BOSS`` is constant + +* type: int + +* value: ``100`` + + +``ATTRITION_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``400`` + + +``ATTRITION_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``ATTRITION_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``50`` + + +``ATTRITION_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``50`` + + +``ATTRITION_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``ATTRITION_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PROWLER`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_GRUNT`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``15`` + + +``ATTRITION_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_STALKER`` is constant + +* type: int + +* value: ``20`` + + +``ATTRITION_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``50`` + + +``ATCOOP_SCORE_BOUNTY_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOUNTY_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``ATCOOP_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOSS`` is constant + +* type: int + +* value: ``50`` + + +``ATCOOP_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``ATCOOP_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``ATCOOP_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``ATCOOP_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``25`` + + +``ATCOOP_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``ATCOOP_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PROWLER`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_GRUNT`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``10`` + + +``ATCOOP_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_STALKER`` is constant + +* type: int + +* value: ``10`` + + +``ATCOOP_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_BOUNTY_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOUNTY_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``PVE_SANDBOX_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOSS`` is constant + +* type: int + +* value: ``50`` + + +``PVE_SANDBOX_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``PVE_SANDBOX_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``PVE_SANDBOX_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``PVE_SANDBOX_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PROWLER`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_GRUNT`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``10`` + + +``PVE_SANDBOX_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_STALKER`` is constant + +* type: int + +* value: ``10`` + + +``PVE_SANDBOX_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``25`` + + +``FD_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TITAN`` is constant + +* type: int + +* value: ``5`` + + +``FD_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``3`` + + +``FD_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_PROWLER`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_GRUNT`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_STALKER`` is constant + +* type: int + +* value: ``2`` + + +``FD_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MARVIN`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ENEMIES`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ENEMIES`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_MVP`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MVP`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_TEAM_FINAL_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_FINAL_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_FLAWLESS_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_FLAWLESS_WAVE`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_REPAIR_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_REPAIR_TURRET`` is constant + +* type: int + +* value: ``25`` + + +``FD_SCORE_DIDNT_DIE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_DIDNT_DIE`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_SHIELD_HARVESTER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SHIELD_HARVESTER`` is constant + +* type: int + +* value: ``150`` + + +``FD_SCORE_SONAR_PULSE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SONAR_PULSE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ARC_TRAP_TRIGGERED`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ARC_TRAP_TRIGGERED`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TETHER_TRAP_TRIGGERED`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TETHER_TRAP_TRIGGERED`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ARC_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ARC_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_HEAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_HEAL`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_DAMAGE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_DAMAGE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_HEALING_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_HEALING_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_SUPPORT_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SUPPORT_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``ZIPLINE_IDLE_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``ZIPLINE_IDLE_ANIM`` is constant + +* type: string + +* value: ``"pt_zipline_slide_idle"`` + + +``DEFAULT_CONVERSATION_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_CONVERSATION_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``AI_CONVERSATION_RANGE_SQR`` +^^^^^^^^^^ + +.. note:: + + ``AI_CONVERSATION_RANGE_SQR`` is constant + +* type: int + +* value: ``20250000`` + + +``AI_CONVERSATION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``AI_CONVERSATION_RANGE`` is constant + +* type: int + +* value: ``4500`` + + +``MAX_VOICE_DIST_SQRD`` +^^^^^^^^^^ + +.. note:: + + ``MAX_VOICE_DIST_SQRD`` is constant + +* type: int + +* value: ``9000000`` + + +``AI_FRIENDLY_CHATTER_RANGE_SQR`` +^^^^^^^^^^ + +.. note:: + + ``AI_FRIENDLY_CHATTER_RANGE_SQR`` is constant + +* type: int + +* value: ``4410000`` + + +``AI_FRIENDLY_CHATTER_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``AI_FRIENDLY_CHATTER_RANGE`` is constant + +* type: int + +* value: ``2100`` + + +``PLAYER_SHIELD_WALL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_RADIUS`` is constant + +* type: int + +* value: ``30`` + + +``PLAYER_SHIELD_WALL_FOV`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_FOV`` is constant + +* type: int + +* value: ``120`` + + +``PLAYER_SHIELD_WALL_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_HEALTH`` is constant + +* type: int + +* value: ``500`` + + +``PLAYER_SHIELD_WALL_REGEN_WAIT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_REGEN_WAIT_TIME`` is constant + +* type: int + +* value: ``8`` + + +``PLAYER_SHIELD_WALL_REGEN_INCREMENT`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_REGEN_INCREMENT`` is constant + +* type: int + +* value: ``25`` + + +``AIRVEHICLE_FLAG_AWAIT_INPUT`` +^^^^^^^^^^ + +.. note:: + + ``AIRVEHICLE_FLAG_AWAIT_INPUT`` is constant + +* type: int + +* value: ``0x040`` + + +``HIGHLIGHT_FAR_MAX`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FAR_MAX`` is constant + +* type: float + +* value: ``999999999999999.0`` + + +``REQUIRES_ANY`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_ANY`` is constant + +* type: int + +* value: ``0`` + + +``REQUIRES_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_PILOT`` is constant + +* type: int + +* value: ``1`` + + +``REQUIRES_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_TITAN`` is constant + +* type: int + +* value: ``2`` + + +``HighlightContext`` +^^^^^^^^^^ + +* type: struct + + +``ShGlobals`` +^^^^^^^^^^ + +* type: struct + + +``GAMEMODE_SP`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_SP`` is constant + +* type: string + +* value: ``"solo"`` + + +``shGlobal`` +^^^^^^^^^^ + +* type: ShGlobals + + +``NEW_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NEW_LOADOUTS`` is constant + +* type: bool + +* value: ``true`` + + +``HIGHLIGHT_FILL_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FILL_DEFAULT`` is constant + +* type: int + +* value: ``110`` + + +``HIGHLIGHT_OUTLINE_GENERIC`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_GENERIC`` is constant + +* type: int + +* value: ``110`` + + +``ePresentationType`` +^^^^^^^^^^ + +* type: enum + + +``ePrimaryWeaponCategory`` +^^^^^^^^^^ + +* type: enum + + +``eSecondaryWeaponCategory`` +^^^^^^^^^^ + +* type: enum + + +``eMenuAnimClass`` +^^^^^^^^^^ + +* type: enum + + +``eSideNotificationSystems`` +^^^^^^^^^^ + +* type: enum + + +``ePlayerMovementEvents`` +^^^^^^^^^^ + +* type: enum + + +``RERUN_LAUNCH_STARTPOINT`` +^^^^^^^^^^ + +* type: string + + +``eUIEvent`` +^^^^^^^^^^ + +* type: enum + + +``PILOT_WEAPON_MOD_COMMON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_WEAPON_MOD_COMMON_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_WEAPON_MOD_COMMON_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``PILOT_WEAPON_MOD_COMMON_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PILOT_WEAPON_MOD_COMMON_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``PILOT_WEAPON_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_WEAPON_MOD_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_WEAPON_MOD_DAMAGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_DAMAGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``PILOT_WEAPON_MOD_ACCURACYDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_ACCURACYDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``PILOT_WEAPON_MOD_RANGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_RANGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PILOT_WEAPON_MOD_FIRERATEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_FIRERATEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``PILOT_WEAPON_MOD_CLIPSIZEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_CLIPSIZEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``PILOT_WEAPON_MOD_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``7`` + + +``TITAN_PRIMARY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_COMMON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_MOD_COMMON_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_NAME_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_COMMON_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PRIMARY_MOD_COMMON_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PRIMARY_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_MOD_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_DAMAGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_DAMAGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PRIMARY_MOD_ACCURACYDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_ACCURACYDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PRIMARY_MOD_RANGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_RANGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``TITAN_PRIMARY_MOD_FIRERATEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_FIRERATEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``TITAN_PRIMARY_MOD_CLIPSIZEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_CLIPSIZEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``TITAN_PRIMARY_MOD_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``7`` + + +``TITAN_ABILITY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_ABILITY_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_ABILITY_DAMAGESOURCE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_DAMAGESOURCE_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_ABILITY_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PASSIVE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PASSIVE_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PASSIVE_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PASSIVE_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PASSIVE_LONGDESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_LONGDESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``TITAN_PASSIVE_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``TITAN_PASSIVE_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``TITAN_VOICE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_VOICE_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_NAME_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_VOICE_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_VOICE_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_VOICE_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``BURN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``BURN_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``BURN_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``BURN_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``BURN_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"activationCost"`` + + +``BURN_TIER_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_TIER_COLUMN_NAME`` is constant + +* type: string + +* value: ``"tier"`` + + +``BURN_AVAILABLE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_AVAILABLE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"rewardAvailableFor"`` + + +``BURN_WEAPON_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_WEAPON_COLUMN_NAME`` is constant + +* type: string + +* value: ``"weaponName"`` + + +``BURN_EXTRA_WEAPON_MOD_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_EXTRA_WEAPON_MOD_NAME`` is constant + +* type: string + +* value: ``"extraWeaponMod"`` + + +``BATTLE_CHATTER_CONVERSATION_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_CONVERSATION_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"conversationname"`` + + +``BATTLE_CHATTER_PRIORITY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_PRIORITY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"priority"`` + + +``BATTLE_CHATTER_DEBOUNCE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_DEBOUNCE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"debounce"`` + + +``FACTION_DIALOGUE_CONVERSATION_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_CONVERSATION_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"conversationname"`` + + +``FACTION_DIALOGUE_PRIORITY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_PRIORITY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"priority"`` + + +``FACTION_DIALOGUE_DEBOUNCE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_DEBOUNCE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"debounce"`` + + +``FACTION_DIALOGUE_DISABLED_LIST_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_DISABLED_LIST_NAME`` is constant + +* type: string + +* value: ``"disabledForFaction"`` + + +``FACTION_LEADERS_PERSISTENCE_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PERSISTENCE_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"persistenceRef"`` + + +``FACTION_LEADERS_FACTION_DIALOGUE_PREFIX_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_FACTION_DIALOGUE_PREFIX_COLUMN_NAME`` is constant + +* type: string + +* value: ``"factionDialoguePrefix"`` + + +``FACTION_LEADERS_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``FACTION_LEADERS_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``FACTION_LEADERS_WAVEFORM_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_WAVEFORM_COLUMN_NAME`` is constant + +* type: string + +* value: ``"usesWaveform"`` + + +``FACTION_LEADERS_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``FACTION_LEADERS_MODEL_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_MODEL_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"modelName"`` + + +``FACTION_LEADERS_DROPSHIP_ANIM_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DROPSHIP_ANIM_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"dropshipAnimName"`` + + +``FACTION_LEADERS_DROPSHIP_ANIM_EASTEREGG`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DROPSHIP_ANIM_EASTEREGG`` is constant + +* type: string + +* value: ``"isEasterEgg"`` + + +``FACTION_LEADERS_PROP_MODEL_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PROP_MODEL_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"propModelName"`` + + +``FACTION_LEADERS_PROP_ATTACHMENT_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PROP_ATTACHMENT_COLUMN_NAME`` is constant + +* type: string + +* value: ``"propAttachment"`` + + +``NON_LOADOUT_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``NON_LOADOUT_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``NON_LOADOUT_MOD_PARENT_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_PARENT_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``NON_LOADOUT_MOD_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``NON_LOADOUT_MOD_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``NON_LOADOUT_MOD_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PHYS_EXPLOSION_SMALL`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_SMALL`` is constant + +* type: int + +* value: ``100`` + + +``PHYS_EXPLOSION_MEDIUM`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_MEDIUM`` is constant + +* type: int + +* value: ``250`` + + +``PHYS_EXPLOSION_LARGE`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_LARGE`` is constant + +* type: int + +* value: ``500`` + + +``PHYS_EXPLOSION_HUGE`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_HUGE`` is constant + +* type: int + +* value: ``10000`` + + +``ePowerUps`` +^^^^^^^^^^ + +* type: enum + + +``COLLECTIBLE_PICKUP_EFFECT`` +^^^^^^^^^^ + +.. note:: + + ``COLLECTIBLE_PICKUP_EFFECT`` is constant + +* type: asset + +* value: ``$"ar_item_pickup_CP"`` + + +``MODEL_HARVESTER_TOWER`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_HARVESTER_TOWER`` is constant + +* type: asset + +* value: ``$"models/props/generator_coop/generator_coop.mdl"`` + + +``FX_HARVESTER_BEAM`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_BEAM`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_beam_endcap"`` + + +``FX_HARVESTER_HEALTH_LOW`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_HEALTH_LOW`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_damaged"`` + + +``FX_HARVESTER_OVERSHIELD`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_OVERSHIELD`` is constant + +* type: asset + +* value: ``$"P_harvestor_shield_wall"`` + + +``FX_HARVESTER_SHIELD`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_SHIELD`` is constant + +* type: asset + +* value: ``$"P_coop_harvester_CP"`` + + +``FX_HARVESTER_SHIELD_BREAK`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_SHIELD_BREAK`` is constant + +* type: asset + +* value: ``$"P_coop_harvester_break_CP"`` + + +``FX_GEN_HARVESTER_BEAM`` +^^^^^^^^^^ + +.. note:: + + ``FX_GEN_HARVESTER_BEAM`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_beam_endcap"`` + + +``$"models/props/generator_coop/generator_coop_blackbox.mdl"`` +^^^^^^^^^^ + +.. note:: + + ``$"models/props/generator_coop/generator_coop_blackbox.mdl"`` is constant + +* type: MODEL_HARVESTER_TOWER_COLLISION= + + +``MODEL_HARVESTER_TOWER_RINGS`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_HARVESTER_TOWER_RINGS`` is constant + +* type: asset + +* value: ``$"models/props/generator_coop/generator_coop_rings_animated.mdl"`` + + +``LTS_TEAM_SELECTION_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``LTS_TEAM_SELECTION_LENGTH`` is constant + +* type: float + +* value: ``15.0`` + + +``GAMEMODE_BOMB_SCORE_PLANT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_PLANT`` is constant + +* type: int + +* value: ``1000`` + + +``GAMEMODE_BOMB_SCORE_DEFUSE`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_DEFUSE`` is constant + +* type: int + +* value: ``1`` + + +``GAMEMODE_BOMB_SCORE_EXPLODE`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_EXPLODE`` is constant + +* type: int + +* value: ``1`` + + +``GAMEMODE_BOMB_SCORE_CARRY`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_CARRY`` is constant + +* type: int + +* value: ``250`` + + +``GAMEMODE_BOMB_SCORE_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_KILL_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``GAMEMODE_BOMB_SCORE_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_KILL_PILOT`` is constant + +* type: int + +* value: ``50`` + + +``GAMEMODE_RAID_SCORE_PLANT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_RAID_SCORE_PLANT`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_WEAK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_WEAK`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_HENCH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HENCH`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_MERC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_MERC`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_AUTO`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AUTO`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BOSS`` is constant + +* type: int + +* value: ``4`` + + +``COMBO_METER_MAX`` +^^^^^^^^^^ + +.. note:: + + ``COMBO_METER_MAX`` is constant + +* type: float + +* value: ``3.0`` + + +``DREW_MODE`` +^^^^^^^^^^ + +.. note:: + + ``DREW_MODE`` is constant + +* type: int + +* value: ``0`` + + +``GREEN_SCREEN_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GREEN_SCREEN_MODEL`` is constant + +* type: asset + +* value: ``$"models/test/green_screen.mdl"`` + + +``DEFAULT_MENU_ENVIRONMENT_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_MENU_ENVIRONMENT_MODEL`` is constant + +* type: asset + +* value: ``$"models/menu/default_environment.mdl"`` + + +``COCKPIT_UI_XOFFSET`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_XOFFSET`` is constant + +* type: int + +* value: ``22`` + + +``COCKPIT_UI_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_WIDTH`` is constant + +* type: float + +* value: ``41.4`` + + +``COCKPIT_UI_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_HEIGHT`` is constant + +* type: float + +* value: ``COCKPIT_UI_WIDTH / 1.7665`` + + +``COCKPIT_RUI_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_WIDTH`` is constant + +* type: int + +* value: ``34`` + + +``COCKPIT_RUI_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_HEIGHT`` is constant + +* type: float + +* value: ``COCKPIT_RUI_WIDTH / 1.7665`` + + +``COCKPIT_RUI_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_RADIUS`` is constant + +* type: int + +* value: ``350`` + + +``COCKPIT_RUI_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_OFFSET`` is constant + +* type: vector + +* value: ``<-218,0,0>`` + + +``COCKPIT_RUI_OFFSET_1610_TEMP`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_OFFSET_1610_TEMP`` is constant + +* type: vector + +* value: ``<-216,0,0>`` + + +``COCKPIT_RUI_SUBDIV`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_SUBDIV`` is constant + +* type: float + +* value: ``3.5`` + + +``TITAN_COCKPIT_RUI_SCREEN_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_RUI_SCREEN_WIDTH`` is constant + +* type: float + +* value: ``21.0`` + + +``TITAN_COCKPIT_TOPO_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_TOPO_RADIUS`` is constant + +* type: float + +* value: ``150.0`` + + +``TITAN_COCKPIT_ROTATION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_ROTATION_ANGLE`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_COCKPIT_LOWER_RUI_SCREEN_SQUARE_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_LOWER_RUI_SCREEN_SQUARE_SIZE`` is constant + +* type: float + +* value: ``24.0`` + + +``TITAN_COCKPIT_LOWER_RUI_SCREEN_HEIGHT_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_LOWER_RUI_SCREEN_HEIGHT_SCALE`` is constant + +* type: float + +* value: ``1.3125`` + + +``TITAN_COCKPIT_INSTRUMENT1_RUI_SCREEN_SQUARE_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_INSTRUMENT1_RUI_SCREEN_SQUARE_SIZE`` is constant + +* type: float + +* value: ``4.5`` + + +``SPOT_ASSIST_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_ASSIST_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``NUM_SPOTS_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``NUM_SPOTS_AVAILABLE`` is constant + +* type: int + +* value: ``20`` + + +``SPOT_CONE_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_CONE_HEIGHT`` is constant + +* type: float + +* value: ``8000.0`` + + +``SPOT_CONE_ANGLE_TO_AXIS`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_CONE_ANGLE_TO_AXIS`` is constant + +* type: float + +* value: ``4.5`` + + +``SPOT_TRACE_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_TRACE_DISTANCE`` is constant + +* type: float + +* value: ``MAX_WORLD_RANGE`` + + +``SPOT_HIGHLIGHT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``SPOT_HIGHLIGHT_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_FADE_IN_TIME`` is constant + +* type: float + +* value: ``0.15`` + + +``SPOT_HIGHLIGHT_FADE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_FADE_OUT_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``SPOT_MODEL_SNAPSHOT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_MODEL_SNAPSHOT_TIME`` is constant + +* type: float + +* value: ``8.0`` + + +``GROUND_SPOT_VISIBLE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GROUND_SPOT_VISIBLE_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``SPOT_GLOBAL_VO_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_GLOBAL_VO_COOLDOWN`` is constant + +* type: float + +* value: ``4.0`` + + +``eWeaponStatType`` +^^^^^^^^^^ + +* type: enum + + +``eTitanStatType`` +^^^^^^^^^^ + +* type: enum + + +``EARNMETER_MODE`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_MODE`` is constant + +* type: string + +* value: ``"earnMeterMode"`` + + +``EARNMETER_OWNEDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_OWNEDFRAC`` is constant + +* type: string + +* value: ``"earnMeterOwnedFrac"`` + + +``EARNMETER_EARNEDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_EARNEDFRAC`` is constant + +* type: string + +* value: ``"earnMeterFrac"`` + + +``EARNMETER_REWARDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_REWARDFRAC`` is constant + +* type: string + +* value: ``"earnMeterRewardFrac"`` + + +``EARNMETER_REWARDID`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_REWARDID`` is constant + +* type: string + +* value: ``"earnMeterRewardId"`` + + +``EARNMETER_GOALID`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_GOALID`` is constant + +* type: string + +* value: ``"earnMeterGoalId"`` + + +``TOP_INVENTORY_ITEM_BURN_CARD_ID`` +^^^^^^^^^^ + +.. note:: + + ``TOP_INVENTORY_ITEM_BURN_CARD_ID`` is constant + +* type: string + +* value: ``"topInventoryItemBurnCardID"`` + + +``ANTI_RODEO_RESULT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ANTI_RODEO_RESULT_DURATION`` is constant + +* type: float + +* value: ``3.0`` + + +``RUI_SORT_SCREENFADE`` +^^^^^^^^^^ + +.. note:: + + ``RUI_SORT_SCREENFADE`` is constant + +* type: int + +* value: ``1000`` + + +``R1_VGUI_MINIMAP`` +^^^^^^^^^^ + +.. note:: + + ``R1_VGUI_MINIMAP`` is constant + +* type: bool + +* value: ``false`` + + +``TITAN_HINT_DASH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HINT_DASH`` is constant + +* type: int + +* value: ``5`` + + +``CALLING_CARD_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CALLING_CARD_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CALLING_CARD_LAYOUT_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_LAYOUT_COLUMN_NAME`` is constant + +* type: string + +* value: ``"layoutType"`` + + +``CALLING_CARD_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CALLSIGN_ICON_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CALLSIGN_ICON_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CALLSIGN_ICON_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CALLSIGN_ICON_SMALL_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_SMALL_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"smallImage"`` + + +``CAMO_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CAMO_PILOT_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotRef"`` + + +``CAMO_TITAN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanRef"`` + + +``CAMO_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CAMO_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CAMO_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``CAMO_PILOT_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotCost"`` + + +``CAMO_TITAN_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanCost"`` + + +``CAMO_PILOT_WEAPON_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_WEAPON_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotWeaponCost"`` + + +``CAMO_TITAN_WEAPON_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_WEAPON_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanWeaponCost"`` + + +``CAMO_CATEGORY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_CATEGORY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"category"`` + + +``CAMO_INDEX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_INDEX_BASE`` is constant + +* type: int + +* value: ``0`` + + +``SKIN_INDEX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``SKIN_INDEX_BASE`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_SKIN_INDEX_GHOST`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIN_INDEX_GHOST`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_WARPAINT_CAMO_INDEX`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_WARPAINT_CAMO_INDEX`` is constant + +* type: int + +* value: ``-1`` + + +``WEAPON_SKIN_INDEX_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_DEFAULT`` is constant + +* type: int + +* value: ``0`` + + +``WEAPON_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``1`` + + +``WEAPON_SKIN_INDEX_GHOST`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_GHOST`` is constant + +* type: int + +* value: ``11`` + + +``FWTS_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_HIDDEN`` is constant + +* type: int + +* value: ``1 << 0`` + + +``FWTS_IMC`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_IMC`` is constant + +* type: int + +* value: ``1 << 1`` + + +``FWTS_MILITIA`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_MILITIA`` is constant + +* type: int + +* value: ``1 << 2`` + + +``FWTS_SHIELDED`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_SHIELDED`` is constant + +* type: int + +* value: ``1 << 3`` + + +``FWTS_THREAT`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_THREAT`` is constant + +* type: int + +* value: ``1 << 4`` + + +``MINIMAP_Z_BASE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_BASE`` is constant + +* type: int + +* value: ``500`` + + +``MINIMAP_Z_LAYER`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_LAYER`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 1`` + + +``MINIMAP_Z_THREAT_WEDGES`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_THREAT_WEDGES`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 2`` + + +``MINIMAP_Z_YOU`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_YOU`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 200`` + + +``MINIMAP_Z_OBJECT`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_OBJECT`` is constant + +* type: int + +* value: ``25`` + + +``MINIMAP_Z_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_OBJECTIVE`` is constant + +* type: int + +* value: ``50`` + + +``MINIMAP_Z_NPC`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_NPC`` is constant + +* type: int + +* value: ``75`` + + +``MINIMAP_Z_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_PLAYER`` is constant + +* type: int + +* value: ``100`` + + +``SP_STARTING_TITAN_LOADOUT_KIT`` +^^^^^^^^^^ + +.. note:: + + ``SP_STARTING_TITAN_LOADOUT_KIT`` is constant + +* type: string + +* value: ``"mp_titanweapon_xo16_shorty"`` + + +``SP_FIRST_TITAN_LOADOUT_KIT`` +^^^^^^^^^^ + +.. note:: + + ``SP_FIRST_TITAN_LOADOUT_KIT`` is constant + +* type: string + +* value: ``"mp_titanweapon_sticky_40mm"`` + + +``HAS_WORLD_CALLSIGN`` +^^^^^^^^^^ + +.. note:: + + ``HAS_WORLD_CALLSIGN`` is constant + +* type: bool + +* value: ``true`` + + +``IMAGE_ATLAS_MENU`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_MENU`` is constant + +* type: int + +* value: ``0`` + + +``IMAGE_ATLAS_HUD`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_HUD`` is constant + +* type: int + +* value: ``1`` + + +``IMAGE_ATLAS_CALLINGCARD`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_CALLINGCARD`` is constant + +* type: int + +* value: ``2`` + + +``IMAGE_ATLAS_FACTION_LOGO`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_FACTION_LOGO`` is constant + +* type: int + +* value: ``3`` + + +``IMAGE_ATLAS_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_CAMO`` is constant + +* type: int + +* value: ``4`` + + +``IMAGE_ATLAS_COMMS`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_COMMS`` is constant + +* type: int + +* value: ``5`` + + +``EARN_METER_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``EARN_METER_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``1.25`` + + +``COCKPIT_COLOR_BLUE`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_BLUE`` is constant + +* type: float + +* value: ``0.0`` + + +``COCKPIT_COLOR_YELLOW`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_YELLOW`` is constant + +* type: float + +* value: ``0.05`` + + +``COCKPIT_COLOR_RED`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_RED`` is constant + +* type: float + +* value: ``0.15`` + + +``COCKPIT_COLOR_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_SIEGE`` is constant + +* type: float + +* value: ``0.25`` + + +``COCKPIT_COLOR_THREAT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_THREAT`` is constant + +* type: float + +* value: ``0.35`` + + +``COCKPIT_COLOR_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_HIDDEN`` is constant + +* type: float + +* value: ``0.45`` + + +``COCKPIT_COLOR_VANGUARD`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_VANGUARD`` is constant + +* type: float + +* value: ``0.55`` + + +``SP_RODEO_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``SP_RODEO_BOOST`` is constant + +* type: int + +* value: ``300`` + + +``PRO_SCREEN_INT_LIFETIME_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``PRO_SCREEN_INT_LIFETIME_KILLS`` is constant + +* type: int + +* value: ``0`` + + +``PRO_SCREEN_INT_MATCH_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``PRO_SCREEN_INT_MATCH_KILLS`` is constant + +* type: int + +* value: ``1`` + + +``achievements`` +^^^^^^^^^^ + +* type: enum + + +``ACHIEVEMENT_COLLECTIBLES_1_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``ACHIEVEMENT_COLLECTIBLES_1_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``ACHIEVEMENT_COLLECTIBLES_2_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``ACHIEVEMENT_COLLECTIBLES_2_COUNT`` is constant + +* type: int + +* value: ``25`` + + +``MERIT_STATE_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_AVAILABLE`` is constant + +* type: int + +* value: ``0`` + + +``MERIT_STATE_SUCCESS`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_SUCCESS`` is constant + +* type: int + +* value: ``1`` + + +``MERIT_STATE_FAILURE`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_FAILURE`` is constant + +* type: int + +* value: ``2`` + + +``MERIT_STATE_DISABLED`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_DISABLED`` is constant + +* type: int + +* value: ``3`` + + +``MERIT_STATE_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_HIDDEN`` is constant + +* type: int + +* value: ``4`` + + +``MAX_MAIL_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_MAIL_COUNT`` is constant + +* type: int + +* value: ``9`` + + +``TITAN_CLASS_LOCK_STATE_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_AVAILABLE`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_CLASS_LOCK_STATE_LEVELRECOMMENDED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LEVELRECOMMENDED`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_CLASS_LOCK_STATE_LOCKED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LOCKED`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_CLASS_LOCK_STATE_LEVELREQUIRED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LEVELREQUIRED`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_CLASS_LOCK_STATE_INUSE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_INUSE`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_EASY_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_BONUS_SCALE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_NORMAL_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_BONUS_SCALE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_BONUS_SCALE`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_MASTER_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_BONUS_SCALE`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_INSANE_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_BONUS_SCALE`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_VICTORY_HARD_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_HARD_BONUS`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_VICTORY_MASTER_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_MASTER_BONUS`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_VICTORY_INSANE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_INSANE_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_EASY_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_WIN`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_NORMAL_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_WIN`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_WIN`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_MASTER_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_WIN`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_INSANE_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_WIN`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_WAVE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_EASY_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_WAVE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_NORMAL_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_WAVE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_HARD_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_WAVE_BONUS`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_MASTER_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_WAVE_BONUS`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_INSANE_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_WAVE_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_EASY_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_MILESTONE`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_NORMAL_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_MASTER_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_INSANE_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``eFDDifficultyLevel`` +^^^^^^^^^^ + +* type: enum + + +``eFDTutorials`` +^^^^^^^^^^ + +* type: enum + + +``eLaunching`` +^^^^^^^^^^ + +* type: enum + + +``eConsoleSettingsMenu`` +^^^^^^^^^^ + +* type: enum + + +``Friend`` +^^^^^^^^^^ + +* type: struct + + +``FriendsData`` +^^^^^^^^^^ + +* type: struct + + +``eFriendStatus`` +^^^^^^^^^^ + +* type: enum + + +``DpadCommListItem`` +^^^^^^^^^^ + +* type: struct + + +``WEAPONFLAG_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``WEAPONFLAG_AMPED`` is constant + +* type: int + +* value: ``(1<<0)`` + + +``PROP_IS_VALID_FOR_TURRET_PLACEMENT`` +^^^^^^^^^^ + +.. note:: + + ``PROP_IS_VALID_FOR_TURRET_PLACEMENT`` is constant + +* type: int + +* value: ``SPF_CUSTOM_SCRIPT_3`` + + +``TITAN_ARM_BADGE_ATTACHMENT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ARM_BADGE_ATTACHMENT`` is constant + +* type: string + +* value: ``"exp_L_shoulder"`` + + +``PERSISTENCE_LEAVECOUNT_VAR`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LEAVECOUNT_VAR`` is constant + +* type: string + +* value: ``"abandonCountForMode"`` + + +``PERSISTENCE_LAST_LEAVE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LAST_LEAVE_TIME`` is constant + +* type: string + +* value: ``"lastAbandonTime"`` + + +``PERSISTENCE_LEAVEMODE_VAR`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LEAVEMODE_VAR`` is constant + +* type: string + +* value: ``"lastAbandonedMode"`` + + +``TEAM_IMC_GRUNT_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_rifle.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_LMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_LMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_lmg.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_RIFLE`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_RIFLE`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_rifle.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_ROCKET`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_ROCKET`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_shotgun.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_SHOTGUN`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_SHOTGUN`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_shotgun.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_SMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_SMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_smg.mdl"`` + + +``DATA_KNIFE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DATA_KNIFE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/data_knife/v_data_knife.mdl"`` + + +``STEAL_PISTOL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``STEAL_PISTOL_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/p2011/w_p2011.mdl"`` + + +``SENTRY_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``SENTRY_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_plasma/turret_plasma.mdl"`` + + +``ROCKET_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``ROCKET_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_rocket/turret_rocket.mdl"`` + + +``PLASMA_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``PLASMA_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_plasma/turret_plasma.mdl"`` + + +``HITSCAN_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``HITSCAN_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_hitscan/turret_hitscan.mdl"`` + + +``CONTROL_PANEL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``CONTROL_PANEL_MODEL`` is constant + +* type: asset + +* value: ``$"models/communication/terminal_usable_imc_01.mdl"`` + + +``RODEO_BATTERY_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_BATTERY_MODEL`` is constant + +* type: asset + +* value: ``$"models/titans/medium/titan_medium_battery_static.mdl"`` + + +``MODEL_GENERATOR`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_GENERATOR`` is constant + +* type: asset + +* value: ``$"models/beacon/charge_generator_01_glass.mdl"`` + + +``level`` +^^^^^^^^^^ + +* type: table + + +``reloadingScripts`` +^^^^^^^^^^ + +* type: bool + +* value: ``false`` + + +``reloadedScripts`` +^^^^^^^^^^ + +* type: bool + +* value: ``false`` + + +``GAMETYPE_TEXT`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE_DESC`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE_ICON`` +^^^^^^^^^^ + +* type: table + +* value: ``{[ RANKED_PLAY ] = $"ui/scoreboard_secret_logo"}`` + + +``GAMETYPE_COLOR`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE`` +^^^^^^^^^^ + +* type: string + + +``MAX_TEAMS`` +^^^^^^^^^^ + +* type: int + + +``GAMEDESC_CURRENT`` +^^^^^^^^^^ + +* type: string + + +``>`` +^^^^^^^^^^ + +.. note:: + + ``>`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + //SCORES DETERMINED BY RUNNING script Coop_GetTeamScore() while the level is playing. + [ "mp_airbase" ] = [ 620, 1245, 1870 ], + [ "mp_angel_city" ] = [ 650, 1305, 1955 ], + [ "mp_backwater" ] = [ 615, 1235, 1855 ], + [ "mp_boneyard" ] = [ 595, 1190, 1790 ], + [ "mp_colony" ] = [ 620, 1245, 1870 ], + [ "mp_corporate" ] = [ 570, 1145, 1715 ], + [ "mp_fracture" ] = [ 675, 1355, 2030 ], + [ "mp_harmony_mines" ] = [ 615, 1230, 1845 ], + [ "mp_haven" ] = [ 620, 1245, 1870 ], + [ "mp_lagoon" ] = [ 700, 1405, 2110 ], + [ "mp_nexus" ] = [ 620, 1240, 1865 ], + [ "mp_o2" ] = [ 620, 1245, 1870 ], + [ "mp_outpost_207" ] = [ 550, 1100, 1650 ], + [ "mp_overlook" ] = [ 630, 1260, 1890 ], + [ "mp_relic" ] = [ 550, 1100, 1650 ], + [ "mp_rise" ] = [ 350, 700, 1055 ], + [ "mp_runoff" ] = [ 550, 1100, 1650 ], + [ "mp_sandtrap" ] = [ 675, 1355, 2030 ], + [ "mp_smugglers_cove" ] = [ 595, 1190, 1785 ], + [ "mp_switchback" ] = [ 570, 1145, 1715 ], + [ "mp_training_ground" ] = [ 720, 1445, 2170 ], + [ "mp_zone_18" ] = [ 615, 1235, 1855 ], + [ "mp_wargames" ] = [ 570, 1145, 1715 ], + [ "mp_swampland" ] = [ 655, 1310, 1970 ], + [ "default" ] = [ 10000, 10000, 10000 ] + } + + +``COOP_CUSTOMMATCH_UNLOCK_PLAYS`` +^^^^^^^^^^ + +.. note:: + + ``COOP_CUSTOMMATCH_UNLOCK_PLAYS`` is constant + +* type: int + +* value: ``3`` + + +``USE_NEW_LOADOUT_MENU`` +^^^^^^^^^^ + +.. note:: + + ``USE_NEW_LOADOUT_MENU`` is constant + +* type: int + +* value: ``1`` + + +``POINTVALUE_MATCH_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MATCH_VICTORY`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_MATCH_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MATCH_COMPLETION`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ROUND_WIN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ROUND_WIN`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_ROUND_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ROUND_COMPLETION`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ASSIST`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_FIRETEAM_AI`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_FIRETEAM_AI`` is constant + +* type: int + +* value: ``20`` + + +``POINTVALUE_KILL_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_SPECTRE`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_KILL_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_STALKER`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_KILL_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_TITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ASSIST_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_AUTOTITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ELECTROCUTE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELECTROCUTE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_ELECTROCUTE_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELECTROCUTE_AUTOTITAN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_EXECUTE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EXECUTE_PILOT`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_KILL_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_MARVIN`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_KILL_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_TURRET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_HEAVY_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_HEAVY_TURRET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_LIGHT_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_LIGHT_TURRET`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_KILL_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_DRONE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_PROWLER`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_SUICIDE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_SUICIDE_SPECTRE`` is constant + +* type: int + +* value: ``15`` + + +``POINTVALUE_COOP_KILL_SNIPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_SNIPER_SPECTRE`` is constant + +* type: int + +* value: ``40`` + + +``POINTVALUE_COOP_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_COOP_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_ASSIST_TITAN`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_NUKE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_NUKE_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_MORTAR_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_MORTAR_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_EMP_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_EMP_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_CLOAKING_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_CLOAKING_DRONE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_GRUNT`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_SPECTRE`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_AUTOTITAN_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_AUTOTITAN_MULTIPLIER`` is constant + +* type: float + +* value: ``1.00`` + + +``POINTVALUE_DROPPOD_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DROPPOD_KILL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_OPERATOR_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_OPERATOR_KILL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SPOTTING_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SPOTTING_ASSIST`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEADSHOT`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_NPC_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_NPC_HEADSHOT`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_FIRST_STRIKE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FIRST_STRIKE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_DOUBLEKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DOUBLEKILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_TRIPLEKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TRIPLEKILL`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_MEGAKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MEGAKILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MAYHEM`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MAYHEM`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_ONSLAUGHT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ONSLAUGHT`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_KILLINGSPREE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLINGSPREE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_RAMPAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RAMPAGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_SHOWSTOPPER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SHOWSTOPPER`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_REVENGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_REVENGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_PILOTEJECTKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_PILOTEJECTKILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_REVENGE_QUICK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_REVENGE_QUICK`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_NEMESIS`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_NEMESIS`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_DOMINATING`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DOMINATING`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COMEBACK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COMEBACK`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_TITANPERMADAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITANPERMADAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_TITAN_STEPCRUSH`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_TITAN_STEPCRUSH_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_PILOT`` is constant + +* type: unknown + +* value: ``100 + POINTVALUE_KILL_PILOT`` + + +``POINTVALUE_TITAN_STEPCRUSH_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_SPECTRE`` is constant + +* type: unknown + +* value: ``POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_SPECTRE`` + + +``POINTVALUE_TITAN_STEPCRUSH_FIRETEAM_AI`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_FIRETEAM_AI`` is constant + +* type: unknown + +* value: ``POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_FIRETEAM_AI`` + + +``POINTVALUE_TITAN_MELEE_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_EXECUTION`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_TITAN_MELEE_VS_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_TITAN_MELEE_VS_HUMANSIZE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_HUMANSIZE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_TITAN_MELEE_VS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_TITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_RODEO_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_RODEO_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_RODEO_PILOT_BEATDOWN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEO_PILOT_BEATDOWN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_SUPER_USED_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SUPER_USED_ELECTRIC_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_ELECTRIC_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SUPER_USED_EE_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_EE_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_GUIDED_ORBITAL_LASER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_GUIDED_ORBITAL_LASER`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_LEECH_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_DRONE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_GUNSHIP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_GUNSHIP`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_DESTROYED_SATCHEL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_SATCHEL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_DESTROYED_PROXIMITY_MINE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_PROXIMITY_MINE`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_DESTROYED_LASER_MINE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_LASER_MINE`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_VICTORYKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_VICTORYKILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_MVP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_MVP`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_STOPPED_COMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_COMMON_BURN_CARD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_STOPPED_UNCOMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_UNCOMMON_BURN_CARD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_STOPPED_RARE_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_RARE_BURN_CARD`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_EARNED_COMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EARNED_COMMON_BURN_CARD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_EARNED_RARE_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EARNED_RARE_BURN_CARD`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_USED_BURNCARD_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_USED_BURNCARD_COMMON`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_USED_BURNCARD_RARE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_USED_BURNCARD_RARE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_BURNCARD_EXTRA_CREDIT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_BURNCARD_EXTRA_CREDIT`` is constant + +* type: int + +* value: ``1000`` + + +``POINTVALUE_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HARDPOINT_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HARDPOINT_NEUTRALIZE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_NEUTRALIZE`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_HARDPOINT_NEUTRALIZE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_NEUTRALIZE_ASSIST`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_HARDPOINT_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SIEGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_SNIPE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SNIPE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_ASSAULT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_SIEGE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SIEGE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_SNIPE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SNIPE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_ASSAULT_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_ASSAULT_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_DEFENSE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_DEFENSE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_HOLD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_HOLD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_HARDPOINT_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_AMPED`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HARDPOINT_AMPED_HOLD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_AMPED_HOLD`` is constant + +* type: int + +* value: ``50`` + + +``TEAMPOINTVALUE_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``20`` + + +``TEAMPOINTVALUE_HARDPOINT_OWNED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_OWNED`` is constant + +* type: int + +* value: ``1`` + + +``TEAMPOINTVALUE_AMPED_HARDPOINT_OWNED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_AMPED_HARDPOINT_OWNED`` is constant + +* type: int + +* value: ``2`` + + +``TEAMPOINTVALUE_HARDPOINT_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_AMPED`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FINAL_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FINAL_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``400`` + + +``POINTVALUE_FINAL_HARDPOINT_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FINAL_HARDPOINT_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ELIMINATE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELIMINATE_TITAN`` is constant + +* type: int + +* value: ``450`` + + +``POINTVALUE_ELIMINATE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELIMINATE_PILOT`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_WLTS_ELIMINATE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ELIMINATE_TITAN`` is constant + +* type: int + +* value: ``375`` + + +``POINTVALUE_WLTS_ELIMINATE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ELIMINATE_PILOT`` is constant + +* type: int + +* value: ``225`` + + +``POINTVALUE_WLTS_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_TITAN`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_WLTS_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ASSIST_TITAN`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_WLTS_KILL_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_AUTOTITAN`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_WLTS_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_PILOT`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_WLTS_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ASSIST`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_FLAG_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CAPTURE`` is constant + +* type: int + +* value: ``400`` + + +``POINTVALUE_FLAG_TAKEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_TAKEN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_RETURN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_RETURN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_CARRIER_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CARRIER_KILL`` is constant + +* type: int + +* value: ``100`` + + +``HARDPOINT_RANGED_ASSAULT_DIST`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_RANGED_ASSAULT_DIST`` is constant + +* type: int + +* value: ``2500`` + + +``HARDPOINT_PERIMETER_DEFENSE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_PERIMETER_DEFENSE_RANGE`` is constant + +* type: int + +* value: ``2500`` + + +``POINTVALUE_ORE_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_PICKUP`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_MEGA_ORE_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MEGA_ORE_PICKUP`` is constant + +* type: int + +* value: ``20`` + + +``POINTVALUE_ORE_DEPOSIT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_DEPOSIT`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_ORE_FROM_PLAYER_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_FROM_PLAYER_PICKUP`` is constant + +* type: int + +* value: ``15`` + + +``MAX_ORE_PLAYER_CAN_CARRY`` +^^^^^^^^^^ + +.. note:: + + ``MAX_ORE_PLAYER_CAN_CARRY`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_MARKED_KILLED_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_KILLED_MARKED`` is constant + +* type: int + +* value: ``350`` + + +``POINTVALUE_MARKED_TARGET_KILLED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_TARGET_KILLED`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_MARKED_ESCORT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_ESCORT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MARKED_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_MARKED_OUTLASTED_ENEMY_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_OUTLASTED_ENEMY_MARKED`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MARKED_TARGET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_TARGET`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_COOP_WAVE_MVP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_WAVE_MVP`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_COOP_TURRET_KILL_STREAK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_TURRET_KILL_STREAK`` is constant + +* type: int + +* value: ``25`` + + +``COOP_TURRET_KILL_STREAK_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``COOP_TURRET_KILL_STREAK_REQUIREMENT`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_COOP_IMMORTAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_IMMORTAL`` is constant + +* type: int + +* value: ``350`` + + +``POINTVALUE_COOP_SURVIVOR`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_SURVIVOR`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_ASSAULT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_PERIMETER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_PERIMETER_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SIEGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_SNIPE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SNIPE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_BASE_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_BASE_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_FORWARD_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_FORWARD_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_INVASIVE_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_INVASIVE_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_SHIELD_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SHIELD_CONSTRUCTION`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_RESOURCE_DENIAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_RESOURCE_DENIAL`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_FW_TOWER_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TOWER_DAMAGE`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_FW_TOWER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TOWER_DEFENSE`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_FW_TEAM_TURRET_CONTROL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TEAM_TURRET_CONTROL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_FW_SECURING_RESOURCES`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SECURING_RESOURCES`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_FW_DESTROY_TURRET_SHIELD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_DESTROY_TURRET_SHIELD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_ELIMINATE_HUNTER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_HUNTER`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_ELIMINATE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_GRUNT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_ELIMINATE_SQUAD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_SQUAD`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_AQUIRE_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_AQUIRE_ASSET`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HUNTED_SECURE_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_SECURE_ASSET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_EXTRACT_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_EXTRACT_ASSET`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_OBJECTIVE_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_OBJECTIVE_SURVIVAL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_MISSION_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_MISSION_SURVIVAL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CONTROL_PANEL_ACTIVATE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CONTROL_PANEL_ACTIVATE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CONTROL_PANEL_ACTIVATE_LIGHT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CONTROL_PANEL_ACTIVATE_LIGHT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FIRST_TITANFALL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FIRST_TITANFALL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CALLED_IN_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CALLED_IN_TITAN`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_RODEOD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEOD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_RODEOD_FRIEND`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEOD_FRIEND`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_FRIEND_RIDE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FRIEND_RIDE`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_GET_TO_CHOPPER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_GET_TO_CHOPPER`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_HOTZONE_EXTRACT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HOTZONE_EXTRACT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_SOLE_SURVIVOR`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SOLE_SURVIVOR`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FULL_TEAM_EVAC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_EVAC`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_EVAC_DENIED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EVAC_DENIED`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_ESCAPEE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_ESCAPEE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FULL_TEAM_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_KILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FULL_TEAM_KILL_SOLO`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_KILL_SOLO`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_FISHINBARREL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FISHINBARREL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_RANKED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_RANKED_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_TOP_RANKED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_TOP_RANKED_PILOT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_TOP_PERF_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_TOP_PERF_PILOT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_DOGFIGHTER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_DOGFIGHTER`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_ANGELCITY_SEARCHDRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_ANGELCITY_SEARCHDRONE`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_KILL_FLYER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_FLYER`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HEALTH_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEALTH_PICKUP`` is constant + +* type: int + +* value: ``1000`` + + +``POINTVALUE_HARVEST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARVEST`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_RESUPPLY`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RESUPPLY`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_HEAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEAL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_DRONE_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DRONE_GETS_KILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_MARVIN_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARVIN_GETS_KILL`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_TURRET_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TURRET_GETS_KILL`` is constant + +* type: int + +* value: ``40`` + + +``DOUBLEKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``DOUBLEKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``2`` + + +``TRIPLEKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLEKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``3`` + + +``MEGAKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``MEGAKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``4`` + + +``CASCADINGKILL_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CASCADINGKILL_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``ONSLAUGHT_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``ONSLAUGHT_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``8`` + + +``ONSLAUGHT_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ONSLAUGHT_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``MAYHEM_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``MAYHEM_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``4`` + + +``MAYHEM_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAYHEM_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``QUICK_REVENGE_TIME_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``QUICK_REVENGE_TIME_LIMIT`` is constant + +* type: float + +* value: ``20.0`` + + +``NEMESIS_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``NEMESIS_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``DOMINATING_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``DOMINATING_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``RAMPAGE_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``RAMPAGE_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``5`` + + +``KILLINGSPREE_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``KILLINGSPREE_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``COMEBACK_DEATHS_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``COMEBACK_DEATHS_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``WORTHIT_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WORTHIT_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``0.5`` + + +``DROPPOD_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``DROPPOD_SPEED`` is constant + +* type: int + +* value: ``2500`` + + +``DROPPOD_SPEED_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``DROPPOD_SPEED_BOOST`` is constant + +* type: int + +* value: ``15000`` + + +``OPERATOR_POD_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_POD_SPEED`` is constant + +* type: int + +* value: ``2500`` + + +``OPERATOR_POD_SPEED_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_POD_SPEED_BOOST`` is constant + +* type: int + +* value: ``15000`` + + +``OPERATOR_DROP_POD_DROP_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_DROP_POD_DROP_OFFSET`` is constant + +* type: int + +* value: ``2048`` + + +``DEFAULT_PLAYER_DROPPOD_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_PLAYER_DROPPOD_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``100`` + + +``DEFAULT_OPERATOR_POD_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_OPERATOR_POD_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_TARGET_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_TARGET_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``220`` + + +``FIREATEAM_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``FIREATEAM_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``300`` + + +``WALLRUN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``MARVIN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``300`` + + +``HOVERDRONE_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``150`` + + +``TURRET_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``100`` + + +``HARVESTER_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``450`` + + +``AMMO_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``AMMO_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``650`` + + +``NUMBER_OPERATOR_ABILITIES`` +^^^^^^^^^^ + +.. note:: + + ``NUMBER_OPERATOR_ABILITIES`` is constant + +* type: int + +* value: ``6`` + + +``GLOBAL_COOLDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GLOBAL_COOLDOWN_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``HARVEST_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COOLDOWN`` is constant + +* type: int + +* value: ``10`` + + +``MARVINS_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_COOLDOWN`` is constant + +* type: int + +* value: ``20`` + + +``HEALTHSTATION_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_COOLDOWN`` is constant + +* type: int + +* value: ``15`` + + +``AMMOSTATION_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_COOLDOWN`` is constant + +* type: int + +* value: ``15`` + + +``TURRET_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_COOLDOWN`` is constant + +* type: int + +* value: ``10`` + + +``HOVERDRONE_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_COOLDOWN`` is constant + +* type: int + +* value: ``25`` + + +``STRIKE_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_COOLDOWN`` is constant + +* type: int + +* value: ``60`` + + +``OPERATOR_STARTING_POINTS`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_STARTING_POINTS`` is constant + +* type: int + +* value: ``250`` + + +``HARVEST_COST`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST`` is constant + +* type: int + +* value: ``50`` + + +``HARVEST_COST_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST_LEVEL2`` is constant + +* type: int + +* value: ``200`` + + +``HARVEST_COST_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST_LEVEL3`` is constant + +* type: int + +* value: ``500`` + + +``MARVINS_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_COST`` is constant + +* type: int + +* value: ``300`` + + +``MARVINS_REPAIR_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_REPAIR_COST`` is constant + +* type: int + +* value: ``25`` + + +``MARVINS_BUFF_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_BUFF_COST`` is constant + +* type: int + +* value: ``100`` + + +``HEALTHSTATION_COST`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_COST`` is constant + +* type: int + +* value: ``100`` + + +``AMMOSTATION_COST`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_COST`` is constant + +* type: int + +* value: ``25`` + + +``TURRET_COST`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_COST`` is constant + +* type: int + +* value: ``75`` + + +``STRIKE_COST`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_COST`` is constant + +* type: int + +* value: ``500`` + + +``HOVERDRONE_COST`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_COST`` is constant + +* type: int + +* value: ``125`` + + +``OPERATOR_COST_HEAL_FIRETEAM`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_FIRETEAM`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_FIRETEAM`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_FIRETEAM`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_HEAL_WALLRUNNER`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_WALLRUNNER`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_WALLRUNNER`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_WALLRUNNER`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_HEAL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_SELECTION_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_SELECTION_ENABLED`` is constant + +* type: int + +* value: ``0`` + + +``ABILITY_COOLDOWN_LAG_ADJUST_MAX_MS`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_COOLDOWN_LAG_ADJUST_MAX_MS`` is constant + +* type: float + +* value: ``300.0`` + + +``OPERATOR_FREE_POINTS_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_FREE_POINTS_AMOUNT`` is constant + +* type: int + +* value: ``25`` + + +``OPERATOR_FREE_POINTS_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_FREE_POINTS_INTERVAL`` is constant + +* type: float + +* value: ``15.0`` + + +``AMMOSTATION_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_DISPLAYNAME`` is constant + +* type: string + +* value: ``"AMMO BAY"`` + + +``AMMOSTATION_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_DURATION`` is constant + +* type: int + +* value: ``30`` + + +``AMMOSTATION_ZONERADIUS`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_ZONERADIUS`` is constant + +* type: int + +* value: ``300`` + + +``AMMOSTATION_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_INTERVAL`` is constant + +* type: float + +* value: ``1.0`` + + +``HARVEST_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_DISPLAYNAME`` is constant + +* type: string + +* value: ``"HARVESTER"`` + + +``HARVEST_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_DURATION`` is constant + +* type: int + +* value: ``1600`` + + +``HARVEST_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL`` is constant + +* type: float + +* value: ``10.0`` + + +``HARVEST_INTERVAL_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL_LEVEL2`` is constant + +* type: float + +* value: ``6.0`` + + +``HARVEST_INTERVAL_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL_LEVEL3`` is constant + +* type: float + +* value: ``3.0`` + + +``HARVEST_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_HEALTH`` is constant + +* type: int + +* value: ``1000`` + + +``HEALTHSTATION_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_DISPLAYNAME`` is constant + +* type: string + +* value: ``"MED BAY"`` + + +``HEALTHSTATION_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_DURATION`` is constant + +* type: int + +* value: ``30`` + + +``HEALTHSTATION_ZONERADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_ZONERADIUS`` is constant + +* type: int + +* value: ``300`` + + +``HEALTHSTATION_HEAL_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_HEAL_FRAC`` is constant + +* type: float + +* value: ``0.01`` + + +``HEALTHSTATION_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_INTERVAL`` is constant + +* type: float + +* value: ``0.1`` + + +``MARVINS_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_DISPLAYNAME`` is constant + +* type: string + +* value: ``"TROOPS"`` + + +``MARVINS_BUFF_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_BUFF_MULTIPLIER`` is constant + +* type: float + +* value: ``2.5`` + + +``TURRET_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_DISPLAYNAME`` is constant + +* type: string + +* value: ``"TURRET"`` + + +``TURRET_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_ATTACK_RANGE`` is constant + +* type: int + +* value: ``1500`` + + +``TURRET_ACCURACY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_ACCURACY_MULTIPLIER`` is constant + +* type: float + +* value: ``1.0`` + + +``STRIKE_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_DISPLAYNAME`` is constant + +* type: string + +* value: ``"SATELLITE STRIKE"`` + + +``OBITUARY_ENABLED_PLAYERS`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_PLAYERS`` is constant + +* type: int + +* value: ``1`` + + +``OBITUARY_ENABLED_NPC`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_NPC`` is constant + +* type: int + +* value: ``0`` + + +``OBITUARY_ENABLED_NPC_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_NPC_TITANS`` is constant + +* type: int + +* value: ``1`` + + +``OBITUARY_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``OBITUARY_COLOR_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_DEFAULT`` is constant + +* type: vector + +* value: ``<255,255,255>`` + + +``OBITUARY_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ```` + + +``OBITUARY_COLOR_PARTY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_PARTY`` is constant + +* type: vector + +* value: ``<179,255,204>`` + + +``OBITUARY_COLOR_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_WEAPON`` is constant + +* type: vector + +* value: ``<255,255,255>`` + + +``OBITUARY_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_ENEMY`` is constant + +* type: vector + +* value: ```` + + +``OBITUARY_COLOR_LOCALPLAYER`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_LOCALPLAYER`` is constant + +* type: vector + +* value: ```` + + +``SPLASH_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_X`` is constant + +* type: int + +* value: ``30`` + + +``SPLASH_X_GAP`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_X_GAP`` is constant + +* type: int + +* value: ``10`` + + +``SPLASH_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_Y`` is constant + +* type: int + +* value: ``120`` + + +``SPLASH_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_DURATION`` is constant + +* type: float + +* value: ``5.0`` + + +``SPLASH_FADE_OUT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_FADE_OUT_DURATION`` is constant + +* type: float + +* value: ``0.5`` + + +``SPLASH_SPACING`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SPACING`` is constant + +* type: int + +* value: ``12`` + + +``SPLASH_SCROLL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SCROLL_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``SPLASH_TYPEWRITER_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TYPEWRITER_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``SPLASH_SHOW_MULTI_SCORE_TOTAL`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SHOW_MULTI_SCORE_TOTAL`` is constant + +* type: int + +* value: ``1`` + + +``SPLASH_MULTI_SCORE_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_MULTI_SCORE_REQUIREMENT`` is constant + +* type: int + +* value: ``1`` + + +``SPLASH_TOTAL_POS_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TOTAL_POS_X`` is constant + +* type: int + +* value: ``50`` + + +``SPLASH_TOTAL_POS_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TOTAL_POS_Y`` is constant + +* type: int + +* value: ``-30`` + + +``SPLASH_TEXT_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TEXT_COLOR`` is constant + +* type: string + +* value: ``"173 226 255 180"`` + + +``SPLASH_VALUE_OFFSET_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_VALUE_OFFSET_X`` is constant + +* type: int + +* value: ``0`` + + +``SPLASH_VALUE_OFFSET_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_VALUE_OFFSET_Y`` is constant + +* type: int + +* value: ``0`` + + +``TEAM_OWNED_SCORE_FREQ`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_OWNED_SCORE_FREQ`` is constant + +* type: float + +* value: ``2.0`` + + +``PLAYER_HELD_SCORE_FREQ`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_HELD_SCORE_FREQ`` is constant + +* type: float + +* value: ``10.0`` + + +``CAPTURE_DURATION_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_CAPTURE`` is constant + +* type: float + +* value: ``10.0`` + + +``CAPTURE_DURATION_NEUTRALIZE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_NEUTRALIZE`` is constant + +* type: int + +* value: ``10`` + + +``CAPTURE_POINT_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_FRIENDLY`` is constant + +* type: string + +* value: ``"77 142 197 255"`` + + +``CAPTURE_POINT_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_ENEMY`` is constant + +* type: string + +* value: ``"192 120 77 255"`` + + +``CAPTURE_POINT_COLOR_NEUTRAL`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_NEUTRAL`` is constant + +* type: string + +* value: ``"190 190 190 255"`` + + +``CAPTURE_POINT_COLOR_FRIENDLY_CAP`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_FRIENDLY_CAP`` is constant + +* type: string + +* value: ``"77 142 197 255"`` + + +``CAPTURE_POINT_COLOR_ENEMY_CAP`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_ENEMY_CAP`` is constant + +* type: string + +* value: ``"192 120 77 255"`` + + +``CAPTURE_POINT_ALPHA_MIN_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MIN_VALUE`` is constant + +* type: int + +* value: ``120`` + + +``CAPTURE_POINT_ALPHA_MIN_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MIN_DISTANCE`` is constant + +* type: int + +* value: ``2000`` + + +``CAPTURE_POINT_ALPHA_MAX_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MAX_VALUE`` is constant + +* type: int + +* value: ``255`` + + +``CAPTURE_POINT_ALPHA_MAX_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MAX_DISTANCE`` is constant + +* type: int + +* value: ``400`` + + +``CAPTURE_POINT_CROSSHAIR_DIST_MAX`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_DIST_MAX`` is constant + +* type: int + +* value: ``40000`` + + +``CAPTURE_POINT_CROSSHAIR_DIST_MIN`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_DIST_MIN`` is constant + +* type: int + +* value: ``2500`` + + +``CAPTURE_POINT_CROSSHAIR_ALPHA_MOD`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_ALPHA_MOD`` is constant + +* type: float + +* value: ``0.5`` + + +``CAPTURE_POINT_SLIDE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SLIDE_IN_TIME`` is constant + +* type: float + +* value: ``0.15`` + + +``CAPTURE_POINT_SLIDE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SLIDE_OUT_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``CAPTURE_POINT_MINIMAP_ICON_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_MINIMAP_ICON_SCALE`` is constant + +* type: float + +* value: ``0.15`` + + +``CAPTURE_POINT_TITANS_BREAK_CONTEST`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_TITANS_BREAK_CONTEST`` is constant + +* type: bool + +* value: ``true`` + + +``CAPTURE_POINT_AI_CAP_POWER`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_AI_CAP_POWER`` is constant + +* type: float + +* value: ``0.25`` + + +``CAPTURE_POINT_MAX_PULSE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_MAX_PULSE_SPEED`` is constant + +* type: float + +* value: ``2.0`` + + +``CAPTURE_POINT_STATE_UNASSIGNED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_UNASSIGNED`` is constant + +* type: int + +* value: ``0`` + + +``CAPTURE_POINT_STATE_HALTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_HALTED`` is constant + +* type: int + +* value: ``1`` + + +``CAPTURE_POINT_STATE_CAPPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CAPPING`` is constant + +* type: int + +* value: ``2`` + + +``CAPTURE_POINT_STATE_SELF_UNAMPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_SELF_UNAMPING`` is constant + +* type: int + +* value: ``3`` + + +``CAPTURE_POINT_STATE_CAPTURED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CAPTURED`` is constant + +* type: int + +* value: ``4`` + + +``CAPTURE_POINT_STATE_AMPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_AMPING`` is constant + +* type: int + +* value: ``5`` + + +``CAPTURE_POINT_STATE_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_AMPED`` is constant + +* type: int + +* value: ``6`` + + +``CAPTURE_POINT_STATE_CONTESTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CONTESTED`` is constant + +* type: int + +* value: ``7`` + + +``CAPTURE_POINT_FLAGS_CONTESTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_FLAGS_CONTESTED`` is constant + +* type: int + +* value: ``(1 << 0)`` + + +``CAPTURE_POINT_FLAGS_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_FLAGS_AMPED`` is constant + +* type: int + +* value: ``(1 << 1)`` + + +``HARDPOINT_AMPED_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_AMPED_DELAY`` is constant + +* type: float + +* value: ``30.0`` + + +``CAPTURE_POINT_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ENEMY`` is constant + +* type: string + +* value: ``"Contested: %d/%d"`` + + +``CAPTURE_POINT_ENEMIES`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ENEMIES`` is constant + +* type: string + +* value: ``"Contested: %d/%d"`` + + +``CAPTURE_POINT_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_EMPTY`` is constant + +* type: string + +* value: ``""`` + + +``CAPTURE_POINT_SECURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SECURE`` is constant + +* type: string + +* value: ``"Secured"`` + + +``CAPTURE_DURATION_PILOT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_PILOT_CAPTURE`` is constant + +* type: int + +* value: ``8`` + + +``CAPTURE_DURATION_TITAN_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_TITAN_CAPTURE`` is constant + +* type: int + +* value: ``20`` + + +``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT`` is constant + +* type: float + +* value: ``3.5`` + + +``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` is constant + +* type: float + +* value: ``7.5`` + + +``ROUND_WINNING_KILL_REPLAY_SCREEN_FADE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_SCREEN_FADE_TIME`` is constant + +* type: float + +* value: ``4.0`` + + +``ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY - ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` + + +``ROUND_WINNING_KILL_REPLAY_CROSSHAIR_FADEOUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_CROSSHAIR_FADEOUT_TIME`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION - 0.5`` + + +``ROUND_WINNING_KILL_REPLAY_DELAY_BETWEEN_ANNOUNCEMENTS`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_DELAY_BETWEEN_ANNOUNCEMENTS`` is constant + +* type: float + +* value: ``2.0`` + + +``ROUND_WINNING_KILL_REPLAY_ROUND_SCORE_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_ROUND_SCORE_ANNOUNCEMENT_DURATION`` is constant + +* type: float + +* value: ``4.0`` + + +``ROUND_WINNING_KILL_REPLAY_FINAL_SCORE_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_FINAL_SCORE_ANNOUNCEMENT_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT + ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` + + +``GAME_POSTMATCH_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``GAME_POSTMATCH_LENGTH`` is constant + +* type: float + +* value: ``7.0`` + + +``GAME_WINNER_DETERMINED_ROUND_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_ROUND_WAIT`` is constant + +* type: float + +* value: ``10.0`` + + +``GAME_WINNER_DETERMINED_FINAL_ROUND_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_FINAL_ROUND_WAIT`` is constant + +* type: float + +* value: ``3.0`` + + +``GAME_WINNER_DETERMINED_FINAL_ROUND_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_FINAL_ROUND_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 2.0`` + + +``GAME_WINNER_DETERMINED_ROUND_WAIT_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_ROUND_WAIT_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 3.0`` + + +``SWITCHING_SIDES_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``SWITCHING_SIDES_DELAY`` is constant + +* type: float + +* value: ``8.0`` + + +``SWITCHING_SIDES_DELAY_REPLAY`` +^^^^^^^^^^ + +.. note:: + + ``SWITCHING_SIDES_DELAY_REPLAY`` is constant + +* type: float + +* value: ``2.0`` + + +``GAME_WINNER_DETERMINED_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_WAIT`` is constant + +* type: float + +* value: ``6.0`` + + +``GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY`` +^^^^^^^^^^ + +.. note:: + + ``GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY`` is constant + +* type: float + +* value: ``10.0`` + + +``GAME_EPILOGUE_ENDING_LEADUP`` +^^^^^^^^^^ + +.. note:: + + ``GAME_EPILOGUE_ENDING_LEADUP`` is constant + +* type: float + +* value: ``6.0`` + + +``GAME_POSTROUND_CLEANUP_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_POSTROUND_CLEANUP_WAIT`` is constant + +* type: float + +* value: ``5.0`` + + +``PREMATCH_COUNTDOWN_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``PREMATCH_COUNTDOWN_SOUND`` is constant + +* type: string + +* value: ``"Menu_Timer_LobbyCountdown_Tick"`` + + +``WAITING_FOR_PLAYERS_COUNTDOWN_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``WAITING_FOR_PLAYERS_COUNTDOWN_SOUND`` is constant + +* type: string + +* value: ``"Menu_Timer_Tick"`` + + +``eGameState`` +^^^^^^^^^^ + +* type: enum + + +``FIRETEAM_DROPPOD_FORCE_EXIT`` +^^^^^^^^^^ + +.. note:: + + ``FIRETEAM_DROPPOD_FORCE_EXIT`` is constant + +* type: int + +* value: ``15`` + + +``SILENT_WEAPON_AI_SOUND_RADIUS_MP`` +^^^^^^^^^^ + +.. note:: + + ``SILENT_WEAPON_AI_SOUND_RADIUS_MP`` is constant + +* type: int + +* value: ``300`` + + +``LOUD_WEAPON_AI_SOUND_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``LOUD_WEAPON_AI_SOUND_RADIUS`` is constant + +* type: float + +* value: ``4000.0`` + + +``LOUD_WEAPON_AI_SOUND_RADIUS_MP`` +^^^^^^^^^^ + +.. note:: + + ``LOUD_WEAPON_AI_SOUND_RADIUS_MP`` is constant + +* type: float + +* value: ``5000.0`` + + +``WEAPON_FLYOUT_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_FLYOUT_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``WEAPON_FLYOUTS_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_FLYOUTS_ENABLED`` is constant + +* type: int + +* value: ``1`` + + +``FLYOUT_TITLE_TYPE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_TITLE_TYPE_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``FLYOUT_POINT_LINE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_POINT_LINE_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``FLYOUT_SHOW_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_SHOW_DURATION`` is constant + +* type: float + +* value: ``2.0`` + + +``FLYOUT_SHOW_CHALLENGE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_SHOW_CHALLENGE_DURATION`` is constant + +* type: float + +* value: ``3.0`` + + +``FLYOUT_FADE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_FADE_OUT_TIME`` is constant + +* type: float + +* value: ``0.5`` + + +``FLYOUT_CONNECTING_LINE_ALPHA`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_CONNECTING_LINE_ALPHA`` is constant + +* type: int + +* value: ``100`` + + +``SATCHEL_CLACKER_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``SATCHEL_CLACKER_SOUND`` is constant + +* type: string + +* value: ``"Weapon_R1_Clacker.TriggerPull"`` + + +``LASER_TRIP_MINE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``LASER_TRIP_MINE_SOUND`` is constant + +* type: string + +* value: ``"PlayerUI.LoadoutSelect"`` + + +``OBJECTIVE_SCREEN_MAX_LOCATIONS`` +^^^^^^^^^^ + +.. note:: + + ``OBJECTIVE_SCREEN_MAX_LOCATIONS`` is constant + +* type: int + +* value: ``8`` + + +``START_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``START_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``CLASS_CHANGE_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``CLASS_CHANGE_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``WAVE_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``WAVE_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``3.0`` + + +``ELIM_FIRST_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``ELIM_FIRST_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``ELIM_TITAN_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``ELIM_TITAN_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``30.0`` + + +``HEALTH_BARS_ENABLED_SP`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BARS_ENABLED_SP`` is constant + +* type: int + +* value: ``1`` + + +``HEALTH_BARS_ENABLED_MP`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BARS_ENABLED_MP`` is constant + +* type: int + +* value: ``1`` + + +``HEALTH_BAR_MAX_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BAR_MAX_DISTANCE`` is constant + +* type: int + +* value: ``5000`` + + +``HEALTH_BAR_HEAD_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BAR_HEAD_OFFSET`` is constant + +* type: int + +* value: ``2`` + + +``FIRETEAM_AVENGED_DEBOUNCE`` +^^^^^^^^^^ + +.. note:: + + ``FIRETEAM_AVENGED_DEBOUNCE`` is constant + +* type: float + +* value: ``5.0`` + + +``OVERDRIVE_FIRE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_FIRE_SOUND`` is constant + +* type: string + +* value: ``"Player.FireOverdrive"`` + + +``DROPSHIP_TIME_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_TIME_LEVEL1`` is constant + +* type: float + +* value: ``2.0`` + + +``OVERDRIVE_TIME_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL1`` is constant + +* type: float + +* value: ``20.0`` + + +``OVERDRIVE_DAMAGE_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL1`` is constant + +* type: float + +* value: ``1.3`` + + +``OVERDRIVE_TIME_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL2`` is constant + +* type: float + +* value: ``20.0`` + + +``OVERDRIVE_DAMAGE_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL2`` is constant + +* type: float + +* value: ``1.4`` + + +``OVERDRIVE_ARMOR_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_ARMOR_LEVEL2`` is constant + +* type: float + +* value: ``0.65`` + + +``OVERDRIVE_TIME_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL3`` is constant + +* type: float + +* value: ``15.0`` + + +``OVERDRIVE_DAMAGE_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL3`` is constant + +* type: float + +* value: ``1.1`` + + +``BALL_LIGHTNING_BURST_NUM`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_NUM`` is constant + +* type: int + +* value: ``1`` + + +``BALL_LIGHTNING_BURST_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_DELAY`` is constant + +* type: float + +* value: ``0.4`` + + +``BALL_LIGHTNING_BURST_PAUSE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_PAUSE`` is constant + +* type: float + +* value: ``0.3`` + + +``BALL_LIGHTNING_ZAP_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_LIFETIME`` is constant + +* type: float + +* value: ``0.3`` + + +``BALL_LIGHTNING_ZAP_FX`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_FX`` is constant + +* type: asset + +* value: ``$"P_wpn_arcball_beam"`` + + +``BALL_LIGHTNING_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_FX_TABLE`` is constant + +* type: string + +* value: ``""`` + + +``BALL_LIGHTNING_ZAP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_RADIUS`` is constant + +* type: int + +* value: ``400`` + + +``BALL_LIGHTNING_ZAP_HUMANSIZE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_HUMANSIZE_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``BALL_LIGHTNING_ZAP_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_HEIGHT`` is constant + +* type: int + +* value: ``300`` + + +``BALL_LIGHTNING_ZAP_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_SOUND`` is constant + +* type: string + +* value: ``"weapon_arc_ball_tendril"`` + + +``BALL_LIGHTNING_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_DAMAGE`` is constant + +* type: int + +* value: ``120`` + + +``BALL_LIGHTNING_CHARGED_ZAP_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_LIFETIME`` is constant + +* type: float + +* value: ``0.4`` + + +``BALL_LIGHTNING_CHARGED_ZAP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_RADIUS`` is constant + +* type: int + +* value: ``600`` + + +``BALL_LIGHTNING_CHARGED_ZAP_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_HEIGHT`` is constant + +* type: int + +* value: ``300`` + + +``BALL_LIGHTNING_CHARGED_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_DAMAGE`` is constant + +* type: int + +* value: ``60`` + + +``SFX_SMOKE_DEPLOY_1P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_1P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_1P"`` + + +``SFX_SMOKE_DEPLOY_3P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_3P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_3P"`` + + +``SFX_SMOKE_DEPLOY_BURN_1P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_BURN_1P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_amped_1P"`` + + +``SFX_SMOKE_DEPLOY_BURN_3P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_BURN_3P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_amped_3P"`` + + +``SFX_SMOKE_GRENADE_DEPLOY`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_GRENADE_DEPLOY`` is constant + +* type: string + +* value: ``"Weapon_SmokeGrenade_Temp"`` + + +``SFX_SMOKE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DAMAGE`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Damage"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_1P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_3P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_1P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_3P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_1P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_3P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_1P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_3P"`` + + +``SMOKESCREEN_SFX_POPCORN_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``SMOKESCREEN_SFX_POPCORN_EXPLOSION`` is constant + +* type: string + +* value: ``"Weapon_ElectricSmokescreen.Explosion"`` + + +``FX_ELECTRIC_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric"`` + + +``FX_ELECTRIC_SMOKESCREEN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN_BURN`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric_burn_mod"`` + + +``FX_GRENADE_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``FX_GRENADE_SMOKESCREEN`` is constant + +* type: asset + +* value: ``$"P_smkscreen_test"`` + + +``HEALTH_REGEN_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_REGEN_TICK_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``TITAN_HEALTH_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTH_REGEN_DELAY`` is constant + +* type: float + +* value: ``7.0`` + + +``TITAN_HEALTH_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTH_REGEN_TIME`` is constant + +* type: float + +* value: ``14.0`` + + +``TITAN_DEFAULT_PERMANANT_DAMAGE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DEFAULT_PERMANANT_DAMAGE_FRAC`` is constant + +* type: float + +* value: ``0.8`` + + +``TITAN_GARAGE_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_TICK_TIME`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_GARAGE_HEALTH_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_HEALTH_REGEN`` is constant + +* type: int + +* value: ``150`` + + +``TITAN_GARAGE_MAX_HEALTH_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_MAX_HEALTH_REGEN`` is constant + +* type: int + +* value: ``300`` + + +``DEFAULT_BOT_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_BOT_TITAN`` is constant + +* type: string + +* value: ``"titan_atlas"`` + + +``MAX_DAMAGE_HISTORY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAX_DAMAGE_HISTORY_TIME`` is constant + +* type: float + +* value: ``12.0`` + + +``MAX_NPC_KILL_STEAL_PREVENTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAX_NPC_KILL_STEAL_PREVENTION_TIME`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_DOOMED_EJECT_PROTECTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_EJECT_PROTECTION_TIME`` is constant + +* type: float + +* value: ``1.5`` + + +``TITAN_DOOMED_INVUL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_INVUL_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_EJECT_MAX_PRESS_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EJECT_MAX_PRESS_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DOOMED_MAX_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_MAX_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``TITAN_DOOMED_MAX_INITIAL_LOSS_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_MAX_INITIAL_LOSS_FRAC`` is constant + +* type: float + +* value: ``0.25`` + + +``HIT_GROUP_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``HIT_GROUP_HEADSHOT`` is constant + +* type: int + +* value: ``1`` + + +``COCKPIT_HEALTHBARS`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_HEALTHBARS`` is constant + +* type: int + +* value: ``1`` + + +``CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_RECEIVED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_RECEIVED`` is constant + +* type: float + +* value: ``0.002`` + + +``CORE_BUILD_PERCENT_FROM_DOOM_INFLICTED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_DOOM_INFLICTED`` is constant + +* type: float + +* value: ``10.0`` + + +``CORE_BUILD_PERCENT_FROM_DOOM_ENTERED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_DOOM_ENTERED`` is constant + +* type: float + +* value: ``0.0`` + + +``PILOT_SYNCED_MELEE_CONETRACE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SYNCED_MELEE_CONETRACE_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``HUMAN_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``115`` + + +``HUMAN_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``40`` + + +``PILOT_ELITE_MELEE_COUNTER_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_ELITE_MELEE_COUNTER_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``PILOT_ELITE_MELEE_COUNTER_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_ELITE_MELEE_COUNTER_DAMAGE`` is constant + +* type: int + +* value: ``400`` + + +``PROWLER_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PROWLER_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``PROWLER_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``PROWLER_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``40`` + + +``HUMAN_MELEE_KICK_ATTACK_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_MELEE_KICK_ATTACK_DAMAGE`` is constant + +* type: int + +* value: ``120`` + + +``HUMAN_MELEE_KICK_ATTACK_PUSHBACK_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_MELEE_KICK_ATTACK_PUSHBACK_MULTIPLIER`` is constant + +* type: int + +* value: ``600`` + + +``TITAN_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ATTACK_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``350`` + + +``TITAN_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``45`` + + +``TITAN_AIMASSIST_MELEE_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_MELEE_ATTACK_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_AIMASSIST_MELEE_ATTACK_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_MELEE_ATTACK_ANGLE`` is constant + +* type: int + +* value: ``25`` + + +``TITAN_AIMASSIST_DASH_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_DASH_ATTACK_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``TITAN_AIMASSIST_DASH_ATTACK_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_DASH_ATTACK_ANGLE`` is constant + +* type: int + +* value: ``35`` + + +``TITAN_MELEE_MAX_VERTICAL_PUSHBACK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_MELEE_MAX_VERTICAL_PUSHBACK`` is constant + +* type: float + +* value: ``550.0`` + + +``RODEO_DAMAGE_STATE_0_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_0_THRESHOLD`` is constant + +* type: float + +* value: ``1.0`` + + +``RODEO_DAMAGE_STATE_1_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_1_THRESHOLD`` is constant + +* type: float + +* value: ``0.85`` + + +``RODEO_DAMAGE_STATE_2_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_2_THRESHOLD`` is constant + +* type: float + +* value: ``0.65`` + + +``RODEO_DAMAGE_STATE_3_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_3_THRESHOLD`` is constant + +* type: float + +* value: ``0.40`` + + +``RODEO_DAMAGE_STATE_4_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_4_THRESHOLD`` is constant + +* type: float + +* value: ``0.15`` + + +``VO_PRIORITY_STORY`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_STORY`` is constant + +* type: int + +* value: ``3000`` + + +``VO_PRIORITY_GAMESTATE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_GAMESTATE`` is constant + +* type: int + +* value: ``1500`` + + +``VO_PRIORITY_ELIMINATION_STATUS`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_ELIMINATION_STATUS`` is constant + +* type: int + +* value: ``1250`` + + +``VO_PRIORITY_GAMEMODE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_GAMEMODE`` is constant + +* type: int + +* value: ``800`` + + +``VO_PRIORITY_PLAYERSTATE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_PLAYERSTATE`` is constant + +* type: int + +* value: ``500`` + + +``EVENT_PRIORITY_CALLOUTMAJOR3`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR3`` is constant + +* type: int + +* value: ``6`` + + +``EVENT_PRIORITY_CALLOUTMAJOR2`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR2`` is constant + +* type: int + +* value: ``5`` + + +``EVENT_PRIORITY_CALLOUTMAJOR`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR`` is constant + +* type: int + +* value: ``4`` + + +``EVENT_PRIORITY_CALLOUT`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUT`` is constant + +* type: int + +* value: ``3`` + + +``EVENT_PRIORITY_CALLOUTMINOR2`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMINOR2`` is constant + +* type: int + +* value: ``2`` + + +``EVENT_PRIORITY_CALLOUTMINOR`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMINOR`` is constant + +* type: int + +* value: ``1`` + + +``VO_PRIORITY_AI_CHATTER_HIGH`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_HIGH`` is constant + +* type: int + +* value: ``30`` + + +``VO_PRIORITY_AI_CHATTER`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER`` is constant + +* type: int + +* value: ``20`` + + +``VO_PRIORITY_AI_CHATTER_LOW`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_LOW`` is constant + +* type: int + +* value: ``10`` + + +``VO_PRIORITY_AI_CHATTER_LOWEST`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_LOWEST`` is constant + +* type: int + +* value: ``1`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_HIGH`` +^^^^^^^^^^ + +* type: float + +* value: ``4.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER`` +^^^^^^^^^^ + +* type: float + +* value: ``5.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_LOW`` +^^^^^^^^^^ + +* type: float + +* value: ``6.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_LOWEST`` +^^^^^^^^^^ + +* type: float + +* value: ``7.0`` + + +``VO_HARDPOINT_HELP_REQUEST_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_HELP_REQUEST_MINWAIT`` is constant + +* type: int + +* value: ``20`` + + +``VO_HARDPOINT_HELP_REQUEST_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_HELP_REQUEST_TIMEOUT`` is constant + +* type: int + +* value: ``40`` + + +``VO_HARDPOINT_PLAYER_THANKS_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_PLAYER_THANKS_MINWAIT`` is constant + +* type: int + +* value: ``15`` + + +``VO_AI_CHATTER_TO_PLAYER_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_AI_CHATTER_TO_PLAYER_MINWAIT`` is constant + +* type: int + +* value: ``60`` + + +``VO_AI_CHATTER_PLAYER_CALLOUT_MAXDIST`` +^^^^^^^^^^ + +.. note:: + + ``VO_AI_CHATTER_PLAYER_CALLOUT_MAXDIST`` is constant + +* type: int + +* value: ``3500`` + + +``instamissionTypes`` +^^^^^^^^^^ + +* type: enum + + +``TITAN_KNEEL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_KNEEL_DISTANCE`` is constant + +* type: int + +* value: ``720`` + + +``TITAN_FORCE_KNEEL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FORCE_KNEEL_DISTANCE`` is constant + +* type: int + +* value: ``220`` + + +``TITAN_STAND_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_STAND_DISTANCE`` is constant + +* type: int + +* value: ``850`` + + +``TITAN_COCKPIT_DAMAGE_STATIC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_DAMAGE_STATIC`` is constant + +* type: int + +* value: ``0`` + + +``STANCE_KNEEL`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_KNEEL`` is constant + +* type: int + +* value: ``0`` + + +``STANCE_KNEELING`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_KNEELING`` is constant + +* type: int + +* value: ``1`` + + +``STANCE_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_STANDING`` is constant + +* type: int + +* value: ``2`` + + +``STANCE_STAND`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_STAND`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_DAMAGE_STATE_ARMOR_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STATE_ARMOR_HEALTH`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_ADDITIVE_FLINCH_DAMAGE_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ADDITIVE_FLINCH_DAMAGE_THRESHOLD`` is constant + +* type: int + +* value: ``500`` + + +``COCKPIT_SPARK_FX_DAMAGE_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_SPARK_FX_DAMAGE_LIMIT`` is constant + +* type: int + +* value: ``200`` + + +``PILOT_HIT_INDICATOR_DAMAGE_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_HIT_INDICATOR_DAMAGE_LIMIT`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` is constant + +* type: int + +* value: ``240`` + + +``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE_SQUARED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE_SQUARED`` is constant + +* type: unknown + +* value: ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE * TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` + + +``TITAN_BUBBLE_SHIELD_CYLINDER_TRIGGER_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_CYLINDER_TRIGGER_HEIGHT`` is constant + +* type: unknown + +* value: ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE + 50`` + + +``FIRST_PERSON_SPECTATOR_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_PERSON_SPECTATOR_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``BATTERY_PICKUP_KIT_EFFECTIVENESS`` +^^^^^^^^^^ + +.. note:: + + ``BATTERY_PICKUP_KIT_EFFECTIVENESS`` is constant + +* type: float + +* value: ``0.75`` + + +``DEG_TO_RAD`` +^^^^^^^^^^ + +.. note:: + + ``DEG_TO_RAD`` is constant + +* type: float + +* value: ``0.01745329251994`` + + +``RAD_TO_DEG`` +^^^^^^^^^^ + +.. note:: + + ``RAD_TO_DEG`` is constant + +* type: float + +* value: ``57.29577951308232`` + + +``LEGAL_PLAYER_TITAN_SETTINGS`` +^^^^^^^^^^ + +* type: array + + +``AllModesAndMapsCompleteData`` +^^^^^^^^^^ + +* type: struct + + +``_RegisteringFunctions`` +^^^^^^^^^^ + +* type: bool + + +``_serverVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_serverEntityVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_serverVarHandles`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_nextServerVarIndex`` +^^^^^^^^^^ + +* type: int + +* value: ``0`` + + +``_entityClassVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarsIsEnts`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarsSyncToAllClients`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarHandles`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarChangeCallbacks`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_nextEntVarIndex`` +^^^^^^^^^^ + +* type: int + +* value: ``0`` + + +``_entityVarsByEHandle`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``ePassives`` +^^^^^^^^^^ + +* type: enum + + +``_PassiveFromEnum`` +^^^^^^^^^^ + +.. note:: + + ``_PassiveFromEnum`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ "pas_shield_regen" ] = ePassives.PAS_SHIELD_REGEN, + [ "pas_wall_runner" ] = ePassives.PAS_WALL_RUNNER, + [ "pas_minimap_all" ] = ePassives.PAS_MINIMAP_ALL, + [ "pas_minimap_players" ] = ePassives.PAS_MINIMAP_PLAYERS, + [ "pas_minimap_ai" ] = ePassives.PAS_MINIMAP_AI, + [ "pas_enhanced_titan_ai" ] = ePassives.PAS_ENHANCED_TITAN_AI, + [ "pas_longer_bubble" ] = ePassives.PAS_LONGER_BUBBLE, + [ "pas_dash_recharge" ] = ePassives.PAS_DASH_RECHARGE, + [ "pas_auto_eject" ] = ePassives.PAS_AUTO_EJECT, + [ "pas_doomed_time" ] = ePassives.PAS_DOOMED_TIME, + [ "pas_conscript" ] = ePassives.PAS_CONSCRIPT, + [ "pas_detect_respawn" ] = ePassives.PAS_DETECT_RESPAWN, + [ "pas_fusion_core" ] = ePassives.PAS_FUSION_CORE, + [ "pas_stealth_movement" ] = ePassives.PAS_STEALTH_MOVEMENT, + [ "pas_fast_hack" ] = ePassives.PAS_FAST_HACK, + [ "pas_ordnance_pack" ] = ePassives.PAS_ORDNANCE_PACK, + [ "pas_power_cell" ] = ePassives.PAS_POWER_CELL, + [ "pas_wallhang" ] = ePassives.PAS_WALLHANG, + [ "pas_fast_health_regen" ] = ePassives.PAS_FAST_HEALTH_REGEN, + [ "pas_defensive_core" ] = ePassives.PAS_DEFENSIVE_CORE, + [ "pas_run_and_gun" ] = ePassives.PAS_RUN_AND_GUN, + [ "pas_dead_mans_trigger" ] = ePassives.PAS_DEAD_MANS_TRIGGER, + [ "pas_fast_reload" ] = ePassives.PAS_FAST_RELOAD, + [ "pas_auto_sonar" ] = ePassives.PAS_AUTO_SONAR, + [ "pas_assault_reactor" ] = ePassives.PAS_ASSAULT_REACTOR, + [ "pas_hyper_core" ] = ePassives.PAS_HYPER_CORE, + [ "pas_marathon_core" ] = ePassives.PAS_MARATHON_CORE, + [ "pas_build_up_nuclear_core" ] = ePassives.PAS_BUILD_UP_NUCLEAR_CORE, + [ "pas_cloaked_wallrun" ] = ePassives.PAS_CLOAKED_WALLRUN, + [ "pas_cloaked_wallhang" ] = ePassives.PAS_CLOAKED_WALLHANG, + [ "pas_smoke_sight" ] = ePassives.PAS_SMOKE_SIGHT, + [ "pas_fast_embark" ] = ePassives.PAS_FAST_EMBARK, + [ "pas_enemy_death_icons" ] = ePassives.PAS_ENEMY_DEATH_ICONS, + [ "pas_cdr_on_kill" ] = ePassives.PAS_CDR_ON_KILL, + [ "pas_at_hunter" ] = ePassives.PAS_AT_HUNTER, + [ "pas_phase_eject" ] = ePassives.PAS_PHASE_EJECT, + [ "pas_ads_hover" ] = ePassives.PAS_ADS_HOVER, + [ "pas_mobility_dash_capacity"] = ePassives.PAS_MOBILITY_DASH_CAPACITY, + [ "pas_off_the_grid" ] = ePassives.PAS_OFF_THE_GRID, + [ "pas_guardian_chip" ] = ePassives.PAS_GUARDIAN_CHIP, + [ "pas_doomed_speed" ] = ePassives.PAS_DOOMED_SPEED, + [ "pas_shielded_core" ] = ePassives.PAS_SHIELDED_CORE, + [ "pas_fast_ads" ] = ePassives.PAS_FAST_ADS, + [ "pas_fast_swap" ] = ePassives.PAS_FAST_SWAP, + [ "pas_warpfall" ] = ePassives.PAS_WARPFALL, + [ "pas_bubbleshield" ] = ePassives.PAS_BUBBLESHIELD, + + [ "pas_ronin_weapon" ] = ePassives.PAS_RONIN_WEAPON, + [ "pas_northstar_weapon" ] = ePassives.PAS_NORTHSTAR_WEAPON, + [ "pas_ion_weapon" ] = ePassives.PAS_ION_WEAPON, + [ "pas_tone_weapon" ] = ePassives.PAS_TONE_WEAPON, + [ "pas_scorch_weapon" ] = ePassives.PAS_SCORCH_WEAPON, + [ "pas_legion_weapon" ] = ePassives.PAS_LEGION_WEAPON, + + [ "pas_ion_tripwire" ] = ePassives.PAS_ION_TRIPWIRE, + [ "pas_ion_vortex" ] = ePassives.PAS_ION_VORTEX, + [ "pas_ion_lasercannon" ] = ePassives.PAS_ION_LASERCANNON, + [ "pas_ion_weapon_ads" ] = ePassives.PAS_ION_WEAPON_ADS, + + [ "pas_tone_rockets" ] = ePassives.PAS_TONE_ROCKETS, + [ "pas_tone_sonar" ] = ePassives.PAS_TONE_SONAR, + [ "pas_tone_wall" ] = ePassives.PAS_TONE_WALL, + [ "pas_tone_burst" ] = ePassives.PAS_TONE_BURST, + + [ "pas_ronin_arcwave" ] = ePassives.PAS_RONIN_ARCWAVE, + [ "pas_ronin_phase" ] = ePassives.PAS_RONIN_PHASE, + [ "pas_ronin_swordcore" ] = ePassives.PAS_RONIN_SWORDCORE, + [ "pas_ronin_autoshift" ] = ePassives.PAS_RONIN_AUTOSHIFT, + + [ "pas_northstar_cluster" ] = ePassives.PAS_NORTHSTAR_CLUSTER, + [ "pas_northstar_trap" ] = ePassives.PAS_NORTHSTAR_TRAP, + [ "pas_northstar_flightcore" ] = ePassives.PAS_NORTHSTAR_FLIGHTCORE, + [ "pas_northstar_optics" ] = ePassives.PAS_NORTHSTAR_OPTICS, + + [ "pas_scorch_firewall" ] = ePassives.PAS_SCORCH_FIREWALL, + [ "pas_scorch_shield" ] = ePassives.PAS_SCORCH_SHIELD, + [ "pas_scorch_selfdmg" ] = ePassives.PAS_SCORCH_SELFDMG, + [ "pas_scorch_flamecore" ] = ePassives.PAS_SCORCH_FLAMECORE, + + [ "pas_legion_spinup" ] = ePassives.PAS_LEGION_SPINUP, + [ "pas_legion_gunshield" ] = ePassives.PAS_LEGION_GUNSHIELD, + [ "pas_legion_smartcore" ] = ePassives.PAS_LEGION_SMARTCORE, + [ "pas_legion_siege" ] = ePassives.PAS_LEGION_SIEGE, + [ "pas_legion_chargeshot" ] = ePassives.PAS_LEGION_CHARGESHOT, + + [ "pas_vanguard_coremeter" ] = ePassives.PAS_VANGUARD_COREMETER, + [ "pas_vanguard_shield" ] = ePassives.PAS_VANGUARD_SHIELD, + [ "pas_vanguard_rearm" ] = ePassives.PAS_VANGUARD_REARM, + [ "pas_vanguard_doom" ] = ePassives.PAS_VANGUARD_DOOM, + [ "pas_vanguard_core1" ] = ePassives.PAS_VANGUARD_CORE1, + [ "pas_vanguard_core2" ] = ePassives.PAS_VANGUARD_CORE2, + [ "pas_vanguard_core3" ] = ePassives.PAS_VANGUARD_CORE3, + [ "pas_vanguard_core4" ] = ePassives.PAS_VANGUARD_CORE4, + [ "pas_vanguard_core5" ] = ePassives.PAS_VANGUARD_CORE5, + [ "pas_vanguard_core6" ] = ePassives.PAS_VANGUARD_CORE6, + [ "pas_vanguard_core7" ] = ePassives.PAS_VANGUARD_CORE7, + [ "pas_vanguard_core8" ] = ePassives.PAS_VANGUARD_CORE8, + [ "pas_vanguard_core9" ] = ePassives.PAS_VANGUARD_CORE9, + + [ "pas_pilot_hardcore_settings" ] = ePassives.PAS_PILOT_HARDCORE_SETTINGS, + [ "pas_titan_hardcore_settings" ] = ePassives.PAS_TITAN_HARDCORE_SETTINGS, + [ "pas_anti_rodeo" ] = ePassives.PAS_ANTI_RODEO, + } + + +``RodeoPackageStruct`` +^^^^^^^^^^ + +* type: struct + + +``PLAYER_LEVELUP_FX`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_LEVELUP_FX`` is constant + +* type: asset + +* value: ``$"P_levelup_screen"`` + + +``WEAPON_LEVELUP_FX`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_LEVELUP_FX`` is constant + +* type: asset + +* value: ``$"P_levelup_screen"`` + + +``TITAN_LEVELUP_FX`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_LEVELUP_FX`` is constant + +* type: asset + +* value: ``$"P_levelup_screen"`` + + +``FACTION_LEVELUP_FX`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEVELUP_FX`` is constant + +* type: asset + +* value: ``$"P_levelup_screen"`` + diff --git a/docs/source/reference/respawn/globals_ui.rst b/docs/source/reference/respawn/globals_ui.rst new file mode 100644 index 00000000..044c445b --- /dev/null +++ b/docs/source/reference/respawn/globals_ui.rst @@ -0,0 +1,20997 @@ +UI Globals +===== + +``DETENT_FORCE_ENABLE`` +^^^^^^^^^^ + +.. note:: + + ``DETENT_FORCE_ENABLE`` is constant + +* type: int + +* value: ``1`` + + +``DETENT_FROM_STARTPOINT`` +^^^^^^^^^^ + +.. note:: + + ``DETENT_FROM_STARTPOINT`` is constant + +* type: int + +* value: ``0`` + + +``DETENT_FORCE_DISABLE`` +^^^^^^^^^^ + +.. note:: + + ``DETENT_FORCE_DISABLE`` is constant + +* type: int + +* value: ``-1`` + + +``COOPERS_LOG_FROM_STARTPOINT`` +^^^^^^^^^^ + +.. note:: + + ``COOPERS_LOG_FROM_STARTPOINT`` is constant + +* type: bool + +* value: ``true`` + + +``COOPERS_LOG_FORCE_DISABLED`` +^^^^^^^^^^ + +.. note:: + + ``COOPERS_LOG_FORCE_DISABLED`` is constant + +* type: bool + +* value: ``false`` + + +``STARTPOINT_DEV_STRING`` +^^^^^^^^^^ + +.. note:: + + ``STARTPOINT_DEV_STRING`` is constant + +* type: string + +* value: ``"-startpoint"`` + + +``StartPointCSV`` +^^^^^^^^^^ + +* type: struct + + +``TabDef`` +^^^^^^^^^^ + +* type: struct + + +``InputDef`` +^^^^^^^^^^ + +* type: struct + + +``DialogButtonData`` +^^^^^^^^^^ + +* type: struct + + +``DialogFooterData`` +^^^^^^^^^^ + +* type: struct + + +``DialogMessageRuiData`` +^^^^^^^^^^ + +* type: struct + + +``DialogData`` +^^^^^^^^^^ + +* type: struct + + +``MenuDef`` +^^^^^^^^^^ + +* type: struct + + +``PanelDef`` +^^^^^^^^^^ + +* type: struct + + +``PieChartEntry`` +^^^^^^^^^^ + +* type: struct + + +``PieChartData`` +^^^^^^^^^^ + +* type: struct + + +``UIGlobals`` +^^^^^^^^^^ + +* type: struct + + +``uiGlobal`` +^^^^^^^^^^ + +* type: UIGlobals + + +``MAINMENU_MUSIC_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``MAINMENU_MUSIC_DELAY`` is constant + +* type: float + +* value: ``4.0`` + + +``NUM_EOG_CHALLENGE_BOXES`` +^^^^^^^^^^ + +.. note:: + + ``NUM_EOG_CHALLENGE_BOXES`` is constant + +* type: int + +* value: ``6`` + + +``WEBBROWSER_FLAG_NONE`` +^^^^^^^^^^ + +.. note:: + + ``WEBBROWSER_FLAG_NONE`` is constant + +* type: int + +* value: ``0`` + + +``WEBBROWSER_FLAG_MUTEGAME`` +^^^^^^^^^^ + +.. note:: + + ``WEBBROWSER_FLAG_MUTEGAME`` is constant + +* type: int + +* value: ``0x0001`` + + +``MAX_COMBO_BUTTON_ROWS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_COMBO_BUTTON_ROWS`` is constant + +* type: int + +* value: ``10`` + + +``MAX_COMBO_BUTTON_COLS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_COMBO_BUTTON_COLS`` is constant + +* type: int + +* value: ``4`` + + +``ComboButtonData`` +^^^^^^^^^^ + +* type: struct + + +``ComboStruct`` +^^^^^^^^^^ + +* type: struct + + +``eGridPageFillDirection`` +^^^^^^^^^^ + +* type: enum + + +``eGridPageType`` +^^^^^^^^^^ + +* type: enum + + +``eGridPageStyle`` +^^^^^^^^^^ + +* type: enum + + +``GridMenuData`` +^^^^^^^^^^ + +* type: struct + + +``EDIT_LOADOUT_SELECTS`` +^^^^^^^^^^ + +.. note:: + + ``EDIT_LOADOUT_SELECTS`` is constant + +* type: bool + +* value: ``true`` + + +``PURCHASE_SUCCESS_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``PURCHASE_SUCCESS_SOUND`` is constant + +* type: string + +* value: ``"UI_Menu_Store_Purchase_Success"`` + + +``LOBBY_MATERIAL_OWNER`` +^^^^^^^^^^ + +.. note:: + + ``LOBBY_MATERIAL_OWNER`` is constant + +* type: asset + +* value: ``$"rui/menu/common/lobby_icon_owner"`` + + +``LOBBY_MATERIAL_ADMIN`` +^^^^^^^^^^ + +.. note:: + + ``LOBBY_MATERIAL_ADMIN`` is constant + +* type: asset + +* value: ``$"rui/menu/common/lobby_icon_admin"`` + + +``UserInfoPanel`` +^^^^^^^^^^ + +* type: struct + + +``KNB_SUBJECT_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``KNB_SUBJECT_COUNT`` is constant + +* type: int + +* value: ``11`` + + +``KNB_PATCHNOTES_INDEX`` +^^^^^^^^^^ + +.. note:: + + ``KNB_PATCHNOTES_INDEX`` is constant + +* type: int + +* value: ``0`` + + +``KNB_COMMUNITY_INDEX`` +^^^^^^^^^^ + +* type: int + +* value: ``-1`` + + +``NS_NOT_DECIDED_TO_SEND_TOKEN`` +^^^^^^^^^^ + +.. note:: + + ``NS_NOT_DECIDED_TO_SEND_TOKEN`` is constant + +* type: int + +* value: ``0`` + + +``NS_AGREED_TO_SEND_TOKEN`` +^^^^^^^^^^ + +.. note:: + + ``NS_AGREED_TO_SEND_TOKEN`` is constant + +* type: int + +* value: ``1`` + + +``NS_DISAGREED_TO_SEND_TOKEN`` +^^^^^^^^^^ + +.. note:: + + ``NS_DISAGREED_TO_SEND_TOKEN`` is constant + +* type: int + +* value: ``2`` + + +``isOnMainMenu`` +^^^^^^^^^^ + +* type: bool + +* value: ``false`` + + +``WEBBROWSER_FLAG_FORCEEXTERNAL`` +^^^^^^^^^^ + +.. note:: + + ``WEBBROWSER_FLAG_FORCEEXTERNAL`` is constant + +* type: int + +* value: ``1 << 1`` + + +``MatchSettings_PlaylistVarLabels`` +^^^^^^^^^^ + +.. note:: + + ``MatchSettings_PlaylistVarLabels`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + match_visibility = "#PM_MATCH_VISIBILITY", + roundscorelimit = "#PM_SCORE_LIMIT", + scorelimit = "#PM_SCORE_LIMIT", + roundtimelimit = "#PM_TIME_LIMIT", + timelimit = "#PM_TIME_LIMIT", + boosts_enabled = "#PM_PILOT_BOOSTS", + earn_meter_pilot_overdrive = "#PM_PILOT_OVERDRIVE", + earn_meter_pilot_multiplier = "#PM_PILOT_EARN", + pilot_health_multiplier = "#PM_PILOT_HEALTH", + respawn_delay = "#PM_PILOT_RESPAWN_DELAY", + riff_titan_availability = "#PM_TITAN_AVAILABILITY", + earn_meter_titan_multiplier = "#PM_TITAN_EARN", + } + + +``MAX_STORE_PRIME_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_STORE_PRIME_TITANS`` is constant + +* type: int + +* value: ``6`` + + +``TITAN_PRIMARY_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_NAME`` is constant + +* type: string + +* value: ``"TitanPrimaryName"`` + + +``TITAN_CORE_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_NAME`` is constant + +* type: string + +* value: ``"TitanCoreName"`` + + +``TITAN_SPECIAL_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SPECIAL_NAME`` is constant + +* type: string + +* value: ``"TitanSpecialName"`` + + +``TITAN_ORDNANCE_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ORDNANCE_NAME`` is constant + +* type: string + +* value: ``"TitanOrdnanceName"`` + + +``TITAN_ANTIRODEO_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ANTIRODEO_NAME`` is constant + +* type: string + +* value: ``"TitanAntirodeoName"`` + + +``TITAN_PRIMARY_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_DESC`` is constant + +* type: string + +* value: ``"TitanPrimaryDesc"`` + + +``TITAN_CORE_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_DESC`` is constant + +* type: string + +* value: ``"TitanCoreDesc"`` + + +``TITAN_SPECIAL_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SPECIAL_DESC`` is constant + +* type: string + +* value: ``"TitanSpecialDesc"`` + + +``TITAN_ORDNANCE_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ORDNANCE_DESC`` is constant + +* type: string + +* value: ``"TitanOrdnanceDesc"`` + + +``TITAN_ANTIRODEO_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ANTIRODEO_DESC`` is constant + +* type: string + +* value: ``"TitanAntirodeoDesc"`` + + +``TITAN_PRIMARY_LONG_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_LONG_DESC`` is constant + +* type: string + +* value: ``"TitanPrimaryLongDesc"`` + + +``TITAN_CORE_LONG_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_LONG_DESC`` is constant + +* type: string + +* value: ``"TitanCoreLongDesc"`` + + +``TITAN_SPECIAL_LONG_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SPECIAL_LONG_DESC`` is constant + +* type: string + +* value: ``"TitanSpecialLongDesc"`` + + +``TITAN_ORDNANCE_LONG_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ORDNANCE_LONG_DESC`` is constant + +* type: string + +* value: ``"TitanOrdnanceLongDesc"`` + + +``TITAN_ANTIRODEO_LONG_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ANTIRODEO_LONG_DESC`` is constant + +* type: string + +* value: ``"TitanAntirodeoLongDesc"`` + + +``TITAN_PASSIVE1_TYPE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE1_TYPE`` is constant + +* type: string + +* value: ``"Passive1Type"`` + + +``TITAN_PASSIVE1_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE1_NAME`` is constant + +* type: string + +* value: ``"Passive1Name"`` + + +``TITAN_PASSIVE1_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE1_DESC`` is constant + +* type: string + +* value: ``"Passive1Desc"`` + + +``TITAN_PASSIVE2_TYPE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE2_TYPE`` is constant + +* type: string + +* value: ``"Passive2Type"`` + + +``TITAN_PASSIVE2_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE2_NAME`` is constant + +* type: string + +* value: ``"Passive2Name"`` + + +``TITAN_PASSIVE2_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE2_DESC`` is constant + +* type: string + +* value: ``"Passive2Desc"`` + + +``TITAN_PASSIVE3_TYPE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE3_TYPE`` is constant + +* type: string + +* value: ``"Passive3Type"`` + + +``TITAN_PASSIVE3_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE3_NAME`` is constant + +* type: string + +* value: ``"Passive3Name"`` + + +``TITAN_PASSIVE3_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE3_DESC`` is constant + +* type: string + +* value: ``"Passive3Desc"`` + + +``TITAN_PASSIVE4_TYPE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE4_TYPE`` is constant + +* type: string + +* value: ``"Passive4Type"`` + + +``TITAN_PASSIVE4_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE4_NAME`` is constant + +* type: string + +* value: ``"Passive4Name"`` + + +``TITAN_PASSIVE4_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE4_DESC`` is constant + +* type: string + +* value: ``"Passive4Desc"`` + + +``TITAN_PASSIVE5_TYPE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE5_TYPE`` is constant + +* type: string + +* value: ``"Passive5Type"`` + + +``TITAN_PASSIVE5_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE5_NAME`` is constant + +* type: string + +* value: ``"Passive5Name"`` + + +``TITAN_PASSIVE5_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE5_DESC`` is constant + +* type: string + +* value: ``"Passive5Desc"`` + + +``TITAN_PASSIVE6_TYPE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE6_TYPE`` is constant + +* type: string + +* value: ``"Passive6Type"`` + + +``TITAN_PASSIVE6_NAME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE6_NAME`` is constant + +* type: string + +* value: ``"Passive6Name"`` + + +``TITAN_PASSIVE6_DESC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE6_DESC`` is constant + +* type: string + +* value: ``"Passive6Desc"`` + + +``TITAN_CORE_HINT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_HINT`` is constant + +* type: string + +* value: ``"CoreHint"`` + + +``TITAN_SPECIAL_HINT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SPECIAL_HINT`` is constant + +* type: string + +* value: ``"SpecialHint"`` + + +``TITAN_ORDNANCE_HINT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ORDNANCE_HINT`` is constant + +* type: string + +* value: ``"OrdnanceHint"`` + + +``TITAN_ANTIRODEO_HINT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ANTIRODEO_HINT`` is constant + +* type: string + +* value: ``"AntirodeoHint"`` + + +``FDDifficultyInfo`` +^^^^^^^^^^ + +* type: struct + + +``BURN_METER_SMALL_POINT_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``BURN_METER_SMALL_POINT_VALUE`` is constant + +* type: int + +* value: ``1`` + + +``BURN_METER_MID_POINT_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``BURN_METER_MID_POINT_VALUE`` is constant + +* type: int + +* value: ``2`` + + +``BURN_METER_LARGE_POINT_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``BURN_METER_LARGE_POINT_VALUE`` is constant + +* type: int + +* value: ``5`` + + +``BURN_METER_EXTRA_LARGE_POINT_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``BURN_METER_EXTRA_LARGE_POINT_VALUE`` is constant + +* type: int + +* value: ``10`` + + +``BURN_METER_RADAR_JAMMER_PULSE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``BURN_METER_RADAR_JAMMER_PULSE_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``BURN_METER_RADAR_JAMMER_EASE_OFF_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_METER_RADAR_JAMMER_EASE_OFF_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``eBurnMeterRewardAvailableFor`` +^^^^^^^^^^ + +* type: enum + + +``BurnReward`` +^^^^^^^^^^ + +* type: struct + + +``BurnStruct`` +^^^^^^^^^^ + +* type: struct + + +``burn`` +^^^^^^^^^^ + +* type: BurnStruct + + +``burnMeterCanUseFuncTable`` +^^^^^^^^^^ + +* type: table + + +``CustomMatchSettingContainer`` +^^^^^^^^^^ + +* type: struct + + +``IntFromEntityCompare`` +^^^^^^^^^^ + +* type: typedef + + +``DEVSCRIPTS`` +^^^^^^^^^^ + +.. note:: + + ``DEVSCRIPTS`` is constant + +* type: bool + +* value: ``false`` + + +``NETWORK_INVITE`` +^^^^^^^^^^ + +.. note:: + + ``NETWORK_INVITE`` is constant + +* type: bool + +* value: ``true`` + + +``PRE_RELEASE_DEMO`` +^^^^^^^^^^ + +.. note:: + + ``PRE_RELEASE_DEMO`` is constant + +* type: bool + +* value: ``false`` + + +``DIFFICULTY_EASY`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_EASY`` is constant + +* type: int + +* value: ``0`` + + +``DIFFICULTY_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_NORMAL`` is constant + +* type: int + +* value: ``1`` + + +``DIFFICULTY_HARD`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_HARD`` is constant + +* type: int + +* value: ``2`` + + +``DIFFICULTY_MASTER`` +^^^^^^^^^^ + +.. note:: + + ``DIFFICULTY_MASTER`` is constant + +* type: int + +* value: ``3`` + + +``Point`` +^^^^^^^^^^ + +* type: struct + + +``T_DAY`` +^^^^^^^^^^ + +.. note:: + + ``T_DAY`` is constant + +* type: string + +* value: ``"tday"`` + + +``TEAM_DEATHMATCH`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_DEATHMATCH`` is constant + +* type: string + +* value: ``"tdm"`` + + +``PILOT_SKIRMISH`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIRMISH`` is constant + +* type: string + +* value: ``"ps"`` + + +``CAPTURE_POINT`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT`` is constant + +* type: string + +* value: ``"cp"`` + + +``ATTRITION`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION`` is constant + +* type: string + +* value: ``"at"`` + + +``CAPTURE_THE_FLAG`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_THE_FLAG`` is constant + +* type: string + +* value: ``"ctf"`` + + +``MARKED_FOR_DEATH`` +^^^^^^^^^^ + +.. note:: + + ``MARKED_FOR_DEATH`` is constant + +* type: string + +* value: ``"mfd"`` + + +``MARKED_FOR_DEATH_PRO`` +^^^^^^^^^^ + +.. note:: + + ``MARKED_FOR_DEATH_PRO`` is constant + +* type: string + +* value: ``"mfdp"`` + + +``LAST_TITAN_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``LAST_TITAN_STANDING`` is constant + +* type: string + +* value: ``"lts"`` + + +``WINGMAN_LAST_TITAN_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_LAST_TITAN_STANDING`` is constant + +* type: string + +* value: ``"wlts"`` + + +``LTS_BOMB`` +^^^^^^^^^^ + +.. note:: + + ``LTS_BOMB`` is constant + +* type: string + +* value: ``"ltsbomb"`` + + +``AI_TDM`` +^^^^^^^^^^ + +.. note:: + + ``AI_TDM`` is constant + +* type: string + +* value: ``"aitdm"`` + + +``BOMB`` +^^^^^^^^^^ + +.. note:: + + ``BOMB`` is constant + +* type: string + +* value: ``"bomb"`` + + +``FFA`` +^^^^^^^^^^ + +.. note:: + + ``FFA`` is constant + +* type: string + +* value: ``"ffa"`` + + +``SST`` +^^^^^^^^^^ + +.. note:: + + ``SST`` is constant + +* type: string + +* value: ``"sst"`` + + +``COLISEUM`` +^^^^^^^^^^ + +.. note:: + + ``COLISEUM`` is constant + +* type: string + +* value: ``"coliseum"`` + + +``WINGMAN_PILOT_SKIRMISH`` +^^^^^^^^^^ + +.. note:: + + ``WINGMAN_PILOT_SKIRMISH`` is constant + +* type: string + +* value: ``"wps"`` + + +``HARDCORE_TDM`` +^^^^^^^^^^ + +.. note:: + + ``HARDCORE_TDM`` is constant + +* type: string + +* value: ``"htdm"`` + + +``FREE_AGENCY`` +^^^^^^^^^^ + +.. note:: + + ``FREE_AGENCY`` is constant + +* type: string + +* value: ``"fra"`` + + +``FORT_WAR`` +^^^^^^^^^^ + +.. note:: + + ``FORT_WAR`` is constant + +* type: string + +* value: ``"fw"`` + + +``HUNTED`` +^^^^^^^^^^ + +.. note:: + + ``HUNTED`` is constant + +* type: string + +* value: ``"hunted"`` + + +``DON`` +^^^^^^^^^^ + +.. note:: + + ``DON`` is constant + +* type: string + +* value: ``"don"`` + + +``SPEEDBALL`` +^^^^^^^^^^ + +.. note:: + + ``SPEEDBALL`` is constant + +* type: string + +* value: ``"speedball"`` + + +``RAID`` +^^^^^^^^^^ + +.. note:: + + ``RAID`` is constant + +* type: string + +* value: ``"raid"`` + + +``ATCOOP`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP`` is constant + +* type: string + +* value: ``"atcoop"`` + + +``CONQUEST`` +^^^^^^^^^^ + +.. note:: + + ``CONQUEST`` is constant + +* type: string + +* value: ``"cq"`` + + +``FD`` +^^^^^^^^^^ + +.. note:: + + ``FD`` is constant + +* type: string + +* value: ``"fd"`` + + +``FD_EASY`` +^^^^^^^^^^ + +.. note:: + + ``FD_EASY`` is constant + +* type: string + +* value: ``"fd_easy"`` + + +``FD_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_NORMAL`` is constant + +* type: string + +* value: ``"fd_normal"`` + + +``FD_HARD`` +^^^^^^^^^^ + +.. note:: + + ``FD_HARD`` is constant + +* type: string + +* value: ``"fd_hard"`` + + +``FD_MASTER`` +^^^^^^^^^^ + +.. note:: + + ``FD_MASTER`` is constant + +* type: string + +* value: ``"fd_master"`` + + +``FD_INSANE`` +^^^^^^^^^^ + +.. note:: + + ``FD_INSANE`` is constant + +* type: string + +* value: ``"fd_insane"`` + + +``PVE_SANDBOX`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX`` is constant + +* type: string + +* value: ``"pve_sandbox"`` + + +``TITAN_BRAWL`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BRAWL`` is constant + +* type: string + +* value: ``"ttdm"`` + + +``VERBOSE_DAMAGE_PRINTOUTS`` +^^^^^^^^^^ + +.. note:: + + ``VERBOSE_DAMAGE_PRINTOUTS`` is constant + +* type: bool + +* value: ``false`` + + +``SAVEGAME_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``SAVEGAME_VERSION`` is constant + +* type: int + +* value: ``18`` + + +``PERSISTENCE_INIT_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_INIT_VERSION`` is constant + +* type: int + +* value: ``231`` + + +``TEMP_NETWORTH_VAR`` +^^^^^^^^^^ + +.. note:: + + ``TEMP_NETWORTH_VAR`` is constant + +* type: string + +* value: ``"activeBCID"`` + + +``NETWORTH_VAR`` +^^^^^^^^^^ + +.. note:: + + ``NETWORTH_VAR`` is constant + +* type: string + +* value: ``"netWorth"`` + + +``TESTCONST`` +^^^^^^^^^^ + +.. note:: + + ``TESTCONST`` is constant + +* type: int + +* value: ``99`` + + +``TEAM_BOTH`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_BOTH`` is constant + +* type: int + +* value: ``4`` + + +``TEAM_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COUNT`` is constant + +* type: int + +* value: ``31`` + + +``MAX_GAME_HISTORY`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GAME_HISTORY`` is constant + +* type: int + +* value: ``20`` + + +``NON_RARES_PER_RARE`` +^^^^^^^^^^ + +.. note:: + + ``NON_RARES_PER_RARE`` is constant + +* type: int + +* value: ``12`` + + +``MAX_RANK`` +^^^^^^^^^^ + +.. note:: + + ``MAX_RANK`` is constant + +* type: int + +* value: ``24`` + + +``MAX_GEN`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GEN`` is constant + +* type: int + +* value: ``100`` + + +``CPU_LEVEL_MINSPEC`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_MINSPEC`` is constant + +* type: int + +* value: ``0`` + + +``CPU_LEVEL_DURANGO`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_DURANGO`` is constant + +* type: int + +* value: ``1`` + + +``CPU_LEVEL_HIGHEND`` +^^^^^^^^^^ + +.. note:: + + ``CPU_LEVEL_HIGHEND`` is constant + +* type: int + +* value: ``2`` + + +``MAX_WORLD_COORD`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WORLD_COORD`` is constant + +* type: int + +* value: ``( 1 << 16 ) - 1`` + + +``COORD_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``COORD_RANGE`` is constant + +* type: float + +* value: ``MAX_WORLD_COORD + MAX_WORLD_COORD + 1`` + + +``MAX_WORLD_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WORLD_RANGE`` is constant + +* type: float + +* value: ``sqrt( COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE )`` + + +``INVERT_CONVAR_GAMEPAD`` +^^^^^^^^^^ + +.. note:: + + ``INVERT_CONVAR_GAMEPAD`` is constant + +* type: string + +* value: ``"joy_inverty"`` + + +``INVERT_CONVAR_MOUSE`` +^^^^^^^^^^ + +.. note:: + + ``INVERT_CONVAR_MOUSE`` is constant + +* type: string + +* value: ``"m_invert_pitch"`` + + +``AUTOSPRINT_CONVAR_NAME`` +^^^^^^^^^^ + +.. note:: + + ``AUTOSPRINT_CONVAR_NAME`` is constant + +* type: string + +* value: ``"autosprint_type"`` + + +``AI_HARD_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``AI_HARD_LIMIT`` is constant + +* type: int + +* value: ``36`` + + +``MID_SPEC_PLAYER_CUTOFF`` +^^^^^^^^^^ + +.. note:: + + ``MID_SPEC_PLAYER_CUTOFF`` is constant + +* type: int + +* value: ``8`` + + +``MID_SPEC_MAX_AI_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MID_SPEC_MAX_AI_COUNT`` is constant + +* type: int + +* value: ``9`` + + +``ZERO_VECTOR`` +^^^^^^^^^^ + +.. note:: + + ``ZERO_VECTOR`` is constant + +* type: vector + +* value: ``<0,0,0>`` + + +``PilotLoadoutDef`` +^^^^^^^^^^ + +* type: struct + + +``TitanLoadoutDef`` +^^^^^^^^^^ + +* type: struct + + +``eBeaconType`` +^^^^^^^^^^ + +* type: enum + + +``GRUNT_EXECUTE_MIN_DIST_FROM_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_MIN_DIST_FROM_PLAYER`` is constant + +* type: int + +* value: ``768`` + + +``GRUNT_EXECUTE_COOLDOWN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_COOLDOWN_MIN`` is constant + +* type: int + +* value: ``3`` + + +``GRUNT_EXECUTE_COOLDOWN_MAX`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_COOLDOWN_MAX`` is constant + +* type: int + +* value: ``4`` + + +``MAX_GRUNTS_TO_EXECUTE_AT_ONCE`` +^^^^^^^^^^ + +.. note:: + + ``MAX_GRUNTS_TO_EXECUTE_AT_ONCE`` is constant + +* type: int + +* value: ``2`` + + +``GRUNT_EXECUTE_GROUP_COOLDOWN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_GROUP_COOLDOWN_MIN`` is constant + +* type: int + +* value: ``30`` + + +``GRUNT_EXECUTE_GROUP_COOLDOWN_MAX`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_EXECUTE_GROUP_COOLDOWN_MAX`` is constant + +* type: int + +* value: ``31`` + + +``CONNECT_TIME_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``CONNECT_TIME_DEFAULT`` is constant + +* type: int + +* value: ``23`` + + +``OUT_OF_BOUNDS_TIME_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_TIME_LIMIT`` is constant + +* type: float + +* value: ``8.0`` + + +``OUT_OF_BOUNDS_DECAY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_DECAY_TIME`` is constant + +* type: float + +* value: ``15.0`` + + +``OUT_OF_BOUNDS_DECAY_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``OUT_OF_BOUNDS_DECAY_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``MAX_TRACKED_CHALLENGES`` +^^^^^^^^^^ + +.. note:: + + ``MAX_TRACKED_CHALLENGES`` is constant + +* type: int + +* value: ``3`` + + +``FRIENDLY_R`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_R`` is constant + +* type: int + +* value: ``87`` + + +``FRIENDLY_G`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_G`` is constant + +* type: int + +* value: ``151`` + + +``FRIENDLY_B`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_B`` is constant + +* type: int + +* value: ``219`` + + +``ENEMY_R`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_R`` is constant + +* type: int + +* value: ``255`` + + +``ENEMY_G`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_G`` is constant + +* type: int + +* value: ``120`` + + +``ENEMY_B`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_B`` is constant + +* type: int + +* value: ``32`` + + +``LOCAL_R`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_R`` is constant + +* type: int + +* value: ``254`` + + +``LOCAL_G`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_G`` is constant + +* type: int + +* value: ``184`` + + +``LOCAL_B`` +^^^^^^^^^^ + +.. note:: + + ``LOCAL_B`` is constant + +* type: int + +* value: ``0`` + + +``PARTY_R`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_R`` is constant + +* type: int + +* value: ``91`` + + +``PARTY_G`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_G`` is constant + +* type: int + +* value: ``255`` + + +``PARTY_B`` +^^^^^^^^^^ + +.. note:: + + ``PARTY_B`` is constant + +* type: int + +* value: ``31`` + + +``BURN_R`` +^^^^^^^^^^ + +.. note:: + + ``BURN_R`` is constant + +* type: int + +* value: ``246`` + + +``BURN_G`` +^^^^^^^^^^ + +.. note:: + + ``BURN_G`` is constant + +* type: int + +* value: ``134`` + + +``BURN_B`` +^^^^^^^^^^ + +.. note:: + + ``BURN_B`` is constant + +* type: int + +* value: ``40`` + + +``TEAM_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_ENEMY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_PARTY`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_PARTY`` is constant + +* type: vector + +* value: ```` + + +``TEAM_COLOR_YOU`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_COLOR_YOU`` is constant + +* type: vector + +* value: ```` + + +``BURN_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_COLOR`` is constant + +* type: vector + +* value: ```` + + +``TIME_ZOFFSET`` +^^^^^^^^^^ + +.. note:: + + ``TIME_ZOFFSET`` is constant + +* type: int + +* value: ``11520`` + + +``LOCALPLAYER_NAME_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``LOCALPLAYER_NAME_COLOR`` is constant + +* type: array + +* value: ``[ LOCAL_R, LOCAL_G, LOCAL_B ]`` + + +``FRIENDLY_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_COLOR`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_FRIENDLY`` + + +``ENEMY_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_COLOR`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_ENEMY`` + + +``FRIENDLY_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_COLOR_FX`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_FRIENDLY`` + + +``ENEMY_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_COLOR_FX`` is constant + +* type: unknown + +* value: ``TEAM_COLOR_ENEMY`` + + +``NEUTRAL_COLOR_FX`` +^^^^^^^^^^ + +.. note:: + + ``NEUTRAL_COLOR_FX`` is constant + +* type: vector + +* value: ``<220,220,220>`` + + +``FRIENDLY_CROSSHAIR_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``FRIENDLY_CROSSHAIR_COLOR`` is constant + +* type: array + +* value: ``[FRIENDLY_R, FRIENDLY_G, FRIENDLY_B, 255]`` + + +``ENEMY_CROSSHAIR_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``ENEMY_CROSSHAIR_COLOR`` is constant + +* type: array + +* value: ``[ENEMY_R, ENEMY_G, ENEMY_B, 180]`` + + +``OBITUARY_COLOR_BURN_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_BURN_WEAPON`` is constant + +* type: vector + +* value: ``<246,134,40>`` + + +``BURN_CARD_WEAPON_HUD_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WEAPON_HUD_COLOR`` is constant + +* type: array + +* value: ``[ 246, 134, 40, 255 ]`` + + +``BURN_CARD_WEAPON_HUD_COLOR_VECTOR`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WEAPON_HUD_COLOR_VECTOR`` is constant + +* type: vector + +* value: ``<0.965,0.525,0.157>`` + + +``SQUAD_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``SQUAD_SIZE`` is constant + +* type: int + +* value: ``4`` + + +``eWeaponProficiency`` +^^^^^^^^^^ + +* type: enum + + +``eCodeDialogueID`` +^^^^^^^^^^ + +* type: enum + + +``eTitanVO`` +^^^^^^^^^^ + +* type: enum + + +``CURRENT_TARGET_FORGET_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CURRENT_TARGET_FORGET_TIME`` is constant + +* type: float + +* value: ``8.0`` + + +``scoreEventPointType`` +^^^^^^^^^^ + +* type: enum + + +``BLINKING_BLUE_LIGHT_PARTICLE`` +^^^^^^^^^^ + +.. note:: + + ``BLINKING_BLUE_LIGHT_PARTICLE`` is constant + +* type: string + +* value: ``"blue_light_large_blink"`` + + +``eNPCTitanMode`` +^^^^^^^^^^ + +* type: enum + + +``eGruntCombatState`` +^^^^^^^^^^ + +* type: enum + + +``MAX_BULLET_PER_SHOT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BULLET_PER_SHOT`` is constant + +* type: int + +* value: ``35`` + + +``ELIMINATION_FUSE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ELIMINATION_FUSE_TIME`` is constant + +* type: int + +* value: ``45`` + + +``ePanelState`` +^^^^^^^^^^ + +* type: enum + + +``crosshairPriorityLevel`` +^^^^^^^^^^ + +* type: enum + + +``eSpectreSpawnStyle`` +^^^^^^^^^^ + +* type: enum + + +``USE_TIME_INFINITE`` +^^^^^^^^^^ + +.. note:: + + ``USE_TIME_INFINITE`` is constant + +* type: int + +* value: ``-1`` + + +``CL_HIGHLIGHT_ARROW_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ARROW_X`` is constant + +* type: float + +* value: ``0.85`` + + +``CL_HIGHLIGHT_ARROW_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ARROW_Y`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_ICON_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ICON_X`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_ICON_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_ICON_Y`` is constant + +* type: float + +* value: ``0.75`` + + +``CL_HIGHLIGHT_LABEL_X`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_LABEL_X`` is constant + +* type: float + +* value: ``0.80`` + + +``CL_HIGHLIGHT_LABEL_Y`` +^^^^^^^^^^ + +.. note:: + + ``CL_HIGHLIGHT_LABEL_Y`` is constant + +* type: float + +* value: ``0.75`` + + +``MFD_COUNTDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFD_COUNTDOWN_TIME`` is constant + +* type: int + +* value: ``5`` + + +``MFDP_COUNTDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFDP_COUNTDOWN_TIME`` is constant + +* type: int + +* value: ``3`` + + +``MFD_BETWEEN_MARKS_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MFD_BETWEEN_MARKS_TIME`` is constant + +* type: int + +* value: ``7`` + + +``MFD_ESCORT_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MFD_ESCORT_RADIUS`` is constant + +* type: int + +* value: ``700`` + + +``MFD_ROUNDS_SKIPPED_AFTER_BEING_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``MFD_ROUNDS_SKIPPED_AFTER_BEING_MARKED`` is constant + +* type: int + +* value: ``3`` + + +``MFD_PRO_KILL_ANNOUNCEMENT_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``MFD_PRO_KILL_ANNOUNCEMENT_WAIT`` is constant + +* type: float + +* value: ``0.12`` + + +``MAX_STAR_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_STAR_COUNT`` is constant + +* type: int + +* value: ``3`` + + +``SHIELD_WALL_CHARGE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_CHARGE_TIME`` is constant + +* type: float + +* value: ``15.0`` + + +``SHIELD_WALL_MAX_CHARGES`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_WALL_MAX_CHARGES`` is constant + +* type: int + +* value: ``2`` + + +``TANK_MISSILE_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TANK_MISSILE_DELAY`` is constant + +* type: float + +* value: ``1.5`` + + +``TANK_MISSILE_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``TANK_MISSILE_VELOCITY`` is constant + +* type: int + +* value: ``1800`` + + +``DEFAULT_WARNING_SFX`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_WARNING_SFX`` is constant + +* type: string + +* value: ``"Weapon_R1_Satchel.ArmedBeep"`` + + +``FORCE_SONAR_DEACTIVATE`` +^^^^^^^^^^ + +.. note:: + + ``FORCE_SONAR_DEACTIVATE`` is constant + +* type: string + +* value: ``"SonarDeactivate"`` + + +``BURN_CARD_SATCHEL_BURST_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_SATCHEL_BURST_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``BURN_CARD_SATCHEL_BURST_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_SATCHEL_BURST_RANGE`` is constant + +* type: int + +* value: ``250`` + + +``NOT_IN_TITAN_QUEUE`` +^^^^^^^^^^ + +.. note:: + + ``NOT_IN_TITAN_QUEUE`` is constant + +* type: int + +* value: ``-1`` + + +``TITAN_REQUEST_WAITING_FOR_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAITING_FOR_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_REQUEST_WAVE_INCOMING`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_INCOMING`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_REQUEST_WAVE_RESULTS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_RESULTS`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_REQUEST_WAVE_RESULTS_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REQUEST_WAVE_RESULTS_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``MGL_MAGNETIC_FORCE`` +^^^^^^^^^^ + +.. note:: + + ``MGL_MAGNETIC_FORCE`` is constant + +* type: int + +* value: ``1600`` + + +``TT_MAGNETIC_FORCE`` +^^^^^^^^^^ + +.. note:: + + ``TT_MAGNETIC_FORCE`` is constant + +* type: float + +* value: ``1600.0`` + + +``PROX_MINE_MARKER_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PROX_MINE_MARKER_TIME`` is constant + +* type: int + +* value: ``3`` + + +``VANGUARD_SHOULDER_MISSILE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``VANGUARD_SHOULDER_MISSILE_SPEED`` is constant + +* type: int + +* value: ``2200`` + + +``VANGUARD_CORE8_HEALTH_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``VANGUARD_CORE8_HEALTH_AMOUNT`` is constant + +* type: int + +* value: ``5000`` + + +``MEGA_TURRET_REPAIR_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MEGA_TURRET_REPAIR_TIME`` is constant + +* type: int + +* value: ``30`` + + +``LIGHT_TURRET_REPAIR_TIME`` +^^^^^^^^^^ + +.. note:: + + ``LIGHT_TURRET_REPAIR_TIME`` is constant + +* type: int + +* value: ``30`` + + +``EMBARKABLE_NEVER`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_NEVER`` is constant + +* type: int + +* value: ``0`` + + +``EMBARKABLE_INFRONT`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_INFRONT`` is constant + +* type: int + +* value: ``1`` + + +``EMBARKABLE_ANY`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_ANY`` is constant + +* type: int + +* value: ``2`` + + +``EMBARKABLE_ANY_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``EMBARKABLE_ANY_PLAYER`` is constant + +* type: int + +* value: ``3`` + + +``CLUSTER_ROCKET_BURST_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT`` is constant + +* type: int + +* value: ``20`` + + +``CLUSTER_ROCKET_BURST_COUNT_BURN`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT_BURN`` is constant + +* type: int + +* value: ``32`` + + +``CLUSTER_ROCKET_BURST_COUNT_MOD`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_COUNT_MOD`` is constant + +* type: int + +* value: ``10`` + + +``CLUSTER_ROCKET_BURST_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``CLUSTER_ROCKET_BURST_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_OFFSET`` is constant + +* type: float + +* value: ``0.3`` + + +``CLUSTER_ROCKET_BURST_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_RANGE`` is constant + +* type: float + +* value: ``250.0`` + + +``CLUSTER_ROCKET_BURST_GROUP_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BURST_GROUP_SIZE`` is constant + +* type: int + +* value: ``5`` + + +``CLUSTER_ROCKET_BASE_FIRERATE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_BASE_FIRERATE`` is constant + +* type: float + +* value: ``0.1`` + + +``CLUSTER_ROCKET_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_DURATION`` is constant + +* type: float + +* value: ``5.0`` + + +``PAS_NORTHSTAR_CLUSTER_ROCKET_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``PAS_NORTHSTAR_CLUSTER_ROCKET_DURATION`` is constant + +* type: float + +* value: ``8.0`` + + +``CLUSTER_ROCKET_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``CLUSTER_ROCKET_FX_TABLE`` is constant + +* type: string + +* value: ``"exp_rocket_cluster_secondary"`` + + +``DAMAGE_BREAK_MELEE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``DAMAGE_BREAK_MELEE_ASSIST`` is constant + +* type: int + +* value: ``1400`` + + +``TITAN_FOOTSTEP_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FOOTSTEP_DAMAGE`` is constant + +* type: int + +* value: ``350`` + + +``TITAN_FOOTSTEP_DAMAGE_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FOOTSTEP_DAMAGE_WAIT`` is constant + +* type: float + +* value: ``1.0`` + + +``REVIVE_TIME_TO_REVIVE`` +^^^^^^^^^^ + +.. note:: + + ``REVIVE_TIME_TO_REVIVE`` is constant + +* type: float + +* value: ``4.0`` + + +``eRankEnabledModes`` +^^^^^^^^^^ + +* type: enum + + +``eOutpostCannonTargets`` +^^^^^^^^^^ + +* type: enum + + +``eDiggerState`` +^^^^^^^^^^ + +* type: enum + + +``O2_EPILOGUE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``O2_EPILOGUE_DURATION`` is constant + +* type: float + +* value: ``51.5`` + + +``eEvents`` +^^^^^^^^^^ + +* type: enum + + +``eHardpoint`` +^^^^^^^^^^ + +* type: enum + + +``BLISK`` +^^^^^^^^^^ + +.. note:: + + ``BLISK`` is constant + +* type: int + +* value: ``0`` + + +``GRAVES`` +^^^^^^^^^^ + +.. note:: + + ``GRAVES`` is constant + +* type: int + +* value: ``1`` + + +``BISH`` +^^^^^^^^^^ + +.. note:: + + ``BISH`` is constant + +* type: int + +* value: ``2`` + + +``BARKER`` +^^^^^^^^^^ + +.. note:: + + ``BARKER`` is constant + +* type: int + +* value: ``3`` + + +``CRASHTIME`` +^^^^^^^^^^ + +.. note:: + + ``CRASHTIME`` is constant + +* type: float + +* value: ``16.05`` + + +``WAKEUPTIME`` +^^^^^^^^^^ + +.. note:: + + ``WAKEUPTIME`` is constant + +* type: float + +* value: ``1.5`` + + +``GATEVDUTIME`` +^^^^^^^^^^ + +.. note:: + + ``GATEVDUTIME`` is constant + +* type: float + +* value: ``9.2`` + + +``LEVEL_UNLOCKS_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``LEVEL_UNLOCKS_COUNT`` is constant + +* type: array + +* value: ``[{ level = "sp_training", count = 1 }, { level = "sp_crashsite", count = 2 }, { level = "sp_sewers1", count = 6 }, { level = "sp_boomtown_start", count = 4 }, { level = "sp_boomtown", count = 3 }, { level = "sp_boomtown_end", count = 2 }, { level = "sp_hub_timeshift", count = 2 }, { level = "sp_timeshift_spoke02", count = 6 }, { level = "sp_beacon", count = 9 }, { level = "sp_beacon_spoke0", count = 2 }, { level = "sp_tday", count = 3 }, { level = "sp_s2s", count = 3 }, { level = "sp_skyway_v1", count = 3 }, { level = "sp_chadbox", count = 6 }]`` + + +``OFFHAND_HUD_COLOR_FULL`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_HUD_COLOR_FULL`` is constant + +* type: string + +* value: ``"180 246 85"`` + + +``OFFHAND_HUD_COLOR_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_HUD_COLOR_EMPTY`` is constant + +* type: string + +* value: ``"200 80 80"`` + + +``EJECT_FADE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``EJECT_FADE_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``PROGRESS_BAR_FULL`` +^^^^^^^^^^ + +.. note:: + + ``PROGRESS_BAR_FULL`` is constant + +* type: string + +* value: ``"49 188 204 255"`` + + +``PROGRESS_BAR_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``PROGRESS_BAR_EMPTY`` is constant + +* type: string + +* value: ``"229 86 23 255"`` + + +``eDevStats`` +^^^^^^^^^^ + +* type: enum + + +``DEVSTATS_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_VERSION`` is constant + +* type: int + +* value: ``3`` + + +``DEVSTATS_V2_VERSION`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_V2_VERSION`` is constant + +* type: int + +* value: ``2`` + + +``DEVSTATS_SEPARATOR`` +^^^^^^^^^^ + +.. note:: + + ``DEVSTATS_SEPARATOR`` is constant + +* type: string + +* value: ``";"`` + + +``DEV_STAT`` +^^^^^^^^^^ + +.. note:: + + ``DEV_STAT`` is constant + +* type: string + +* value: ``"DEV_STAT"`` + + +``NUM_GAMES_TRACK_KDRATIO`` +^^^^^^^^^^ + +.. note:: + + ``NUM_GAMES_TRACK_KDRATIO`` is constant + +* type: int + +* value: ``10`` + + +``NUM_GAMES_TRACK_WINLOSS_HISTORY`` +^^^^^^^^^^ + +.. note:: + + ``NUM_GAMES_TRACK_WINLOSS_HISTORY`` is constant + +* type: int + +* value: ``10`` + + +``CONSTFLYERHEALTH`` +^^^^^^^^^^ + +.. note:: + + ``CONSTFLYERHEALTH`` is constant + +* type: int + +* value: ``100`` + + +``CONSTFLYERHEALTHZERO`` +^^^^^^^^^^ + +.. note:: + + ``CONSTFLYERHEALTHZERO`` is constant + +* type: int + +* value: ``100000`` + + +``eFlyerType`` +^^^^^^^^^^ + +* type: enum + + +``eFlyerPathScale`` +^^^^^^^^^^ + +* type: enum + + +``eDropStyle`` +^^^^^^^^^^ + +* type: enum + + +``eNPCStateCP`` +^^^^^^^^^^ + +* type: enum + + +``eCapPointAIScoring`` +^^^^^^^^^^ + +* type: enum + + +``eFighterAngles`` +^^^^^^^^^^ + +* type: enum + + +``DEATHCAM_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEATHCAM_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_PILOT`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_TITAN`` is constant + +* type: float + +* value: ``6.8`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_DROPPOD`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_DROPPOD`` is constant + +* type: float + +* value: ``2.0`` + + +``KILL_REPLAY_AFTER_KILL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_AFTER_KILL_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``DEATHCAM_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``DEATHCAM_TIME_SHORT`` is constant + +* type: float + +* value: ``2.0`` + + +``KILL_REPLAY_BEFORE_KILL_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_BEFORE_KILL_TIME_SHORT`` is constant + +* type: float + +* value: ``3.5`` + + +``KILL_REPLAY_AFTER_KILL_TIME_SHORT`` +^^^^^^^^^^ + +.. note:: + + ``KILL_REPLAY_AFTER_KILL_TIME_SHORT`` is constant + +* type: float + +* value: ``1.0`` + + +``RESPAWN_BUTTON_BUFFER`` +^^^^^^^^^^ + +.. note:: + + ``RESPAWN_BUTTON_BUFFER`` is constant + +* type: float + +* value: ``0.0`` + + +``DEFAULT_SCRIPTED_ANIMATION_BLEND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_SCRIPTED_ANIMATION_BLEND_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``DEFAULT_SCRIPTED_ARRIVAL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_SCRIPTED_ARRIVAL_DISTANCE`` is constant + +* type: int + +* value: ``16`` + + +``RODEO_APPROACH_FALLING_FROM_ABOVE`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_APPROACH_FALLING_FROM_ABOVE`` is constant + +* type: int + +* value: ``0`` + + +``RODEO_APPROACH_JUMP_ON`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_APPROACH_JUMP_ON`` is constant + +* type: int + +* value: ``1`` + + +``SAFE_TITANFALL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``SAFE_TITANFALL_DISTANCE`` is constant + +* type: int + +* value: ``125`` + + +``SAFE_TITANFALL_DISTANCE_CTF`` +^^^^^^^^^^ + +.. note:: + + ``SAFE_TITANFALL_DISTANCE_CTF`` is constant + +* type: int + +* value: ``270`` + + +``NUM_PERSISTENT_PILOT_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NUM_PERSISTENT_PILOT_LOADOUTS`` is constant + +* type: int + +* value: ``10`` + + +``NUM_PERSISTENT_TITAN_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NUM_PERSISTENT_TITAN_LOADOUTS`` is constant + +* type: int + +* value: ``7`` + + +``EMBARK_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``EMBARK_TIMEOUT`` is constant + +* type: float + +* value: ``13.0`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MIN`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MIN`` is constant + +* type: float + +* value: ``1.5`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MAX`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MAX`` is constant + +* type: float + +* value: ``2.5`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_FADE`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_FADE`` is constant + +* type: float + +* value: ``1.0`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MIN`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MIN`` is constant + +* type: float + +* value: ``0.15`` + + +``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MAX`` +^^^^^^^^^^ + +.. note:: + + ``EMP_GRENADE_PILOT_SCREEN_EFFECTS_MAX`` is constant + +* type: float + +* value: ``0.4`` + + +``EMP_IMPARED_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``EMP_IMPARED_SOUND`` is constant + +* type: string + +* value: ``"EMP_VisualImpair"`` + + +``AIN_REV`` +^^^^^^^^^^ + +.. note:: + + ``AIN_REV`` is constant + +* type: int + +* value: ``21`` + + +``VOICE_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``VOICE_COUNT`` is constant + +* type: int + +* value: ``6`` + + +``TEST_ALL_ALIASES`` +^^^^^^^^^^ + +.. note:: + + ``TEST_ALL_ALIASES`` is constant + +* type: bool + +* value: ``false`` + + +``ARMOR_TYPE_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``ARMOR_TYPE_HEAVY`` is constant + +* type: int + +* value: ``1`` + + +``ARMOR_TYPE_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``ARMOR_TYPE_NORMAL`` is constant + +* type: int + +* value: ``0`` + + +``SKYBOXLEVEL`` +^^^^^^^^^^ + +.. note:: + + ``SKYBOXLEVEL`` is constant + +* type: string + +* value: ``"skybox_cam_level"`` + + +``SKYBOXSPACE`` +^^^^^^^^^^ + +.. note:: + + ``SKYBOXSPACE`` is constant + +* type: string + +* value: ``"skybox_cam_intro"`` + + +``WARPINFXTIME`` +^^^^^^^^^^ + +.. note:: + + ``WARPINFXTIME`` is constant + +* type: float + +* value: ``2.7`` + + +``MATCH_PROGRESS_RED_EYE_AND_ARMADA`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_RED_EYE_AND_ARMADA`` is constant + +* type: int + +* value: ``1`` + + +``MATCH_PROGRESS_AIR_ZINGERS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_AIR_ZINGERS`` is constant + +* type: int + +* value: ``4`` + + +``MATCH_PROGRESS_REFUEL_GOBLINS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_REFUEL_GOBLINS`` is constant + +* type: int + +* value: ``8`` + + +``SKYSCALE_SPACE`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_SPACE`` is constant + +* type: float + +* value: ``0.0`` + + +``SKYSCALE_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_DEFAULT`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_FRACTURE_WARP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_WARP`` is constant + +* type: float + +* value: ``0.25`` + + +``SKYSCALE_FRACTURE_DOOROPEN_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_DOOROPEN_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_DOOROPEN_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_DOOROPEN_PLAYER`` is constant + +* type: float + +* value: ``0.33`` + + +``SKYSCALE_FRACTURE_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_FRACTURE_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_FRACTURE_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_COLONY_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_COLONY_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_SHIP`` is constant + +* type: float + +* value: ``0.7`` + + +``SKYSCALE_COLONY_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.7`` + + +``SKYSCALE_COLONY_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_COLONY_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_COLONY_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_COLONY_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.65`` + + +``SKYSCALE_RELIC_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_RELIC_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_RELIC_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_RELIC_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_RELIC_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_OUTPOST_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_SHIP`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_OUTPOST_DOOROPEN_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.9`` + + +``SKYSCALE_OUTPOST_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_OUTPOST_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_OUTPOST_DOOROPEN_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_OUTPOST_DOOROPEN_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.6`` + + +``SKYSCALE_BONEYARD_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.6`` + + +``SKYSCALE_BONEYARD_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.85`` + + +``SKYSCALE_BONEYARD_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``1.0`` + + +``0.8`` +^^^^^^^^^^ + +.. note:: + + ``0.8`` is constant + +* type: SKYSCALE_BONEYARD_DOOROPEN_MCOR_PLAYER= + + +``SKYSCALE_BONEYARD_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_SHIP`` is constant + +* type: float + +* value: ``0.35`` + + +``SKYSCALE_BONEYARD_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.5`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_ACTOR`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_SHIP`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_BONEYARD_DOOROPEN_IMC_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_BONEYARD_DOOROPEN_IMC_PLAYER`` is constant + +* type: float + +* value: ``0.8`` + + +``SKYSCALE_AIRBASE_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_AIRBASE_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_AIRBASE_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_AIRBASE_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.95`` + + +``SKYSCALE_O2_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_ACTOR`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_SHIP`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.4`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_ACTOR`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_ACTOR`` is constant + +* type: float + +* value: ``1.0`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_SHIP`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_SHIP`` is constant + +* type: float + +* value: ``1.1`` + + +``SKYSCALE_O2_DOOROPEN_MCOR_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_DOOROPEN_MCOR_PLAYER`` is constant + +* type: float + +* value: ``0.9`` + + +``IMC_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``IMC_TRANSITION_TIME`` is constant + +* type: float + +* value: ``18.0`` + + +``IMC_ENTER_ATMOS_FX_TIME`` +^^^^^^^^^^ + +.. note:: + + ``IMC_ENTER_ATMOS_FX_TIME`` is constant + +* type: float + +* value: ``4.0`` + + +``SKYSCALE_O2_FIRE_BUILDUP_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_O2_FIRE_BUILDUP_TIME`` is constant + +* type: int + +* value: ``14`` + + +``SKYSCALE_EJECT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SKYSCALE_EJECT_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``PICK_LOADOUT_SOUND_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PICK_LOADOUT_SOUND_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``PerfIndexClient`` +^^^^^^^^^^ + +* type: enum + + +``PerfIndexServer`` +^^^^^^^^^^ + +* type: enum + + +``PROMO_SCORE_ADVANCE_REQ`` +^^^^^^^^^^ + +.. note:: + + ``PROMO_SCORE_ADVANCE_REQ`` is constant + +* type: int + +* value: ``50`` + + +``RANKED_GEM_PROGRESSION_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_GEM_PROGRESSION_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``RANKED_RECALC_TIMESLICE`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_RECALC_TIMESLICE`` is constant + +* type: float + +* value: ``1.8`` + + +``RANKED_PLAY`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_PLAY`` is constant + +* type: string + +* value: ``"ranked"`` + + +``eRankedContributionType`` +^^^^^^^^^^ + +* type: enum + + +``RANKED_TIER_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_TIER_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``RANKED_DIVISION_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_DIVISION_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``RANKED_DECAY_GEMS_LOST_PER_DAY`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_DECAY_GEMS_LOST_PER_DAY`` is constant + +* type: int + +* value: ``1`` + + +``RANKED_INVALID_SEASON`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_INVALID_SEASON`` is constant + +* type: int + +* value: ``-12345`` + + +``RANKED_SEASON_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SEASON_OFFSET`` is constant + +* type: int + +* value: ``539`` + + +``RANKED_SEASONS_PER_MONTH`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SEASONS_PER_MONTH`` is constant + +* type: int + +* value: ``1`` + + +``RANKED_SPLASH_COLORS_MAIN`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_MAIN`` is constant + +* type: array + +* value: ``[ 139, 195, 98 ]`` + + +``RANKED_SPLASH_COLORS_GLOW`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_GLOW`` is constant + +* type: array + +* value: ``[ 34, 90, 65, 255 ]`` + + +``RANKED_SPLASH_COLORS_MAIN_STRING`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_MAIN_STRING`` is constant + +* type: string + +* value: ``"164 229 117 255"`` + + +``RANKED_SPLASH_COLORS_GLOW_STRING`` +^^^^^^^^^^ + +.. note:: + + ``RANKED_SPLASH_COLORS_GLOW_STRING`` is constant + +* type: string + +* value: ``"34 90 65 255"`` + + +``SharedPerfIndexStart`` +^^^^^^^^^^ + +.. note:: + + ``SharedPerfIndexStart`` is constant + +* type: int + +* value: ``100`` + + +``PerfIndexShared`` +^^^^^^^^^^ + +* type: enum + + +``TITAN_CORE_ACTIVE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_ACTIVE_TIME`` is constant + +* type: float + +* value: ``12.6`` + + +``TITAN_CORE_MARATHON_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_MARATHON_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``1.42`` + + +``TITAN_CORE_FIRST_BUILD_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_FIRST_BUILD_TIME`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_CORE_BUILD_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_BUILD_TIME`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_CORE_CHARGE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_CHARGE_TIME`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_CORE_TIC_RATE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CORE_TIC_RATE`` is constant + +* type: float + +* value: ``3.8`` + + +``SHIELD_BOOST_R`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_R`` is constant + +* type: int + +* value: ``255`` + + +``SHIELD_BOOST_G`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_G`` is constant + +* type: int + +* value: ``225`` + + +``SHIELD_BOOST_B`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BOOST_B`` is constant + +* type: int + +* value: ``100`` + + +``SHIELD_BEACON_REGEN_RATE`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_BEACON_REGEN_RATE`` is constant + +* type: int + +* value: ``20`` + + +``EVAC_SHIP_DAMAGE_MULTIPLIER_AGAINST_NUCLEAR_CORE`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_DAMAGE_MULTIPLIER_AGAINST_NUCLEAR_CORE`` is constant + +* type: float + +* value: ``0.5`` + + +``EVAC_SHIP_SHIELD_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_SHIELD_REGEN_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``EVAC_SHIP_SHIELD_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``EVAC_SHIP_SHIELD_REGEN_DELAY`` is constant + +* type: float + +* value: ``6.0`` + + +``EVAL_PASSENGER_INVULNERABILITY`` +^^^^^^^^^^ + +.. note:: + + ``EVAL_PASSENGER_INVULNERABILITY`` is constant + +* type: bool + +* value: ``true`` + + +``ProgressSource`` +^^^^^^^^^^ + +* type: enum + + +``HOTDROP_IMPACT_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``HOTDROP_IMPACT_FX_TABLE`` is constant + +* type: string + +* value: ``"droppod_impact"`` + + +``HUMAN_RAGDOLL_IMPACT_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_RAGDOLL_IMPACT_TABLE`` is constant + +* type: string + +* value: ``"ragdoll_human"`` + + +``CE_FLAG_INTRO`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_INTRO`` is constant + +* type: int + +* value: ``0x0002`` + + +``CE_FLAG_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EXECUTION`` is constant + +* type: int + +* value: ``0x0004`` + + +``CE_FLAG_EMBARK`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EMBARK`` is constant + +* type: int + +* value: ``0x0008`` + + +``CE_FLAG_DISEMBARK`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_DISEMBARK`` is constant + +* type: int + +* value: ``0x0010`` + + +``CE_FLAG_TITAN_HOT_DROP`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_TITAN_HOT_DROP`` is constant + +* type: int + +* value: ``0x0020`` + + +``CE_FLAG_CLASSIC_MP_SPAWNING`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_CLASSIC_MP_SPAWNING`` is constant + +* type: int + +* value: ``0x0040`` + + +``CE_FLAG_HIDE_MAIN_HUD`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_HIDE_MAIN_HUD`` is constant + +* type: int + +* value: ``0x0080`` + + +``CE_FLAG_TITAN_3P_CAM`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_TITAN_3P_CAM`` is constant + +* type: int + +* value: ``0x0100`` + + +``CE_FLAG_WAVE_SPAWNING`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_WAVE_SPAWNING`` is constant + +* type: int + +* value: ``0x0200`` + + +``CE_FLAG_EOG_STAT_DISPLAY`` +^^^^^^^^^^ + +.. note:: + + ``CE_FLAG_EOG_STAT_DISPLAY`` is constant + +* type: int + +* value: ``0x0400`` + + +``TITAN_DAMAGE_STAGE_FULL`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_FULL`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DAMAGE_STAGE_1`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_1`` is constant + +* type: float + +* value: ``0.75`` + + +``TITAN_DAMAGE_STAGE_2`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_2`` is constant + +* type: float + +* value: ``0.5`` + + +``TITAN_DAMAGE_STAGE_3`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_3`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_DAMAGE_STAGE_DOOMED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STAGE_DOOMED`` is constant + +* type: float + +* value: ``0.0`` + + +``DOOMED_MIN_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``DOOMED_MIN_HEALTH`` is constant + +* type: int + +* value: ``1`` + + +``ABILITY_STIM_SPEED_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_SPEED_MOD`` is constant + +* type: float + +* value: ``2.0`` + + +``ABILITY_STIM_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_REGEN_DELAY`` is constant + +* type: float + +* value: ``2.0`` + + +``ABILITY_STIM_REGEN_MOD`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_STIM_REGEN_MOD`` is constant + +* type: float + +* value: ``2.0`` + + +``BERSERKER_INCOMING_DAMAGE_DAMPEN`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_INCOMING_DAMAGE_DAMPEN`` is constant + +* type: float + +* value: ``0.5`` + + +``BERSERKER_DASH_VELOCITY`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_DASH_VELOCITY`` is constant + +* type: int + +* value: ``1200`` + + +``BERSERKER_AOE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_AOE_RADIUS`` is constant + +* type: int + +* value: ``120`` + + +``BERSERKER_AOE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_AOE_DAMAGE`` is constant + +* type: int + +* value: ``500`` + + +``BERSERKER_PRE_DASH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_PRE_DASH_TIME`` is constant + +* type: float + +* value: ``0.4`` + + +``BERSERKER_DASH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BERSERKER_DASH_TIME`` is constant + +* type: float + +* value: ``0.6`` + + +``SONAR_GRENADE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_GRENADE_RADIUS`` is constant + +* type: float + +* value: ``1250.0`` + + +``SONAR_GRENADE_PULSE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_GRENADE_PULSE_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``SONAR_PULSE_SPACE`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_PULSE_SPACE`` is constant + +* type: float + +* value: ``400.0`` + + +``SONAR_PULSE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``SONAR_PULSE_SPEED`` is constant + +* type: float + +* value: ``300.0`` + + +``DASH_MELEE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``DASH_MELEE_SPEED`` is constant + +* type: float + +* value: ``1.35`` + + +``WALLRUN_CLOAK_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_CLOAK_DURATION`` is constant + +* type: float + +* value: ``15.0`` + + +``WALLRUN_CLOAK_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_CLOAK_TRANSITION_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``WALLHANG_CLOAK_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``WALLHANG_CLOAK_DURATION`` is constant + +* type: float + +* value: ``15.0`` + + +``WALLHANG_CLOAK_TRANSITION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WALLHANG_CLOAK_TRANSITION_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``TITAN_HEALTHDROP_REGENFRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_REGENFRAC`` is constant + +* type: float + +* value: ``0.3`` + + +``TITAN_HEALTHDROP_REGENTIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_REGENTIME`` is constant + +* type: float + +* value: ``5.0`` + + +``TITAN_HEALTHDROP_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTHDROP_TIMEOUT`` is constant + +* type: float + +* value: ``30.0`` + + +``SOLDIER_SHIELD_REGEN_THREAD`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_REGEN_THREAD`` is constant + +* type: string + +* value: ``"SoldierShieldRegenThink"`` + + +``SOLDIER_SHIELD_ZEROED`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_ZEROED`` is constant + +* type: string + +* value: ``"SoldierShieldZeroed"`` + + +``SOLDIER_SHIELD_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``SOLDIER_SHIELD_RESTART`` is constant + +* type: string + +* value: ``"SoldierShieldRestart"`` + + +``MAX_WEAPON_FIRE_ID`` +^^^^^^^^^^ + +.. note:: + + ``MAX_WEAPON_FIRE_ID`` is constant + +* type: int + +* value: ``4`` + + +``OFFHAND_RIGHT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_RIGHT`` is constant + +* type: int + +* value: ``0`` + + +``OFFHAND_LEFT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_LEFT`` is constant + +* type: int + +* value: ``1`` + + +``OFFHAND_ANTIRODEO`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_ANTIRODEO`` is constant + +* type: int + +* value: ``2`` + + +``OFFHAND_EQUIPMENT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_EQUIPMENT`` is constant + +* type: int + +* value: ``3`` + + +``OFFHAND_INVENTORY`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_INVENTORY`` is constant + +* type: int + +* value: ``4`` + + +``OFFHAND_MELEE`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_MELEE`` is constant + +* type: int + +* value: ``5`` + + +``OFFHAND_TITAN_CENTER`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_TITAN_CENTER`` is constant + +* type: int + +* value: ``2`` + + +``TITANMENU_NO_CUSTOMIZATION`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_NO_CUSTOMIZATION`` is constant + +* type: int + +* value: ``0x00001`` + + +``TITANMENU_FORCE_NON_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_FORCE_NON_PRIME`` is constant + +* type: int + +* value: ``0x00002`` + + +``TITANMENU_FORCE_PRIME`` +^^^^^^^^^^ + +.. note:: + + ``TITANMENU_FORCE_PRIME`` is constant + +* type: int + +* value: ``0x00004`` + + +``OFFHAND_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_COUNT`` is constant + +* type: int + +* value: ``6`` + + +``OFFHAND_ORDNANCE`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_ORDNANCE`` is constant + +* type: unknown + +* value: ``OFFHAND_RIGHT`` + + +``OFFHAND_SPECIAL`` +^^^^^^^^^^ + +.. note:: + + ``OFFHAND_SPECIAL`` is constant + +* type: unknown + +* value: ``OFFHAND_LEFT`` + + +``SHIELD_REGEN_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SHIELD_REGEN_TICK_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``HARVESTER_BEAM_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_BEAM_TICK_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DOOMED_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_REGEN_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``TITAN_DOOMED_REGEN_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_REGEN_AMOUNT`` is constant + +* type: float + +* value: ``0.0025`` + + +``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC_PILOT`` is constant + +* type: float + +* value: ``0.0`` + + +``STATIC_RANDOM`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_RANDOM`` is constant + +* type: int + +* value: ``0`` + + +``STATIC_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_HEAVY`` is constant + +* type: int + +* value: ``1`` + + +``STATIC_LIGHT`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_LIGHT`` is constant + +* type: int + +* value: ``2`` + + +``STATIC_VERY_HEAVY`` +^^^^^^^^^^ + +.. note:: + + ``STATIC_VERY_HEAVY`` is constant + +* type: int + +* value: ``3`` + + +``SATCHEL_DETONATE_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``SATCHEL_DETONATE_DELAY`` is constant + +* type: float + +* value: ``0.0`` + + +``MATCH_PROGRESS_EARLY`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_EARLY`` is constant + +* type: int + +* value: ``30`` + + +``MATCH_PROGRESS_MID`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_MID`` is constant + +* type: int + +* value: ``60`` + + +``MATCH_PROGRESS_LATE`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_LATE`` is constant + +* type: int + +* value: ``90`` + + +``MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT`` is constant + +* type: int + +* value: ``120`` + + +``MATCH_PROGRESS_THRESHOLDS`` +^^^^^^^^^^ + +.. note:: + + ``MATCH_PROGRESS_THRESHOLDS`` is constant + +* type: array + +* value: ``[ MATCH_PROGRESS_EARLY, MATCH_PROGRESS_MID, MATCH_PROGRESS_LATE, MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT ]`` + + +``eItemTypes`` +^^^^^^^^^^ + +* type: enum + + +``SFLAG_DOUBLE_XP`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_DOUBLE_XP`` is constant + +* type: int + +* value: ``0x00001`` + + +``SFLAG_FAST_BUILD1`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_FAST_BUILD1`` is constant + +* type: int + +* value: ``0x00002`` + + +``SFLAG_HUNTER_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_GRUNT`` is constant + +* type: int + +* value: ``0x00004`` + + +``SFLAG_HUNTER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_SPECTRE`` is constant + +* type: int + +* value: ``0x00008`` + + +``SFLAG_HUNTER_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_PILOT`` is constant + +* type: int + +* value: ``0x00010`` + + +``SFLAG_HUNTER_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_HUNTER_TITAN`` is constant + +* type: int + +* value: ``0x00020`` + + +``SFLAG_FAST_BUILD2`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_FAST_BUILD2`` is constant + +* type: int + +* value: ``0x00040`` + + +``SFLAG_SPECTRE_VIRUS`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_SPECTRE_VIRUS`` is constant + +* type: int + +* value: ``0x00200`` + + +``SFLAG_INSTANT_HACK`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_INSTANT_HACK`` is constant + +* type: int + +* value: ``0x00400`` + + +``SFLAG_BC_DASH_CAPACITY`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_BC_DASH_CAPACITY`` is constant + +* type: int + +* value: ``0x01000`` + + +``SFLAG_COOP_ORDNANCE_CAPACITY_1`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_COOP_ORDNANCE_CAPACITY_1`` is constant + +* type: int + +* value: ``0x02000`` + + +``SFLAG_TITAN_SMASH`` +^^^^^^^^^^ + +.. note:: + + ``SFLAG_TITAN_SMASH`` is constant + +* type: int + +* value: ``0x10000`` + + +``RACE_HUMAN_FEMALE`` +^^^^^^^^^^ + +.. note:: + + ``RACE_HUMAN_FEMALE`` is constant + +* type: string + +* value: ``"race_human_female"`` + + +``BURN_CARD_MAP_LOOT_DROP`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_MAP_LOOT_DROP`` is constant + +* type: int + +* value: ``1`` + + +``BURNCARD_WARNING_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_WARNING_COUNT`` is constant + +* type: int + +* value: ``5`` + + +``MAX_BURN_CARD_PACKS_EVER`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BURN_CARD_PACKS_EVER`` is constant + +* type: int + +* value: ``50`` + + +``BURNCARD_INDEX_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_INDEX_EMPTY`` is constant + +* type: int + +* value: ``-1`` + + +``BCGROUP_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_SPEED`` is constant + +* type: int + +* value: ``0`` + + +``BCGROUP_STEALTH`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_STEALTH`` is constant + +* type: int + +* value: ``1`` + + +``BCGROUP_INTEL`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_INTEL`` is constant + +* type: int + +* value: ``2`` + + +``BCGROUP_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``BCGROUP_NPC`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_NPC`` is constant + +* type: int + +* value: ``4`` + + +``BCGROUP_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_WEAPON`` is constant + +* type: int + +* value: ``5`` + + +``BCGROUP_MISC`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_MISC`` is constant + +* type: int + +* value: ``6`` + + +``BCGROUP_DICE`` +^^^^^^^^^^ + +.. note:: + + ``BCGROUP_DICE`` is constant + +* type: int + +* value: ``7`` + + +``BC_GROUPINGS`` +^^^^^^^^^^ + +.. note:: + + ``BC_GROUPINGS`` is constant + +* type: int + +* value: ``8`` + + +``BURNCARDS_PER_PACK`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARDS_PER_PACK`` is constant + +* type: int + +* value: ``7`` + + +``DECK_STYLE_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``DECK_STYLE_BURNCARDS`` is constant + +* type: bool + +* value: ``false`` + + +``BURN_CARD_NEVER_COLLECTED`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_NEVER_COLLECTED`` is constant + +* type: int + +* value: ``-1`` + + +``BURNCARD_PACK_PER_XP`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_PACK_PER_XP`` is constant + +* type: float + +* value: ``8000.0`` + + +``BURNCARD_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_COMMON`` is constant + +* type: int + +* value: ``0`` + + +``BURNCARD_RARE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_RARE`` is constant + +* type: int + +* value: ``2`` + + +``CARDS_PER_PAGE`` +^^^^^^^^^^ + +.. note:: + + ``CARDS_PER_PAGE`` is constant + +* type: float + +* value: ``12.0`` + + +``CARDS_PER_ROW`` +^^^^^^^^^^ + +.. note:: + + ``CARDS_PER_ROW`` is constant + +* type: float + +* value: ``6.0`` + + +``BURN_CARD_WARMUP_TIME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_WARMUP_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``INGAME_BURN_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``INGAME_BURN_CARDS`` is constant + +* type: int + +* value: ``3`` + + +``MAX_BURN_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_BURN_CARDS`` is constant + +* type: int + +* value: ``72`` + + +``MAX_UNOPENED_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_BURNCARDS`` is constant + +* type: int + +* value: ``25`` + + +``MAX_UNOPENED_EXCHANGED_BURNCARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_EXCHANGED_BURNCARDS`` is constant + +* type: int + +* value: ``6`` + + +``MAX_MAILED_CARDS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_MAILED_CARDS`` is constant + +* type: int + +* value: ``30`` + + +``MAX_UNOPENED_PACKS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_UNOPENED_PACKS`` is constant + +* type: int + +* value: ``99`` + + +``PILE_DECK`` +^^^^^^^^^^ + +.. note:: + + ``PILE_DECK`` is constant + +* type: int + +* value: ``0`` + + +``PILE_ACTIVE`` +^^^^^^^^^^ + +.. note:: + + ``PILE_ACTIVE`` is constant + +* type: int + +* value: ``1`` + + +``PILE_COLLECTION`` +^^^^^^^^^^ + +.. note:: + + ``PILE_COLLECTION`` is constant + +* type: int + +* value: ``2`` + + +``READING_NONE`` +^^^^^^^^^^ + +.. note:: + + ``READING_NONE`` is constant + +* type: int + +* value: ``-1`` + + +``READING_IN_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``READING_IN_PROGRESS`` is constant + +* type: int + +* value: ``0`` + + +``READING_WAITING_TO_CONTINUE`` +^^^^^^^^^^ + +.. note:: + + ``READING_WAITING_TO_CONTINUE`` is constant + +* type: int + +* value: ``1`` + + +``READING_DONE`` +^^^^^^^^^^ + +.. note:: + + ``READING_DONE`` is constant + +* type: int + +* value: ``2`` + + +``BURNCARD_REWARD_VAL_1`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_1`` is constant + +* type: int + +* value: ``80`` + + +``BURNCARD_REWARD_VAL_2`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_2`` is constant + +* type: int + +* value: ``140`` + + +``BURNCARD_REWARD_VAL_3`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_REWARD_VAL_3`` is constant + +* type: int + +* value: ``260`` + + +``BURNCARD_STORY_PROGRESS_NONE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_NONE`` is constant + +* type: int + +* value: ``0`` + + +``BURNCARD_STORY_PROGRESS_INTRO`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_INTRO`` is constant + +* type: int + +* value: ``1`` + + +``BURNCARD_STORY_PROGRESS_COMPLETE`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_STORY_PROGRESS_COMPLETE`` is constant + +* type: int + +* value: ``5`` + + +``BURNCARD_AUTO_SONAR_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_AUTO_SONAR_INTERVAL`` is constant + +* type: float + +* value: ``6.5`` + + +``BURNCARD_AUTO_SONAR_IMAGE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``BURNCARD_AUTO_SONAR_IMAGE_DURATION`` is constant + +* type: float + +* value: ``1.5`` + + +``eTitanAvailability`` +^^^^^^^^^^ + +* type: enum + + +``eBoostAvailability`` +^^^^^^^^^^ + +* type: enum + + +``ePilotOverdrive`` +^^^^^^^^^^ + +* type: enum + + +``eTitanExitEnabled`` +^^^^^^^^^^ + +* type: enum + + +``eSpawnAsTitan`` +^^^^^^^^^^ + +* type: enum + + +``eTeamShareEarnMeter`` +^^^^^^^^^^ + +* type: enum + + +``eWaveSpawnType`` +^^^^^^^^^^ + +* type: enum + + +``ePilotGroundSpawnMethod`` +^^^^^^^^^^ + +* type: enum + + +``eAllowNPCs`` +^^^^^^^^^^ + +* type: enum + + +``DROPSHIP_TITAN_PICKUP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_TITAN_PICKUP_RADIUS`` is constant + +* type: int + +* value: ``256`` + + +``eObjective`` +^^^^^^^^^^ + +* type: enum + + +``eFloorIsLava`` +^^^^^^^^^^ + +* type: enum + + +``eMinimapState`` +^^^^^^^^^^ + +* type: enum + + +``eOSPState`` +^^^^^^^^^^ + +* type: enum + + +``eAmmoLimit`` +^^^^^^^^^^ + +* type: enum + + +``eEliminationMode`` +^^^^^^^^^^ + +* type: enum + + +``ePlayerBleedout`` +^^^^^^^^^^ + +* type: enum + + +``eFlagState`` +^^^^^^^^^^ + +* type: enum + + +``COUNT_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``COUNT_ENABLED`` is constant + +* type: int + +* value: ``1`` + + +``BURN_CARD_COUNT_MAX`` +^^^^^^^^^^ + +.. note:: + + ``BURN_CARD_COUNT_MAX`` is constant + +* type: int + +* value: ``99`` + + +``CLOAK_INCLUDE_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_INCLUDE_FADE_IN_TIME`` is constant + +* type: bool + +* value: ``true`` + + +``CLOAK_EXCLUDE_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CLOAK_EXCLUDE_FADE_IN_TIME`` is constant + +* type: bool + +* value: ``false`` + + +``MARVIN_TYPE_SHOOTER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_SHOOTER`` is constant + +* type: int + +* value: ``0`` + + +``MARVIN_TYPE_WORKER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_WORKER`` is constant + +* type: int + +* value: ``1`` + + +``MARVIN_TYPE_MARVINONE`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_MARVINONE`` is constant + +* type: int + +* value: ``2`` + + +``MARVIN_TYPE_FIREFIGHTER`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_TYPE_FIREFIGHTER`` is constant + +* type: int + +* value: ``3`` + + +``eLobbyType`` +^^^^^^^^^^ + +* type: enum + + +``userSignInState`` +^^^^^^^^^^ + +* type: enum + + +``eMaps`` +^^^^^^^^^^ + +* type: enum + + +``eEventNotifications`` +^^^^^^^^^^ + +* type: enum + + +``ePermanentEventNotifications`` +^^^^^^^^^^ + +* type: enum + + +``ePrivateMatchStartState`` +^^^^^^^^^^ + +* type: enum + + +``TITANFALL_INNER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANFALL_INNER_RADIUS`` is constant + +* type: float + +* value: ``90.0`` + + +``TITANFALL_OUTER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANFALL_OUTER_RADIUS`` is constant + +* type: float + +* value: ``120.0`` + + +``TITANHOTDROP_DISABLE_ENEMY_TITANFALL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITANHOTDROP_DISABLE_ENEMY_TITANFALL_RADIUS`` is constant + +* type: int + +* value: ``450`` + + +``FIRST_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``27`` + + +``SECOND_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``SECOND_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``54`` + + +``THIRD_WARNING_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``THIRD_WARNING_PROGRESS`` is constant + +* type: int + +* value: ``76`` + + +``O2_DEV_DISABLE_SKYSHOW`` +^^^^^^^^^^ + +.. note:: + + ``O2_DEV_DISABLE_SKYSHOW`` is constant + +* type: bool + +* value: ``false`` + + +``RESPAWN_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RESPAWN_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``0.75`` + + +``eMissionType`` +^^^^^^^^^^ + +* type: enum + + +``WAVESPAWN_PROTECTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WAVESPAWN_PROTECTION_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``COOP_MAX_ACTIVE_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``COOP_MAX_ACTIVE_TITANS`` is constant + +* type: int + +* value: ``8`` + + +``COOP_MAX_ACTIVE_CLOAKED_DRONES`` +^^^^^^^^^^ + +.. note:: + + ``COOP_MAX_ACTIVE_CLOAKED_DRONES`` is constant + +* type: int + +* value: ``3`` + + +``COOP_SENTRY_TURRET_MAX_COUNT_PET`` +^^^^^^^^^^ + +.. note:: + + ``COOP_SENTRY_TURRET_MAX_COUNT_PET`` is constant + +* type: int + +* value: ``3`` + + +``COOP_SENTRY_TURRET_MAX_COUNT_INV`` +^^^^^^^^^^ + +.. note:: + + ``COOP_SENTRY_TURRET_MAX_COUNT_INV`` is constant + +* type: int + +* value: ``3`` + + +``FD_VICTORY_ANNOUNCEMENT_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``FD_VICTORY_ANNOUNCEMENT_LENGTH`` is constant + +* type: float + +* value: ``13.0`` + + +``FD_DEFEAT_ANNOUNCEMENT_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``FD_DEFEAT_ANNOUNCEMENT_LENGTH`` is constant + +* type: float + +* value: ``13.0`` + + +``FD_EOG_TIME_BETWEEN_ANNOUNCEMENT_AND_STARS`` +^^^^^^^^^^ + +.. note:: + + ``FD_EOG_TIME_BETWEEN_ANNOUNCEMENT_AND_STARS`` is constant + +* type: float + +* value: ``8.0`` + + +``FD_EOG_STAR_DISPLAY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FD_EOG_STAR_DISPLAY_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``FD_STAR_DISPLAY_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_STAR_DISPLAY_INTERVAL`` is constant + +* type: float + +* value: ``1.0`` + + +``GENERATOR_SHIELD_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_SHIELD_REGEN_DELAY`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_SHIELD_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_SHIELD_REGEN_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_DAMAGE_STREAK_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_STREAK_TIMEOUT`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_GLOBAL`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_GLOBAL`` is constant + +* type: int + +* value: ``10000`` + + +``GENERATOR_THREAT_WARN_DIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_DIST_TITAN`` is constant + +* type: int + +* value: ``2500`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_MORTAR_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_MORTAR_TITANS`` is constant + +* type: int + +* value: ``4000`` + + +``GENERATOR_THREAT_WARN_STREAKDMG_SUICIDE_SPECTRES`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_STREAKDMG_SUICIDE_SPECTRES`` is constant + +* type: int + +* value: ``1500`` + + +``GENERATOR_THREAT_WARN_DIST_INFANTRY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_DIST_INFANTRY`` is constant + +* type: int + +* value: ``1500`` + + +``GENERATOR_THREAT_WARN_NUM_REQ_INFANTRY`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_THREAT_WARN_NUM_REQ_INFANTRY`` is constant + +* type: int + +* value: ``16`` + + +``DEPLOYABLE_TURRET_ACCURACY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_TURRET_ACCURACY_MULTIPLIER`` is constant + +* type: float + +* value: ``2.0`` + + +``DEPLOYABLE_TURRET_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``DEPLOYABLE_TURRET_HEALTH`` is constant + +* type: int + +* value: ``600`` + + +``TIME_BETWEEN_OBJ`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BETWEEN_OBJ`` is constant + +* type: int + +* value: ``10`` + + +``TIME_BEFORE_CHECKPOINT_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BEFORE_CHECKPOINT_RESTART`` is constant + +* type: int + +* value: ``1`` + + +``TIME_BEFORE_OBJECTIVE_RESTART`` +^^^^^^^^^^ + +.. note:: + + ``TIME_BEFORE_OBJECTIVE_RESTART`` is constant + +* type: int + +* value: ``6`` + + +``MINION_BUBBLE_SHIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MINION_BUBBLE_SHIELD_RADIUS`` is constant + +* type: int + +* value: ``230`` + + +``MINION_BUBBLE_SHIELD_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``MINION_BUBBLE_SHIELD_RADIUS_SQR`` is constant + +* type: int + +* value: ``51984`` + + +``MAX_LOADOUT_CRATE_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_LOADOUT_CRATE_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``MINIMAP_LOADOUT_CRATE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_LOADOUT_CRATE_SCALE`` is constant + +* type: float + +* value: ``0.075`` + + +``RADAR_JAM_TIME`` +^^^^^^^^^^ + +.. note:: + + ``RADAR_JAM_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``GENERATOR_DAMAGE_NUKE_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_NUKE_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``0.25`` + + +``GENERATOR_DAMAGE_MORTAR_ROCKET_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``GENERATOR_DAMAGE_MORTAR_ROCKET_MULTIPLIER`` is constant + +* type: float + +* value: ``0.8`` + + +``eTAC_ABILITY`` +^^^^^^^^^^ + +* type: enum + + +``HARVESTER_GRAPH_DATA_POINTS`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_GRAPH_DATA_POINTS`` is constant + +* type: int + +* value: ``20`` + + +``SPECTRE_MAX_SIGHT_DIST`` +^^^^^^^^^^ + +.. note:: + + ``SPECTRE_MAX_SIGHT_DIST`` is constant + +* type: int + +* value: ``3000`` + + +``ARC_TITAN_EMP_FIELD_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_RADIUS`` is constant + +* type: int + +* value: ``330`` + + +``ARC_TITAN_EMP_FIELD_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_RADIUS_SQR`` is constant + +* type: int + +* value: ``108900`` + + +``ARC_TITAN_EMP_FIELD_INNER_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_INNER_RADIUS`` is constant + +* type: int + +* value: ``150`` + + +``ARC_TITAN_EMP_FIELD_INNER_RADIUS_SQR`` +^^^^^^^^^^ + +.. note:: + + ``ARC_TITAN_EMP_FIELD_INNER_RADIUS_SQR`` is constant + +* type: int + +* value: ``22500`` + + +``TITAN_GRAPPLE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GRAPPLE_DAMAGE`` is constant + +* type: int + +* value: ``600`` + + +``TITAN_GRAPPLE_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GRAPPLE_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``1.0`` + + +``CLOAKED_DRONE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_SPEED`` is constant + +* type: int + +* value: ``1800`` + + +``CLOAKED_DRONE_ACC`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_ACC`` is constant + +* type: float + +* value: ``1.75`` + + +``CLOAKED_DRONE_YAWRATE`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_YAWRATE`` is constant + +* type: int + +* value: ``150`` + + +``CLOAKED_DRONE_LOOPING_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_LOOPING_SFX`` is constant + +* type: string + +* value: ``"Coop_CloakDrone_Beam"`` + + +``CLOAKED_DRONE_WARP_IN_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_WARP_IN_SFX`` is constant + +* type: string + +* value: ``"Coop_DroneTeleport_In"`` + + +``CLOAKED_DRONE_WARP_OUT_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_WARP_OUT_SFX`` is constant + +* type: string + +* value: ``"Coop_DroneTeleport_Out"`` + + +``CLOAKED_DRONE_CLOAK_START_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_CLOAK_START_SFX`` is constant + +* type: string + +* value: ``"CloakDrone_Cloak_On"`` + + +``CLOAKED_DRONE_CLOAK_LOOP_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_CLOAK_LOOP_SFX`` is constant + +* type: string + +* value: ``"CloakDrone_Cloak_Sustain_Loop"`` + + +``CLOAKED_DRONE_HOVER_LOOP_SFX`` +^^^^^^^^^^ + +.. note:: + + ``CLOAKED_DRONE_HOVER_LOOP_SFX`` is constant + +* type: string + +* value: ``"AngelCity_Scr_DroneSearchHover"`` + + +``MINIMAP_CLOAKED_DRONE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_CLOAKED_DRONE_SCALE`` is constant + +* type: float + +* value: ``0.070`` + + +``FD_FIRE_DAMAGE_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_FIRE_DAMAGE_SCALE`` is constant + +* type: float + +* value: ``1.2`` + + +``FD_HOT_STREAK_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``FD_HOT_STREAK_MULTIPLIER`` is constant + +* type: float + +* value: ``1.5`` + + +``CURRENCY_COIN_WALLET_MIN`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_MIN`` is constant + +* type: int + +* value: ``0`` + + +``CURRENCY_COIN_WALLET_MAX`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_MAX`` is constant + +* type: int + +* value: ``999999`` + + +``CURRENCY_COIN_WALLET_START_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``CURRENCY_COIN_WALLET_START_AMOUNT`` is constant + +* type: int + +* value: ``10000`` + + +``MAX_XP_TO_COINS_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_XP_TO_COINS_AMOUNT`` is constant + +* type: int + +* value: ``5000`` + + +``COIN_REWARD_SELL_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_SELL_COMMON`` is constant + +* type: int + +* value: ``100`` + + +``COIN_REWARD_SELL_RARE`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_SELL_RARE`` is constant + +* type: int + +* value: ``400`` + + +``COIN_REWARD_MATCH_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_MATCH_COMPLETION`` is constant + +* type: int + +* value: ``500`` + + +``COIN_REWARD_MATCH_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_MATCH_VICTORY`` is constant + +* type: int + +* value: ``250`` + + +``COIN_REWARD_FIRST_WIN_OF_DAY`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_FIRST_WIN_OF_DAY`` is constant + +* type: int + +* value: ``1000`` + + +``COIN_REWARD_DAILY_CHALLENGE`` +^^^^^^^^^^ + +.. note:: + + ``COIN_REWARD_DAILY_CHALLENGE`` is constant + +* type: int + +* value: ``500`` + + +``COST_BC_MATCHLONG_UPGRADE`` +^^^^^^^^^^ + +.. note:: + + ``COST_BC_MATCHLONG_UPGRADE`` is constant + +* type: int + +* value: ``3000`` + + +``eShopResponseType`` +^^^^^^^^^^ + +* type: enum + + +``eCoinRewardCategory`` +^^^^^^^^^^ + +* type: enum + + +``eCoinRewardType`` +^^^^^^^^^^ + +* type: enum + + +``eShopItemType`` +^^^^^^^^^^ + +* type: enum + + +``eChallengeCategory`` +^^^^^^^^^^ + +* type: enum + + +``SECONDS_PER_WEEK`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_WEEK`` is constant + +* type: int + +* value: ``604800`` + + +``SECONDS_PER_DAY`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_DAY`` is constant + +* type: int + +* value: ``86400`` + + +``SECONDS_PER_HOUR`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_HOUR`` is constant + +* type: int + +* value: ``3600`` + + +``SECONDS_PER_MINUTE`` +^^^^^^^^^^ + +.. note:: + + ``SECONDS_PER_MINUTE`` is constant + +* type: int + +* value: ``60`` + + +``FNF_SCHEDULE_RESET_SECONDS`` +^^^^^^^^^^ + +.. note:: + + ``FNF_SCHEDULE_RESET_SECONDS`` is constant + +* type: int + +* value: ``27000`` + + +``PST_TIME_ZONE_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``PST_TIME_ZONE_OFFSET`` is constant + +* type: int + +* value: ``-7`` + + +``DAILY_RESET_TIME_ZONE_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``DAILY_RESET_TIME_ZONE_OFFSET`` is constant + +* type: int + +* value: ``-10`` + + +``TITAN_OS_VOICE_PACK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_OS_VOICE_PACK`` is constant + +* type: array + +* value: ``["Bt","Legion","Scorch","Ronin","Northstar","ion","Tone","Vanguard"]`` + + +``eMusicPieceID`` +^^^^^^^^^^ + +* type: enum + + +``eEOGRankPage`` +^^^^^^^^^^ + +* type: enum + + +``PILOT_HARD_LANDING_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_HARD_LANDING_SCALE`` is constant + +* type: float + +* value: ``1.1`` + + +``NWRP_HARD_LANDING_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``NWRP_HARD_LANDING_SCALE`` is constant + +* type: float + +* value: ``0.5`` + + +``TDAY_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_PILOT`` is constant + +* type: int + +* value: ``1`` + + +``TDAY_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_TITAN`` is constant + +* type: int + +* value: ``10`` + + +``TDAY_SCORE_POD`` +^^^^^^^^^^ + +.. note:: + + ``TDAY_SCORE_POD`` is constant + +* type: int + +* value: ``1`` + + +``400`` +^^^^^^^^^^ + +.. note:: + + ``400`` is constant + +* type: ATTRITION_SCORE_BOUNTY_SURVIVAL= + + +``ATTRITION_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BOSS`` is constant + +* type: int + +* value: ``100`` + + +``ATTRITION_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``400`` + + +``ATTRITION_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``ATTRITION_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``50`` + + +``ATTRITION_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``50`` + + +``ATTRITION_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``ATTRITION_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PROWLER`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_GRUNT`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``15`` + + +``ATTRITION_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_STALKER`` is constant + +* type: int + +* value: ``20`` + + +``ATTRITION_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``ATTRITION_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``10`` + + +``ATTRITION_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATTRITION_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``50`` + + +``ATCOOP_SCORE_BOUNTY_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOUNTY_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``ATCOOP_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOSS`` is constant + +* type: int + +* value: ``50`` + + +``ATCOOP_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``ATCOOP_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``ATCOOP_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``ATCOOP_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``25`` + + +``ATCOOP_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``ATCOOP_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PROWLER`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_GRUNT`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``10`` + + +``ATCOOP_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_STALKER`` is constant + +* type: int + +* value: ``10`` + + +``ATCOOP_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``ATCOOP_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``ATCOOP_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_BOUNTY_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOUNTY_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``PVE_SANDBOX_SCORE_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOSS`` is constant + +* type: int + +* value: ``50`` + + +``PVE_SANDBOX_SCORE_BOSS_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BOSS_DAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``PVE_SANDBOX_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``PVE_SANDBOX_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``25`` + + +``PVE_SANDBOX_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``PVE_SANDBOX_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PROWLER`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_GRUNT`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``10`` + + +``PVE_SANDBOX_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_STALKER`` is constant + +* type: int + +* value: ``10`` + + +``PVE_SANDBOX_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_MARVIN`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BONUS`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_BONUS_STOLEN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_BONUS_STOLEN`` is constant + +* type: int + +* value: ``00`` + + +``PVE_SANDBOX_SCORE_PILOT_MIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_PILOT_MIN`` is constant + +* type: int + +* value: ``5`` + + +``PVE_SANDBOX_SCORE_TITAN_MIN`` +^^^^^^^^^^ + +.. note:: + + ``PVE_SANDBOX_SCORE_TITAN_MIN`` is constant + +* type: int + +* value: ``25`` + + +``FD_SCORE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TITAN`` is constant + +* type: int + +* value: ``5`` + + +``FD_SCORE_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``3`` + + +``FD_SCORE_MEGATURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MEGATURRET`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_SENTRYTURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SENTRYTURRET`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_PILOT`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_AIR_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_AIR_DRONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_PROWLER`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_GRUNT`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SPECTRE`` is constant + +* type: int + +* value: ``1`` + + +``FD_SCORE_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_STALKER`` is constant + +* type: int + +* value: ``2`` + + +``FD_SCORE_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MARVIN`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ENEMIES`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ENEMIES`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_MVP`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_MVP`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_TEAM_FINAL_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_FINAL_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_FLAWLESS_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_FLAWLESS_WAVE`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_REPAIR_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_REPAIR_TURRET`` is constant + +* type: int + +* value: ``25`` + + +``FD_SCORE_DIDNT_DIE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_DIDNT_DIE`` is constant + +* type: int + +* value: ``100`` + + +``FD_SCORE_SHIELD_HARVESTER`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SHIELD_HARVESTER`` is constant + +* type: int + +* value: ``150`` + + +``FD_SCORE_SONAR_PULSE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SONAR_PULSE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ARC_TRAP_TRIGGERED`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ARC_TRAP_TRIGGERED`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TETHER_TRAP_TRIGGERED`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TETHER_TRAP_TRIGGERED`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_ARC_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_ARC_WAVE`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_TEAM_HEAL`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_TEAM_HEAL`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_DAMAGE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_DAMAGE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_HEALING_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_HEALING_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_SCORE_SUPPORT_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_SCORE_SUPPORT_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``ZIPLINE_IDLE_ANIM`` +^^^^^^^^^^ + +.. note:: + + ``ZIPLINE_IDLE_ANIM`` is constant + +* type: string + +* value: ``"pt_zipline_slide_idle"`` + + +``DEFAULT_CONVERSATION_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_CONVERSATION_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``AI_CONVERSATION_RANGE_SQR`` +^^^^^^^^^^ + +.. note:: + + ``AI_CONVERSATION_RANGE_SQR`` is constant + +* type: int + +* value: ``20250000`` + + +``AI_CONVERSATION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``AI_CONVERSATION_RANGE`` is constant + +* type: int + +* value: ``4500`` + + +``MAX_VOICE_DIST_SQRD`` +^^^^^^^^^^ + +.. note:: + + ``MAX_VOICE_DIST_SQRD`` is constant + +* type: int + +* value: ``9000000`` + + +``AI_FRIENDLY_CHATTER_RANGE_SQR`` +^^^^^^^^^^ + +.. note:: + + ``AI_FRIENDLY_CHATTER_RANGE_SQR`` is constant + +* type: int + +* value: ``4410000`` + + +``AI_FRIENDLY_CHATTER_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``AI_FRIENDLY_CHATTER_RANGE`` is constant + +* type: int + +* value: ``2100`` + + +``PLAYER_SHIELD_WALL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_RADIUS`` is constant + +* type: int + +* value: ``30`` + + +``PLAYER_SHIELD_WALL_FOV`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_FOV`` is constant + +* type: int + +* value: ``120`` + + +``PLAYER_SHIELD_WALL_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_HEALTH`` is constant + +* type: int + +* value: ``500`` + + +``PLAYER_SHIELD_WALL_REGEN_WAIT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_REGEN_WAIT_TIME`` is constant + +* type: int + +* value: ``8`` + + +``PLAYER_SHIELD_WALL_REGEN_INCREMENT`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_SHIELD_WALL_REGEN_INCREMENT`` is constant + +* type: int + +* value: ``25`` + + +``AIRVEHICLE_FLAG_AWAIT_INPUT`` +^^^^^^^^^^ + +.. note:: + + ``AIRVEHICLE_FLAG_AWAIT_INPUT`` is constant + +* type: int + +* value: ``0x040`` + + +``HIGHLIGHT_FAR_MAX`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FAR_MAX`` is constant + +* type: float + +* value: ``999999999999999.0`` + + +``REQUIRES_ANY`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_ANY`` is constant + +* type: int + +* value: ``0`` + + +``REQUIRES_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_PILOT`` is constant + +* type: int + +* value: ``1`` + + +``REQUIRES_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``REQUIRES_TITAN`` is constant + +* type: int + +* value: ``2`` + + +``HighlightContext`` +^^^^^^^^^^ + +* type: struct + + +``ShGlobals`` +^^^^^^^^^^ + +* type: struct + + +``GAMEMODE_SP`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_SP`` is constant + +* type: string + +* value: ``"solo"`` + + +``shGlobal`` +^^^^^^^^^^ + +* type: ShGlobals + + +``NEW_LOADOUTS`` +^^^^^^^^^^ + +.. note:: + + ``NEW_LOADOUTS`` is constant + +* type: bool + +* value: ``true`` + + +``HIGHLIGHT_FILL_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_FILL_DEFAULT`` is constant + +* type: int + +* value: ``110`` + + +``HIGHLIGHT_OUTLINE_GENERIC`` +^^^^^^^^^^ + +.. note:: + + ``HIGHLIGHT_OUTLINE_GENERIC`` is constant + +* type: int + +* value: ``110`` + + +``ePresentationType`` +^^^^^^^^^^ + +* type: enum + + +``ePrimaryWeaponCategory`` +^^^^^^^^^^ + +* type: enum + + +``eSecondaryWeaponCategory`` +^^^^^^^^^^ + +* type: enum + + +``eMenuAnimClass`` +^^^^^^^^^^ + +* type: enum + + +``eSideNotificationSystems`` +^^^^^^^^^^ + +* type: enum + + +``ePlayerMovementEvents`` +^^^^^^^^^^ + +* type: enum + + +``RERUN_LAUNCH_STARTPOINT`` +^^^^^^^^^^ + +* type: string + + +``eUIEvent`` +^^^^^^^^^^ + +* type: enum + + +``PILOT_WEAPON_MOD_COMMON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_WEAPON_MOD_COMMON_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_WEAPON_MOD_COMMON_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``PILOT_WEAPON_MOD_COMMON_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PILOT_WEAPON_MOD_COMMON_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COMMON_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``PILOT_WEAPON_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_WEAPON_MOD_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_WEAPON_MOD_DAMAGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_DAMAGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``PILOT_WEAPON_MOD_ACCURACYDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_ACCURACYDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``PILOT_WEAPON_MOD_RANGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_RANGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PILOT_WEAPON_MOD_FIRERATEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_FIRERATEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``PILOT_WEAPON_MOD_CLIPSIZEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_CLIPSIZEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``PILOT_WEAPON_MOD_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_WEAPON_MOD_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``7`` + + +``TITAN_PRIMARY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_COMMON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_MOD_COMMON_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_NAME_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_COMMON_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PRIMARY_MOD_COMMON_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COMMON_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PRIMARY_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PRIMARY_MOD_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PRIMARY_MOD_DAMAGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_DAMAGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PRIMARY_MOD_ACCURACYDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_ACCURACYDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PRIMARY_MOD_RANGEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_RANGEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``TITAN_PRIMARY_MOD_FIRERATEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_FIRERATEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``TITAN_PRIMARY_MOD_CLIPSIZEDISPLAY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_CLIPSIZEDISPLAY_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``TITAN_PRIMARY_MOD_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PRIMARY_MOD_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``7`` + + +``TITAN_ABILITY_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_ABILITY_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_ABILITY_DAMAGESOURCE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_DAMAGESOURCE_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_ABILITY_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ABILITY_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PASSIVE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_PASSIVE_TYPE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_TYPE_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_PASSIVE_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_PASSIVE_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_PASSIVE_LONGDESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_LONGDESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``TITAN_PASSIVE_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``5`` + + +``TITAN_PASSIVE_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_PASSIVE_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``6`` + + +``TITAN_VOICE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_VOICE_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_NAME_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_VOICE_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_VOICE_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_VOICE_HIDDEN_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_VOICE_HIDDEN_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``BURN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``BURN_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``BURN_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``BURN_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``BURN_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"activationCost"`` + + +``BURN_TIER_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_TIER_COLUMN_NAME`` is constant + +* type: string + +* value: ``"tier"`` + + +``BURN_AVAILABLE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_AVAILABLE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"rewardAvailableFor"`` + + +``BURN_WEAPON_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_WEAPON_COLUMN_NAME`` is constant + +* type: string + +* value: ``"weaponName"`` + + +``BURN_EXTRA_WEAPON_MOD_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BURN_EXTRA_WEAPON_MOD_NAME`` is constant + +* type: string + +* value: ``"extraWeaponMod"`` + + +``BATTLE_CHATTER_CONVERSATION_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_CONVERSATION_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"conversationname"`` + + +``BATTLE_CHATTER_PRIORITY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_PRIORITY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"priority"`` + + +``BATTLE_CHATTER_DEBOUNCE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``BATTLE_CHATTER_DEBOUNCE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"debounce"`` + + +``FACTION_DIALOGUE_CONVERSATION_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_CONVERSATION_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"conversationname"`` + + +``FACTION_DIALOGUE_PRIORITY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_PRIORITY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"priority"`` + + +``FACTION_DIALOGUE_DEBOUNCE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_DEBOUNCE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"debounce"`` + + +``FACTION_DIALOGUE_DISABLED_LIST_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_DISABLED_LIST_NAME`` is constant + +* type: string + +* value: ``"disabledForFaction"`` + + +``FACTION_LEADERS_PERSISTENCE_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PERSISTENCE_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"persistenceRef"`` + + +``FACTION_LEADERS_FACTION_DIALOGUE_PREFIX_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_FACTION_DIALOGUE_PREFIX_COLUMN_NAME`` is constant + +* type: string + +* value: ``"factionDialoguePrefix"`` + + +``FACTION_LEADERS_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``FACTION_LEADERS_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``FACTION_LEADERS_WAVEFORM_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_WAVEFORM_COLUMN_NAME`` is constant + +* type: string + +* value: ``"usesWaveform"`` + + +``FACTION_LEADERS_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``FACTION_LEADERS_MODEL_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_MODEL_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"modelName"`` + + +``FACTION_LEADERS_DROPSHIP_ANIM_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DROPSHIP_ANIM_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"dropshipAnimName"`` + + +``FACTION_LEADERS_DROPSHIP_ANIM_EASTEREGG`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_DROPSHIP_ANIM_EASTEREGG`` is constant + +* type: string + +* value: ``"isEasterEgg"`` + + +``FACTION_LEADERS_PROP_MODEL_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PROP_MODEL_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"propModelName"`` + + +``FACTION_LEADERS_PROP_ATTACHMENT_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_LEADERS_PROP_ATTACHMENT_COLUMN_NAME`` is constant + +* type: string + +* value: ``"propAttachment"`` + + +``NON_LOADOUT_WEAPON_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_WEAPON_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``NON_LOADOUT_MOD_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_COLUMN`` is constant + +* type: int + +* value: ``0`` + + +``NON_LOADOUT_MOD_PARENT_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_PARENT_COLUMN`` is constant + +* type: int + +* value: ``1`` + + +``NON_LOADOUT_MOD_NAME_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_NAME_COLUMN`` is constant + +* type: int + +* value: ``2`` + + +``NON_LOADOUT_MOD_DESCRIPTION_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_DESCRIPTION_COLUMN`` is constant + +* type: int + +* value: ``3`` + + +``NON_LOADOUT_MOD_IMAGE_COLUMN`` +^^^^^^^^^^ + +.. note:: + + ``NON_LOADOUT_MOD_IMAGE_COLUMN`` is constant + +* type: int + +* value: ``4`` + + +``PHYS_EXPLOSION_SMALL`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_SMALL`` is constant + +* type: int + +* value: ``100`` + + +``PHYS_EXPLOSION_MEDIUM`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_MEDIUM`` is constant + +* type: int + +* value: ``250`` + + +``PHYS_EXPLOSION_LARGE`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_LARGE`` is constant + +* type: int + +* value: ``500`` + + +``PHYS_EXPLOSION_HUGE`` +^^^^^^^^^^ + +.. note:: + + ``PHYS_EXPLOSION_HUGE`` is constant + +* type: int + +* value: ``10000`` + + +``ePowerUps`` +^^^^^^^^^^ + +* type: enum + + +``COLLECTIBLE_PICKUP_EFFECT`` +^^^^^^^^^^ + +.. note:: + + ``COLLECTIBLE_PICKUP_EFFECT`` is constant + +* type: asset + +* value: ``$"ar_item_pickup_CP"`` + + +``MODEL_HARVESTER_TOWER`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_HARVESTER_TOWER`` is constant + +* type: asset + +* value: ``$"models/props/generator_coop/generator_coop.mdl"`` + + +``FX_HARVESTER_BEAM`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_BEAM`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_beam_endcap"`` + + +``FX_HARVESTER_HEALTH_LOW`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_HEALTH_LOW`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_damaged"`` + + +``FX_HARVESTER_OVERSHIELD`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_OVERSHIELD`` is constant + +* type: asset + +* value: ``$"P_harvestor_shield_wall"`` + + +``FX_HARVESTER_SHIELD`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_SHIELD`` is constant + +* type: asset + +* value: ``$"P_coop_harvester_CP"`` + + +``FX_HARVESTER_SHIELD_BREAK`` +^^^^^^^^^^ + +.. note:: + + ``FX_HARVESTER_SHIELD_BREAK`` is constant + +* type: asset + +* value: ``$"P_coop_harvester_break_CP"`` + + +``FX_GEN_HARVESTER_BEAM`` +^^^^^^^^^^ + +.. note:: + + ``FX_GEN_HARVESTER_BEAM`` is constant + +* type: asset + +* value: ``$"P_tw_harvester_beam_endcap"`` + + +``$"models/props/generator_coop/generator_coop_blackbox.mdl"`` +^^^^^^^^^^ + +.. note:: + + ``$"models/props/generator_coop/generator_coop_blackbox.mdl"`` is constant + +* type: MODEL_HARVESTER_TOWER_COLLISION= + + +``MODEL_HARVESTER_TOWER_RINGS`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_HARVESTER_TOWER_RINGS`` is constant + +* type: asset + +* value: ``$"models/props/generator_coop/generator_coop_rings_animated.mdl"`` + + +``LTS_TEAM_SELECTION_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``LTS_TEAM_SELECTION_LENGTH`` is constant + +* type: float + +* value: ``15.0`` + + +``GAMEMODE_BOMB_SCORE_PLANT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_PLANT`` is constant + +* type: int + +* value: ``1000`` + + +``GAMEMODE_BOMB_SCORE_DEFUSE`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_DEFUSE`` is constant + +* type: int + +* value: ``1`` + + +``GAMEMODE_BOMB_SCORE_EXPLODE`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_EXPLODE`` is constant + +* type: int + +* value: ``1`` + + +``GAMEMODE_BOMB_SCORE_CARRY`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_CARRY`` is constant + +* type: int + +* value: ``250`` + + +``GAMEMODE_BOMB_SCORE_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_KILL_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``GAMEMODE_BOMB_SCORE_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_BOMB_SCORE_KILL_PILOT`` is constant + +* type: int + +* value: ``50`` + + +``GAMEMODE_RAID_SCORE_PLANT`` +^^^^^^^^^^ + +.. note:: + + ``GAMEMODE_RAID_SCORE_PLANT`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_WEAK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_WEAK`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_HENCH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HENCH`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_MERC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_MERC`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_AUTO`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AUTO`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_BOSS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BOSS`` is constant + +* type: int + +* value: ``4`` + + +``COMBO_METER_MAX`` +^^^^^^^^^^ + +.. note:: + + ``COMBO_METER_MAX`` is constant + +* type: float + +* value: ``3.0`` + + +``DREW_MODE`` +^^^^^^^^^^ + +.. note:: + + ``DREW_MODE`` is constant + +* type: int + +* value: ``0`` + + +``GREEN_SCREEN_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``GREEN_SCREEN_MODEL`` is constant + +* type: asset + +* value: ``$"models/test/green_screen.mdl"`` + + +``DEFAULT_MENU_ENVIRONMENT_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_MENU_ENVIRONMENT_MODEL`` is constant + +* type: asset + +* value: ``$"models/menu/default_environment.mdl"`` + + +``COCKPIT_UI_XOFFSET`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_XOFFSET`` is constant + +* type: int + +* value: ``22`` + + +``COCKPIT_UI_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_WIDTH`` is constant + +* type: float + +* value: ``41.4`` + + +``COCKPIT_UI_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_UI_HEIGHT`` is constant + +* type: float + +* value: ``COCKPIT_UI_WIDTH / 1.7665`` + + +``COCKPIT_RUI_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_WIDTH`` is constant + +* type: int + +* value: ``34`` + + +``COCKPIT_RUI_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_HEIGHT`` is constant + +* type: float + +* value: ``COCKPIT_RUI_WIDTH / 1.7665`` + + +``COCKPIT_RUI_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_RADIUS`` is constant + +* type: int + +* value: ``350`` + + +``COCKPIT_RUI_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_OFFSET`` is constant + +* type: vector + +* value: ``<-218,0,0>`` + + +``COCKPIT_RUI_OFFSET_1610_TEMP`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_OFFSET_1610_TEMP`` is constant + +* type: vector + +* value: ``<-216,0,0>`` + + +``COCKPIT_RUI_SUBDIV`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_RUI_SUBDIV`` is constant + +* type: float + +* value: ``3.5`` + + +``TITAN_COCKPIT_RUI_SCREEN_WIDTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_RUI_SCREEN_WIDTH`` is constant + +* type: float + +* value: ``21.0`` + + +``TITAN_COCKPIT_TOPO_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_TOPO_RADIUS`` is constant + +* type: float + +* value: ``150.0`` + + +``TITAN_COCKPIT_ROTATION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_ROTATION_ANGLE`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_COCKPIT_LOWER_RUI_SCREEN_SQUARE_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_LOWER_RUI_SCREEN_SQUARE_SIZE`` is constant + +* type: float + +* value: ``24.0`` + + +``TITAN_COCKPIT_LOWER_RUI_SCREEN_HEIGHT_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_LOWER_RUI_SCREEN_HEIGHT_SCALE`` is constant + +* type: float + +* value: ``1.3125`` + + +``TITAN_COCKPIT_INSTRUMENT1_RUI_SCREEN_SQUARE_SIZE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_INSTRUMENT1_RUI_SCREEN_SQUARE_SIZE`` is constant + +* type: float + +* value: ``4.5`` + + +``SPOT_ASSIST_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_ASSIST_TIME`` is constant + +* type: float + +* value: ``10.0`` + + +``NUM_SPOTS_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``NUM_SPOTS_AVAILABLE`` is constant + +* type: int + +* value: ``20`` + + +``SPOT_CONE_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_CONE_HEIGHT`` is constant + +* type: float + +* value: ``8000.0`` + + +``SPOT_CONE_ANGLE_TO_AXIS`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_CONE_ANGLE_TO_AXIS`` is constant + +* type: float + +* value: ``4.5`` + + +``SPOT_TRACE_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_TRACE_DISTANCE`` is constant + +* type: float + +* value: ``MAX_WORLD_RANGE`` + + +``SPOT_HIGHLIGHT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``SPOT_HIGHLIGHT_FADE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_FADE_IN_TIME`` is constant + +* type: float + +* value: ``0.15`` + + +``SPOT_HIGHLIGHT_FADE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_HIGHLIGHT_FADE_OUT_TIME`` is constant + +* type: float + +* value: ``3.0`` + + +``SPOT_MODEL_SNAPSHOT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_MODEL_SNAPSHOT_TIME`` is constant + +* type: float + +* value: ``8.0`` + + +``GROUND_SPOT_VISIBLE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GROUND_SPOT_VISIBLE_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``SPOT_GLOBAL_VO_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``SPOT_GLOBAL_VO_COOLDOWN`` is constant + +* type: float + +* value: ``4.0`` + + +``eWeaponStatType`` +^^^^^^^^^^ + +* type: enum + + +``eTitanStatType`` +^^^^^^^^^^ + +* type: enum + + +``EARNMETER_MODE`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_MODE`` is constant + +* type: string + +* value: ``"earnMeterMode"`` + + +``EARNMETER_OWNEDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_OWNEDFRAC`` is constant + +* type: string + +* value: ``"earnMeterOwnedFrac"`` + + +``EARNMETER_EARNEDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_EARNEDFRAC`` is constant + +* type: string + +* value: ``"earnMeterFrac"`` + + +``EARNMETER_REWARDFRAC`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_REWARDFRAC`` is constant + +* type: string + +* value: ``"earnMeterRewardFrac"`` + + +``EARNMETER_REWARDID`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_REWARDID`` is constant + +* type: string + +* value: ``"earnMeterRewardId"`` + + +``EARNMETER_GOALID`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_GOALID`` is constant + +* type: string + +* value: ``"earnMeterGoalId"`` + + +``TOP_INVENTORY_ITEM_BURN_CARD_ID`` +^^^^^^^^^^ + +.. note:: + + ``TOP_INVENTORY_ITEM_BURN_CARD_ID`` is constant + +* type: string + +* value: ``"topInventoryItemBurnCardID"`` + + +``ANTI_RODEO_RESULT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ANTI_RODEO_RESULT_DURATION`` is constant + +* type: float + +* value: ``3.0`` + + +``RUI_SORT_SCREENFADE`` +^^^^^^^^^^ + +.. note:: + + ``RUI_SORT_SCREENFADE`` is constant + +* type: int + +* value: ``1000`` + + +``R1_VGUI_MINIMAP`` +^^^^^^^^^^ + +.. note:: + + ``R1_VGUI_MINIMAP`` is constant + +* type: bool + +* value: ``false`` + + +``TITAN_HINT_DASH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HINT_DASH`` is constant + +* type: int + +* value: ``5`` + + +``CALLING_CARD_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CALLING_CARD_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CALLING_CARD_LAYOUT_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_LAYOUT_COLUMN_NAME`` is constant + +* type: string + +* value: ``"layoutType"`` + + +``CALLING_CARD_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLING_CARD_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CALLSIGN_ICON_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CALLSIGN_ICON_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CALLSIGN_ICON_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CALLSIGN_ICON_SMALL_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CALLSIGN_ICON_SMALL_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"smallImage"`` + + +``CAMO_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"itemRef"`` + + +``CAMO_PILOT_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotRef"`` + + +``CAMO_TITAN_REF_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_REF_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanRef"`` + + +``CAMO_IMAGE_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_IMAGE_COLUMN_NAME`` is constant + +* type: string + +* value: ``"image"`` + + +``CAMO_NAME_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_NAME_COLUMN_NAME`` is constant + +* type: string + +* value: ``"name"`` + + +``CAMO_DESCRIPTION_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_DESCRIPTION_COLUMN_NAME`` is constant + +* type: string + +* value: ``"description"`` + + +``CAMO_PILOT_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotCost"`` + + +``CAMO_TITAN_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanCost"`` + + +``CAMO_PILOT_WEAPON_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_PILOT_WEAPON_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"pilotWeaponCost"`` + + +``CAMO_TITAN_WEAPON_COST_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_TITAN_WEAPON_COST_COLUMN_NAME`` is constant + +* type: string + +* value: ``"titanWeaponCost"`` + + +``CAMO_CATEGORY_COLUMN_NAME`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_CATEGORY_COLUMN_NAME`` is constant + +* type: string + +* value: ``"category"`` + + +``CAMO_INDEX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``CAMO_INDEX_BASE`` is constant + +* type: int + +* value: ``0`` + + +``SKIN_INDEX_BASE`` +^^^^^^^^^^ + +.. note:: + + ``SKIN_INDEX_BASE`` is constant + +* type: int + +* value: ``0`` + + +``PILOT_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``1`` + + +``PILOT_SKIN_INDEX_GHOST`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SKIN_INDEX_GHOST`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_WARPAINT_CAMO_INDEX`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_WARPAINT_CAMO_INDEX`` is constant + +* type: int + +* value: ``-1`` + + +``WEAPON_SKIN_INDEX_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_DEFAULT`` is constant + +* type: int + +* value: ``0`` + + +``WEAPON_SKIN_INDEX_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_CAMO`` is constant + +* type: int + +* value: ``1`` + + +``WEAPON_SKIN_INDEX_GHOST`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_SKIN_INDEX_GHOST`` is constant + +* type: int + +* value: ``11`` + + +``FWTS_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_HIDDEN`` is constant + +* type: int + +* value: ``1 << 0`` + + +``FWTS_IMC`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_IMC`` is constant + +* type: int + +* value: ``1 << 1`` + + +``FWTS_MILITIA`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_MILITIA`` is constant + +* type: int + +* value: ``1 << 2`` + + +``FWTS_SHIELDED`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_SHIELDED`` is constant + +* type: int + +* value: ``1 << 3`` + + +``FWTS_THREAT`` +^^^^^^^^^^ + +.. note:: + + ``FWTS_THREAT`` is constant + +* type: int + +* value: ``1 << 4`` + + +``MINIMAP_Z_BASE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_BASE`` is constant + +* type: int + +* value: ``500`` + + +``MINIMAP_Z_LAYER`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_LAYER`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 1`` + + +``MINIMAP_Z_THREAT_WEDGES`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_THREAT_WEDGES`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 2`` + + +``MINIMAP_Z_YOU`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_YOU`` is constant + +* type: int + +* value: ``MINIMAP_Z_BASE + 200`` + + +``MINIMAP_Z_OBJECT`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_OBJECT`` is constant + +* type: int + +* value: ``25`` + + +``MINIMAP_Z_OBJECTIVE`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_OBJECTIVE`` is constant + +* type: int + +* value: ``50`` + + +``MINIMAP_Z_NPC`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_NPC`` is constant + +* type: int + +* value: ``75`` + + +``MINIMAP_Z_PLAYER`` +^^^^^^^^^^ + +.. note:: + + ``MINIMAP_Z_PLAYER`` is constant + +* type: int + +* value: ``100`` + + +``SP_STARTING_TITAN_LOADOUT_KIT`` +^^^^^^^^^^ + +.. note:: + + ``SP_STARTING_TITAN_LOADOUT_KIT`` is constant + +* type: string + +* value: ``"mp_titanweapon_xo16_shorty"`` + + +``SP_FIRST_TITAN_LOADOUT_KIT`` +^^^^^^^^^^ + +.. note:: + + ``SP_FIRST_TITAN_LOADOUT_KIT`` is constant + +* type: string + +* value: ``"mp_titanweapon_sticky_40mm"`` + + +``HAS_WORLD_CALLSIGN`` +^^^^^^^^^^ + +.. note:: + + ``HAS_WORLD_CALLSIGN`` is constant + +* type: bool + +* value: ``true`` + + +``IMAGE_ATLAS_MENU`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_MENU`` is constant + +* type: int + +* value: ``0`` + + +``IMAGE_ATLAS_HUD`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_HUD`` is constant + +* type: int + +* value: ``1`` + + +``IMAGE_ATLAS_CALLINGCARD`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_CALLINGCARD`` is constant + +* type: int + +* value: ``2`` + + +``IMAGE_ATLAS_FACTION_LOGO`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_FACTION_LOGO`` is constant + +* type: int + +* value: ``3`` + + +``IMAGE_ATLAS_CAMO`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_CAMO`` is constant + +* type: int + +* value: ``4`` + + +``IMAGE_ATLAS_COMMS`` +^^^^^^^^^^ + +.. note:: + + ``IMAGE_ATLAS_COMMS`` is constant + +* type: int + +* value: ``5`` + + +``EARN_METER_CORE_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``EARN_METER_CORE_MULTIPLIER`` is constant + +* type: float + +* value: ``1.25`` + + +``COCKPIT_COLOR_BLUE`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_BLUE`` is constant + +* type: float + +* value: ``0.0`` + + +``COCKPIT_COLOR_YELLOW`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_YELLOW`` is constant + +* type: float + +* value: ``0.05`` + + +``COCKPIT_COLOR_RED`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_RED`` is constant + +* type: float + +* value: ``0.15`` + + +``COCKPIT_COLOR_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_SIEGE`` is constant + +* type: float + +* value: ``0.25`` + + +``COCKPIT_COLOR_THREAT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_THREAT`` is constant + +* type: float + +* value: ``0.35`` + + +``COCKPIT_COLOR_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_HIDDEN`` is constant + +* type: float + +* value: ``0.45`` + + +``COCKPIT_COLOR_VANGUARD`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_COLOR_VANGUARD`` is constant + +* type: float + +* value: ``0.55`` + + +``SP_RODEO_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``SP_RODEO_BOOST`` is constant + +* type: int + +* value: ``300`` + + +``PRO_SCREEN_INT_LIFETIME_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``PRO_SCREEN_INT_LIFETIME_KILLS`` is constant + +* type: int + +* value: ``0`` + + +``PRO_SCREEN_INT_MATCH_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``PRO_SCREEN_INT_MATCH_KILLS`` is constant + +* type: int + +* value: ``1`` + + +``achievements`` +^^^^^^^^^^ + +* type: enum + + +``ACHIEVEMENT_COLLECTIBLES_1_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``ACHIEVEMENT_COLLECTIBLES_1_COUNT`` is constant + +* type: int + +* value: ``10`` + + +``ACHIEVEMENT_COLLECTIBLES_2_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``ACHIEVEMENT_COLLECTIBLES_2_COUNT`` is constant + +* type: int + +* value: ``25`` + + +``MERIT_STATE_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_AVAILABLE`` is constant + +* type: int + +* value: ``0`` + + +``MERIT_STATE_SUCCESS`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_SUCCESS`` is constant + +* type: int + +* value: ``1`` + + +``MERIT_STATE_FAILURE`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_FAILURE`` is constant + +* type: int + +* value: ``2`` + + +``MERIT_STATE_DISABLED`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_DISABLED`` is constant + +* type: int + +* value: ``3`` + + +``MERIT_STATE_HIDDEN`` +^^^^^^^^^^ + +.. note:: + + ``MERIT_STATE_HIDDEN`` is constant + +* type: int + +* value: ``4`` + + +``MAX_MAIL_COUNT`` +^^^^^^^^^^ + +.. note:: + + ``MAX_MAIL_COUNT`` is constant + +* type: int + +* value: ``9`` + + +``TITAN_CLASS_LOCK_STATE_AVAILABLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_AVAILABLE`` is constant + +* type: int + +* value: ``0`` + + +``TITAN_CLASS_LOCK_STATE_LEVELRECOMMENDED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LEVELRECOMMENDED`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_CLASS_LOCK_STATE_LOCKED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LOCKED`` is constant + +* type: int + +* value: ``2`` + + +``TITAN_CLASS_LOCK_STATE_LEVELREQUIRED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_LEVELREQUIRED`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_CLASS_LOCK_STATE_INUSE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_CLASS_LOCK_STATE_INUSE`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_EASY_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_BONUS_SCALE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_NORMAL_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_BONUS_SCALE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_BONUS_SCALE`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_MASTER_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_BONUS_SCALE`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_INSANE_BONUS_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_BONUS_SCALE`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_VICTORY_HARD_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_HARD_BONUS`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_VICTORY_MASTER_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_MASTER_BONUS`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_VICTORY_INSANE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_VICTORY_INSANE_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_EASY_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_WIN`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_NORMAL_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_WIN`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_WIN`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_MASTER_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_WIN`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_INSANE_WIN`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_WIN`` is constant + +* type: int + +* value: ``4`` + + +``FD_XP_WAVE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_WAVE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_EASY_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_WAVE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_NORMAL_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_WAVE_BONUS`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_HARD_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_WAVE_BONUS`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_MASTER_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_WAVE_BONUS`` is constant + +* type: int + +* value: ``2`` + + +``FD_XP_INSANE_WAVE_BONUS`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_WAVE_BONUS`` is constant + +* type: int + +* value: ``3`` + + +``FD_XP_EASY_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_EASY_MILESTONE`` is constant + +* type: int + +* value: ``0`` + + +``FD_XP_NORMAL_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_NORMAL_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_HARD_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_HARD_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_MASTER_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_MASTER_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``FD_XP_INSANE_MILESTONE`` +^^^^^^^^^^ + +.. note:: + + ``FD_XP_INSANE_MILESTONE`` is constant + +* type: int + +* value: ``1`` + + +``eFDDifficultyLevel`` +^^^^^^^^^^ + +* type: enum + + +``eFDTutorials`` +^^^^^^^^^^ + +* type: enum + + +``eLaunching`` +^^^^^^^^^^ + +* type: enum + + +``eConsoleSettingsMenu`` +^^^^^^^^^^ + +* type: enum + + +``Friend`` +^^^^^^^^^^ + +* type: struct + + +``FriendsData`` +^^^^^^^^^^ + +* type: struct + + +``eFriendStatus`` +^^^^^^^^^^ + +* type: enum + + +``DpadCommListItem`` +^^^^^^^^^^ + +* type: struct + + +``MENU_NAV_FORWARD`` +^^^^^^^^^^ + +.. note:: + + ``MENU_NAV_FORWARD`` is constant + +* type: bool + +* value: ``true`` + + +``MENU_NAV_BACK`` +^^^^^^^^^^ + +.. note:: + + ``MENU_NAV_BACK`` is constant + +* type: bool + +* value: ``false`` + + +``WEAPONFLAG_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``WEAPONFLAG_AMPED`` is constant + +* type: int + +* value: ``(1<<0)`` + + +``PROP_IS_VALID_FOR_TURRET_PLACEMENT`` +^^^^^^^^^^ + +.. note:: + + ``PROP_IS_VALID_FOR_TURRET_PLACEMENT`` is constant + +* type: int + +* value: ``SPF_CUSTOM_SCRIPT_3`` + + +``TITAN_ARM_BADGE_ATTACHMENT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ARM_BADGE_ATTACHMENT`` is constant + +* type: string + +* value: ``"exp_L_shoulder"`` + + +``PERSISTENCE_LEAVECOUNT_VAR`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LEAVECOUNT_VAR`` is constant + +* type: string + +* value: ``"abandonCountForMode"`` + + +``PERSISTENCE_LAST_LEAVE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LAST_LEAVE_TIME`` is constant + +* type: string + +* value: ``"lastAbandonTime"`` + + +``PERSISTENCE_LEAVEMODE_VAR`` +^^^^^^^^^^ + +.. note:: + + ``PERSISTENCE_LEAVEMODE_VAR`` is constant + +* type: string + +* value: ``"lastAbandonedMode"`` + + +``TEAM_IMC_GRUNT_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_rifle.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_LMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_LMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_lmg.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_RIFLE`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_RIFLE`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_rifle.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_ROCKET`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_ROCKET`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_shotgun.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_SHOTGUN`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_SHOTGUN`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_shotgun.mdl"`` + + +``TEAM_IMC_GRUNT_MODEL_SMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_IMC_GRUNT_MODEL_SMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_smg.mdl"`` + + +``DATA_KNIFE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``DATA_KNIFE_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/data_knife/v_data_knife.mdl"`` + + +``STEAL_PISTOL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``STEAL_PISTOL_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/p2011/w_p2011.mdl"`` + + +``SENTRY_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``SENTRY_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_plasma/turret_plasma.mdl"`` + + +``ROCKET_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``ROCKET_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_rocket/turret_rocket.mdl"`` + + +``PLASMA_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``PLASMA_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_plasma/turret_plasma.mdl"`` + + +``HITSCAN_TURRET_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``HITSCAN_TURRET_MODEL`` is constant + +* type: asset + +* value: ``$"models/Robots/turret_hitscan/turret_hitscan.mdl"`` + + +``CONTROL_PANEL_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``CONTROL_PANEL_MODEL`` is constant + +* type: asset + +* value: ``$"models/communication/terminal_usable_imc_01.mdl"`` + + +``RODEO_BATTERY_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_BATTERY_MODEL`` is constant + +* type: asset + +* value: ``$"models/titans/medium/titan_medium_battery_static.mdl"`` + + +``MODEL_GENERATOR`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_GENERATOR`` is constant + +* type: asset + +* value: ``$"models/beacon/charge_generator_01_glass.mdl"`` + + +``level`` +^^^^^^^^^^ + +* type: table + + +``reloadingScripts`` +^^^^^^^^^^ + +* type: bool + +* value: ``false`` + + +``reloadedScripts`` +^^^^^^^^^^ + +* type: bool + +* value: ``false`` + + +``GAMETYPE_TEXT`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE_DESC`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE_ICON`` +^^^^^^^^^^ + +* type: table + +* value: ``{ [ RANKED_PLAY ] = $"ui/scoreboard_secret_logo" }`` + + +``GAMETYPE_COLOR`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``GAMETYPE`` +^^^^^^^^^^ + +* type: string + + +``MAX_TEAMS`` +^^^^^^^^^^ + +* type: int + + +``GAMEDESC_CURRENT`` +^^^^^^^^^^ + +* type: string + + +``>`` +^^^^^^^^^^ + +.. note:: + + ``>`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + //SCORES DETERMINED BY RUNNING script Coop_GetTeamScore() while the level is playing. + [ "mp_airbase" ] = [ 620, 1245, 1870 ], + [ "mp_angel_city" ] = [ 650, 1305, 1955 ], + [ "mp_backwater" ] = [ 615, 1235, 1855 ], + [ "mp_boneyard" ] = [ 595, 1190, 1790 ], + [ "mp_colony" ] = [ 620, 1245, 1870 ], + [ "mp_corporate" ] = [ 570, 1145, 1715 ], + [ "mp_fracture" ] = [ 675, 1355, 2030 ], + [ "mp_harmony_mines" ] = [ 615, 1230, 1845 ], + [ "mp_haven" ] = [ 620, 1245, 1870 ], + [ "mp_lagoon" ] = [ 700, 1405, 2110 ], + [ "mp_nexus" ] = [ 620, 1240, 1865 ], + [ "mp_o2" ] = [ 620, 1245, 1870 ], + [ "mp_outpost_207" ] = [ 550, 1100, 1650 ], + [ "mp_overlook" ] = [ 630, 1260, 1890 ], + [ "mp_relic" ] = [ 550, 1100, 1650 ], + [ "mp_rise" ] = [ 350, 700, 1055 ], + [ "mp_runoff" ] = [ 550, 1100, 1650 ], + [ "mp_sandtrap" ] = [ 675, 1355, 2030 ], + [ "mp_smugglers_cove" ] = [ 595, 1190, 1785 ], + [ "mp_switchback" ] = [ 570, 1145, 1715 ], + [ "mp_training_ground" ] = [ 720, 1445, 2170 ], + [ "mp_zone_18" ] = [ 615, 1235, 1855 ], + [ "mp_wargames" ] = [ 570, 1145, 1715 ], + [ "mp_swampland" ] = [ 655, 1310, 1970 ], + [ "default" ] = [ 10000, 10000, 10000 ] + } + + +``COOP_CUSTOMMATCH_UNLOCK_PLAYS`` +^^^^^^^^^^ + +.. note:: + + ``COOP_CUSTOMMATCH_UNLOCK_PLAYS`` is constant + +* type: int + +* value: ``3`` + + +``USE_NEW_LOADOUT_MENU`` +^^^^^^^^^^ + +.. note:: + + ``USE_NEW_LOADOUT_MENU`` is constant + +* type: int + +* value: ``1`` + + +``POINTVALUE_MATCH_VICTORY`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MATCH_VICTORY`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_MATCH_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MATCH_COMPLETION`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ROUND_WIN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ROUND_WIN`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_ROUND_COMPLETION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ROUND_COMPLETION`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ASSIST`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_FIRETEAM_AI`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_FIRETEAM_AI`` is constant + +* type: int + +* value: ``20`` + + +``POINTVALUE_KILL_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_SPECTRE`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_KILL_STALKER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_STALKER`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_KILL_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_TITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ASSIST_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_AUTOTITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ELECTROCUTE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELECTROCUTE_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_ELECTROCUTE_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELECTROCUTE_AUTOTITAN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_EXECUTE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EXECUTE_PILOT`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_KILL_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_MARVIN`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_KILL_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_TURRET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_HEAVY_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_HEAVY_TURRET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_LIGHT_TURRET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_LIGHT_TURRET`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_KILL_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_DRONE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_KILL_PROWLER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_PROWLER`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_SUICIDE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_SUICIDE_SPECTRE`` is constant + +* type: int + +* value: ``15`` + + +``POINTVALUE_COOP_KILL_SNIPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_SNIPER_SPECTRE`` is constant + +* type: int + +* value: ``40`` + + +``POINTVALUE_COOP_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_TITAN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_COOP_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_ASSIST_TITAN`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_NUKE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_NUKE_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_MORTAR_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_MORTAR_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_EMP_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_EMP_TITAN`` is constant + +* type: int + +* value: ``125`` + + +``POINTVALUE_COOP_KILL_CLOAKING_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_CLOAKING_DRONE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_GRUNT`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_KILL_BUBBLE_SHIELD_SPECTRE`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_AUTOTITAN_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_AUTOTITAN_MULTIPLIER`` is constant + +* type: float + +* value: ``1.00`` + + +``POINTVALUE_DROPPOD_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DROPPOD_KILL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_OPERATOR_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_OPERATOR_KILL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SPOTTING_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SPOTTING_ASSIST`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEADSHOT`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_NPC_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_NPC_HEADSHOT`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_FIRST_STRIKE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FIRST_STRIKE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_DOUBLEKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DOUBLEKILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_TRIPLEKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TRIPLEKILL`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_MEGAKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MEGAKILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MAYHEM`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MAYHEM`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_ONSLAUGHT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ONSLAUGHT`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_KILLINGSPREE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLINGSPREE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_RAMPAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RAMPAGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_SHOWSTOPPER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SHOWSTOPPER`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_REVENGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_REVENGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_PILOTEJECTKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_PILOTEJECTKILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_REVENGE_QUICK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_REVENGE_QUICK`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_NEMESIS`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_NEMESIS`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_DOMINATING`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DOMINATING`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_COMEBACK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COMEBACK`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_TITANPERMADAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITANPERMADAMAGE`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_TITAN_STEPCRUSH`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_TITAN_STEPCRUSH_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_PILOT`` is constant + +* type: unknown + +* value: ``100 + POINTVALUE_KILL_PILOT`` + + +``POINTVALUE_TITAN_STEPCRUSH_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_SPECTRE`` is constant + +* type: unknown + +* value: ``POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_SPECTRE`` + + +``POINTVALUE_TITAN_STEPCRUSH_FIRETEAM_AI`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_STEPCRUSH_FIRETEAM_AI`` is constant + +* type: unknown + +* value: ``POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_FIRETEAM_AI`` + + +``POINTVALUE_TITAN_MELEE_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_EXECUTION`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_TITAN_MELEE_VS_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_TITAN_MELEE_VS_HUMANSIZE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_HUMANSIZE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_TITAN_MELEE_VS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TITAN_MELEE_VS_TITAN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_RODEO_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_RODEO_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_RODEO_PILOT_BEATDOWN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEO_PILOT_BEATDOWN`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_SUPER_USED_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SUPER_USED_ELECTRIC_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_ELECTRIC_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_SUPER_USED_EE_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SUPER_USED_EE_SMOKESCREEN`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_GUIDED_ORBITAL_LASER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_GUIDED_ORBITAL_LASER`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_LEECH_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_SUPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_SUPER_SPECTRE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_DRONE`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_LEECH_GUNSHIP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_LEECH_GUNSHIP`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_DESTROYED_SATCHEL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_SATCHEL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_DESTROYED_PROXIMITY_MINE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_PROXIMITY_MINE`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_DESTROYED_LASER_MINE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DESTROYED_LASER_MINE`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_VICTORYKILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_VICTORYKILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_MVP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_MVP`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_STOPPED_COMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_COMMON_BURN_CARD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_STOPPED_UNCOMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_UNCOMMON_BURN_CARD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_STOPPED_RARE_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_STOPPED_RARE_BURN_CARD`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_EARNED_COMMON_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EARNED_COMMON_BURN_CARD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_EARNED_RARE_BURN_CARD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EARNED_RARE_BURN_CARD`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_USED_BURNCARD_COMMON`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_USED_BURNCARD_COMMON`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_USED_BURNCARD_RARE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_USED_BURNCARD_RARE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_BURNCARD_EXTRA_CREDIT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_BURNCARD_EXTRA_CREDIT`` is constant + +* type: int + +* value: ``1000`` + + +``POINTVALUE_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HARDPOINT_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HARDPOINT_NEUTRALIZE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_NEUTRALIZE`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_HARDPOINT_NEUTRALIZE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_NEUTRALIZE_ASSIST`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_HARDPOINT_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SIEGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_SNIPE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SNIPE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_ASSAULT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_SIEGE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SIEGE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_SNIPE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_SNIPE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_ASSAULT_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_ASSAULT_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_PERIMETER_DEFENSE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_DEFENSE_NPC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_DEFENSE_NPC`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_HARDPOINT_HOLD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_HOLD`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_HARDPOINT_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_AMPED`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HARDPOINT_AMPED_HOLD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARDPOINT_AMPED_HOLD`` is constant + +* type: int + +* value: ``50`` + + +``TEAMPOINTVALUE_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``20`` + + +``TEAMPOINTVALUE_HARDPOINT_OWNED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_OWNED`` is constant + +* type: int + +* value: ``1`` + + +``TEAMPOINTVALUE_AMPED_HARDPOINT_OWNED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_AMPED_HARDPOINT_OWNED`` is constant + +* type: int + +* value: ``2`` + + +``TEAMPOINTVALUE_HARDPOINT_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``TEAMPOINTVALUE_HARDPOINT_AMPED`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FINAL_HARDPOINT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FINAL_HARDPOINT_CAPTURE`` is constant + +* type: int + +* value: ``400`` + + +``POINTVALUE_FINAL_HARDPOINT_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FINAL_HARDPOINT_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_ELIMINATE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELIMINATE_TITAN`` is constant + +* type: int + +* value: ``450`` + + +``POINTVALUE_ELIMINATE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ELIMINATE_PILOT`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_WLTS_ELIMINATE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ELIMINATE_TITAN`` is constant + +* type: int + +* value: ``375`` + + +``POINTVALUE_WLTS_ELIMINATE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ELIMINATE_PILOT`` is constant + +* type: int + +* value: ``225`` + + +``POINTVALUE_WLTS_KILL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_TITAN`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_WLTS_ASSIST_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ASSIST_TITAN`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_WLTS_KILL_AUTOTITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_AUTOTITAN`` is constant + +* type: int + +* value: ``300`` + + +``POINTVALUE_WLTS_KILL_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_KILL_PILOT`` is constant + +* type: int + +* value: ``150`` + + +``POINTVALUE_WLTS_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_WLTS_ASSIST`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_FLAG_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CAPTURE`` is constant + +* type: int + +* value: ``400`` + + +``POINTVALUE_FLAG_TAKEN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_TAKEN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_CAPTURE_ASSIST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CAPTURE_ASSIST`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_RETURN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_RETURN`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FLAG_CARRIER_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FLAG_CARRIER_KILL`` is constant + +* type: int + +* value: ``100`` + + +``HARDPOINT_RANGED_ASSAULT_DIST`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_RANGED_ASSAULT_DIST`` is constant + +* type: int + +* value: ``2500`` + + +``HARDPOINT_PERIMETER_DEFENSE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_PERIMETER_DEFENSE_RANGE`` is constant + +* type: int + +* value: ``2500`` + + +``POINTVALUE_ORE_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_PICKUP`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_MEGA_ORE_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MEGA_ORE_PICKUP`` is constant + +* type: int + +* value: ``20`` + + +``POINTVALUE_ORE_DEPOSIT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_DEPOSIT`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_ORE_FROM_PLAYER_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_ORE_FROM_PLAYER_PICKUP`` is constant + +* type: int + +* value: ``15`` + + +``MAX_ORE_PLAYER_CAN_CARRY`` +^^^^^^^^^^ + +.. note:: + + ``MAX_ORE_PLAYER_CAN_CARRY`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_MARKED_KILLED_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_KILLED_MARKED`` is constant + +* type: int + +* value: ``350`` + + +``POINTVALUE_MARKED_TARGET_KILLED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_TARGET_KILLED`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_MARKED_ESCORT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_ESCORT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MARKED_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_SURVIVAL`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_MARKED_OUTLASTED_ENEMY_MARKED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_OUTLASTED_ENEMY_MARKED`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_MARKED_TARGET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARKED_TARGET`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_COOP_WAVE_MVP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_WAVE_MVP`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_COOP_TURRET_KILL_STREAK`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_TURRET_KILL_STREAK`` is constant + +* type: int + +* value: ``25`` + + +``COOP_TURRET_KILL_STREAK_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``COOP_TURRET_KILL_STREAK_REQUIREMENT`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_COOP_IMMORTAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_IMMORTAL`` is constant + +* type: int + +* value: ``350`` + + +``POINTVALUE_COOP_SURVIVOR`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_COOP_SURVIVOR`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_ASSAULT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_PERIMETER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_PERIMETER_DEFENSE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_SIEGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SIEGE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_SNIPE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SNIPE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_BASE_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_BASE_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_FORWARD_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_FORWARD_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_INVASIVE_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_INVASIVE_CONSTRUCTION`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FW_SHIELD_CONSTRUCTION`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SHIELD_CONSTRUCTION`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FW_RESOURCE_DENIAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_RESOURCE_DENIAL`` is constant + +* type: int + +* value: ``75`` + + +``POINTVALUE_FW_TOWER_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TOWER_DAMAGE`` is constant + +* type: int + +* value: ``10`` + + +``POINTVALUE_FW_TOWER_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TOWER_DEFENSE`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_FW_TEAM_TURRET_CONTROL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_TEAM_TURRET_CONTROL`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_FW_SECURING_RESOURCES`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_SECURING_RESOURCES`` is constant + +* type: int + +* value: ``0`` + + +``POINTVALUE_FW_DESTROY_TURRET_SHIELD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FW_DESTROY_TURRET_SHIELD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_ELIMINATE_HUNTER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_HUNTER`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_ELIMINATE_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_GRUNT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_ELIMINATE_SQUAD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_ELIMINATE_SQUAD`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_AQUIRE_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_AQUIRE_ASSET`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HUNTED_SECURE_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_SECURE_ASSET`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_EXTRACT_ASSET`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_EXTRACT_ASSET`` is constant + +* type: int + +* value: ``250`` + + +``POINTVALUE_HUNTED_OBJECTIVE_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_OBJECTIVE_SURVIVAL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_HUNTED_MISSION_SURVIVAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HUNTED_MISSION_SURVIVAL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CONTROL_PANEL_ACTIVATE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CONTROL_PANEL_ACTIVATE`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CONTROL_PANEL_ACTIVATE_LIGHT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CONTROL_PANEL_ACTIVATE_LIGHT`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FIRST_TITANFALL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FIRST_TITANFALL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_CALLED_IN_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_CALLED_IN_TITAN`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_RODEOD`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEOD`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_RODEOD_FRIEND`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RODEOD_FRIEND`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_FRIEND_RIDE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FRIEND_RIDE`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_GET_TO_CHOPPER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_GET_TO_CHOPPER`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_HOTZONE_EXTRACT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HOTZONE_EXTRACT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_SOLE_SURVIVOR`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_SOLE_SURVIVOR`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FULL_TEAM_EVAC`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_EVAC`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_EVAC_DENIED`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_EVAC_DENIED`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_ESCAPEE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_ESCAPEE`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_FULL_TEAM_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_KILL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_FULL_TEAM_KILL_SOLO`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FULL_TEAM_KILL_SOLO`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_FISHINBARREL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_FISHINBARREL`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_RANKED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_RANKED_PILOT`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILLED_TOP_RANKED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_TOP_RANKED_PILOT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_TOP_PERF_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_TOP_PERF_PILOT`` is constant + +* type: int + +* value: ``200`` + + +``POINTVALUE_KILLED_DOGFIGHTER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILLED_DOGFIGHTER`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_KILL_ANGELCITY_SEARCHDRONE`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_ANGELCITY_SEARCHDRONE`` is constant + +* type: int + +* value: ``5`` + + +``POINTVALUE_KILL_FLYER`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_KILL_FLYER`` is constant + +* type: int + +* value: ``100`` + + +``POINTVALUE_HEALTH_PICKUP`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEALTH_PICKUP`` is constant + +* type: int + +* value: ``1000`` + + +``POINTVALUE_HARVEST`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HARVEST`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_RESUPPLY`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_RESUPPLY`` is constant + +* type: int + +* value: ``25`` + + +``POINTVALUE_HEAL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_HEAL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_DRONE_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_DRONE_GETS_KILL`` is constant + +* type: int + +* value: ``50`` + + +``POINTVALUE_MARVIN_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_MARVIN_GETS_KILL`` is constant + +* type: int + +* value: ``30`` + + +``POINTVALUE_TURRET_GETS_KILL`` +^^^^^^^^^^ + +.. note:: + + ``POINTVALUE_TURRET_GETS_KILL`` is constant + +* type: int + +* value: ``40`` + + +``DOUBLEKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``DOUBLEKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``2`` + + +``TRIPLEKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``TRIPLEKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``3`` + + +``MEGAKILL_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``MEGAKILL_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``4`` + + +``CASCADINGKILL_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CASCADINGKILL_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``5.0`` + + +``ONSLAUGHT_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``ONSLAUGHT_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``8`` + + +``ONSLAUGHT_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ONSLAUGHT_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``MAYHEM_REQUIREMENT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``MAYHEM_REQUIREMENT_KILLS`` is constant + +* type: int + +* value: ``4`` + + +``MAYHEM_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAYHEM_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``QUICK_REVENGE_TIME_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``QUICK_REVENGE_TIME_LIMIT`` is constant + +* type: float + +* value: ``20.0`` + + +``NEMESIS_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``NEMESIS_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``DOMINATING_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``DOMINATING_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``RAMPAGE_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``RAMPAGE_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``5`` + + +``KILLINGSPREE_KILL_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``KILLINGSPREE_KILL_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``COMEBACK_DEATHS_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``COMEBACK_DEATHS_REQUIREMENT`` is constant + +* type: int + +* value: ``3`` + + +``WORTHIT_REQUIREMENT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WORTHIT_REQUIREMENT_TIME`` is constant + +* type: float + +* value: ``0.5`` + + +``DROPPOD_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``DROPPOD_SPEED`` is constant + +* type: int + +* value: ``2500`` + + +``DROPPOD_SPEED_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``DROPPOD_SPEED_BOOST`` is constant + +* type: int + +* value: ``15000`` + + +``OPERATOR_POD_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_POD_SPEED`` is constant + +* type: int + +* value: ``2500`` + + +``OPERATOR_POD_SPEED_BOOST`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_POD_SPEED_BOOST`` is constant + +* type: int + +* value: ``15000`` + + +``OPERATOR_DROP_POD_DROP_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_DROP_POD_DROP_OFFSET`` is constant + +* type: int + +* value: ``2048`` + + +``DEFAULT_PLAYER_DROPPOD_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_PLAYER_DROPPOD_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``100`` + + +``DEFAULT_OPERATOR_POD_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_OPERATOR_POD_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_TARGET_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_TARGET_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``220`` + + +``FIREATEAM_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``FIREATEAM_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``300`` + + +``WALLRUN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``WALLRUN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``MARVIN_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``MARVIN_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``300`` + + +``HOVERDRONE_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``150`` + + +``TURRET_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``100`` + + +``HARVESTER_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HARVESTER_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``450`` + + +``AMMO_REVEAL_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``AMMO_REVEAL_RADIUS`` is constant + +* type: int + +* value: ``650`` + + +``NUMBER_OPERATOR_ABILITIES`` +^^^^^^^^^^ + +.. note:: + + ``NUMBER_OPERATOR_ABILITIES`` is constant + +* type: int + +* value: ``6`` + + +``GLOBAL_COOLDOWN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``GLOBAL_COOLDOWN_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``HARVEST_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COOLDOWN`` is constant + +* type: int + +* value: ``10`` + + +``MARVINS_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_COOLDOWN`` is constant + +* type: int + +* value: ``20`` + + +``HEALTHSTATION_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_COOLDOWN`` is constant + +* type: int + +* value: ``15`` + + +``AMMOSTATION_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_COOLDOWN`` is constant + +* type: int + +* value: ``15`` + + +``TURRET_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_COOLDOWN`` is constant + +* type: int + +* value: ``10`` + + +``HOVERDRONE_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_COOLDOWN`` is constant + +* type: int + +* value: ``25`` + + +``STRIKE_COOLDOWN`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_COOLDOWN`` is constant + +* type: int + +* value: ``60`` + + +``OPERATOR_STARTING_POINTS`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_STARTING_POINTS`` is constant + +* type: int + +* value: ``250`` + + +``HARVEST_COST`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST`` is constant + +* type: int + +* value: ``50`` + + +``HARVEST_COST_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST_LEVEL2`` is constant + +* type: int + +* value: ``200`` + + +``HARVEST_COST_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_COST_LEVEL3`` is constant + +* type: int + +* value: ``500`` + + +``MARVINS_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_COST`` is constant + +* type: int + +* value: ``300`` + + +``MARVINS_REPAIR_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_REPAIR_COST`` is constant + +* type: int + +* value: ``25`` + + +``MARVINS_BUFF_COST`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_BUFF_COST`` is constant + +* type: int + +* value: ``100`` + + +``HEALTHSTATION_COST`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_COST`` is constant + +* type: int + +* value: ``100`` + + +``AMMOSTATION_COST`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_COST`` is constant + +* type: int + +* value: ``25`` + + +``TURRET_COST`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_COST`` is constant + +* type: int + +* value: ``75`` + + +``STRIKE_COST`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_COST`` is constant + +* type: int + +* value: ``500`` + + +``HOVERDRONE_COST`` +^^^^^^^^^^ + +.. note:: + + ``HOVERDRONE_COST`` is constant + +* type: int + +* value: ``125`` + + +``OPERATOR_COST_HEAL_FIRETEAM`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_FIRETEAM`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_FIRETEAM`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_FIRETEAM`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_HEAL_WALLRUNNER`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_WALLRUNNER`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_WALLRUNNER`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_WALLRUNNER`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_HEAL_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_HEAL_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_COST_CLOAK_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_COST_CLOAK_TITAN`` is constant + +* type: int + +* value: ``0`` + + +``OPERATOR_SELECTION_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_SELECTION_ENABLED`` is constant + +* type: int + +* value: ``0`` + + +``ABILITY_COOLDOWN_LAG_ADJUST_MAX_MS`` +^^^^^^^^^^ + +.. note:: + + ``ABILITY_COOLDOWN_LAG_ADJUST_MAX_MS`` is constant + +* type: float + +* value: ``300.0`` + + +``OPERATOR_FREE_POINTS_AMOUNT`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_FREE_POINTS_AMOUNT`` is constant + +* type: int + +* value: ``25`` + + +``OPERATOR_FREE_POINTS_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``OPERATOR_FREE_POINTS_INTERVAL`` is constant + +* type: float + +* value: ``15.0`` + + +``AMMOSTATION_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_DISPLAYNAME`` is constant + +* type: string + +* value: ``"AMMO BAY"`` + + +``AMMOSTATION_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_DURATION`` is constant + +* type: int + +* value: ``30`` + + +``AMMOSTATION_ZONERADIUS`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_ZONERADIUS`` is constant + +* type: int + +* value: ``300`` + + +``AMMOSTATION_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``AMMOSTATION_INTERVAL`` is constant + +* type: float + +* value: ``1.0`` + + +``HARVEST_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_DISPLAYNAME`` is constant + +* type: string + +* value: ``"HARVESTER"`` + + +``HARVEST_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_DURATION`` is constant + +* type: int + +* value: ``1600`` + + +``HARVEST_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL`` is constant + +* type: float + +* value: ``10.0`` + + +``HARVEST_INTERVAL_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL_LEVEL2`` is constant + +* type: float + +* value: ``6.0`` + + +``HARVEST_INTERVAL_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_INTERVAL_LEVEL3`` is constant + +* type: float + +* value: ``3.0`` + + +``HARVEST_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``HARVEST_HEALTH`` is constant + +* type: int + +* value: ``1000`` + + +``HEALTHSTATION_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_DISPLAYNAME`` is constant + +* type: string + +* value: ``"MED BAY"`` + + +``HEALTHSTATION_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_DURATION`` is constant + +* type: int + +* value: ``30`` + + +``HEALTHSTATION_ZONERADIUS`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_ZONERADIUS`` is constant + +* type: int + +* value: ``300`` + + +``HEALTHSTATION_HEAL_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_HEAL_FRAC`` is constant + +* type: float + +* value: ``0.01`` + + +``HEALTHSTATION_INTERVAL`` +^^^^^^^^^^ + +.. note:: + + ``HEALTHSTATION_INTERVAL`` is constant + +* type: float + +* value: ``0.1`` + + +``MARVINS_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_DISPLAYNAME`` is constant + +* type: string + +* value: ``"TROOPS"`` + + +``MARVINS_BUFF_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``MARVINS_BUFF_MULTIPLIER`` is constant + +* type: float + +* value: ``2.5`` + + +``TURRET_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_DISPLAYNAME`` is constant + +* type: string + +* value: ``"TURRET"`` + + +``TURRET_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_ATTACK_RANGE`` is constant + +* type: int + +* value: ``1500`` + + +``TURRET_ACCURACY_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``TURRET_ACCURACY_MULTIPLIER`` is constant + +* type: float + +* value: ``1.0`` + + +``STRIKE_DISPLAYNAME`` +^^^^^^^^^^ + +.. note:: + + ``STRIKE_DISPLAYNAME`` is constant + +* type: string + +* value: ``"SATELLITE STRIKE"`` + + +``OBITUARY_ENABLED_PLAYERS`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_PLAYERS`` is constant + +* type: int + +* value: ``1`` + + +``OBITUARY_ENABLED_NPC`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_NPC`` is constant + +* type: int + +* value: ``0`` + + +``OBITUARY_ENABLED_NPC_TITANS`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_ENABLED_NPC_TITANS`` is constant + +* type: int + +* value: ``1`` + + +``OBITUARY_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``OBITUARY_COLOR_DEFAULT`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_DEFAULT`` is constant + +* type: vector + +* value: ``<255,255,255>`` + + +``OBITUARY_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_FRIENDLY`` is constant + +* type: vector + +* value: ```` + + +``OBITUARY_COLOR_PARTY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_PARTY`` is constant + +* type: vector + +* value: ``<179,255,204>`` + + +``OBITUARY_COLOR_WEAPON`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_WEAPON`` is constant + +* type: vector + +* value: ``<255,255,255>`` + + +``OBITUARY_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_ENEMY`` is constant + +* type: vector + +* value: ```` + + +``OBITUARY_COLOR_LOCALPLAYER`` +^^^^^^^^^^ + +.. note:: + + ``OBITUARY_COLOR_LOCALPLAYER`` is constant + +* type: vector + +* value: ```` + + +``SPLASH_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_X`` is constant + +* type: int + +* value: ``30`` + + +``SPLASH_X_GAP`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_X_GAP`` is constant + +* type: int + +* value: ``10`` + + +``SPLASH_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_Y`` is constant + +* type: int + +* value: ``120`` + + +``SPLASH_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_DURATION`` is constant + +* type: float + +* value: ``5.0`` + + +``SPLASH_FADE_OUT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_FADE_OUT_DURATION`` is constant + +* type: float + +* value: ``0.5`` + + +``SPLASH_SPACING`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SPACING`` is constant + +* type: int + +* value: ``12`` + + +``SPLASH_SCROLL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SCROLL_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``SPLASH_TYPEWRITER_TIME`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TYPEWRITER_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``SPLASH_SHOW_MULTI_SCORE_TOTAL`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_SHOW_MULTI_SCORE_TOTAL`` is constant + +* type: int + +* value: ``1`` + + +``SPLASH_MULTI_SCORE_REQUIREMENT`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_MULTI_SCORE_REQUIREMENT`` is constant + +* type: int + +* value: ``1`` + + +``SPLASH_TOTAL_POS_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TOTAL_POS_X`` is constant + +* type: int + +* value: ``50`` + + +``SPLASH_TOTAL_POS_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TOTAL_POS_Y`` is constant + +* type: int + +* value: ``-30`` + + +``SPLASH_TEXT_COLOR`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_TEXT_COLOR`` is constant + +* type: string + +* value: ``"173 226 255 180"`` + + +``SPLASH_VALUE_OFFSET_X`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_VALUE_OFFSET_X`` is constant + +* type: int + +* value: ``0`` + + +``SPLASH_VALUE_OFFSET_Y`` +^^^^^^^^^^ + +.. note:: + + ``SPLASH_VALUE_OFFSET_Y`` is constant + +* type: int + +* value: ``0`` + + +``TEAM_OWNED_SCORE_FREQ`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_OWNED_SCORE_FREQ`` is constant + +* type: float + +* value: ``2.0`` + + +``PLAYER_HELD_SCORE_FREQ`` +^^^^^^^^^^ + +.. note:: + + ``PLAYER_HELD_SCORE_FREQ`` is constant + +* type: float + +* value: ``10.0`` + + +``CAPTURE_DURATION_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_CAPTURE`` is constant + +* type: float + +* value: ``10.0`` + + +``CAPTURE_DURATION_NEUTRALIZE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_NEUTRALIZE`` is constant + +* type: int + +* value: ``10`` + + +``CAPTURE_POINT_COLOR_FRIENDLY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_FRIENDLY`` is constant + +* type: string + +* value: ``"77 142 197 255"`` + + +``CAPTURE_POINT_COLOR_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_ENEMY`` is constant + +* type: string + +* value: ``"192 120 77 255"`` + + +``CAPTURE_POINT_COLOR_NEUTRAL`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_NEUTRAL`` is constant + +* type: string + +* value: ``"190 190 190 255"`` + + +``CAPTURE_POINT_COLOR_FRIENDLY_CAP`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_FRIENDLY_CAP`` is constant + +* type: string + +* value: ``"77 142 197 255"`` + + +``CAPTURE_POINT_COLOR_ENEMY_CAP`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_COLOR_ENEMY_CAP`` is constant + +* type: string + +* value: ``"192 120 77 255"`` + + +``CAPTURE_POINT_ALPHA_MIN_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MIN_VALUE`` is constant + +* type: int + +* value: ``120`` + + +``CAPTURE_POINT_ALPHA_MIN_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MIN_DISTANCE`` is constant + +* type: int + +* value: ``2000`` + + +``CAPTURE_POINT_ALPHA_MAX_VALUE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MAX_VALUE`` is constant + +* type: int + +* value: ``255`` + + +``CAPTURE_POINT_ALPHA_MAX_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ALPHA_MAX_DISTANCE`` is constant + +* type: int + +* value: ``400`` + + +``CAPTURE_POINT_CROSSHAIR_DIST_MAX`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_DIST_MAX`` is constant + +* type: int + +* value: ``40000`` + + +``CAPTURE_POINT_CROSSHAIR_DIST_MIN`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_DIST_MIN`` is constant + +* type: int + +* value: ``2500`` + + +``CAPTURE_POINT_CROSSHAIR_ALPHA_MOD`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_CROSSHAIR_ALPHA_MOD`` is constant + +* type: float + +* value: ``0.5`` + + +``CAPTURE_POINT_SLIDE_IN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SLIDE_IN_TIME`` is constant + +* type: float + +* value: ``0.15`` + + +``CAPTURE_POINT_SLIDE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SLIDE_OUT_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``CAPTURE_POINT_MINIMAP_ICON_SCALE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_MINIMAP_ICON_SCALE`` is constant + +* type: float + +* value: ``0.15`` + + +``CAPTURE_POINT_TITANS_BREAK_CONTEST`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_TITANS_BREAK_CONTEST`` is constant + +* type: bool + +* value: ``true`` + + +``CAPTURE_POINT_AI_CAP_POWER`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_AI_CAP_POWER`` is constant + +* type: float + +* value: ``0.25`` + + +``CAPTURE_POINT_MAX_PULSE_SPEED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_MAX_PULSE_SPEED`` is constant + +* type: float + +* value: ``2.0`` + + +``CAPTURE_POINT_STATE_UNASSIGNED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_UNASSIGNED`` is constant + +* type: int + +* value: ``0`` + + +``CAPTURE_POINT_STATE_HALTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_HALTED`` is constant + +* type: int + +* value: ``1`` + + +``CAPTURE_POINT_STATE_CAPPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CAPPING`` is constant + +* type: int + +* value: ``2`` + + +``CAPTURE_POINT_STATE_SELF_UNAMPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_SELF_UNAMPING`` is constant + +* type: int + +* value: ``3`` + + +``CAPTURE_POINT_STATE_CAPTURED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CAPTURED`` is constant + +* type: int + +* value: ``4`` + + +``CAPTURE_POINT_STATE_AMPING`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_AMPING`` is constant + +* type: int + +* value: ``5`` + + +``CAPTURE_POINT_STATE_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_AMPED`` is constant + +* type: int + +* value: ``6`` + + +``CAPTURE_POINT_STATE_CONTESTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_STATE_CONTESTED`` is constant + +* type: int + +* value: ``7`` + + +``CAPTURE_POINT_FLAGS_CONTESTED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_FLAGS_CONTESTED`` is constant + +* type: int + +* value: ``(1 << 0)`` + + +``CAPTURE_POINT_FLAGS_AMPED`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_FLAGS_AMPED`` is constant + +* type: int + +* value: ``(1 << 1)`` + + +``HARDPOINT_AMPED_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``HARDPOINT_AMPED_DELAY`` is constant + +* type: float + +* value: ``30.0`` + + +``CAPTURE_POINT_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ENEMY`` is constant + +* type: string + +* value: ``"Contested: %d/%d"`` + + +``CAPTURE_POINT_ENEMIES`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_ENEMIES`` is constant + +* type: string + +* value: ``"Contested: %d/%d"`` + + +``CAPTURE_POINT_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_EMPTY`` is constant + +* type: string + +* value: ``""`` + + +``CAPTURE_POINT_SECURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_POINT_SECURE`` is constant + +* type: string + +* value: ``"Secured"`` + + +``CAPTURE_DURATION_PILOT_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_PILOT_CAPTURE`` is constant + +* type: int + +* value: ``8`` + + +``CAPTURE_DURATION_TITAN_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``CAPTURE_DURATION_TITAN_CAPTURE`` is constant + +* type: int + +* value: ``20`` + + +``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT`` is constant + +* type: float + +* value: ``3.5`` + + +``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` is constant + +* type: float + +* value: ``7.5`` + + +``ROUND_WINNING_KILL_REPLAY_SCREEN_FADE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_SCREEN_FADE_TIME`` is constant + +* type: float + +* value: ``4.0`` + + +``ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` is constant + +* type: float + +* value: ``3.5`` + + +``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY - ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME`` + + +``ROUND_WINNING_KILL_REPLAY_CROSSHAIR_FADEOUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_CROSSHAIR_FADEOUT_TIME`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION - 0.5`` + + +``ROUND_WINNING_KILL_REPLAY_DELAY_BETWEEN_ANNOUNCEMENTS`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_DELAY_BETWEEN_ANNOUNCEMENTS`` is constant + +* type: float + +* value: ``2.0`` + + +``ROUND_WINNING_KILL_REPLAY_ROUND_SCORE_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_ROUND_SCORE_ANNOUNCEMENT_DURATION`` is constant + +* type: float + +* value: ``4.0`` + + +``ROUND_WINNING_KILL_REPLAY_FINAL_SCORE_ANNOUNCEMENT_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_FINAL_SCORE_ANNOUNCEMENT_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT + ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY`` + + +``GAME_POSTMATCH_LENGTH`` +^^^^^^^^^^ + +.. note:: + + ``GAME_POSTMATCH_LENGTH`` is constant + +* type: float + +* value: ``7.0`` + + +``GAME_WINNER_DETERMINED_ROUND_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_ROUND_WAIT`` is constant + +* type: float + +* value: ``10.0`` + + +``GAME_WINNER_DETERMINED_FINAL_ROUND_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_FINAL_ROUND_WAIT`` is constant + +* type: float + +* value: ``3.0`` + + +``GAME_WINNER_DETERMINED_FINAL_ROUND_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_FINAL_ROUND_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 2.0`` + + +``GAME_WINNER_DETERMINED_ROUND_WAIT_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_ROUND_WAIT_WITH_ROUND_WINNING_KILL_REPLAY_WAIT`` is constant + +* type: unknown + +* value: ``ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 3.0`` + + +``SWITCHING_SIDES_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``SWITCHING_SIDES_DELAY`` is constant + +* type: float + +* value: ``8.0`` + + +``SWITCHING_SIDES_DELAY_REPLAY`` +^^^^^^^^^^ + +.. note:: + + ``SWITCHING_SIDES_DELAY_REPLAY`` is constant + +* type: float + +* value: ``2.0`` + + +``GAME_WINNER_DETERMINED_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_WINNER_DETERMINED_WAIT`` is constant + +* type: float + +* value: ``6.0`` + + +``GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY`` +^^^^^^^^^^ + +.. note:: + + ``GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY`` is constant + +* type: float + +* value: ``10.0`` + + +``GAME_EPILOGUE_ENDING_LEADUP`` +^^^^^^^^^^ + +.. note:: + + ``GAME_EPILOGUE_ENDING_LEADUP`` is constant + +* type: float + +* value: ``6.0`` + + +``GAME_POSTROUND_CLEANUP_WAIT`` +^^^^^^^^^^ + +.. note:: + + ``GAME_POSTROUND_CLEANUP_WAIT`` is constant + +* type: float + +* value: ``5.0`` + + +``PREMATCH_COUNTDOWN_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``PREMATCH_COUNTDOWN_SOUND`` is constant + +* type: string + +* value: ``"Menu_Timer_LobbyCountdown_Tick"`` + + +``WAITING_FOR_PLAYERS_COUNTDOWN_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``WAITING_FOR_PLAYERS_COUNTDOWN_SOUND`` is constant + +* type: string + +* value: ``"Menu_Timer_Tick"`` + + +``eGameState`` +^^^^^^^^^^ + +* type: enum + + +``FIRETEAM_DROPPOD_FORCE_EXIT`` +^^^^^^^^^^ + +.. note:: + + ``FIRETEAM_DROPPOD_FORCE_EXIT`` is constant + +* type: int + +* value: ``15`` + + +``SILENT_WEAPON_AI_SOUND_RADIUS_MP`` +^^^^^^^^^^ + +.. note:: + + ``SILENT_WEAPON_AI_SOUND_RADIUS_MP`` is constant + +* type: int + +* value: ``300`` + + +``LOUD_WEAPON_AI_SOUND_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``LOUD_WEAPON_AI_SOUND_RADIUS`` is constant + +* type: float + +* value: ``4000.0`` + + +``LOUD_WEAPON_AI_SOUND_RADIUS_MP`` +^^^^^^^^^^ + +.. note:: + + ``LOUD_WEAPON_AI_SOUND_RADIUS_MP`` is constant + +* type: float + +* value: ``5000.0`` + + +``WEAPON_FLYOUT_DEBOUNCE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_FLYOUT_DEBOUNCE_TIME`` is constant + +* type: float + +* value: ``2.0`` + + +``WEAPON_FLYOUTS_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``WEAPON_FLYOUTS_ENABLED`` is constant + +* type: int + +* value: ``1`` + + +``FLYOUT_TITLE_TYPE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_TITLE_TYPE_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``FLYOUT_POINT_LINE_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_POINT_LINE_TIME`` is constant + +* type: float + +* value: ``0.2`` + + +``FLYOUT_SHOW_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_SHOW_DURATION`` is constant + +* type: float + +* value: ``2.0`` + + +``FLYOUT_SHOW_CHALLENGE_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_SHOW_CHALLENGE_DURATION`` is constant + +* type: float + +* value: ``3.0`` + + +``FLYOUT_FADE_OUT_TIME`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_FADE_OUT_TIME`` is constant + +* type: float + +* value: ``0.5`` + + +``FLYOUT_CONNECTING_LINE_ALPHA`` +^^^^^^^^^^ + +.. note:: + + ``FLYOUT_CONNECTING_LINE_ALPHA`` is constant + +* type: int + +* value: ``100`` + + +``SATCHEL_CLACKER_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``SATCHEL_CLACKER_SOUND`` is constant + +* type: string + +* value: ``"Weapon_R1_Clacker.TriggerPull"`` + + +``LASER_TRIP_MINE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``LASER_TRIP_MINE_SOUND`` is constant + +* type: string + +* value: ``"PlayerUI.LoadoutSelect"`` + + +``OBJECTIVE_SCREEN_MAX_LOCATIONS`` +^^^^^^^^^^ + +.. note:: + + ``OBJECTIVE_SCREEN_MAX_LOCATIONS`` is constant + +* type: int + +* value: ``8`` + + +``START_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``START_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``CLASS_CHANGE_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``CLASS_CHANGE_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``WAVE_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``WAVE_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``3.0`` + + +``ELIM_FIRST_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``ELIM_FIRST_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``20.0`` + + +``ELIM_TITAN_SPAWN_GRACE_PERIOD`` +^^^^^^^^^^ + +.. note:: + + ``ELIM_TITAN_SPAWN_GRACE_PERIOD`` is constant + +* type: float + +* value: ``30.0`` + + +``HEALTH_BARS_ENABLED_SP`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BARS_ENABLED_SP`` is constant + +* type: int + +* value: ``1`` + + +``HEALTH_BARS_ENABLED_MP`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BARS_ENABLED_MP`` is constant + +* type: int + +* value: ``1`` + + +``HEALTH_BAR_MAX_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BAR_MAX_DISTANCE`` is constant + +* type: int + +* value: ``5000`` + + +``HEALTH_BAR_HEAD_OFFSET`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_BAR_HEAD_OFFSET`` is constant + +* type: int + +* value: ``2`` + + +``FIRETEAM_AVENGED_DEBOUNCE`` +^^^^^^^^^^ + +.. note:: + + ``FIRETEAM_AVENGED_DEBOUNCE`` is constant + +* type: float + +* value: ``5.0`` + + +``OVERDRIVE_FIRE_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_FIRE_SOUND`` is constant + +* type: string + +* value: ``"Player.FireOverdrive"`` + + +``DROPSHIP_TIME_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``DROPSHIP_TIME_LEVEL1`` is constant + +* type: float + +* value: ``2.0`` + + +``OVERDRIVE_TIME_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL1`` is constant + +* type: float + +* value: ``20.0`` + + +``OVERDRIVE_DAMAGE_LEVEL1`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL1`` is constant + +* type: float + +* value: ``1.3`` + + +``OVERDRIVE_TIME_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL2`` is constant + +* type: float + +* value: ``20.0`` + + +``OVERDRIVE_DAMAGE_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL2`` is constant + +* type: float + +* value: ``1.4`` + + +``OVERDRIVE_ARMOR_LEVEL2`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_ARMOR_LEVEL2`` is constant + +* type: float + +* value: ``0.65`` + + +``OVERDRIVE_TIME_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_TIME_LEVEL3`` is constant + +* type: float + +* value: ``15.0`` + + +``OVERDRIVE_DAMAGE_LEVEL3`` +^^^^^^^^^^ + +.. note:: + + ``OVERDRIVE_DAMAGE_LEVEL3`` is constant + +* type: float + +* value: ``1.1`` + + +``BALL_LIGHTNING_BURST_NUM`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_NUM`` is constant + +* type: int + +* value: ``1`` + + +``BALL_LIGHTNING_BURST_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_DELAY`` is constant + +* type: float + +* value: ``0.4`` + + +``BALL_LIGHTNING_BURST_PAUSE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_BURST_PAUSE`` is constant + +* type: float + +* value: ``0.3`` + + +``BALL_LIGHTNING_ZAP_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_LIFETIME`` is constant + +* type: float + +* value: ``0.3`` + + +``BALL_LIGHTNING_ZAP_FX`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_FX`` is constant + +* type: asset + +* value: ``$"P_wpn_arcball_beam"`` + + +``BALL_LIGHTNING_FX_TABLE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_FX_TABLE`` is constant + +* type: string + +* value: ``""`` + + +``BALL_LIGHTNING_ZAP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_RADIUS`` is constant + +* type: int + +* value: ``400`` + + +``BALL_LIGHTNING_ZAP_HUMANSIZE_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_HUMANSIZE_RADIUS`` is constant + +* type: int + +* value: ``200`` + + +``BALL_LIGHTNING_ZAP_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_HEIGHT`` is constant + +* type: int + +* value: ``300`` + + +``BALL_LIGHTNING_ZAP_SOUND`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_ZAP_SOUND`` is constant + +* type: string + +* value: ``"weapon_arc_ball_tendril"`` + + +``BALL_LIGHTNING_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_DAMAGE`` is constant + +* type: int + +* value: ``120`` + + +``BALL_LIGHTNING_CHARGED_ZAP_LIFETIME`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_LIFETIME`` is constant + +* type: float + +* value: ``0.4`` + + +``BALL_LIGHTNING_CHARGED_ZAP_RADIUS`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_RADIUS`` is constant + +* type: int + +* value: ``600`` + + +``BALL_LIGHTNING_CHARGED_ZAP_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_ZAP_HEIGHT`` is constant + +* type: int + +* value: ``300`` + + +``BALL_LIGHTNING_CHARGED_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``BALL_LIGHTNING_CHARGED_DAMAGE`` is constant + +* type: int + +* value: ``60`` + + +``SFX_SMOKE_DEPLOY_1P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_1P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_1P"`` + + +``SFX_SMOKE_DEPLOY_3P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_3P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_3P"`` + + +``SFX_SMOKE_DEPLOY_BURN_1P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_BURN_1P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_amped_1P"`` + + +``SFX_SMOKE_DEPLOY_BURN_3P`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DEPLOY_BURN_3P`` is constant + +* type: string + +* value: ``"titan_offhand_electricsmoke_deploy_amped_3P"`` + + +``SFX_SMOKE_GRENADE_DEPLOY`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_GRENADE_DEPLOY`` is constant + +* type: string + +* value: ``"Weapon_SmokeGrenade_Temp"`` + + +``SFX_SMOKE_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``SFX_SMOKE_DAMAGE`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Damage"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_1P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_3P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_1P"`` + + +``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_3P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_1P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Human_Damage_3P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_1P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_1P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_1P"`` + + +``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_3P`` +^^^^^^^^^^ + +.. note:: + + ``ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_3P`` is constant + +* type: string + +* value: ``"Titan_Offhand_ElectricSmoke_Titan_Damage_3P"`` + + +``SMOKESCREEN_SFX_POPCORN_EXPLOSION`` +^^^^^^^^^^ + +.. note:: + + ``SMOKESCREEN_SFX_POPCORN_EXPLOSION`` is constant + +* type: string + +* value: ``"Weapon_ElectricSmokescreen.Explosion"`` + + +``FX_ELECTRIC_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric"`` + + +``FX_ELECTRIC_SMOKESCREEN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``FX_ELECTRIC_SMOKESCREEN_BURN`` is constant + +* type: asset + +* value: ``$"P_wpn_smk_electric_burn_mod"`` + + +``FX_GRENADE_SMOKESCREEN`` +^^^^^^^^^^ + +.. note:: + + ``FX_GRENADE_SMOKESCREEN`` is constant + +* type: asset + +* value: ``$"P_smkscreen_test"`` + + +``HEALTH_REGEN_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``HEALTH_REGEN_TICK_TIME`` is constant + +* type: float + +* value: ``0.1`` + + +``TITAN_HEALTH_REGEN_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTH_REGEN_DELAY`` is constant + +* type: float + +* value: ``7.0`` + + +``TITAN_HEALTH_REGEN_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_HEALTH_REGEN_TIME`` is constant + +* type: float + +* value: ``14.0`` + + +``TITAN_DEFAULT_PERMANANT_DAMAGE_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DEFAULT_PERMANANT_DAMAGE_FRAC`` is constant + +* type: float + +* value: ``0.8`` + + +``TITAN_GARAGE_TICK_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_TICK_TIME`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_GARAGE_HEALTH_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_HEALTH_REGEN`` is constant + +* type: int + +* value: ``150`` + + +``TITAN_GARAGE_MAX_HEALTH_REGEN`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_GARAGE_MAX_HEALTH_REGEN`` is constant + +* type: int + +* value: ``300`` + + +``DEFAULT_BOT_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``DEFAULT_BOT_TITAN`` is constant + +* type: string + +* value: ``"titan_atlas"`` + + +``MAX_DAMAGE_HISTORY_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAX_DAMAGE_HISTORY_TIME`` is constant + +* type: float + +* value: ``12.0`` + + +``MAX_NPC_KILL_STEAL_PREVENTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``MAX_NPC_KILL_STEAL_PREVENTION_TIME`` is constant + +* type: float + +* value: ``0.0`` + + +``TITAN_DOOMED_EJECT_PROTECTION_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_EJECT_PROTECTION_TIME`` is constant + +* type: float + +* value: ``1.5`` + + +``TITAN_DOOMED_INVUL_TIME`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_INVUL_TIME`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_EJECT_MAX_PRESS_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EJECT_MAX_PRESS_DELAY`` is constant + +* type: float + +* value: ``1.0`` + + +``TITAN_DOOMED_MAX_DURATION`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_MAX_DURATION`` is constant + +* type: float + +* value: ``6.0`` + + +``TITAN_DOOMED_MAX_INITIAL_LOSS_FRAC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DOOMED_MAX_INITIAL_LOSS_FRAC`` is constant + +* type: float + +* value: ``0.25`` + + +``HIT_GROUP_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``HIT_GROUP_HEADSHOT`` is constant + +* type: int + +* value: ``1`` + + +``COCKPIT_HEALTHBARS`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_HEALTHBARS`` is constant + +* type: int + +* value: ``1`` + + +``CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_RECEIVED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_RECEIVED`` is constant + +* type: float + +* value: ``0.002`` + + +``CORE_BUILD_PERCENT_FROM_DOOM_INFLICTED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_DOOM_INFLICTED`` is constant + +* type: float + +* value: ``10.0`` + + +``CORE_BUILD_PERCENT_FROM_DOOM_ENTERED`` +^^^^^^^^^^ + +.. note:: + + ``CORE_BUILD_PERCENT_FROM_DOOM_ENTERED`` is constant + +* type: float + +* value: ``0.0`` + + +``PILOT_SYNCED_MELEE_CONETRACE_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_SYNCED_MELEE_CONETRACE_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``HUMAN_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``115`` + + +``HUMAN_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``40`` + + +``PILOT_ELITE_MELEE_COUNTER_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_ELITE_MELEE_COUNTER_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``PILOT_ELITE_MELEE_COUNTER_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_ELITE_MELEE_COUNTER_DAMAGE`` is constant + +* type: int + +* value: ``400`` + + +``PROWLER_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``PROWLER_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``PROWLER_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``PROWLER_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``40`` + + +``HUMAN_MELEE_KICK_ATTACK_DAMAGE`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_MELEE_KICK_ATTACK_DAMAGE`` is constant + +* type: int + +* value: ``120`` + + +``HUMAN_MELEE_KICK_ATTACK_PUSHBACK_MULTIPLIER`` +^^^^^^^^^^ + +.. note:: + + ``HUMAN_MELEE_KICK_ATTACK_PUSHBACK_MULTIPLIER`` is constant + +* type: int + +* value: ``600`` + + +``TITAN_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ATTACK_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_EXECUTION_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_RANGE`` is constant + +* type: int + +* value: ``350`` + + +``TITAN_EXECUTION_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_ANGLE`` is constant + +* type: int + +* value: ``45`` + + +``TITAN_AIMASSIST_MELEE_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_MELEE_ATTACK_RANGE`` is constant + +* type: int + +* value: ``200`` + + +``TITAN_AIMASSIST_MELEE_ATTACK_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_MELEE_ATTACK_ANGLE`` is constant + +* type: int + +* value: ``25`` + + +``TITAN_AIMASSIST_DASH_ATTACK_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_DASH_ATTACK_RANGE`` is constant + +* type: int + +* value: ``400`` + + +``TITAN_AIMASSIST_DASH_ATTACK_ANGLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_AIMASSIST_DASH_ATTACK_ANGLE`` is constant + +* type: int + +* value: ``35`` + + +``TITAN_MELEE_MAX_VERTICAL_PUSHBACK`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_MELEE_MAX_VERTICAL_PUSHBACK`` is constant + +* type: float + +* value: ``550.0`` + + +``RODEO_DAMAGE_STATE_0_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_0_THRESHOLD`` is constant + +* type: float + +* value: ``1.0`` + + +``RODEO_DAMAGE_STATE_1_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_1_THRESHOLD`` is constant + +* type: float + +* value: ``0.85`` + + +``RODEO_DAMAGE_STATE_2_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_2_THRESHOLD`` is constant + +* type: float + +* value: ``0.65`` + + +``RODEO_DAMAGE_STATE_3_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_3_THRESHOLD`` is constant + +* type: float + +* value: ``0.40`` + + +``RODEO_DAMAGE_STATE_4_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``RODEO_DAMAGE_STATE_4_THRESHOLD`` is constant + +* type: float + +* value: ``0.15`` + + +``VO_PRIORITY_STORY`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_STORY`` is constant + +* type: int + +* value: ``3000`` + + +``VO_PRIORITY_GAMESTATE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_GAMESTATE`` is constant + +* type: int + +* value: ``1500`` + + +``VO_PRIORITY_ELIMINATION_STATUS`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_ELIMINATION_STATUS`` is constant + +* type: int + +* value: ``1250`` + + +``VO_PRIORITY_GAMEMODE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_GAMEMODE`` is constant + +* type: int + +* value: ``800`` + + +``VO_PRIORITY_PLAYERSTATE`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_PLAYERSTATE`` is constant + +* type: int + +* value: ``500`` + + +``EVENT_PRIORITY_CALLOUTMAJOR3`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR3`` is constant + +* type: int + +* value: ``6`` + + +``EVENT_PRIORITY_CALLOUTMAJOR2`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR2`` is constant + +* type: int + +* value: ``5`` + + +``EVENT_PRIORITY_CALLOUTMAJOR`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMAJOR`` is constant + +* type: int + +* value: ``4`` + + +``EVENT_PRIORITY_CALLOUT`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUT`` is constant + +* type: int + +* value: ``3`` + + +``EVENT_PRIORITY_CALLOUTMINOR2`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMINOR2`` is constant + +* type: int + +* value: ``2`` + + +``EVENT_PRIORITY_CALLOUTMINOR`` +^^^^^^^^^^ + +.. note:: + + ``EVENT_PRIORITY_CALLOUTMINOR`` is constant + +* type: int + +* value: ``1`` + + +``VO_PRIORITY_AI_CHATTER_HIGH`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_HIGH`` is constant + +* type: int + +* value: ``30`` + + +``VO_PRIORITY_AI_CHATTER`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER`` is constant + +* type: int + +* value: ``20`` + + +``VO_PRIORITY_AI_CHATTER_LOW`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_LOW`` is constant + +* type: int + +* value: ``10`` + + +``VO_PRIORITY_AI_CHATTER_LOWEST`` +^^^^^^^^^^ + +.. note:: + + ``VO_PRIORITY_AI_CHATTER_LOWEST`` is constant + +* type: int + +* value: ``1`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_HIGH`` +^^^^^^^^^^ + +* type: float + +* value: ``4.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER`` +^^^^^^^^^^ + +* type: float + +* value: ``5.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_LOW`` +^^^^^^^^^^ + +* type: float + +* value: ``6.0`` + + +``VO_DEBOUNCE_TIME_AI_CHATTER_LOWEST`` +^^^^^^^^^^ + +* type: float + +* value: ``7.0`` + + +``VO_HARDPOINT_HELP_REQUEST_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_HELP_REQUEST_MINWAIT`` is constant + +* type: int + +* value: ``20`` + + +``VO_HARDPOINT_HELP_REQUEST_TIMEOUT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_HELP_REQUEST_TIMEOUT`` is constant + +* type: int + +* value: ``40`` + + +``VO_HARDPOINT_PLAYER_THANKS_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_HARDPOINT_PLAYER_THANKS_MINWAIT`` is constant + +* type: int + +* value: ``15`` + + +``VO_AI_CHATTER_TO_PLAYER_MINWAIT`` +^^^^^^^^^^ + +.. note:: + + ``VO_AI_CHATTER_TO_PLAYER_MINWAIT`` is constant + +* type: int + +* value: ``60`` + + +``VO_AI_CHATTER_PLAYER_CALLOUT_MAXDIST`` +^^^^^^^^^^ + +.. note:: + + ``VO_AI_CHATTER_PLAYER_CALLOUT_MAXDIST`` is constant + +* type: int + +* value: ``3500`` + + +``instamissionTypes`` +^^^^^^^^^^ + +* type: enum + + +``TITAN_KNEEL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_KNEEL_DISTANCE`` is constant + +* type: int + +* value: ``720`` + + +``TITAN_FORCE_KNEEL_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_FORCE_KNEEL_DISTANCE`` is constant + +* type: int + +* value: ``220`` + + +``TITAN_STAND_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_STAND_DISTANCE`` is constant + +* type: int + +* value: ``850`` + + +``TITAN_COCKPIT_DAMAGE_STATIC`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_COCKPIT_DAMAGE_STATIC`` is constant + +* type: int + +* value: ``0`` + + +``STANCE_KNEEL`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_KNEEL`` is constant + +* type: int + +* value: ``0`` + + +``STANCE_KNEELING`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_KNEELING`` is constant + +* type: int + +* value: ``1`` + + +``STANCE_STANDING`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_STANDING`` is constant + +* type: int + +* value: ``2`` + + +``STANCE_STAND`` +^^^^^^^^^^ + +.. note:: + + ``STANCE_STAND`` is constant + +* type: int + +* value: ``3`` + + +``TITAN_DAMAGE_STATE_ARMOR_HEALTH`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_DAMAGE_STATE_ARMOR_HEALTH`` is constant + +* type: float + +* value: ``0.25`` + + +``TITAN_ADDITIVE_FLINCH_DAMAGE_THRESHOLD`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_ADDITIVE_FLINCH_DAMAGE_THRESHOLD`` is constant + +* type: int + +* value: ``500`` + + +``COCKPIT_SPARK_FX_DAMAGE_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``COCKPIT_SPARK_FX_DAMAGE_LIMIT`` is constant + +* type: int + +* value: ``200`` + + +``PILOT_HIT_INDICATOR_DAMAGE_LIMIT`` +^^^^^^^^^^ + +.. note:: + + ``PILOT_HIT_INDICATOR_DAMAGE_LIMIT`` is constant + +* type: int + +* value: ``1`` + + +``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` is constant + +* type: int + +* value: ``240`` + + +``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE_SQUARED`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE_SQUARED`` is constant + +* type: unknown + +* value: ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE * TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE`` + + +``TITAN_BUBBLE_SHIELD_CYLINDER_TRIGGER_HEIGHT`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_BUBBLE_SHIELD_CYLINDER_TRIGGER_HEIGHT`` is constant + +* type: unknown + +* value: ``TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE + 50`` + + +``FIRST_PERSON_SPECTATOR_DELAY`` +^^^^^^^^^^ + +.. note:: + + ``FIRST_PERSON_SPECTATOR_DELAY`` is constant + +* type: float + +* value: ``0.5`` + + +``BATTERY_PICKUP_KIT_EFFECTIVENESS`` +^^^^^^^^^^ + +.. note:: + + ``BATTERY_PICKUP_KIT_EFFECTIVENESS`` is constant + +* type: float + +* value: ``0.75`` + + +``DEG_TO_RAD`` +^^^^^^^^^^ + +.. note:: + + ``DEG_TO_RAD`` is constant + +* type: float + +* value: ``0.01745329251994`` + + +``RAD_TO_DEG`` +^^^^^^^^^^ + +.. note:: + + ``RAD_TO_DEG`` is constant + +* type: float + +* value: ``57.29577951308232`` + + +``LEGAL_PLAYER_TITAN_SETTINGS`` +^^^^^^^^^^ + +* type: array + + +``AllModesAndMapsCompleteData`` +^^^^^^^^^^ + +* type: struct + + +``_RegisteringFunctions`` +^^^^^^^^^^ + +* type: bool + + +``_serverVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_serverEntityVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_serverVarHandles`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_nextServerVarIndex`` +^^^^^^^^^^ + +* type: int + +* value: ``0`` + + +``_entityClassVars`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarsIsEnts`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarsSyncToAllClients`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarHandles`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_entityClassVarChangeCallbacks`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``_nextEntVarIndex`` +^^^^^^^^^^ + +* type: int + +* value: ``0`` + + +``_entityVarsByEHandle`` +^^^^^^^^^^ + +* type: table + +* value: ``{}`` + + +``ePassives`` +^^^^^^^^^^ + +* type: enum + + +``_PassiveFromEnum`` +^^^^^^^^^^ + +.. note:: + + ``_PassiveFromEnum`` is constant + +* type: table + +* value: + +.. code-block:: javascript + + { + [ "pas_shield_regen" ] = ePassives.PAS_SHIELD_REGEN, + [ "pas_wall_runner" ] = ePassives.PAS_WALL_RUNNER, + [ "pas_minimap_all" ] = ePassives.PAS_MINIMAP_ALL, + [ "pas_minimap_players" ] = ePassives.PAS_MINIMAP_PLAYERS, + [ "pas_minimap_ai" ] = ePassives.PAS_MINIMAP_AI, + [ "pas_enhanced_titan_ai" ] = ePassives.PAS_ENHANCED_TITAN_AI, + [ "pas_longer_bubble" ] = ePassives.PAS_LONGER_BUBBLE, + [ "pas_dash_recharge" ] = ePassives.PAS_DASH_RECHARGE, + [ "pas_auto_eject" ] = ePassives.PAS_AUTO_EJECT, + [ "pas_doomed_time" ] = ePassives.PAS_DOOMED_TIME, + [ "pas_conscript" ] = ePassives.PAS_CONSCRIPT, + [ "pas_detect_respawn" ] = ePassives.PAS_DETECT_RESPAWN, + [ "pas_fusion_core" ] = ePassives.PAS_FUSION_CORE, + [ "pas_stealth_movement" ] = ePassives.PAS_STEALTH_MOVEMENT, + [ "pas_fast_hack" ] = ePassives.PAS_FAST_HACK, + [ "pas_ordnance_pack" ] = ePassives.PAS_ORDNANCE_PACK, + [ "pas_power_cell" ] = ePassives.PAS_POWER_CELL, + [ "pas_wallhang" ] = ePassives.PAS_WALLHANG, + [ "pas_fast_health_regen" ] = ePassives.PAS_FAST_HEALTH_REGEN, + [ "pas_defensive_core" ] = ePassives.PAS_DEFENSIVE_CORE, + [ "pas_run_and_gun" ] = ePassives.PAS_RUN_AND_GUN, + [ "pas_dead_mans_trigger" ] = ePassives.PAS_DEAD_MANS_TRIGGER, + [ "pas_fast_reload" ] = ePassives.PAS_FAST_RELOAD, + [ "pas_auto_sonar" ] = ePassives.PAS_AUTO_SONAR, + [ "pas_assault_reactor" ] = ePassives.PAS_ASSAULT_REACTOR, + [ "pas_hyper_core" ] = ePassives.PAS_HYPER_CORE, + [ "pas_marathon_core" ] = ePassives.PAS_MARATHON_CORE, + [ "pas_build_up_nuclear_core" ] = ePassives.PAS_BUILD_UP_NUCLEAR_CORE, + [ "pas_cloaked_wallrun" ] = ePassives.PAS_CLOAKED_WALLRUN, + [ "pas_cloaked_wallhang" ] = ePassives.PAS_CLOAKED_WALLHANG, + [ "pas_smoke_sight" ] = ePassives.PAS_SMOKE_SIGHT, + [ "pas_fast_embark" ] = ePassives.PAS_FAST_EMBARK, + [ "pas_enemy_death_icons" ] = ePassives.PAS_ENEMY_DEATH_ICONS, + [ "pas_cdr_on_kill" ] = ePassives.PAS_CDR_ON_KILL, + [ "pas_at_hunter" ] = ePassives.PAS_AT_HUNTER, + [ "pas_phase_eject" ] = ePassives.PAS_PHASE_EJECT, + [ "pas_ads_hover" ] = ePassives.PAS_ADS_HOVER, + [ "pas_mobility_dash_capacity"] = ePassives.PAS_MOBILITY_DASH_CAPACITY, + [ "pas_off_the_grid" ] = ePassives.PAS_OFF_THE_GRID, + [ "pas_guardian_chip" ] = ePassives.PAS_GUARDIAN_CHIP, + [ "pas_doomed_speed" ] = ePassives.PAS_DOOMED_SPEED, + [ "pas_shielded_core" ] = ePassives.PAS_SHIELDED_CORE, + [ "pas_fast_ads" ] = ePassives.PAS_FAST_ADS, + [ "pas_fast_swap" ] = ePassives.PAS_FAST_SWAP, + [ "pas_warpfall" ] = ePassives.PAS_WARPFALL, + [ "pas_bubbleshield" ] = ePassives.PAS_BUBBLESHIELD, + + [ "pas_ronin_weapon" ] = ePassives.PAS_RONIN_WEAPON, + [ "pas_northstar_weapon" ] = ePassives.PAS_NORTHSTAR_WEAPON, + [ "pas_ion_weapon" ] = ePassives.PAS_ION_WEAPON, + [ "pas_tone_weapon" ] = ePassives.PAS_TONE_WEAPON, + [ "pas_scorch_weapon" ] = ePassives.PAS_SCORCH_WEAPON, + [ "pas_legion_weapon" ] = ePassives.PAS_LEGION_WEAPON, + + [ "pas_ion_tripwire" ] = ePassives.PAS_ION_TRIPWIRE, + [ "pas_ion_vortex" ] = ePassives.PAS_ION_VORTEX, + [ "pas_ion_lasercannon" ] = ePassives.PAS_ION_LASERCANNON, + [ "pas_ion_weapon_ads" ] = ePassives.PAS_ION_WEAPON_ADS, + + [ "pas_tone_rockets" ] = ePassives.PAS_TONE_ROCKETS, + [ "pas_tone_sonar" ] = ePassives.PAS_TONE_SONAR, + [ "pas_tone_wall" ] = ePassives.PAS_TONE_WALL, + [ "pas_tone_burst" ] = ePassives.PAS_TONE_BURST, + + [ "pas_ronin_arcwave" ] = ePassives.PAS_RONIN_ARCWAVE, + [ "pas_ronin_phase" ] = ePassives.PAS_RONIN_PHASE, + [ "pas_ronin_swordcore" ] = ePassives.PAS_RONIN_SWORDCORE, + [ "pas_ronin_autoshift" ] = ePassives.PAS_RONIN_AUTOSHIFT, + + [ "pas_northstar_cluster" ] = ePassives.PAS_NORTHSTAR_CLUSTER, + [ "pas_northstar_trap" ] = ePassives.PAS_NORTHSTAR_TRAP, + [ "pas_northstar_flightcore" ] = ePassives.PAS_NORTHSTAR_FLIGHTCORE, + [ "pas_northstar_optics" ] = ePassives.PAS_NORTHSTAR_OPTICS, + + [ "pas_scorch_firewall" ] = ePassives.PAS_SCORCH_FIREWALL, + [ "pas_scorch_shield" ] = ePassives.PAS_SCORCH_SHIELD, + [ "pas_scorch_selfdmg" ] = ePassives.PAS_SCORCH_SELFDMG, + [ "pas_scorch_flamecore" ] = ePassives.PAS_SCORCH_FLAMECORE, + + [ "pas_legion_spinup" ] = ePassives.PAS_LEGION_SPINUP, + [ "pas_legion_gunshield" ] = ePassives.PAS_LEGION_GUNSHIELD, + [ "pas_legion_smartcore" ] = ePassives.PAS_LEGION_SMARTCORE, + [ "pas_legion_siege" ] = ePassives.PAS_LEGION_SIEGE, + [ "pas_legion_chargeshot" ] = ePassives.PAS_LEGION_CHARGESHOT, + + [ "pas_vanguard_coremeter" ] = ePassives.PAS_VANGUARD_COREMETER, + [ "pas_vanguard_shield" ] = ePassives.PAS_VANGUARD_SHIELD, + [ "pas_vanguard_rearm" ] = ePassives.PAS_VANGUARD_REARM, + [ "pas_vanguard_doom" ] = ePassives.PAS_VANGUARD_DOOM, + [ "pas_vanguard_core1" ] = ePassives.PAS_VANGUARD_CORE1, + [ "pas_vanguard_core2" ] = ePassives.PAS_VANGUARD_CORE2, + [ "pas_vanguard_core3" ] = ePassives.PAS_VANGUARD_CORE3, + [ "pas_vanguard_core4" ] = ePassives.PAS_VANGUARD_CORE4, + [ "pas_vanguard_core5" ] = ePassives.PAS_VANGUARD_CORE5, + [ "pas_vanguard_core6" ] = ePassives.PAS_VANGUARD_CORE6, + [ "pas_vanguard_core7" ] = ePassives.PAS_VANGUARD_CORE7, + [ "pas_vanguard_core8" ] = ePassives.PAS_VANGUARD_CORE8, + [ "pas_vanguard_core9" ] = ePassives.PAS_VANGUARD_CORE9, + + [ "pas_pilot_hardcore_settings" ] = ePassives.PAS_PILOT_HARDCORE_SETTINGS, + [ "pas_titan_hardcore_settings" ] = ePassives.PAS_TITAN_HARDCORE_SETTINGS, + [ "pas_anti_rodeo" ] = ePassives.PAS_ANTI_RODEO, + } + + +``RodeoPackageStruct`` +^^^^^^^^^^ + +* type: struct + + +``CHALLENGES_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``CHALLENGES_ENABLED`` is constant + +* type: bool + +* value: ``false`` + + +``DEBUG_CHALLENGES`` +^^^^^^^^^^ + +.. note:: + + ``DEBUG_CHALLENGES`` is constant + +* type: bool + +* value: ``false`` + + +``DEBUG_DAILIES`` +^^^^^^^^^^ + +.. note:: + + ``DEBUG_DAILIES`` is constant + +* type: bool + +* value: ``false`` + + +``MAX_CHALLENGE_TIERS`` +^^^^^^^^^^ + +.. note:: + + ``MAX_CHALLENGE_TIERS`` is constant + +* type: int + +* value: ``10`` + + +``CHALLENGES_RESET_AT_EACH_STAGE`` +^^^^^^^^^^ + +.. note:: + + ``CHALLENGES_RESET_AT_EACH_STAGE`` is constant + +* type: bool + +* value: ``false`` + + +``LinkedStat`` +^^^^^^^^^^ + +* type: struct + + +``ChallengeData`` +^^^^^^^^^^ + +* type: struct + + +``ChallengeCategoryNames`` +^^^^^^^^^^ + +* type: struct + + +``ChallengeProgressData`` +^^^^^^^^^^ + +* type: struct + + +``ChallengeItemReward`` +^^^^^^^^^^ + +* type: struct + + +``EARNMETER_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``EARNMETER_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``GRUNTCHATTER_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``GRUNTCHATTER_ENABLED`` is constant + +* type: bool + +* value: ``false`` + + +``BATTLECHATTER_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``BATTLECHATTER_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``FACTION_DIALOGUE_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``FACTION_DIALOGUE_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``GRUNT_CHATTER_MP_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``GRUNT_CHATTER_MP_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``SPECTRE_CHATTER_MP_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``SPECTRE_CHATTER_MP_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``ANTI_RODEO_SMOKE_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``ANTI_RODEO_SMOKE_ENABLED`` is constant + +* type: bool + +* value: ``true`` + + +``HOLD_BUTTON_FOR_TITAN_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``HOLD_BUTTON_FOR_TITAN_EXECUTION`` is constant + +* type: bool + +* value: ``false`` + + +``TITAN_EXECUTION_ATTACKER_IS_INVULNERABLE`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_ATTACKER_IS_INVULNERABLE`` is constant + +* type: bool + +* value: ``true`` + + +``TITAN_EXECUTION_GIVES_BATTERY`` +^^^^^^^^^^ + +.. note:: + + ``TITAN_EXECUTION_GIVES_BATTERY`` is constant + +* type: bool + +* value: ``false`` + + +``HAS_GAMEMODES`` +^^^^^^^^^^ + +.. note:: + + ``HAS_GAMEMODES`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_AI_SQUAD_LIMITS`` +^^^^^^^^^^ + +.. note:: + + ``HAS_AI_SQUAD_LIMITS`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_EVAC`` +^^^^^^^^^^ + +.. note:: + + ``HAS_EVAC`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_STATS`` +^^^^^^^^^^ + +.. note:: + + ``HAS_STATS`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_BOSS_AI`` +^^^^^^^^^^ + +.. note:: + + ``HAS_BOSS_AI`` is constant + +* type: bool + +* value: ``false`` + + +``HAS_TITAN_EARNING`` +^^^^^^^^^^ + +.. note:: + + ``HAS_TITAN_EARNING`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_TITAN_WEAPON_SWAPPING`` +^^^^^^^^^^ + +.. note:: + + ``HAS_TITAN_WEAPON_SWAPPING`` is constant + +* type: bool + +* value: ``false`` + + +``HAS_TITAN_TELEMETRY`` +^^^^^^^^^^ + +.. note:: + + ``HAS_TITAN_TELEMETRY`` is constant + +* type: bool + +* value: ``false`` + + +``EARN_METER_DATATABLE`` +^^^^^^^^^^ + +.. note:: + + ``EARN_METER_DATATABLE`` is constant + +* type: asset + +* value: ``$"datatable/earn_meter_mp.rpak"`` + + +``ANTI_RODEO_MINIGAME_ENABLED`` +^^^^^^^^^^ + +.. note:: + + ``ANTI_RODEO_MINIGAME_ENABLED`` is constant + +* type: bool + +* value: ``false`` + + +``HAS_RODEO_HOLD_OPTION`` +^^^^^^^^^^ + +.. note:: + + ``HAS_RODEO_HOLD_OPTION`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_WEAPON_PICKUP_HIGHLIGHT`` +^^^^^^^^^^ + +.. note:: + + ``HAS_WEAPON_PICKUP_HIGHLIGHT`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_AMMO_FULL_FLYOUT`` +^^^^^^^^^^ + +.. note:: + + ``HAS_AMMO_FULL_FLYOUT`` is constant + +* type: bool + +* value: ``false`` + + +``HAS_THREAT_SCOPE_SLOT_LOCK`` +^^^^^^^^^^ + +.. note:: + + ``HAS_THREAT_SCOPE_SLOT_LOCK`` is constant + +* type: bool + +* value: ``true`` + + +``HAS_PANEL_HIGHLIGHT`` +^^^^^^^^^^ + +.. note:: + + ``HAS_PANEL_HIGHLIGHT`` is constant + +* type: bool + +* value: ``false`` + + +``HAS_CAPITAL_SHIP_SKYSHOW`` +^^^^^^^^^^ + +.. note:: + + ``HAS_CAPITAL_SHIP_SKYSHOW`` is constant + +* type: bool + +* value: ``false`` + + +``ePlayerStatType`` +^^^^^^^^^^ + +* type: enum + + +``PlayerStatData`` +^^^^^^^^^^ + +* type: struct + + +``ShGlobalsMP`` +^^^^^^^^^^ + +* type: struct + + +``shGlobalMP`` +^^^^^^^^^^ + +* type: ShGlobalsMP + + +``THIRD_PERSON_KILL_REPLAY_ALWAYS`` +^^^^^^^^^^ + +.. note:: + + ``THIRD_PERSON_KILL_REPLAY_ALWAYS`` is constant + +* type: bool + +* value: ``false`` + + +``THIRD_PERSON_KILL_REPLAY_PROJECTILES`` +^^^^^^^^^^ + +.. note:: + + ``THIRD_PERSON_KILL_REPLAY_PROJECTILES`` is constant + +* type: bool + +* value: ``true`` + + +``THIRD_PERSON_KILL_REPLAY_PROJECTILES_MINTIME`` +^^^^^^^^^^ + +.. note:: + + ``THIRD_PERSON_KILL_REPLAY_PROJECTILES_MINTIME`` is constant + +* type: float + +* value: ``0.3`` + + +``MODEL_ATTRITION_BANK`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_ATTRITION_BANK`` is constant + +* type: asset + +* value: ``$"models/Robots/mobile_hardpoint/mobile_hardpoint.mdl"`` + + +``CTF_FLAG_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``CTF_FLAG_MODEL`` is constant + +* type: asset + +* value: ``$"models/signs/flag_base_pole_ctf.mdl"`` + + +``CTF_FLAG_BASE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``CTF_FLAG_BASE_MODEL`` is constant + +* type: asset + +* value: ``$"models/communication/flag_base.mdl"`` + + +``SCAVENGE_BASE_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``SCAVENGE_BASE_MODEL`` is constant + +* type: asset + +* value: ``$"models/industrial/proto_sur_base.mdl"`` + + +``ESCAPE_POD_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``ESCAPE_POD_MODEL`` is constant + +* type: asset + +* value: ``$"models/vehicle/escape_pod/escape_pod.mdl"`` + + +``FFA_MODE_ICON`` +^^^^^^^^^^ + +.. note:: + + ``FFA_MODE_ICON`` is constant + +* type: asset + +* value: ``$"vgui/burncards/burncard_group_icon_weapons"`` + + +``SST_MODE_ICON`` +^^^^^^^^^^ + +.. note:: + + ``SST_MODE_ICON`` is constant + +* type: asset + +* value: ``$"vgui/burncards/burncard_group_icon_titan"`` + + +``BOMB_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``BOMB_MODEL`` is constant + +* type: asset + +* value: ``$"models/weapons/bullets/temp_triple_threat_projectile_large.mdl"`` + + +``TEAM_MIL_GRUNT_MODEL`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_MIL_GRUNT_MODEL`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/mlt_grunt_rifle.mdl"`` + + +``TEAM_MIL_GRUNT_MODEL_LMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_MIL_GRUNT_MODEL_LMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/mlt_grunt_lmg.mdl"`` + + +``TEAM_MIL_GRUNT_MODEL_RIFLE`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_MIL_GRUNT_MODEL_RIFLE`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/mlt_grunt_rifle.mdl"`` + + +``TEAM_MIL_GRUNT_MODEL_ROCKET`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_MIL_GRUNT_MODEL_ROCKET`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/mlt_grunt_rifle.mdl"`` + + +``TEAM_MIL_GRUNT_MODEL_SHOTGUN`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_MIL_GRUNT_MODEL_SHOTGUN`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/mlt_grunt_shotgun.mdl"`` + + +``TEAM_MIL_GRUNT_MODEL_SMG`` +^^^^^^^^^^ + +.. note:: + + ``TEAM_MIL_GRUNT_MODEL_SMG`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/mlt_grunt_smg.mdl"`` + + +``MODEL_IMC_SHIELD_CAPTAIN`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_IMC_SHIELD_CAPTAIN`` is constant + +* type: asset + +* value: ``$"models/humans/grunts/imc_grunt_shield_captain.mdl"`` + + +``MODEL_FRONTIER_DEFENSE_TURRET_SITE`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_FRONTIER_DEFENSE_TURRET_SITE`` is constant + +* type: asset + +* value: ``$"models/props/turret_base/turret_base.mdl"`` + + +``MODEL_FRONTIER_DEFENSE_PORT`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_FRONTIER_DEFENSE_PORT`` is constant + +* type: asset + +* value: ``$"models/props/battery_port/battery_port_animated.mdl"`` + + +``MODEL_FRONTIER_DEFENSE_FOUNDATION_PLATE`` +^^^^^^^^^^ + +.. note:: + + ``MODEL_FRONTIER_DEFENSE_FOUNDATION_PLATE`` is constant + +* type: asset + +* value: ``$"models/industrial/grate_mod.mdl"`` + + +``ATCOOP_WEAPON_LOCKER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_WEAPON_LOCKER`` is constant + +* type: asset + +* value: ``$"models/containers/pelican_case_large_IMC.mdl"`` + + +``ATCOOP_WEAPON_LOCKER_OPEN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_WEAPON_LOCKER_OPEN`` is constant + +* type: asset + +* value: ``$"models/containers/pelican_case_IMC_open.mdl"`` + + +``ATCOOP_GRENADE_LOCKER`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_GRENADE_LOCKER`` is constant + +* type: asset + +* value: ``$"models/containers/pelican_case_large.mdl"`` + + +``ATCOOP_GRENADE_LOCKER_OPEN`` +^^^^^^^^^^ + +.. note:: + + ``ATCOOP_GRENADE_LOCKER_OPEN`` is constant + +* type: asset + +* value: ``$"models/containers/pelican_case_large_open.mdl"`` + + +``MOD_ICON_NONE`` +^^^^^^^^^^ + +.. note:: + + ``MOD_ICON_NONE`` is constant + +* type: asset + +* value: ``$"ui/menu/items/mod_icons/none"`` + + +``eUnlockType`` +^^^^^^^^^^ + +* type: enum + + +``PurchaseData`` +^^^^^^^^^^ + +* type: struct + + +``ChildUnlock`` +^^^^^^^^^^ + +* type: struct + + +``Unlock`` +^^^^^^^^^^ + +* type: struct + + +``GlobalItemRef`` +^^^^^^^^^^ + +* type: struct + + +``ItemDisplayData`` +^^^^^^^^^^ + +* type: struct + + +``SubItemData`` +^^^^^^^^^^ + +* type: struct + + +``ItemData`` +^^^^^^^^^^ + +* type: struct + + +``RandomUnlockCategory`` +^^^^^^^^^^ + +* type: struct + + +``RandomUnlockItem`` +^^^^^^^^^^ + +* type: struct + + +``RandomUnlock`` +^^^^^^^^^^ + +* type: struct + + +``CamoSkin`` +^^^^^^^^^^ + +* type: struct + + +``CallingCard`` +^^^^^^^^^^ + +* type: struct + + +``CallsignIcon`` +^^^^^^^^^^ + +* type: struct + + +``GamemodeSettings`` +^^^^^^^^^^ + +* type: struct + + +``eGameModes`` +^^^^^^^^^^ + +* type: enum + + +``CF_NOTIFY_STARTED`` +^^^^^^^^^^ + +.. note:: + + ``CF_NOTIFY_STARTED`` is constant + +* type: int + +* value: ``0x0001`` + + +``CF_NOTIFY_PROGRESS`` +^^^^^^^^^^ + +.. note:: + + ``CF_NOTIFY_PROGRESS`` is constant + +* type: int + +* value: ``0x0002`` + + +``CF_PRIORITY_LOW`` +^^^^^^^^^^ + +.. note:: + + ``CF_PRIORITY_LOW`` is constant + +* type: int + +* value: ``0x0004`` + + +``CF_PRIORITY_NORMAL`` +^^^^^^^^^^ + +.. note:: + + ``CF_PRIORITY_NORMAL`` is constant + +* type: int + +* value: ``0x0004`` + + +``CF_PRIORITY_HIGH`` +^^^^^^^^^^ + +.. note:: + + ``CF_PRIORITY_HIGH`` is constant + +* type: int + +* value: ``0x0008`` + + +``ICON_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_GRUNT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/grunt"`` + + +``ICON_MARVIN`` +^^^^^^^^^^ + +.. note:: + + ``ICON_MARVIN`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/marvin"`` + + +``ICON_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_PILOT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/pilot"`` + + +``ICON_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_SPECTRE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/spectre"`` + + +``ICON_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TITAN`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/titan"`` + + +``ICON_WALLRUN`` +^^^^^^^^^^ + +.. note:: + + ``ICON_WALLRUN`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/wallrun"`` + + +``ICON_WALLHANG`` +^^^^^^^^^^ + +.. note:: + + ``ICON_WALLHANG`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/wallhang"`` + + +``ICON_ZIPLINE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_ZIPLINE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/zipline"`` + + +``ICON_CLOAKED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_CLOAKED_PILOT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/cloaked_pilot"`` + + +``ICON_DATA_KNIFE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_DATA_KNIFE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/data_knife"`` + + +``ICON_EJECT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_EJECT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/eject"`` + + +``ICON_HEADSHOT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_HEADSHOT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/headshot"`` + + +``ICON_HITCH_RIDE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_HITCH_RIDE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/hitch_ride"`` + + +``ICON_RODEO`` +^^^^^^^^^^ + +.. note:: + + ``ICON_RODEO`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/rodeo"`` + + +``ICON_PET_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ICON_PET_TITAN`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/pet_titan"`` + + +``ICON_TIME_PLAYED`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TIME_PLAYED`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/time_played"`` + + +``ICON_TIME_PLAYED_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TIME_PLAYED_PILOT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/time_played_pilot"`` + + +``ICON_TIME_PLAYED_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TIME_PLAYED_TITAN`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/time_played_titan"`` + + +``ICON_TIME_WALLHANG`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TIME_WALLHANG`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/time_wallhang"`` + + +``ICON_TITAN_FALL`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TITAN_FALL`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/titan_fall"`` + + +``ICON_GAMES_PLAYED`` +^^^^^^^^^^ + +.. note:: + + ``ICON_GAMES_PLAYED`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/games_played"`` + + +``ICON_GAMES_WON`` +^^^^^^^^^^ + +.. note:: + + ``ICON_GAMES_WON`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/games_won"`` + + +``ICON_GAMES_MVP`` +^^^^^^^^^^ + +.. note:: + + ``ICON_GAMES_MVP`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/games_mvp"`` + + +``ICON_DISTANCE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_DISTANCE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/distance"`` + + +``ICON_DISTANCE_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_DISTANCE_PILOT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/distance_pilot"`` + + +``ICON_DISTANCE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``ICON_DISTANCE_TITAN`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/distance_titan"`` + + +``ICON_STEP_CRUSH`` +^^^^^^^^^^ + +.. note:: + + ``ICON_STEP_CRUSH`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/step_crush"`` + + +``ICON_WEAPON_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``ICON_WEAPON_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/weapon_kills"`` + + +``ICON_PILOT_MELEE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_PILOT_MELEE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/pilot_melee"`` + + +``ICON_PILOT_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``ICON_PILOT_EXECUTION`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/pilot_execution"`` + + +``ICON_TITAN_MELEE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TITAN_MELEE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/titan_melee"`` + + +``ICON_TITAN_EXECUTION`` +^^^^^^^^^^ + +.. note:: + + ``ICON_TITAN_EXECUTION`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/titan_execution"`` + + +``ICON_CRITICAL_HIT`` +^^^^^^^^^^ + +.. note:: + + ``ICON_CRITICAL_HIT`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/critical_hit"`` + + +``ICON_FIRST_STRIKE`` +^^^^^^^^^^ + +.. note:: + + ``ICON_FIRST_STRIKE`` is constant + +* type: asset + +* value: ``$"ui/menu/challenge_icons/first_strike"`` + + +``INVALID_REF`` +^^^^^^^^^^ + +* type: string + +* value: ``"INVALID_REF"`` + + +``DisplayTime`` +^^^^^^^^^^ + +* type: struct + + +``ShFactionXP`` +^^^^^^^^^^ + +* type: struct + + +``shFactionXP`` +^^^^^^^^^^ + +* type: ShFactionXP + + +``ShTitanXP`` +^^^^^^^^^^ + +* type: struct + + +``shTitanXP`` +^^^^^^^^^^ + +* type: ShTitanXP + + +``ShWeaponXP`` +^^^^^^^^^^ + +* type: struct + + +``shWeaponXP`` +^^^^^^^^^^ + +* type: ShWeaponXP + + +``XP_TYPE`` +^^^^^^^^^^ + +* type: enum + + +``eFDXPType`` +^^^^^^^^^^ + +* type: enum + + +``XP_TYPE_CATEGORY`` +^^^^^^^^^^ + +* type: enum + + +``BoostStoreData`` +^^^^^^^^^^ + +* type: struct + + +``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_EVEN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_EVEN`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/friendly_player"`` + + +``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_ODD`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_ODD`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/friendly_player_dots"`` + + +``SCOREBOARD_MATERIAL_FRIENDLY_SLOT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FRIENDLY_SLOT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/friendly_slot"`` + + +``SCOREBOARD_MATERIAL_ENEMY_PLAYER_EVEN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ENEMY_PLAYER_EVEN`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/enemy_player"`` + + +``SCOREBOARD_MATERIAL_ENEMY_PLAYER_ODD`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ENEMY_PLAYER_ODD`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/enemy_player_dots"`` + + +``SCOREBOARD_MATERIAL_ENEMY_SLOT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ENEMY_SLOT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/enemy_slot"`` + + +``SCOREBOARD_MATERIAL_MIC_INACTIVE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_INACTIVE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_default"`` + + +``SCOREBOARD_MATERIAL_MIC_ACTIVE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_ACTIVE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_talk"`` + + +``SCOREBOARD_MATERIAL_MIC_MUTED`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_MUTED`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_mute"`` + + +``SCOREBOARD_MATERIAL_MIC_PARTYCHAT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MIC_PARTYCHAT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_voip_party_talk"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead"`` + + +``SCOREBOARD_MATERIAL_STATUS_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_TITAN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_titan"`` + + +``SCOREBOARD_MATERIAL_STATUS_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_PILOT`` is constant + +* type: asset + +* value: ``$"ui/icon_status_pilot"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead_with_titan"`` + + +``SCOREBOARD_MATERIAL_STATUS_EVAC`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_EVAC`` is constant + +* type: asset + +* value: ``$"ui/icon_status_evac"`` + + +``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_TITAN_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_PILOT_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_pilot_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_alive_with_titan_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead_with_titan_burn"`` + + +``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN_ENEMY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN_ENEMY`` is constant + +* type: asset + +* value: ``$"ui/icon_status_dead_with_titan_burn"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_1`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_1`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_1"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_2`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_2`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_2"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_3`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_3`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_3"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_4`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_4`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_4"`` + + +``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_5`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_CONNECTION_QUALITY_5`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/connection_quality_5"`` + + +``SCOREBOARD_MATERIAL_PILOT_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_PILOT_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_pilot_kills"`` + + +``SCOREBOARD_MATERIAL_TITAN_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_TITAN_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_titan_kills"`` + + +``SCOREBOARD_MATERIAL_NPC_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_NPC_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_npc_kills"`` + + +``SCOREBOARD_MATERIAL_ASSISTS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ASSISTS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_assists"`` + + +``SCOREBOARD_MATERIAL_DEATHS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_DEATHS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_deaths"`` + + +``SCOREBOARD_MATERIAL_SCORE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_SCORE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_score"`` + + +``SCOREBOARD_MATERIAL_HARDPOINT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_HARDPOINT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_hardpoint"`` + + +``SCOREBOARD_MATERIAL_ASSAULT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_ASSAULT`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_assault"`` + + +``SCOREBOARD_MATERIAL_DEFENSE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_DEFENSE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_defense"`` + + +``SCOREBOARD_MATERIAL_FLAG_RETURN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FLAG_RETURN`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_flag_return"`` + + +``SCOREBOARD_MATERIAL_FLAG_CAPTURE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_FLAG_CAPTURE`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_flag_capture"`` + + +``SCOREBOARD_MATERIAL_MARKED_FOR_DEATH_TARGET_KILLS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_MARKED_FOR_DEATH_TARGET_KILLS`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_marked_for_death"`` + + +``SCOREBOARD_MATERIAL_VICTORY_CONTRIBUTION`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_VICTORY_CONTRIBUTION`` is constant + +* type: asset + +* value: ``$"ui/menu/scoreboard/sb_icon_victory_contribution"`` + + +``SCOREBOARD_MATERIAL_PROMO`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_PROMO`` is constant + +* type: asset + +* value: ``$"ui/menu/rank_icons/promo"`` + + +``SCOREBOARD_MATERIAL_COOP_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_titan"`` + + +``SCOREBOARD_MATERIAL_COOP_EMP_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_EMP_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_emp_titan_square"`` + + +``SCOREBOARD_MATERIAL_COOP_MORTAR_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_MORTAR_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_mortar_titan_square"`` + + +``SCOREBOARD_MATERIAL_COOP_NUKE_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_NUKE_TITAN`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/coop_nuke_titan_square"`` + + +``SCOREBOARD_MATERIAL_COOP_CLOAK_DRONE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_CLOAK_DRONE`` is constant + +* type: asset + +* value: ``$"ui/td_wave_icon_cloaked_drone"`` + + +``SCOREBOARD_MATERIAL_COOP_SUICIDE_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_SUICIDE_SPECTRE`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_suicide"`` + + +``SCOREBOARD_MATERIAL_COOP_SNIPER_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_SNIPER_SPECTRE`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_sniper"`` + + +``SCOREBOARD_MATERIAL_COOP_SPECTRE`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_SPECTRE`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_spectre"`` + + +``SCOREBOARD_MATERIAL_COOP_GRUNT`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_GRUNT`` is constant + +* type: asset + +* value: ``$"vgui/HUD/coop/wave_icon_grunt"`` + + +``SCOREBOARD_MATERIAL_COOP_BACKGROUND`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_BACKGROUND`` is constant + +* type: asset + +* value: ``$"ui/menu/coop_menu_assets/coop_scoreboard_back"`` + + +``SCOREBOARD_MATERIAL_COOP_INFO_BOX`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_INFO_BOX`` is constant + +* type: asset + +* value: ``$"ui/menu/coop_menu_assets/coop_scoreboard_info_box"`` + + +``SCOREBOARD_MATERIAL_COOP_STARS`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_STARS`` is constant + +* type: asset + +* value: ``$"ui/menu/lobby/map_star_small"`` + + +``SCOREBOARD_MATERIAL_COOP_STARS_EMPTY`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_STARS_EMPTY`` is constant + +* type: asset + +* value: ``$"ui/menu/lobby/map_star_empty_small"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_1`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_1`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p1"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_2`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_2`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p2"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_3`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_3`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p3"`` + + +``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_4`` +^^^^^^^^^^ + +.. note:: + + ``SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_4`` is constant + +* type: asset + +* value: ``$"vgui/hud/coop/scoreboard_coop_p4"`` + + +``CUSTOM_BIND_ALIASES_PILOT`` +^^^^^^^^^^ + +.. note:: + + ``CUSTOM_BIND_ALIASES_PILOT`` is constant + +* type: array + + +``CUSTOM_BIND_ALIASES_TITAN`` +^^^^^^^^^^ + +.. note:: + + ``CUSTOM_BIND_ALIASES_TITAN`` is constant + +* type: array + diff --git a/extract_funcs/globals.json b/extract_funcs/globals.json new file mode 100644 index 00000000..9954e66a --- /dev/null +++ b/extract_funcs/globals.json @@ -0,0 +1,29108 @@ +{ + "globals": [ + { + "name": "AttackerDamage", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DamageHistoryStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "AssistingPlayerStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "CHARGE_TOOL", + "type": "string", + "constant": true, + "value": "\"sp_weapon_arc_tool\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_NONE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_PLAYERONLY", + "type": "int", + "constant": true, + "value": "0x0001", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_NPCONLY", + "type": "int", + "constant": true, + "value": "0x0002", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_NOCONTEXTBUSY", + "type": "int", + "constant": true, + "value": "0x0004", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_ONCE", + "type": "int", + "constant": true, + "value": "0x0008", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_EXCLUSIVE", + "type": "int", + "constant": true, + "value": "0x0010", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_DEVDRAW", + "type": "int", + "constant": true, + "value": "0x0020", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_START_DISABLED", + "type": "int", + "constant": true, + "value": "0x0040", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIG_FLAG_NO_PHASE_SHIFT", + "type": "int", + "constant": true, + "value": "0x0080", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MAP_EXTENTS", + "type": "float", + "constant": true, + "value": "128*128", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIGGER_INTERNAL_SIGNAL", + "type": "string", + "constant": true, + "value": "\"OnTrigger\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "CALCULATE_SEQUENCE_BLEND_TIME", + "type": "float", + "constant": true, + "value": "-1.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ArrayDistanceEntry", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GravityLandData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FirstPersonSequenceStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FrontRightDotProductsStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "RaySphereIntersectStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eDamageSourceId", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eModSourceId", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "modNameStrings", + "type": "table", + "constant": true, + "value": "{", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "Frontline", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SyncedMelee", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SyncedMeleeChooser", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "KNIFE_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/combat_knife/w_combat_knife.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PULSE_BLADE_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/kunai/w_kunai.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "WINGMAN_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/b3wing/w_b3wing.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "AWALL_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/sentry_shield/sentry_shield_proj.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "REVIVE_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PILOT_GHOST_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/humans/heroes/mlt_hero_jack.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "PILOT_GHOST_WEAPON_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/rspn101/w_rspn101.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "GHOST_FLASH_EFFECT", + "type": "asset", + "constant": true, + "value": "$\"P_ar_holopilot_flash\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "GHOST_TRAIL_EFFECT", + "type": "asset", + "constant": true, + "value": "$\"P_ar_holopilot_trail\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "LeechActionInfo", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "LeechData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eRodeoDirection", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "RODEO_DRAIN_TIME", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "OFFER_RODEO_BATTERY_COOLDOWN", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "REQUEST_RODEO_BATTERY_COOLDOWN", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "REQUEST_RODEO_BATTERY_HINT_COOLDOWN", + "type": "float", + "constant": true, + "value": "30.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "REQUEST_RODEO_BATTERY_SHOW_ICON_TIME", + "type": "float", + "constant": true, + "value": "30.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "REQUEST_RODEO_BATTERY_HEALTH_PERCENTAGE_THRESHOLD", + "type": "float", + "constant": true, + "value": "0.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eRodeoPositions", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eRodeoClamberDirection", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "RODEO_BATTERY_THIEF_ICON_DURATION", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SENTRY_TURRET_PLACEMENT_RANGE", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SentryTurretPlacementInfo", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GRENADE_INDICATOR_ARROW_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/hud/grenade_indicator/grenade_indicator_arrow.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GRENADE_INDICATOR_FRAG_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/hud/grenade_indicator/grenade_indicator_frag.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GRENADE_INDICATOR_SONAR_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/hud/grenade_indicator/grenade_indicator_sonar.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GRENADE_INDICATOR_TICK_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/hud/grenade_indicator/grenade_indicator_tick.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "GRENADE_INDICATOR_TICK_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/hud/grenade_indicator/grenade_indicator_frag_sentry.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "GRENADE_INDICATOR_STALKER_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/hud/grenade_indicator/bang_indicator.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "GRENADE_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/grenades/m20_f_grenade.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DAMAGEARROW_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/bullets/damage_arrow.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "damageTypes", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GENERIC_PILOT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "BLISK_ID", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SPYGLASS_ID", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GRAVES_ID", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ConversationStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "CLASSIC_MP_SKYSHOW_DOGFIGHTS_DELAY", + "type": "float", + "constant": true, + "value": "75.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DROP_MIN_X", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ANALYSIS_STEPS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ANALYSIS_YAW_STEP", + "type": "unknown", + "constant": true, + "value": "360.0 / ANALYSIS_STEPS", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FIRST_ONLY", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SPAWNPOINT_USE_TIME", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MAX_ANALYSIS_COUNT", + "type": "int", + "constant": true, + "value": "64", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DESCRIPTION_MULTIPLIER", + "type": "float", + "constant": true, + "value": "0.0006", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DROPSHIP_VERTICAL", + "type": "string", + "constant": true, + "value": "\"dropship_flyer_attack_vertical_successful\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DROPSHIP_STRAFE", + "type": "string", + "constant": true, + "value": "\"gd_goblin_zipline_strafe\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DROPSHIP_FLYER_ATTACK_ANIM", + "type": "string", + "constant": true, + "value": "\"dropship_flyer_attack\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DROPSHIP_FLYER_ATTACK_ANIM_VERTICAL", + "type": "string", + "constant": true, + "value": "\"dropship_flyer_attack_vertical\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DROPSHIP_DROP_ANIM", + "type": "string", + "constant": true, + "value": "\"gd_goblin_zipline_strafe\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DROPSHIP_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/vehicle/goblin_dropship/goblin_dropship.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_FLIGHT_ANIM", + "type": "string", + "constant": true, + "value": "\"st_gunship_dogfight_C\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_DOGFIGHT_ANIM1", + "type": "string", + "constant": true, + "value": "\"st_Dogfight_Target_1\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_DOGFIGHT_ANIM2", + "type": "string", + "constant": true, + "value": "\"st_Dogfight_Target_2\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_DOGFIGHT_ANIM3", + "type": "string", + "constant": true, + "value": "\"st_Dogfight_Target_3\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_DOGFIGHT_ANIM1_PERSUER", + "type": "string", + "constant": true, + "value": "\"st_Dogfight_Persuer_1\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_DOGFIGHT_ANIM2_PERSUER", + "type": "string", + "constant": true, + "value": "\"st_Dogfight_Persuer_2\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_DOGFIGHT_ANIM3_PERSUER", + "type": "string", + "constant": true, + "value": "\"st_Dogfight_Persuer_3\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STRATON_ATTACK_FULL", + "type": "string", + "constant": true, + "value": "\"st_AngelCity_IMC_Win_Full\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FX_HORNET_DEATH", + "type": "asset", + "constant": true, + "value": "$\"P_veh_exp_hornet_HS\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HOTDROP_TURBO_ANIM", + "type": "string", + "constant": true, + "value": "\"at_hotdrop_drop_2knee_turbo\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TURBO_WARP_FX", + "type": "asset", + "constant": true, + "value": "$\"P_warp_in_atlas\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TURBO_WARP_COMPANY", + "type": "asset", + "constant": true, + "value": "$\"hotdrop_hld_warp\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FX_GUNSHIP_CRASH_EXPLOSION", + "type": "asset", + "constant": true, + "value": "$\"droppod_impact_black\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FX_GUNSHIP_CRASH_EXPLOSION_ENTRANCE", + "type": "asset", + "constant": true, + "value": "$\"veh_gunship_warp_FULL\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FX_GUNSHIP_CRASH_EXPLOSION_EXIT", + "type": "asset", + "constant": true, + "value": "$\"veh_gunship_warp_OUT_FULL\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "NodeFP", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DropTable", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "CallinData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SpawnPointFP", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "AttachPoint", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "NullNodeFP", + "type": "NodeFP", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "nodeFPOrNull", + "type": "typedef", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FlightPath", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ANALYSIS_PREVIEW_TIME", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FLYER_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/Creatures/flyer/r2_flyer.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FlyerAnim", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_COLOR_NEUTRAL", + "type": "vector", + "constant": true, + "value": "<1.0,1.0,1.0>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_COLOR_FRIENDLY", + "type": "vector", + "constant": true, + "value": "<0.34,0.59,0.86>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_COLOR_ENEMY", + "type": "vector", + "constant": true, + "value": "<1.0,0.36,0.12>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_COLOR_INTERACT", + "type": "vector", + "constant": true, + "value": "<0.63,0.80,1.0>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_COLOR_OBJECTIVE", + "type": "vector", + "constant": true, + "value": "<0.90,0.63,0.09>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_OUTLINE_WEAPON_PICKUP", + "type": "int", + "constant": true, + "value": "104", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_OUTLINE_INTERACT_BUTTON", + "type": "int", + "constant": true, + "value": "105", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_OUTLINE_BOSS_TITAN", + "type": "int", + "constant": true, + "value": "108", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_OUTLINE_OBJECTIVE", + "type": "int", + "constant": true, + "value": "125", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HIGHLIGHT_FILL_OBJECTIVE", + "type": "int", + "constant": true, + "value": "126", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MAP_SCAN_FADE_DISTANCE", + "type": "int", + "constant": true, + "value": "16000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MFD_MINIMAP_FRIENDLY_MATERIAL", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/minimap_mfd_friendly\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MFD_MINIMAP_PENDING_MARK_FRIENDLY_MATERIAL", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/minimap_mfd_pre_friendly\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MFD_MINIMAP_ENEMY_MATERIAL", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/minimap_mfd_enemy\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eMinimapObject_info_hardpoint", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eMinimapObject_prop_script", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eMinimapObject_npc", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eMinimapObject_npc_titan", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MARKER_TOWERDEFENSEGENERATOR", + "type": "string", + "constant": true, + "value": "\"TowerDefenseGeneratorEnt\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MARKER_ENT_CLASSNAME", + "type": "string", + "constant": true, + "value": "\"script_ref\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MARKET_ENT_MARKED_NAME", + "type": "string", + "constant": true, + "value": "\"mfd_marked\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MARKET_ENT_PENDING_MARKED_NAME", + "type": "string", + "constant": true, + "value": "\"mfd_pending_marked\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EARN_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"itemRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EARN_TYPE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"earnType\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EARN_BUILDING_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"buildingImage\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EARN_READY_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"readyImage\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EARN_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"nameText\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EARNMETER_HOLDTIME", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "CORE_SMOKE_FRAC", + "type": "float", + "constant": true, + "value": "0.20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "CORE_SMOKE_WEAPON", + "type": "string", + "constant": true, + "value": "\"mp_titanability_electric_smoke\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eEarnMeterMode", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eRewardState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EarnObject", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "EarnStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "earn", + "type": "EarnStruct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_EJECT_SCREECH", + "type": "string", + "constant": true, + "value": "\"titan_eject_screech\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_DECAY_LIMIT", + "type": "float", + "constant": true, + "value": "0.35", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_NUCLEAR_CORE_FX_3P", + "type": "asset", + "constant": true, + "value": "$\"P_xo_exp_nuke_3P_alt\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_NUCLEAR_CORE_FX_1P", + "type": "asset", + "constant": true, + "value": "$\"P_xo_exp_nuke_1P_alt\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_NUCLEAR_CORE_NUKE_FX", + "type": "asset", + "constant": true, + "value": "$\"P_xo_nuke_warn_flare\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "eCockpitState", + "type": "enum", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ION_ENERGY_REGEN_INTERVAL", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ION_ENERGY_MAX", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DEFAULT_ARC_CANNON_FOVDOT", + "type": "float", + "constant": true, + "value": "0.98", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DEFAULT_ARC_CANNON_FOVDOT_MISSILE", + "type": "float", + "constant": true, + "value": "0.95", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_RANGE_CHAIN", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_TITAN_RANGE_CHAIN", + "type": "int", + "constant": true, + "value": "900", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_CHAIN_COUNT_MIN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_CHAIN_COUNT_MAX", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_CHAIN_COUNT_NPC", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_FORK_COUNT_MAX", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_FORK_DELAY", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_RANGE_CHAIN_BURN", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_TITAN_RANGE_CHAIN_BURN", + "type": "int", + "constant": true, + "value": "900", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_CHAIN_COUNT_MIN_BURN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_CHAIN_COUNT_MAX_BURN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_CHAIN_COUNT_NPC_BURN", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_FORK_COUNT_MAX_BURN", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BEAM_LIFETIME_BURN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BOLT_RADIUS_MIN", + "type": "int", + "constant": true, + "value": "32", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BOLT_RADIUS_MAX", + "type": "int", + "constant": true, + "value": "640", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BOLT_WIDTH_MIN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BOLT_WIDTH_MAX", + "type": "int", + "constant": true, + "value": "26", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BOLT_WIDTH_NPC", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BEAM_COLOR", + "type": "string", + "constant": true, + "value": "\"150 190 255\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BEAM_LIFETIME", + "type": "float", + "constant": true, + "value": "0.75", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_TITAN_SCREEN_SFX", + "type": "string", + "constant": true, + "value": "\"Null_Remove_SoundHook\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_PILOT_SCREEN_SFX", + "type": "string", + "constant": true, + "value": "\"Null_Remove_SoundHook\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_EMP_DURATION_MIN", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_EMP_DURATION_MAX", + "type": "float", + "constant": true, + "value": "1.8", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_EMP_FADEOUT_DURATION", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_SCREEN_EFFECTS_MIN", + "type": "float", + "constant": true, + "value": "0.01", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_SCREEN_EFFECTS_MAX", + "type": "float", + "constant": true, + "value": "0.02", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_SCREEN_THRESHOLD", + "type": "float", + "constant": true, + "value": "0.3385", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_3RD_PERSON_EFFECT_MIN_DURATION", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_DAMAGE_FALLOFF_SCALER", + "type": "float", + "constant": true, + "value": "0.75", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_DAMAGE_CHARGE_RATIO", + "type": "float", + "constant": true, + "value": "0.85", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_DAMAGE_CHARGE_RATIO_BURN", + "type": "float", + "constant": true, + "value": "0.676", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_CAPACITOR_CHARGE_RATIO", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_TARGETS_MISSILES", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "OVERCHARGE_MAX_SHIELD_DECAY", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "OVERCHARGE_SHIELD_DECAY_MULTIPLIER", + "type": "float", + "constant": true, + "value": "0.04", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "OVERCHARGE_BONUS_CHARGE_FRACTION", + "type": "float", + "constant": true, + "value": "0.05", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SPLITTER_DAMAGE_FALLOFF_SCALER", + "type": "float", + "constant": true, + "value": "0.6", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SPLITTER_FORK_COUNT_MAX", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_SIGNAL_DEACTIVATED", + "type": "string", + "constant": true, + "value": "\"ArcCannonDeactivated\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_SIGNAL_CHARGEEND", + "type": "string", + "constant": true, + "value": "\"ArcCannonChargeEnd\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BEAM_EFFECT", + "type": "asset", + "constant": true, + "value": "$\"wpn_arc_cannon_beam\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_BEAM_EFFECT_MOD", + "type": "asset", + "constant": true, + "value": "$\"wpn_arc_cannon_beam_mod\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ARC_CANNON_FX_TABLE", + "type": "string", + "constant": true, + "value": "\"exp_arc_cannon\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ArcCannonTargetClassnames", + "type": "table", + "constant": true, + "value": "{", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DEFAULT_MAX_COOK_TIME", + "type": "float", + "constant": true, + "value": "99999.9", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROXIMITY_MINE_EXPLOSION_DELAY", + "type": "float", + "constant": true, + "value": "1.2", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROXIMITY_MINE_ARMING_DELAY", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "THERMITE_GRENADE_FX", + "type": "asset", + "constant": true, + "value": "$\"P_grenade_thermite\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "CLUSTER_BASE_FX", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_meteor_exp\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "ProximityTargetClassnames", + "type": "table", + "constant": true, + "value": "{", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROTO_AMPED_WALL", + "type": "string", + "constant": true, + "value": "\"proto_amped_wall\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUN_SHIELD_WALL", + "type": "string", + "constant": true, + "value": "\"gun_shield_wall\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "VORTEX_REFIRE_NONE", + "type": "string", + "constant": true, + "value": "\"\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "VORTEX_REFIRE_ABSORB", + "type": "string", + "constant": true, + "value": "\"absorb\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "VORTEX_REFIRE_BULLET", + "type": "string", + "constant": true, + "value": "\"bullet\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "VORTEX_REFIRE_EXPLOSIVE_ROUND", + "type": "string", + "constant": true, + "value": "\"explosive_round\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "VORTEX_REFIRE_ROCKET", + "type": "string", + "constant": true, + "value": "\"rocket\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "VORTEX_REFIRE_GRENADE", + "type": "string", + "constant": true, + "value": "\"grenade\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "VORTEX_REFIRE_GRENADE_LONG_FUSE", + "type": "string", + "constant": true, + "value": "\"grenade_long_fuse\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROJECTILE_PREDICTED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROJECTILE_NOT_PREDICTED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROJECTILE_LAG_COMPENSATED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROJECTILE_NOT_LAG_COMPENSATED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "RadiusDamageData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PopcornInfo", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HOLO_PILOT_TRAIL_FX", + "type": "int", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HoverSounds", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DECOY_FADE_DISTANCE", + "type": "int", + "constant": true, + "value": "16000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "DECOY_DURATION", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "HOLOPILOT_ANGLE_SEGMENT", + "type": "vector", + "constant": true, + "value": "<0,25,0>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SP_PARTICLE_WALL_DURATION", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MP_PARTICLE_WALL_DURATION", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_GUN_SHIELD_RADIUS", + "type": "int", + "constant": true, + "value": "105", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_GUN_SHIELD_HEALTH", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PAS_LEGION_SHEILD_HEALTH", + "type": "int", + "constant": true, + "value": "5000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FLIGHT_CORE_IMPACT_FX", + "type": "asset", + "constant": true, + "value": "$\"droppod_impact\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROJECTILE_SPEED_40MM", + "type": "float", + "constant": true, + "value": "8000.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_40MM_SHELL_EJECT", + "type": "asset", + "constant": true, + "value": "$\"models/Weapons/shellejects/shelleject_40mm.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TANK_BUSTER_40MM_SFX_LOOP", + "type": "string", + "constant": true, + "value": "\"Weapon_Vortex_Gun.ExplosiveWarningBeep\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TITAN_40MM_EXPLOSION_SOUND", + "type": "string", + "constant": true, + "value": "\"Weapon.Explosion_Med\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "MORTAR_SHOT_SFX_LOOP", + "type": "string", + "constant": true, + "value": "\"Weapon_Sidwinder_Projectile\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRACKER_LIFETIME", + "type": "float", + "constant": true, + "value": "60.0", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "TRACKER_LIFETIME", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "FLAME_WALL_THERMITE_DURATION", + "type": "float", + "constant": true, + "value": "5.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PAS_SCORCH_FIREWALL_DURATION", + "type": "float", + "constant": true, + "value": "5.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SP_FLAME_WALL_DURATION_SCALE", + "type": "float", + "constant": true, + "value": "1.75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PLAYER_METEOR_DAMAGE_TICK", + "type": "float", + "constant": true, + "value": "100.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "PLAYER_METEOR_DAMAGE_TICK_PILOT", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "NPC_METEOR_DAMAGE_TICK", + "type": "float", + "constant": true, + "value": "100.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "NPC_METEOR_DAMAGE_TICK_PILOT", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "MeteorRadiusDamage", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "SP_THERMITE_DURATION_SCALE", + "type": "float", + "constant": true, + "value": "1.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "METEOR_FX_TRAIL", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_meteor_exp_trail\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "METEOR_FX_BASE", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_meteor_exp\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "METEOR_THERMITE_DAMAGE_RADIUS_DEF", + "type": "int", + "constant": true, + "value": "45", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SWORD_GLOW_FP", + "type": "asset", + "constant": true, + "value": "$\"P_xo_sword_core_hld_FP\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SWORD_GLOW", + "type": "asset", + "constant": true, + "value": "$\"P_xo_sword_core_hld\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SWORD_GLOW_PRIME_FP", + "type": "asset", + "constant": true, + "value": "$\"P_xo_sword_core_PRM_FP\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SWORD_GLOW_PRIME", + "type": "asset", + "constant": true, + "value": "$\"P_xo_sword_core_PRM\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROJECTILE_SPEED_FLAK", + "type": "float", + "constant": true, + "value": "7500.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FX_ELECTRIC_SMOKESCREEN_PILOT", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_smk_electric_pilot\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "FX_ELECTRIC_SMOKESCREEN_PILOT_AIR", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_smk_electric_pilot_air\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIPMINE_LAUNCH_VELOCITY", + "type": "float", + "constant": true, + "value": "3000.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIPMINE_MIN_MINE_FUSE_TIME", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIPMINE_MAX_MINE_FUSE_TIME", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIPMINE_MINE_FIELD_ACTIVATION_TIME", + "type": "float", + "constant": true, + "value": "1.15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIPMINE_MINE_FIELD_EXPLODE_TELL_TIME", + "type": "float", + "constant": true, + "value": "3.00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIPMINE_MINE_FIELD_TITAN_ONLY", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIPMINE_NUM_SHOTS", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIP_PROX_MINE_RANGE", + "type": "int", + "constant": true, + "value": "35", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "GUNSHIP_PROX_MINE_HEALTH", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "THERMITE_GRENADE_BURN_TIME", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "DEPLOYABLE_THROW_POWER", + "type": "float", + "constant": true, + "value": "500.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_START_SOUND_1P", + "type": "string", + "constant": true, + "value": "\"Pilot_PhaseShift_Activate_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_START_SOUND_3P", + "type": "string", + "constant": true, + "value": "\"Pilot_PhaseShift_Activate_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_END_SOUND_1P", + "type": "string", + "constant": true, + "value": "\"Pilot_PhaseShift_End_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_END_SOUND_3P", + "type": "string", + "constant": true, + "value": "\"Pilot_PhaseShift_End_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_START_SOUND_1P_TITAN", + "type": "string", + "constant": true, + "value": "\"titan_phasedash_activate_1p\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_START_SOUND_3P_TITAN", + "type": "string", + "constant": true, + "value": "\"titan_phasedash_activate_3p\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_END_SOUND_1P_TITAN", + "type": "string", + "constant": true, + "value": "\"titan_phasedash_end_1p\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "SHIFTER_END_SOUND_3P_TITAN", + "type": "string", + "constant": true, + "value": "\"titan_phasedash_end_3p\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "COCKPIT_STIM_FX", + "type": "int", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PILOT_STIM_HLD_FX", + "type": "int", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "STIM_EFFECT_SEVERITY", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_LAUNCH_VELOCITY", + "type": "float", + "constant": true, + "value": "1100.0", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_MIN_MINE_FUSE_TIME", + "type": "float", + "constant": true, + "value": "8.2", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_MAX_MINE_FUSE_TIME", + "type": "float", + "constant": true, + "value": "8.8", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_MINE_FIELD_ACTIVATION_TIME", + "type": "float", + "constant": true, + "value": "1.15", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_MINE_FIELD_TITAN_ONLY", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_MINE_FIELD_MAX_MINES", + "type": "int", + "constant": true, + "value": "9", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_MINE_FIELD_LAUNCH_VELOCITY", + "type": "int", + "constant": true, + "value": "1100", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "TRIPLETHREAT_NUM_SHOTS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "PROX_MINE_RANGE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER", + "CLIENT" + ] + }, + { + "name": "NPC_TITAN_PILOT_PROTOTYPE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "NPCPilotStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "_ClientCommandCallbacks", + "type": "table", + "value": "{}", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "_cc", + "type": "entity", + "value": "null", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "_sc", + "type": "entity", + "value": "null", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "spawnCallbackFuncArray", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "spawnCallbackFuncArray_scriptNoteworthy", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "spawnCallbackEditorClassFuncArray", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "pilotEliminationDialogueCallbackType", + "type": "typedef", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SvGlobals", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "svGlobal", + "type": "SvGlobals", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PlayerSlowDownEffect", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "AnimEventData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "BeamEffect", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SpawnPointData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "BallLightningData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PhaseRewindData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PlayerInputEventCallbackStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PlayerHeldButtonEventCallbackStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PlayerInputAxisEventCallbackStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "eStatUpdateTime", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "eStoredWeaponType", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TitanDamage", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "RecentUnlock", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "StoredWeapon", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ScriptTriggerData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "BurnCardPhaseRewindStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerEntityStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "MeritData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerPlayerStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TitanSettings", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "NPCDefaultWeapon", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerAIStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerWeaponStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "RemoteTurretSettings", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerRemoteTurretStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerProjectileStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerTitanSoulStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerPlayerDecoyStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerSpawnpointStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ServerFirstPersonProxyStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "C_PLAYFX_SINGLE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "C_PLAYFX_MULTIPLE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "C_PLAYFX_LOOP", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "MUTEALLFADEIN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ZipLine", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HUMAN_RAGDOLL_IMPACT_TABLE_IDX", + "type": "int", + "value": "-1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ArrayDotResultStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ShieldDamageModifier", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "eStationaryAIPositionTypes", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "StationaryAIPosition", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ArrayDistanceEntryForStationaryAIPosition", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_COOLDOWN", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_WALL_HEALTH", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_WALL_RADIUS_TITAN", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_WALL_RADIUS_HUMAN", + "type": "int", + "constant": true, + "value": "90", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_WALL_HEIGHT_TITAN", + "type": "int", + "constant": true, + "value": "450", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_WALL_HEIGHT_HUMAN", + "type": "int", + "constant": true, + "value": "190", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_WALL_FOV_TITAN", + "type": "int", + "constant": true, + "value": "115", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_SHIELD_WALL_FOV_HUMAN", + "type": "int", + "constant": true, + "value": "105", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_MINIMUM_DEPLOY_CLEARANCE_FROM_GROUND", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "MIN_DRONE_SHIELD_FROM_OWNER_DIST", + "type": "int", + "constant": true, + "value": "256", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "MIN_DRONE_SHIELD_FROM_OWNER_DIST_TITAN", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DRONE_LEASH_DISTANCE_SQR", + "type": "int", + "constant": true, + "value": "589824", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SOUND_DRONE_EXPLODE_DEFAULT", + "type": "string", + "constant": true, + "value": "\"Drone_DeathExplo\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SOUND_DRONE_EXPLODE_CLOAK", + "type": "string", + "constant": true, + "value": "\"Drone_DeathExplo\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FX_DRONE_SHIELD_WALL_TITAN", + "type": "asset", + "constant": true, + "value": "$\"P_drone_shield_wall_XO\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FX_DRONE_EXPLOSION", + "type": "asset", + "constant": true, + "value": "$\"P_drone_exp_md\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FX_DRONE_R_EXPLOSION", + "type": "asset", + "constant": true, + "value": "$\"P_drone_exp_rocket\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FX_DRONE_P_EXPLOSION", + "type": "asset", + "constant": true, + "value": "$\"P_drone_exp_plasma\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FX_DRONE_W_EXPLOSION", + "type": "asset", + "constant": true, + "value": "$\"P_drone_exp_worker\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FX_DRONE_SHIELD_ROPE_GLOW", + "type": "asset", + "constant": true, + "value": "$\"acl_light_white\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "AI_PERSONAL_SHIELD_PAIN_SHIELD_STYLE", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SOUND_GUNSHIP_HOVER", + "type": "string", + "constant": true, + "value": "\"Gunship_Hover\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SOUND_GUNSHIP_EXPLODE_DEFAULT", + "type": "string", + "constant": true, + "value": "\"Gunship_Explode\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FX_GUNSHIP_EXPLOSION", + "type": "asset", + "constant": true, + "value": "$\"P_veh_exp_crow\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "eAILethality", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "RPG_USE_ALWAYS", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "STANDARDGOALRADIUS", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HACK_CAP_BACK1", + "type": "asset", + "constant": true, + "value": "$\"models/sandtrap/sandtrap_wall_bracket.mdl\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HACK_CAP_BACK2", + "type": "asset", + "constant": true, + "value": "$\"models/pipes/pipe_modular_grey_bracket_cap.mdl\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HACK_CAP_BACK3", + "type": "asset", + "constant": true, + "value": "$\"models/lamps/office_lights_hanging_wire.mdl\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HACK_DRONE_BACK1", + "type": "asset", + "constant": true, + "value": "$\"models/Weapons/ammoboxes/backpack_single.mdl\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HACK_DRONE_BACK2", + "type": "asset", + "constant": true, + "value": "$\"models/barriers/fence_wire_holder_double.mdl\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DEFAULT_TETHER_RADIUS", + "type": "int", + "constant": true, + "value": "1500", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "DEFAULT_COVER_BEHAVIOR_CYLINDER_HEIGHT", + "type": "int", + "constant": true, + "value": "512", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PROTOTYPE_DEFAULT_TITAN_RODEO_SLOTS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "eDropPodFlag", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "OutOfBoundsDataStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PREMATCH_TIMER_INTRO_DEFAULT", + "type": "int", + "constant": true, + "value": "46", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PREMATCH_TIMER_NO_INTRO", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "CLEAR_PLAYERS_BUFFER", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ENDROUND_FREEZE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ENDROUND_MOVEONLY", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ENDROUND_FREE", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "NO_DETERMINED_WINNING_TEAM_YET", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "eWinReason", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "FLIGHT_PATH_DEBUG", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PickupGlow", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "REVIVE_DEATH_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SpectreRackSpectre", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SpectreRack", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "CLOAK_FADE_IN", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "CLOAK_FADE_OUT", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "MARVIN_EMOTE_SOUND_HAPPY", + "type": "string", + "constant": true, + "value": "\"diag_spectre_gs_LeechEnd_01_1\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "MARVIN_EMOTE_SOUND_SAD", + "type": "string", + "constant": true, + "value": "\"diag_spectre_gs_LeechAborted_01_1\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "MARVIN_EMOTE_SOUND_PAIN", + "type": "string", + "constant": true, + "value": "\"diag_spectre_gs_LeechStart_01_1\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "WIFI_HACK_OVERFLOW_DIES", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP" + ] + }, + { + "name": "WIFI_HACK_OVERFLOW_DIES", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Northstar.CustomServers", + "runon": [ + "SP" + ] + }, + { + "name": "RODEO_BATTERY_MODEL_FOR_RODEO_ANIMS", + "type": "asset", + "constant": true, + "value": "$\"models/props/titan_battery_static/titan_battery_static.mdl\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "BATTERY_FX_FRIENDLY", + "type": "asset", + "constant": true, + "value": "$\"P_xo_battery\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "BATTERY_FX_AMPED", + "type": "asset", + "constant": true, + "value": "$\"P_xo_battery_amped\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "RODEO_BATTERY_EXPLOSION_EFFECT", + "type": "int", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "ANTI_RODEO_DEFAULT_START_DELAY", + "type": "float", + "value": "0.5", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "ANTI_RODEO_DEFAULT_DRAIN_DURATION", + "type": "float", + "value": "1.25", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "ANTI_RODEO_DEFAULT_WINDOW_DURATION", + "type": "float", + "value": "0.1", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "ANTI_RODEO_DEFAULT_WINDOW_START", + "type": "float", + "value": "0.55", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER" + ] + }, + { + "name": "SmokescreenStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "WARPFALL_SOUND_DELAY", + "type": "float", + "constant": true, + "value": "1.1", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "WARPFALL_FX_DELAY", + "type": "float", + "constant": true, + "value": "0.9", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_LOS_DIST", + "type": "int", + "constant": true, + "value": "2000", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_MIN_FOV", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_MAX_FOV", + "type": "int", + "constant": true, + "value": "80", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_FOV_PENALTY", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_PATHNODESEARCH_EXACTDIST", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_PATHNODESEARCH_DISTFRAC", + "type": "float", + "constant": true, + "value": "0.8", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_GROUNDSEARCH_ZDIR", + "type": "float", + "constant": true, + "value": "-1.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_GROUNDSEARCH_FORWARDDIST", + "type": "int", + "constant": true, + "value": "350", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_GROUNDSEARCH_DIST", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITANDROP_FALLBACK_DIST", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SIGNAL_TITAN_HEALTH_REGEN", + "type": "string", + "constant": true, + "value": "\"BeginTitanHealthRegen\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SIGNAL_TITAN_SHIELD_REGEN", + "type": "string", + "constant": true, + "value": "\"BeginTitanShieldRegen\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITAN_HEALTH_REGEN_DELAY_MAX", + "type": "float", + "constant": true, + "value": "0.7", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITAN_REGEN_MIN_DAMAGE", + "type": "int", + "constant": true, + "value": "49", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP" + ] + }, + { + "name": "TITAN_REGEN_MIN_DAMAGE_DELAY", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP" + ] + }, + { + "name": "TITAN_REGEN_MIN_DAMAGE", + "type": "int", + "constant": true, + "value": "70", + "foundin": "Northstar.CustomServers", + "runon": [ + "SP" + ] + }, + { + "name": "TITAN_REGEN_MIN_DAMAGE_DELAY", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Northstar.CustomServers", + "runon": [ + "SP" + ] + }, + { + "name": "HOTDROP_FP_WARP", + "type": "asset", + "constant": true, + "value": "$\"P_warpjump_FP\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "HOTDROP_TRAIL_FX", + "type": "asset", + "constant": true, + "value": "$\"hotdrop_hld_warp\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "BUBBLE_SHIELD_FX_PARTICLE_SYSTEM_INDEX", + "type": "int", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SHIELD_WALL_COL_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/fx/xo_shield_wall.mdl\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SHIELD_WALL_FX", + "type": "asset", + "constant": true, + "value": "$\"P_xo_shield_wall\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TURRET_SHIELD_WALL_COL_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/fx/turret_shield_wall.mdl\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "TURRET_SHIELD_WALL_FX", + "type": "asset", + "constant": true, + "value": "$\"P_turret_shield_wall\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "AMPED_WALL_FX", + "type": "asset", + "constant": true, + "value": "$\"P_xo_amped_wall\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SHIELD_WALL_HEALTH", + "type": "int", + "constant": true, + "value": "2000", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP" + ] + }, + { + "name": "TURRET_SHIELD_WALL_HEALTH", + "type": "int", + "constant": true, + "value": "3500", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP" + ] + }, + { + "name": "SHIELD_WALL_HEALTH", + "type": "int", + "constant": true, + "value": "1750", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP" + ] + }, + { + "name": "TURRET_SHIELD_WALL_HEALTH", + "type": "int", + "constant": true, + "value": "1750", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP" + ] + }, + { + "name": "PAS_TONE_WALL_HEALTH", + "type": "int", + "constant": true, + "value": "3000", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "PAS_TONE_WALL_DURATION_MULTIPLIER", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SHIELD_WALL_DURATION", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SHIELD_WALL_RADIUS", + "type": "int", + "constant": true, + "value": "180", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SHIELD_WALL_FOV", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "SHIELD_WALL_WIDTH", + "type": "float", + "constant": true, + "value": "156.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "EarnMeterThresholdEarnedStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "ClServer_MessageStruct", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER" + ] + }, + { + "name": "EARNMETER_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "GRUNTCHATTER_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "BATTLECHATTER_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "FACTION_DIALOGUE_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "GRUNT_CHATTER_MP_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "SPECTRE_CHATTER_MP_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "ANTI_RODEO_SMOKE_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HOLD_BUTTON_FOR_TITAN_EXECUTION", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "TITAN_EXECUTION_ATTACKER_IS_INVULNERABLE", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "TITAN_EXECUTION_GIVES_BATTERY", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_GAMEMODES", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_AI_SQUAD_LIMITS", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_EVAC", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_STATS", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_BOSS_AI", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_TITAN_EARNING", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_TITAN_WEAPON_SWAPPING", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_TITAN_TELEMETRY", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "EARN_METER_DATATABLE", + "type": "asset", + "constant": true, + "value": "$\"\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "ANTI_RODEO_MINIGAME_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_RODEO_HOLD_OPTION", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_WEAPON_PICKUP_HIGHLIGHT", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_AMMO_FULL_FLYOUT", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_PANEL_HIGHLIGHT", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_THREAT_SCOPE_SLOT_LOCK", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "HAS_CAPITAL_SHIP_SKYSHOW", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "OBJECTIVE_HIGHLIGHT", + "type": "string", + "constant": true, + "value": "\"sp_objective_entity\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "OBJECTIVE_HIGHLIGHT_ALT", + "type": "string", + "constant": true, + "value": "\"interact_object_always_far\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "BOSS_TITAN_MARKER_TARGETNAME", + "type": "string", + "constant": true, + "value": "\"AI_BossTitan_Marker\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "BossTitanData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "BossTitanIntroData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "QueueItem", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "PRIORITY_NO_QUEUE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "PRIORITY_HIGH", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "PRIORITY_NORMAL", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "PRIORITY_LOW", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "PRIORITY_LOWEST", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "CUTOFF_NEVER", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "GAUNTLET_LEADERBOARD_MAX_ENTRIES", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "GHOST_NAME_PLAYER", + "type": "string", + "constant": true, + "value": "\"training_gauntlet_player\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "GauntletGhost", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "GauntletWorldspaceDisplay", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "GauntletInfo", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "OnscreenHint", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP", + "CLIENT && SP" + ] + }, + { + "name": "BATTLE_CHATTER_RANGE", + "type": "int", + "constant": true, + "value": "800", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BATTLE_CHATTER_RANGE_SQUARED", + "type": "unknown", + "constant": true, + "value": "BATTLE_CHATTER_RANGE * BATTLE_CHATTER_RANGE", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BattleChatterStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "battleChatterData", + "type": "BattleChatterStruct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FactionLeaderDataStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FD_MODEL_DAVIS", + "type": "asset", + "constant": true, + "value": "$\"models/humans/pilots/sp_medium_stalker_m.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FD_MODEL_DROZ", + "type": "asset", + "constant": true, + "value": "$\"models/humans/pilots/sp_medium_reaper_m.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FD_MODEL_DROZ_TABLET_PROP", + "type": "asset", + "constant": true, + "value": "$\"models/props/tablet/tablet_mini.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "factionLeaderData", + "type": "table", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "GRUNT_CHATTER_MP_RANGE", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "GRUNT_CHATTER_MP_RANGE_SQUARED", + "type": "unknown", + "constant": true, + "value": "GRUNT_CHATTER_MP_RANGE * GRUNT_CHATTER_MP_RANGE", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "SPECTRE_CHATTER_MP_RANGE", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "SPECTRE_CHATTER_MP_RANGE_SQUARED", + "type": "unknown", + "constant": true, + "value": "SPECTRE_CHATTER_MP_RANGE * SPECTRE_CHATTER_MP_RANGE", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FX_EVAC_MARKER", + "type": "asset", + "constant": true, + "value": "$\"P_ar_evac_droppoint\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "PowerUp", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "eEventDisplayType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "ScoreEvent", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "eCapturePointType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "ShCapturePointGlobalStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "shCapturePointGlobals", + "type": "ShCapturePointGlobalStruct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_BOSS_TARGETNAME", + "type": "string", + "constant": true, + "value": "\"AT_Boss_Tracker\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_LOCATION_TARGETNAME", + "type": "string", + "constant": true, + "value": "\"AT_Location_Tracker\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_BANK_TARGETNAME", + "type": "string", + "constant": true, + "value": "\"AT_Bank_Tracker\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_BONUS_MOD", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_SpawnData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_WaveData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_WaveOrigin", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "AT_BountyBonusData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BountyInfo", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BossStats", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "WaveStats", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FLAG_FX_FRIENDLY", + "type": "asset", + "constant": true, + "value": "$\"P_flag_fx_friend\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FLAG_FX_ENEMY", + "type": "asset", + "constant": true, + "value": "$\"P_flag_fx_foe\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "LTS_BOMBSITE_A", + "type": "string", + "constant": true, + "value": "\"LTSBombSite0\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "LTS_BOMBSITE_B", + "type": "string", + "constant": true, + "value": "\"LTSBombSite1\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "SPOTTING_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BURN_METER_SMALL_POINT_VALUE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BURN_METER_MID_POINT_VALUE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BURN_METER_LARGE_POINT_VALUE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BURN_METER_EXTRA_LARGE_POINT_VALUE", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BURN_METER_RADAR_JAMMER_PULSE_DURATION", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BURN_METER_RADAR_JAMMER_EASE_OFF_TIME", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "eBurnMeterRewardAvailableFor", + "type": "enum", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BurnReward", + "type": "struct", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "BurnStruct", + "type": "struct", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "burn", + "type": "BurnStruct", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "burnMeterCanUseFuncTable", + "type": "table", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "eInventoryItemType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "InventoryItem", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "eFD_AITypeIDs", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FD_WaveName", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "WAVE_STATE_NONE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "WAVE_STATE_INCOMING", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "WAVE_STATE_IN_PROGRESS", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "WAVE_STATE_COMPLETE", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "WAVE_STATE_BREAK", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FD_MONEY_PER_ROUND", + "type": "int", + "constant": true, + "value": "700", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "FD_MONEY_PER_ROUND_HARD", + "type": "int", + "constant": true, + "value": "600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "TEAM_TITAN_SELECT_DURATION_MIDGAME", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "DETENT_FORCE_ENABLE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "DETENT_FROM_STARTPOINT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "DETENT_FORCE_DISABLE", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "COOPERS_LOG_FROM_STARTPOINT", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "COOPERS_LOG_FORCE_DISABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "STARTPOINT_DEV_STRING", + "type": "string", + "constant": true, + "value": "\"-startpoint\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "StartPointCSV", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TabDef", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "InputDef", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "DialogButtonData", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "DialogFooterData", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "DialogMessageRuiData", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "DialogData", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "MenuDef", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "PanelDef", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "PieChartEntry", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "PieChartData", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "UIGlobals", + "type": "struct", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "uiGlobal", + "type": "UIGlobals", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "MAINMENU_MUSIC_DELAY", + "type": "float", + "constant": true, + "value": "4.0", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "NUM_EOG_CHALLENGE_BOXES", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "WEBBROWSER_FLAG_NONE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "WEBBROWSER_FLAG_MUTEGAME", + "type": "int", + "constant": true, + "value": "0x0001", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "MAX_COMBO_BUTTON_ROWS", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "MAX_COMBO_BUTTON_COLS", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "ComboButtonData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "ComboStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "eGridPageFillDirection", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "eGridPageType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "eGridPageStyle", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "GridMenuData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "EDIT_LOADOUT_SELECTS", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "PURCHASE_SUCCESS_SOUND", + "type": "string", + "constant": true, + "value": "\"UI_Menu_Store_Purchase_Success\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "LOBBY_MATERIAL_OWNER", + "type": "asset", + "constant": true, + "value": "$\"rui/menu/common/lobby_icon_owner\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "LOBBY_MATERIAL_ADMIN", + "type": "asset", + "constant": true, + "value": "$\"rui/menu/common/lobby_icon_admin\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "UserInfoPanel", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "KNB_SUBJECT_COUNT", + "type": "int", + "constant": true, + "value": "11", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "KNB_PATCHNOTES_INDEX", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "KNB_COMMUNITY_INDEX", + "type": "int", + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "NS_NOT_DECIDED_TO_SEND_TOKEN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "NS_AGREED_TO_SEND_TOKEN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "NS_DISAGREED_TO_SEND_TOKEN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "isOnMainMenu", + "type": "bool", + "value": "false", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "WEBBROWSER_FLAG_FORCEEXTERNAL", + "type": "int", + "constant": true, + "value": "1 << 1", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "MatchSettings_PlaylistVarLabels", + "type": "table", + "constant": true, + "value": "{", + "foundin": "Northstar.Client", + "runon": [ + "UI" + ] + }, + { + "name": "MAX_STORE_PRIME_TITANS", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_NAME", + "type": "string", + "constant": true, + "value": "\"TitanPrimaryName\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_CORE_NAME", + "type": "string", + "constant": true, + "value": "\"TitanCoreName\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_SPECIAL_NAME", + "type": "string", + "constant": true, + "value": "\"TitanSpecialName\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ORDNANCE_NAME", + "type": "string", + "constant": true, + "value": "\"TitanOrdnanceName\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ANTIRODEO_NAME", + "type": "string", + "constant": true, + "value": "\"TitanAntirodeoName\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_DESC", + "type": "string", + "constant": true, + "value": "\"TitanPrimaryDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_CORE_DESC", + "type": "string", + "constant": true, + "value": "\"TitanCoreDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_SPECIAL_DESC", + "type": "string", + "constant": true, + "value": "\"TitanSpecialDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ORDNANCE_DESC", + "type": "string", + "constant": true, + "value": "\"TitanOrdnanceDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ANTIRODEO_DESC", + "type": "string", + "constant": true, + "value": "\"TitanAntirodeoDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_LONG_DESC", + "type": "string", + "constant": true, + "value": "\"TitanPrimaryLongDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_CORE_LONG_DESC", + "type": "string", + "constant": true, + "value": "\"TitanCoreLongDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_SPECIAL_LONG_DESC", + "type": "string", + "constant": true, + "value": "\"TitanSpecialLongDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ORDNANCE_LONG_DESC", + "type": "string", + "constant": true, + "value": "\"TitanOrdnanceLongDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ANTIRODEO_LONG_DESC", + "type": "string", + "constant": true, + "value": "\"TitanAntirodeoLongDesc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE1_TYPE", + "type": "string", + "constant": true, + "value": "\"Passive1Type\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE1_NAME", + "type": "string", + "constant": true, + "value": "\"Passive1Name\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE1_DESC", + "type": "string", + "constant": true, + "value": "\"Passive1Desc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE2_TYPE", + "type": "string", + "constant": true, + "value": "\"Passive2Type\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE2_NAME", + "type": "string", + "constant": true, + "value": "\"Passive2Name\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE2_DESC", + "type": "string", + "constant": true, + "value": "\"Passive2Desc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE3_TYPE", + "type": "string", + "constant": true, + "value": "\"Passive3Type\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE3_NAME", + "type": "string", + "constant": true, + "value": "\"Passive3Name\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE3_DESC", + "type": "string", + "constant": true, + "value": "\"Passive3Desc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE4_TYPE", + "type": "string", + "constant": true, + "value": "\"Passive4Type\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE4_NAME", + "type": "string", + "constant": true, + "value": "\"Passive4Name\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE4_DESC", + "type": "string", + "constant": true, + "value": "\"Passive4Desc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE5_TYPE", + "type": "string", + "constant": true, + "value": "\"Passive5Type\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE5_NAME", + "type": "string", + "constant": true, + "value": "\"Passive5Name\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE5_DESC", + "type": "string", + "constant": true, + "value": "\"Passive5Desc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE6_TYPE", + "type": "string", + "constant": true, + "value": "\"Passive6Type\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE6_NAME", + "type": "string", + "constant": true, + "value": "\"Passive6Name\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_PASSIVE6_DESC", + "type": "string", + "constant": true, + "value": "\"Passive6Desc\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_CORE_HINT", + "type": "string", + "constant": true, + "value": "\"CoreHint\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_SPECIAL_HINT", + "type": "string", + "constant": true, + "value": "\"SpecialHint\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ORDNANCE_HINT", + "type": "string", + "constant": true, + "value": "\"OrdnanceHint\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "TITAN_ANTIRODEO_HINT", + "type": "string", + "constant": true, + "value": "\"AntirodeoHint\"", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "FDDifficultyInfo", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "BURN_METER_SMALL_POINT_VALUE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "BURN_METER_MID_POINT_VALUE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "BURN_METER_LARGE_POINT_VALUE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "BURN_METER_EXTRA_LARGE_POINT_VALUE", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "BURN_METER_RADAR_JAMMER_PULSE_DURATION", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "BURN_METER_RADAR_JAMMER_EASE_OFF_TIME", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "eBurnMeterRewardAvailableFor", + "type": "enum", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "BurnReward", + "type": "struct", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "BurnStruct", + "type": "struct", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "burn", + "type": "BurnStruct", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "burnMeterCanUseFuncTable", + "type": "table", + "foundin": "Northstar.Custom", + "runon": [ + "UI" + ] + }, + { + "name": "CustomMatchSettingContainer", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "UI" + ] + }, + { + "name": "GlobalTypedefTest", + "type": "typedef", + "foundin": "Titanfall 2", + "runon": [ + "DEV" + ] + }, + { + "name": "testGlobalStruct2", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "DEV" + ] + }, + { + "name": "testGlobalStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "DEV" + ] + }, + { + "name": "testGlobal", + "type": "testGlobalStruct", + "foundin": "Titanfall 2", + "runon": [ + "DEV" + ] + }, + { + "name": "___teststruct", + "type": "table", + "constant": true, + "value": "{b = false,}", + "foundin": "Titanfall 2", + "runon": [ + "DEV" + ] + }, + { + "name": "IntFromEntityCompare", + "type": "typedef", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEVSCRIPTS", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NETWORK_INVITE", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PRE_RELEASE_DEMO", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DIFFICULTY_EASY", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DIFFICULTY_NORMAL", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DIFFICULTY_HARD", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DIFFICULTY_MASTER", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "Point", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_PILOT_SETTINGS", + "type": "string", + "constant": true, + "value": "\"pilot_solo\"", + "foundin": "Titanfall 2", + "runon": [ + "SP && !UI" + ] + }, + { + "name": "DEFAULT_PILOT_SETTINGS", + "type": "string", + "constant": true, + "value": "\"pilot_medium_male\"", + "foundin": "Titanfall 2", + "runon": [ + "!UI" + ] + }, + { + "name": "T_DAY", + "type": "string", + "constant": true, + "value": "\"tday\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_DEATHMATCH", + "type": "string", + "constant": true, + "value": "\"tdm\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_SKIRMISH", + "type": "string", + "constant": true, + "value": "\"ps\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT", + "type": "string", + "constant": true, + "value": "\"cp\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION", + "type": "string", + "constant": true, + "value": "\"at\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_THE_FLAG", + "type": "string", + "constant": true, + "value": "\"ctf\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARKED_FOR_DEATH", + "type": "string", + "constant": true, + "value": "\"mfd\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARKED_FOR_DEATH_PRO", + "type": "string", + "constant": true, + "value": "\"mfdp\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LAST_TITAN_STANDING", + "type": "string", + "constant": true, + "value": "\"lts\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WINGMAN_LAST_TITAN_STANDING", + "type": "string", + "constant": true, + "value": "\"wlts\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LTS_BOMB", + "type": "string", + "constant": true, + "value": "\"ltsbomb\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AI_TDM", + "type": "string", + "constant": true, + "value": "\"aitdm\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BOMB", + "type": "string", + "constant": true, + "value": "\"bomb\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FFA", + "type": "string", + "constant": true, + "value": "\"ffa\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SST", + "type": "string", + "constant": true, + "value": "\"sst\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COLISEUM", + "type": "string", + "constant": true, + "value": "\"coliseum\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WINGMAN_PILOT_SKIRMISH", + "type": "string", + "constant": true, + "value": "\"wps\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARDCORE_TDM", + "type": "string", + "constant": true, + "value": "\"htdm\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FREE_AGENCY", + "type": "string", + "constant": true, + "value": "\"fra\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FORT_WAR", + "type": "string", + "constant": true, + "value": "\"fw\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HUNTED", + "type": "string", + "constant": true, + "value": "\"hunted\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DON", + "type": "string", + "constant": true, + "value": "\"don\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPEEDBALL", + "type": "string", + "constant": true, + "value": "\"speedball\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RAID", + "type": "string", + "constant": true, + "value": "\"raid\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP", + "type": "string", + "constant": true, + "value": "\"atcoop\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CONQUEST", + "type": "string", + "constant": true, + "value": "\"cq\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD", + "type": "string", + "constant": true, + "value": "\"fd\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_EASY", + "type": "string", + "constant": true, + "value": "\"fd_easy\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_NORMAL", + "type": "string", + "constant": true, + "value": "\"fd_normal\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_HARD", + "type": "string", + "constant": true, + "value": "\"fd_hard\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_MASTER", + "type": "string", + "constant": true, + "value": "\"fd_master\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_INSANE", + "type": "string", + "constant": true, + "value": "\"fd_insane\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX", + "type": "string", + "constant": true, + "value": "\"pve_sandbox\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_BRAWL", + "type": "string", + "constant": true, + "value": "\"ttdm\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VERBOSE_DAMAGE_PRINTOUTS", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SAVEGAME_VERSION", + "type": "int", + "constant": true, + "value": "18", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PERSISTENCE_INIT_VERSION", + "type": "int", + "constant": true, + "value": "231", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEMP_NETWORTH_VAR", + "type": "string", + "constant": true, + "value": "\"activeBCID\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NETWORTH_VAR", + "type": "string", + "constant": true, + "value": "\"netWorth\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TESTCONST", + "type": "int", + "constant": true, + "value": "99", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_BOTH", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_COUNT", + "type": "int", + "constant": true, + "value": "31", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_GAME_HISTORY", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NON_RARES_PER_RARE", + "type": "int", + "constant": true, + "value": "12", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_RANK", + "type": "int", + "constant": true, + "value": "24", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_GEN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CPU_LEVEL_MINSPEC", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CPU_LEVEL_DURANGO", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CPU_LEVEL_HIGHEND", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_WORLD_COORD", + "type": "int", + "constant": true, + "value": "( 1 << 16 ) - 1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COORD_RANGE", + "type": "float", + "constant": true, + "value": "MAX_WORLD_COORD + MAX_WORLD_COORD + 1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_WORLD_RANGE", + "type": "float", + "constant": true, + "value": "sqrt( COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE + COORD_RANGE * COORD_RANGE )", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "INVERT_CONVAR_GAMEPAD", + "type": "string", + "constant": true, + "value": "\"joy_inverty\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "INVERT_CONVAR_MOUSE", + "type": "string", + "constant": true, + "value": "\"m_invert_pitch\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AUTOSPRINT_CONVAR_NAME", + "type": "string", + "constant": true, + "value": "\"autosprint_type\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AI_HARD_LIMIT", + "type": "int", + "constant": true, + "value": "36", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MID_SPEC_PLAYER_CUTOFF", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MID_SPEC_MAX_AI_COUNT", + "type": "int", + "constant": true, + "value": "9", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ZERO_VECTOR", + "type": "vector", + "constant": true, + "value": "<0,0,0>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PilotLoadoutDef", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TitanLoadoutDef", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eBeaconType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GRUNT_EXECUTE_MIN_DIST_FROM_PLAYER", + "type": "int", + "constant": true, + "value": "768", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GRUNT_EXECUTE_COOLDOWN_MIN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GRUNT_EXECUTE_COOLDOWN_MAX", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_GRUNTS_TO_EXECUTE_AT_ONCE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GRUNT_EXECUTE_GROUP_COOLDOWN_MIN", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GRUNT_EXECUTE_GROUP_COOLDOWN_MAX", + "type": "int", + "constant": true, + "value": "31", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CONNECT_TIME_DEFAULT", + "type": "int", + "constant": true, + "value": "23", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OUT_OF_BOUNDS_TIME_LIMIT", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OUT_OF_BOUNDS_DECAY_TIME", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OUT_OF_BOUNDS_DECAY_DELAY", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_TRACKED_CHALLENGES", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FRIENDLY_R", + "type": "int", + "constant": true, + "value": "87", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FRIENDLY_G", + "type": "int", + "constant": true, + "value": "151", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FRIENDLY_B", + "type": "int", + "constant": true, + "value": "219", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ENEMY_R", + "type": "int", + "constant": true, + "value": "255", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ENEMY_G", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ENEMY_B", + "type": "int", + "constant": true, + "value": "32", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LOCAL_R", + "type": "int", + "constant": true, + "value": "254", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LOCAL_G", + "type": "int", + "constant": true, + "value": "184", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LOCAL_B", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PARTY_R", + "type": "int", + "constant": true, + "value": "91", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PARTY_G", + "type": "int", + "constant": true, + "value": "255", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PARTY_B", + "type": "int", + "constant": true, + "value": "31", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_R", + "type": "int", + "constant": true, + "value": "246", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_G", + "type": "int", + "constant": true, + "value": "134", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_B", + "type": "int", + "constant": true, + "value": "40", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_COLOR_ENEMY", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_COLOR_FRIENDLY", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_COLOR_PARTY", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_COLOR_YOU", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_COLOR", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TIME_ZOFFSET", + "type": "int", + "constant": true, + "value": "11520", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LOCALPLAYER_NAME_COLOR", + "type": "array", + "constant": true, + "value": "[ LOCAL_R, LOCAL_G, LOCAL_B ]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FRIENDLY_COLOR", + "type": "unknown", + "constant": true, + "value": "TEAM_COLOR_FRIENDLY", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ENEMY_COLOR", + "type": "unknown", + "constant": true, + "value": "TEAM_COLOR_ENEMY", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FRIENDLY_COLOR_FX", + "type": "unknown", + "constant": true, + "value": "TEAM_COLOR_FRIENDLY", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ENEMY_COLOR_FX", + "type": "unknown", + "constant": true, + "value": "TEAM_COLOR_ENEMY", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NEUTRAL_COLOR_FX", + "type": "vector", + "constant": true, + "value": "<220,220,220>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FRIENDLY_CROSSHAIR_COLOR", + "type": "array", + "constant": true, + "value": "[FRIENDLY_R, FRIENDLY_G, FRIENDLY_B, 255]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ENEMY_CROSSHAIR_COLOR", + "type": "array", + "constant": true, + "value": "[ENEMY_R, ENEMY_G, ENEMY_B, 180]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_COLOR_BURN_WEAPON", + "type": "vector", + "constant": true, + "value": "<246,134,40>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_WEAPON_HUD_COLOR", + "type": "array", + "constant": true, + "value": "[ 246, 134, 40, 255 ]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_WEAPON_HUD_COLOR_VECTOR", + "type": "vector", + "constant": true, + "value": "<0.965,0.525,0.157>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SQUAD_SIZE", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eWeaponProficiency", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eCodeDialogueID", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eTitanVO", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CURRENT_TARGET_FORGET_TIME", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "scoreEventPointType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BLINKING_BLUE_LIGHT_PARTICLE", + "type": "string", + "constant": true, + "value": "\"blue_light_large_blink\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eNPCTitanMode", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eGruntCombatState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_BULLET_PER_SHOT", + "type": "int", + "constant": true, + "value": "35", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELIMINATION_FUSE_TIME", + "type": "int", + "constant": true, + "value": "45", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePanelState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "crosshairPriorityLevel", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eSpectreSpawnStyle", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "USE_TIME_INFINITE", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CL_HIGHLIGHT_ARROW_X", + "type": "float", + "constant": true, + "value": "0.85", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CL_HIGHLIGHT_ARROW_Y", + "type": "float", + "constant": true, + "value": "0.80", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CL_HIGHLIGHT_ICON_X", + "type": "float", + "constant": true, + "value": "0.80", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CL_HIGHLIGHT_ICON_Y", + "type": "float", + "constant": true, + "value": "0.75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CL_HIGHLIGHT_LABEL_X", + "type": "float", + "constant": true, + "value": "0.80", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CL_HIGHLIGHT_LABEL_Y", + "type": "float", + "constant": true, + "value": "0.75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MFD_COUNTDOWN_TIME", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MFDP_COUNTDOWN_TIME", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MFD_BETWEEN_MARKS_TIME", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MFD_ESCORT_RADIUS", + "type": "int", + "constant": true, + "value": "700", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MFD_ROUNDS_SKIPPED_AFTER_BEING_MARKED", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MFD_PRO_KILL_ANNOUNCEMENT_WAIT", + "type": "float", + "constant": true, + "value": "0.12", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_STAR_COUNT", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SHIELD_WALL_CHARGE_TIME", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SHIELD_WALL_MAX_CHARGES", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TANK_MISSILE_DELAY", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TANK_MISSILE_VELOCITY", + "type": "int", + "constant": true, + "value": "1800", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_WARNING_SFX", + "type": "string", + "constant": true, + "value": "\"Weapon_R1_Satchel.ArmedBeep\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FORCE_SONAR_DEACTIVATE", + "type": "string", + "constant": true, + "value": "\"SonarDeactivate\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_SATCHEL_BURST_COUNT", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_SATCHEL_BURST_RANGE", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NOT_IN_TITAN_QUEUE", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_REQUEST_WAITING_FOR_WAVE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_REQUEST_WAVE_INCOMING", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_REQUEST_WAVE_RESULTS", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_REQUEST_WAVE_RESULTS_TIME", + "type": "float", + "constant": true, + "value": "3.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MGL_MAGNETIC_FORCE", + "type": "int", + "constant": true, + "value": "1600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TT_MAGNETIC_FORCE", + "type": "float", + "constant": true, + "value": "1600.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PROX_MINE_MARKER_TIME", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VANGUARD_SHOULDER_MISSILE_SPEED", + "type": "int", + "constant": true, + "value": "2200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VANGUARD_CORE8_HEALTH_AMOUNT", + "type": "int", + "constant": true, + "value": "5000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MEGA_TURRET_REPAIR_TIME", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LIGHT_TURRET_REPAIR_TIME", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMBARKABLE_NEVER", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMBARKABLE_INFRONT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMBARKABLE_ANY", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMBARKABLE_ANY_PLAYER", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BURST_COUNT", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BURST_COUNT_BURN", + "type": "int", + "constant": true, + "value": "32", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BURST_COUNT_MOD", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BURST_DELAY", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BURST_OFFSET", + "type": "float", + "constant": true, + "value": "0.3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BURST_RANGE", + "type": "float", + "constant": true, + "value": "250.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BURST_GROUP_SIZE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_BASE_FIRERATE", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_DURATION", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PAS_NORTHSTAR_CLUSTER_ROCKET_DURATION", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLUSTER_ROCKET_FX_TABLE", + "type": "string", + "constant": true, + "value": "\"exp_rocket_cluster_secondary\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DAMAGE_BREAK_MELEE_ASSIST", + "type": "int", + "constant": true, + "value": "1400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_FOOTSTEP_DAMAGE", + "type": "int", + "constant": true, + "value": "350", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_FOOTSTEP_DAMAGE_WAIT", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "REVIVE_TIME_TO_REVIVE", + "type": "float", + "constant": true, + "value": "4.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eRankEnabledModes", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eOutpostCannonTargets", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eDiggerState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "O2_EPILOGUE_DURATION", + "type": "float", + "constant": true, + "value": "51.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eEvents", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eHardpoint", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BLISK", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GRAVES", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BISH", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BARKER", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CRASHTIME", + "type": "float", + "constant": true, + "value": "16.05", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WAKEUPTIME", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GATEVDUTIME", + "type": "float", + "constant": true, + "value": "9.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LEVEL_UNLOCKS_COUNT", + "type": "array", + "constant": true, + "value": "[", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_HUD_COLOR_FULL", + "type": "string", + "constant": true, + "value": "\"180 246 85\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_HUD_COLOR_EMPTY", + "type": "string", + "constant": true, + "value": "\"200 80 80\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EJECT_FADE_TIME", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PROGRESS_BAR_FULL", + "type": "string", + "constant": true, + "value": "\"49 188 204 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PROGRESS_BAR_EMPTY", + "type": "string", + "constant": true, + "value": "\"229 86 23 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eDevStats", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEVSTATS_VERSION", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEVSTATS_V2_VERSION", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEVSTATS_SEPARATOR", + "type": "string", + "constant": true, + "value": "\";\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEV_STAT", + "type": "string", + "constant": true, + "value": "\"DEV_STAT\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NUM_GAMES_TRACK_KDRATIO", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NUM_GAMES_TRACK_WINLOSS_HISTORY", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CONSTFLYERHEALTH", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CONSTFLYERHEALTHZERO", + "type": "int", + "constant": true, + "value": "100000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFlyerType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFlyerPathScale", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eDropStyle", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eNPCStateCP", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eCapPointAIScoring", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFighterAngles", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEATHCAM_TIME", + "type": "float", + "constant": true, + "value": "3.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "KILL_REPLAY_BEFORE_KILL_TIME_PILOT", + "type": "float", + "constant": true, + "value": "3.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "KILL_REPLAY_BEFORE_KILL_TIME_TITAN", + "type": "float", + "constant": true, + "value": "6.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "KILL_REPLAY_BEFORE_KILL_TIME_DROPPOD", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "KILL_REPLAY_AFTER_KILL_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEATHCAM_TIME_SHORT", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "KILL_REPLAY_BEFORE_KILL_TIME_SHORT", + "type": "float", + "constant": true, + "value": "3.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "KILL_REPLAY_AFTER_KILL_TIME_SHORT", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RESPAWN_BUTTON_BUFFER", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_SCRIPTED_ANIMATION_BLEND_TIME", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_SCRIPTED_ARRIVAL_DISTANCE", + "type": "int", + "constant": true, + "value": "16", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_APPROACH_FALLING_FROM_ABOVE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_APPROACH_JUMP_ON", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SAFE_TITANFALL_DISTANCE", + "type": "int", + "constant": true, + "value": "125", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SAFE_TITANFALL_DISTANCE_CTF", + "type": "int", + "constant": true, + "value": "270", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NUM_PERSISTENT_PILOT_LOADOUTS", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NUM_PERSISTENT_TITAN_LOADOUTS", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMBARK_TIMEOUT", + "type": "float", + "constant": true, + "value": "13.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MIN", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMP_GRENADE_PILOT_SCREEN_EFFECTS_DURATION_MAX", + "type": "float", + "constant": true, + "value": "2.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMP_GRENADE_PILOT_SCREEN_EFFECTS_FADE", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMP_GRENADE_PILOT_SCREEN_EFFECTS_MIN", + "type": "float", + "constant": true, + "value": "0.15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMP_GRENADE_PILOT_SCREEN_EFFECTS_MAX", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EMP_IMPARED_SOUND", + "type": "string", + "constant": true, + "value": "\"EMP_VisualImpair\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AIN_REV", + "type": "int", + "constant": true, + "value": "21", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VOICE_COUNT", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEST_ALL_ALIASES", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ARMOR_TYPE_HEAVY", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ARMOR_TYPE_NORMAL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYBOXLEVEL", + "type": "string", + "constant": true, + "value": "\"skybox_cam_level\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYBOXSPACE", + "type": "string", + "constant": true, + "value": "\"skybox_cam_intro\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WARPINFXTIME", + "type": "float", + "constant": true, + "value": "2.7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_RED_EYE_AND_ARMADA", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_AIR_ZINGERS", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_REFUEL_GOBLINS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_SPACE", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_DEFAULT", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_FRACTURE_WARP", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_FRACTURE_DOOROPEN_ACTOR", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_FRACTURE_DOOROPEN_PLAYER", + "type": "float", + "constant": true, + "value": "0.33", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": 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"foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_COLONY_MCOR_ACTOR", + "type": "float", + "constant": true, + "value": "0.65", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_COLONY_MCOR_SHIP", + "type": "float", + "constant": true, + "value": "0.65", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_COLONY_MCOR_PLAYER", + "type": "float", + "constant": true, + "value": "0.65", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_RELIC_IMC_ACTOR", + "type": "float", + "constant": true, + "value": "0.9", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_RELIC_IMC_SHIP", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": 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"CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_OUTPOST_MCOR_SHIP", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_OUTPOST_MCOR_PLAYER", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_OUTPOST_DOOROPEN_MCOR_ACTOR", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_OUTPOST_DOOROPEN_MCOR_SHIP", + "type": "float", + "constant": true, + "value": "0.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_OUTPOST_DOOROPEN_MCOR_PLAYER", + "type": "float", + "constant": true, + "value": "0.6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": 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"SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_BONEYARD_DOOROPEN_IMC_PLAYER", + "type": "float", + "constant": true, + "value": "0.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_AIRBASE_MCOR_ACTOR", + "type": "float", + "constant": true, + "value": "0.95", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_AIRBASE_MCOR_SHIP", + "type": "float", + "constant": true, + "value": "0.95", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_AIRBASE_MCOR_PLAYER", + "type": "float", + "constant": true, + "value": "0.95", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_O2_MCOR_ACTOR", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKYSCALE_O2_MCOR_SHIP", 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"SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PROMO_SCORE_ADVANCE_REQ", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_GEM_PROGRESSION_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_RECALC_TIMESLICE", + "type": "float", + "constant": true, + "value": "1.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_PLAY", + "type": "string", + "constant": true, + "value": "\"ranked\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eRankedContributionType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_TIER_COUNT", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_DIVISION_COUNT", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_DECAY_GEMS_LOST_PER_DAY", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_INVALID_SEASON", + "type": "int", + "constant": true, + "value": "-12345", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_SEASON_OFFSET", + "type": "int", + "constant": true, + "value": "539", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_SEASONS_PER_MONTH", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_SPLASH_COLORS_MAIN", + "type": "array", + "constant": true, + "value": "[ 139, 195, 98 ]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_SPLASH_COLORS_GLOW", + "type": "array", + "constant": true, + "value": "[ 34, 90, 65, 255 ]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_SPLASH_COLORS_MAIN_STRING", + "type": "string", + "constant": true, + "value": "\"164 229 117 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RANKED_SPLASH_COLORS_GLOW_STRING", + "type": "string", + "constant": true, + "value": "\"34 90 65 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SharedPerfIndexStart", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PerfIndexShared", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CORE_ACTIVE_TIME", + "type": "float", + "constant": true, + "value": "12.6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CORE_MARATHON_CORE_MULTIPLIER", + "type": "float", + "constant": true, + "value": "1.42", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CORE_FIRST_BUILD_TIME", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CORE_BUILD_TIME", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CORE_CHARGE_TIME", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CORE_TIC_RATE", + "type": "float", + "constant": true, + "value": "3.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SHIELD_BOOST_R", + "type": "int", + "constant": true, + "value": "255", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SHIELD_BOOST_G", + "type": "int", + "constant": true, + "value": "225", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SHIELD_BOOST_B", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SHIELD_BEACON_REGEN_RATE", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVAC_SHIP_DAMAGE_MULTIPLIER_AGAINST_NUCLEAR_CORE", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVAC_SHIP_SHIELD_REGEN_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVAC_SHIP_SHIELD_REGEN_DELAY", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVAL_PASSENGER_INVULNERABILITY", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ProgressSource", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HOTDROP_IMPACT_FX_TABLE", + "type": "string", + "constant": true, + "value": "\"droppod_impact\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HUMAN_RAGDOLL_IMPACT_TABLE", + "type": "string", + "constant": true, + "value": "\"ragdoll_human\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_INTRO", + "type": "int", + "constant": true, + "value": "0x0002", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_EXECUTION", + "type": "int", + "constant": true, + "value": "0x0004", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_EMBARK", + "type": "int", + "constant": true, + "value": "0x0008", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_DISEMBARK", + "type": "int", + "constant": true, + "value": "0x0010", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_TITAN_HOT_DROP", + "type": "int", + "constant": true, + "value": "0x0020", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_CLASSIC_MP_SPAWNING", + "type": "int", + "constant": true, + "value": "0x0040", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_HIDE_MAIN_HUD", + "type": "int", + "constant": true, + "value": "0x0080", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_TITAN_3P_CAM", + "type": "int", + "constant": true, + "value": "0x0100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_WAVE_SPAWNING", + "type": "int", + "constant": true, + "value": "0x0200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CE_FLAG_EOG_STAT_DISPLAY", + "type": "int", + "constant": true, + "value": "0x0400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DAMAGE_STAGE_FULL", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DAMAGE_STAGE_1", + "type": "float", + "constant": true, + "value": "0.75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DAMAGE_STAGE_2", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DAMAGE_STAGE_3", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DAMAGE_STAGE_DOOMED", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DOOMED_MIN_HEALTH", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ABILITY_STIM_SPEED_MOD", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ABILITY_STIM_REGEN_DELAY", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ABILITY_STIM_REGEN_MOD", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BERSERKER_INCOMING_DAMAGE_DAMPEN", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BERSERKER_DASH_VELOCITY", + "type": "int", + "constant": true, + "value": "1200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BERSERKER_AOE_RADIUS", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BERSERKER_AOE_DAMAGE", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BERSERKER_PRE_DASH_TIME", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BERSERKER_DASH_TIME", + "type": "float", + "constant": true, + "value": "0.6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SONAR_GRENADE_RADIUS", + "type": "float", + "constant": true, + "value": "1250.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SONAR_GRENADE_PULSE_DURATION", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SONAR_PULSE_SPACE", + "type": "float", + "constant": true, + "value": "400.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SONAR_PULSE_SPEED", + "type": "float", + "constant": true, + "value": "300.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DASH_MELEE_SPEED", + "type": "float", + "constant": true, + "value": "1.35", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WALLRUN_CLOAK_DURATION", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WALLRUN_CLOAK_TRANSITION_TIME", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WALLHANG_CLOAK_DURATION", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WALLHANG_CLOAK_TRANSITION_TIME", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_HEALTHDROP_REGENFRAC", + "type": "float", + "constant": true, + "value": "0.3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_HEALTHDROP_REGENTIME", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_HEALTHDROP_TIMEOUT", + "type": "float", + "constant": true, + "value": "30.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SOLDIER_SHIELD_REGEN_THREAD", + "type": "string", + "constant": true, + "value": "\"SoldierShieldRegenThink\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SOLDIER_SHIELD_ZEROED", + "type": "string", + "constant": true, + "value": "\"SoldierShieldZeroed\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SOLDIER_SHIELD_RESTART", + "type": "string", + "constant": true, + "value": "\"SoldierShieldRestart\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_WEAPON_FIRE_ID", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_RIGHT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_LEFT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_ANTIRODEO", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_EQUIPMENT", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_INVENTORY", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_MELEE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_TITAN_CENTER", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITANMENU_NO_CUSTOMIZATION", + "type": "int", + "constant": true, + "value": "0x00001", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITANMENU_FORCE_NON_PRIME", + "type": "int", + "constant": true, + "value": "0x00002", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITANMENU_FORCE_PRIME", + "type": "int", + "constant": true, + "value": "0x00004", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_COUNT", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_ORDNANCE", + "type": "unknown", + "constant": true, + "value": "OFFHAND_RIGHT", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OFFHAND_SPECIAL", + "type": "unknown", + "constant": true, + "value": "OFFHAND_LEFT", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SHIELD_REGEN_TICK_TIME", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVESTER_BEAM_TICK_TIME", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DOOMED_REGEN_DELAY", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DOOMED_REGEN_AMOUNT", + "type": "float", + "constant": true, + "value": "0.0025", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_SHIELD_REGEN_DELAY", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "TITAN_SHIELD_REGEN_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "TITAN_SHIELD_REGEN_DELAY", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "TITAN_SHIELD_REGEN_TIME", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_SHIELD_PERMAMENT_DAMAGE_FRAC_PILOT", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STATIC_RANDOM", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STATIC_HEAVY", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STATIC_LIGHT", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STATIC_VERY_HEAVY", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SATCHEL_DETONATE_DELAY", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_EARLY", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_MID", + "type": "int", + "constant": true, + "value": "60", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_LATE", + "type": "int", + "constant": true, + "value": "90", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MATCH_PROGRESS_THRESHOLDS", + "type": "array", + "constant": true, + "value": "[ MATCH_PROGRESS_EARLY, MATCH_PROGRESS_MID, MATCH_PROGRESS_LATE, MATCH_PROGRESS_OVER_NO_ANNOUNCEMENT ]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eItemTypes", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_DOUBLE_XP", + "type": "int", + "constant": true, + "value": "0x00001", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_FAST_BUILD1", + "type": "int", + "constant": true, + "value": "0x00002", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_HUNTER_GRUNT", + "type": "int", + "constant": true, + "value": "0x00004", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_HUNTER_SPECTRE", + "type": "int", + "constant": true, + "value": "0x00008", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_HUNTER_PILOT", + "type": "int", + "constant": true, + "value": "0x00010", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_HUNTER_TITAN", + "type": "int", + "constant": true, + "value": "0x00020", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_FAST_BUILD2", + "type": "int", + "constant": true, + "value": "0x00040", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_SPECTRE_VIRUS", + "type": "int", + "constant": true, + "value": "0x00200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_INSTANT_HACK", + "type": "int", + "constant": true, + "value": "0x00400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_BC_DASH_CAPACITY", + "type": "int", + "constant": true, + "value": "0x01000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_COOP_ORDNANCE_CAPACITY_1", + "type": "int", + "constant": true, + "value": "0x02000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFLAG_TITAN_SMASH", + "type": "int", + "constant": true, + "value": "0x10000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RACE_HUMAN_FEMALE", + "type": "string", + "constant": true, + "value": "\"race_human_female\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_MAP_LOOT_DROP", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_WARNING_COUNT", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_BURN_CARD_PACKS_EVER", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_INDEX_EMPTY", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_SPEED", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_STEALTH", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_INTEL", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_BONUS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_NPC", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_WEAPON", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_MISC", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BCGROUP_DICE", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BC_GROUPINGS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARDS_PER_PACK", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DECK_STYLE_BURNCARDS", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_NEVER_COLLECTED", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_PACK_PER_XP", + "type": "float", + "constant": true, + "value": "8000.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_COMMON", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_RARE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CARDS_PER_PAGE", + "type": "float", + "constant": true, + "value": "12.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CARDS_PER_ROW", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_WARMUP_TIME", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "INGAME_BURN_CARDS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_BURN_CARDS", + "type": "int", + "constant": true, + "value": "72", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_UNOPENED_BURNCARDS", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_UNOPENED_EXCHANGED_BURNCARDS", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_MAILED_CARDS", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_UNOPENED_PACKS", + "type": "int", + "constant": true, + "value": "99", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILE_DECK", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILE_ACTIVE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILE_COLLECTION", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "READING_NONE", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "READING_IN_PROGRESS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "READING_WAITING_TO_CONTINUE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "READING_DONE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_REWARD_VAL_1", + "type": "int", + "constant": true, + "value": "80", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_REWARD_VAL_2", + "type": "int", + "constant": true, + "value": "140", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_REWARD_VAL_3", + "type": "int", + "constant": true, + "value": "260", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_STORY_PROGRESS_NONE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_STORY_PROGRESS_INTRO", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_STORY_PROGRESS_COMPLETE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_AUTO_SONAR_INTERVAL", + "type": "float", + "constant": true, + "value": "6.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURNCARD_AUTO_SONAR_IMAGE_DURATION", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eTitanAvailability", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eBoostAvailability", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePilotOverdrive", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eTitanExitEnabled", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eSpawnAsTitan", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eTeamShareEarnMeter", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eWaveSpawnType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePilotGroundSpawnMethod", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eAllowNPCs", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DROPSHIP_TITAN_PICKUP_RADIUS", + "type": "int", + "constant": true, + "value": "256", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eObjective", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFloorIsLava", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eMinimapState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eOSPState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eAmmoLimit", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eEliminationMode", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePlayerBleedout", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFlagState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COUNT_ENABLED", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_CARD_COUNT_MAX", + "type": "int", + "constant": true, + "value": "99", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAK_INCLUDE_FADE_IN_TIME", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAK_EXCLUDE_FADE_IN_TIME", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVIN_TYPE_SHOOTER", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVIN_TYPE_WORKER", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVIN_TYPE_MARVINONE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVIN_TYPE_FIREFIGHTER", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eLobbyType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "userSignInState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eMaps", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eEventNotifications", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePermanentEventNotifications", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePrivateMatchStartState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITANFALL_INNER_RADIUS", + "type": "float", + "constant": true, + "value": "90.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITANFALL_OUTER_RADIUS", + "type": "float", + "constant": true, + "value": "120.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITANHOTDROP_DISABLE_ENEMY_TITANFALL_RADIUS", + "type": "int", + "constant": true, + "value": "450", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FIRST_WARNING_PROGRESS", + "type": "int", + "constant": true, + "value": "27", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SECOND_WARNING_PROGRESS", + "type": "int", + "constant": true, + "value": "54", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "THIRD_WARNING_PROGRESS", + "type": "int", + "constant": true, + "value": "76", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "O2_DEV_DISABLE_SKYSHOW", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RESPAWN_DEBOUNCE_TIME", + "type": "float", + "constant": true, + "value": "0.75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eMissionType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WAVESPAWN_PROTECTION_TIME", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COOP_MAX_ACTIVE_TITANS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COOP_MAX_ACTIVE_CLOAKED_DRONES", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COOP_SENTRY_TURRET_MAX_COUNT_PET", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COOP_SENTRY_TURRET_MAX_COUNT_INV", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_VICTORY_ANNOUNCEMENT_LENGTH", + "type": "float", + "constant": true, + "value": "13.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_DEFEAT_ANNOUNCEMENT_LENGTH", + "type": "float", + "constant": true, + "value": "13.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_EOG_TIME_BETWEEN_ANNOUNCEMENT_AND_STARS", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_EOG_STAR_DISPLAY_TIME", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_STAR_DISPLAY_INTERVAL", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_SHIELD_REGEN_DELAY", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_SHIELD_REGEN_TIME", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_DAMAGE_STREAK_TIMEOUT", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_THREAT_WARN_STREAKDMG_GLOBAL", + "type": "int", + "constant": true, + "value": "10000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_THREAT_WARN_DIST_TITAN", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_THREAT_WARN_STREAKDMG_MORTAR_TITANS", + "type": "int", + "constant": true, + "value": "4000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_THREAT_WARN_STREAKDMG_SUICIDE_SPECTRES", + "type": "int", + "constant": true, + "value": "1500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_THREAT_WARN_DIST_INFANTRY", + "type": "int", + "constant": true, + "value": "1500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_THREAT_WARN_NUM_REQ_INFANTRY", + "type": "int", + "constant": true, + "value": "16", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEPLOYABLE_TURRET_ACCURACY_MULTIPLIER", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEPLOYABLE_TURRET_HEALTH", + "type": "int", + "constant": true, + "value": "600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TIME_BETWEEN_OBJ", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TIME_BEFORE_CHECKPOINT_RESTART", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TIME_BEFORE_OBJECTIVE_RESTART", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINION_BUBBLE_SHIELD_RADIUS", + "type": "int", + "constant": true, + "value": "230", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINION_BUBBLE_SHIELD_RADIUS_SQR", + "type": "int", + "constant": true, + "value": "51984", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_LOADOUT_CRATE_COUNT", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_LOADOUT_CRATE_SCALE", + "type": "float", + "constant": true, + "value": "0.075", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RADAR_JAM_TIME", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_DAMAGE_NUKE_CORE_MULTIPLIER", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GENERATOR_DAMAGE_MORTAR_ROCKET_MULTIPLIER", + "type": "float", + "constant": true, + "value": "0.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eTAC_ABILITY", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVESTER_GRAPH_DATA_POINTS", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPECTRE_MAX_SIGHT_DIST", + "type": "int", + "constant": true, + "value": "3000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ARC_TITAN_EMP_FIELD_RADIUS", + "type": "int", + "constant": true, + "value": "330", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ARC_TITAN_EMP_FIELD_RADIUS_SQR", + "type": "int", + "constant": true, + "value": "108900", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ARC_TITAN_EMP_FIELD_INNER_RADIUS", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ARC_TITAN_EMP_FIELD_INNER_RADIUS_SQR", + "type": "int", + "constant": true, + "value": "22500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_GRAPPLE_DAMAGE", + "type": "int", + "constant": true, + "value": "600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_GRAPPLE_DEBOUNCE_TIME", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_SPEED", + "type": "int", + "constant": true, + "value": "1800", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_ACC", + "type": "float", + "constant": true, + "value": "1.75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_YAWRATE", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_LOOPING_SFX", + "type": "string", + "constant": true, + "value": "\"Coop_CloakDrone_Beam\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_WARP_IN_SFX", + "type": "string", + "constant": true, + "value": "\"Coop_DroneTeleport_In\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_WARP_OUT_SFX", + "type": "string", + "constant": true, + "value": "\"Coop_DroneTeleport_Out\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_CLOAK_START_SFX", + "type": "string", + "constant": true, + "value": "\"CloakDrone_Cloak_On\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_CLOAK_LOOP_SFX", + "type": "string", + "constant": true, + "value": "\"CloakDrone_Cloak_Sustain_Loop\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLOAKED_DRONE_HOVER_LOOP_SFX", + "type": "string", + "constant": true, + "value": "\"AngelCity_Scr_DroneSearchHover\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_CLOAKED_DRONE_SCALE", + "type": "float", + "constant": true, + "value": "0.070", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_FIRE_DAMAGE_SCALE", + "type": "float", + "constant": true, + "value": "1.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_HOT_STREAK_MULTIPLIER", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CURRENCY_COIN_WALLET_MIN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CURRENCY_COIN_WALLET_MAX", + "type": "int", + "constant": true, + "value": "999999", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CURRENCY_COIN_WALLET_START_AMOUNT", + "type": "int", + "constant": true, + "value": "10000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_XP_TO_COINS_AMOUNT", + "type": "int", + "constant": true, + "value": "5000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COIN_REWARD_SELL_COMMON", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COIN_REWARD_SELL_RARE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COIN_REWARD_MATCH_COMPLETION", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COIN_REWARD_MATCH_VICTORY", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COIN_REWARD_FIRST_WIN_OF_DAY", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COIN_REWARD_DAILY_CHALLENGE", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COST_BC_MATCHLONG_UPGRADE", + "type": "int", + "constant": true, + "value": "3000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eShopResponseType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eCoinRewardCategory", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eCoinRewardType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eShopItemType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eChallengeCategory", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SECONDS_PER_WEEK", + "type": "int", + "constant": true, + "value": "604800", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SECONDS_PER_DAY", + "type": "int", + "constant": true, + "value": "86400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SECONDS_PER_HOUR", + "type": "int", + "constant": true, + "value": "3600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SECONDS_PER_MINUTE", + "type": "int", + "constant": true, + "value": "60", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FNF_SCHEDULE_RESET_SECONDS", + "type": "int", + "constant": true, + "value": "27000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PST_TIME_ZONE_OFFSET", + "type": "int", + "constant": true, + "value": "-7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DAILY_RESET_TIME_ZONE_OFFSET", + "type": "int", + "constant": true, + "value": "-10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_OS_VOICE_PACK", + "type": "array", + "constant": true, + "value": "[", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eMusicPieceID", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eEOGRankPage", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_HARD_LANDING_SCALE", + "type": "float", + "constant": true, + "value": "1.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NWRP_HARD_LANDING_SCALE", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TDAY_SCORE_PILOT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TDAY_SCORE_TITAN", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TDAY_SCORE_POD", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "400", + "type": "ATTRITION_SCORE_BOUNTY_SURVIVAL=", + "constant": true, + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_BOSS", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_BOSS_DAMAGE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_TITAN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_SUPER_SPECTRE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_MEGATURRET", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_SENTRYTURRET", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_PILOT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_AIR_DRONE", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_PROWLER", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_GRUNT", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_SPECTRE", + "type": "int", + "constant": true, + "value": "15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_STALKER", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_MARVIN", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_BONUS", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_BONUS_STOLEN", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_PILOT_MIN", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATTRITION_SCORE_TITAN_MIN", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_BOUNTY_SURVIVAL", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_BOSS", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_BOSS_DAMAGE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_TITAN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_SUPER_SPECTRE", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_MEGATURRET", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_SENTRYTURRET", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_PILOT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_AIR_DRONE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_PROWLER", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_GRUNT", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_SPECTRE", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_STALKER", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_MARVIN", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_BONUS", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_BONUS_STOLEN", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_PILOT_MIN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ATCOOP_SCORE_TITAN_MIN", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_BOUNTY_SURVIVAL", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_BOSS", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_BOSS_DAMAGE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_TITAN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_SUPER_SPECTRE", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_MEGATURRET", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_SENTRYTURRET", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_PILOT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_AIR_DRONE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_PROWLER", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_GRUNT", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_SPECTRE", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_STALKER", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_MARVIN", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_BONUS", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_BONUS_STOLEN", + "type": "int", + "constant": true, + "value": "00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_PILOT_MIN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PVE_SANDBOX_SCORE_TITAN_MIN", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_TITAN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_SUPER_SPECTRE", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_MEGATURRET", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_SENTRYTURRET", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_PILOT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_AIR_DRONE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_PROWLER", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_GRUNT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_SPECTRE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_STALKER", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_MARVIN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_ENEMIES", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_MVP", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_TEAM_FINAL_WAVE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_TEAM_WAVE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_TEAM_FLAWLESS_WAVE", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_REPAIR_TURRET", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_DIDNT_DIE", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_SHIELD_HARVESTER", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_SONAR_PULSE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_ARC_TRAP_TRIGGERED", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_TETHER_TRAP_TRIGGERED", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_ARC_WAVE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_TEAM_HEAL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_DAMAGE_BONUS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_HEALING_BONUS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SCORE_SUPPORT_BONUS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ZIPLINE_IDLE_ANIM", + "type": "string", + "constant": true, + "value": "\"pt_zipline_slide_idle\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_CONVERSATION_DEBOUNCE_TIME", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AI_CONVERSATION_RANGE_SQR", + "type": "int", + "constant": true, + "value": "20250000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AI_CONVERSATION_RANGE", + "type": "int", + "constant": true, + "value": "4500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_VOICE_DIST_SQRD", + "type": "int", + "constant": true, + "value": "9000000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AI_FRIENDLY_CHATTER_RANGE_SQR", + "type": "int", + "constant": true, + "value": "4410000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AI_FRIENDLY_CHATTER_RANGE", + "type": "int", + "constant": true, + "value": "2100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PLAYER_SHIELD_WALL_RADIUS", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PLAYER_SHIELD_WALL_FOV", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PLAYER_SHIELD_WALL_HEALTH", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PLAYER_SHIELD_WALL_REGEN_WAIT_TIME", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PLAYER_SHIELD_WALL_REGEN_INCREMENT", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AIRVEHICLE_FLAG_AWAIT_INPUT", + "type": "int", + "constant": true, + "value": "0x040", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HIGHLIGHT_FAR_MAX", + "type": "float", + "constant": true, + "value": "999999999999999.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "REQUIRES_ANY", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "REQUIRES_PILOT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "REQUIRES_TITAN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HighlightContext", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ShGlobals", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_SP", + "type": "string", + "constant": true, + "value": "\"solo\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "shGlobal", + "type": "ShGlobals", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NEW_LOADOUTS", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTH_PER_HEALTH_BAR_SEGMENT", + "type": "int", + "constant": true, + "value": "1500", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "HEALTH_PER_HEALTH_BAR_SEGMENT", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "HIGHLIGHT_FILL_DEFAULT", + "type": "int", + "constant": true, + "value": "110", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HIGHLIGHT_OUTLINE_GENERIC", + "type": "int", + "constant": true, + "value": "110", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePresentationType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePrimaryWeaponCategory", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eSecondaryWeaponCategory", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eMenuAnimClass", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eSideNotificationSystems", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePlayerMovementEvents", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RERUN_LAUNCH_STARTPOINT", + "type": "string", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eUIEvent", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_COMMON_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_COMMON_TYPE_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_COMMON_NAME_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_COMMON_DESCRIPTION_COLUMN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_COMMON_IMAGE_COLUMN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_WEAPON_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_DAMAGEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_ACCURACYDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_RANGEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_FIRERATEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_CLIPSIZEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_WEAPON_MOD_HIDDEN_COLUMN", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_HIDDEN_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_COMMON_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_COMMON_NAME_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_COMMON_DESCRIPTION_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_COMMON_IMAGE_COLUMN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_WEAPON_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_DAMAGEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_ACCURACYDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_RANGEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_FIRERATEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_CLIPSIZEDISPLAY_COLUMN", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PRIMARY_MOD_HIDDEN_COLUMN", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_ABILITY_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_ABILITY_TYPE_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_ABILITY_DAMAGESOURCE_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_ABILITY_HIDDEN_COLUMN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PASSIVE_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PASSIVE_TYPE_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PASSIVE_NAME_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PASSIVE_DESCRIPTION_COLUMN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PASSIVE_LONGDESCRIPTION_COLUMN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PASSIVE_IMAGE_COLUMN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_PASSIVE_HIDDEN_COLUMN", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_VOICE_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_VOICE_NAME_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_VOICE_DESCRIPTION_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_VOICE_IMAGE_COLUMN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_VOICE_HIDDEN_COLUMN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"itemRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"name\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_DESCRIPTION_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"description\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"image\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_COST_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"activationCost\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_TIER_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"tier\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_AVAILABLE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"rewardAvailableFor\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_WEAPON_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"weaponName\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BURN_EXTRA_WEAPON_MOD_NAME", + "type": "string", + "constant": true, + "value": "\"extraWeaponMod\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BATTLE_CHATTER_CONVERSATION_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"conversationname\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BATTLE_CHATTER_PRIORITY_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"priority\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BATTLE_CHATTER_DEBOUNCE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"debounce\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_DIALOGUE_CONVERSATION_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"conversationname\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_DIALOGUE_PRIORITY_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"priority\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_DIALOGUE_DEBOUNCE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"debounce\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_DIALOGUE_DISABLED_LIST_NAME", + "type": "string", + "constant": true, + "value": "\"disabledForFaction\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_PERSISTENCE_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"persistenceRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_FACTION_DIALOGUE_PREFIX_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"factionDialoguePrefix\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"image\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"name\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_WAVEFORM_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"usesWaveform\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_DESCRIPTION_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"description\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_MODEL_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"modelName\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_DROPSHIP_ANIM_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"dropshipAnimName\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_DROPSHIP_ANIM_EASTEREGG", + "type": "string", + "constant": true, + "value": "\"isEasterEgg\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_PROP_MODEL_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"propModelName\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FACTION_LEADERS_PROP_ATTACHMENT_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"propAttachment\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NON_LOADOUT_WEAPON_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NON_LOADOUT_MOD_COLUMN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NON_LOADOUT_MOD_PARENT_COLUMN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NON_LOADOUT_MOD_NAME_COLUMN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NON_LOADOUT_MOD_DESCRIPTION_COLUMN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NON_LOADOUT_MOD_IMAGE_COLUMN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PHYS_EXPLOSION_SMALL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PHYS_EXPLOSION_MEDIUM", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PHYS_EXPLOSION_LARGE", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PHYS_EXPLOSION_HUGE", + "type": "int", + "constant": true, + "value": "10000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePowerUps", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COLLECTIBLE_PICKUP_EFFECT", + "type": "asset", + "constant": true, + "value": "$\"ar_item_pickup_CP\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MODEL_HARVESTER_TOWER", + "type": "asset", + "constant": true, + "value": "$\"models/props/generator_coop/generator_coop.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_HARVESTER_BEAM", + "type": "asset", + "constant": true, + "value": "$\"P_tw_harvester_beam_endcap\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_HARVESTER_HEALTH_LOW", + "type": "asset", + "constant": true, + "value": "$\"P_tw_harvester_damaged\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_HARVESTER_OVERSHIELD", + "type": "asset", + "constant": true, + "value": "$\"P_harvestor_shield_wall\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_HARVESTER_SHIELD", + "type": "asset", + "constant": true, + "value": "$\"P_coop_harvester_CP\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_HARVESTER_SHIELD_BREAK", + "type": "asset", + "constant": true, + "value": "$\"P_coop_harvester_break_CP\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_GEN_HARVESTER_BEAM", + "type": "asset", + "constant": true, + "value": "$\"P_tw_harvester_beam_endcap\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "$\"models/props/generator_coop/generator_coop_blackbox.mdl\"", + "type": "MODEL_HARVESTER_TOWER_COLLISION=", + "constant": true, + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MODEL_HARVESTER_TOWER_RINGS", + "type": "asset", + "constant": true, + "value": "$\"models/props/generator_coop/generator_coop_rings_animated.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LTS_TEAM_SELECTION_LENGTH", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_BOMB_SCORE_PLANT", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_BOMB_SCORE_DEFUSE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_BOMB_SCORE_EXPLODE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_BOMB_SCORE_CARRY", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_BOMB_SCORE_KILL_TITAN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_BOMB_SCORE_KILL_PILOT", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEMODE_RAID_SCORE_PLANT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_WEAK", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_HENCH", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_MERC", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_AUTO", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_BOSS", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COMBO_METER_MAX", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DREW_MODE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GREEN_SCREEN_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/test/green_screen.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_MENU_ENVIRONMENT_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/menu/default_environment.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_UI_XOFFSET", + "type": "int", + "constant": true, + "value": "22", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_UI_WIDTH", + "type": "float", + "constant": true, + "value": "41.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_UI_HEIGHT", + "type": "float", + "constant": true, + "value": "COCKPIT_UI_WIDTH / 1.7665", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_RUI_WIDTH", + "type": "int", + "constant": true, + "value": "34", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_RUI_HEIGHT", + "type": "float", + "constant": true, + "value": "COCKPIT_RUI_WIDTH / 1.7665", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_RUI_RADIUS", + "type": "int", + "constant": true, + "value": "350", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_RUI_OFFSET", + "type": "vector", + "constant": true, + "value": "<-218,0,0>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_RUI_OFFSET_1610_TEMP", + "type": "vector", + "constant": true, + "value": "<-216,0,0>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_RUI_SUBDIV", + "type": "float", + "constant": true, + "value": "3.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_COCKPIT_RUI_SCREEN_WIDTH", + "type": "float", + "constant": true, + "value": "21.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_COCKPIT_TOPO_RADIUS", + "type": "float", + "constant": true, + "value": "150.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_COCKPIT_ROTATION_ANGLE", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_COCKPIT_LOWER_RUI_SCREEN_SQUARE_SIZE", + "type": "float", + "constant": true, + "value": "24.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_COCKPIT_LOWER_RUI_SCREEN_HEIGHT_SCALE", + "type": "float", + "constant": true, + "value": "1.3125", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_COCKPIT_INSTRUMENT1_RUI_SCREEN_SQUARE_SIZE", + "type": "float", + "constant": true, + "value": "4.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_ASSIST_TIME", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NUM_SPOTS_AVAILABLE", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_CONE_HEIGHT", + "type": "float", + "constant": true, + "value": "8000.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_CONE_ANGLE_TO_AXIS", + "type": "float", + "constant": true, + "value": "4.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_TRACE_DISTANCE", + "type": "float", + "constant": true, + "value": "MAX_WORLD_RANGE", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_HIGHLIGHT_TIME", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_HIGHLIGHT_FADE_IN_TIME", + "type": "float", + "constant": true, + "value": "0.15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_HIGHLIGHT_FADE_OUT_TIME", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_MODEL_SNAPSHOT_TIME", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GROUND_SPOT_VISIBLE_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPOT_GLOBAL_VO_COOLDOWN", + "type": "float", + "constant": true, + "value": "4.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eWeaponStatType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eTitanStatType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EARNMETER_MODE", + "type": "string", + "constant": true, + "value": "\"earnMeterMode\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EARNMETER_OWNEDFRAC", + "type": "string", + "constant": true, + "value": "\"earnMeterOwnedFrac\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EARNMETER_EARNEDFRAC", + "type": "string", + "constant": true, + "value": "\"earnMeterFrac\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EARNMETER_REWARDFRAC", + "type": "string", + "constant": true, + "value": "\"earnMeterRewardFrac\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EARNMETER_REWARDID", + "type": "string", + "constant": true, + "value": "\"earnMeterRewardId\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EARNMETER_GOALID", + "type": "string", + "constant": true, + "value": "\"earnMeterGoalId\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TOP_INVENTORY_ITEM_BURN_CARD_ID", + "type": "string", + "constant": true, + "value": "\"topInventoryItemBurnCardID\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ANTI_RODEO_RESULT_DURATION", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RUI_SORT_SCREENFADE", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "R1_VGUI_MINIMAP", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_HINT_DASH", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLING_CARD_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"itemRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLING_CARD_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"name\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLING_CARD_LAYOUT_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"layoutType\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLING_CARD_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"image\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLSIGN_ICON_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"itemRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLSIGN_ICON_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"name\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLSIGN_ICON_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"image\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CALLSIGN_ICON_SMALL_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"smallImage\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"itemRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_PILOT_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"pilotRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_TITAN_REF_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"titanRef\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_IMAGE_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"image\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_NAME_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"name\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_DESCRIPTION_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"description\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_PILOT_COST_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"pilotCost\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_TITAN_COST_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"titanCost\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_PILOT_WEAPON_COST_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"pilotWeaponCost\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_TITAN_WEAPON_COST_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"titanWeaponCost\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_CATEGORY_COLUMN_NAME", + "type": "string", + "constant": true, + "value": "\"category\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAMO_INDEX_BASE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SKIN_INDEX_BASE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_SKIN_INDEX_CAMO", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_SKIN_INDEX_GHOST", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_SKIN_INDEX_CAMO", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_WARPAINT_CAMO_INDEX", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WEAPON_SKIN_INDEX_DEFAULT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WEAPON_SKIN_INDEX_CAMO", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WEAPON_SKIN_INDEX_GHOST", + "type": "int", + "constant": true, + "value": "11", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FWTS_HIDDEN", + "type": "int", + "constant": true, + "value": "1 << 0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FWTS_IMC", + "type": "int", + "constant": true, + "value": "1 << 1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FWTS_MILITIA", + "type": "int", + "constant": true, + "value": "1 << 2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FWTS_SHIELDED", + "type": "int", + "constant": true, + "value": "1 << 3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FWTS_THREAT", + "type": "int", + "constant": true, + "value": "1 << 4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_BASE", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_LAYER", + "type": "int", + "constant": true, + "value": "MINIMAP_Z_BASE + 1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_THREAT_WEDGES", + "type": "int", + "constant": true, + "value": "MINIMAP_Z_BASE + 2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_YOU", + "type": "int", + "constant": true, + "value": "MINIMAP_Z_BASE + 200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_OBJECT", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_OBJECTIVE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_NPC", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MINIMAP_Z_PLAYER", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SP_STARTING_TITAN_LOADOUT_KIT", + "type": "string", + "constant": true, + "value": "\"mp_titanweapon_xo16_shorty\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SP_FIRST_TITAN_LOADOUT_KIT", + "type": "string", + "constant": true, + "value": "\"mp_titanweapon_sticky_40mm\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HAS_WORLD_CALLSIGN", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "IMAGE_ATLAS_MENU", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "IMAGE_ATLAS_HUD", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "IMAGE_ATLAS_CALLINGCARD", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "IMAGE_ATLAS_FACTION_LOGO", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "IMAGE_ATLAS_CAMO", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "IMAGE_ATLAS_COMMS", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EARN_METER_CORE_MULTIPLIER", + "type": "float", + "constant": true, + "value": "1.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_COLOR_BLUE", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_COLOR_YELLOW", + "type": "float", + "constant": true, + "value": "0.05", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_COLOR_RED", + "type": "float", + "constant": true, + "value": "0.15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_COLOR_SIEGE", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_COLOR_THREAT", + "type": "float", + "constant": true, + "value": "0.35", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_COLOR_HIDDEN", + "type": "float", + "constant": true, + "value": "0.45", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_COLOR_VANGUARD", + "type": "float", + "constant": true, + "value": "0.55", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SP_RODEO_BOOST", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PRO_SCREEN_INT_LIFETIME_KILLS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PRO_SCREEN_INT_MATCH_KILLS", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "achievements", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ACHIEVEMENT_COLLECTIBLES_1_COUNT", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ACHIEVEMENT_COLLECTIBLES_2_COUNT", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MERIT_STATE_AVAILABLE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MERIT_STATE_SUCCESS", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MERIT_STATE_FAILURE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MERIT_STATE_DISABLED", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MERIT_STATE_HIDDEN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_MAIL_COUNT", + "type": "int", + "constant": true, + "value": "9", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CLASS_LOCK_STATE_AVAILABLE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CLASS_LOCK_STATE_LEVELRECOMMENDED", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CLASS_LOCK_STATE_LOCKED", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CLASS_LOCK_STATE_LEVELREQUIRED", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_CLASS_LOCK_STATE_INUSE", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_EASY_BONUS_SCALE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_NORMAL_BONUS_SCALE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_HARD_BONUS_SCALE", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_MASTER_BONUS_SCALE", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_INSANE_BONUS_SCALE", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_VICTORY", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_VICTORY_HARD_BONUS", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_VICTORY_MASTER_BONUS", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_VICTORY_INSANE_BONUS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_EASY_WIN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_NORMAL_WIN", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_HARD_WIN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_MASTER_WIN", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_INSANE_WIN", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_WAVE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_EASY_WAVE_BONUS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_NORMAL_WAVE_BONUS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_HARD_WAVE_BONUS", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_MASTER_WAVE_BONUS", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_INSANE_WAVE_BONUS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_EASY_MILESTONE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_NORMAL_MILESTONE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_HARD_MILESTONE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_MASTER_MILESTONE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_XP_INSANE_MILESTONE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFDDifficultyLevel", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFDTutorials", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eLaunching", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eConsoleSettingsMenu", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "Friend", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FriendsData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eFriendStatus", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DpadCommListItem", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MENU_NAV_FORWARD", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "MENU_NAV_BACK", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "UI" + ] + }, + { + "name": "WEAPONFLAG_AMPED", + "type": "int", + "constant": true, + "value": "(1<<0)", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PROP_IS_VALID_FOR_TURRET_PLACEMENT", + "type": "int", + "constant": true, + "value": "SPF_CUSTOM_SCRIPT_3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_ARM_BADGE_ATTACHMENT", + "type": "string", + "constant": true, + "value": "\"exp_L_shoulder\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PERSISTENCE_LEAVECOUNT_VAR", + "type": "string", + "constant": true, + "value": "\"abandonCountForMode\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PERSISTENCE_LAST_LEAVE_TIME", + "type": "string", + "constant": true, + "value": "\"lastAbandonTime\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PERSISTENCE_LEAVEMODE_VAR", + "type": "string", + "constant": true, + "value": "\"lastAbandonedMode\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_IMC_GRUNT_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/imc_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_IMC_GRUNT_MODEL_LMG", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/imc_grunt_lmg.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_IMC_GRUNT_MODEL_RIFLE", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/imc_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_IMC_GRUNT_MODEL_ROCKET", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/imc_grunt_shotgun.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_IMC_GRUNT_MODEL_SHOTGUN", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/imc_grunt_shotgun.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_IMC_GRUNT_MODEL_SMG", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/imc_grunt_smg.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DATA_KNIFE_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/data_knife/v_data_knife.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STEAL_PISTOL_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/p2011/w_p2011.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SENTRY_TURRET_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/Robots/turret_plasma/turret_plasma.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROCKET_TURRET_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/Robots/turret_rocket/turret_rocket.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PLASMA_TURRET_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/Robots/turret_plasma/turret_plasma.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HITSCAN_TURRET_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/Robots/turret_hitscan/turret_hitscan.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CONTROL_PANEL_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/communication/terminal_usable_imc_01.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_BATTERY_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/titans/medium/titan_medium_battery_static.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MODEL_GENERATOR", + "type": "asset", + "constant": true, + "value": "$\"models/beacon/charge_generator_01_glass.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FD_SANDBAGS_1", + "type": "asset", + "constant": true, + "value": "$\"models/barriers/sandbags_large_01.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "FD_SANDBAGS_2", + "type": "asset", + "constant": true, + "value": "$\"models/barriers/sandbags_curved_01.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "FD_SANDBAGS_3", + "type": "asset", + "constant": true, + "value": "$\"models/barriers/sandbags_double_01.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "level", + "type": "table", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "reloadingScripts", + "type": "bool", + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "reloadedScripts", + "type": "bool", + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMETYPE_TEXT", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMETYPE_DESC", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMETYPE_ICON", + "type": "table", + "value": "{", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMETYPE_COLOR", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMETYPE", + "type": "string", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_TEAMS", + "type": "int", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAMEDESC_CURRENT", + "type": "string", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COOP_STAR_SCORE_REQUIREMENT", + "type": "table", + "constant": true, + "value": "{", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COOP_CUSTOMMATCH_UNLOCK_PLAYS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "USE_NEW_LOADOUT_MENU", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MATCH_VICTORY", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MATCH_COMPLETION", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ROUND_WIN", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ROUND_COMPLETION", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ASSIST", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_FIRETEAM_AI", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_SPECTRE", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_STALKER", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_SUPER_SPECTRE", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_TITAN", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ASSIST_TITAN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_AUTOTITAN", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ELECTROCUTE_TITAN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ELECTROCUTE_AUTOTITAN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_PILOT", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_EXECUTE_PILOT", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_MARVIN", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_TURRET", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_HEAVY_TURRET", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_LIGHT_TURRET", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_DRONE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_PROWLER", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_SUICIDE_SPECTRE", + "type": "int", + "constant": true, + "value": "15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_SNIPER_SPECTRE", + "type": "int", + "constant": true, + "value": "40", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_TITAN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_ASSIST_TITAN", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_NUKE_TITAN", + "type": "int", + "constant": true, + "value": "125", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_MORTAR_TITAN", + "type": "int", + "constant": true, + "value": "125", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_EMP_TITAN", + "type": "int", + "constant": true, + "value": "125", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_CLOAKING_DRONE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_BUBBLE_SHIELD_GRUNT", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_KILL_BUBBLE_SHIELD_SPECTRE", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_AUTOTITAN_MULTIPLIER", + "type": "float", + "constant": true, + "value": "1.00", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_DROPPOD_KILL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_OPERATOR_KILL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_SPOTTING_ASSIST", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HEADSHOT", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_NPC_HEADSHOT", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FIRST_STRIKE", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_DOUBLEKILL", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TRIPLEKILL", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MEGAKILL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MAYHEM", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ONSLAUGHT", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLINGSPREE", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_RAMPAGE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_SHOWSTOPPER", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_REVENGE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_PILOTEJECTKILL", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_REVENGE_QUICK", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_NEMESIS", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_DOMINATING", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COMEBACK", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITANPERMADAMAGE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_STEPCRUSH", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_STEPCRUSH_PILOT", + "type": "unknown", + "constant": true, + "value": "100 + POINTVALUE_KILL_PILOT", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_STEPCRUSH_SPECTRE", + "type": "unknown", + "constant": true, + "value": "POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_SPECTRE", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_STEPCRUSH_FIRETEAM_AI", + "type": "unknown", + "constant": true, + "value": "POINTVALUE_TITAN_STEPCRUSH + POINTVALUE_KILL_FIRETEAM_AI", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_MELEE_EXECUTION", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_MELEE_VS_PILOT", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_MELEE_VS_HUMANSIZE_NPC", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TITAN_MELEE_VS_TITAN", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLED_RODEO_PILOT", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_RODEO_PILOT_BEATDOWN", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_SUPER_USED_SMOKESCREEN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_SUPER_USED_ELECTRIC_SMOKESCREEN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_SUPER_USED_EE_SMOKESCREEN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_GUIDED_ORBITAL_LASER", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_LEECH_SPECTRE", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_LEECH_SUPER_SPECTRE", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_LEECH_DRONE", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_LEECH_GUNSHIP", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_DESTROYED_SATCHEL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_DESTROYED_PROXIMITY_MINE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_DESTROYED_LASER_MINE", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_VICTORYKILL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLED_MVP", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_STOPPED_COMMON_BURN_CARD", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_STOPPED_UNCOMMON_BURN_CARD", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_STOPPED_RARE_BURN_CARD", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_EARNED_COMMON_BURN_CARD", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_EARNED_RARE_BURN_CARD", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_USED_BURNCARD_COMMON", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_USED_BURNCARD_RARE", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_BURNCARD_EXTRA_CREDIT", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_CAPTURE", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_CAPTURE_ASSIST", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_NEUTRALIZE", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_NEUTRALIZE_ASSIST", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_SIEGE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_SNIPE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_ASSAULT", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_SIEGE_NPC", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_SNIPE_NPC", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_ASSAULT_NPC", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_PERIMETER_DEFENSE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_DEFENSE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_PERIMETER_DEFENSE_NPC", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_DEFENSE_NPC", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_HOLD", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_AMPED", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARDPOINT_AMPED_HOLD", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAMPOINTVALUE_HARDPOINT_CAPTURE", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAMPOINTVALUE_HARDPOINT_OWNED", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAMPOINTVALUE_AMPED_HARDPOINT_OWNED", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAMPOINTVALUE_HARDPOINT_AMPED", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FINAL_HARDPOINT_CAPTURE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FINAL_HARDPOINT_CAPTURE_ASSIST", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ELIMINATE_TITAN", + "type": "int", + "constant": true, + "value": "450", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ELIMINATE_PILOT", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_WLTS_ELIMINATE_TITAN", + "type": "int", + "constant": true, + "value": "375", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_WLTS_ELIMINATE_PILOT", + "type": "int", + "constant": true, + "value": "225", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_WLTS_KILL_TITAN", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_WLTS_ASSIST_TITAN", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_WLTS_KILL_AUTOTITAN", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_WLTS_KILL_PILOT", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_WLTS_ASSIST", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FLAG_CAPTURE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FLAG_TAKEN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FLAG_CAPTURE_ASSIST", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FLAG_RETURN", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FLAG_CARRIER_KILL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARDPOINT_RANGED_ASSAULT_DIST", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARDPOINT_PERIMETER_DEFENSE_RANGE", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ORE_PICKUP", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MEGA_ORE_PICKUP", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ORE_DEPOSIT", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_ORE_FROM_PLAYER_PICKUP", + "type": "int", + "constant": true, + "value": "15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_ORE_PLAYER_CAN_CARRY", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MARKED_KILLED_MARKED", + "type": "int", + "constant": true, + "value": "350", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MARKED_TARGET_KILLED", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MARKED_ESCORT", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MARKED_SURVIVAL", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MARKED_OUTLASTED_ENEMY_MARKED", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MARKED_TARGET", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_WAVE_MVP", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_TURRET_KILL_STREAK", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COOP_TURRET_KILL_STREAK_REQUIREMENT", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_IMMORTAL", + "type": "int", + "constant": true, + "value": "350", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_COOP_SURVIVOR", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_ASSAULT", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_DEFENSE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_PERIMETER_DEFENSE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_SIEGE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_SNIPE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_BASE_CONSTRUCTION", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_FORWARD_CONSTRUCTION", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_INVASIVE_CONSTRUCTION", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_SHIELD_CONSTRUCTION", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_RESOURCE_DENIAL", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_TOWER_DAMAGE", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_TOWER_DEFENSE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_TEAM_TURRET_CONTROL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_SECURING_RESOURCES", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FW_DESTROY_TURRET_SHIELD", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_ELIMINATE_HUNTER", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_ELIMINATE_GRUNT", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_ELIMINATE_SQUAD", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_AQUIRE_ASSET", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_SECURE_ASSET", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_EXTRACT_ASSET", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_OBJECTIVE_SURVIVAL", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HUNTED_MISSION_SURVIVAL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_CONTROL_PANEL_ACTIVATE", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_CONTROL_PANEL_ACTIVATE_LIGHT", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FIRST_TITANFALL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_CALLED_IN_TITAN", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_RODEOD", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_RODEOD_FRIEND", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FRIEND_RIDE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_GET_TO_CHOPPER", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HOTZONE_EXTRACT", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_SOLE_SURVIVOR", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FULL_TEAM_EVAC", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_EVAC_DENIED", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLED_ESCAPEE", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FULL_TEAM_KILL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FULL_TEAM_KILL_SOLO", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_FISHINBARREL", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLED_RANKED_PILOT", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLED_TOP_RANKED_PILOT", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLED_TOP_PERF_PILOT", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILLED_DOGFIGHTER", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_ANGELCITY_SEARCHDRONE", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_KILL_FLYER", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HEALTH_PICKUP", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HARVEST", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_RESUPPLY", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_HEAL", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_DRONE_GETS_KILL", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_MARVIN_GETS_KILL", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "POINTVALUE_TURRET_GETS_KILL", + "type": "int", + "constant": true, + "value": "40", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DOUBLEKILL_REQUIREMENT_KILLS", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TRIPLEKILL_REQUIREMENT_KILLS", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MEGAKILL_REQUIREMENT_KILLS", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CASCADINGKILL_REQUIREMENT_TIME", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ONSLAUGHT_REQUIREMENT_KILLS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ONSLAUGHT_REQUIREMENT_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAYHEM_REQUIREMENT_KILLS", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAYHEM_REQUIREMENT_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "QUICK_REVENGE_TIME_LIMIT", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NEMESIS_KILL_REQUIREMENT", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DOMINATING_KILL_REQUIREMENT", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RAMPAGE_KILL_REQUIREMENT", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "KILLINGSPREE_KILL_REQUIREMENT", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COMEBACK_DEATHS_REQUIREMENT", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WORTHIT_REQUIREMENT_TIME", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DROPPOD_SPEED", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DROPPOD_SPEED_BOOST", + "type": "int", + "constant": true, + "value": "15000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_POD_SPEED", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_POD_SPEED_BOOST", + "type": "int", + "constant": true, + "value": "15000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_DROP_POD_DROP_OFFSET", + "type": "int", + "constant": true, + "value": "2048", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_PLAYER_DROPPOD_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_OPERATOR_POD_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_TARGET_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "220", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FIREATEAM_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WALLRUN_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVIN_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HOVERDRONE_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TURRET_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVESTER_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "450", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AMMO_REVEAL_RADIUS", + "type": "int", + "constant": true, + "value": "650", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "NUMBER_OPERATOR_ABILITIES", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GLOBAL_COOLDOWN_TIME", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_COOLDOWN", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVINS_COOLDOWN", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTHSTATION_COOLDOWN", + "type": "int", + "constant": true, + "value": "15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AMMOSTATION_COOLDOWN", + "type": "int", + "constant": true, + "value": "15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TURRET_COOLDOWN", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HOVERDRONE_COOLDOWN", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STRIKE_COOLDOWN", + "type": "int", + "constant": true, + "value": "60", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_STARTING_POINTS", + "type": "int", + "constant": true, + "value": "250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_COST", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_COST_LEVEL2", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_COST_LEVEL3", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVINS_COST", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVINS_REPAIR_COST", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVINS_BUFF_COST", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTHSTATION_COST", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AMMOSTATION_COST", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TURRET_COST", + "type": "int", + "constant": true, + "value": "75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STRIKE_COST", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HOVERDRONE_COST", + "type": "int", + "constant": true, + "value": "125", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_COST_HEAL_FIRETEAM", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_COST_CLOAK_FIRETEAM", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_COST_HEAL_WALLRUNNER", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_COST_CLOAK_WALLRUNNER", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_COST_HEAL_TITAN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_COST_CLOAK_TITAN", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_SELECTION_ENABLED", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ABILITY_COOLDOWN_LAG_ADJUST_MAX_MS", + "type": "float", + "constant": true, + "value": "300.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_FREE_POINTS_AMOUNT", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OPERATOR_FREE_POINTS_INTERVAL", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AMMOSTATION_DISPLAYNAME", + "type": "string", + "constant": true, + "value": "\"AMMO BAY\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AMMOSTATION_DURATION", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AMMOSTATION_ZONERADIUS", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AMMOSTATION_INTERVAL", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_DISPLAYNAME", + "type": "string", + "constant": true, + "value": "\"HARVESTER\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_DURATION", + "type": "int", + "constant": true, + "value": "1600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_INTERVAL", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_INTERVAL_LEVEL2", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_INTERVAL_LEVEL3", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARVEST_HEALTH", + "type": "int", + "constant": true, + "value": "1000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTHSTATION_DISPLAYNAME", + "type": "string", + "constant": true, + "value": "\"MED BAY\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTHSTATION_DURATION", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTHSTATION_ZONERADIUS", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTHSTATION_HEAL_FRAC", + "type": "float", + "constant": true, + "value": "0.01", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTHSTATION_INTERVAL", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVINS_DISPLAYNAME", + "type": "string", + "constant": true, + "value": "\"TROOPS\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MARVINS_BUFF_MULTIPLIER", + "type": "float", + "constant": true, + "value": "2.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TURRET_DISPLAYNAME", + "type": "string", + "constant": true, + "value": "\"TURRET\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TURRET_ATTACK_RANGE", + "type": "int", + "constant": true, + "value": "1500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TURRET_ACCURACY_MULTIPLIER", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STRIKE_DISPLAYNAME", + "type": "string", + "constant": true, + "value": "\"SATELLITE STRIKE\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_ENABLED_PLAYERS", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_ENABLED_NPC", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_ENABLED_NPC_TITANS", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_DURATION", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_COLOR_DEFAULT", + "type": "vector", + "constant": true, + "value": "<255,255,255>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_COLOR_FRIENDLY", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_COLOR_PARTY", + "type": "vector", + "constant": true, + "value": "<179,255,204>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_COLOR_WEAPON", + "type": "vector", + "constant": true, + "value": "<255,255,255>", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_COLOR_ENEMY", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBITUARY_COLOR_LOCALPLAYER", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_X", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_X_GAP", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_Y", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_DURATION", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_FADE_OUT_DURATION", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_SPACING", + "type": "int", + "constant": true, + "value": "12", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_SCROLL_TIME", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_TYPEWRITER_TIME", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_SHOW_MULTI_SCORE_TOTAL", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_MULTI_SCORE_REQUIREMENT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_TOTAL_POS_X", + "type": "int", + "constant": true, + "value": "50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_TOTAL_POS_Y", + "type": "int", + "constant": true, + "value": "-30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_TEXT_COLOR", + "type": "string", + "constant": true, + "value": "\"173 226 255 180\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_VALUE_OFFSET_X", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SPLASH_VALUE_OFFSET_Y", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TEAM_OWNED_SCORE_FREQ", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PLAYER_HELD_SCORE_FREQ", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_DURATION_CAPTURE", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_DURATION_NEUTRALIZE", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_COLOR_FRIENDLY", + "type": "string", + "constant": true, + "value": "\"77 142 197 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_COLOR_ENEMY", + "type": "string", + "constant": true, + "value": "\"192 120 77 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_COLOR_NEUTRAL", + "type": "string", + "constant": true, + "value": "\"190 190 190 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_COLOR_FRIENDLY_CAP", + "type": "string", + "constant": true, + "value": "\"77 142 197 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_COLOR_ENEMY_CAP", + "type": "string", + "constant": true, + "value": "\"192 120 77 255\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_ALPHA_MIN_VALUE", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_ALPHA_MIN_DISTANCE", + "type": "int", + "constant": true, + "value": "2000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_ALPHA_MAX_VALUE", + "type": "int", + "constant": true, + "value": "255", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_ALPHA_MAX_DISTANCE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_CROSSHAIR_DIST_MAX", + "type": "int", + "constant": true, + "value": "40000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_CROSSHAIR_DIST_MIN", + "type": "int", + "constant": true, + "value": "2500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_CROSSHAIR_ALPHA_MOD", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_SLIDE_IN_TIME", + "type": "float", + "constant": true, + "value": "0.15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_SLIDE_OUT_TIME", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_MINIMAP_ICON_SCALE", + "type": "float", + "constant": true, + "value": "0.15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_TITANS_BREAK_CONTEST", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_AI_CAP_POWER", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_MAX_PULSE_SPEED", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_UNASSIGNED", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_HALTED", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_CAPPING", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_SELF_UNAMPING", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_CAPTURED", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_AMPING", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_AMPED", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_STATE_CONTESTED", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_FLAGS_CONTESTED", + "type": "int", + "constant": true, + "value": "(1 << 0)", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_FLAGS_AMPED", + "type": "int", + "constant": true, + "value": "(1 << 1)", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HARDPOINT_AMPED_DELAY", + "type": "float", + "constant": true, + "value": "30.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_ENEMY", + "type": "string", + "constant": true, + "value": "\"Contested: %d/%d\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_ENEMIES", + "type": "string", + "constant": true, + "value": "\"Contested: %d/%d\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_EMPTY", + "type": "string", + "constant": true, + "value": "\"\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_POINT_SECURE", + "type": "string", + "constant": true, + "value": "\"Secured\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_DURATION_PILOT_CAPTURE", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CAPTURE_DURATION_TITAN_CAPTURE", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT", + "type": "float", + "constant": true, + "value": "3.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY", + "type": "float", + "constant": true, + "value": "7.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_SCREEN_FADE_TIME", + "type": "float", + "constant": true, + "value": "4.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME", + "type": "float", + "constant": true, + "value": "3.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION", + "type": "unknown", + "constant": true, + "value": "ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY - ROUND_WINNING_KILL_REPLAY_POST_DEATH_TIME", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_CROSSHAIR_FADEOUT_TIME", + "type": "unknown", + "constant": true, + "value": "ROUND_WINNING_KILL_REPLAY_ANNOUNCEMENT_DURATION - 0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_DELAY_BETWEEN_ANNOUNCEMENTS", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_ROUND_SCORE_ANNOUNCEMENT_DURATION", + "type": "float", + "constant": true, + "value": "4.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_FINAL_SCORE_ANNOUNCEMENT_DURATION", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH", + "type": "unknown", + "constant": true, + "value": "ROUND_WINNING_KILL_REPLAY_STARTUP_WAIT + ROUND_WINNING_KILL_REPLAY_LENGTH_OF_REPLAY", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_POSTMATCH_LENGTH", + "type": "float", + "constant": true, + "value": "7.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_WINNER_DETERMINED_ROUND_WAIT", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_WINNER_DETERMINED_FINAL_ROUND_WAIT", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_WINNER_DETERMINED_FINAL_ROUND_WITH_ROUND_WINNING_KILL_REPLAY_WAIT", + "type": "unknown", + "constant": true, + "value": "ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_WINNER_DETERMINED_ROUND_WAIT_WITH_ROUND_WINNING_KILL_REPLAY_WAIT", + "type": "unknown", + "constant": true, + "value": "ROUND_WINNING_KILL_REPLAY_TOTAL_LENGTH + 3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SWITCHING_SIDES_DELAY", + "type": "float", + "constant": true, + "value": "8.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SWITCHING_SIDES_DELAY_REPLAY", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_WINNER_DETERMINED_WAIT", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_EPILOGUE_ENDING_LEADUP", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "GAME_POSTROUND_CLEANUP_WAIT", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PREMATCH_COUNTDOWN_SOUND", + "type": "string", + "constant": true, + "value": "\"Menu_Timer_LobbyCountdown_Tick\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WAITING_FOR_PLAYERS_COUNTDOWN_SOUND", + "type": "string", + "constant": true, + "value": "\"Menu_Timer_Tick\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "eGameState", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FIRETEAM_DROPPOD_FORCE_EXIT", + "type": "int", + "constant": true, + "value": "15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SILENT_WEAPON_AI_SOUND_RADIUS_MP", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LOUD_WEAPON_AI_SOUND_RADIUS", + "type": "float", + "constant": true, + "value": "4000.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LOUD_WEAPON_AI_SOUND_RADIUS_MP", + "type": "float", + "constant": true, + "value": "5000.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WEAPON_FLYOUT_DEBOUNCE_TIME", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WEAPON_FLYOUTS_ENABLED", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FLYOUT_TITLE_TYPE_TIME", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FLYOUT_POINT_LINE_TIME", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FLYOUT_SHOW_DURATION", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FLYOUT_SHOW_CHALLENGE_DURATION", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FLYOUT_FADE_OUT_TIME", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FLYOUT_CONNECTING_LINE_ALPHA", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SATCHEL_CLACKER_SOUND", + "type": "string", + "constant": true, + "value": "\"Weapon_R1_Clacker.TriggerPull\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LASER_TRIP_MINE_SOUND", + "type": "string", + "constant": true, + "value": "\"PlayerUI.LoadoutSelect\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OBJECTIVE_SCREEN_MAX_LOCATIONS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "START_SPAWN_GRACE_PERIOD", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CLASS_CHANGE_GRACE_PERIOD", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "WAVE_SPAWN_GRACE_PERIOD", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELIM_FIRST_SPAWN_GRACE_PERIOD", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELIM_TITAN_SPAWN_GRACE_PERIOD", + "type": "float", + "constant": true, + "value": "30.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTH_BARS_ENABLED_SP", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTH_BARS_ENABLED_MP", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTH_BAR_MAX_DISTANCE", + "type": "int", + "constant": true, + "value": "5000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTH_BAR_HEAD_OFFSET", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FIRETEAM_AVENGED_DEBOUNCE", + "type": "float", + "constant": true, + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_FIRE_SOUND", + "type": "string", + "constant": true, + "value": "\"Player.FireOverdrive\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DROPSHIP_TIME_LEVEL1", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_TIME_LEVEL1", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_DAMAGE_LEVEL1", + "type": "float", + "constant": true, + "value": "1.3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_TIME_LEVEL2", + "type": "float", + "constant": true, + "value": "20.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_DAMAGE_LEVEL2", + "type": "float", + "constant": true, + "value": "1.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_ARMOR_LEVEL2", + "type": "float", + "constant": true, + "value": "0.65", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_TIME_LEVEL3", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "OVERDRIVE_DAMAGE_LEVEL3", + "type": "float", + "constant": true, + "value": "1.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_BURST_NUM", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_BURST_DELAY", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_BURST_PAUSE", + "type": "float", + "constant": true, + "value": "0.3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_ZAP_LIFETIME", + "type": "float", + "constant": true, + "value": "0.3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_ZAP_FX", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_arcball_beam\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_FX_TABLE", + "type": "string", + "constant": true, + "value": "\"\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_ZAP_RADIUS", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_ZAP_HUMANSIZE_RADIUS", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_ZAP_HEIGHT", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_ZAP_SOUND", + "type": "string", + "constant": true, + "value": "\"weapon_arc_ball_tendril\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_DAMAGE", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_DAMAGE_TO_PILOTS", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "BALL_LIGHTNING_DAMAGE_TO_PILOTS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "BALL_LIGHTNING_CHARGED_ZAP_LIFETIME", + "type": "float", + "constant": true, + "value": "0.4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_CHARGED_ZAP_RADIUS", + "type": "int", + "constant": true, + "value": "600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_CHARGED_ZAP_HEIGHT", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BALL_LIGHTNING_CHARGED_DAMAGE", + "type": "int", + "constant": true, + "value": "60", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFX_SMOKE_DEPLOY_1P", + "type": "string", + "constant": true, + "value": "\"titan_offhand_electricsmoke_deploy_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFX_SMOKE_DEPLOY_3P", + "type": "string", + "constant": true, + "value": "\"titan_offhand_electricsmoke_deploy_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFX_SMOKE_DEPLOY_BURN_1P", + "type": "string", + "constant": true, + "value": "\"titan_offhand_electricsmoke_deploy_amped_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFX_SMOKE_DEPLOY_BURN_3P", + "type": "string", + "constant": true, + "value": "\"titan_offhand_electricsmoke_deploy_amped_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFX_SMOKE_GRENADE_DEPLOY", + "type": "string", + "constant": true, + "value": "\"Weapon_SmokeGrenade_Temp\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SFX_SMOKE_DAMAGE", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Damage\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_1P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Human_Damage_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKESCREEN_SFX_DAMAGE_PILOT_3P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Human_Damage_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_1P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Titan_Damage_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKESCREEN_SFX_DAMAGE_TITAN_3P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Titan_Damage_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_1P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Human_Damage_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_PILOT_3P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Human_Damage_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_1P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Titan_Damage_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ELECTRIC_SMOKE_GRENADE_SFX_DAMAGE_TITAN_3P", + "type": "string", + "constant": true, + "value": "\"Titan_Offhand_ElectricSmoke_Titan_Damage_3P\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "SMOKESCREEN_SFX_POPCORN_EXPLOSION", + "type": "string", + "constant": true, + "value": "\"Weapon_ElectricSmokescreen.Explosion\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_ELECTRIC_SMOKESCREEN", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_smk_electric\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_ELECTRIC_SMOKESCREEN_BURN", + "type": "asset", + "constant": true, + "value": "$\"P_wpn_smk_electric_burn_mod\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FX_GRENADE_SMOKESCREEN", + "type": "asset", + "constant": true, + "value": "$\"P_smkscreen_test\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HEALTH_REGEN_TICK_TIME", + "type": "float", + "constant": true, + "value": "0.1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_HEALTH_REGEN_DELAY", + "type": "float", + "constant": true, + "value": "7.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_HEALTH_REGEN_TIME", + "type": "float", + "constant": true, + "value": "14.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DEFAULT_PERMANANT_DAMAGE_FRAC", + "type": "float", + "constant": true, + "value": "0.8", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_GARAGE_TICK_TIME", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_GARAGE_HEALTH_REGEN", + "type": "int", + "constant": true, + "value": "150", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_GARAGE_MAX_HEALTH_REGEN", + "type": "int", + "constant": true, + "value": "300", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEFAULT_BOT_TITAN", + "type": "string", + "constant": true, + "value": "\"titan_atlas\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_DAMAGE_HISTORY_TIME", + "type": "float", + "constant": true, + "value": "12.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "MAX_NPC_KILL_STEAL_PREVENTION_TIME", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DOOMED_EJECT_PROTECTION_TIME", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DOOMED_INVUL_TIME", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_EJECT_MAX_PRESS_DELAY", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DOOMED_MAX_DURATION", + "type": "float", + "constant": true, + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DOOMED_MAX_INITIAL_LOSS_FRAC", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HIT_GROUP_HEADSHOT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_HEALTHBARS", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_INFLICTED", + "type": "float", + "constant": true, + "value": "0.0100", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_INFLICTED", + "type": "float", + "constant": true, + "value": "0.0070", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "CORE_BUILD_PERCENT_FROM_TITAN_DAMAGE_RECEIVED", + "type": "float", + "constant": true, + "value": "0.002", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CORE_BUILD_PERCENT_FROM_DOOM_INFLICTED", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CORE_BUILD_PERCENT_FROM_DOOM_ENTERED", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_SYNCED_MELEE_CONETRACE_RANGE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HUMAN_EXECUTION_RANGE", + "type": "int", + "constant": true, + "value": "115", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HUMAN_EXECUTION_ANGLE", + "type": "int", + "constant": true, + "value": "40", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_ELITE_MELEE_COUNTER_RANGE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_ELITE_MELEE_COUNTER_DAMAGE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PROWLER_EXECUTION_RANGE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PROWLER_EXECUTION_ANGLE", + "type": "int", + "constant": true, + "value": "40", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HUMAN_MELEE_KICK_ATTACK_DAMAGE", + "type": "int", + "constant": true, + "value": "120", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "HUMAN_MELEE_KICK_ATTACK_PUSHBACK_MULTIPLIER", + "type": "int", + "constant": true, + "value": "600", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_ATTACK_RANGE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_EXECUTION_RANGE", + "type": "int", + "constant": true, + "value": "350", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_EXECUTION_ANGLE", + "type": "int", + "constant": true, + "value": "45", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_AIMASSIST_MELEE_ATTACK_RANGE", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_AIMASSIST_MELEE_ATTACK_ANGLE", + "type": "int", + "constant": true, + "value": "25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_AIMASSIST_DASH_ATTACK_RANGE", + "type": "int", + "constant": true, + "value": "400", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_AIMASSIST_DASH_ATTACK_ANGLE", + "type": "int", + "constant": true, + "value": "35", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_MELEE_MAX_VERTICAL_PUSHBACK", + "type": "float", + "constant": true, + "value": "550.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_DAMAGE_STATE_0_THRESHOLD", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_DAMAGE_STATE_1_THRESHOLD", + "type": "float", + "constant": true, + "value": "0.85", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_DAMAGE_STATE_2_THRESHOLD", + "type": "float", + "constant": true, + "value": "0.65", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_DAMAGE_STATE_3_THRESHOLD", + "type": "float", + "constant": true, + "value": "0.40", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RODEO_DAMAGE_STATE_4_THRESHOLD", + "type": "float", + "constant": true, + "value": "0.15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_STORY", + "type": "int", + "constant": true, + "value": "3000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_GAMESTATE", + "type": "int", + "constant": true, + "value": "1500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_ELIMINATION_STATUS", + "type": "int", + "constant": true, + "value": "1250", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_GAMEMODE", + "type": "int", + "constant": true, + "value": "800", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_PLAYERSTATE", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVENT_PRIORITY_CALLOUTMAJOR3", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVENT_PRIORITY_CALLOUTMAJOR2", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVENT_PRIORITY_CALLOUTMAJOR", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVENT_PRIORITY_CALLOUT", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVENT_PRIORITY_CALLOUTMINOR2", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "EVENT_PRIORITY_CALLOUTMINOR", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_AI_CHATTER_HIGH", + "type": "int", + "constant": true, + "value": "30", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_AI_CHATTER", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_AI_CHATTER_LOW", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_PRIORITY_AI_CHATTER_LOWEST", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_DEBOUNCE_TIME_AI_CHATTER_HIGH", + "type": "float", + "value": "4.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_DEBOUNCE_TIME_AI_CHATTER", + "type": "float", + "value": "5.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_DEBOUNCE_TIME_AI_CHATTER_LOW", + "type": "float", + "value": "6.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_DEBOUNCE_TIME_AI_CHATTER_LOWEST", + "type": "float", + "value": "7.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_HARDPOINT_HELP_REQUEST_MINWAIT", + "type": "int", + "constant": true, + "value": "20", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_HARDPOINT_HELP_REQUEST_TIMEOUT", + "type": "int", + "constant": true, + "value": "40", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_HARDPOINT_PLAYER_THANKS_MINWAIT", + "type": "int", + "constant": true, + "value": "15", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_AI_CHATTER_TO_PLAYER_MINWAIT", + "type": "int", + "constant": true, + "value": "60", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "VO_AI_CHATTER_PLAYER_CALLOUT_MAXDIST", + "type": "int", + "constant": true, + "value": "3500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "instamissionTypes", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_KNEEL_DISTANCE", + "type": "int", + "constant": true, + "value": "720", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_FORCE_KNEEL_DISTANCE", + "type": "int", + "constant": true, + "value": "220", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_STAND_DISTANCE", + "type": "int", + "constant": true, + "value": "850", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_COCKPIT_DAMAGE_STATIC", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STANCE_KNEEL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STANCE_KNEELING", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STANCE_STANDING", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "STANCE_STAND", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_DAMAGE_STATE_ARMOR_HEALTH", + "type": "float", + "constant": true, + "value": "0.25", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_ADDITIVE_FLINCH_DAMAGE_THRESHOLD", + "type": "int", + "constant": true, + "value": "500", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "COCKPIT_SPARK_FX_DAMAGE_LIMIT", + "type": "int", + "constant": true, + "value": "200", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "PILOT_HIT_INDICATOR_DAMAGE_LIMIT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE", + "type": "int", + "constant": true, + "value": "240", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE_SQUARED", + "type": "unknown", + "constant": true, + "value": "TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE * TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "TITAN_BUBBLE_SHIELD_CYLINDER_TRIGGER_HEIGHT", + "type": "unknown", + "constant": true, + "value": "TITAN_BUBBLE_SHIELD_INVULNERABILITY_RANGE + 50", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "FIRST_PERSON_SPECTATOR_DELAY", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "BATTERY_PICKUP_KIT_EFFECTIVENESS", + "type": "float", + "constant": true, + "value": "0.75", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "DEG_TO_RAD", + "type": "float", + "constant": true, + "value": "0.01745329251994", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RAD_TO_DEG", + "type": "float", + "constant": true, + "value": "57.29577951308232", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "LEGAL_PLAYER_TITAN_SETTINGS", + "type": "array", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "AllModesAndMapsCompleteData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_RegisteringFunctions", + "type": "bool", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_serverVars", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_serverEntityVars", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_serverVarHandles", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_nextServerVarIndex", + "type": "int", + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_entityClassVars", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_entityClassVarsIsEnts", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_entityClassVarsSyncToAllClients", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_entityClassVarHandles", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_entityClassVarChangeCallbacks", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_nextEntVarIndex", + "type": "int", + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_entityVarsByEHandle", + "type": "table", + "value": "{}", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "ePassives", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "_PassiveFromEnum", + "type": "table", + "constant": true, + "value": "{", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "RodeoPackageStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER", + "CLIENT", + "UI" + ] + }, + { + "name": "CamoRef", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP) || UI" + ] + }, + { + "name": "CHALLENGES_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "DEBUG_CHALLENGES", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "DEBUG_DAILIES", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "MAX_CHALLENGE_TIERS", + "type": "int", + "constant": true, + "value": "10", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CHALLENGES_RESET_AT_EACH_STAGE", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "LinkedStat", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ChallengeData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ChallengeCategoryNames", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ChallengeProgressData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ChallengeItemReward", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "EARNMETER_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "GRUNTCHATTER_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "BATTLECHATTER_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "FACTION_DIALOGUE_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "GRUNT_CHATTER_MP_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "SPECTRE_CHATTER_MP_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ANTI_RODEO_SMOKE_ENABLED", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HOLD_BUTTON_FOR_TITAN_EXECUTION", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TITAN_EXECUTION_ATTACKER_IS_INVULNERABLE", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TITAN_EXECUTION_GIVES_BATTERY", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_GAMEMODES", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_AI_SQUAD_LIMITS", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_EVAC", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_STATS", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_BOSS_AI", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_TITAN_EARNING", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_TITAN_WEAPON_SWAPPING", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_TITAN_TELEMETRY", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "EARN_METER_DATATABLE", + "type": "asset", + "constant": true, + "value": "$\"datatable/earn_meter_mp.rpak\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ANTI_RODEO_MINIGAME_ENABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_RODEO_HOLD_OPTION", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_WEAPON_PICKUP_HIGHLIGHT", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_AMMO_FULL_FLYOUT", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_THREAT_SCOPE_SLOT_LOCK", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_PANEL_HIGHLIGHT", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "HAS_CAPITAL_SHIP_SKYSHOW", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ePlayerStatType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "PlayerStatData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ShGlobalsMP", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "shGlobalMP", + "type": "ShGlobalsMP", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "THIRD_PERSON_KILL_REPLAY_ALWAYS", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "THIRD_PERSON_KILL_REPLAY_PROJECTILES", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "THIRD_PERSON_KILL_REPLAY_PROJECTILES_MINTIME", + "type": "float", + "constant": true, + "value": "0.3", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "MODEL_ATTRITION_BANK", + "type": "asset", + "constant": true, + "value": "$\"models/Robots/mobile_hardpoint/mobile_hardpoint.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CTF_FLAG_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/signs/flag_base_pole_ctf.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CTF_FLAG_BASE_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/communication/flag_base.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "SCAVENGE_BASE_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/industrial/proto_sur_base.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ESCAPE_POD_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/vehicle/escape_pod/escape_pod.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "FFA_MODE_ICON", + "type": "asset", + "constant": true, + "value": "$\"vgui/burncards/burncard_group_icon_weapons\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "SST_MODE_ICON", + "type": "asset", + "constant": true, + "value": "$\"vgui/burncards/burncard_group_icon_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "BOMB_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/weapons/bullets/temp_triple_threat_projectile_large.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_LMG", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_lmg.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_RIFLE", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_ROCKET", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_SHOTGUN", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_shotgun.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_SMG", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_smg.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "MODEL_IMC_SHIELD_CAPTAIN", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/imc_grunt_shield_captain.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "MODEL_FRONTIER_DEFENSE_TURRET_SITE", + "type": "asset", + "constant": true, + "value": "$\"models/props/turret_base/turret_base.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "MODEL_FRONTIER_DEFENSE_PORT", + "type": "asset", + "constant": true, + "value": "$\"models/props/battery_port/battery_port_animated.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "MODEL_FRONTIER_DEFENSE_FOUNDATION_PLATE", + "type": "asset", + "constant": true, + "value": "$\"models/industrial/grate_mod.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ATCOOP_WEAPON_LOCKER", + "type": "asset", + "constant": true, + "value": "$\"models/containers/pelican_case_large_IMC.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ATCOOP_WEAPON_LOCKER_OPEN", + "type": "asset", + "constant": true, + "value": "$\"models/containers/pelican_case_IMC_open.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ATCOOP_GRENADE_LOCKER", + "type": "asset", + "constant": true, + "value": "$\"models/containers/pelican_case_large.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ATCOOP_GRENADE_LOCKER_OPEN", + "type": "asset", + "constant": true, + "value": "$\"models/containers/pelican_case_large_open.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "MOD_ICON_NONE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/items/mod_icons/none\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "eUnlockType", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "PurchaseData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ChildUnlock", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "Unlock", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "GlobalItemRef", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ItemDisplayData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "SubItemData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ItemData", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "RandomUnlockCategory", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "RandomUnlockItem", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "RandomUnlock", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CamoSkin", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CallingCard", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CallsignIcon", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "GamemodeSettings", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "eGameModes", + "type": "enum", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CF_NOTIFY_STARTED", + "type": "int", + "constant": true, + "value": "0x0001", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CF_NOTIFY_PROGRESS", + "type": "int", + "constant": true, + "value": "0x0002", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CF_PRIORITY_LOW", + "type": "int", + "constant": true, + "value": "0x0004", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CF_PRIORITY_NORMAL", + "type": "int", + "constant": true, + "value": "0x0004", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "CF_PRIORITY_HIGH", + "type": "int", + "constant": true, + "value": "0x0008", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_GRUNT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/grunt\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_MARVIN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/marvin\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_PILOT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/pilot\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_SPECTRE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/spectre\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TITAN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/titan\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_WALLRUN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/wallrun\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_WALLHANG", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/wallhang\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_ZIPLINE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/zipline\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_CLOAKED_PILOT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/cloaked_pilot\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_DATA_KNIFE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/data_knife\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_EJECT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/eject\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_HEADSHOT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/headshot\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_HITCH_RIDE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/hitch_ride\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_RODEO", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/rodeo\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_PET_TITAN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/pet_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TIME_PLAYED", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/time_played\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TIME_PLAYED_PILOT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/time_played_pilot\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TIME_PLAYED_TITAN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/time_played_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TIME_WALLHANG", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/time_wallhang\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TITAN_FALL", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/titan_fall\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_GAMES_PLAYED", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/games_played\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_GAMES_WON", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/games_won\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_GAMES_MVP", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/games_mvp\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_DISTANCE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/distance\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_DISTANCE_PILOT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/distance_pilot\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_DISTANCE_TITAN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/distance_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_STEP_CRUSH", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/step_crush\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_WEAPON_KILLS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/weapon_kills\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_PILOT_MELEE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/pilot_melee\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_PILOT_EXECUTION", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/pilot_execution\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TITAN_MELEE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/titan_melee\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_TITAN_EXECUTION", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/titan_execution\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_CRITICAL_HIT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/critical_hit\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ICON_FIRST_STRIKE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/challenge_icons/first_strike\"", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "INVALID_REF", + "type": "string", + "value": "\"INVALID_REF\"", + "foundin": "Northstar.CustomServers", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "DisplayTime", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ShFactionXP", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "shFactionXP", + "type": "ShFactionXP", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ShTitanXP", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "shTitanXP", + "type": "ShTitanXP", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "ShWeaponXP", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "shWeaponXP", + "type": "ShWeaponXP", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "PLAYER_LEVELUP_FX", + "type": "asset", + "constant": true, + "value": "$\"P_levelup_screen\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "WEAPON_LEVELUP_FX", + "type": "asset", + "constant": true, + "value": "$\"P_levelup_screen\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "TITAN_LEVELUP_FX", + "type": "asset", + "constant": true, + "value": "$\"P_levelup_screen\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "FACTION_LEVELUP_FX", + "type": "asset", + "constant": true, + "value": "$\"P_levelup_screen\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER" + ] + }, + { + "name": "XP_TYPE", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "eFDXPType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "XP_TYPE_CATEGORY", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "BoostStoreData", + "type": "struct", + "foundin": "Northstar.Custom", + "runon": [ + "MP", + "UI" + ] + }, + { + "name": "DETENT_FORCE_ENABLE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "DETENT_FROM_STARTPOINT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "DETENT_FORCE_DISABLE", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "COOPERS_LOG_FROM_STARTPOINT", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "COOPERS_LOG_FORCE_DISABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "STARTPOINT_DEV_STRING", + "type": "string", + "constant": true, + "value": "\"-startpoint\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "StartPointCSV", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "PICKUP_GLOW_FX", + "type": "asset", + "constant": true, + "value": "$\"P_ar_titan_droppoint\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "LeveledScriptedWeapons", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SAVE_NEW", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "MAX_SAFELOCATION_DIST", + "type": "int", + "constant": true, + "value": "5000", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SAVE_SPAWN_VOFFSET", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "CheckPointData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SLAMZOOM_TIME", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "BOSS_TITAN_CORE_DAMAGE_SCALER_LOW", + "type": "float", + "constant": true, + "value": "0.6", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "BOSS_TITAN_CORE_DAMAGE_SCALER", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_LMG", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_lmg.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_RIFLE", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_ROCKET", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_rifle.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_SHOTGUN", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_shotgun.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "TEAM_MIL_GRUNT_MODEL_SMG", + "type": "asset", + "constant": true, + "value": "$\"models/humans/grunts/mlt_grunt_smg.mdl\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SvGlobalsSP", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "svGlobalSP", + "type": "SvGlobalsSP", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "PathProgress", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "PathLink", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "PathGoal", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "PathChain", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "DROPSHIP_DEBUG_LINES", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SPDropshipStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "DropShipSpawnerData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "InfiniteSpawner", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SP_LEVEL_TRANSITION_FADETIME", + "type": "float", + "constant": true, + "value": "1.5", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SP_LEVEL_TRANSITION_HOLDTIME", + "type": "float", + "constant": true, + "value": "3.0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && SP" + ] + }, + { + "name": "SvSpawnGlobals", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "svSpawnGlobals", + "type": "SvSpawnGlobals", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "DETENT_FORCE_ENABLE", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "DETENT_FROM_STARTPOINT", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "DETENT_FORCE_DISABLE", + "type": "int", + "constant": true, + "value": "-1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "COOPERS_LOG_FROM_STARTPOINT", + "type": "bool", + "constant": true, + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "COOPERS_LOG_FORCE_DISABLED", + "type": "bool", + "constant": true, + "value": "false", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "STARTPOINT_DEV_STRING", + "type": "string", + "constant": true, + "value": "\"-startpoint\"", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "StartPointCSV", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "CustomMatchSettingContainer", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "HARDPOINTS", + "type": "array", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "DROPSHIP_INTRO_LENGTH", + "type": "float", + "constant": true, + "value": "15.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "NOINTRO_INTRO_PILOT_LENGTH", + "type": "float", + "constant": true, + "value": "10.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "TITAN_DROP_SPAWN_INTRO_LENGTH", + "type": "float", + "constant": true, + "value": "0.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "TITAN_DROP_SPAWN_INTRO_REAL_LENGTH", + "type": "float", + "constant": true, + "value": "2.0", + "foundin": "Northstar.CustomServers", + "runon": [ + "SERVER && MP" + ] + }, + { + "name": "modelViewerModels", + "type": "array", + "value": "[]", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && DEV" + ] + }, + { + "name": "AutoPrecacheList", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "DEV" + ] + }, + { + "name": "Hud", + "type": "var", + "value": "null", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "TITAN_CORE_ENABLED", + "type": "bool", + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "ObitStringData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_BIG", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_QUICK", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_PLAYER_LEVEL", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_WEAPON_LEVEL", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_TITAN_LEVEL", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_SWEEP", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_RESULTS", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_FD_WAVE_INTRO", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_FD_ITEM", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_CENTER", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_QUICK", + "type": "int", + "constant": true, + "value": "101", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_CHECKPOINT", + "type": "int", + "constant": true, + "value": "102", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_SWEEP", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "SFX_HUD_ANNOUNCE_STANDARD", + "type": "string", + "constant": true, + "value": "\"HUD_center_announcement_standard_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "SFX_HUD_ANNOUNCE_QUICK", + "type": "string", + "constant": true, + "value": "\"HUD_center_announcement_no_animation_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "LevelUpData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "AnnouncementData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "OBJECTIVE_HINT_FADE_IN_TIME", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "OBJECTIVE_HINT_TYPE_TIME", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "OBJECTIVE_HINT_ONSCREEN_TIME", + "type": "float", + "constant": true, + "value": "9.0", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "OBJECTIVE_HINT_FADE_OUT_TIME", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && SP" + ] + }, + { + "name": "Hud", + "type": "var", + "value": "null", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "TITAN_CORE_ENABLED", + "type": "bool", + "value": "true", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "SCOREBOARD_LOCAL_PLAYER_COLOR", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "SCOREBOARD_PARTY_COLOR", + "type": "vector", + "constant": true, + "value": "", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "BOOST_TIMED_EFFECT_FX", + "type": "int", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "eCallSignEvents", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "Earnings", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "earnings", + "type": "Earnings", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "ObitStringData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_BIG", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_QUICK", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_PLAYER_LEVEL", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_WEAPON_LEVEL", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_TITAN_LEVEL", + "type": "int", + "constant": true, + "value": "4", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_SWEEP", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_RESULTS", + "type": "int", + "constant": true, + "value": "6", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_FD_WAVE_INTRO", + "type": "int", + "constant": true, + "value": "7", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_FD_ITEM", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "MP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_CENTER", + "type": "int", + "constant": true, + "value": "100", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_QUICK", + "type": "int", + "constant": true, + "value": "101", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_CHECKPOINT", + "type": "int", + "constant": true, + "value": "102", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "ANNOUNCEMENT_STYLE_SWEEP", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "SP" + ] + }, + { + "name": "SFX_HUD_ANNOUNCE_STANDARD", + "type": "string", + "constant": true, + "value": "\"HUD_center_announcement_standard_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "SFX_HUD_ANNOUNCE_QUICK", + "type": "string", + "constant": true, + "value": "\"HUD_center_announcement_no_animation_1P\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "LevelUpData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "AnnouncementData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "ePlayerStatusType", + "type": "enum", + "foundin": "Northstar.Client", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "sbflag", + "type": "enum", + "foundin": "Northstar.Client", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "NotificationData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "CustomMatchSettingContainer", + "type": "struct", + "foundin": "Northstar.CustomServers", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "OverrideFactionLeaderStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "OBJECTIVE_HINT_FADE_IN_TIME", + "type": "float", + "constant": true, + "value": "1.0", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "OBJECTIVE_HINT_TYPE_TIME", + "type": "float", + "constant": true, + "value": "0.2", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "OBJECTIVE_HINT_ONSCREEN_TIME", + "type": "float", + "constant": true, + "value": "9.0", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "OBJECTIVE_HINT_FADE_OUT_TIME", + "type": "float", + "constant": true, + "value": "0.5", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "TEAM_NEUTRAL", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "TEAM_FRIENDLY", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "TEAM_ENEMY", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "eCPLabelVisibility", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "eCPLabelText", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "CAPTURE_POINT_UI_UPDATE", + "type": "string", + "constant": true, + "value": "\"CapturePointUIUpdate\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP" + ] + }, + { + "name": "AnimEventData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "TitanBindings", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SegmentedHealthBar", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "BurnMeterHudStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientEntityStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "TitanCockpitRUI", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientPlayerStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientAIStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientWeaponStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientProjectileStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientTitanSoulStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientPlayerDecoyStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClientFirstPersonProxyStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "AUTO_TITAN_GUARD_MODE_DIAG_SUFFIX", + "type": "string", + "constant": true, + "value": "\"guard\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "AUTO_TITAN_GUARD_MODE_SOUND", + "type": "string", + "constant": true, + "value": "\"Menu_TitanAIMode_Guard\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "AUTO_TITAN_FOLLOW_MODE_DIAG_SUFFIX", + "type": "string", + "constant": true, + "value": "\"follow\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "AUTO_TITAN_FOLLOW_MODE_SOUND", + "type": "string", + "constant": true, + "value": "\"Menu_TitanAIMode_Follow\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCREENFX_WARPJUMP", + "type": "asset", + "constant": true, + "value": "$\"P_warpjump_FP\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCREENFX_WARPJUMPDLIGHT", + "type": "asset", + "constant": true, + "value": "$\"warpjump_CH_dlight\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "FX_KILLSHOT_BLOODSPRAY", + "type": "asset", + "constant": true, + "value": "$\"P_deathfx_human\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "FX_BLOODSPRAY_DECAL_SML", + "type": "asset", + "constant": true, + "value": "$\"P_deathfx_human_decal_SML\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "FX_BLOODSPRAY_DECAL_MED", + "type": "asset", + "constant": true, + "value": "$\"P_deathfx_human_decal_MED\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "FX_BLOODSPRAY_DECAL_LRG", + "type": "asset", + "constant": true, + "value": "$\"P_deathfx_human_decal_LRG\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SHIELD_BODY_FX", + "type": "asset", + "constant": true, + "value": "$\"P_xo_armor_body_CP\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SHIELD_BREAK_FX", + "type": "asset", + "constant": true, + "value": "$\"P_xo_armor_break_CP\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "AttackerDisplayNameStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAGS_NONE", + "type": "int", + "constant": true, + "value": "0x0000", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAG_STOP", + "type": "int", + "constant": true, + "value": "0x0001", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAG_LOOP", + "type": "int", + "constant": true, + "value": "0x0002", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAG_RESTART", + "type": "int", + "constant": true, + "value": "0x0004", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAG_UPDATE_SCALE", + "type": "int", + "constant": true, + "value": "0x0008", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAG_ONLYONE", + "type": "int", + "constant": true, + "value": "0x0010", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAG_RANDOM_AMPLITUDE", + "type": "int", + "constant": true, + "value": "0x0020", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "RUMBLE_FLAG_INITIAL_SCALE", + "type": "int", + "constant": true, + "value": "0x0040", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "PILOT_THROWN_TICK_WARNING_FX", + "type": "int", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "AI_GENERATED_TICK_WARNING_FX", + "type": "int", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "AI_GENERATED_TICK_WARNING_BEAMS_FX", + "type": "int", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "MAX_ACTIVE_TRAPS_DISPLAYED", + "type": "int", + "constant": true, + "value": "5", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "VGUI_CLOSED", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "VGUI_CLOSING", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "VGUI_OPEN", + "type": "int", + "constant": true, + "value": "2", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "VGUI_OPENING", + "type": "int", + "constant": true, + "value": "3", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "USE_AUTO_TEXT", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SHIELD_R", + "type": "int", + "constant": true, + "value": "176", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SHIELD_G", + "type": "int", + "constant": true, + "value": "227", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SHIELD_B", + "type": "int", + "constant": true, + "value": "227", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "TEAM_ICON_IMC", + "type": "asset", + "constant": true, + "value": "$\"ui/scoreboard_imc_logo\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "TEAM_ICON_MILITIA", + "type": "asset", + "constant": true, + "value": "$\"ui/scoreboard_mcorp_logo\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "HudElementGroup", + "type": "var", + "value": "null", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "CNotAVGUI", + "type": "var", + "value": "null", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "VisGroup", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "HUDSplashLine", + "type": "unknown", + "value": "null", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "CONVFLAG_STARTPOINT", + "type": "int", + "constant": true, + "value": "0x0001", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "CONVFLAG_UNORDERED", + "type": "int", + "constant": true, + "value": "0x0002", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "CONVFLAG_ENDPOINT", + "type": "int", + "constant": true, + "value": "0x0004", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "CONVFLAG_GROUP", + "type": "int", + "constant": true, + "value": "0x0008", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "eJumpJetType", + "type": "enum", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "JumpJetFXNamesStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "JumpJetDataStruct", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "MAX_SCORE_COLUMNS", + "type": "int", + "constant": true, + "value": "8", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN1", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_0\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN2", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_1\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN3", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_2\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN4", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_3\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN5", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_4\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN6", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_5\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN7", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_6\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN8", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_7\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN9", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_8\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_GEN10", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/generation_icons/generation_9\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "SCOREBOARD_BACKGROUND", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/scoreboard\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "ClGlobals", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "clGlobal", + "type": "ClGlobals", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT" + ] + }, + { + "name": "FD_DISPLAY_STYLE_NUMBER", + "type": "int", + "constant": true, + "value": "0", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP) || UI", + "CLIENT && MP) || UI" + ] + }, + { + "name": "FD_DISPLAY_STYLE_TIME", + "type": "int", + "constant": true, + "value": "1", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP) || UI", + "CLIENT && MP) || UI" + ] + }, + { + "name": "FD_AwardData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP) || UI", + "CLIENT && MP) || UI" + ] + }, + { + "name": "FD_PlayerAwards", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "SERVER && MP) || UI", + "CLIENT && MP) || UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_EVEN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/friendly_player\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_FRIENDLY_PLAYER_ODD", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/friendly_player_dots\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_FRIENDLY_SLOT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/friendly_slot\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_ENEMY_PLAYER_EVEN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/enemy_player\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_ENEMY_PLAYER_ODD", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/enemy_player_dots\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_ENEMY_SLOT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/enemy_slot\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_MIC_INACTIVE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_voip_default\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_MIC_ACTIVE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_voip_talk\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_MIC_MUTED", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_voip_mute\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_MIC_PARTYCHAT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_voip_party_talk\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_DEAD", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_dead\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_TITAN", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_PILOT", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_pilot\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_alive_with_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_dead_with_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_EVAC", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_evac\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_TITAN_BURN", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_titan_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_TITAN_BURN_ENEMY", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_titan_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_PILOT_BURN", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_pilot_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_PILOT_BURN_ENEMY", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_pilot_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_alive_with_titan_pilot_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_PILOT_BURN_ENEMY", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_alive_with_titan_pilot_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_alive_with_titan_titan_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_ALIVE_WITH_PET_TITAN_BURN_ENEMY", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_alive_with_titan_titan_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_dead_with_titan_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_STATUS_DEAD_WITH_PET_BURN_ENEMY", + "type": "asset", + "constant": true, + "value": "$\"ui/icon_status_dead_with_titan_burn\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_CONNECTION_QUALITY_1", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/connection_quality_1\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_CONNECTION_QUALITY_2", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/connection_quality_2\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_CONNECTION_QUALITY_3", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/connection_quality_3\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_CONNECTION_QUALITY_4", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/connection_quality_4\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_CONNECTION_QUALITY_5", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/connection_quality_5\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_PILOT_KILLS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_pilot_kills\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_TITAN_KILLS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_titan_kills\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_NPC_KILLS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_npc_kills\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_ASSISTS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_assists\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_DEATHS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_deaths\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_SCORE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_score\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_HARDPOINT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_hardpoint\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_ASSAULT", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_assault\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_DEFENSE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_defense\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_FLAG_RETURN", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_flag_return\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_FLAG_CAPTURE", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_flag_capture\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_MARKED_FOR_DEATH_TARGET_KILLS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_marked_for_death\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_VICTORY_CONTRIBUTION", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/scoreboard/sb_icon_victory_contribution\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_PROMO", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/rank_icons/promo\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_TITAN", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/coop_titan\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_EMP_TITAN", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/coop_emp_titan_square\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_MORTAR_TITAN", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/coop_mortar_titan_square\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_NUKE_TITAN", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/coop_nuke_titan_square\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_CLOAK_DRONE", + "type": "asset", + "constant": true, + "value": "$\"ui/td_wave_icon_cloaked_drone\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_SUICIDE_SPECTRE", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/wave_icon_suicide\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_SNIPER_SPECTRE", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/wave_icon_sniper\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_SPECTRE", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/wave_icon_spectre\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_GRUNT", + "type": "asset", + "constant": true, + "value": "$\"vgui/HUD/coop/wave_icon_grunt\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_BACKGROUND", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/coop_menu_assets/coop_scoreboard_back\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_INFO_BOX", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/coop_menu_assets/coop_scoreboard_info_box\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_STARS", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/lobby/map_star_small\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_STARS_EMPTY", + "type": "asset", + "constant": true, + "value": "$\"ui/menu/lobby/map_star_empty_small\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_1", + "type": "asset", + "constant": true, + "value": "$\"vgui/hud/coop/scoreboard_coop_p1\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_2", + "type": "asset", + "constant": true, + "value": "$\"vgui/hud/coop/scoreboard_coop_p2\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_3", + "type": "asset", + "constant": true, + "value": "$\"vgui/hud/coop/scoreboard_coop_p3\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "SCOREBOARD_MATERIAL_COOP_PLAYER_NUMBER_4", + "type": "asset", + "constant": true, + "value": "$\"vgui/hud/coop/scoreboard_coop_p4\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "CUSTOM_BIND_ALIASES_PILOT", + "type": "array", + "constant": true, + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "CUSTOM_BIND_ALIASES_TITAN", + "type": "array", + "constant": true, + "foundin": "Titanfall 2", + "runon": [ + "CLIENT", + "UI" + ] + }, + { + "name": "postGamePlayerDef", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP) || UI" + ] + }, + { + "name": "postGameTeamDef", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP) || UI" + ] + }, + { + "name": "postGameDataDef", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP) || UI" + ] + }, + { + "name": "modelViewerModels", + "type": "array", + "value": "[]", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && DEV" + ] + }, + { + "name": "GAMEMODE_CHAMBER", + "type": "string", + "constant": true, + "value": "\"chamber\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_HIDDEN", + "type": "string", + "constant": true, + "value": "\"hidden\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FW_LOCATION_TARGETNAME", + "type": "string", + "constant": true, + "value": "\"FW_Location_Tracker\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FW_BASE_TARGETNAME", + "type": "string", + "constant": true, + "value": "\"FW_Base\"", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FW_TowerData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FW_SpawnData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FW_CampData", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FW_WaveOrigin", + "type": "struct", + "foundin": "Titanfall 2", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_GG", + "type": "string", + "constant": true, + "value": "\"gg\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GunGameWeapon", + "type": "struct", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_TT", + "type": "string", + "constant": true, + "value": "\"tt\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_INFECTION", + "type": "string", + "constant": true, + "value": "\"inf\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "INFECTION_TEAM_SURVIVOR", + "type": "int", + "constant": true, + "value": "TEAM_MILITIA", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "INFECTION_TEAM_INFECTED", + "type": "int", + "constant": true, + "value": "TEAM_IMC", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_ARENA", + "type": "string", + "constant": true, + "value": "\"arena\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_KR", + "type": "string", + "constant": true, + "value": "\"kr\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_FASTBALL", + "type": "string", + "constant": true, + "value": "\"fastball\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_HIDEANDSEEK", + "type": "string", + "constant": true, + "value": "\"hs\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "HIDEANDSEEK_TEAM_SEEKER", + "type": "int", + "constant": true, + "value": "TEAM_IMC", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "HIDEANDSEEK_TEAM_HIDER", + "type": "int", + "constant": true, + "value": "TEAM_MILITIA", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_CTF_COMP", + "type": "string", + "constant": true, + "value": "\"ctf_comp\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "GAMEMODE_TFFA", + "type": "string", + "constant": true, + "value": "\"tffa\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FORCE1P_PILOT_1P_ATTACHMENT", + "type": "string", + "constant": true, + "value": "\"HEADFOCUS\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FORCE1P_TITAN_1P_ATTACHMENT", + "type": "string", + "constant": true, + "value": "\"HATCH_HEAD\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FORCE1P_PILOT_1P_HIDDEN_BODYGROUP", + "type": "string", + "constant": true, + "value": "\"head\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FORCE1P_TITAN_1P_HIDDEN_BODYGROUP", + "type": "string", + "constant": true, + "value": "\"torso\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FORCE1P_PILOT_ENTITYCLASS", + "type": "string", + "constant": true, + "value": "\"npc_pilot_elite\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "FORCE1P_TITAN_ENTITYCLASS", + "type": "string", + "constant": true, + "value": "\"npc_titan\"", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "Forced1PSequenceData", + "type": "struct", + "foundin": "Northstar.Custom", + "runon": [ + "CLIENT && MP", + "SERVER && MP" + ] + }, + { + "name": "consoleVars;", + "type": "array", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + }, + { + "name": "GAMEMODE_SNS", + "type": "string", + "constant": true, + "value": "\"sns\"", + "foundin": "Northstar.Custom", + "runon": [ + "SERVER && MP", + "CLIENT && MP" + ] + } + ] +} \ No newline at end of file diff --git a/extract_funcs/globals_from_scripts.py b/extract_funcs/globals_from_scripts.py new file mode 100644 index 00000000..386ce6f6 --- /dev/null +++ b/extract_funcs/globals_from_scripts.py @@ -0,0 +1,182 @@ +from collections import defaultdict +import json +from pathlib import Path +import re +from threading import local + +NS_MODS = Path("path/to/Titanfall2/R2Northstar/mods") +NATIVE_SCRIPTS = Path("path/to/assets_dump/scripts/vscripts") +SCRIPTS_JSON = "path/to/ModdingDocs/extract_funcs/scripts.json" +CONSTS_DUMP_JSON = "path/to/ModdingDocs/extract_funcs/globals.json" + +# Layers of vscripts, topmost is overwritten by below +VSCRIPT_LAYERS = [ + ( + "Titanfall 2", + NATIVE_SCRIPTS + ), + ( + "Northstar.CustomServers", + NS_MODS / "Northstar.CustomServers/mod/scripts/vscripts", + ), + ("Northstar.Coop", NS_MODS / "Northstar.Coop/mod/scripts/vscripts"), + ("Northstar.Custom", NS_MODS / "Northstar.Custom/mod/scripts/vscripts"), + ("Northstar.Client", NS_MODS / "Northstar.Client/mod/scripts/vscripts"), +] + + +def get_layer(filename): + for name, layer in reversed(VSCRIPT_LAYERS): + path = layer / filename + if path.exists(): + return path, name + raise FileNotFoundError(f"Could not locate {filename} in any layer.") + + +def openl(filename: str, mode="r", encoding="utf-8"): + path, name = get_layer(filename) + if path: + return name, path.open(mode, encoding=encoding, errors="ignore") + +def is_generic_number(s): + try: + float(s) + return True + except ValueError: + return False + +def is_float_number(s): + if s[0] == '-' or is_generic_number(s[0]): + if('.' in s): + return "float" + else: + return "int" + +with open(SCRIPTS_JSON) as f: + scripts = json.load(f) + +sl_cmnt = re.compile(r"\/\/.*") + +def runon_parse(inp: str): + try: + inp, additional = inp.split("&&") + additional = " &&" + additional + except ValueError: + additional = "" + runons = inp.split("||") + runons = [r.strip(" \n()") + additional for r in runons] + return runons + + +funcs = defaultdict(list) + +for runon, filelist in scripts.items(): + runons = runon_parse(runon) + if "CONSOLE_PROG" in runon: + continue + for filename in filelist: + try: + found_in, fp = openl(filename) + with fp as f: + ml_comment_depth = 0 + global_all = False + runons_mod = [] + globalized_funcs = [] + for line in f: + line = line.removesuffix("\n") + # comment skipping + line = sl_cmnt.sub("", line) + if "/*" in line: + ml_comment_depth += 1 + line = line.split("/*")[0] + elif "*/" in line: + ml_comment_depth -= 1 + line = line.split("*/")[1] + elif ml_comment_depth > 0: + continue + + # preproc conditions + if "#if" in line: + runon_modifier = line.strip().replace("#if ", "") + runons_mod = runon_parse(runon_modifier) + if "#elseif" in line: + runon_modifier = line.strip().replace("#elseif ", "") + runons_mod = runon_parse(runon_modifier) + if "#endif" in line: + runon_modifier = "" + runons_mod = [] + + if line.startswith("global "): + line = ' '.join(line.expandtabs(1).split()) + if '<' in line and '>' in line: + prev: str = line[:line.find('<')] + after: str = line[line.find('>'):] + between: str = line[line.find('<'):line.find('>')].replace(' ', '') + line = prev + between + after + l: list = line.split(" ") + constant:bool = False + push:int = 0 + type:str = "" + name:str = "" + value:str = "" + if l[1] == "function": + continue + if l[1] == "const": + constant = True + push = 1 + type = l[1+push] + name = l[2+push] + if name == "=": + name = type + type = "unknown" + if "=" in l and l[len(l)-1] != "=": + for i in range(l.index("=") + 1, len(l)): + value += l[i] + if i < len(l) - 1: + value += " " + # value = l[l.index("=") + 1] + if value.startswith("\""): + type = "string" + if value.startswith("$"): + type = "asset" + if value.startswith("{"): + type = "table" + if value.startswith("["): + type = "array" + if value.startswith("<"): + type = "vector" + if value.startswith("Vector("): + type = "vector" + if value.startswith("false") or value.startswith("true"): + type = "bool" + if is_generic_number(value): + if "." in value: + type = "float" + else: + type = "int" + if value.startswith("0x"): # respawn uses hex addresses only for flags afaik + type = "int" + if "<<" in value or ">>" in value: # respawn bit shifting only for flags afaik + type = "int" + name = l[l.index("=") - 1] + + if name == ">": + print(line) + + local_params = {} + local_params["name"] = name + local_params["type"] = type + if constant: + local_params["constant"] = constant + if len(value): + local_params["value"] = value + local_params["foundin"] = found_in + local_params["runon"] = runons_mod or runons + # funcs[str(runons_mod or runons)].append(local_params) + funcs["globals"].append(local_params) + + except FileNotFoundError: + print("\n=====\nFile not found: " + filename + "\n=====\n") + +with open(CONSTS_DUMP_JSON, "w") as f: + json.dump(funcs, f) diff --git a/extract_funcs/globals_rst.py b/extract_funcs/globals_rst.py new file mode 100644 index 00000000..81ca4896 --- /dev/null +++ b/extract_funcs/globals_rst.py @@ -0,0 +1,59 @@ +import json + +data = {} + +GLOBALS_JSON = "path/to/globals.json" +UI_P = "path/to/globals_ui.rst" +CLIENT_P = "path/to/globals_client.rst" +SERVER_P = "path/to/globals_server.rst" + +with open(GLOBALS_JSON, "r") as f: + data = json.load(f) + +globals_server = [] +globals_client = [] +globals_ui = [] + +for gl in data["globals"]: + r: list = gl["runon"] + if "SERVER" in r: + globals_server.append(gl) + if "CLIENT" in r: + globals_client.append(gl) + if "UI" in r: + globals_ui.append(gl) + + +def writeBulletPoints(f, gl): + if "constant" in gl and gl["constant"] == True: + f.write(".. note::\n\n\t``" + gl["name"] + "`` is constant\n\n") + + if "type" in gl: + f.write(bulletPoint("type", gl["type"])) + if "value" in gl: + f.write(bulletPoint("value", "``" + gl["value"] + "``")) + # if "constant" in gl: + # f.write(bulletPoint("constant", gl["constant"])) + + +def bulletPoint(tp: str, val: str): + return f"* {tp}: {val}\n\n" + + +with open(SERVER_P, "w") as f: + f.write("SERVER Globals\n=====\n") + for gl in globals_server: + f.write("\n``" + gl["name"] + "``\n^^^^^^^^^^\n\n") + writeBulletPoints(f, gl) + +with open(CLIENT_P, "w") as f: + f.write("CLIENT Globals\n=====\n") + for gl in globals_client: + f.write("\n``" + gl["name"] + "``\n^^^^^^^^^^\n\n") + writeBulletPoints(f, gl) + +with open(UI_P, "w") as f: + f.write("UI Globals\n=====\n") + for gl in globals_ui: + f.write("\n``" + gl["name"] + "``\n^^^^^^^^^^\n\n") + writeBulletPoints(f, gl)