From 3ced15ac3f3852027a2774315abe6f78b6339f21 Mon Sep 17 00:00:00 2001 From: FourthVolt <87427011+EM4Volts@users.noreply.github.com> Date: Fri, 26 Jan 2024 14:13:53 +0100 Subject: [PATCH] Add mention of `sv_cheats` to debugdraw docs (#241) Needed to draw debug lines --- docs/source/reference/respawn/native_server/debugdraw.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/source/reference/respawn/native_server/debugdraw.rst b/docs/source/reference/respawn/native_server/debugdraw.rst index d5d9ab3a..f968db4b 100644 --- a/docs/source/reference/respawn/native_server/debugdraw.rst +++ b/docs/source/reference/respawn/native_server/debugdraw.rst @@ -7,7 +7,7 @@ Debug Drawing The rest are defined in scripts using these. -In Titanfall it is possible to draw shapes in 3D, from the SERVER and CLIENT VM, using the debug draw functions, however in order for them to actually render you will need to set ``enable_debug_overlays 1`` in your launch config or console. +In Titanfall it is possible to draw shapes in 3D, from the SERVER and CLIENT VM, using the debug draw functions, however in order for them to actually render you will need to set ``sv_cheats 1`` and ``enable_debug_overlays 1`` in your launch config or console. These debug drawing functions are available: