From 5e1e1f83a1cd5015d57800ed10662a9a56d9edc4 Mon Sep 17 00:00:00 2001 From: "Kristopher A." Date: Sat, 17 Aug 2024 22:57:19 -0400 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 0be384c..14f8815 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,6 @@ # Sustenet A Zig, formerly C#, networking solution for the Godot Engine, Unreal Engine, and Unity3D. The primary focus is to enable scaling by allowing multiple servers to work together. + [![Sustenet (Zig)](https://github.com/Quaint-Studios/Sustenet/actions/workflows/sustenet-zig.yml/badge.svg)](https://github.com/Quaint-Studios/Sustenet/actions/workflows/sustenet-zig.yml) [![CodeFactor](https://www.codefactor.io/repository/github/quaint-studios/sustenet/badge)](https://www.codefactor.io/repository/github/quaint-studios/sustenet) Note: This README is out of date since we're still migrating from C# to Zig. Things like solutions and project files no longer exist. Regardless, the layout should remain the same for everything.