Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

the length of string of all enabled textures folders paths together must be smaller than 255 characters #161

Open
yankscally opened this issue Dec 1, 2022 · 1 comment
Labels
bug Something isn't working

Comments

@yankscally
Copy link

from mrezai on discord — 20/06/2022 04:37

The issue in textures isn't about count of textures but it's related to how many texture folders added to trenchbroom. texture folder paths will be saved in "_tb_textures" property in the map file and if the length of its value become greater than 255 characters then stack overflow and crash will be happened in the map file parsing.

@yankscally
Copy link
Author

This causes Qodot to crash a TB map file on build

@DeerTears DeerTears added the bug Something isn't working label Mar 17, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Development

No branches or pull requests

2 participants