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I suggested it when we created the Qbox API, but I think there was some resistance at the time. Could bring it up to the team again to see how we want to move forward.
The problem
The core has a playAudio function. This is a useful tool, but it has a limitation. The played sound is only heard by one player.
Ideal solution
The function has a brodcast parameter so that everyone can hear the sound.
Alternative solutions
No response
Additional context
The parameter can be useful, for example, when unlocking a vehicle.
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