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baystation12.dme
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baystation12.dme
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// DM Environment file for baystation12.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "code\__spaceman_dmm.dm"
#include "code\_macros.dm"
#include "code\_version.dm"
#include "code\hub.dm"
#include "code\stylesheet.dm"
#include "code\world.dm"
#include "code\__datastructures\globals.dm"
#include "code\__datastructures\priority_queue.dm"
#include "code\__datastructures\stack.dm"
#include "code\__defines\__compile_options.dm"
#include "code\__defines\__dview.dm"
#include "code\__defines\__initialization.dm"
#include "code\__defines\__renderer.dm"
#include "code\__defines\_excom.dm"
#include "code\__defines\_renderer.dm"
#include "code\__defines\admin.dm"
#include "code\__defines\ai.dm"
#include "code\__defines\antagonists.dm"
#include "code\__defines\ao.dm"
#include "code\__defines\ao_misc.dm"
#include "code\__defines\armor.dm"
#include "code\__defines\atmos.dm"
#include "code\__defines\atmospherics.dm"
#include "code\__defines\byond_tracy.dm"
#include "code\__defines\chemistry.dm"
#include "code\__defines\client.dm"
#include "code\__defines\colors.dm"
#include "code\__defines\culture.dm"
#include "code\__defines\damage_organs.dm"
#include "code\__defines\directions.dm"
#include "code\__defines\dna.dm"
#include "code\__defines\doors.dm"
#include "code\__defines\emissives.dm"
#include "code\__defines\feedback.dm"
#include "code\__defines\flags.dm"
#include "code\__defines\fluids.dm"
#include "code\__defines\gamemode.dm"
#include "code\__defines\guns.dm"
#include "code\__defines\health.dm"
#include "code\__defines\holomap.dm"
#include "code\__defines\hydroponics.dm"
#include "code\__defines\integrated_circuits.dm"
#include "code\__defines\inventory_sizes.dm"
#include "code\__defines\items_clothing.dm"
#include "code\__defines\jobs.dm"
#include "code\__defines\languages.dm"
#include "code\__defines\lighting.dm"
#include "code\__defines\lists.dm"
#include "code\__defines\machinery.dm"
#include "code\__defines\mapping.dm"
#include "code\__defines\materials.dm"
#include "code\__defines\math_physics.dm"
#include "code\__defines\MC.dm"
#include "code\__defines\misc.dm"
#include "code\__defines\mobs.dm"
#include "code\__defines\movement.dm"
#include "code\__defines\overmap.dm"
#include "code\__defines\proc_presets.dm"
#include "code\__defines\psi.dm"
#include "code\__defines\qdel.dm"
#include "code\__defines\research.dm"
#include "code\__defines\ruin_tags.dm"
#include "code\__defines\shields.dm"
#include "code\__defines\shuttle.dm"
#include "code\__defines\singletons.dm"
#include "code\__defines\skills.dm"
#include "code\__defines\species.dm"
#include "code\__defines\subsystem-priority.dm"
#include "code\__defines\subsystems.dm"
#include "code\__defines\targeting.dm"
#include "code\__defines\temperature.dm"
#include "code\__defines\topic.dm"
#include "code\__defines\turfs.dm"
#include "code\__defines\webhooks.dm"
#include "code\__defines\xenoarcheaology.dm"
#include "code\__defines\ZAS.dm"
#include "code\__defines\zmimic.dm"
#include "code\_global_vars\edible.dm"
#include "code\_global_vars\logging.dm"
#include "code\_global_vars\mapping.dm"
#include "code\_global_vars\misc.dm"
#include "code\_global_vars\mobs.dm"
#include "code\_global_vars\radio.dm"
#include "code\_global_vars\sensitive.dm"
#include "code\_global_vars\lists\flavor.dm"
#include "code\_global_vars\lists\locations.dm"
#include "code\_global_vars\lists\logs.dm"
#include "code\_global_vars\lists\mapping.dm"
#include "code\_global_vars\lists\names.dm"
#include "code\_global_vars\lists\objects.dm"
#include "code\_global_vars\lists\times.dm"
#include "code\_helpers\_global_objects.dm"
#include "code\_helpers\areas.dm"
#include "code\_helpers\atmospherics.dm"
#include "code\_helpers\atom_movables.dm"
#include "code\_helpers\bubble_effect.dm"
#include "code\_helpers\builtin_proc_callers.dm"
#include "code\_helpers\client.dm"
#include "code\_helpers\cmp.dm"
#include "code\_helpers\emissives.dm"
#include "code\_helpers\functional.dm"
#include "code\_helpers\game.dm"
#include "code\_helpers\global_lists.dm"
#include "code\_helpers\icons.dm"
#include "code\_helpers\lists.dm"
#include "code\_helpers\logging.dm"
#include "code\_helpers\maths.dm"
#include "code\_helpers\matrices.dm"
#include "code\_helpers\medical_scans.dm"
#include "code\_helpers\mobs.dm"
#include "code\_helpers\names.dm"
#include "code\_helpers\sanitize_values.dm"
#include "code\_helpers\spawn_sync.dm"
#include "code\_helpers\species.dm"
#include "code\_helpers\storage.dm"
#include "code\_helpers\text.dm"
#include "code\_helpers\time.dm"
#include "code\_helpers\tools.dm"
#include "code\_helpers\turfs.dm"
#include "code\_helpers\type2type.dm"
#include "code\_helpers\types.dm"
#include "code\_helpers\unsorted.dm"
#include "code\_helpers\vector.dm"
#include "code\_helpers\washing.dm"
#include "code\_helpers\sorts\__main.dm"
#include "code\_helpers\sorts\TimSort.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\click_handling.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\ghost.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\MouseDrag.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\rig.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\ability_screen_objects.dm"
#include "code\_onclick\hud\action.dm"
#include "code\_onclick\hud\animal.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\global_hud.dm"
#include "code\_onclick\hud\gun_mode.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\pai.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\skybox.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\communications.dm"
#include "code\controllers\configuration.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\hooks-defs.dm"
#include "code\controllers\hooks.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\verbs.dm"
#include "code\controllers\evacuation\evacuation.dm"
#include "code\controllers\evacuation\evacuation_eta.dm"
#include "code\controllers\evacuation\evacuation_helpers.dm"
#include "code\controllers\evacuation\evacuation_lifepods.dm"
#include "code\controllers\evacuation\evacuation_option.dm"
#include "code\controllers\evacuation\evacuation_pods.dm"
#include "code\controllers\evacuation\evacuation_predicate.dm"
#include "code\controllers\evacuation\evacuation_shuttle.dm"
#include "code\controllers\evacuation\~evac.dm"
#include "code\controllers\subsystems\ai.dm"
#include "code\controllers\subsystems\aifast.dm"
#include "code\controllers\subsystems\air.dm"
#include "code\controllers\subsystems\airflow.dm"
#include "code\controllers\subsystems\alarm.dm"
#include "code\controllers\subsystems\ambient_lighting.dm"
#include "code\controllers\subsystems\ao.dm"
#include "code\controllers\subsystems\atoms.dm"
#include "code\controllers\subsystems\chat.dm"
#include "code\controllers\subsystems\chemistry.dm"
#include "code\controllers\subsystems\circuit_component.dm"
#include "code\controllers\subsystems\evac.dm"
#include "code\controllers\subsystems\event.dm"
#include "code\controllers\subsystems\fluids.dm"
#include "code\controllers\subsystems\garbage.dm"
#include "code\controllers\subsystems\ghost_images.dm"
#include "code\controllers\subsystems\goals.dm"
#include "code\controllers\subsystems\graphs.dm"
#include "code\controllers\subsystems\holomap.dm"
#include "code\controllers\subsystems\inactivity.dm"
#include "code\controllers\subsystems\jobs.dm"
#include "code\controllers\subsystems\lighting.dm"
#include "code\controllers\subsystems\machines.dm"
#include "code\controllers\subsystems\mapping.dm"
#include "code\controllers\subsystems\misc.dm"
#include "code\controllers\subsystems\misc_slow.dm"
#include "code\controllers\subsystems\mobs.dm"
#include "code\controllers\subsystems\overlays.dm"
#include "code\controllers\subsystems\ping.dm"
#include "code\controllers\subsystems\plants.dm"
#include "code\controllers\subsystems\presence.dm"
#include "code\controllers\subsystems\radiation.dm"
#include "code\controllers\subsystems\roundend.dm"
#include "code\controllers\subsystems\shuttle.dm"
#include "code\controllers\subsystems\skybox.dm"
#include "code\controllers\subsystems\spacedrift.dm"
#include "code\controllers\subsystems\supply.dm"
#include "code\controllers\subsystems\throwing.dm"
#include "code\controllers\subsystems\ticker.dm"
#include "code\controllers\subsystems\timer.dm"
#include "code\controllers\subsystems\turf_fire.dm"
#include "code\controllers\subsystems\typing.dm"
#include "code\controllers\subsystems\vote.dm"
#include "code\controllers\subsystems\zcopy.dm"
#include "code\controllers\subsystems\initialization\character_setup.dm"
#include "code\controllers\subsystems\initialization\codex.dm"
#include "code\controllers\subsystems\initialization\culture.dm"
#include "code\controllers\subsystems\initialization\customitems.dm"
#include "code\controllers\subsystems\initialization\fabrication.dm"
#include "code\controllers\subsystems\initialization\materials.dm"
#include "code\controllers\subsystems\initialization\misc.dm"
#include "code\controllers\subsystems\initialization\misc_early.dm"
#include "code\controllers\subsystems\initialization\misc_late.dm"
#include "code\controllers\subsystems\initialization\persistence.dm"
#include "code\controllers\subsystems\initialization\robots.dm"
#include "code\controllers\subsystems\initialization\webhooks.dm"
#include "code\controllers\subsystems\processing\circuit.dm"
#include "code\controllers\subsystems\processing\disposals.dm"
#include "code\controllers\subsystems\processing\fast_process.dm"
#include "code\controllers\subsystems\processing\graphs.dm"
#include "code\controllers\subsystems\processing\icon_updates.dm"
#include "code\controllers\subsystems\processing\nano.dm"
#include "code\controllers\subsystems\processing\obj.dm"
#include "code\controllers\subsystems\processing\processing.dm"
#include "code\controllers\subsystems\processing\psi.dm"
#include "code\controllers\subsystems\processing\temperature.dm"
#include "code\controllers\subsystems\processing\turf.dm"
#include "code\controllers\subsystems\processing\vines.dm"
#include "code\core\atom\Transform.dm"
#include "code\core\datum\IsAbstract.dm"
#include "code\core\image\Transform.dm"
#include "code\core\math\math.dm"
#include "code\core\math\vector2.dm"
#include "code\core\math\vector3.dm"
#include "code\core\matrix\Transform.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callbacks.dm"
#include "code\datums\category.dm"
#include "code\datums\cinematic.dm"
#include "code\datums\datum.dm"
#include "code\datums\footsteps.dm"
#include "code\datums\hierarchy.dm"
#include "code\datums\local_network.dm"
#include "code\datums\mil_ranks.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\ruins.dm"
#include "code\datums\security_state.dm"
#include "code\datums\shackle_law_sets.dm"
#include "code\datums\sound_player.dm"
#include "code\datums\suit_sensor_jammer_method.dm"
#include "code\datums\weakref.dm"
#include "code\datums\ai\ai_holo.dm"
#include "code\datums\appearances\appearance_data.dm"
#include "code\datums\appearances\appearance_manager.dm"
#include "code\datums\appearances\automatic\_base.dm"
#include "code\datums\appearances\automatic\cardborg.dm"
#include "code\datums\audio\_audio.dm"
#include "code\datums\audio\_tracks.dm"
#include "code\datums\audio\jukebox.dm"
#include "code\datums\colors\color_generator.dm"
#include "code\datums\communication\_defines.dm"
#include "code\datums\communication\aooc.dm"
#include "code\datums\communication\channel.dm"
#include "code\datums\communication\dsay.dm"
#include "code\datums\communication\looc.dm"
#include "code\datums\communication\ooc.dm"
#include "code\datums\communication\pray.dm"
#include "code\datums\communication\~defines.dm"
#include "code\datums\extensions\_defines.dm"
#include "code\datums\extensions\chameleon.dm"
#include "code\datums\extensions\event_registration.dm"
#include "code\datums\extensions\extensions.dm"
#include "code\datums\extensions\fake_data.dm"
#include "code\datums\extensions\interactive.dm"
#include "code\datums\extensions\label.dm"
#include "code\datums\extensions\local_network.dm"
#include "code\datums\extensions\penetration.dm"
#include "code\datums\extensions\state_machine.dm"
#include "code\datums\extensions\appearance\appearance.dm"
#include "code\datums\extensions\appearance\base_icon_state.dm"
#include "code\datums\extensions\appearance\cardborg.dm"
#include "code\datums\extensions\armor\ablative.dm"
#include "code\datums\extensions\armor\armor.dm"
#include "code\datums\extensions\armor\armor_psionic.dm"
#include "code\datums\extensions\armor\armor_rig.dm"
#include "code\datums\extensions\holster\holster.dm"
#include "code\datums\extensions\multitool\_multitool.dm"
#include "code\datums\extensions\multitool\multitool.dm"
#include "code\datums\extensions\multitool\store.dm"
#include "code\datums\extensions\multitool\circuitboards\buildtype_select.dm"
#include "code\datums\extensions\multitool\circuitboards\circuitboards.dm"
#include "code\datums\extensions\multitool\circuitboards\shuttle_console.dm"
#include "code\datums\extensions\multitool\circuitboards\stationalert.dm"
#include "code\datums\extensions\multitool\items\clothing.dm"
#include "code\datums\extensions\multitool\items\items.dm"
#include "code\datums\extensions\multitool\items\stock_parts_radio.dm"
#include "code\datums\extensions\on_click\on_alt_click.dm"
#include "code\datums\extensions\on_click\on_click.dm"
#include "code\datums\extensions\on_click\turf_hand.dm"
#include "code\datums\extensions\scent\_scent.dm"
#include "code\datums\extensions\scent\scent_candle.dm"
#include "code\datums\extensions\scent\scent_misc.dm"
#include "code\datums\graph\graph.dm"
#include "code\datums\graph\node.dm"
#include "code\datums\helper_datums\dist_check.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\item_modifiers\_defines.dm"
#include "code\datums\item_modifiers\item_modifier.dm"
#include "code\datums\item_modifiers\space_suits.dm"
#include "code\datums\item_modifiers\~defines.dm"
#include "code\datums\licences\license.dm"
#include "code\datums\mind\memory.dm"
#include "code\datums\mind\mind.dm"
#include "code\datums\move_intent\move_intent.dm"
#include "code\datums\movement\_defines.dm"
#include "code\datums\movement\atom_movable.dm"
#include "code\datums\movement\mob.dm"
#include "code\datums\movement\movement.dm"
#include "code\datums\movement\multiz.dm"
#include "code\datums\movement\robot.dm"
#include "code\datums\movement\~defines.dm"
#include "code\datums\observation\_defines.dm"
#include "code\datums\observation\death.dm"
#include "code\datums\observation\density_set.dm"
#include "code\datums\observation\destroyed.dm"
#include "code\datums\observation\dir_set.dm"
#include "code\datums\observation\dismembered.dm"
#include "code\datums\observation\empd.dm"
#include "code\datums\observation\entered.dm"
#include "code\datums\observation\equipped.dm"
#include "code\datums\observation\exited.dm"
#include "code\datums\observation\hands_swapped.dm"
#include "code\datums\observation\helpers.dm"
#include "code\datums\observation\instruments.dm"
#include "code\datums\observation\life.dm"
#include "code\datums\observation\logged_in.dm"
#include "code\datums\observation\logged_out.dm"
#include "code\datums\observation\module_activated.dm"
#include "code\datums\observation\module_deactivated.dm"
#include "code\datums\observation\module_deselected.dm"
#include "code\datums\observation\module_selected.dm"
#include "code\datums\observation\moved.dm"
#include "code\datums\observation\name_set.dm"
#include "code\datums\observation\observation.dm"
#include "code\datums\observation\opacity_set.dm"
#include "code\datums\observation\see_in_dark_set.dm"
#include "code\datums\observation\see_invisible_set.dm"
#include "code\datums\observation\set_invisibility.dm"
#include "code\datums\observation\shuttle_added.dm"
#include "code\datums\observation\shuttle_moved.dm"
#include "code\datums\observation\sight_set.dm"
#include "code\datums\observation\stat_set.dm"
#include "code\datums\observation\supermatter_status.dm"
#include "code\datums\observation\turf_changed.dm"
#include "code\datums\observation\unequipped.dm"
#include "code\datums\observation\zone_selected.dm"
#include "code\datums\observation\~cleanup.dm"
#include "code\datums\outfits\_defines.dm"
#include "code\datums\outfits\horror_killers.dm"
#include "code\datums\outfits\misc.dm"
#include "code\datums\outfits\nanotrasen.dm"
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\pirates.dm"
#include "code\datums\outfits\spec_op.dm"
#include "code\datums\outfits\tournament.dm"
#include "code\datums\outfits\wizardry.dm"
#include "code\datums\outfits\equipment\backpacks.dm"
#include "code\datums\outfits\jobs\_defines.dm"
#include "code\datums\outfits\jobs\cargo.dm"
#include "code\datums\outfits\jobs\civilian.dm"
#include "code\datums\outfits\jobs\command.dm"
#include "code\datums\outfits\jobs\engineering.dm"
#include "code\datums\outfits\jobs\job.dm"
#include "code\datums\outfits\jobs\medical.dm"
#include "code\datums\outfits\jobs\misc.dm"
#include "code\datums\outfits\jobs\science.dm"
#include "code\datums\outfits\jobs\security.dm"
#include "code\datums\proximity_trigger\proximity_trigger.dm"
#include "code\datums\proximity_trigger\turf_selection.dm"
#include "code\datums\repositories\_defines.dm"
#include "code\datums\repositories\admin_pm.dm"
#include "code\datums\repositories\areas.dm"
#include "code\datums\repositories\attack_logs.dm"
#include "code\datums\repositories\cameras.dm"
#include "code\datums\repositories\client.dm"
#include "code\datums\repositories\follow.dm"
#include "code\datums\repositories\images.dm"
#include "code\datums\repositories\mobs.dm"
#include "code\datums\repositories\repository.dm"
#include "code\datums\repositories\singletons.dm"
#include "code\datums\repositories\sound_channels.dm"
#include "code\datums\repositories\unique.dm"
#include "code\datums\repositories\uplink_purchases.dm"
#include "code\datums\repositories\~defines.dm"
#include "code\datums\repositories\crew\_defines.dm"
#include "code\datums\repositories\crew\binary.dm"
#include "code\datums\repositories\crew\crew.dm"
#include "code\datums\repositories\crew\crew_sensor_modifier.dm"
#include "code\datums\repositories\crew\general.dm"
#include "code\datums\repositories\crew\tracking.dm"
#include "code\datums\repositories\crew\vital.dm"
#include "code\datums\repositories\crew\~defines.dm"
#include "code\datums\singletons\pools\instance_configurator.dm"
#include "code\datums\singletons\pools\instance_configurator_auto.dm"
#include "code\datums\singletons\pools\instance_pool.dm"
#include "code\datums\singletons\shared_list\_shared_list.dm"
#include "code\datums\singletons\shared_list\path.dm"
#include "code\datums\singletons\shared_list\sound.dm"
#include "code\datums\state_machine\paper_fortune_fsm.dm"
#include "code\datums\state_machine\state.dm"
#include "code\datums\state_machine\transition.dm"
#include "code\datums\supplypacks\atmospherics.dm"
#include "code\datums\supplypacks\custodial.dm"
#include "code\datums\supplypacks\engineering.dm"
#include "code\datums\supplypacks\flooring.dm"
#include "code\datums\supplypacks\galley.dm"
#include "code\datums\supplypacks\hydroponics.dm"
#include "code\datums\supplypacks\livecargo.dm"
#include "code\datums\supplypacks\materials.dm"
#include "code\datums\supplypacks\medical.dm"
#include "code\datums\supplypacks\munitions.dm"
#include "code\datums\supplypacks\nonessent.dm"
#include "code\datums\supplypacks\operations.dm"
#include "code\datums\supplypacks\science.dm"
#include "code\datums\supplypacks\security.dm"
#include "code\datums\supplypacks\supply.dm"
#include "code\datums\supplypacks\supplypack.dm"
#include "code\datums\supplypacks\dispenser_cartridges\_dispenser_cartridges.dm"
#include "code\datums\supplypacks\dispenser_cartridges\bar.dm"
#include "code\datums\supplypacks\dispenser_cartridges\chemistry.dm"
#include "code\datums\supplypacks\dispenser_cartridges\engineering.dm"
#include "code\datums\supplypacks\dispenser_cartridges\misc.dm"
#include "code\datums\trading\_trading_defines.dm"
#include "code\datums\trading\ai.dm"
#include "code\datums\trading\food.dm"
#include "code\datums\trading\goods.dm"
#include "code\datums\trading\misc.dm"
#include "code\datums\trading\ship.dm"
#include "code\datums\trading\trade.dm"
#include "code\datums\trading\trade_response.dm"
#include "code\datums\trading\unique.dm"
#include "code\datums\trading\vox.dm"
#include "code\datums\trading\weaponry.dm"
#include "code\datums\traits\_defines.dm"
#include "code\datums\traits\trait_helpers.dm"
#include "code\datums\traits\trait_levels.dm"
#include "code\datums\traits\traits.dm"
#include "code\datums\traits\boons\boon.dm"
#include "code\datums\traits\boons\cast_iron_stomach.dm"
#include "code\datums\traits\boons\clear_mind.dm"
#include "code\datums\traits\boons\filtered_blood.dm"
#include "code\datums\traits\general\general.dm"
#include "code\datums\traits\general\metabolically_inert.dm"
#include "code\datums\traits\general\nonpermeable_skin.dm"
#include "code\datums\traits\general\permeable_skin.dm"
#include "code\datums\traits\general\serpentid_adapted.dm"
#include "code\datums\traits\maluses\animal_protein.dm"
#include "code\datums\traits\maluses\ethanol.dm"
#include "code\datums\traits\maluses\malus.dm"
#include "code\datums\traits\maluses\sugar.dm"
#include "code\datums\traits\maluses\water.dm"
#include "code\datums\underwear\bottom.dm"
#include "code\datums\underwear\socks.dm"
#include "code\datums\underwear\top.dm"
#include "code\datums\underwear\undershirt.dm"
#include "code\datums\underwear\underwear.dm"
#include "code\datums\uplink\ammunition.dm"
#include "code\datums\uplink\augments.dm"
#include "code\datums\uplink\badassery.dm"
#include "code\datums\uplink\devices and tools.dm"
#include "code\datums\uplink\grenades.dm"
#include "code\datums\uplink\hardsuit_modules.dm"
#include "code\datums\uplink\highly_visible_and_dangerous_weapons.dm"
#include "code\datums\uplink\implants.dm"
#include "code\datums\uplink\medical.dm"
#include "code\datums\uplink\services.dm"
#include "code\datums\uplink\stealth_and_camouflage_items.dm"
#include "code\datums\uplink\stealthy_and_inconspicuous_weapons.dm"
#include "code\datums\uplink\structures_and_vehicles.dm"
#include "code\datums\uplink\telecrystals.dm"
#include "code\datums\uplink\uplink_categories.dm"
#include "code\datums\uplink\uplink_items.dm"
#include "code\datums\uplink\uplink_sources.dm"
#include "code\datums\vending\stored_item.dm"
#include "code\datums\vote\add_antag.dm"
#include "code\datums\vote\custom.dm"
#include "code\datums\vote\gamemode.dm"
#include "code\datums\vote\map.dm"
#include "code\datums\vote\restart.dm"
#include "code\datums\vote\transfer.dm"
#include "code\datums\vote\vote.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\alarm.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\camera.dm"
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\fabricator.dm"
#include "code\datums\wires\nuclearbomb.dm"
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\shield_generator.dm"
#include "code\datums\wires\smartfridge.dm"
#include "code\datums\wires\smes.dm"
#include "code\datums\wires\suit_storage_unit.dm"
#include "code\datums\wires\taperecorder.dm"
#include "code\datums\wires\transfer_valve.dm"
#include "code\datums\wires\wire_description.dm"
#include "code\datums\wires\wires.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_fluids.dm"
#include "code\game\atoms_health.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\atoms_temperature.dm"
#include "code\game\base_turf.dm"
#include "code\game\client_macros.dm"
#include "code\game\movietitles.dm"
#include "code\game\response_team.dm"
#include "code\game\sound.dm"
#include "code\game\world.dm"
#include "code\game\antagonist\_antagonist_setup.dm"
#include "code\game\antagonist\antagonist.dm"
#include "code\game\antagonist\antagonist_add.dm"
#include "code\game\antagonist\antagonist_create.dm"
#include "code\game\antagonist\antagonist_equip.dm"
#include "code\game\antagonist\antagonist_factions.dm"
#include "code\game\antagonist\antagonist_helpers.dm"
#include "code\game\antagonist\antagonist_objectives.dm"
#include "code\game\antagonist\antagonist_panel.dm"
#include "code\game\antagonist\antagonist_place.dm"
#include "code\game\antagonist\antagonist_print.dm"
#include "code\game\antagonist\antagonist_update.dm"
#include "code\game\antagonist\alien\borer.dm"
#include "code\game\antagonist\outsider\actors.dm"
#include "code\game\antagonist\outsider\commando.dm"
#include "code\game\antagonist\outsider\deathsquad.dm"
#include "code\game\antagonist\outsider\ert.dm"
#include "code\game\antagonist\outsider\foundation.dm"
#include "code\game\antagonist\outsider\mercenary.dm"
#include "code\game\antagonist\outsider\ninja.dm"
#include "code\game\antagonist\outsider\paramount.dm"
#include "code\game\antagonist\outsider\raider.dm"
#include "code\game\antagonist\outsider\vox.dm"
#include "code\game\antagonist\outsider\wizard.dm"
#include "code\game\antagonist\station\changeling.dm"
#include "code\game\antagonist\station\cultist.dm"
#include "code\game\antagonist\station\loyalist.dm"
#include "code\game\antagonist\station\provocateur.dm"
#include "code\game\antagonist\station\renegade.dm"
#include "code\game\antagonist\station\revolutionary.dm"
#include "code\game\antagonist\station\rogue_ai.dm"
#include "code\game\antagonist\station\thrall.dm"
#include "code\game\antagonist\station\traitor.dm"
#include "code\game\area\area_access.dm"
#include "code\game\area\area_power.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\Space Station 13 areas.dm"
#include "code\game\dna\dna2.dm"
#include "code\game\dna\dna2_domutcheck.dm"
#include "code\game\dna\dna2_helpers.dm"
#include "code\game\dna\genes\disabilities.dm"
#include "code\game\dna\genes\gene.dm"
#include "code\game\dna\genes\powers.dm"
#include "code\game\gamemodes\events.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\game_mode_latespawn.dm"
#include "code\game\gamemodes\objective.dm"
#include "code\game\gamemodes\setupgame.dm"
#include "code\game\gamemodes\calamity\calamity.dm"
#include "code\game\gamemodes\changeling\absorbed_dna.dm"
#include "code\game\gamemodes\changeling\changeling.dm"
#include "code\game\gamemodes\changeling\changeling_powers.dm"
#include "code\game\gamemodes\changeling\modularchangling.dm"
#include "code\game\gamemodes\cult\cult.dm"
#include "code\game\gamemodes\cult\cult_items.dm"
#include "code\game\gamemodes\cult\cult_structures.dm"
#include "code\game\gamemodes\cult\ghosts.dm"
#include "code\game\gamemodes\cult\hell_universe.dm"
#include "code\game\gamemodes\cult\manifest.dm"
#include "code\game\gamemodes\cult\narsie.dm"
#include "code\game\gamemodes\cult\ritual.dm"
#include "code\game\gamemodes\cult\runes.dm"
#include "code\game\gamemodes\cult\talisman.dm"
#include "code\game\gamemodes\cult\cultify\de-cultify.dm"
#include "code\game\gamemodes\cult\cultify\mob.dm"
#include "code\game\gamemodes\cult\cultify\turf.dm"
#include "code\game\gamemodes\cult\talisman\emp.dm"
#include "code\game\gamemodes\cult\talisman\stun.dm"
#include "code\game\gamemodes\endgame\endgame.dm"
#include "code\game\gamemodes\endgame\bluespace_jump\bluespace_jump.dm"
#include "code\game\gamemodes\endgame\nuclear_explosion\nuclear_explosion.dm"
#include "code\game\gamemodes\events\black_hole.dm"
#include "code\game\gamemodes\events\power_failure.dm"
#include "code\game\gamemodes\events\wormholes.dm"
#include "code\game\gamemodes\events\holidays\Christmas.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\heist\heist.dm"
#include "code\game\gamemodes\malfunction\malf_hardware.dm"
#include "code\game\gamemodes\malfunction\malf_research.dm"
#include "code\game\gamemodes\malfunction\malf_research_ability.dm"
#include "code\game\gamemodes\malfunction\malfunction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HARDWARE.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HELPERS.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_interdiction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_manipulation.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_networking.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_passive.dm"
#include "code\game\gamemodes\meteor\meteor.dm"
#include "code\game\gamemodes\meteor\meteors.dm"
#include "code\game\gamemodes\mixed\crossfire.dm"
#include "code\game\gamemodes\mixed\pirates.dm"
#include "code\game\gamemodes\mixed\siege.dm"
#include "code\game\gamemodes\mixed\spyvspy.dm"
#include "code\game\gamemodes\mixed\traitorling.dm"
#include "code\game\gamemodes\mixed\uprising.dm"
#include "code\game\gamemodes\ninja\ninja.dm"
#include "code\game\gamemodes\nuclear\nuclear.dm"
#include "code\game\gamemodes\nuclear\pinpointer.dm"
#include "code\game\gamemodes\revolution\revolution.dm"
#include "code\game\gamemodes\traitor\traitor.dm"
#include "code\game\gamemodes\wizard\wizard.dm"
#include "code\game\gamemodes\wizard\servant_items\caretaker.dm"
#include "code\game\gamemodes\wizard\servant_items\champion.dm"
#include "code\game\gamemodes\wizard\servant_items\familiar.dm"
#include "code\game\gamemodes\wizard\servant_items\fiend.dm"
#include "code\game\gamemodes\wizard\servant_items\infiltrator.dm"
#include "code\game\gamemodes\wizard\servant_items\overseer.dm"
#include "code\game\jobs\_access_defs.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\access_datum.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\job\assistant.dm"
#include "code\game\jobs\job\captain.dm"
#include "code\game\jobs\job\civilian.dm"
#include "code\game\jobs\job\civilian_chaplain.dm"
#include "code\game\jobs\job\engineering.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\medical.dm"
#include "code\game\jobs\job\science.dm"
#include "code\game\jobs\job\security.dm"
#include "code\game\jobs\job\silicon.dm"
#include "code\game\machinery\air_sensor.dm"
#include "code\game\machinery\alarm.dm"
#include "code\game\machinery\atmo_control.dm"
#include "code\game\machinery\barrier.dm"
#include "code\game\machinery\biogenerator.dm"
#include "code\game\machinery\bioprinter.dm"
#include "code\game\machinery\bluespace_drive.dm"
#include "code\game\machinery\bluespacerelay.dm"
#include "code\game\machinery\body_scanner.dm"
#include "code\game\machinery\body_scanner_console.dm"
#include "code\game\machinery\body_scanner_display.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\CableLayer.dm"
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\constructable_frame.dm"
#include "code\game\machinery\cracker.dm"
#include "code\game\machinery\cryo.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\floor_light.dm"
#include "code\game\machinery\floorlayer.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\holosign.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\jukebox.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\mech_recharger.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\newscaster.dm"
#include "code\game\machinery\nuclear_bomb.dm"
#include "code\game\machinery\nuke_cylinder_dispenser.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\oxygen_pump.dm"
#include "code\game\machinery\pager.dm"
#include "code\game\machinery\portable_turret.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\requests_console.dm"
#include "code\game\machinery\robotics_fabricator.dm"
#include "code\game\machinery\rotating_alarm.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\self_destruct.dm"
#include "code\game\machinery\Sleeper.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\stasis_cage.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\status_display_ai.dm"
#include "code\game\machinery\status_light.dm"
#include "code\game\machinery\suit_cycler.dm"
#include "code\game\machinery\suit_cycler_units.dm"
#include "code\game\machinery\suit_storage.dm"
#include "code\game\machinery\suit_storage_units.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\supplybeacon.dm"
#include "code\game\machinery\syndicatebeacon.dm"
#include "code\game\machinery\turret_control.dm"
#include "code\game\machinery\vitals_monitor.dm"
#include "code\game\machinery\wall_frames.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\wishgranter.dm"
#include "code\game\machinery\_machines_base\machinery.dm"
#include "code\game\machinery\_machines_base\machinery_components.dm"
#include "code\game\machinery\_machines_base\machinery_power.dm"
#include "code\game\machinery\_machines_base\machinery_public_vars.dm"
#include "code\game\machinery\_machines_base\machinery_public_vars_common.dm"
#include "code\game\machinery\_machines_base\machinery_stat.dm"
#include "code\game\machinery\_machines_base\machine_construction\_construction.dm"
#include "code\game\machinery\_machines_base\machine_construction\computer.dm"
#include "code\game\machinery\_machines_base\machine_construction\default.dm"
#include "code\game\machinery\_machines_base\machine_construction\frame.dm"
#include "code\game\machinery\_machines_base\machine_construction\item_chassis.dm"
#include "code\game\machinery\_machines_base\machine_construction\tcomms.dm"
#include "code\game\machinery\_machines_base\stock_parts\_stock_parts.dm"
#include "code\game\machinery\_machines_base\stock_parts\building_material.dm"
#include "code\game\machinery\_machines_base\stock_parts\legacy_parts.dm"
#include "code\game\machinery\_machines_base\stock_parts\stock_parts_interface.dm"
#include "code\game\machinery\_machines_base\stock_parts\stock_parts_presets.dm"
#include "code\game\machinery\_machines_base\stock_parts\power\battery.dm"
#include "code\game\machinery\_machines_base\stock_parts\power\power.dm"
#include "code\game\machinery\_machines_base\stock_parts\power\terminal.dm"
#include "code\game\machinery\_machines_base\stock_parts\power\tesla.dm"
#include "code\game\machinery\_machines_base\stock_parts\radio\radio_presets.dm"
#include "code\game\machinery\_machines_base\stock_parts\radio\receiver.dm"
#include "code\game\machinery\_machines_base\stock_parts\radio\stock_parts_radio.dm"
#include "code\game\machinery\_machines_base\stock_parts\radio\transmitter.dm"
#include "code\game\machinery\atmoalter\area_atmos_computer.dm"
#include "code\game\machinery\atmoalter\canister.dm"
#include "code\game\machinery\atmoalter\clamp.dm"
#include "code\game\machinery\atmoalter\meter.dm"
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
#include "code\game\machinery\atmoalter\pump.dm"
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\camera_assembly.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\tracking.dm"
#include "code\game\machinery\computer\ai_core.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\arcade_orion.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\atmos_control.dm"
#include "code\game\machinery\computer\buildandrepair.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\crew.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\law.dm"
#include "code\game\machinery\computer\message.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\prisoner.dm"
#include "code\game\machinery\computer\RCON_Console.dm"
#include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\shuttle.dm"
#include "code\game\machinery\computer\station_alert.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_control.dm"
#include "code\game\machinery\doors\airlock_electronics.dm"
#include "code\game\machinery\doors\airlock_interactions.dm"
#include "code\game\machinery\doors\alarmlock.dm"
#include "code\game\machinery\doors\blast_door.dm"
#include "code\game\machinery\doors\braces.dm"
#include "code\game\machinery\doors\brigdoors.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\firedoor_assembly.dm"
#include "code\game\machinery\doors\multi_tile.dm"
#include "code\game\machinery\doors\simple.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\embedded_controller\airlock_controllers.dm"
#include "code\game\machinery\embedded_controller\airlock_controllers_dummy.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller_multi.dm"
#include "code\game\machinery\embedded_controller\airlock_program.dm"
#include "code\game\machinery\embedded_controller\docking_program.dm"
#include "code\game\machinery\embedded_controller\docking_program_multi.dm"
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
#include "code\game\machinery\embedded_controller\tin_can.dm"
#include "code\game\machinery\kitchen\cookers.dm"
#include "code\game\machinery\kitchen\gibber.dm"
#include "code\game\machinery\kitchen\icecream.dm"
#include "code\game\machinery\kitchen\microwave.dm"
#include "code\game\machinery\kitchen\smartfridge.dm"
#include "code\game\machinery\pipe\construction.dm"
#include "code\game\machinery\pipe\pipe_dispenser.dm"
#include "code\game\machinery\pipe\pipelayer.dm"
#include "code\game\machinery\pipe\pipe_datums\device_pipe_datums.dm"
#include "code\game\machinery\pipe\pipe_datums\disposal_pipe_datums.dm"
#include "code\game\machinery\pipe\pipe_datums\pipe_datum_base.dm"
#include "code\game\machinery\pipe\pipe_datums\pipe_datums.dm"
#include "code\game\machinery\rotating_alarm\station_alerts.dm"
#include "code\game\machinery\telecomms\broadcaster.dm"
#include "code\game\machinery\telecomms\logbrowser.dm"
#include "code\game\machinery\telecomms\machine_interactions.dm"
#include "code\game\machinery\telecomms\presets.dm"
#include "code\game\machinery\telecomms\telecomunications.dm"
#include "code\game\machinery\telecomms\telemonitor.dm"
#include "code\game\machinery\teleporter\beacon.dm"
#include "code\game\machinery\teleporter\console.dm"
#include "code\game\machinery\teleporter\pad.dm"
#include "code\game\machinery\teleporter\projector.dm"
#include "code\game\machinery\vending\_vending.dm"
#include "code\game\machinery\vending\_vending_products.dm"
#include "code\game\machinery\vending\_vending_refill.dm"
#include "code\game\machinery\vending\_wires.dm"
#include "code\game\machinery\vending\adherent.dm"
#include "code\game\machinery\vending\antag.dm"
#include "code\game\machinery\vending\boda.dm"
#include "code\game\machinery\vending\boozeomat.dm"
#include "code\game\machinery\vending\cigarette.dm"
#include "code\game\machinery\vending\coffee.dm"
#include "code\game\machinery\vending\cola.dm"
#include "code\game\machinery\vending\containers.dm"
#include "code\game\machinery\vending\dinnerware.dm"
#include "code\game\machinery\vending\engineering.dm"
#include "code\game\machinery\vending\engivend.dm"
#include "code\game\machinery\vending\fashion.dm"
#include "code\game\machinery\vending\fitness.dm"
#include "code\game\machinery\vending\games.dm"
#include "code\game\machinery\vending\generic.dm"
#include "code\game\machinery\vending\hotfood.dm"
#include "code\game\machinery\vending\hydronutrients.dm"
#include "code\game\machinery\vending\hydroseeds.dm"
#include "code\game\machinery\vending\lavatory.dm"
#include "code\game\machinery\vending\medical.dm"
#include "code\game\machinery\vending\mre.dm"
#include "code\game\machinery\vending\phoron.dm"
#include "code\game\machinery\vending\props.dm"
#include "code\game\machinery\vending\robotics.dm"
#include "code\game\machinery\vending\security.dm"
#include "code\game\machinery\vending\snack.dm"
#include "code\game\machinery\vending\snix.dm"
#include "code\game\machinery\vending\soda.dm"
#include "code\game\machinery\vending\sol.dm"
#include "code\game\machinery\vending\tool.dm"
#include "code\game\machinery\vending\wallmed1.dm"
#include "code\game\machinery\vending\wallmed2.dm"
#include "code\game\machinery\vending\weeb.dm"
#include "code\game\machinery\vending\wizard.dm"
#include "code\game\objects\alien_props.dm"
#include "code\game\objects\buckling.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion.dm"
#include "code\game\objects\explosion_recursive.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\munition.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\topic.dm"
#include "code\game\objects\auras\aura.dm"
#include "code\game\objects\auras\blueforge_aura.dm"
#include "code\game\objects\auras\radiant_aura.dm"
#include "code\game\objects\auras\regenerating_aura.dm"
#include "code\game\objects\auras\shadowling_aura.dm"
#include "code\game\objects\auras\starlight.dm"
#include "code\game\objects\auras\personal_shields\personal_shield.dm"
#include "code\game\objects\compass\_compass.dm"
#include "code\game\objects\compass\compass_holder.dm"
#include "code\game\objects\compass\compass_waypoint.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\effect_system.dm"
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\fake_fire.dm"
#include "code\game\objects\effects\fluids.dm"
#include "code\game\objects\effects\force_portal.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\item_pickup_ghost.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\spiders.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\temporaray.dm"
#include "code\game\objects\effects\temporary_effect.dm"
#include "code\game\objects\effects\chem\chemsmoke.dm"
#include "code\game\objects\effects\chem\foam.dm"
#include "code\game\objects\effects\chem\water.dm"
#include "code\game\objects\effects\decals\bullet_holes.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\contraband.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\decal.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\warning_stripes.dm"
#include "code\game\objects\effects\decals\Cleanable\aliens.dm"
#include "code\game\objects\effects\decals\Cleanable\fuel.dm"
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
#include "code\game\objects\effects\decals\Cleanable\misc.dm"
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\_defines.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\decals\posters\posters.dm"
#include "code\game\objects\effects\fire\fire.dm"
#include "code\game\objects\effects\particles\particles.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\guns.dm"
#include "code\game\objects\items\apc_frame.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\buttons.dm"
#include "code\game\objects\items\contraband.dm"
#include "code\game\objects\items\crayons.dm"
#include "code\game\objects\items\cryobag.dm"
#include "code\game\objects\items\documents.dm"
#include "code\game\objects\items\flora.dm"
#include "code\game\objects\items\glassjar.dm"
#include "code\game\objects\items\holosign_creator.dm"
#include "code\game\objects\items\instruments.dm"
#include "code\game\objects\items\latexballoon.dm"
#include "code\game\objects\items\paintkit.dm"
#include "code\game\objects\items\paper_fortune_teller.dm"
#include "code\game\objects\items\passport.dm"
#include "code\game\objects\items\plunger.dm"
#include "code\game\objects\items\rescuebag.dm"
#include "code\game\objects\items\selection.dm"
#include "code\game\objects\items\spirit_board.dm"
#include "code\game\objects\items\toys.dm"
#include "code\game\objects\items\traitor_plush.dm"
#include "code\game\objects\items\trash.dm"
#include "code\game\objects\items\devices\aicard.dm"
#include "code\game\objects\items\devices\auto_cpr.dm"
#include "code\game\objects\items\devices\binoculars.dm"
#include "code\game\objects\items\devices\boombox.dm"
#include "code\game\objects\items\devices\chameleonproj.dm"
#include "code\game\objects\items\devices\cosmetic_surgery_kit.dm"
#include "code\game\objects\items\devices\debugger.dm"
#include "code\game\objects\items\devices\dna_sampler.dm"
#include "code\game\objects\items\devices\dociler.dm"
#include "code\game\objects\items\devices\flash.dm"
#include "code\game\objects\items\devices\flashlight.dm"
#include "code\game\objects\items\devices\geiger.dm"
#include "code\game\objects\items\devices\gps.dm"
#include "code\game\objects\items\devices\hacktool.dm"
#include "code\game\objects\items\devices\holowarrant.dm"
#include "code\game\objects\items\devices\inducer.dm"
#include "code\game\objects\items\devices\lightreplacer.dm"
#include "code\game\objects\items\devices\megaphone.dm"
#include "code\game\objects\items\devices\modkit.dm"
#include "code\game\objects\items\devices\multitool.dm"
#include "code\game\objects\items\devices\oxycandle.dm"
#include "code\game\objects\items\devices\paicard.dm"
#include "code\game\objects\items\devices\paint_sprayer.dm"
#include "code\game\objects\items\devices\personal_shield.dm"
#include "code\game\objects\items\devices\powersink.dm"
#include "code\game\objects\items\devices\radio_jammer.dm"
#include "code\game\objects\items\devices\slide_projector.dm"
#include "code\game\objects\items\devices\spy_bug.dm"
#include "code\game\objects\items\devices\suit_cooling.dm"
#include "code\game\objects\items\devices\suit_sensor_jammer.dm"
#include "code\game\objects\items\devices\t_scanner.dm"
#include "code\game\objects\items\devices\taperecorder.dm"
#include "code\game\objects\items\devices\traitordevices.dm"
#include "code\game\objects\items\devices\transfer_valve.dm"
#include "code\game\objects\items\devices\tvcamera.dm"
#include "code\game\objects\items\devices\uplink.dm"
#include "code\game\objects\items\devices\uplink_random_lists.dm"