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This is designed to be a focus point to link together what we plan to do, feedback on that plan and progress as we go forward.
It is not meant to be discussion about individual features. As soon as the discussion starts a dedicated feature issue should be created, added to the roadmap and discussed there.
Watch recordings from one event to another (start playback at event timestamp)
Filter based on most common events / funnels. And show their correlated actions
Engagement / Frustration scores
π― Goal 2: Error tracking MVP
Why? PostHog is "The single platform to analyze, test, observe, and deploy new features". Having network timings, network payloads, and console errors in Session Replay is a great developer tool. We want to learn by doing to understand how we could capture and expose even more information here to help people dig into what is happening with their products
Team Replay Q2 2024 Mega Issue π¨βπ€
Previously on the Megaissue:
This is designed to be a focus point to link together what we plan to do, feedback on that plan and progress as we go forward.
It is not meant to be discussion about individual features. As soon as the discussion starts a dedicated feature issue should be created, added to the roadmap and discussed there.
internal planning discussion https://docs.google.com/document/d/1KPbzKycidBiPCUwAdzGXO4PhBOe-vDbflULS6z3OKgY/edit#heading=h.tk197aketupu
π― Goal 1: Quality and Consolidation for Session Replay (web & mobile)
Why?
We've done a lot of investigation and preparation work and we want to capitalize on that
Mobile replay out of beta for Android/iOS @marandaneto
Make capture and playback as complete, performant and easy as possible @pauldambra
override_sampling
tostartSessionRecording
Β posthog-js#1065willReadFrequently
differently with CanvasΒ posthog-js#1100Build the best UX for finding and playing recordings @daibhin
Must Do
Should Do
Could Do
π― Goal 2: Error tracking MVP
Why? PostHog is "The single platform to analyze, test, observe, and deploy new features". Having network timings, network payloads, and console errors in Session Replay is a great developer tool. We want to learn by doing to understand how we could capture and expose even more information here to help people dig into what is happening with their products
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