Ignoring inventory rule is ignored #7
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status: need testing
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type: bug
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PSYCHEER
What happened?
I set an inventory to true, but its not recognizing... DeluxeMenus
Steps to reproduce the issue
Just try it
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settings:
ignore_inventories:
enabled: true
any_custom: true
by_title:
#- "Backpack"
- ""
customizations:
common_tag:
enabled: true
rules:
rarity: COMMON
#is_vanilla_item: true
changes:
lore_insert_json:
index: 0
lines:
#- '[{"text":"0", "font":"simple_vanilla_enhancer:rarity"}]'
- ''
uncommon_tag:
enabled: true
rules:
rarity: UNCOMMON
#is_vanilla_item: true
changes:
lore_insert_json:
index: 0
lines:
#- '[{"text":"1", "font":"simple_vanilla_enhancer:rarity"}]'
- ''
rare_tag:
enabled: true
rules:
rarity: RARE
#is_vanilla_item: true
changes:
lore_insert_json:
index: 0
lines:
#- '[{"text":"2", "font":"simple_vanilla_enhancer:rarity"}]'
- ''
epic_tag:
enabled: true
rules:
rarity: EPIC
#is_vanilla_item: true
changes:
lore_insert_json:
index: 0
lines:
#- '[{"text":"3", "font":"simple_vanilla_enhancer:rarity"}]'
- ''
iconic_rare:
enabled: true
rules:
materials:
- "DRAGON_EGG"
- "DRAGON_HEAD"
- "NETHER_STAR"
is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"f", "font":"simple_vanilla_enhancer:tags"}]' # Iconic
- ''
#- '[{"text":"c", "font":"simple_vanilla_enhancer:tags"}]' # Rare artifact
- ''
nether_tag:
enabled: true
rules:
material_wildcards:
- "ANCIENT_DEBRIS"
- "BASALT"
- "BLACKSTONE"
- "QUARTZ_BLOCK"
- "CHAIN"
- "CRYING_OBSIDIAN"
- "GLOWSTONE"
- "GLOWSTONE_DUST"
- "NETHER_GOLD_ORE"
- "NETHER_BRICKS"
- "WEEPING_VINES"
- "MAGMA_BLOCK"
- "SOUL_SAND"
- "SOUL_SOIL"
- "SHROOMLIGHT"
- "SOUL_TORCH"
- "SOUL_CAMPFIRE"
- "SOUL_LANTERN"
- "BLAZE_ROD"
- "BLAZE_POWDER"
- "MAGMA_CREAM"
- "GHAST_TEAR"
- "BASALT"
- "BLACKSTONE"
- "CRIMSON"
- "NETHER"
- "WARPED"
- "TWISTING*"
- "QUARTZ"
#is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"F", "font":"simple_vanilla_enhancer:tags"}]' # Nether
- '' # Nether
end_tag:
enabled: true
rules:
material_wildcards:
- "END_"
- "PURPUR_"
- "CHORUS_"
- "CHORUS"
- "DRAGON_"
- "ENDER_CHEST"
- "END_STONE"
- "ELYTRA"
- "ENDER_PEARL"
- "ENDER_EYE"
- "SHULKER"
#is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"G", "font":"simple_vanilla_enhancer:tags"}]' # The End
- ''
aquatic_tag:
enabled: true
rules:
material_wildcards:
- "CORAL"
- "KELP"
- "SEAGRASS"
- "SEA_PICKLE"
- "LILY_PAD"
- "SEA_LANTERN"
- "CONDUIT"
- "SCUTE"
- "HEART_OF_THE_SEA"
- "NAUTILUS_SHELL"
- "SPONGE"
- "PRISMARINE"
- "TURTLE"
is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"s", "font":"simple_vanilla_enhancer:tags"}]' # Aquatic
- ''
resource:
enabled: true
rules:
material_wildcards:
- "_ORE"
- "amethyst_block"
- "budding_amethyst"
- "amethyst_cluster"
- "large_amethyst_bud"
- "medium_amethyst_bud"
- "small_amethyst_bud"
is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"1", "font":"simple_vanilla_enhancer:tags"}]' # Resource
- ''
smelted:
enabled: true
rules:
smelted: true
is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"2", "font":"simple_vanilla_enhancer:tags"}]' # Smelted
- ''
tool:
enabled: true
rules:
material_wildcards:
- "_AXE"
- "_PICKAXE"
- "_HOE"
- "_SHOVEL"
#is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"E", "font":"simple_vanilla_enhancer:tags"}]' # Tool
- ''
weapon:
enabled: true
rules:
material_wildcards:
- "*_SWORD"
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"E", "font":"simple_vanilla_enhancer:tags"}]' # Tool
- ''
custom_weapon:
enabled: true
rules:
nbt:
path: "itemsadder.type"
value: weapon
type: string
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"E", "font":"simple_vanilla_enhancer:tags"}]' # Tool
- ''
custom_end:
enabled: true
rules:
nbt:
path: "itemsadder.type"
value: end
type: string
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"E", "font":"simple_vanilla_enhancer:tags"}]' # Tool
- ''
replace_word_lore:
from: ""
to: ""
placeable:
enabled: false
rules:
placeable: true
#is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"C", "font":"simple_vanilla_enhancer:tags"}]' # Placeable
- ''
has_inventory:
enabled: true
rules:
is_vanilla_item: true
material_wildcards:
- chest
- ender_chest
- "shulker_box"
- barrel
- trapped_chest
- minecart
- chest_minecart
- oak_chest_boat
changes:
lore_insert_json:
index: 1
lines:
#- '[{"text":"ì", "font":"simple_vanilla_enhancer:tags"}]'
- ''
placeable_hardness_indicator:
enabled: true
rules:
placeable: true
is_vanilla_item: true
hardness_greater_than: 0.0
changes:
lore_insert_json:
index: 100
lines:
#- '[{"text":"à", "font":"simple_vanilla_enhancer:tags"}, {"text": "{hardness}", "color": "gray", "font":"default"}]'
- '[, {"text": "{hardness}", "color": "gray", "font":"default"}]'
hardness_indestructible:
enabled: true
rules:
placeable: true
is_vanilla_item: true
material_wildcards:
- BEDROCK
- STRUCTURE_BLOCK
- BARRIER
- END_PORTAL_FRAME
changes:
lore_insert_json:
index: 100
lines:
#- '[{"text":"ò", "font":"simple_vanilla_enhancer:tags"}]'
- ''
food:
rules:
#is_vanilla_item: true
edible: true
changes:
lore_insert_json:
index: 100
lines:
#- '[{"text":"+", "font":"simple_vanilla_enhancer:tags"}, {"text": "+{food}", "color": "gray", "font":"default"}]'
- '[, {"text": "+{food}", "color": "gray", "font":"default"}]'
#- '[{"text":"", "font":"simple_vanilla_enhancer:tags"}, {"text": "+{saturation}", "color": "gray", "font":"default"}]'
- '[, {"text": "+{saturation}", "color": "gray", "font":"default"}]'
light:
enabled: true
rules:
material_wildcards:
- "LEATHER_HELMET"
- "LEATHER_CHESTPLATE"
- "LEATHER_LEGGINGS"
- "LEATHER_BOOTS"
#is_vanilla_item: true
changes:
lore_insert_json:
index: 1
lines:
- ''
medium:
enabled: true
rules:
material_wildcards:
- "CHAINMAIL_HELMET"
- "CHAINMAIL_CHESTPLATE"
- "CHAINMAIL_LEGGINGS"
- "CHAINMAIL_BOOTS"
changes:
lore_insert_json:
index: 1
lines:
- ''
custom_medium:
enabled: true
rules:
material_wildcards:
- "LEATHER_HELMET"
- "LEATHER_CHESTPLATE"
- "LEATHER_LEGGINGS"
- "LEATHER_BOOTS"
nbt:
path: "itemsadder.armor"
value: medium
type: string
changes:
lore_insert_json:
index: 1
lines:
- ''
custom_heavy:
enabled: true
rules:
material_wildcards:
- "LEATHER_HELMET"
- "LEATHER_CHESTPLATE"
- "LEATHER_LEGGINGS"
- "LEATHER_BOOTS"
nbt:
path: "itemsadder.armor"
value: heavy
type: string
changes:
#lore_insert_json:
# index: 1
# lines:
# - ''
replace_word_lore:
from: ""
to: ""
heavy:
enabled: true
rules:
material_wildcards:
- "IRON_HELMET"
- "IRON_CHESTPLATE"
- "IRON_LEGGINGS"
- "IRON_BOOTS"
- "GOLDEN_HELMET"
- "GOLDEN_CHESTPLATE"
- "GOLDEN_LEGGINGS"
- "GOLDEN_BOOTS"
- "DIAMOND_HELMET"
- "DIAMOND_CHESTPLATE"
- "DIAMOND_LEGGINGS"
- "DIAMOND_BOOTS"
- "NETHERITE_HELMET"
- "NETHERITE_CHESTPLATE"
- "NETHERITE_LEGGINGS"
- "NETHERITE_BOOTS"
changes:
lore_insert_json:
index: 1
lines:
- ''
legendary:
enabled: true
rules:
nbt:
path: "itemsadder.rarity"
value: legendary
type: string
changes:
replace_word_lore:
from: ""
to: ""
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