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@Chibird12 everythign but weapon proficiencies are ready for you to work on. These will be handled a bit differently as we're not creating new API calls and just saving them on edit.
Designs built:
/survivor/add_cursed_item/<survivor_id>
/survivor/rm_cursed_item/<survivor_id>
/survivor/set_weapon_proficiency_type/<survivor_id>
/survivor/set_name/<survivor_id>
/survivor/set_retired/<survivor_id>
/survivor/set_sex/<survivor_id>
/survivor/controls_of_death/<survivor_id>
/survivor/set_status_flag/<survivor_id>
/survivor/add_favorite/<survivor_id>
/survivor/rm_favorite/<survivor_id>
API/Redux hooked up
/survivor/add_cursed_item/<survivor_id>
/survivor/rm_cursed_item/<survivor_id>
/survivor/set_sex/<survivor_id>
/survivor/controls_of_death/<survivor_id>
/survivor/set_name/<survivor_id>
/survivor/set_retired/<survivor_id>
/survivor/add_favorite/<survivor_id>
/survivor/rm_favorite/<survivor_id>
Hold off on these:
/survivor/set_status_flag/<survivor_id>
/survivor/set_weapon_proficiency_type/<survivor_id>
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