-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathunity-webgl.yml
63 lines (56 loc) · 1.55 KB
/
unity-webgl.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
name: Unity WebGl build & GHPages deploy 🎮
on:
push:
branches:
- main
jobs:
build:
name: Build and deploy the game
runs-on: ubuntu-latest
steps:
# Checkout
- name: Checkout repository
uses: actions/checkout@v2
with:
lfs: false
# Cache
# - name: Cache things to make the build faster
# uses: actions/cache@v2
# with:
# path: Library
# key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
# restore-keys: |
# Library-
# Test
# - name: Run tests
# uses: game-ci/unity-test-runner@v2
# env:
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# with:
# githubToken: ${{ secrets.GITHUB_TOKEN }}
# Build
- id: step-build
name: Build project
uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: WebGL
allowDirtyBuild: true
# Output
- name: Upload built project
uses: actions/upload-artifact@v2
with:
name: Webgl
path: build
# Deploy
- name: Deploy to GitHub Pages
if: success()
uses: crazy-max/ghaction-github-pages@v2
with:
target_branch: gh-pages
build_dir: build/WebGL/WebGL
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}