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Releases: Phong13/BulletSharpUnity3d

2nd release candiate

14 Jun 18:37
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Switch all component variables to properties so that if the bullet object corresponding to the component exists then the property change is passed to the bullet object

Fixed a major bug with the ConvexHullShape. The points buffer was being overwritten which caused instability.

First release candidate

17 May 16:35
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First release candidate.