-
Notifications
You must be signed in to change notification settings - Fork 146
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
WebGL #34
Comments
Hi, |
I don't have plans to add a WebGL entry. Bullet Physics is a big plugin written in pure C++ code. In theory a WebGL build can be added by adding all the Bullet Source to the il2cpp folder and Unity will magically compile it into the rest of its IL2CPP c++ code as it is being built. For WebGL this includes converting the compiled code to Javascript. I am reluctant to try this for a few reasons: |
Well, it's not exactly an issue, but it would be great to have a build for WebGL. It seems that it has already been done with pevious version of bullet, using Emscripten.
Regards
The text was updated successfully, but these errors were encountered: