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delaunay.py
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delaunay.py
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#!/usr/bin/env python3
"""
Use Delaunay triangulations to make interesting images.
usage: delaunay.py [-h] [-o OUTPUT_FILENAME] [-n N_POINTS] [-x WIDTH]
[-y HEIGHT] [-g GRADIENT] [-i INPUT_FILENAME]
[-k DARKEN_AMOUNT] [-a] [-l] [-d] [-r] [-e]
Try delaunay.py --help for details.
"""
from __future__ import print_function
import random
import sys
import argparse
from PIL import Image, ImageDraw
from collections import namedtuple
from algorithms.bowyer_watson import triangulate
from distributions import *
from geometry import tri_centroid, Triangle
# Some types to make things a little easier
Color = namedtuple('Color', 'r g b')
Gradient = namedtuple('Gradient', 'start end')
def hex_to_color(hex_value):
"""
Convert a hexadecimal representation of a color to an RGB triplet.
For example, the hex value FFFFFF corresponds to (255, 255, 255).
Arguments:
hex_value is a string containing a 6-digit hexadecimal color
Returns:
A Color object equivalent to the given hex value or None for invalid input
"""
if hex_value is None:
return None
if hex_value[0] == '#':
hex_value = hex_value[1:]
hex_value = hex_value.lower()
red = hex_value[:2]
green = hex_value[2:4]
blue = hex_value[4:]
try:
return Color(int(red, 16), int(green, 16), int(blue, 16))
except ValueError:
return None
def cart_to_screen(points, size):
"""
Convert Cartesian coordinates to screen coordinates.
Arguments:
points is a list of Point objects or a vertex-defined Triangle object
size is a 2-tuple of the screen dimensions (width, height)
Returns:
A list of Point objects or a Triangle object, depending on the type of the input
"""
if isinstance(points, Triangle):
return Triangle(
Point(points.a.x, size[1] - points.a.y),
Point(points.b.x, size[1] - points.b.y),
Point(points.c.x, size[1] - points.c.y)
)
else:
trans_points = [Point(p.x, size[1] - p.y) for p in points]
return trans_points
def calculate_color(grad, val):
"""
Calculate a point on a color gradient. Color values are in [0, 255].
Arguments:
grad is a Gradient object
val is a value in [0, 1] indicating where the color is on the gradient
Returns:
A Color object
"""
slope_r = grad.end.r - grad.start.r
slope_g = grad.end.g - grad.start.g
slope_b = grad.end.b - grad.start.b
r = int(grad.start.r + slope_r*val)
g = int(grad.start.g + slope_g*val)
b = int(grad.start.b + slope_b*val)
# Perform thresholding
r = min(max(r, 0), 255)
g = min(max(g, 0), 255)
b = min(max(b, 0), 255)
return Color(r, g, b)
def draw_polys(draw, colors, polys):
"""
Draw a set of polygons to the screen using the given colors.
Arguments:
colors is a list of Color objects, one per polygon
polys is a list of polygons defined by their vertices as x, y coordinates
"""
for i in range(0, len(polys)):
draw.polygon(polys[i], fill=colors[i])
def draw_lines(draw, color, polys, line_thickness=1):
"""
Draw the edges of the given polygons to the screen in the given color.
Arguments:
draw is an ImageDraw object
color is a Color tuple
polys is a list of vertices
line_thickness is the thickness of each line in px (default 1)
"""
if line_thickness is None:
line_thickness = 1
for p in polys:
draw.line(p, color, line_thickness)
def draw_points(draw, color, polys, vert_radius=16):
"""
Draw the vertices of the given polygons to the screen in the given color.
Arguments:
draw is an ImageDraw object
color is a Color tuple
polys is a list of vertices
vert_radius is the radius of each vertex in px (default 16)
"""
if vert_radius is None:
vert_radius = 16
for p in polys:
v1 = [p[0].x - vert_radius/2, p[0].y - vert_radius/2, p[0].x + vert_radius/2, p[0].y + vert_radius/2]
v2 = [p[1].x - vert_radius/2, p[1].y - vert_radius/2, p[1].x + vert_radius/2, p[1].y + vert_radius/2]
v3 = [p[2].x - vert_radius/2, p[2].y - vert_radius/2, p[2].x + vert_radius/2, p[2].y + vert_radius/2]
draw.ellipse(v1, color)
draw.ellipse(v2, color)
draw.ellipse(v3, color)
def color_from_image(background_image, triangles):
"""
Color a graph of triangles using the colors from an image.
The color of each triangle is determined by the color of the image pixel at
its centroid.
Arguments:
background_image is a PIL Image object
triangles is a list of vertex-defined Triangle objects
Returns:
A list of Color objects, one per triangle such that colors[i] is the color
of triangle[i]
"""
colors = []
pixels = background_image.load()
size = background_image.size
for t in triangles:
centroid = tri_centroid(t)
# Truncate the coordinates to fit within the boundaries of the image
int_centroid = (
int(min(max(centroid[0], 0), size[0]-1)),
int(min(max(centroid[1], 0), size[1]-1))
)
# Get the color of the image at the centroid
p = pixels[int_centroid[0], int_centroid[1]]
colors.append(Color(p[0], p[1], p[2]))
return colors
def color_from_gradient(gradient, image_size, triangles):
"""
Color a graph of triangles using a gradient.
Arguments:
gradient is a Gradient object
image_size is a tuple of the output dimensions, i.e. (width, height)
triangles is a list of vertex-defined Triangle objects
Returns:
A list of Color objects, one per triangle such that colors[i] is the color
of triangle[i]
"""
colors = []
# The size of the screen
s = sqrt(image_size[0]**2+image_size[1]**2)
for t in triangles:
# The color is determined by the location of the centroid
tc = tri_centroid(t)
# Bound centroid to boundaries of the image
c = (min(max(0, tc[0]), image_size[0]),
min(max(0, tc[1]), image_size[1]))
frac = sqrt(c[0]**2+c[1]**2)/s
colors.append(calculate_color(gradient, frac))
return colors
def main():
"""Calculate Delaunay triangulation and output an image"""
# Anti-aliasing amount -- multiply screen dimensions by this when supersampling
aa_amount = 4
# Some gradients
gradient = {
'sunshine': Gradient(
Color(255, 248, 9),
Color(255, 65, 9)
),
'purples': Gradient(
Color(255, 9, 204),
Color(4, 137, 232)
),
'grass': Gradient(
Color(255, 232, 38),
Color(88, 255, 38)
),
'valentine': Gradient(
Color(102, 0, 85),
Color(255, 25, 216)
),
'sky': Gradient(
Color(0, 177, 255),
Color(9, 74, 102)
),
'ubuntu': Gradient(
Color(119, 41, 83),
Color(221, 72, 20)
),
'fedora': Gradient(
Color(41, 65, 114),
Color(60, 110, 180)
),
'debian': Gradient(
Color(215, 10, 83),
Color(10, 10, 10)
),
'opensuse': Gradient(
Color(151, 208, 5),
Color(34, 120, 8)
)
}
# Get command line arguments
parser = argparse.ArgumentParser()
parser.set_defaults(output_filename='triangles.png')
parser.set_defaults(n_points=100)
parser.set_defaults(distribution='uniform')
# Value options
parser.add_argument('-o', '--output', dest='output_filename', help='The filename to write the image to. Supported filetypes are BMP, TGA, PNG, and JPEG')
parser.add_argument('-n', '--npoints', dest='n_points', type=int, help='The number of points to use when generating the triangulation.')
parser.add_argument('-x', '--width', dest='width', type=int, help='The width of the image.')
parser.add_argument('-y', '--height', dest='height', type=int, help='The height of the image.')
parser.add_argument('-g', '--gradient', dest='gradient', help='The name of the gradient to use.')
parser.add_argument('-i', '--image-file', dest='input_filename', help='An image file to use when calculating triangle colors. Image dimensions will override dimensions set by -x and -y.')
parser.add_argument('-k', '--darken', dest='darken_amount', type=int, help='Darken random triangles my the given amount to make the pattern stand out more')
# Flags
parser.add_argument('-a', '--antialias', dest='antialias', action='store_true', help='If enabled, draw the image at 4x resolution and downsample to reduce aliasing.')
parser.add_argument('-l', '--lines', dest='lines', action='store_true', help='If enabled, draw lines along the triangle edges.')
parser.add_argument('--linethickness', dest='line_thickness', type=int, help='The thickness (in px) of edges drawn on the graph. Implies -l.')
parser.add_argument('--linecolor', dest='line_color', type=str, help='The color of edges drawn on the graph in hex (e.g. ffffff for white). Implies -l.')
parser.add_argument('-p', '--points', dest='points', action='store_true', help='If enabled, draw a circle for each vertex on the graph.')
parser.add_argument('--vertexradius', dest='vert_radius', type=int, help='The radius (in px) of the vertices drawn on the graph. Implies -p.')
parser.add_argument('--vertexcolor', dest='vert_color', type=str, help='The color of vertices drawn on the graph in hex (e.g. ffffff for white). Implies -p.')
parser.add_argument('--distribution', dest='distribution', type=str, help='The desired distribution of the random points. Options are uniform (default) or Halton.')
parser.add_argument('-d', '--decluster', dest='decluster', action='store_true', help='If enabled, try to avoid generating clusters of points in the triangulation. This will significantly slow down point generation.')
parser.add_argument('-r', '--right', dest='right_tris', action='store_true', help='If enabled, generate right triangles rather than random ones.')
parser.add_argument('-e', '--equilateral', dest='equilateral_tris', action='store_true', help='If enabled, generate equilateral triangles rather than random ones.')
parser.add_argument('--seed', dest='seed', type=int, help='The seed to use for the RNG')
# Parse the arguments
options = parser.parse_args()
# Set the number of points to use
npoints = options.n_points
# Use the given seed
if options.seed:
random.seed(options.seed)
# Make sure the gradient name exists (if applicable)
gname = options.gradient
if not gname and not options.input_filename:
print('Require either gradient (-g) or input image (-i). Try --help for details.')
sys.exit(64)
elif gname not in gradient and not options.input_filename:
print('Invalid gradient name')
sys.exit(64)
elif options.input_filename:
# Warn if a gradient was selected as well as an image
if options.gradient:
print('Image supercedes gradient; gradient selection ignored')
background_image = Image.open(options.input_filename)
# Input and output files can't be the same
if options.input_filename == options.output_filename:
print('Input and output files must be different.')
sys.exit(64)
# If an image is being used as the background, set the canvas size to match it
if options.input_filename:
# Warn if overriding user-defined width and height
if options.width or options.height:
print('Image dimensions supercede specified width and height')
size = background_image.size
else:
# Make sure width and height are positive
if options.width <= 0 or options.height <= 0:
print('Width and height must be greater than zero.')
sys.exit(64)
size = (options.width, options.height)
# Generate points on this portion of the canvas
scale = 1.25
if options.equilateral_tris:
points = generate_equilateral_points(npoints, size)
elif options.right_tris:
points = generate_rectangular_points(npoints, size)
else:
if options.distribution == 'uniform':
points = generate_random_points(npoints, size, scale, options.decluster)
elif options.distribution == 'halton':
points = generate_halton_points(npoints, size)
else:
print('Unrecognized distribution type.')
sys.exit(64)
# Dedup the points
points = list(set(points))
# Calculate the triangulation
triangulation = triangulate(points)
# Failed to find a triangulation
if not triangulation:
print('Failed to find a triangulation.')
sys.exit(1)
# Translate the points to screen coordinates
trans_triangulation = list(map(lambda x: cart_to_screen(x, size), triangulation))
# Assign colors to the triangles
if options.input_filename:
colors = color_from_image(background_image, trans_triangulation)
else:
colors = color_from_gradient(gradient[gname], size, trans_triangulation)
# Darken random triangles
if options.darken_amount:
for i in range(0, len(colors)):
c = colors[i]
d = random.randrange(options.darken_amount)
darkened = Color(max(c.r-d, 0), max(c.g-d, 0), max(c.b-d, 0))
colors[i] = darkened
# Set up for anti-aliasing
if options.antialias:
# Scale the image dimensions
size = (size[0] * aa_amount, size[1] * aa_amount)
# Scale the graph
trans_triangulation = [
Triangle(
Point(t.a.x * aa_amount, t.a.y * aa_amount),
Point(t.b.x * aa_amount, t.b.y * aa_amount),
Point(t.c.x * aa_amount, t.c.y * aa_amount)
)
for t in trans_triangulation
]
# Create image object
image = Image.new('RGB', size, 'white')
# Get a draw object
draw = ImageDraw.Draw(image)
# Draw the triangulation
draw_polys(draw, colors, trans_triangulation)
if options.lines or options.line_thickness or options.line_color:
if options.line_color is None:
line_color = Color(255, 255, 255)
else:
line_color = hex_to_color(options.line_color)
draw_lines(draw, line_color, trans_triangulation, options.line_thickness)
if options.points or options.vert_radius or options.vert_color:
if options.vert_color is None:
vertex_color = Color(255, 255, 255)
else:
vertex_color = hex_to_color(options.vert_color)
draw_points(draw, vertex_color, trans_triangulation, options.vert_radius)
# Resample the image using the built-in Lanczos filter
if options.antialias:
size = (int(size[0]/aa_amount), int(size[1]/aa_amount))
image = image.resize(size, Image.Resampling.LANCZOS)
# Write the image to a file
image.save(options.output_filename)
print('Image saved to %s' % options.output_filename)
sys.exit(0)
# Run the main function
if __name__ == '__main__':
main()