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changelog.txt
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changelog.txt
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/* =================================================== */
/* === Changelog file for Arma3 by Whiplash. === */
/* === This script is open-source and can be used. === */
/* === See comments below for how-to-use. === */
/* =================================================== */
// This file is used to keep track of the changelog.
/* =================================================== */
v2.0/3.0
=====
#added too much to keep track of all; major changes listed below
#added Zeus support for Game Mastering setup (param selection)
#added Opfor/Civ slots for Zeus control
#added enemy behaviour now based on time of day
#added more detailed briefing, in-game heat map with suspected enemy occupations
#added low probability for heavy enemy asset wihin the AO
#added prepared different OP's for mortars
#added couple of random enemies
#added small adjustments to FOB
#fixed recce section organization
#fixed removed possibility for players to "steal" equipment from LNA
#changed ace stamina settings
#changed some init script for better MP compatibility
#changed briefing to reflect additions
#changed few smaller bugs and module settings
v1.2
=====
#added more Snatch Landrovers instead of basic ones
#fixed wrong laser designator in vehicle gear
#changed JTAC gear
v1.1
=====
#added full ACE3 mortar support
#added ability to drag around the mhq box
#added ammo for static guns at FOB North
#fixed some errors in briefing
#fixed wrongly assigned gear
#removed lonely chopper outside the FOB
v1.0
=====
#initial release