diff --git a/build/common.targets b/build/common.targets index efb337e88..1dabf36e3 100644 --- a/build/common.targets +++ b/build/common.targets @@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed. - 4.1.7 + 4.1.8 SMAPI latest $(AssemblySearchPaths);{GAC} diff --git a/docs/release-notes.md b/docs/release-notes.md index b206b47b6..b9aa34c92 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,26 +1,27 @@ ← [README](README.md) # Release notes -## Upcoming release +## 4.1.8 +Released 28 November 2024 for Stardew Valley 1.6.14 or later. + * For players: - * Updated mod compatibility list. - * Fixed crash with some rare combinations of mods involving Harmony and mod APIs. + * Updated the mod compatibility blacklist. * Fixed compatibility with newer macOS security restrictions. + * Fixed crash with some rare combinations of mods involving Harmony and mod APIs. * For mod authors: - * Added `PathUtilities.CreateSlug` to turn an arbitrary string into a safe 'slug' that can be used in special contexts like URLs and file paths. + * Added `PathUtilities.CreateSlug` to get a safe Unicode string for use in special contexts like URLs and file paths. _For example, `PathUtilities.CreateSlug("some 例子?!/\\~ text")` becomes `"some-例子-text"`._ - * `PathUtilities.IsSlug` is now less strict and allows more Unicode characters. + * `PathUtilities.IsSlug` now allows more Unicode characters. * Updated [Pintail](https://github.com/Nanoray-pl/Pintail) 2.6.0 → 2.6.1 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#261)). * For the web UI: - * Revamped how the mod compatibility list works to simplify maintenance. * Fixed log parser not highlighting update alerts for mods which SMAPI couldn't load. * Fixed CurseForge links not shown for mods that have a CurseForge page. * For external tools: - * Updated SMAPI toolkit for the new [mod compatibility repo](https://github.com/Pathoschild/SmapiCompatibilityList), which replaces the former [wiki page](https://stardewvalleywiki.com/Modding:Mod_compatibility). - * Added toolkit method to get the URL from an update key site + mod ID. + * Revamped the mod compatibility list to simplify maintenance. It's now stored [in a Git repo](https://github.com/Pathoschild/SmapiCompatibilityList), which replaces the former [wiki page](https://stardewvalleywiki.com/Modding:Mod_compatibility). + * Added toolkit method to get the URL from an update key's site and mod ID. ## 4.1.7 Released 12 November 2024 for Stardew Valley 1.6.14 or later. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 5540967d0..b9a657ee2 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "4.1.7", + "Version": "4.1.8", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "4.1.7" + "MinimumApiVersion": "4.1.8" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 715dbb40b..c8ab0b4c8 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "4.1.7", + "Version": "4.1.8", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "4.1.7" + "MinimumApiVersion": "4.1.8" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 0eb365577..5faabf388 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -49,7 +49,7 @@ internal static class EarlyConstants internal static int? LogScreenId { get; set; } /// SMAPI's current raw semantic version. - internal static string RawApiVersion = "4.1.7"; + internal static string RawApiVersion = "4.1.8"; } /// Contains SMAPI's constants and assumptions.