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Improvement suggestions: Spells, Saves and basic attacks #22

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Kixel opened this issue Oct 13, 2024 · 0 comments
Open

Improvement suggestions: Spells, Saves and basic attacks #22

Kixel opened this issue Oct 13, 2024 · 0 comments

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@Kixel
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Kixel commented Oct 13, 2024

I compared this to this module https://foundryvtt.com/packages/token-action-hud-core and found a few things missing or maybe a bit weird:

  • Saves should be more prominent. Maybe give them their own big button (togglabealbe) as some sort or reaction, free action or its own thing. Scrolling through that nightmare list is less than ideal
  • I like the spell selection thing, but I would love an option to always display ALL spells (maybe as a row per spell grade). token action hud just gives you a big bunch of (somewhat ordered) buttons, showing you all available spells.
  • Basic Melee/Ranged Attack (aka. BAB + STR/DEX) is missing (or i didnt find it?). You sometimes need it for throwing things/punching things or using some sort of weapon one or two times total.

For points 1 and 3 i could just create a character feature and give it Actions that trigger these attacks/roll those saves, point 2 is (afaik) not possible right now.

I like this module because it presents newer players with their options (and reminds some older ones of the ones they forgot lol), and showing them (almost) all their options in a very presentable way helps alot!

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