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Very specific issue, Im using unicodes for custom font textures... when using Placeholder API variables they dont format as unicodes (Example \uE000 prints as \uE000 instead of my assigned texture)
1.20.1!
The text was updated successfully, but these errors were encountered:
Placeholders in many cases can't be used as arguments.
For unicode font, I suggest adding custom font replacing regular ones without overriding vanilla instead of overriding characters or copy pasting unicode ones directly
Very specific issue, Im using unicodes for custom font textures... when using Placeholder API variables they dont format as unicodes (Example \uE000 prints as \uE000 instead of my assigned texture)
1.20.1!
The text was updated successfully, but these errors were encountered: