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md5.h
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md5.h
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// This file is part of par2cmdline (a PAR 2.0 compatible file verification and
// repair tool). See http://parchive.sourceforge.net for details of PAR 2.0.
//
// Copyright (c) 2003 Peter Brian Clements
//
// par2cmdline is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// par2cmdline is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __MD5_H__
#define __MD5_H__
// This file defines the MD5Hash and MD5Context objects which are used
// to compute and manipulate the MD5 Hash values for a block of data.
// Usage:
//
// MD5Context context;
// context.Update(buffer, length);
//
// MD5Hash hash;
// context.Final(hash);
// MD5 Hash value
class MD5Hash
{
public:
// Constructor does not initialise the value
MD5Hash(void) {};
// Comparison operators
bool operator==(const MD5Hash &other) const;
bool operator!=(const MD5Hash &other) const;
bool operator<(const MD5Hash &other) const;
bool operator>=(const MD5Hash &other) const;
bool operator>(const MD5Hash &other) const;
bool operator<=(const MD5Hash &other) const;
// Convert value to hex
friend ostream& operator<<(ostream &s, const MD5Hash &hash);
string print(void) const;
// Copy and assignment
MD5Hash(const MD5Hash &other);
MD5Hash& operator=(const MD5Hash &other);
public:
u8 hash[16]; // 16 byte MD5 Hash value
};
// Intermediate computation state
class MD5State
{
public:
MD5State(void);
void Reset(void);
public:
void UpdateState(const u32 (&block)[16]);
protected:
u32 state[4]; // 16 byte MD5 computation state
};
// MD5 computation context with 64 byte buffer
class MD5Context : public MD5State
{
public:
MD5Context(void);
~MD5Context(void) {};
void Reset(void);
// Process data from a buffer
void Update(const void *buffer, size_t length);
// Process 0 bytes
void Update(size_t length);
// Compute the final hash value
void Final(MD5Hash &output);
// Get the Hash value and the total number of bytes processed.
MD5Hash Hash(void) const;
u64 Bytes(void) const {return bytes;}
friend ostream& operator<<(ostream &s, const MD5Context &context);
string print(void) const;
protected:
enum {buffersize = 64};
unsigned char block[buffersize];
size_t used;
u64 bytes;
};
// Compare hash values
inline bool MD5Hash::operator==(const MD5Hash &other) const
{
return (0==memcmp(&hash, &other.hash, sizeof(hash)));
}
inline bool MD5Hash::operator!=(const MD5Hash &other) const
{
return !operator==(other);
}
inline bool MD5Hash::operator<(const MD5Hash &other) const
{
size_t index = 15;
while (index > 0 && hash[index] == other.hash[index])
{
index--;
}
return hash[index] < other.hash[index];
}
inline bool MD5Hash::operator>=(const MD5Hash &other) const
{
return !operator<(other);
}
inline bool MD5Hash::operator>(const MD5Hash &other) const
{
return other.operator<(*this);
}
inline bool MD5Hash::operator<=(const MD5Hash &other) const
{
return !other.operator<(*this);
}
inline MD5Hash::MD5Hash(const MD5Hash &other)
{
memcpy(&hash, &other.hash, sizeof(hash));
}
inline MD5Hash& MD5Hash::operator=(const MD5Hash &other)
{
memcpy(&hash, &other.hash, sizeof(hash));
return *this;
}
#endif // __MD5_H__