There are three versions of Adventure installed: the original Crowther version, a 350-point version, and a 448-point version. To play them, type one of:
:advent
:games;adv350
:games;adv448
Checkers program by Alan Baisley. To play, type :games;ckr
.
Donald Fisk wrote this implementation of a classic puzzle game for ITS
in 2002. To play, type :q games;itster (init)
.
Two players, one of which is the computer, competes in first guessing
a five-letter word. To play this, type :jotto
.
This is Richard Greenblatt's chess program. Type :games;ocm
to play.
For instructions, see CHPROG; OCM ORDER.
There is also an older version :games:c
which can draw the chess
board on a Type 340 display. Type
FANCYTAB2Enter
to get the fanc
chess board.
First multi-user first person shooter. When logged in on an Imlac,
type :games;maze c
to play. The c
is necessary to avoid
restrictions on when the game can be played. Use r
to start a robot
player.
Game controls are: Arrow keys to move around, ESC to fire, and TAB to see the overhead view. ^Z exits back to ITS.
This is a maze game for EMACS. To play, start EMACS and type
M-XLoad Library$mazlib
, then
M-X Maze Run
.
This is a Conway Game of Life by Mike Speciner. Type :games;mlife
to
run it.
This is a PDP-6/10 port of Steve Russell's PDP-1 game, using the Type 340 display. It can run either standalone on a PDP-6 or 10, or in timesharing on a PDP-10.
To run it standalone, start DSKDMP and type spcwar
. To run in
timesharing, type :games;spcwar
.
Notes:
- Only the KA10 emulator can run this game.
- Remember to enable the Spacewar consoles (game controllers).
set wcnsls enabled
in the emulator. - Timesharing Spacewar doesn't work yet.
Chess program by Alan Baisley. To play this, type :games;chess2
. For
instructions, see CHPROG; CHESS2 ORDER.
Star Trek simulation. To play this, type :games;trek
.
Knight TV adaptation of Spacewar. To play this, type :games;tvwar
.
Enter a cave and hunt a creature called a wumpus. To play this, type
:wumpus
.
Classic text adventure game. To play, type zork^K
. For the save
function to work, you must be logged in, have a user directory, and
have a "_MSGS_ <user name>" file in it. For example, if you chose
the user name FOO:
:login foo
:print foo; ..new. (udir)
:create foo; _msgs_ foo
^C
For more information, see madadv.info and madadv.help.