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[BUG]: Syphon Filter: The Omega Strain | Lights Artifacts #9206
Comments
can i have a gs dump? |
Sure |
I think this might be relevant, i used levitation cheats and came to this area from above, the enemies didn't spawn and neither did the train cart, there is a train cart here with a big light coming from it and when the train along is not spawned then the artifact issue happens very little almost absent, here is some screenshots to elaborate and a save state with no train light |
may i ask how is this on latest nightly |
This is has been fixed by #10470 the issue stopped happening at PCSX2 v1.7.5357 |
thanks for the update :) |
Describe the Bug
As shown in the screenshots below, the issues are 2 fold, to make things easier i'll label them as "Lights issue 1" & "Lights issue 2"
-in PCSX2 v1.7.4244 none of these 2 issues existed
-in PCSX2 v1.7.4245 both issues appeared because of #8289
-in PCSX2 v1.7.4510 this #8845 states that the lights were fixed, but testing shows both Lights 1 & 2 still occur in v1.7.4510
-in PCSX2 v1.7.4608 is when it actually got fixed by #9003 (only lights 1 got fixed)
So the purpose of this report is about Lights issue 2 as shown below, this one still occurs up to the latest version v1.7.4708
i'll provide save states for the location of Lights issue 2 (you have to move around to trigger the lights artifacts)
Note: Lights 1 happens in a different location in the level
Reproduction Steps
Load up the provided save state and move around the lights
UCUS98641_1.01_0.zip
Expected Behavior
Lights should not produce these artifacts as tested on PS2, Software renderer, and v1.7.4244 and before
PCSX2 Revision
v1.7.4708
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
AMD Ryzen 5 5600
GPU
AMD Radeon RX 6700
GS Settings
No response
Emulation Settings
No response
GS Window Screenshots
No response
Logs & Dumps
No response
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