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But it has no issues with OpenGL renderer, same GPU, same driver.
PS: I can't find a way to report bugs of DuckStation, so I report a bug to @stenzek here, DuckStation has graphic issues with Metal or Vulkan renderers on macOS Monterey.
Doesn't mean it's not a driver bug. My A750 corrupts the depth buffer in a similar way in DX12 when zclamp is enabled, so while I checked this dump and zclamp isn't used, doesn't mean it isn't something similar.
Describe the Bug
#10994 has fixed the black spots on the ground in this issue #11001
Blending Accuracy: Maximum
OpenGL, Software: perfect with no issues
Direct3D11: white spots on dialog box
Reproduction Steps
Start game with セツコ, the firt dialog box of talking to ジェリド
Expected Behavior
No white spots on the dialog box
PCSX2 Revision
v1.7.5698
Operating System
Windows 11
If Linux - Specify Distro
No response
CPU
i5-5287U
GPU
Intel Iris Graphics 6100
GS Settings
Renderer: Direct3D11
Blending Accuracy: Maximum
Emulation Settings
No response
GS Window Screenshots
Logs & Dumps
Super Robot Taisen Z_SLPS-25887_20240411122059.zip
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